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==== Vaporum: Lockdown ====

# Patch #4 (15-10-2020)

- Tweaked the blackouts in the psychedelic part of the Hive to happen at specific
points rather than triggering at random times during the whole ordeal.
- Fixed: Continuous damage received from enemies does not scale with the difficulty
level.

# Patch #3 (05-10-2020)

- Fixed: The game crashes on Windows 7.


- Fixed: In L09, you can get locked out by pushable crates.
- Fixed: Total damage dealt and taken doesn't always work correctly.
- Fixed: (SPOILER) Energy weapons don't knock on doors.
- Fixed: Use the Switcher gadget on mangles and fans crashes the game.
- Fixed: The Repeater pistol never triggers its special effect.
- Fixed: Exclusive fullscreen doesn't work.
- Fixed: When the automap is disabled, objectives don't show up.
- Fixed: Text in lore notes disappears.
- Fixed: When the loses focus during the intro or outro, the comic skips.
- Fixed: Locked edge doors don't show the tooltip when playing with a controller.
- Fixed: Items on cursor may get lost when moving between levels.
- Fixed: You may get locked in the main valve room in L08.

# Patch #2 (23-09-2020)

- Fixed: The unique Thornshield is not marked as unique.


- Fixed: Flame turrets don't kill you immediately and some effects can even
mitigate their damage.
- Fixed a bunch of typos in loc.
- Fixed: Condition effects sometimes get "stuck" below the floor.
- Fixed: Damage dealt to your minions counts as your damage dealt, skewing game
stats.
- Fixed: Integrity Depositor does not work with energy weapons. Now, it will
trigger only when your projectile hits a target, because that's how it works for
hitscan attacks (for consistency).

# Patch #1 (21-09-2020)

This is a small hotfix of a possible game-breaking bug.

- Fixed a few typos in English localization (more to come).


- Fixed: Taking the Reflector gadget is now mandatory and cannot be circumvented.

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