This document contains log information from initializing an Android game made with Ren'Py. It details the startup process, including loading scripts, saves, and assets over several seconds. The game is running on an Xiaomi phone with a 5.155 inch screen. Texture testing shows textures up to 2048 pixels can be supported by the hardware.
This document contains log information from initializing an Android game made with Ren'Py. It details the startup process, including loading scripts, saves, and assets over several seconds. The game is running on an Xiaomi phone with a 5.155 inch screen. Texture testing shows textures up to 2048 pixels can be supported by the hardware.
This document contains log information from initializing an Android game made with Ren'Py. It details the startup process, including loading scripts, saves, and assets over several seconds. The game is running on an Xiaomi phone with a 5.155 inch screen. Texture testing shows textures up to 2048 pixels can be supported by the hardware.
Bootstrap to the start of init.init took 0.00s Manufacturer Xiaomi model 2212ARNC4L Screen diagonal is 5.155104039323552 inches. Early init took 0.10s Early init took 0.10s Android search paths: /storage/emulated/0/Android/data/no.more.money.c18/files/../../../../C18/ no.more.money.c18/game /data/user/0/no.more.money.c18/files/game Loader init took 0.10s Loader init took 0.10s Loading error handling took 0.62s Loading error handling took 0.62s Loading script took 3.84s Loading script took 3.84s Saving to /storage/emulated/0/Android/data/no.more.money.c18/files/../../../../ C18/no.more.money.c18 Loading save slot metadata. took 0.40s Loading save slot metadata. took 0.40s Loading persistent took 0.00s Loading persistent took 0.00s Faled to initialize steam: OSError('dlopen failed: library "/data/user/0/no.more.money.c18/files/libsteam_api.so" not found') Set script version to: (7, 3, 5) Running init code took 0.54s Running init code took 0.54s Loading analysis data took 0.09s Loading analysis data took 0.09s Analyze and compile ATL took 0.19s Analyze and compile ATL took 0.19s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.64s Initial gc. took 0.64s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.61s Init translation took 0.61s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.12s Load screen analysis took 0.12s Analyze screens took 0.00s Analyze screens took 0.00s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.22s Prepare screens took 0.22s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start took 0.86s Interface start took 0.86s
Initializing gles renderer:
primary display bounds: (0, 0, 1507, 671) swap interval: 1 frames Fullscreen mode. Vendor: "b'ARM'" Renderer: b'Mali-G52 MC2' Version: b'OpenGL ES 3.2 v1.r32p1-01eac0.b25f93dd899e7d44fd87d2b9cd4aecc7' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16383 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1920, 1080) physical=(1601, 720) drawable=(1601, 720) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 8.82560920715332s Hid presplash. unlocking memory_15 unlocking memory_16 unlocking memory_17 unlocking memory_19 unlocking memory_21