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New Roster (Flames of War v4) [15pts]

Standard (Bulge: German) [15pts]

Formations [15pts]

Brigade Panzergrenadier Company [15pts]


Categories: FORMATIONS
Brigade Panzergrenadier Company HQ (LG378) [3pts]
Selections: 2x MP40 SMG team with Panzerfaust [3pts]
Categories: FORMATIONS
Rules: Limited #, Pinned ROF #, Slow Firing, Stormtroopers
Infantry Unit: Brigade Panzergrenadier Company HQ, Weapon: MP40 SMG team, Panzerfaust anti-tank (Ltd.1)
Brigade Panzergrenadier Platoon (LG379) [6pts]
Selections: 5x MG42 team with Panzerfaust [6pts]
Rules: Limited #, Slow Firing, Stormtroopers
Infantry Unit: Brigade Panzergrenadier Platoon, Weapon: MG42 team, Panzerfaust anti-tank (Ltd. 2)
Brigade Panzergrenadier Platoon (LG379) [6pts]
Selections: 5x MG42 team with Panzerfaust [6pts]
Rules: Limited #, Slow Firing, Stormtroopers
Infantry Unit: Brigade Panzergrenadier Platoon, Weapon: MG42 team, Panzerfaust anti-tank (Ltd. 2)

Is Cross
Terrain Road
Infantry Unit Motivation Skill Hit Save Tactical Country Cross Notes Ref
Dash Dash
On Dash
Brigade 5+ Infantry Bulge:
Panzergrenadier Last Stand 4+ 3+ 3+ 8"/20cm 8"/20cm 12"/30cm 12"/30cm AUTO Formation, German
Company HQ 4+ Stormtroopers p35
Brigade 5+ Bulge:
Panzergrenadier Last Stand 4+ 3+ 3+ 8"/20cm 8"/20cm 12"/30cm 12"/30cm AUTO Stormtroopers German
Platoon 4+ p35

Halted Moving Anti-


Weapon Range Firepower Notes Ref
ROF ROF Tank
MG42 team 16"/40cm 3 2 2 6
MP40 SMG team 4"/10cm 3 3 1 6 Pinned ROF 1
Panzerfaust anti-tank (Ltd. Limited 2, Slow
4"/10cm 1 1 12 5+
2) Firing
Panzerfaust anti-tank Limited 1, Slow
4"/10cm 1 1 12 5+
(Ltd.1) Firing

Selection Rules
Limited #: Each time this Unit shoots, # of its Teams my shoot as that Weapon rather than its usual weapons.

Each time this Unit rolls To Hit in an assault, # of its Teams may attack with that Weapon rather than its usual weapons. (Bulge:
German p3)
Pinned ROF #: These weapons have a ROF of # when Pinned Down. (Rulebook p93)
Slow Firing: Slow-Firing weapons add +1 to the score needed To Hit when moving. (Rulebook p93)
Stormtroopers: The Unit may attempt a second Movement Order after succeeding in its first Movement Order. The second
Movement Order must be different from the first. (Rulebook p87)

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