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60 Minute Efficient Air Raid Offensive Practice Design

1. Settle & Noose (5 mins)

a. Warm-Up

b. Variations (Foot Fire/Releases)

c. Drops & Pocket Movement

d. Throwing the Receiver Open

e. Catching the Football

f. Tight Turn

2. Pat & Go(RPO) (5 mins)

a. Routes of the Day

i. Screen

ii. Quick

iii. 6-Call

b. Raises Practice Tempo


c. Over the Shoulder Throw & Catch

3. Routes on Air (Quick Game) (5 Mins)

a. Quick Game Concept of the Day

b. Tons of Reps

c. Tempo

4. Routes on Air (Drop Back) (5 Mins)

a. Drop Back Concept of the Day

b. Tons of Reps

c. Progression Check

d. Tempo

5. Mesh Drill (5 Mins)

a. Separate Segments for Mesh/High Routes

b. Daily Mesh Concept

c. Work Man/Zone Rule

d. Tons of Reps

6. Screen Drill (5 mins)

a. Variations (whole team or box)

b. Great to go to coming out of a Break

c. Tempo/Conditioning
d. Can do one screen a day or combination

7. Run Period (10 Mins)

a. Run of the Day

i. Keeps Teaching to Minimum

ii. Can Check for Understanding

b. Tons of Reps

c. Versus various Fronts

8. Skelly (10 Mins)

a. Passes of the Day

b. Tons of Reps

c. Various Coverages

d. Grass Reads/Let QB Check/Tag

9. Team (10 Mins)

a. Game-Like Situations

b. Signal Plays

c. Stay on Script

d. Tempo

e. Situational (Openers/Goalline/3rd Down/2 Min)

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