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MNU4

TABLE OF CONTENTS
Soldier of Fortune .................................................................................................. 3
Mark & His Shop .................................................................................................. 24
Hazzard’s Adversaries ......................................................................................... 50

Credits: "Wars make one not great."


Written and compiled by Dennis Hill, Ty States, and Keith A.
Kilburn – Yoda, Jedi Master. +3 ABY.
Taken from the writeups of Dennis Hill at Technohol.com
Art from the finest Marvel Comics money could buy.
Layout by Steve Jolly

Dedication:
To Archie Goodwin and Gray Morrow, they gave us a merc to
believe in...

All characters featured in this book and the distinctive names and likenesses thereof, and all related indicia, are trademarks of Marvel Characters,
Inc 2021. This book was originally distributed in and hosted by Marvel Super Heroes - The Unofficial Canon Project on Facebook. If you are in
receipt of this book and wish to share it, you must do so strictly on a non-profit basis, and credit the original source. If you’re aware of copies in any
format made available for sale, please contact Marvel Super Heroes - The Unofficial Canon Project via Facebook Messenger.

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MARK HAZZARD: MERC STORY INDEX
Compiled and written by Dennis 'Firebomb' Hill!
Issue 1: Bad for Business Soon after, all of the former President's men managed to
get dead, either by their own hands or Mal's explosives.
Our story begins on a nice Gramercy Park sidewalk, in Later, the rebel forces, led by one Santos, declare a new
Manhattan Island, where a youth swipes an apple from a republic, one where (of course) Santos will lead them
local grocer, only to be stopped cold by a rather tall, until the citizenry can be educated enough to understand
smoking man. As the would-be thief flees, the man, one the 'freedom' Santos has 'given' them. Disgusted, Mark
Mark Hazzard, finds himself checked out by several local and Mal went to leave, when they saw something odd.
women, who remark on his being one of the 'good ones',
which makes him laugh. Soon enough, the two realized that several
revolutionaries were flipping a coin to see who would get
That, of course, because he does a lot of really bad things the former President's daughter first. Knowing what was
for a living. You see, Mark is a mercenary, a gun for hire about to happen, Mal covered for Mark as he nabbed the
that often kills people to get his paycheck – and he's very, girl and made for the jungle, attempting to save her from
very good at what he does. Heading into his apartment, a rather nasty fate at the hands of the island's 'liberators'.
the man checks his answering machine, ignoring several
messages from his son, his wife, and his last date. As they fled into the night, Mark and Mal set several
Eventually, though, he hears the message he was waiting explosives and sharp traps for the revolutionary army,
for – the call from his mercenary crew, telling him the gig which was indeed after them soon enough. Splitting up,
was on. Mal didn't get to see Mark have to fight the girl off, who
wanted nothing to do with the killer of her father, even
Several days later, we catch up to Mark and Mal, a New though he was trying to save her life. She argued with him
Zealander mercenary who works in Mark's crew, as they every foot of the way, despite his good intentions.
are dropped onto a western Pacific isle by their pilot,
Treetop. Their mission: to bring the island's current The argument brought back memories of Hazzard's
dictator, dead or alive, to the rebels that have been childhood, however, as Mark wondered if he was this
attempting to oust him. As Mal wires the dictator's house stupid as a kid. He flashed back to his own youth,
with explosives, Mark makes his way into his home – with remembering several arguments he'd had with his
ease. parents, as well as his time in 'Nam, thanks to the
comparisons the girl made between her parents and his,
Offering to take the man alive, Mark is nonetheless forced as well as her accusations of his being a war-mongering
to kill both the dictator and his wife when they try to American pig.
eliminate him. Unfortunately, the dictator's daughter saw
this whole mess, and started screaming, bringing a gaggle Meanwhile, Treetop was busy minding the group's
of soldiers towards him. However, seeing that their chopper, when a jeep full of revolutionaries started
President is dead, the men begin fighting amongst
themselves, all proclaiming themselves dictator for life.

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wheeling his way, guns
a'blazing. Knowing that
Mark screwed up their job
somehow, again, he fired
back, killing the man with
the R.P.G. that almost blew
him up, and then firing
several rounds into the
jeep's gas tank as the
revolutionaries turned it his
way – a fatal error.

This was, of course, because


Mal showed up at the
heliport, and nailed the jeep
with his flare gun. By the
time Hazzard and his
combative charge made it
there, Santos and his men
had arrived, and were
taking pot shots at
Treetop's chopper, as it was
hanging around in wait for
Hazzard. Luckily for them,
Santos' men were really bad
shots, and never got close
to hitting the aircraft.

Before Hazzard could get to it, however, the former


President's daughter broke free of him, running to get
help. Cursing, Mark just jumped into the chopper, only to
see Santos' men gun her down in cold blood. Enraged, he
used the helicopter's mounted machine gun to mow
Santos and his men to pieces, and the trio then landed to
see what they could get their hands on.

As Mark had ensured they wouldn't get paid.

On the way home, both Mal and Treetop gave Mark grief
about his annoying scruples, and how they were costing
the two of them money. They got even angrier when he
told them he couldn't go their next gig, a job in Libya, as
he had to go to his son's baseball game that next Sunday.
The others didn't like it, but Hazzard was their 'colonel', so
they dealt with it – for now.

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Issue 2: Balk Meanwhile, Henri Graymalkin, a French entrepreneur,
was talking with his friend Gordon when he found the
Back in New York City, Mark, Mal, and Treetop were busy man to be troubled. Inquiring as to why he was so down,
practicing with their semi-automatic rifles at Dave's Gordon whined about his wife's ex-husband, one Mark
Shooting Gallery, an indoor range where you can shoot Hazzard, who suddenly returned to his stepson’s life this
anything you bring in. The place is a hangout for gun- week.
freaks and Rambo wannabes, but Mark and company
found it useful for practicing with their guns. They Expressing his feelings of inadequacy concerning both
rounded out a good day of training by pulverizing a Scott (his stepson) and Joan (his wife), thinking that they
television. both liked Mark better, Henri told him that maybe, just
maybe, things would be looking up for the man soon. This
Once finished, Mark told the crew he was going to his was, of course, because Graymalkin was an old opponent
son's baseball game, and Mal and Treetop bet that of Hazzard, and saw this baseball game to be a perfect
'daddy' would regret not taking a gun to the event; Mark opportunity to hit the merc off-guard.
boasted that he wouldn't need one. Even Dave, the
Gallery's owner, got in on the fun, though pausing to Later, when Mark got to the ballpark, he found that his
show off a new, high tech gun to the mercs: the Steyr son, Scott, wasn't playing. This was because he struck out
Aug-5a. While Mark checked out the gun, a guy came in last week, and the coach wouldn't let him play anymore.
with a hot boom-box. Going to set the coach straight, Mark told him who he
was, and listened as the man babbled on about how Scott
Soon after, whilst it played out a tidal wave of loud, bass- was bad for the team... until Mark's piercing stare forced
filled rap music, the import was blasted to smithereens by him to let Scott play.
the assembled gun-loving crowd. Just then, a thuggish
brute came in looking for the little 'geek' that stole his While Scott made his way to the field, Mark noticed a
radio, and after learning Dave let his patrons blow it up, creepy looking fellow in a suit walking about. Seeing this
he started to rough the old man up, who had trouble as odd, the mercenary kept an eye on the potential
fighting back; he had a missing left hand. troublemaker as he watched the game and went to the
park's restroom to set up an ambush. Sure enough, he
As such, Mark lent Dave a hand, smashing the Aug-5a into was followed, and Mark beat the man senseless, seizing
the brute's head, and kicking him around until he left. his gun and knife, in case the man wasn't alone.

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Not wanting to endanger Scott, Joan, or anybody else, When the boy's parents freaked out about how Hazzard
Mark went to leave, when Scott asked him where he was endangered their son, Scott spoke up, saying that Hazzard
going – he was now at bat and wanted his dad to watch. simply counted the man's bullets. Saying something to the
Shrugging and muttering under his breath, Mark decided effect of "Yeah, that's the ticket...", Hazzard then took off
to stay, though he knew it was a bad idea. Sure enough, a before the police showed up, hoping to avoid any more
second thug appeared behind him, putting a gun to his scrutiny by the local authorities. Of course, what with his
back and leading him away. record, the NYPD knows exactly where he lives.

However, Scott was watching this happen, and yelled out Issue 3: Philadelphia Freedom
what was going on. Surprised by this, the gunman turned,
allowing Hazzard to knife him (the thug found his gun, but A week after the events of last issue, Mark was in his
not the knife). As the second man died, a third appeared, apartment, again being interrogated by two NYPD
raging about how Hazzard would die for killing his investigators, one of which – Claire – was a friend of his.
partner. When Hazzard shielded himself with the dead As they went over the details of the assault on his person
man's body, the final thug then took a hostage. by multiple unknown people, Mark got a call from an old
associate, one Jacob Ram, an Israeli Secret Service man,
After all, Hazzard was armed, and his dead friend's carcass who wanted him for a special job.
kept blocking his shots.
However, Mark didn't want to work for the man, since 'he
Deciding that he wasn't going to let this goon kill him, was too bossy', but when Mark found out an old nuisance
Hazzard told the man to go ahead and kill his hostage, the from West Point was in on the job, and that he'd get to
coach's son. The man indeed went to do so, but when he boss said nuisance around, he agreed to go, despite a
pulled the trigger, his gun just made the 'click-click-click' promise to Lieutenant Claire that he wouldn't leave town.
sound of an empty barrel. Mark then shot the guy as he That next morning, Hazzard found himself in Philadelphia,
fled, since he was reloading and trying to kill him as he where he was to guard an Israeli politician during a
ran. parade.

Meeting the man,


Eli Wisenthal, Mark
found out that he
was actually a
rather unpopular
politician, in that
he favored giving
the Palestinians
more freedoms. As
Mark and the
Israelis made for
the parade
procession, they
were met by
Colonel Wolfson,
Mark's main West
Point antagonist,
who, after seeing
Hazzard on the job,

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got real upset – but couldn't do anything about it. be the Americans' fault, not his own secret service men's.
Further, he deduced that he was the fall guy for this
As the parade made its way through downtown operation, should things go horribly wrong, which Ram
Philadelphia, Mark and Ram continually taunted Wolfson tried to deny – though he didn't try too hard.
about the man's past, including a sorry day when Hazzard
hung him upside down from a flagpole for being such a Fuming, Hazzard then left Ram and his men to deal with
pest. Soon enough, however, things turned ugly, and the terrorists, which they did – namely, by having angry
Mark saved his charge from being wasted by an R.P.G. attack dogs maul them to death. Back in N.Y.C., Mark saw
round launched at their car at the last possible moment. a doctor about his various minor injuries, and while trying
to take it easy (by sitting in on a Rambo movie and
A second blast stunned Mark (the rocket missed, but the mocking it a lot), he was approached by Claire and her
concussion didn't), and several terrorists made off with crony, who then arrested him. Mark wasn't amused.
Wisenthal before he could recover. Attempting to blast
the kidnappers, Mark failed when Wolfson kicked his gun Issue 4: Bar None
away, since there were civilians present. This prompted
Hazzard to slug the angry little man, who then had him Our story picks up a day or so after Mark returned to New
arrested by the local police! York City, rotting the time away in jail as his captors
recapped the events of the last two issues. Present are
Languishing in jail, Hazzard had to now deal with his old one Agent Dirkson, who wished to recruit Hazzard for
enemy's taunts, until Ram showed up to break him out. some dirty domestic merc work, and Irham, a police office
He needed Hazzard to free Eli, who was being held assistant who was up to less than squeaky clean activities.
hostage in an abandoned tenement building, and once Of course, Mark had no idea he was the subject of such
Mark saw the thugs gloating about how they'd kill the heated debate.
man, the man he was hired to protect, Hazzard agreed to
save him. Meanwhile, at an expansive law firm across town, a
celebration was taking place, as one of the firm's clerks
Ram fired up a gigantic wrecking ball, one located nearby had finally passed his bar exam, becoming a true associate
(as the building the terrorists were in was about to be in the company. Of course, this newly promoted clerk,
demolished anyway), and with Hazzard on top, swung the Lewis, had no idea what was in store for him – as the new
thing at the building. At the last minute, Mark hopped off kid on the block, his fellow lawyers gave him the Hazzard
the wrecking ball, though he landed hard despite the file. Little did he know that this wasn't a good thing...
Kevlar vest he was wearing. Nonetheless, Mark sprang
into action and began plugging the terrorists. Back in jail, Hazzard himself was having bad dreams,
flashbacks concerning the 'Nam combined with visions of
Once Mark and Ram had dealt with these villains, Mark his gutted personal life come back to haunt him yet again.
with his gun and Ram with the wrecking ball (!), Hazzard Waking up with a start, after reliving in his mind the
ran down the stairs of the building, finding where Eli was incident where he almost lost his eye to a Vietnamese
being held. He then gunned down the remaining thugs, killer with a machete, Mark found that he wasn't alone;
though he hit them all in the legs – non-lethal shots, if the he had a visitor in the form of that secret agent, Dirkson.
men got immediate medical attention. As the Israelis
collected Eli and the terrorists, Mark smacked Ram for Knowing that Hazzard wasn't going anywhere, Dirkson
causing this mess. made Hazzard an offer he thought the man couldn't
refuse – namely, he'd clear Mark's record, in addition to
You see, Hazzard had figured out that Ram knew there'd his lady cop friend's, if he'd do some dirty jobs for the
be an attempt on Eli, and that he was expendable; he was 'company'. Naturally, Mark told the man where to go, and
an unpopular politician, after all, and if he died, it would when his new lawyer, Lewis, showed up, Hazzard walked

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off after his pal Treetop helped him make his $500,000 out of that fix. Once Mark had been 'secured', the two
bail. goons then drove off, and Irham shot one of the hostages
for kicks.
Thinking he had some time to deal with things, Hazzard
had no idea that forces were aligning against him, forces It was Claire's husband. Just then, the bus came across a
tied to those terrorists he'd mangled over in Philadelphia roadblock, one manned by a lot of Mark's old merc
and led by that Irham guy from the precinct. As Mark buddies, pals who were expecting Dirkson to be behind
made his peace with his son, should he get carted off to Hazzard's abduction – not extremist Lebanese terrorists.
jail, several people in his life were abducted by Irham and When the driver tried to swerve out of their way, Mal and
his goons, to use them against Hazzard. company took the bus apart, causing it to crash into a
nearby grocery store!!
When he finally got home, Mark was accosted again by
Dirkson, who emphatically stated that Mark was going to Once the bus was stopped, Mark, Dirkson, Mal, and oddly,
work for the 'company', or else he'd rot in jail forever. Of Lewis dealt with the goons who were pestering them, and
course, his minions holding Mark at gunpoint helped only then Dirkson tried to cart Hazzard off to a waiting plane.
to punctuate his statement. When the government However, Mark wouldn't do what he felt wasn't right, and
spooks left, Hazzard made a few phone calls, and as such, he left Dirkson and decided that he'd deal with
prepared to deal with Dirkson – the hard way. the police as would any other lawbreaker – with the best
lawyers money could buy.
As he left his apartment, loaded for bear, he saw a bus
bearing down on his position. Opening fire, he caused the He still didn't know if he could get off the hook, of course,
bus to come to a screeching halt, at which point he saw so Mark went to explain the situation to his son, and once
some goon with face paint holding his lawyer hostage that was dealt with, he said his good-byes again – just in
inside the vehicle. When the man threatened to shoot, case. As things ultimately turned out, however, Mark
Mark gave up, and got inside per the armed madman's didn't wind up going to prison after all; it would seem that
demands – that's when he saw all his recent friends. Treetop's money helped Mark to avoid that ugly fate and
continue on as a world-class mercenary.
The terrorists had abducted Hazzard's lawyer, his cop
lady-friend, her husband, and even Agent Dirkson as he
left Mark's apartment. Sure, Mark didn't care about
Dirkson, but the others were there because of his actions,
and as such, he felt he should do something to get them

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Issue 5: That's What Friends Are For!

About a month or so after last issue, once Mark had dealt


with his extensive legal issues, we begin our tale with Mal
Rossi, Mark's mercenary compatriot and best friend, who
is looking for Hazzard. Mal tracks him down to the
Priestess' martial arts dojo, where Hazzard is brushing up
on his own hand to hand skills by busting up several of the
more obnoxious students, who think they can take him
easily.

When Mark sees Mal and asks what he wants, Mal tells
Mark a tale about his kid sister, an amateur rocker known
as Phoenix, who was kidnapped by some biker thugs.
When Mal asked Mark for some help in retrieving his
sibling, Mark remembered all the times Mal pulled his fat
out of the fire back in the 'Nam, and simply couldn't
refuse – even Mark's buddy, the Priestess, offered her
assistance.

That night, Mark and Mal planned on breaking into the


joint where those bikers were holding Mal's sister, though
they used the Priestess as a distraction. See, she walked
right in the front door of the bar / seedy hotel, dressed in
a particularly clingy leather outfit, teasing everybody in
the place until she had their total attention. As everybody
watched her, the mercs made their move.

Climbing up to the second floor from the rear of the


building, Mark and Mal easily made their way in
unnoticed, and going through each room, eventually
found Mal's sister. Knocking the biker with her out cold,
Mal then KO'd his sister, because 'she's a bloody
screamer', and carried her out. Once they gave the Happy with that, the guy then led his goons off, at which
Priestess the high sign, she fought her way free from the point Mal went to get the fighting grounds ready. Of
groping thugs, and quit the building too. course, Mark smelled a rat, here, and decided to check
out Mal's sister's story – namely, by talking to her
As the Priestess took off, Mark and Mal blew the bikers' stagehands and band. He found out that Mal's sister
rides to pieces, ensuring that the Priestess got away free wasn't kidnapped at all but was dating that Ramon guy –
and clear. When their antagonists acquired new rides and that was why he'd been trying so hard to get her back!
followed, Mark and Mal set up an ambush to deal with
them. However, to stop a bloodbath (namely, to try and Confronting his friend about this later, Mal told Mark that
avoid killing all the bikers), Mark proposed that their he was trying to help his sister do better, since he didn't
leader, Ramon, fight in the morning – winner take the girl. want her dating any 'biker trash'. This caused more than a
little bit of in-fighting between the two friends, as Mark
was kind of unhappy over being used so, but before they

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could do any permanent damage to each other, the aren't flattened by the explosive readily give up at this
bikers, led by Ramon, had showed up - and they were point.
mad!
As the smoke cleared, Mark kicked his way into the
Not aware that Mark was trying to stop Mal from killing bedroom of one Luis Montoya, a general hailing from one
all his pals, Ramon then jumped Hazzard, and by the time of those South American nations that has a problem with
Mark told him to lay off – and why - Mal had his gun America's 'war on drugs'. Not that the man was actually in
leveled on the bikers. Mark had talked him down, but the country on official business, mind you; he was, in fact,
then they opened fire, and Mal decided to blow them to in the country illegally, visiting his mistress. Seeing Mark
pieces with pre-arranged charges set in the ground break into his room, the man went on the offensive.
throughout the area; he was under fire, after all.
Attempting to take Mark down hand to hand, the General
After Mal dealt with all the thugs save Ramon, another got in a lucky first shot but ultimately failed. Before he
biker showed up with Phoenix in tow, and she begged Mal could fetch his handgun, Mark had it out with the
not to kill the guy. Mark finally helped Mal to drop his General, telling the man he wasn't about to kill him –
grudge (and his gun), leaving his sister to date Ramon in although he had something much worse in mind. You see,
peace. As Mark and the Priestess (Hazzard's ride) left the Mark had been hired by the General's wife to deliver
scene, Mal decided to make up for this whole mess something to him. Namely, a bundle of divorce papers,
somehow, and he did so by taking them to a Beethoven which he'd been avoiding.
piano concert. An apology only Mal could make!
With the job done, Mark collected his gear and headed to
Untold Tales of the New Universe: Mark Hazzard: Merc the roof, where he then hopped onto Treetop's ride. After
a little bit of reflection, Mark had Treetop pick up Mal and
Hovering over a condominium complex in Los Angeles, then fly off to their predetermined rendezvous point,
Mark Hazzard is preparing to leap out of his cohort's presumably so they could pick up their paycheck. Getting
helicopter to deliver an unpleasant surprise to the team's paid and having avoided killing anyone – if narrowly – the
target. Naturally, Treetop isn't too thrilled about the trio headed off into the night, yet another job well done.
whole idea, thinking Mark is nuts in general, and
specifically out of his mind for the stunt he's about to pull Issue 6: Clients
with his high-tensile climbing rope and a reckless leap.
In the middle of Europe, in an as-yet unnamed nation
After reassuring Treetop, Mark jumps out of the bearing a striking resemblance to Switzerland, we find
helicopter and smashes his way into the condominium on Mark Hazzard, Mal Rossi, and Louis 'Treetop' Barrington
the 20th floor of this building, where he finds out that the on the job, essentially hired as bodyguards for Kurtz, an
place is a bit more fortified than he was previously told. older gent who is currently running for president.
As Mark calls him on this over the team's headsets, Mal Basically, their job is to ensure that nobody causes the
simply shrugs and states that he's not all that good with man harm, and the trio are doing their job quite well.
numbers – not that it matters, this being a 'non-lethal'
operation. However, when several protesters show up at a rally for
Kurtz, the candidate's other men begin to stomp all over
When Mark states that's not much of an option, with as them and their posters, and when one of Kurtz's 'brown
many guards have him pinned down behind a handy shirts' tries to kick in a female protester's head, Mark can
couch, Mal simply responds by firing a rocket propelled stand no more. In a rage, Hazzard pummels the man
grenade at the building from his safe vantage point in the senseless, and leaves the scene before he's inclined to
building across the street, which serves as an excellent harm his current boss – or the man's other employees.
distraction to the thugs trying to plug Mark – those that

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Later, at their hotel room, the trio of
mercenaries are having something of an
argument regarding their current
contract. Basically, Mark and Mal were
kind of unhappy about the job in
general, having seen Kurtz's men in
action, but Treetop was only worried
about taking the money and running,
regardless of what the man was up to.
And, as is usually the case, Mark was
more worried about the morality
involved.

When the argument devolved into a


shouting match, Treetop stormed off
angry, and Mark went to get some fresh
air himself shortly thereafter.
Unbeknownst to him, however, Kurtz
had ordered his 'brown shirts' to take
care of Hazzard for his impertinence, and
as luck would have it, the man who got
the job was the one that Mark stomped
the crap out of earlier that day.

Luckily for him, Mark is quite a paranoid


man, and found out that he was being
stalked in time. After dealing with his
would-be assassin, Mark thought he
sensed another assailant and, pulling his
Uzi out, drew a bead on the woman he'd
saved from a good kicking earlier.
Relieved, Mark sprung up a conversation
with the activist, and she told him a
startling tale about his employer.

Taking him home, the woman (Frieda)


introduced Mark to her father, Rolf, who
had been crippled by Kurtz’s 'brown
shirts'. He then showed Mark some old
footage starring Kurtz, as he drove a Nazi
tank against various resistance leaders in the past. The Though Rolf and Frieda implored Mark to help them tell
film then showed him commanding several troops to the people about Kurtz’s past, even though they seemed
mow down all manner of innocent civilian-types, with a unwilling to listen, Mark had to decline. You see, even
sly grin on his face the whole time. though he despised the man, he couldn't bring himself to
break his contract – that would be unprofessional.
Preparing to leave, Mark then found himself at the

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receiving end of Frieda's... thanks... for saving her life, Issue 7: Incentives
earlier.
This issue began in a nameless region of Central America,
Come morning, at another rally, Mark told his merc where Mark Hazzard and his pal, Sgt. Major Peel, were
buddies about Kurtz, but Treetop went on and on about being paid to train a rag-tag band of freedom fighters how
that being irrelevant, as they had a contract. Mark to, well, fight. Their graduation mission, of course, was an
shrugged this off, trying to just get the job done and assault on an armed convoy, one that went off without a
forget about it, no matter how dirty it made him feel. That hitch thanks to advanced, Army-style training. Once
was when Mal noticed that Kurtz was giving Hazzard the they'd taught the men all they could, Mark and company
hairy eyeball, but before he could act, Kurtz's minions went home.
knifed up poor Frieda!
On vacation a few days later, Mark was touring the
Totally enraged at this point, Mark gunned down the man Smithsonian with his son, Scott, when he received a
who killed her, and several other 'brown shirts' who tried mysterious call over the museum's courtesy phone. After
to avenge their pal. Seeing the look in Hazzard's eyes, answering this call, Mark found out that a friend of those
Kurtz fled, with Hazzard right on his tail. However, rebels' Commander needed to speak to him, as the man
Treetop tried to stop Hazzard from ruining his precious had been captured by government forces... of course, this
contract, and even pulled a gun on his partner, at which friend couldn't pay Hazzard anything for the rescue
point Mark gunned him down, firing several slugs into his mission.
legs.
Having become friends with said Commander, Mark
Caring not for his former pal, Mark swiped a car and decided to take the job anyway, and went about rounding
chased down Kurtz, who had made his way to his palatial up several pals to accompany him. Of course, not too
home – and his armed security force. Tearing into the many were hot on the idea of working for free, including
place with his stolen car, Mark wiped out Kurtz guards his pal Ritter, an old buddy from the 'Nam who was all
systematically, and then made his way to Kurtz himself. about incentives. Of course, after his refusal, the
Easily disarming the aging war criminal, Mark then waited Commander's friend showed up in his office with an offer
for the media and police to show up – Kurtz had called he couldn't refuse...
'em both, you see.
Meanwhile, Mark managed to scrounge up at least two
Once the local authorities finally dealt with Kurtz, bringing willing participants in his rescue job: The Sergeant Major,
him to justice at last, they let Mark go, and he made for who also was pals with the rebel Commander, and the
the States as soon as he could. Arriving at his Gramercy Doc, a former South Vietnamese field medic. Once they'd
Park apartment, Mark realized that the place was really collected the appropriate equipment, the trio headed
Treetop's, and decided that he couldn't stay there any back to that nameless plot of land in Central America, and
longer. As such, he eventually drifted over to the Princess' went about planning their little rescue op.
place, and she took him in without question.
Rounding up several remnants of the Commander's
troops, the trio of mercenaries assaulted the facility
holding the man, the Puno del Diablo (the Fist of the
Devil) mercilessly. Executing their plan perfectly, Mark
and his pals managed to recover the Commander, and
thanks to the Doc's excellent work, they managed to
ensure he'd live to fight another day – assuming they got
out of the Puno without incident.

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against the impending retaliation.
Prepared to face their imminent
doom, the mercs were suddenly
surprised when their opposition
got mowed down from on high.

Out of nowhere, a fully armed A-


10 bomber showed up to utterly
annihilate the government forces
menacing Mark, the Sgt. Major,
and the Doc – an A-10 piloted by
none other than Ritter himself! It
seems that, though he couldn't
offer money for the job, the
Commander's American pal could
definitely offer up some
equipment and was able to let
Ritter fly one of his all-time
favorite planes for the very first
time.

Things wouldn't be the same from


here on out, however, as the Doc
decided to stay on with the
Commander, offering whatever
aid she could in the liberation of
this tiny nation from its corrupt
government officials. And, though
he was unhappy with Ritter from
not showing up from the get-go,
and thus saving many lives, Mark
eventually got over it – after all,
he'd have been a dead man
otherwise!
After the freedom fighters dealt with the rest of their
opposition, the mercs evac'd the Commander, crossing
Issue 8: Cestus Dei
several hours’ worth of thick jungle to displace any
attempt to follow them. However, as the team attempted
For the third straight night in a row, Mark woke up with a
to rendezvous with the rest of the rebels, they quickly
start, having been experiencing nightmares about his
found that one of the Commander's own men, Esteban,
conflict with his former pal, Treetop. The reason he'd
was in fact a government stooge, and he'd turned them
been having them was because he wasn't doing anything
in!
during the day, and his ennui was starting to catch up
with him. As such, the Priestess tried to comfort him, but
When Esteban came down to gloat at the surrounded and
ultimately failed, and as such, Mark tried harder to get
ambushed party, Mark acted quickly to break the man's
another job.
back, and as the Sergeant Major threw down a smoke
grenade, the remnants of his force ducked for cover

13
This was more difficult than it would seem though, as reassured him about his role in the mission, as well as his
after the incident in Europe, Mark had been labeled a specific purposes for hiring a merc who would fight for
contract breaker, and nobody in mercenary circles what he thought right.
seemed to want to hire the man. About to call it quits
again, Mark was surprisingly given
a lead by a straight-laced looking
fellow, one who didn't describe
the job at hand, but instead gave
him a plane ticket to Rome, Italy.

Thinking the whole thing to be


stupid, going in without a clue like
that, Mark was pleasantly
surprised that nobody ambushed
him en route, and without
incident, he arrived at a small
monastery in Rome. Once there,
Mark was introduced to the
leader of a Catholic sect known as
the Cestus Dei (the Fist of God),
and his mission was explained in
detail – including a relevant
history lesson, too!

You see, the Cestus Dei launched


a expedition into Israel in search
of the supposed Ring of the
Fisherman, a holy relic of great
import, an expedition led by one
Father Capistran. However,
extremist Lebanese terrorists
caught wind of this mission, and
once Capistran actually located
the Ring, they killed everybody
present save for the father, took
him and the ring, and made for
home.

Thus, it was Mark's job, with the


assistance of Cestus Dei man
Father Kevin Eugene Johnson, to
retrieve both Father Capistran
and the Ring of the Fisherman, if
possible. Somewhat wary about
the job, Mark nonetheless took it
once the Cestus Dei's leader

14
Making their way to Lebanon, Mark and his ersatz partner frosty to get caught unaware by Kevin's assault, and Mark
met up with an old friend of Mark's, a man named Ahmal, took him down... hard! With that, he took his money and
who was somewhat in the know about clandestine then let the authorities he'd alerted earlier step in to
goings-on in the area. Ahmal promised to find out where arrest both religious fanatics. Once that was settled, Mark
Father Capistran was being held, but as he did so, armed made his way home, making a few charitable donations
thugs fired on Ahmal's band – and, incidentally, Mark and on the way.
Kevin. Of course, the party obliged their foes by firing
back! Issue 9: Decoy

Once they ended that little debacle, Mark went to meet a Our tale begins with the introduction of both the
friend of Ahmal's, who would deliver to them the guns mysterious mercenary known as Lincoln Griffin, and his
and information they would need. He offered to meet even more obscure contact, the old man he calls Gramps,
Hazzard at his hotel room in a half hour, and on their way discussing a job they're about to pull. Essentially, Lincoln
back, Mark and Kevin were ambushed by random thugs. needed a few good mercs, and despite his recent contract
After dealing with this nuisance, the duo then returned to troubles, he thought that Mark Hazzard was the right man
their room to find the door was ajar. for the job, along with several of his pals.

Busting in, they found a package from Ahmal, including a As such, Lincoln sought out Hazzard, and eventually found
map indicating the specific hidey hole of those terrorist him and Mal hanging out in an Australian bar known as
kidnappers. Less than half an hour later, Hazzard and Waltzin' Matilda's, though hanging out is a misnomer;
Johnson were there, killing the guards silently and forcing basically, the duo got drunk and smashed up everybody
their way into an abandoned (save for those terrorists) else in the place. After the dust settled, Lincoln offered
church, and saw about six guards holding Capistran, who Mark and Mal the job of transporting much-needed arms
was bound and hanging from the back wall. to Afghanistani rebels, though there was a catch.

Gunning down thugs left and right, Mark and Kevin took Basically, Mark and his pilot (who wound up being Ritter)
out everybody but the group's leader, who held Capistran would be the decoys, transporting mere farm implements
hostage. When he vowed to kill the man if Mark and his in from the west, while Lincoln and Mal brought the real
side kick didn't drop their weapons, Kevin just opened up deals in from the east. They traveled by ship to Marseilles,
on the man, actually shooting both him and Capistran and got on a plane shortly thereafter, one loaded up with
dead – though it was hard to tell if this was intentional. the farm implements, and though it took Ritter a bit to
With that, the duo grabbed Capistran's papers and the figure out his cargo heap's controls, he managed to take
ring, and left. off on time.

Of course, Mark read those papers before handing them As they departed, Lincoln and Mal arrived in India with
over to Kevin and found out that the Cestus Dei was the real weapons, and despite a short scuffle with the
actually a sect banned by the Catholic church, and that Indian-Pakistani border patrol, everything was going just
this dig of theirs was intended to get them back in the fine. Meanwhile, Ritter's flight path inadvertently got he
good graces of the church. Of course, once Capistran was and Mark stuck dead in the center of the Persian Gulf
abducted, the Cestus Dei tried to buy his abductors off, War, at which point their plane was forced to land by
and then reneged on the deal. And Mark called their several Iranian aircraft, who seemed to be expecting
leader on this. them, somehow.

Of course, the man tried to cover up the Cestus Dei's


activities by having Kevin kill Mark, but Hazzard was too

15
Not wanting to get Ritter killed,
Mark told the truth, and this
only served to enrage the man
further – he then had Ritter
executed in cold blood! Of
course, they didn't kill Mark
just yet, because they weren't
quite done with him yet. No,
the captain of the Iranian
forces wanted to make Hazzard
pay for the embarrassment
he'd caused him and planned
on doing so for quite a while.

Back in America, Lincoln had


learned what had happened to
Mark and Ritter, and he met up
with Mal and the Priestess to
tell them what was what.
Feeling responsible for this, as
he had no clue who'd tipped
the Iranians off to Mark's
Meanwhile, in the deserted, rocky wastes of Afghanistan, presence, Lincoln offered to
Mal and Lincoln met up with their contacts in that battle- lead a rescue team to pick him up before the Iranians
scarred nation and delivered the goods to the Mujahedin disposed of him. Of course, Mal and the Priestess
rebels who were waiting for them. The exchange went off volunteered to help immediately.
without a hitch, and with their money in tow, Mal and
Lincoln made their way back to the States right away, Issue 10: Iran Slam
doing so without incident of any significant nature.
At Lincoln Griffin's table, resting within a classy apartment
Mark and Ritter weren't so lucky, however, in that they in Brooklyn, a meeting of the minds was taking place, one
were being held by particularly irate Iranians, who had in which several of Mark Hazzard's good friends were
been told by some unknown party that Mark would be plotting his rescue from an Iranian prison. This prison, in
there with all kinds of armaments and such. However, Bandar Abbas, was holding Mark for about a week, in an
Mark stuck to his story that he was only delivering farm effort to get some sort of satisfaction from him, before his
implements, and that was absolutely true; there was ultimate execution for various war crimes.
nothing in Ritter's plane save for farming tools.
Calling in all their marks and resources, Lincoln Griffin,
During their interrogation, Mark and Ritter tried to make Mal Rossi, the Sergeant Major, the Priestess, and even
a break for it; however, they were overpowered by sheer Louis 'Treetop' Barrington assembled a plan to spring
numbers, and beaten unconscious. While they were out, poor Mark, as they all were quite fond of the gun-toting
the Iranians tied the American mercenaries to execution thug. Once that was done, Lincoln had his pal Gramps
poles, and prepared a firing squad. Waking them both up, check up on Mark's capture; sure, Mark was his decoy,
the leader of these soldiers then asked one last time but his capture was almost... too neat – someone knew
where their armaments were. exactly where he was.

16
Meanwhile, over in Iran, Mark was busy
taunting his captors, mostly by staring
down his door guards and making them
all uneasy. Of course, his habit of
breaking the neck of every rat that
intruded on his cell space didn't help any,
and by the time he was done, his captors
were totally creeped out. However, their
captain cared not for this, and had them
collect Hazzard for another interrogation.

Having decided to make a grab at the


captain to avenge Ritter, Mark grappled
with the guard who had the keys to his
chains and seized the man before the
others could react. His captivity had
dulled his reflexes just a little, however,
allowing him to be butted into
unconsciousness by the other guards'
guns a moment before he secured his
vengeance. He'd managed to embarrass
the captain yet again, however.

Back in New York, Lincoln and Mal met up


with Gar Bremby, a friend of Mark's and
Lincoln's who had lost an arm in the 'Nam
but made up for his inability to function in
'the world' by becoming something of a
gun runner. Owing Mark for several saves
during the war, Gar offered all kinds of
equipment and assistance towards the
rescue op, and even went along for the
ride, working with the Sergeant Major's
team.

Collecting him and his weapons, Mal and


Lincoln then went to an old naval air
station in the city and waited for their
plane to land (if illegally). While they
waited, the Priestess introduced the
mercenaries to her aid – one of her best
students, and a fellow instructor who
goes by the name of Kim Sum. When the
plane landed, having been flown in by Treetop, everybody Upon their arrival, Lincoln's bunch, consisting of Mal
loaded up and took off for Iran! Rossi, the Priestess, and her fellow martial artists then
seized an Iranian border patrol boat, and while the
Sergeant Major and his Wild Geese contacts created a

17
diversion on nearby Karg Island, one involving a lot of had it in them to do what he did.
explosions and the veritable destruction of an oil refinery,
Lincoln and his bunch smashed their way into the prison Once that was dealt with, the rescue team, with Mark in
holding Hazzard. tow, extracted themselves from the prison, while Mal
picked up some transportation – namely, the patrol boat
Once they got to his cell, however, the mercenaries and they'd commandeered earlier. Once on the sea, however,
martial artists found out that Mark had already secured a military helicopter closed on their position, and
his freedom; the captain of the prison's guards ordered would've taken them out if not for some pals of Lincoln's,
him killed should anything happen there, and when his who flew by in their British air force aircraft and
guard came into his cell to do the dirty deed, Mark had liquidated the opposition.
strangled him with the chains that were holding him to
the cold stone walls. And he looked happy about it, too. That next day, everybody loaded up their gear and
prepared to make for home – all save for Lincoln and the
Issue 11: Retribution! Sergeant Major, who'd decided to stay on and help the
Mujahedin rebels win their home back from the Soviet
As his friends unlocked the chains that held him to that Union. The decision was part contract and part personal
stone wall in an Iranian political prison (Mark couldn't find validation, but either way, before Lincoln and Mark
the keys on the guard he'd just strangled), Hazzard told parted ways, Lincoln gave him some juicy information
them that they weren't leaving just yet – he wasn't about that Gramps had collected for him.
to let the captain of the prison guards get away with
killing poor Ritter in cold blood. Though they did so Opening the envelope when he got back to New York,
reluctantly, Mal, Lincoln, and the Priestess went along Mark was enraged – he'd found out who had told the
with his mad mission. Iranians where he and Ritter were going to be! That night,
he broke into the palatial home of one Henri Graymalkin,
While they went to do so, Kim Sum and the Priestess' after dealing with his security like it wasn't even there and
martial arts student mopped up, taking out all the other confronted the Frenchman. After Mark eliminated the
guards roaming about the prison, and freeing and arming
up all the inmates to a)
liberate the political prisoners
at long last, b) gain more
firepower if reinforcements
should arrive, and c) to create
a diversion and distraction,
should people start shooting
at the rescue team.

Eventually finding the man he


was looking for, Mark
disarmed him, though the
captain gloated that, with his
American morals, Mark
couldn't kill an unarmed man.
The look on his face as Hazzard
gunned him down was almost
comical in its surprise, as the
man didn't think any American

18
guards Henri sicced on him, and shot Henri's hand, themselves against Cubans and other communist, would-
Graymalkin talked. be 'liberators'.
He admitted to being behind the baseball game incident,
as well as the whole Iranian mess, but claimed that he Of course, things went bad, eventually, when Treetop
didn't do so on his own – which was true. You see, as his took over Mark's shop's contracts, and only recently got
pal Gordon whined on and on about his feelings of better once Mark ended his professional ties with the
inadequacy regarding Hazzard, Henri managed to extract man. Later, as they prepared an ambush on a Soviet
choice bits of tactical information from the lawyer, gained convoy with their Mujahedin allies, another break before
via his son-in-law, who Mark told all about his missions. the action caused more conversation between the two
mercenaries, and the Sgt. Major in turn asked how Lincoln
Leaving Henri in peace, Mark turned his back on the man, got into the business.
who then shot him in retaliation for blasting his hand.
Though he would've let the man live otherwise, Mark now He went on to discuss how he'd become a Navy SEAL,
had to put Henri down, shooting him clean through the mostly to see if he could, and got caught in a sabotage
heart. Though he was wounded, Mark wasn't done this mission gone wrong one fateful night towards the end of
night, and he made his way home, as it were, to confront the Vietnam war. As luck turned out, it was Hazzard that
Gordon about his role in Ritter's death and his recent pulled Lincoln's fat out of the fire, and the two had been
troubles. on and off allies since then in their mercenary work,
which Lincoln began after a failed career in law
Waking the man up with a start, Mark made his enforcement.
accusations, to the protestations of his ex-wife. However,
Gordon admitted to everything, explaining that he Once he finished his tale, the Soviets they were after
wouldn't feel right with the world until Hazzard wasn't a came into sight. As such, the two mercs quit jawin' and
part of it, and then proceeded to shoot Mark in the chest got down to business, and as they planned, the
several times. Though he was fading fast, Mark wasn't Mujahedin took the Soviet forces apart as though they
about to go alone, and he grabbed Gordon and broke his were rank amateurs, thanks to a combination of planning
neck before he collapsed himself. and training. Afterward, the mercenaries joined the
troops in their celebration, though their thoughts kept
Annual 1: A Matter of Lives and Death! turning to Hazzard's fate, in New York...

A day or so after the events of last issue, we pick up the Meanwhile, in a New York hospital, Mark's friends and
tale in Afghanistan, where the Sergeant Major and Lincoln family were hanging around in despair, hoping their friend
Griffin are busy training the Mujahedin rebels how to would recover from Gordon's cowardly attack. As it
defeat the onslaught of the Soviet army. During a break in turned out, the docs had to perform a risky operation to
the discipline, Lincoln and the Sergeant Major get to save his life, and this left the group with nothing to do but
talking, and they discuss how silly it was that Mark's made camp out in the waiting room until they got word about
it through everything else in life but got shot down in New Mark's fate, one way or the other - quite a nerve-racking
York. experience, that.

The conversation eventually turned to the Sergeant Having little else to do, Mark's friends simply traded
Major's first meeting with Hazzard, which occurred well stories about the man, telling how they'd first met up with
after the Sergeant Major retired from mercenary work him. Mal told a tale about how he first met Mark during
with the so-called 'Wild Geese', got married, and settled the Tet offensive, the two of them narrowly escaping an
down. He hired the Sgt. Major to do exactly what he was NVA assault and becoming true friends after that, working
up to right now, training hopeless peasants to defend together both during the war and after - especially after
Mark saved Mal from a life drowning in his cups.

19
The Priestess then related her story,
about how Mark saved her from a
life of debauchery when she'd run
away from home as a teenager,
steering her away from predatory
street pimps at the last second and
taking her to his pal, the Sensei, who
ran a martial arts dojo nearby. The
Sense taught her how to take care of
herself, in life and in combat, thus
ensuring her independence, and
she'd never forget that.

After the operation, there was


nothing but more waiting involved,
so Treetop added to the mix of
stories, telling about the time he'd
first met Mark – namely, when
Hazzard beat the tar out of him for
extracting his 'copter from a sticky
spot, as he was trained to do, instead
of picking up Hazzard's dead and
wounded men. He was an officer,
but knew that Mark was right, and
didn't press charges as such.

The two worked together a lot for


the duration of the war, and Treetop
found that combat was still a great
way to make money once he left the
'Nam. He would do merc work for
the highest bidder, regardless of the
inherent morality of the job - as long
as it paid good, he didn't care about
the consequences. After learning
about Hazzard's merc shop, he got in
on that action, too - but had to be in
charge.

As such, Mark's merc shop started


taking rather shady contracts as well,
until things came to a head between Mark's conscience shot him to get the message across, he wasn't mad at the
and Treetop's greed, and the confrontation left Treetop ethics-laden mercenary anymore.
bleeding in a European backwater. Of course, this helped
Treetop to see the error of his ways, and though Mark

20
As Mark's ex-wife detailed Mark's story in a little better which held about fifty soldiers, a few tanks, and consisted
detail, filling in the holes left by the others, the doctors primarily of about eight buildings, about 100 yards of
came in to explain that the operation seems to have cleared out space with which to spot would-be assailants
failed, in that Mark was showing no further brain activity, easily, and twin, entrenched machine gun emplacements
and was only being kept alive by the medical machines. As to gun them down. This may have dealt with any amateur
such, his son Scott told the doctors to turn the machines assault, but not one led by mercenaries who knew Soviet
off, as he knew Mark wouldn't want to live on like that. tactics.

Though shocked at first, everybody else present had to Dealing with the machine gun banks and the two tanks
agree with that, and though they didn't want to do it, they right off, the Mujahedin had little trouble eliminating their
had the doctors turn Mark's life support machines off, opposition, clearing house and dismantling the Soviet
thereby ending his career - and his life - once and for all. base in a matter of minutes. Thinking this a great victory,
Of course, the story of Mark's mercenary pals wasn't they then returned to their camp to celebrate, but were
quite over just yet, as several of them were still quite busy about to find out that their actions of late had been
over in Afghanistan, a tale that would be told shortly... noticed, and their assault on that base was the final straw.

Issue 12: Afghan Strike Expecting these rebels to be led by American advisers, the
Soviet army called out their best soldiers, a squadron of
This tale begins with Lincoln Griffin and the Sergeant Spetsnaz troopers, who tracked the Mujahedin down and
Major leading their Mujahedin troopers on an attack launched a stealthy retaliation as they celebrated their
against several Russian Hind choppers, an ambush that is victory. When the murder was done, only twenty
again executed flawlessly. Retreating to their camp, the Mujahedin managed to escape, and though Lincoln and
freedom fighters proceed to plot their next move, which the Sgt. Major was with them, the rebels' leader was not.
turns out to be an attack on
an actual Soviet base, as
opposed to mere helicopter
or troop patrols.

The Mujahedin leadership


wasn't too sure about this
just yet, so they continued to
work these details out with
their mercenary advisers over
the next couple of days,
during which time they took
apart another Russian patrol
to weaken the opposition,
regardless of their final
decision. Emboldened by the
idea of fighting for their
independence, rather than
being given it, the Mujahedin
decided.

They then moved on a


nearby Soviet base, one

21
Wishing to avenge his father, the new leader of this band diabolical Rodstvow, an unbelievably powerful
of rebels decided to take Lincoln's advice, and vowed to paranormal that no mere human had any chance against.
track down those Spetznaz operatives to save face with
their fellow freedom fighters, and to prove once and for That wasn't the only threat the duo had to deal with,
all that the Soviet forces were not invincible. As such, they however. You see, the Soviets had also purchased Mark 1
collected as many men and supplies as they could spare MAX armor from the Club, a clandestine weapons
and prepared for a foray into the Soviet Union. marketer who stole high technology from the United
States and sold it to the highest bidder. The Soviet Army
Before they did so, however, Lincoln sent word to Gramps tested out their MAX suits in Afghanistan, which also
that he wasn't going to be coming back soon, as this had brought them into the conflict with the Mujahedin rebels.
changed from mere mercenary work to something more
important in his mind - the fight for freedom. It may not Neither Lincoln nor the Sgt. Major wavered in their
be his fight, specifically, but he realized that the men he commitment to the cause, however, and remained in
was fighting with were trying to acquire the liberty that Afghanistan, fighting their hopeless battle for two more
Americans take for granted these days, and the fight was years. During this time, one of their Mujahedin rebels, a
important. young girl named Sedara, developed her own paranormal
power, the ability to transverse herself and others from
Then, he and the Sergeant Major fought their way one location to another, via teleportational gateways she
through the Soviet border patrol, who weren't really created.
expecting anybody to try and get into the U.S.S.R. via their
route, and when we last saw the former mercenaries and She used these gateways to increase the efficiency of her
their Mujahedin students, they had tracked down those fellows' ambushes and assaults, though a traitor in the
Spetznaz soldiers, and had caught them with their pants Mujahedin's midst quickly dulled this advantage. The
down as they made their way back to their military identity of the traitor was revealed when the American
headquarters. paranormal paramilitary group known as Psi-Force
showed up in Afghanistan to recruit Sedara, and it turned
Post Series Summary: out that the traitor was none other than her own father!

After that battle, Lincoln Griffin and the Sergeant Major After killing the man herself, Sedara decided that she was
returned to Afghanistan with their surviving freedom tired of the war, and when Psi-Force tried to take her
fighters, battling their way out of the Soviet Union and away, she was more than receptive. However, the
back home. The duo of former mercenaries stayed on damage was done, as the Sergeant Major was killed
with the rebels through thick and thin, even though the thanks to the traitor's actions. So, feeling lost again,
Soviet Union began to ramp up its assault on the Lincoln decided that he, too, had had enough. The very
embattled nation. You see, world events were beginning next day, he packed up and made his way back to the
to careen out of control. States.

This was primarily since various governments were forcing His intention, of course, was to take a very, very long
the emerging paranormal populace to serve in their vacation!
militaries, and the U.S.S.R. was no exception to this. The
Soviets used a paranormal fighting force in Afghanistan
known as the Red Sun, a force led by none other than the

22
23
Mark Hazzard is a former West Point student and ground- This has led to him having a falling out with some of his
pounder in several Vietnam tours. He uses his skills as a closest friends, though it has also cemented his
mercenary, a gun for hire, but has something of a reputation as a man of honor in the mercenary world, a
conscience and does not work for just any client - though trait that has gotten him a lot of curious work despite
sometimes his allies force the issue. having been branded a contract breaker. Nonetheless,
Mark and his allies continue to fight the good fight, doing
so for fun and profit.

24
MARK HAZZARD
F: Rm (30)
A: Ex (20)
S: Gd (10)
E: Rm (30)
R: Ex (20)
I: Rm (30)
P: In (40)

Health: 90
Karma: 90
Resources: Ex (20)
Popularity: 2

Real Name: Marcus E. “Mark” Hazzard, Colonel


Occupation: Mercenary; retired from US Army
Legal Status: American citizen with a significant criminal
record, deceased
Marital Status: Divorced
Known Relatives: Scott Hazzard (son); Joan Hazzard (ex-
wife); Leonard Hazzard (father, deceased); Margaret
Hazzard (mother)
Group Affiliation: formerly the US Army and his unnamed
crew

Height: 6' 4"


Hair: Brown
Eyes: Blue
Weight: 240 lbs.
Other Distinguishing Characteristics: Mark is balding and
has several facial scars; one lies vertically across his left
eye (though he can still see with it), and the other runs
diagonally from his right cheek to his upper lip.

Known Powers:
None

Limitations / Enhancements:
None

25
Equipment: him in the torso (either front or back).
Arsenal: a mercenary, and a very good one at that, Mark
has built up a large array of weaponry for use on various Quirks:
missions. It is assumed that Mark can, if he has the Stubborn: more than anything else, Mark is as stubborn as
preparation time, get his hands on virtually any standard, a brick wall (read: unyielding). Once he makes his mind up
conventional weaponry before a mission. on something, he must pass a Psyche FEAT roll at -4CS to
later change it. This, of course, should he even want to;
Furthermore, Mark has a plethora of standard equipment after all, he knows that he's always right!
ready to aid him on missions, such as flashlights, shovels,
emergency rations and purified water, spare ammunition, Unpleasant Habits: Mark is a heavy smoker. Not the type
and so on. His personal preferences, what he usually that smokes maybe one, two packs a day, mind you, but a
always carries on his person, include: heavy smoker. He's always lighting one up as soon as he's
• Handgun: Mark always, always has one of these finished another, and non-smokers tend to perceive his
secreted on his person, unless it has been taken away Popularity at a -2CS as a result.
from him or left behind for a specific reason. This gun
inflicts Typical (6) Shooting damage when firing a single Talents:
shot, or Good (10) Shooting damage when fired semi- Detective/Espionage: part of Mark's mercenary work
auto. seems to involve either staking out a target or figuring out
• Knife: to supplement his gun, if it is lost, or its use is which of a client's enemies has acted out against him. As
suddenly impractical, Mark can instead assault a body such, Mark may add a +1CS to FEATs called for when
with his long, serrated knife. He can use this deadly either surveilling a target or snooping for clues.
blade to inflict his Strength rank in Edged Attack
damage - and it's quieter than his gun. Guns: his stock in trade, Mark can effectively wield just
about any gun in battle, from a .357 Magnum to a M-203
Kevlar Vest: when he knows he's heading into trouble, automatic rifle/grenade launcher. When using any non-
Mark will usually be wearing a thick Kevlar vest, to energy rifle or pistol, Mark makes his attack rolls as if his
improve his odds of living. This armor, of Good (10) rank, Agility score is +1CS in rank.
provides similar protection from Shooting attacks hitting

26
Languages: one of Mark's many skills is a about any climate zone (desert, jungle, urban sprawl,
natural affinity for languages; it is etc...).
assumed that he speaks at least five
different tongues, usually one for each Tactics: some of Mark's more advanced West Point
continent he's worked on; this means training involved the tenets of military strategy. As long as
English, as well as the likely addition of a group is following a plan of Mark's without deviation,
Spanish, German, and Arabic, if not they make all of their action FEAT rolls at a +1CS.
more!
Thrown Weapons: Mark can effectively use any weapon
Leadership: in addition to his extensive designed to be thrown with ease, doing so as if his Agility
tactical prowess, Mark learned how to score was +1CS in rank. Furthermore, he's shown quite
effectively lead fighting men at West the ability to catch said weapons as they are being used
Point. Thanks to this training, any Karma against him, gaining a like bonus when doing so.
pool Mark joins may add 100 to its total
for the duration he is involved with it - Weapons Master: Mark is a veritable master of armed
as long as he's recognized as team combat, able to kill a man with just about anything -
leader. knives, baseball bats, and so on. In other words, when
using any weapon, Mark may add a +1CS to his Fighting
Martial Arts types B and E: well-versed score for the purposes of hitting an opponent.
in unarmed combat as well as fighting
with weaponry, Mark can make Contacts:
unarmed melee attacks as if his Fighting Mark can usually count on his mercenary shop, which
score was +1CS in rank. Furthermore, he includes Mal Rossi, Louis 'Treetop' Barrington, the so-
can add one to his already impressive called High Priestess, Sgt. Major Peel, and the mysterious
initiative modifier in unarmed combat. Lincoln Griffin. Mark also has innumerable other contacts
in Crime, Espionage, Mercenary, and Military circles.
Military: having almost graduated from
West Point, and then seeing three tours Costume:
in Vietnam, Mark is the penultimate When expecting to get into a fight, Mark often wears a
military man. He knows military protocol black t-shirt, gray pants, and black boots, supplemented
like the back of his hand and gains a with a brown leather shoulder holster for his current gun
bevy of free talents and contacts from of choice, and the occasional bullet proof vest, worn
this. underneath his shirt. Sometimes, Mark also wears a green
camo vest over his shirt, which he can use to hold all
Aerial Combat: a certified HALO (High manner of tools and small weaponry (in the pockets).
Altitude, Low Opening) paratrooper,
Mark has been trained in basic aerial Personality:
combat techniques, and as such, makes Mark is a rarity in the mercenary field: he's an honest,
all attack rolls while in the air at a +1CS principled man. Mark won't do a job for an obviously bad
to the applicable ability score. person, and if he finds his employer to be such a person,
he'll make sure said employer has a really bad day. On the
Survival: a well-trained Army ranger, other hand, Mark is a very stubborn man, with a black,
Mark can scrounge up enough food and sardonic sense of humor, and enjoys his combative life
water regardless of his surrounding very, very much.
geography and can easily get by in just

27
Story: feeling that his wife and stepson liked Hazzard more than
Mark Hazzard grew up in a rather cold, heartless family. they liked him - and, of course, this was true.
His father always wanted him to be the best at everything
he did. While Mark did rather well in everything he tried, As such, Gordon eventually set up Mark to die while on a
such as football, he was never good enough in his father's mission in Iran, hoping he would disappear in that
eyes, and the man simply couldn't tolerate this. All the godforsaken desert once and for all. Mark's friends
way through military school, at West Point, this 'tradition' mounted a rescue to save him, and once he got back,
of disappointment continued. Hazzard learned who was behind all this mess - thanks to
some legwork done by his pal Lincoln Griffin. After dealing
Events came to a head, however, when Mark's father with the middleman, one Henri Graymalkin, Mark went
decided that the woman he loved, the woman he was after Gordon.
going to marry, also wasn't good enough for a Hazzard
man. That was the last straw, and with that Mark got Already wounded from his encounter with Graymalkin,
married, quit West Point, and signed up for several tours Hazzard was just slow enough that Gordon managed to
in Viet Nam (as that conflict was raging at the time). plug him several times before Mark bore down on him,
strangling him with his bare hands. Though he had finally
During his tours of duty, Mark put his extensive military gotten rid of his unknown enemy, the damage was done,
skills into play, doing all sorts of tricky missions for the US and Mark collapsed in a heap of his own blood.
military. Patrols, seek and destroy missions, and even the
occasional stint as a tunnel rat were all a part of Mark's Taken to the hospital immediately, Mark nonetheless was
work, and he enjoyed it thoroughly. In fact, his three tours too far gone by the time he'd gotten there, and after a
in 'Nam helped to form his vast military theory into long and arduous operation, Mark was effectively dead,
impressive practical experience. being kept alive only by the hospital's life-saving
machinery. Scott, Mark's son, told the doctors to turn the
Also, Mark assembled a vast array of friends, contacts, machines off, thinking that Hazzard would want things
and favors to be called in at a future date, as he was that way, and as such, the doctors let him die, ending
about the best there is at what he did, and he often Mark Hazzard's tale.
pulled less skilled people's fat out of the proverbial fire.
Eventually, though, the war was over, and Mark was
shipped home. He couldn't get a job, since nobody would
hire vets, so Mark instead turned to mercenary work. 'MAL' ROSSI
At first, Mark simply served as one of many fighting men F: Ex (20)
in a mercenary company, but over time, Mark grew into a A: Gd (10)
leader of such men, and formed his own shop. This crew S: Gd (10)
included such rough and tumble fellows as Mal Rossi and E: Rm (30)
Louis 'Treetop' Barrington. This three-man crew grew to R: Ex (20)
include lots of other occasional, part-time help, and their I: Ex (20)
reputation grew. P: Rm (30)

Eventually, however, Mark's marriage went bad, namely Health: 70


because his wife forced him to choose between her and Karma: 70
his work, and they eventually got divorced. Her new Resources: Gd (10)
husband, a slime-ball lawyer named Gordon (last name Popularity: 2
unrevealed), never got on too well with Mark, always

28
Real Name: 'Mal' Rossi (first name unknown)
Occupation: Mercenary
Legal Status: Naturalized American citizen
(from New Zealand) with a probable criminal
record
Marital Status: Single
Alias(es), if any: None
Group Affiliation: Mark Hazzard's shop

Height: 6' 2"


Hair: Red
Eyes: Blue
Weight: 185 lbs.
Other Distinguishing Characteristics: Mal has
a full red beard and moustache, and
something of a New Zealander accent.

Known Powers:
None

Limitations / Enhancements:
Addict / Alcohol: for a good long time, Mal
hit the bottle pretty hard after the 'Nam.
Even though he had a good job going,
conflict has a way of scarring a body
something fierce. He's all better now,
relatively speaking, but most addicts are
always in jeopardy of a backslide. If under
particularly stressful conditions, Mal must
Attack damage in melee, but the latter gives him the
pass a Psyche FEAT at -2CS to resist drink, if alcohol is
ability to build snare traps and make punji stick ambushes
present.
that can generally cause his targets to impale themselves.
Equipment:
Machine Guns: while on a mission, Mal always has at least
Explosives: his stock in trade, Mal always has some form
one hard-core piece on his person, ranging from an M-16
of explosive device on his person during a mission, for it's
to an M-60. The former inflicts Good (10) damage in a
generally his job to make large objects simply 'go away'.
semi-automatic burst, Excellent (20) damage in a full-auto
These explosives can range from anywhere between
spread, and the latter boosts this damage +1CS. And, of
Remarkable (30) and Amazing (50) explosive power,
course, Mal can use the rounds from his firearms to
inflicting like Edged Attack (fragmentary) or SD Energy
fashion even more death traps. He's fun that way.
(incendiary) damage to everything within the area they
detonate in.
Pistol: like most fighting men, Mal always has a piece on
his person, whether he is on the job or not. Though local
Knives: Mal also carries several blades while on a mission,
regulations may frown on this personal practice, Mal
to a) strike an opponent silently or when out of
nonetheless carries a semi-automatic pistol capable of
ammunition, or b) to set up all manner of simple death-
inflicting Typical (6) Shooting damage with a single shot,
traps. The former allows him to inflict Good (10) Edged

29
or Good (10) Shooting damage in a full-magazine burst; of Contacts:
course, the latter requires he reload quickly. Naturally, one man Mal can rely on for aid in a pinch is
Mark Hazzard, as these two mercenaries have simply
Talents: been through too much together to let little things get in
Demolitions: Mal is something of a criminal genius where the way of their friendship. Also, Mal can reasonably rely
the destruction of people, places, or things is concerned. upon his and Mark's old business manager, Treetop, if
He can use his crafty noggin at +2CS when setting up necessary, as well as many other folks within Hazzard's
explosives, booby traps, or other troublesome devices, shop. Friends in this line of work are rare, you know.
helping him to achieve the maximum effect with such
things. If Mal happens to have any C-4 on him, back off – Costume:
fast!! Mal doesn't have much of a 'standard' 'costume', per se.
He'll usually wear clothing appropriate to a given mission
Guns: a well-seasoned mercenary and former New (camouflage patterned fatigues in the jungle, jeans/jacket
Zealand Army regular, Mal's naturally quite adept in the in an urban setting, and so on). Of course, no matter
use of modern firearms, be they standard, semi- what, he's almost always wearing a blue headband while
automatic, or fully automatic in nature. As such, he can on missions, perhaps as a lucky charm or something, and
fire all such weapons as though his Agility score was +1CS he definitely wears black leather boots on the job.
in rank, a skill that has kept him alive more times than he
can count – though still not as much as his demolitions Personality:
talent. Mal's something of a cultured ruffian. He loves opera and
the finer things in life, and yet he well and truly gets off by
Knives: in addition to his excess destructive skill with blowing things up. Though he's a mercenary, hanging
bombs and guns, Mal can also put most any foe to task around with Mark over the years has helped him to also
with a blade in hand. Though he most often uses his add principle to his work. While he used to do dirty jobs in
knives to set up punji stick death traps and whatnot, he the past, he doesn't anymore - not if he can help it. This
can also wield one like an angry demon, doing so as kiwi's an all-around good guy, really.
though his Fighting score was +1 CS in rank - though he'd
rather just blow a body up, of course. Story:
Not too much is known about the man known to the free
Martial Arts type B: while he can kill a man six ways from world as Mal Rossi, other than the fact that he is from
Sunday with just about any instrument, mundane or New Zealand and was a member of that nation's armed
otherwise, Mal has also been trained to defend himself forces. During the Vietnam War, while he was attached to
should he find himself completely unarmed. Should this the Australian Army Training Team, Vietnam (AATTV), Mal
unpleasant occasion arise, Mal makes unarmed melee got himself caught up in the Tet Offensive, and though he
attacks (punches, kicks, head butts, etc.) as though his fought well, he was filled full of holes by NVA regulars.
Fighting score was +1CS in rank.
Luckily for him, an American Corporal by the name of
Military/New Zealand: finally, Mal's skill set includes a Mark Hazzard was also there, and though he, too, had
basic knowledge of military protocols. Having served with acquired free air conditioning, the man managed to pull
the New Zealand armed forces, as well as being Mal out of the city and into the woods. As Mal rested,
associated with the Australian army and having hung with Hazzard took food, water, and a radio from enemy troops,
mercenary types for years, Mal can easily bluff his way and kept them at bay until help could arrive. The two
through a military compound – assuming the proper were involved in a few more events later, but Mal
forged identification – or blend seamlessly into a large eventually got shipped home.
military unit.

30
He got a great job in construction, using his skills to blow and when Hazzard got captured on the mission, Mal (and
things up, but he was nonetheless scarred by his all of Mark's other buddies) rallied their resources and
experiences in the War. As such, Mal descended into a skills to break him out. Unfortunately, Hazzard got himself
lifestyle consisting primarily of heavy drinking, and killed days later.
practically lost everything. When he was at rock bottom,
Mal was saved again by Hazzard, who convinced him to What Mal's been up to since this dark day has yet to be
get rid of his booze and get a real job – in mercenary revealed.
work!

Working with Hazzard for Treetop, another old buddy


from the War, Mal did all number of jobs around the
world, usually together, but often with the addition of
LOUIS
other, supplemental mercs should a given job be too big.
However, Mark grew increasingly bitter about the jobs
'TREETOP'
Treetop was signing them up for, and his conscience
started to make him do things to ruin various contracts.
BARRINGTON
F: Gd (10)
While this strained their friendship, Mal and Hazzard were A: Ex (20)
still good buddies, however, and as such, Mark helped S: Gd (10)
Mal when he developed problems with his kid sister. You E: Ex (20)
see, she'd been dating this guy who Mal considered 'biker R: Gd (10)
trash' and wouldn't have it. Telling Mark that the biker I: Rm (30)
kidnapped his sister, Hazzard enlisted the aid of another P: Ex (20)
friend, the Princess, and went to work finding the girl.
Health: 60
After they liberated her, Mark found out the truth, and Karma: 60
managed to keep Mal from killing the goon outright, once Resources: In (40)
the opportunity showed up. Of course, this dude's friends Popularity: 2
didn't live through the encounter, because they jumped
the gun and opened fire on Mal and company. Real Name: Lieutenant Louis Barrington, Ret.
Nonetheless, Mal eventually accepted his sister's choice in Occupation: Mercenary
a boyfriend, and let it slide. Legal Status: American citizen with a likely criminal record
Marital Status: Single
Eventually, though, things went sour when, on a job in Alias(es), if any: Treetop
Europe, Mark blew a bodyguard contract when he found Group Affiliation: Mark Hazzard's mercenary shop
out his 'boss' was actually a former Nazi war criminal. In
his effort to kill the client, after he had a girl he met Height: 6'
slaughtered because she found out his dirty little secret, Hair: Black
Mark was blocked by Treetop. Since the pilot wouldn't Eyes: Brown
move, Mark blasted each of his legs and went on to ruin Weight: 175 lbs.
his 'boss'. Other Distinguishing Characteristics: Louis always wears a
pair of shaded, prescription glasses.
While this effectively ruined their partnership, Mal
nonetheless hooked up with Hazzard again when Lincoln Known Powers:
'Stryker' Griffin set them up with an important job None
running arms to several Mujahedin rebels in Afghanistan,

31
Limitations / Enhancements: Sub-Machine Guns: while on the job, Louis almost always
None has at least one machine gun on his person, though he
usually goes for the lighter models, like an Uzi 9mm.
Equipment: These are most often full auto beasties, though, and can
Bell UH-1 Iroquois Helicopter: after leaving the military, inflict Good (10) Shooting damage in a short burst,
Louis bought himself a surplus 'copter from the Army, and Excellent (20) Shooting damage in a full auto spread. Louis
though it didn't come with any real armaments, he solved would rather fly, but if he must pound ground, he uses
that problem really quick. On missions, Louis usually one of these.
offers air cover and extraction options while flying this
older beastie and uses it to devastating effect against his Pistol: if not on the job, however, Louis usually just relies
opponents. Louis' Huey has these vehicular on a concealed pistol, always secreted somewhere on his
characteristics: person – usually in a shoulder holster hidden by a jacket
or some such. This semi-auto model can fire a single shot,
Control: Rm (30) Speed: Ex (20) capable of inflicting Typical (6) Shooting damage per
Body: Ex (20) Protection: Ty (6) attack, or Good (10) Shooting damage in a semi-auto,
magazine-burning burst. And remember: Louis has lots of
• Machine Guns: Louis' Huey has two side-mounted magazines.
machine guns, one on the right cargo door, and one on
the left. Each of these are .30 cal Browning cannons and Quirks:
can inflict Excellent (20) Shooting damage per short, Greed: one of Louis' less endearing traits is his excessive
controlled burst, or Remarkable (30) Shooting damage greed. He wasn't always this way, but years of a rather
in a full auto spread. These are most effective in opulent lifestyle have really made Louis cherish the finer
covering allies on the ground or chewing up opponents. things in life, and if presented with the opportunity to
acquire great wealth, especially if relatively easily, Louis
must pass a Psyche FEAT roll at -2CS to resist the
temptation, should he wish to.

Dulled Sense / Sight: Louis seems to have a slight vision


problem; in that he's constantly wearing a pair of
prescription sunglasses. Since he was fit for piloting duty
in the military, it is safe to assume that his vision isn't all
that bad, however. Either way, should he find himself
without his glasses, Louis will suffer a -2CS on any vision-
based Intuition FEAT rolls.

Talents:
Business / Finance: after leaving the military, Louis made
a name for himself as a top-shelf mercenary, and quickly
gained a nose for business - whether or not the deals he
made were exactly ethical. This talent, then, offers Louis a
+1CS to any money-related FEAT rolls (save for direct
Resource FEATs), and grants him a free, as of yet
unnamed contact in professional circles.

Guns: like all Army recruits, Louis was taught how to


effectively utilize most regular, semi-automatic, or fully

32
automatic rifles or pistols in Piloting: his claim to fame, Louis is a crackpot helicopter
Basic Training. As such, pilot, thanks to advanced training received during his time
when wielding any such in the Army and in the 'Nam. As such, he can fly just about
weapon in person, or by any such vehicle in existence and makes any aerial
proxy via some sort of maneuvers and/or attacks as though his Agility score (or
vehicle or another, he the vehicle's Control rating) was +1CS higher than listed -
resolves his attack rolls as and he uses this skill to deadly effect.
though his agility score was
+1CS in rank. He prefers to Contacts:
wield them from the safety Louis has generated a large array of mercenary contacts in
of a helicopter, but his time, including (of course) Mark Hazzard, Mal Rossi,
anywhere will do in a pinch. and the rest of Mark's shop. Though he's had a hard time
making good, ethical calls with the contract management
Martial Arts type B: he did for Hazzard's crew, he's eventually come around,
similarly, his time in Basic and they still let him do his part for the shop - whether it
taught Louis how to defend be acquiring new jobs or offering them air support.
himself in the event that he
finds himself otherwise Costume:
unarmed. When engaging in Louis doesn't wear a 'costume', per se, in that he's no
unarmed melee combat, Spandex-clad adventurer. His style is more along the lines
whether he try to punch, of an opportunistic mercenary adventurer, you see, and
kick, bite, head-butt, knee- as such, his tastes run along a more, shall we say, olive
smash, or otherwise cause drab vein. He primarily wears green fatigues while on the
harm to another with his job, complemented by a black belt and black boots, and
body, Louis makes his attack occasionally green gloves and a green flight helmet.
rolls as though his Fighting
score was +1CS higher than Personality:
is listed above. Unlike most of the fellows in Mark's merc shop, Louis
wasn't really a stand-up sort of guy, in that he'd do just
Military (United States): about anything for a buck – no matter the legal or moral
Louis' time in the Army has consequences. Nonetheless, he generally considered
given him all of the talents himself a good person; it was just that if he didn't do
he currently knows, save for some of those jobs, someone else would - and why miss
his business savvy. Having out on the money? In time, though, he revised this line of
been through years of thinking a bit.
training and combat, Louis
can easily interpret military Story:
commands and plans, and Not too much is known about Louis Barrington's
though no longer an background, other than that he was a top-notch Huey
officially active soldier, he pilot in the Army, executing the insertions and extractions
can easily pose as one of troops on covert ops during the Vietnam War. His
should he acquire the earliest known mission involved a pickup of several
proper identification and wounded troops under the command of Corporal Mark
uniforms. Hazzard, who was standing guard at the L.Z. where Louis
was to collect his guys.

33
As luck would have it, enemy troops had tracked deals for the merc shop in the future, though he never got
Hazzard's hardcore thugs down, and bore down on both the chance to prove it, as Mark got himself caught in an
him and the two Hueys that were there to pick up his unit. Iranian ambush on his very next mission.
Though the other copter stayed to pick up the wounded,
Louis did what his training told him to do, and he lit out of Taking part in a rescue op to save the man, Louis flew the
there to save himself and his equipment. After landing, he rest of the shop, plus several additions, over to Iran to
dropped off the guys he did manage to collect before his affect his liberation. Once the mayhem was over, Mark
flight. was more than happy to see all his buddies, especially
since they saved him from certain death – even Louis.
When the other 'copter showed up, Hazzard leapt out and Most of the shop then flew home to resume their normal
beat the snot out of poor Louis. Being an officer, Louis jobs, but Mark himself got killed by his ex-wife's husband
could've had Mark brought up on charges, but he knew days later.
the man was right for being angry, and after that, he
never lit out of a hot landing zone again - no matter the Whether Hazzard's shop stayed together after this, and
personal risk. This, of course, improved his and Hazzard's Louis' subsequent activities, have yet to be revealed.
'working' arrangement significantly.

Eventually the War ended, and Louis got shipped back to


the world. Needing money in a hurry, he started doing
merc work for anybody who could pay, regardless of the
THE DOC
actual mission, and found himself rich rather quickly. F: Gd (10)
Eventually, he came across Mark Hazzard and Mal Rossi's A: Ex (20)
little operation, and wanted in on it - but he insisted on S: Ty (6)
being in charge, which the others didn't mind too much. E: Gd (10)
R: Ex (20)
However, the contracts that Louis took didn't mesh too I: Gd (10)
well with Hazzard's sense of morality, and the two clashed P: Ex (20)
regarding this several times. The situation came to a head
when, on a bodyguard mission in Europe, Mark Health: 46
discovered that their 'boss' was, in fact, a Nazi war Karma: 50
criminal, and tried to get back at him for killing a girl he Resources: Ex (20)
knew who had discovered his dirty little secret. Popularity: 0

Not wanting Mark to wreck yet another cake job, Louis Real Name: Unrevealed
tried to stop him, but as enraged as he was, Hazzard shot Occupation: Mercenary, medic
Louis in each leg to get him out of the way, leaving him Legal Status: Naturalized American citizen (from South
and Mal to their own devices while he engaged the old Vietnam) with a likely criminal record
murderer. As such, the contract did indeed fall through, Marital Status: Single
and Louis returned to America with Mal. Louis was Alias(es), if any: None
subsequently out of action for quite a while, needing time Group Affiliation: Mark Hazzard's merc shop
to heal.
Height: 5' 6"
This gave him lots of time to think about the path he'd Hair: Black
chosen, and as it turned out, Hazzard's influence had Eyes: Brown
rubbed off on the man. Starting to think that Mark's way Weight: 90 lbs.
was the right one, Louis deigned to stop taking such shady Other Distinguishing Characteristics: none

34
Known Powers: her job properly. Weaponry is irrelevant when it gets
None down to it, as long as she can patch others up – it's what
she gets paid for. This kit has all the materials the Doc
Limitations / Enhancements: needs to make use of her medicine talent in the field,
None including bandages, pain-dulling drugs, stitching, etc.

Equipment: Quirks:
Blade: in addition to her hardcore firepower, the Doc None
carries a blade or two with her on missions. After all,
when you're stuck in a jungle, it often pays to have Talents:
something with which to cut through the bush – or, if it Guns: though she can fight with a knife, the Doc would
comes down to it, other people. This blade can be used in prefer to just use her trademark Colt when caught in a
the Doc's hands to inflict Typical (6) Edged Attack damage compromising situation or otherwise on a mission. With a
and is of Remarkable (30) material strength. gun in hand, the Doc makes her attack rolls as though her
Agility score was +1CS in rank, and if she's feeling
Colt M1911A1 Pistol: whether she's on the job or not, the particularly punchy, she just might have two guns in hand.
Doc always has her Colt .45 on her, usually safely This has no practical benefit, but it can be intimidating.
contained within a shoulder holster. This gun is semi-
automatic in nature, and it can be used to fire a single Knives: trained to fight in a place that sometimes requires
shot, inflicting Typical (6) Shooting damage per attack, or one to kill without a sound, the Doc is well-versed in the
Good (10) Shooting damage in a semi-automatic, practice of knife-fighting. When wielding a blade in
magazine-extinguishing burst. She carries several combat, she can do so as though her Fighting score was
magazines on her person, too. +1CS in rank, and when she's got a knife in hand, her
opponent most likely has absolutely no clue that she's
First Aid Kit: most importantly, the Doc carries a fully coming, or what's in store for him.
stocked first aid kit on her whenever she's working, to do

35
Medicine: more than anything else, and above and Story:
beyond her role as a gun-toting mercenary, the Doc is, in Very little is really known about the mercenary that Mark
essence, a doctor. More than just a glorified medic, the Hazzard and his buddies call the Doc. What has been
woman can bring a body back from the brink, up to revealed is that she was a field medic for the South
twenty turns after they've reached Shift 0 Endurance and Vietnamese forces while there was a South Vietnam,
receives a +1CS on any FEAT rolls pertaining to poisons, fighting her way into trouble spots and doing what she
surgery, medication, or other medical issues. could to save those allied troopers that had been cut up
by enemy fire. She apparently did this for the duration of
Military: though she was trained only indirectly by the war.
American advisors, the Doc has worked with military men
for years, and even though she has not been formally On several such missions, the Doc had encountered Mark
instructed in the martial ways, she knows her way around Hazzard, and fought with his men on each of them.
such matters. She pretty much knows military protocols However, the war went sour for her government, and
as well as she does the alphabet and can easily interpret when it was over, she moved to the States. After all, she is
orders from (or give them to) military folks. a doctor, and could found a practice for herself easily
enough. That ultimately didn't happen, though, and the
Contacts: Doc wound up doing merc work for a living.
The Doc is a rare commodity in a merc's line of work: a
medic who shoots people along with her compatriots. As On several such jobs, the Doc worked with Hazzard and
such, those who work with her value her for her sheer his crew, fighting like a demon and patching up the shop
gumption, and usually do whatever they can to keep her as its component mercs got chopped up in one pointless
alive. Particularly good associates of hers include Mark conflict after another. On her final mission, working with
Hazzard and his mercenary shop, who have worked with both Hazzard and Sgt. Major Peel, the Doc wound up
her lots of times in the past. changing residence yet again, this after they saved a
revolutionary Commander from the prison controlled by
Costume: his foes.
While she is on the job (read: shooting people and/or
patching others up), the Doc typically wears the same get- Once they'd freed the guy, and after seeing what the
up. Her uniform usually consists of an Army green short Commander's freedom fighters were trying to accomplish,
sleeved shirt and trousers, a forest green belt with forest the Doc decided to stay behind, and to utilize her skills to
green pouches all over it, and of course, the prerequisite the benefit of these noble souls. Her current activities are
black leather boots. In the past, she wore more colorful unknown, but it is assumed that she stayed to see the
clothing on the job, but has gotten over that with the Commander's revolution through to the end, one way or
passage of time. the other. If he won, she's likely still there.

Personality: However, if he lost, the Doc would have probably


Not too much is really known about the mindset of the returned to the States if she still could.
Doc, though she must feel at least a little bit of conflict
between her role as a mercenary warrior and a field
medic; she's either shooting holes in people or patching
said holes up while on the job. Regardless, she seems to
genuinely care about others, and is willing to aid
deserving people without any sort of material
compensation whatsoever.

36
LINCOLN
'STRYKER'
GRIFFIN
F: Ex (20)
A: Ex (20)
S: Gd (10)
E: Rm (30)
R: Ex (20)
I: Rm (30)
P: Rm (30)

Health: 80
Karma: 80
Resources: Rm (30)
Popularity: 0

Real Name: Lincoln Griffin (rank undisclosed)


Occupation: Mercenary
Legal Status: American citizen with a likely criminal record
Marital Status: Single
Alias(es), if any: Stryker
Group Affiliation: None; occasionally worked with Mark
Hazzard's mercenary shop Shooting damage in a full auto spread - one that tends to
burn up his magazines real, real fast.
Height: 6'
Hair: Black Pistol: in situations where heavier weaponry isn't
Eyes: Blue practical, or when off mission, Lincoln always has a semi-
Weight: 180 lbs. automatic handgun on him, usually safely contained
Other Distinguishing Characteristics: None within a shoulder holster. This gun can fire a single shot
which will inflict Typical (6) Shooting damage per attack,
Known Powers: or Good (10) Shooting damage in a semi-automatic,
None magazine-expending burst.

Limitations / Enhancements: Grenades: a lot of the time, Lincoln's got at least one
None grenade on him, whether or not he's currently on the job -
says a lot about him, eh? At any rate, these explosives will
Equipment: be of either an incendiary (SD Energy damage) or a
Machine Gun: while on the job, Lincoln invariably has at fragmentary (Edged Attack damage) nature, detonating to
least one fully automatic machine gun on his person, with inflict Remarkable (30) harm to everything within their
plenty of ammunition to spare. He can use these target area – quite effective when dealing with several
devastating weapons to inflict Good (10) Shooting foes.
damage in a short, controlled burst, or Excellent (20)

37
Blade: in addition to his rather significant firepower, Martial Arts type B: while he can kill a man eight ways
Lincoln carries a blade or two with him on his missions. from Sunday with just about any instrument, mundane or
After all, when you're stuck in a jungle, it often pays to otherwise, Lincoln has also been trained to defend
have something with which to cut through the bush – or, himself should he find himself completely unarmed.
if it comes down to it, other people. This blade can be Should this unpleasant occasion arise, he makes unarmed
used in his hands to inflict Good (10) Edged Attack melee attacks (punches, kicks, eye gouges, etc...) as
damage and is of Remarkable (30) material strength. though his Fighting score was +1CS in rank.

Quirks: Military / United States: Lincoln has spent several years


None with the American armed forces, doing his part as a well-
trained Navy SEAL during the Vietnam War. After that
Talents: terrible conflict ended, he then turned his talents to law
Demolitions: while he's not quite the... rambunctious enforcement, and finally mercenary work. As such, he
saboteur that Mal Rossi is, Lincoln is well-versed in highly easily gets along in a structured environment, and can
destructive operations thanks to his time as a Navy SEAL instinctively give (or take) orders of a martial nature.
He can use explosives to take apart a structure with ease,
or otherwise make use of virtually any materials at hand Contacts:
to construct creatively lethal booby traps – and when Two of Lincoln Griffin's most dependable contacts are
doing so, he makes any applicable FEAT rolls at +1CS. Mark Hazzard and Sgt. Major Peel, both of which, while
they were alive, were stand-up kind of guys, and, as long
Guns: an essential part of Lincoln's military routine as they were on the same side, definitely did what was
involved his getting the knack of using guns in battle - necessary to help him out. Lincoln also has a sturdy
either in Basic Training or regular target practice. As such, contact in the mysterious old man he calls Gramps, who is
the man can utilize any regular, semi-automatic, or fully a useful source of information and new contracts.
automatic gun or rifle as though his Agility score was +1CS
in rank. This often gives him an exceptional edge in Costume:
combat, as his opponents are rarely trained to a similar Like many mercenaries, Lincoln Griffin doesn't really hold
level. any truck with the Spandex crowd, and he doesn't even
have a standard uniform, really. He most often wears
Knives: one part of Lincoln's SEAL education included his simple camouflage fatigues on a mission, with brown
learning how to kill a body with little, if any sound. Ideally, boots, a brown belt, a brown backpack, and rarely, a
this involves his utilizing a knife to do the dirty deed, and brown beret – or some variant therein. Alternately, on
while making any attacks with a short, sharp object urban missions, he simply wears regular streetwear.
intended for harmful purposes, he makes his associated
Fighting FEAT rolls at +1CS; unfortunately for his foes, Personality:
people almost never see this coming, either. Lincoln Griffin is one tough hombre, having stuck it out
through years of military training and experience, on his
Law Enforcement: after he left the armed forces, Lincoln quest for a purpose and self-identity. Though he's
wound up trying several jobs of a police nature. Though definitely on the up and up, the man really doesn't know
most of his training in this regard was duplicated by his who or what he's supposed to be, and this has colored
military skills, this talent has given him the ability to know most of his activities to date. He tends to come across as a
the law and, if he signs back up with a true law competent, if lost soul, but is truly a dependable kind of
enforcement agency, to make arrests (his gun 'cards' guy.
already allow him to pack heat, due to his career path).

38
Story: The man and his squad were alerted to Griffin's mission in
Lincoln Griffin was a man who joined up with the military the area and were looking for any survivors. Taking out
because he was looking for something, though he never the would-be killers before they knew what hit them,
did figure out exactly what. Winding up in the Navy, he Mark then fought tooth and nail to get Griffin back to
went through Hell Week and, in time, eventually friendly ground, though Lincoln definitely gave his all to
transformed into a full-fledged SEAL He managed this the fight, as well. Soon after, however, Lincoln wound up
towards the end of the Vietnam war, and was used in all getting shipped back home, and had a hard time getting
manner of shadow missions in that conflict. good work.

On one fateful mission, after growing cocky from earlier He became a Sky Marshall, but quickly grew discontent
successes, Lincoln got himself spotted by a local NVA with this work, as it seems the government didn't like him
guard as he attempted to sabotage a river dock, and shooting up folks who attempted to hijack planes and
though he felled the man, he didn't do so before his foe whatnot. Leaving that job, Lincoln then became a police
fired off several shots. Suddenly the center of attention at officer, but again, watching what well-to-do criminals did
a party he didn't want to attend, Lincoln got his getaway to defeat the system time and again began to wear away
boat blown up by the enemy, barely surviving the assault. at Lincoln's resolve, and he eventually quit in disgust.

However, he did manage to swim back to shore Finally, Lincoln went back to what he knew, and
unnoticed, and made his way into the deep, dark jungle - transformed into a full time mercenary, one who was
at night, no less. The problem here was that by this time, more than competent at what he did and felt right at
without his equipment and maps, Lincoln became home despite the dangers inherent to the job.
somewhat lost, and wasn't quite sure exactly which way Sometimes, he managed to work with his good pal
he should strike out in. Eventually attracting the attention Hazzard and their shop, but occasionally the two wound
of several sentries, Lincoln would've died, if not for Mark up on opposite sides, largely due to Treetop's poor
Hazzard. management of his shop's contracts.

39
When Hazzard's professional association with Treetop band of rebels. Burying the man, Stryker wasn't present to
ended, though, Lincoln decided to enlist his help for a note the arrival of the paranormal vigilantes known as Psi-
special mission that he was hired for, one that would Force, who ultimately avenged the Sergeant Major's
allow him to run much-needed armaments to death by trashing the Soviet installation.
Afghanistan's Mujahedin rebels, who were attempting to
eject Soviet forces from their nation. Of course, Hazzard In the process of this, the Psi-Force also found out who
and his pilot, Ritter, would be decoys for the real the mysterious traitor in the Mujahedin ranks was, and
shipment. armed with this knowledge, his daughter, the paranormal
known as Sedara, killed him outright. Tired of the killing,
And, as it turned out, someone was indeed looking for she and Psi-Force left for parts unknown, and Lincoln
Hazzard to be in Iran, smuggling weapons through to himself decided to call it quits, hoping to head back to the
Afghanistan. Captured by the Iranian army, Hazzard and States, and take an extended vacation in Florida.
Ritter were beaten when it was discovered that they only
had farm implements in their plane, and that the real His current whereabouts or activities are unknown.
shipment of arms had already gotten where it was
supposed to. The Iranians then executed poor Ritter in
retaliation.

Feeling responsible for Hazzard's capture, Lincoln set up a


rescue party to bring him home, and smelling a rat, he
had his contact, 'Gramps', look into the matter of the
Iranians knowing just where to find Hazzard. Once his
group was set up, though, he was off, and in a blazing
assault on the Iranian compound holding his friend,
Lincoln and company managed to finally liberate the
tortured Hazzard.

As the others returned to America, Lincoln decided to stay


to help the Mujahedin repel the Soviets from their land,
and was accompanied by Sgt. Major Peel. However, right
before they got on their plane, Lincoln received a
message from Gramps, and handed it off to Hazzard; the
note stated who was behind Hazzard's current woes - his
ex-wife's new husband, and an old foe called Frenchie.

Acting on this note ultimately got Hazzard killed, but


Lincoln wouldn't find this out for years, having stayed in
Afghanistan through thick and thin. This is somewhat
remarkable, especially since the Soviet army threw the
book at Afghanistan, wielding their experimental, Club-
built Mark 1 MAX armors and their paranormal hit-squad,
Red Sun, on the outclassed freedom fighters.

He was still present years later, however, when the


Sergeant Major bought it on a raid into a Soviet base, one
whose intent was ruined by the presence of a traitor in his

40
SGT. MAJOR Height: 6' 2"
Hair: Blue
Eyes: Blonde
PEEL Weight: 170 lbs.
Other Distinguishing Characteristics: None
F: Ex (20)
A: Gd (10) Known Powers:
S: Ty (6) None
E: Ex (20)
R: Gd (10) Limitations / Enhancements:
I: Ex (20) None
P: Ex (20)
Equipment:
Health: 56 Machine Gun: while on the job, the Sergeant Major
Karma: 50 invariably has at least one fully automatic machine gun on
Resources: Ex (20) his person, with plenty of ammunition to spare. He can
Popularity: 0 use these devastating weapons to inflict Good (10)
Shooting damage in a short, controlled burst, or Excellent
Real Name: Sgt. Major Peel (first name unrevealed) (20) Shooting damage in a full auto spread – one that
Occupation: Mercenary, instructor tends to burn magazines up real, real fast.
Legal Status: American (?) citizen with a likely criminal
record, legally deceased Pistol: in situations where heavier weaponry isn't
Marital Status: Married (he hears a lot of jokes about Mrs. practical, or when off a mission, Sgt. Major Peel always
Peel) has a semi-automatic handgun on him, usually safely
Alias(es), if any: None contained within a shoulder holster. This gun can fire a
Group Affiliation: Mark Hazzard's merc shop single shot which will inflict Typical (6) Shooting damage
per attack, or Good (10) Shooting damage in a semi-
automatic, magazine-expending burst.

41
Blade: in addition to his rather significant firepower, the Costume:
Sgt. Major carries a blade or two with him on his missions. While on the job, the Sgt. Major tends to wear a no-
After all, when you're stuck in a jungle, it often pays to nonsense uniform. His outfit consists of brown fatigues
have something with which to cut through the bush – or, (shirt / pants), black boots, a green belt, green belt
if it comes down to it, other people. This blade can be pouches, and of course, his trademark green beret. Unlike
used in his hands to inflict Typical (6) Edged Attack most of his fellows, he sticks to this standard outfit while
damage and is of Remarkable (30) material strength. on a mission, unless there is a specific need for him to
utilize other clothing – say, black for night missions, etc.
Quirks:
None Personality:
The Sgt. Major is something of a quiet, reserved man, in
Talents: that he doesn't get in a body's face about any matter; he
Guns: a trained combatant, the Sgt. Major would really be simply lets things run their course. Unless, of course, said
useless without this talent. His armed forces training has matters would interfere with his current mission, at which
given him the ability to utilize any standard, semi- point he lets loose with whatever weaponry he happens
automatic, or fully automatic rifle or pistol as though his to have on his person. He's also quite a stand-up kind of
Agility score was +1CS in rank; this definitely makes him a guy and is willing to defend his beliefs to the death.
better shot than most of his untrained opponents, but
there's always other mercs, of course. Story:
The man who came to be known as the Sergeant Major
Martial Arts type B: the good Sgt. Major can effectively began his military life during the Vietnam War, like many
use any standard gun with competence, but should he of the mercenaries in Mark Hazzard's shop. He managed
find himself unarmed (or simply out of ammunition), he to get through the conflict without too much pain or
can definitely hold his own without projectile weaponry. personal injury, and quickly drifted into mercenary work
In unarmed melee combat, the Sgt. Major can make any once he was cut loose, having gotten involved with a
physical attack (punches, bites, kicks, elbow crushes, knee group known as the 'wild geese', the one they made a
smashes, head butts, etc.) at his Fighting rank +1CS. movie about.

Military: you don't need to see the uniform to tell that the Of course, the Sgt. Major grew discontent with this line of
Sgt. Major is a born and bred military man. Though the work, as he was involved in too many conflicts in Africa,
exact armed forces he trained and fought with as a youth where his group would be employed by one rich
are still unknown to us, the man can easily blend into an landowner and pitted against another. And as it turned
organized combat unit if necessary and knows military out, these shady employers often refused to pay, and Peel
protocols (as well as the military mindset) like the back of and his crew wound up having to kill the man (or men, as
his hand, allowing him to give and take orders with it turned out) as an example to other, would-be non-pay
practiced ease. cases.

Contacts: Once he'd had enough, the Sgt. Major left mercenary
Naturally, as a member of Mark Hazzard's mercenary work and settled down, getting married and generally
'shop', the Sgt. Major can rely on the man and his living a nice, happy, and overall peaceful life. However,
associated hired help for aid in a pinch, as these fellows Peel was eventually contacted by Mark Hazzard, who
have fought together the world over, on various missions knew him from the 'Nam and had need of his unique
where the only hope of survival comes from your fellow talents. No, he didn't need Sgt. Major Peel to fight, so
mercs. Several of Mark's pals are also on good terms with much as to teach others how to.
the Sgt. Major, such as the Priestess.

42
You know, your oppressed natives, heroic revolutionaries,
and so on. Hesitant at first, Peel found that he truly
enjoyed his work, as he was making the world a better
THE PRIESTESS
place, one day at a time – give or take. Things changed, F: Rm (30)
however, when Mark allowed his pal Treetop to take A: Ex (20)
charge of his shop's contracts, and the man began taking S: Ty (6)
all manner of shady jobs for shady people. E: Ex (20)
R: Gd (10)
After Hazzard dealt with that particular issue once and for I: Rm (30)
all, he continued the work he'd started with Sgt. Major P: Rm (30)
Peel and did so until Mark got himself set up and captured
while in Iran. As did many other pals of the man, the Sgt. Health: 76
Major hooked up with a rescue mission designed to save Karma: 70
him and, after a huge battle waged against the facility Resources: Ex (20)
holding him, he and his allies freed Hazzard. Popularity: 2

Having witnessed what was going on in the region first- Real Name: Unrevealed
hand, however, the Sgt Major decided to stay on, Occupation: Martial arts instructor
alongside his pal Lincoln 'Stryker' Griffin, and train the Legal Status: American citizen with no known criminal
local Mujahedin rebels in the fine art of warcraft. The duo record
hung out through thick and thin, teaching their charges to Marital Status: Single
battle the Russian army, and then fighting with them, for Alias(es), if any: High Priestess (more of an alternate title,
several years - though things quickly got very hot in that really)
region. Group Affiliation: None; though she occasionally assists
Mark and various folks in his mercenary shop.
You see, shortly after their arrival, Lincoln and the
Sergeant Major raised the notice of an elite Spetznaz unit, Height: 5' 7"
who wiped out a large portion of their troops. In addition Hair: Blonde
to that, the Soviet government tested out several Eyes: Blue
experimental weapons on the Mujahedin freedom Weight: 117 lbs.
fighters, such as their Club-built, Mark 1 MAX armor suits Other Distinguishing Characteristics: None
and the paranormal hit-squad known as Red Sun, then led
by the diabolical Rodstvow. Known Powers:
None
They somehow managed to stay alive, though, especially
with the aid of a paranormal Mujahedin known as Sedara, Limitations / Enhancements:
who had the power to 'transverse' from one location to None
another by creating a spatial doorway between them.
However, this power wasn't enough to save the life of Equipment:
poor Sgt. Major Peel, when a traitor arose within the Katana: inherited from her old sensei, this deadly weapon
ranks of the Mujahedin, and he was slain in an ambush. has been put to use by the Priestess on several occasions.
Made from a combination of hard and soft metals folded
An ignominious end, to be sure, but at least the over each other hundreds of times, this sword has a
paranormal strike force known as Psi-Force managed to material strength of at least Amazing (50), and in the
avenge his untimely demise. Priestess' hands, is potent enough to inflict Good (10)

43
Armor Piercing Edged Attack damage with each deadly required when utilizing one of the following weapons
strike. without penalty: blowguns, crossbows, katanas, kris,
nunchaku, sai, shuriken, or anything else utilized in
Shuriken: The Priestess also carries a large array of oriental fighting styles. She doesn't always carry such
throwing stars, spikes, and the like on her person at any gear, but she can use it quite effectively when she does.
given time, made from various materials (Good (10)
material strength.). These projectile weapons are capable Contacts:
of inflicting Typical (6) Edged Throwing damage per attack Naturally, the Priestess has Mark Hazzard as a solid
and cannot be re-used unless the Priestess recovers them contact, as the man is good friends with her - more, really.
first. In the event that recovery isn't an option, she carries Furthermore, his pals have worked with her on more than
quite a few of these. one occasion, so they're likely to help her in a pinch.
Finally, there's the uncounted multitudes of people she's
Quirks: instructed in the martial arts, who revere her like a true
None priestess, and would do almost anything to help or
protect her.
Talents:
Martial Arts types A, B, and C: a black belt in several Costume:
martial arts, the Priestess receives several benefits in Like most of Mark's pals, the Priestess doesn't have a set
combat. She can achieve Slam or Stun results against any costume while participating in some adventure or
foe, regardless of her comparative Strength or Endurance, another. For instance, while on a rescue mission with
receives a +1CS to hit when making unarmed melee Mark and his pal Mal, she wore a black leather outfit
attacks, and adds +1CS to grappling, escaping, dodging, consisting of pants, a buttoned vest, hip-hugger boots,
and weaving maneuvers (applied to the appropriate and of course, gloves that reach up past her elbows. On
ability score). other jobs, she's worn normal street wear or camouflage
fatigues, so her look is variable.
Oriental Weapons: having been well-trained in their use,
the Priestess may attempt any Fighting or Agility FEAT roll

44
Personality: This changed after Mark abruptly and violently ended his
The mysterious woman known only as the Priestess is a working relationship with both Mal and his shop's pilot,
disciplined, yet passionate human being. Having had her Treetop. Needing a place to stay (since Treetop actually
life turned around by a single act of kindness by a total owned his apartment), Mark came to the Priestess for
stranger, she has the belief that human beings are help, and she gave him a place to stay without question.
inherently good people and does her level best to assist Of course, under these conditions, their friendship seems
others in any way possible, mostly by running her martial to have developed into something... more.
arts dojo and teaching inner city youths to take care of
themselves. Eventually, though, things went sour when Mark got
himself captured by Iranian soldiers and was about to be
Story: executed for his crimes against that state - namely,
The story of she who became the Priestess began when, helping to smuggle arms in to help Mujahedin rebels over
after running away from home and her father, she made in Afghanistan. When his pals mobilized in an effort to
her way to New York City. Shortly after her arrival, she rescue him in time, the Priestess was one of the first to
was targeted by various street hustlers, pimps, and volunteer, and she even brought two willing students with
assorted sundry, unsavory types, when she was rescued her.
from a life of unpleasant activity by none other than Mark
Hazzard, who drove those thugs off and bought her a Sneaking their way into Iran, Hazzard's shop, along with
lunch. the Priestess and her two martial artists in training, broke
into the compound that was holding their friend without
Listening to her story while they ate, Mark deduced that mercy. During a coordinated assault, the mercenaries and
the best thing for her would be to entrust her care to an martial artists tore the place apart, and after freeing
old friend of his, a martial arts sensei. This man let her Hazzard, they helped the man take out the leader of the
stay in a spare room and, in addition to making sure her facility, the jerk who executed Mark's pilot pal, Ritter.
basic needs were met, began to train her in the ways of
the martial arts. This was, of course, to give her the Once he got back to the States, however, Mark got
means to ensure her own independence. himself killed by his ex-wife's new husband, who was
insanely jealous of him for some reason - though Mark
And it worked. Over the next few years, she finally took him out as well. This obviously devastated the
acquired her black belt in karate and other assorted Priestess a lot, as Mark was one of the most important
martial arts, and when the sensei died a bit later, he left people in her life. But, considering her character, she's
his dojo to her – mind you, she figured the thing was as most likely decided to carry on, in his honor, helping city
much Mark's as it was hers, as he made her life in New kids help themselves.
York possible. At any rate, over the years she became a
renowned instructor in her own right and came to be
known as the Priestess.

As she taught countless inner-city students the lessons


that saved her own life, the Priestess did what she could
to help her good friend Mark, should he find himself in
need. This help was rarely necessary, of course, but one
such instance did involve the Priestess helping Mark and
his pal Mal to save Mal's kid sister from a gang of bikers,
even though this help ultimately wound up being
unnecessary.

45
RITTER Other Distinguishing Characteristics: Ritter sometimes
wears a pencil moustache.

F: Gd (10) Known Powers:


A: Rm (30) None
S: Ty (6)
E: Ex (20) Limitations / Enhancements:
R: Gd (10) None
I: Ex (20)
P: Ex (20) Equipment:
Aircraft: as a pilot, Ritter himself can fly almost any
Health: 66 aircraft out there, even if it might occasionally take him a
Karma: 50 bit to figure out all the controls. Though his air vehicles
Resources: Ex (20) are most often provided by prospective employers, Ritter
Popularity: 0 himself is known to own at least one helicopter and one
airplane. There's nothing special about these vehicles;
Real Name: Ritter (first name and rank unrevealed) simply use standard descriptions of them to 'fill in the
Occupation: Mercenary, pilot, possible businessman blanks'.
Legal Status: American citizen with a likely criminal
record, legally deceased Pistol: Ritter isn't primarily a ground combatant and
Marital Status: Single doesn't carry the large array of weaponry that most
Alias(es), if any: None mercenaries do as a result. However, one never knows
Group Affiliation: Occasional pilot for Mark Hazzard's when he's going to get knocked out of his fighter plane or
merc shop attack 'copter, so Ritter carries at least one semi-
automatic pistol on him at all times. He can use it to inflict
Height: 6' Typical (6) Shooting damage in a single shot, +1CS in a
Hair: Brown semi-auto burst.
Eyes: Brown
Weight: 165 lbs.

46
Quirks: Costume:
None Being a pilot, Ritter usually dresses like one while on the
job. If in a fighter plane or helicopter, Ritter tends to wear
Talents: an Army green jumpsuit, along with green gloves, a green
Guns: his primary self-defense skill, Ritter has been flight helmet, black boots, and a black belt. If flying an
trained in the use of guns – all kinds of guns. When unarmed plane, though, he'll simply wear his civvies,
wielding any standard, semi-automatic, fully automatic, or along with a brown cap, a black leather jacket, and most
even ultra-heavy, vehicle mounted man-shredders, Ritter likely, a pair of black Army boots.
can fire them as though his Agility score was +1CS in rank.
Combined with his piloting skill, this makes him Personality:
exceptionally useful as a hired gun. Ritter's quite a character. For the most part, he mostly
thinks about the bottom dollar when doing anything, as
Martial Arts type A: one part of his military training that's what helps him to maintain the rather extravagant
involved Ritter learning how to defend himself in a pinch, lifestyle that he's chosen for himself. He's also something
should he find himself completely unarmed and without of a showoff, and if anybody tries to call him on a boast
support of any type. In combat, he can deliver Slam or he's made about his capabilities, he'll do just about
Stun results against a foe regardless of his comparative anything he can to live up to his own hype.
Strength or Endurance scores; of course, body armor or
force fields may hamper this some. Story:
While he was in the Air Force, Ritter was something of a
Military/United States: the origin of all his other skills, fighter pilot, though the exact nature of his missions has
Ritter is a known Air Force man; at least he was, before he yet to be revealed. Eventually, however, the man
mustered out. At any rate, thanks to his time with the mustered out of the military, and went into business for
military, the man understands military protocols like the himself as a pilot – combat or otherwise. Over the next
back of his hand and can easily interpret orders from and couple of years, Ritter managed to make quite a bit of
give orders to soldiers, should he find himself in the coin for his troubles, and easily settled into the high life.
company of an enlisted group of trained and armed
combatants. An old pal of Mark Hazzard's, Ritter wound up being
called upon by the man after he had a falling out with his
Piloting: his claim to fame and primary breadwinner, this usual air support, Louis 'Treetop' Barrington. It seemed
skill demonstrates Ritter's mastery of the operation of that Mark needed his help as a combat pilot, though the
flying vehicles. When operating any helicopter, airplane, job he was putting together didn't pay anything; it was a
or even a GEV, the man makes his Control FEATs as favor to some folks he'd just done a job for weeks before.
though his Agility score was +1CS in rank. Of course, if Lacking incentive, however, Ritter refused.
seated in an air vehicle he's never operated before, he
may have to take some time to get familiar with the This changed, though, when the man who contacted
controls. Hazzard about the job gave Ritter the motivation he
needed. You see, Hazzard's employer couldn't come up
Contacts: with raw funds, but he did have plenty of goods, such as a
Thanks to aid given down in a certain, unnamed Central fully armed A-10 aircraft which Ritter had always wanted
American country, Ritter can definitely depend on help to fly but had never gotten the chance to while he was
from more than a few revolutionaries should he find his signed up with the military. Naturally, he simply couldn't
way down there in the future. Of course, belonging to resist.
Mark Hazzard's circle of head-stompin' mercenary pals, he
can also get help from these thugs most of the time, as As such, when things went sour down in Central America
Mark and company are usually stand-up guys (and gals). for Hazzard and the rest of his crew, Ritter showed up at

47
the last minute, using his vastly superior air
power to vanquish the thugs menacing his
fellows – and how! Though Hazzard was mad
about the timing, as an earlier arrival could've
saved some of his men's lives, Ritter simply
explained that the only reason he was there
was to fly that A-10.

Months later, Ritter wound up working with


Hazzard again, when the two were hired by
Lincoln Griffin to help run some much-needed
arms through to some Mujahedin rebels in
Afghanistan. Essentially, though he didn't
know it at the time, Ritter and Hazzard were
to be the decoys, flying a plane in an easterly
direction towards Afghanistan, while the real
arms went with Lincoln and Mal through
India.

The problem with this was that someone was


out to get Hazzard, and somehow found out
that he was going to be over Iran in the next
few days. As such, Hazzard and Ritter were
easily captured, and then beaten for
information about the arms they were
supposed to be carrying; the crates they had,
which were labeled 'farm implements',
actually only held farm implements!

When the Iranians threatened to kill Ritter,


Hazzard admitted that they were merely
decoys, and that the real arms would be in
Afghanistan by now, fully out of reach.
Enraged, the murderous military men then
struck out at the two mercenaries, and since
each of them were tied up execution-style to
a wooden pole, they shot poor Ritter outright, killing him
virtually instantaneously.

Of course, Mark and his buddies eventually avenged poor


Ritter, but that's not the point.

48
49
HENRI
'FRENCHIE'
GRAYMALKIN
F: Gd (10)
A: Gd (10)
S: Ty (6)
E: Gd (10)
R: Ex (20)
I: Ty (6)
P: Gd (10)

Health: 36
Karma: 36
Resources: Am (50)
Popularity: 0

Real Name: Henri Graymalkin


Occupation: Criminal mastermind
Legal Status: French citizen with a likely criminal record,
legally deceased
Marital Status: Single
Alias(es), if any: Frenchie (more of an enemy-generated
insult, really)
Group Affiliation: None

Height: 5' 9"


Hair: Black, with gray streaks
Eye: Brown
Weight: 225 lbs.
Other Distinguishing Characteristics: Henri has a truly
distinctive look, in that he wears glasses over the patch
covering his missing left eye, and usually smokes with the
aid of a cigarette holder. He used to have a full beard

50
without a moustache, but later shaved that down to a Guns: Henri has shown himself to be a capable wielder of
goatee. all manner of rifles and pistols, of either the standard,
semi-automatic, or fully automatic variety. In fact, if using
Known Powers: a gun in combat, he can make the required Agility FEAT
None rolls at a +1CS, though this doesn't help to offset the
penalties his rotten vision gives him very much. But
Limitations / Enhancements: despite his visual problems, he knows his way around
None firearms.

Equipment: Languages: English and French: though he was born and


Revolver: Henri Graymalkin rarely carries any armament raised in France, and truly loves his land, language, and
on his person, in that he has all manner of hired goons people, Henri found that it was more efficient for him to
and thugs to deal with threats to his personal safety. manage his 'business' from the United States, and as such,
However, should they fail, he does have a stylish, six-shot he learned English to better facilitate this choice. Sure, he
revolver in his office desk, one that he can use to inflict could've just had his minions translate for him, but you
Typical (6) Shooting damage per attack. It's mostly for always lose something in the translation, you know.
show, though, and he almost never uses the thing.
Contacts:
Quirks: The extent of Henri's criminal contacts has yet to be
Missing Parts/Left Eye: lost in some unrevealed incident in revealed, nor are they likely to be. However, he was in
the past, Henri is missing his left eye. Though he likes to command of his own criminal organization, and thus
think the loss makes him look mysterious, in that he does would have quite a few folks at his beck and call, who are
wear an eye patch, it has cost him. You see, he has no paid enough to do anything they could to assist the man.
depth perception anymore, and as such, Henri makes any Furthermore, Henri seemed to be good friends with his
vision-based Intuition FEAT rolls at -1CS, greatly affecting personal stockbroker, Gordon, who supplied him choice
his ability to drive, shoot a gun, and so forth. tidbits about Hazzard's activities.

Sense/Vision: in addition to the fact that he's missing his Costume:


left eye, Henri's right eye isn't truly working at its full Not a superhuman adventurer by any means, much less a
ability. As such, he normally always wears thick combatant of any stripe if he can at all avoid it, Henri has
eyeglasses, which kind of dulls the romantic impact of his no 'union suit' whatsoever – Spandex or otherwise. While
eye patch somewhat. Should he find himself without his he's going about his nefarious business, Henri simply
visual aid, Henri must make any vision-based Intuition wears an exquisitely tailored business suit, one that
FEAT rolls at a further -2CS. describes his wealth and power for the world to see, and
shiny black leather shoes.
Talents:
Business/Finance: a true criminal at heart, Henri has Personality:
learned the ins and outs of money management, and the Henri is a cultured, reserved man who truly appreciates
best way to use these principles to avoid government the finer things in life – the more expensive, the better.
detection of his clandestine activities. In matters He also comes across as a charismatic, friendly sort of guy,
concerning corporate management and financial acuity, being there to help a friend in need. Of course, knowing
Henri makes any applicable FEAT rolls as though the rank that his lifestyle is dependent on his getting the job done,
referenced was +1CS higher than is listed above. he'll do whatever he can – or have his minions do
whatever they can, at least – to ensure his continued
operations.

51
Story: the Iranians that an arms shipment was coming their way,
As is the case with many of the people in Mark Hazzard's to be smuggled clean through their country by plane, and
life, little is truly known about the history of Henri the Iranian air force intercepted Hazzard and his pilot.
Graymalkin, the criminal that his enemies like to call
'Frenchie', if only because they know it annoys him so. The Iranians then tortured Hazzard and his pal Ritter, and
However, it is known that the man is from France (hence once it was discovered that the duo were just decoys for
the nickname), that he has all kinds of ties to the the real shipment, killed poor Ritter outright. However,
underworld, and that he is a very, very rich man. Hazzard's pals learned where he was being held, and
launched a lightning rescue op to free him. Thinking the
Apparently, Henri has been involved with certain whole thing suspicious, Hazzard's pal Lincoln had his
clandestine matters all over the globe, and sure enough, contacts look into the matter, and they saw Henri's hand
Mark Hazzard and his mercenary shop have interfered in events.
with his business innumerable times. This has naturally
given Henri a negative disposition towards Hazzard and Once Lincoln told Hazzard this, he broke into Henri's
his pals and should an opportunity to get rid of the man expansive mansion in New York City, and confronted him
arise, Henri has been more than ready to take advantage about the Iranian debacle. Once his security goons had
in the past. been dealt with, and after Hazzard shot him in the hand,
Henri broke down and revealed Gordon as his source, but
For instance, when Gordon, his stockbroker friend, told when Hazzard went to leave, Henri shot him – in the arm.
him about his troubles with his wife and son-in-law, Henri In retaliation, Hazzard killed him dead – with a nasty shot
listened to the man whine about how Hazzard was through the heart.
coming to see his kid during a little league baseball game.
The wheels of vengeance began to turn in Henri's criminal
mind almost instantly, and by the time his lunch with
Gordon was over, he had a plan to dispose of Hazzard. FATHER KEVIN
That Sunday, while the game was taking place, and after
Hazzard resolved a small issue with his son's baseball
EUGENE JOHNSON
coach, three of Henri's goons showed up to deal with the
man, hoping that he'd be caught totally off guard during F: Ex (20)
his family time. Sure enough, Mark was trying to be a A: Gd (10)
good parent, and left his armaments at home for the S: Gd (10)
event, and if he wasn't so crafty, Hazzard would've had it. E: Ex (20)
R: Ty (6)
With unexpected skill, Hazzard managed to deal with the I: Ex (20)
three hitmen easily, incapacitating one, killing a second P: Ex (20)
outright, and gunning down a third after he tried to use
some little leaguers as hostages. Though this caused Health: 60
Hazzard some grief with the local police, it didn't get rid of Karma: 46
him, and while Henri was disappointed about this, he let it Resources: Gd (10)
slide; after all, there's always tomorrow. Popularity: 0

Henri's next plot to get rid of Hazzard took shape after Real Name: Father Kevin Eugene Johnson
Gordon learned that Hazzard was going to be in Iran on a Occupation: Operative of the Cestus Dei
mission, several months down the road. Once Henri got Legal Status: Irish citizen with a likely criminal record
this info from the man, he had his agents send word to

52
within two areas of his person. If he flings them, Kevin
must recover his blades before he can use them again.

Uzi 9mm Machine Guns: when on missions for his sect,


Kevin will usually try to make use of his favorite weapons,
a set of Uzi 9mm automatic guns. He can use these
weapons to inflict Good (10) Shooting damage in a short,
controlled burst, or boost their damage capability to
Excellent (20) Shooting damage if he fires off a fully
automatic spread at an opponent.

Quirks:
Dulled Sense / Vision: it has been shown that Kevin must
wear thick, horn-rimmed glasses at all times, and as such,
it is safe to assume that he's got something of a vision
problem; a minor one, to be sure, but it's there,
nonetheless. Should he find himself without his visual
aids, Kevin must roll all vision-based Intuition FEAT rolls at
a -2CS to his standard rank.

Talents:
Marital Status: Single Guns: his primary stock in trade, Kevin will utilize a gun to
Alias(es), if any: None do the job if he can at all get away with it; sure, he's got
Group Affiliation: the Cestus Dei all kinds of other fighting skills, but why rely on your
hands when an Uzi is strapped to your back, ready to go?
Height: 5' 11" When firing any regular, semi-automatic, or fully
Hair: Blonde automatic rifles or pistols, Kevin may resolve his attack
Eyes: Blue FEAT as though his Agility score was +1CS in rank.
Weight: 170 lbs.
Other Distinguishing Characteristics: the good (?) Father Languages / English, Italian, and Latin: having apparently
always wears a pair of thick glasses. lived in Italy for years, it's a natural that Kevin has picked
up the native tongue, and that he now is bilingual,
Known Powers: speaking both English and Italian. Of course, you never
None know, but he should've. Also, being of the faith that he is,
and being more than a little serious about it, it is likely
Limitations / Enhancements: that Kevin has studied up on his Latin, as well.
None
Martial Arts types A and B: a competent combatant, Kevin
Equipment: has demonstrated both these martial arts styles in battle.
Throwing Knives: Kevin always carries at least one As such, he can attempt unarmed melee attacks as
throwing knife on him at any given time, though he's though his Fighting score was +1CS in rank, and he can
usually got more. In combat, he can use these in melee to also inflict Slam or Stun results upon a foe regardless of
inflict Good (10) Edged Attack damage per deadly strike, his comparative Strength or Endurance score; what can
or he can throw them at an opponent to cause them we say, he's just that good!
Good (10) Edged Throwing damage – as long as they're

53
Skill / Knives: in the event that he should find himself Story:
without his favorite hand cannons, Kevin will most likely Not too much has been revealed about the origins of
rely upon his throwing knives. While this talent doesn't Father Johnson, truth be told. It is known that the man
specifically cover his throwing them at a body, it does was an Irish Catholic priest for quite some time, and due
cover his wielding them in melee, and when he does so, to the inherently hostile location that he was born and
Kevin may do so as though his Fighting score was +1CS in raised in, the man learned how to fight quite well. Of
rank - he's just good with a blade. course, his skills betray significant combat experience, so
he may have been a member of his military, as well.
Thrown Weapons: finally, in addition to all his other
fighting talents, Kevin is good at throwing things at a If he was, the man's not talking. At any rate, Kevin
body, with malicious intent. If holding any weapon eventually made his way to Rome, and somehow hooked
designed to be thrown (daggers, certain hatchets, spears, up with a shady sect of the Catholic Church that calls itself
shuriken, and so on), he does so as though his Agility the Cestus Dei: The Fist of God. Since he probably didn't
score was +1CS in rank and is quite adept in using such go to Rome looking for these fellows it is quite likely that
weapons to strike specific spots on a body. they actively recruited Kevin, as their combative nature
seems to indicate he was perfect for their needs.
Contacts:
Though it hardly has to be said, Kevin has a reliable Kevin eventually found himself placed rather highly in the
contact in the form of the Cestus Dei, in that he's a highly Cestus Dei after several years of dedicated service to the
placed member of that religious sect, and though his sect, even after they'd been banned by the Catholic
leader failed to hold it, he did recover the Ring of the Church, proper. In fact, that's why he was chosen for a
Fisherman for them. One never knows, the man may very particularly important mission, one that would partner
well be in charge of the group down the line, so they'd him with an American mercenary, Mark Hazzard, and
likely do just about anything they can for him, should he could change the status quo of the Cestus Dei if
need it. successful.

Costume: You see, the group had sent an expedition to Israel to


As a fighting monk of a clandestine Catholic order, you'd locate a religious artifact known as the Ring of the
almost expect Kevin to have some sort of symbolic Fisherman, and after the item was actually found,
costume that he wears on missions for the Cestus Dei. Lebanese terrorists made off with both the Ring and the
However, this isn't the case, really, and when doing man who found it, one Father Capistran. Since the mission
something for his sect, the man usually just wears a was intended to get the Cestus Dei back in the good
business suit while on the job, though his specific choices graces of the Church, its success was absolutely vital.
in color seem to range from blue to brown in that regard.
Heading into Lebanon with Hazzard, Kevin ultimately did
Personality: manage to recover the Ring, though he wound up killing
While he may completely and totally believe in something Father Capistran in the process. This immediately aroused
dark and sinister at heart, Father Johnson has absolutely the inherent distrust of his fellow man that Hazzard
no compunctions about doing whatever it takes to defend possessed and, after reading through some of Capistran's
his beliefs and to advance the cause of his bizarre sect, papers, the mercenary figured out what the Cestus Dei
the Cestus Dei. However, he seems to otherwise be an all- was up to, uncovering some of their dirty laundry.
right kind of person, being friendly and amicable when
matters of his faith aren't in question. When Hazzard confronted the Cestus Dei's leader about
this, Kevin tried to kill the man to keep him silent but
found out that Hazzard was truly as good as his reputation
suggested, and the mercenary flattened poor Kevin and

54
broke his knife before his
very eyes. Immediately after,
Hazzard opened the doors to
the Cestus Dei's stronghold
so that local authorities
could arrest them.

Father Johnson and his


superior's fate have yet to be
ultimately revealed, but it is
most likely that both served
some jail time in Italy for
their various crimes. They're
both still alive, though, so it
is possible that they may
menace folks with their
inherent fanaticism in the
future – or even that the
Cestus Dei may have gone on
without them. Either way,
Kevin will have made out
smelling like roses. After all,
though he failed to kill
Hazzard, he did recover the
Ring of the Fisherman.

55
OBITUARY
Mark Hazzard
Marcus E. Hazzard, 42, of New York, died from gunshot wounds, Saturday, October 31st,
1987. He was born in Suffolk, England at Royal Air Force Lakenheath to Colonel Leonard
(Ret.) and Margaret Hazzard. After his family returned stateside Mark spent most of his
childhood in Baltimore, MD where he attended Goodwin High School participating in
both baseball and football, as well as graduating with a 4.0 GPA. It was at GHS that he
met and fell in love with Joan, his wife. They were married in 1962. He was a former
West Point student but left the school to enroll in the Army to fight in Viet Nam. He
served three tours of duty, riding to the rank of colonel before retiring his commission
but remained active helping with local veteran organizations and as a private bodyguard
both domestically and abroad. He enjoyed baseball, guns, overseas travel and cherished
his time with family and friends. Mark will be deeply missed by all those whose lives he
touched, in one way or another.

Mark is survived by his mother, Margaret Hazzard of Baltimore, Md; ex-wife, Joan; and
son, Scott all of Queens, NY; A service to celebrate Mark's life will be held 1:00 p.m.,
Wednesday, November 7, 1987, at the Lamb of Christ Methodist Church. The family will
receive friends following the service in The Fellowship Hall. Interment will be private.

56
If you liked the material found in this book, then you should explore Denny Hill’s (aka Firebomb)
website, Technohol 13! If you think that playing in the New Universe would be new and exciting,
check out his information and stats for these additional worlds, all with Marvel Super Heroes
stats!

Additionally, his webpage is where a large portion of Keith Kilburn’s


Golden Age of Heroes sourcebook originated from, and he even has
his own custom rule systems, some based around the classic
FASERIP system!
In 1972, a crack commando retired from the military to
a normal life with the wife of his dreams and a hope
for a better future. Growing restless and realizing that
his true calling was a life as a soldier of fortune, he
found himself a few good men working in the
American underground and they formed a crew.
Today, they survive as soldiers of fortune. If you have a
problem, if no one else can help, and if you can find
him....maybe you can hire Mark Hazzard, Merc.

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