This document contains log information from running Ren'Py on an Android device with model Xiaomi 21091116UI and a 5.8 inch screen. It details initialization steps like loading scripts and saves, compiling code, and creating the interface. The game failed to initialize steam due to a missing library file. Total time to interface readiness was over 5 seconds.
This document contains log information from running Ren'Py on an Android device with model Xiaomi 21091116UI and a 5.8 inch screen. It details initialization steps like loading scripts and saves, compiling code, and creating the interface. The game failed to initialize steam due to a missing library file. Total time to interface readiness was over 5 seconds.
This document contains log information from running Ren'Py on an Android device with model Xiaomi 21091116UI and a 5.8 inch screen. It details initialization steps like loading scripts and saves, compiling code, and creating the interface. The game failed to initialize steam due to a missing library file. Total time to interface readiness was over 5 seconds.
Bootstrap to the start of init.init took 0.00s Manufacturer Xiaomi model 21091116UI Screen diagonal is 5.81605074608 inches. Early init took 0.06s Early init took 0.06s Android search paths: /storage/emulated/0/Android/data/brandy.badik.s3/files/../../../../Brandy0011/ brandy.badik.s3/game /storage/emulated/0/Android/data/brandy.badik.s3/files/../../../../Android/data/ brandy.badik.s3/game /data/user/0/brandy.badik.s3/files/game Loader init took 0.07s Loader init took 0.07s Loading error handling took 0.12s Loading error handling took 0.12s Loading script took 1.57s Loading script took 1.57s Saving to /storage/emulated/0/Android/data/brandy.badik.s3/files/../../../../ Brandy0011/brandy.badik.s3/game/saves Loading save slot metadata. took 0.05s Loading save slot metadata. took 0.05s Loading persistent took 0.00s Loading persistent took 0.00s Importing _renpysteam: ImportError('No module named _renpysteam',) Faled to initialize steam: OSError('dlopen failed: library "/data/user/0/brandy.badik.s3/files/libsteam_api.so" not found',) Set script version to: (7, 5, 0) /storage/emulated/0/Android/data/brandy.badik.s3/files/../../../../Brandy0011/ brandy.badik.s3/game/saves Running init code took 0.42s Running init code took 0.42s Loading analysis data took 0.21s Loading analysis data took 0.21s Analyze and compile ATL took 0.12s Analyze and compile ATL took 0.12s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.32s Initial gc. took 0.32s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.32s Init translation took 0.32s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.20s Load screen analysis took 0.20s Analyze screens took 0.01s Analyze screens took 0.01s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.74s Prepare screens took 0.74s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start took 0.43s Interface start took 0.43s
Initializing gles2 renderer:
primary display bounds: (0, 0, 2320, 1080) swap interval: 1 frames Fullscreen mode. Vendor: 'ARM' Renderer: 'Mali-G68 MC4' Version: 'OpenGL ES 3.2 v1.r32p1-01eac0.826828120ea50efae70981e7b5bf1827' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(2320, 1080) drawable=(2320, 1080) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 controller: u'05000000660600008808000001000000' u'uinput-goodix' 1 Total time until interface ready: 5.27673602104s Hid presplash. controller: u'05000000660600008808000001000000' u'uinput-goodix' 1 Entered background. Entering foreground. Screen sizes: virtual=(1920, 1080) physical=(2320, 1080) drawable=(2320, 1080) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Entered background.