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“Use a deck of mundane cards


to easily bring forth time’s
suffering: hungering stomachs,
extinguished lanterns, and
wandering monsters.”

Deck of Consumption
This deck
causes…
• PCs to seek sleep every
16 hours.
• Lanterns to extinguish Set up the deck
every 4 hours Separate suits into 4 piles,
• 3 wandering monsters to
appear every 4 hours
Shuffle piles, Stack 4
• Stomachs to pine for a piles in any order
meal every 2-6 hours

Use The Deck


Each player decides what their PC will do for 5-20 minutes (one round).
Once the round is done, draw a card:
• 2 to 10 - nothing
• Jack, Queen, King - wandering monster, bad omen, or torch extinguished
• Ace - the PCs hunger for a meal. Eating a ration heals 1d6 hp.
Skipping 2 meals in a row deals 1 damage.

• Drawing one card marks 20 minutes.


• Drawing all cards in a suit marks 4 hours - Lanterns burn out.
• Drawing all cards in the deck marks 16 hours - PCs must camp for 8
hours to avoid fatigue. Set up a new deck and repeat the cycle of
consumption.

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