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The Effects of Human Behavior Simulation On Architecture Major Students Fire Egress Planning
The Effects of Human Behavior Simulation On Architecture Major Students Fire Egress Planning
To cite this article: Seung Wan Hong & Yun Gil Lee (2018) The Effects of Human Behavior
Simulation on Architecture Major Students′ Fire Egress Planning, Journal of Asian Architecture and
Building Engineering, 17:1, 125-132, DOI: 10.3130/jaabe.17.125
1
Assistant Professor, Department of Architecture, Inha University, Republic of Korea
2
Associate Professor, Department of Architecture, Hoseo University, Republic of Korea
Abstract
This study examines the previously unknown relationship between using human behavior simulation,
equipped autonomous, intelligent Virtual-Users, and students' self-experimentation performance in fire egress
planning. The research method involved 70 students in authentic design courses who proposed floor plans for
office buildings before and after simulating evacuee behaviors. They then scored their experiences based on
using the simulation. Statistical analysis of those scores reveals that using human behavior simulation helps
students find unexpected problems, evaluate the validity and functionality of design solutions, conduct the
experimentation process more efficiently, and determine the solutions with relative ease. The main reasons
for these results are posited to be the explicit, analytic, and observable representation of virtual evacuees,
their manipulative parameters, and an integrated system between human behavior simulation and Building
Information Modeling (BIM). The findings of the present study can contribute to developing a rational
computational means for education in fire egress planning.
Keywords: human behavior simulation; building information modeling (bim); fire egress planning; architectural design education; virtual users
Fig.2. Examples of Fire Egress Planning before and after Using SafeBIM
of fire exits and the evacuees' routes. The collected The algorithm enables variations in generating the
qualitative data were used to determine the probable shortest paths so that multi-directional crowds can be
reasons for the results of the statistical analysis. represented. These paths are recalculated according to
In the present study, comparisons before and after agents' occupancy of grid-cells; this dynamic re-setup
using the simulation platform were conducted in of paths initiates the steering behavior of agents. The
authentic design courses rather than lab experiments. locomotion and interactive behaviors of an individual
The students used the simulation platform to produce agent can be also represented due to the static machine
weekly assignments, so they examined the applicability behavior in Unity 3D. This script activates one specific
of the simulation for the given design tasks without behavioral animation, prepared in a web of animation
extreme and artificial time limits. The assignment score data, when an event starts. The grid system in Unity
based on the results and process records of fire egress 3D also controls the locational values of agents on
planning also motivated students to concentrate on the grid-cells that represent body-to-body competitive
the given design tasks. Compared to lab experiments, behavior and queuing behavior. While SafeBIM
the authentic case approach of this study reflects real- enables the representation and observation of such
world phenomena; it is also valid in applications to dynamic path-findings, locomotion, and body-to-
empirical fire egress planning and pedagogy (Chase, body behaviors of agents, collaborative behaviors are
Ferguson, & Hoey, 2014; Hong et al., 2016). not inherently equipped, so social dynamics such as
4.2 SafeBIM yielding or helping cannot be represented.
As a way to support convenient use of the simulation
method, the present study added the 3D simulation
engine SafeBIM to a commercial BIM platform.
SafeBIM was developed using Unity 3D, a popular 3D
game engine, as its basis and added to Autodesk Revit
2013 (Fig.3.), so the students could use SafeBIM in
the Revit toolkit. As a first step of execution, SafeBIM
computed the location and dimensional properties
of the BIM objects (walls, exit doors) and generated
a grid-based collision map for VUsers' wayfinding.
Second, students entered the physical characteristics Fig.3. The SafeBIM Data Structure
(genders, heights) and numbers of VUsers either
randomly or manually, and then populated the VUsers 5. Results
into a collision-computed BIM model. The students 5.1 Statistical Analysis
also assigned the locations and number of exit doors. Using SPSS 20.0.0 for the analysis, a paired samples
Finally, when students executed the simulation, the T-test was conducted to compare students' self-
VUsers evacuated to the exit door nearest their location evaluation scores on how many unexpected problems
(Fig.4.). they discovered in proposed layouts that aimed to
SafeBIM is based on the A* algorithm, a grid- support occupants' fast and safe evacuation both
based shortest-path-finding algorithm and bottom- with and without the simulation. The results indicate
up interaction between heterogeneous VUsers. statistically significant scores for using human behavior
Table 2. The Results of the Paired Samples T-test on the Four Research Questions
M(SD) Mean
p
Without SafeBIM(n=70) With SafeBIM(n=70) Difference
Problem finding in fire exits and evacuee routes 3.65 (1.08) 3.94 (1.03) 0.28 0.01
Confidence in evaluating the usability and
4.20 (0.82) 4.65 (0.93) 0.45 0.00
validity of fire exits and evacuee routes
Efficiency in conducting and experimenting with
3.88 (0.67) 4.47 (0.73) 0.58 0.00
the fire egress planning processes
Ease of determining fire egress planning solutions 3.85 (0.87) 4.51 (0.82) 0.65 0.00