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Cellar of Death Baldur’s Gate

The Sword Coast Adventurer’s Guide contains information on


Something evil is devouring the souls of the living in the city of Baldur’s Gate. For the purposes of this adventure
Chult, but before the characters take on the horrors you only need to know the following information:
in Tomb of Annihilation, they must first uncover the • Baldur’s Gate is a major city on the Sword Coast.
death curse’s origin by braving a lich’s tower in the • The city sits on the River Chionthar, which flows directly
Cloakwood. This introductory adventure is designed into the Sea of Swords.
for a party of four to six 1st-level characters, who • Baldur’s Gate is about 50 miles from the Cloak Wood.
should advance to 2nd level by the adventurer’s
conclusion. It is a prelude to Tomb of Annihilation. Part 1. The Birth of a Friend
Before you run this adventure, read the After characters have been introduced, read or
introduction of Tomb of Annihilation. paraphrase:
What Inspired Cellar of Death?
We’re going to do something a little different for the start of
The introduction of Tomb of Annihilation states Syndra this adventure. I want to bring your characters together
Silvane learned about the Soulmonger from the Harpers, who
through a common NPC, someone all of you know and love.
“received their intelligence from a lich.” This adventure is the
story of how the Harpers gathered that information. We’ll create this person together. Everyone gets a say in who
Cellar of Death has a second purpose: to give characters a this person is and why they are important to your characters.
greater stake in the outcome of Tomb of Annihilation by
creating an NPC they love. The death curse kills this NPC,
The NPC you create with your players should be a
giving the characters a personal reason to go to Chult.
humanoid who is an important friend to the
characters. This person could be an elderly mentor, a
Adventure Background child they saved, or anyone else they dream. Ask
Zaldara Cordress is known as the Duchess of Rot. your players the following questions and write down
The ancient lich lives in the Cloakwood as she has for the answers. You can ask each player at your table
centuries. The rest of the Sword Coast has an for an individual detail, or you have your players
understanding with Zaldara. As long as she is not discuss each as a group and come up with a
bothered, the lich does not leave the forest. This consensus. If you use the latter method and the
unwritten armistice is about to be broken. players cannot agree on an answer, you can take a
With the death curse sweeping across Faerûn, a vote or decide it yourself as the DM.
group of Harpers led by Remallia Haventree have a
plan to trace its source. In a desperate bid, they plan • What humanoid race (and subrace) is this NPC?
to storm Zaldara’s tower to see what she knows. The • What is this NPC’s gender?
Harpers need all the help they can get to survive the • How old is this NPC?
ordeal but if they come out alive, they could have the • What is this NPC named?
information they need to save millions of souls. • What does this NPC do for a living?
• What gods, if any, does this NPC worship?
Adventure Overview • What are this NPC’s two personality traits?
This adventure is divided into four parts. • What is this NPC’s ideal?
Part 1. The players create someone important to • What is this NPC’s bond?
their characters who succumbs to the death curse. • What is this NPC’s flaw?
Part 2. Remallia Haventree and Syndra Silvane • How did this NPC die?
approach the characters at a funeral. • How was the NPC brought back to life?
Part 3. The characters explore Zaldara’s basement • How did the characters meet this NPC?
for her phylactery. • In what ways do you remain in contact with this
Part 4. The characters interrogate Zaldara to learn NPC? (Everyone should answer this individually.)
more about the death curse’s origin. Now that you’ve got an NPC who is important to
the characters, it’s time to kill that person.

CELLAR OF DEATH 2

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