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Cross Is
Infantry Tactical Terrain Road Infantry Counter
Country Cross Hit Courage Morale Rally Skill Assault Ref
Team move Dash Dash Save Attack
Dash On
12" /
Grenadier 8" / 20cm 8" / 20cm 12" / 30cm AUTO 4+ 3+ 4+ 3+ 3+ 3+ 4+ 4+
30cm
Grenadier 12" /
8" / 20cm 8" / 20cm 12" / 30cm AUTO 4+ 3+ 3+ 2+ 2+ 2+ 4+ 3+
HQ 30cm
Cross Is
Tank Terrain Road
Tactical Country Cross Front Side Top Hit Courage Morale Remount Skill Assault Counterattack Ref
Unit Dash Dash
Dash on
10" / 12" / 20" / 44" /
Fuchs 4+ 2 2 0 4+ 4+ 3+ 4+ 3+ 4+ 4+
25cm 30cm 50cm 110cm
Cross Is
Tank Terrain Road
Tactical Country Cross Front Side Top Hit Courage Morale Remount Skill Assault Counterattack Ref
Unit Dash Dash
Dash on
Leopard 10" / 16" / 28" / 32" /
2+ 9 5 1 4+ 4+ 3+ 3+ 3+ 4+ 4+
1 25cm 40cm 70cm 80cm
Leopard 10" / 16" / 28" / 32" /
2+ 9 5 1 4+ 3+ 2+ 3+ 2+ 4+ 3+
1 HQ 25cm 40cm 70cm 80cm
Weapons Range ROF Halted ROF Moving Anti-tank Firepower Notes Ref
105mm L7 Gun 40" / 100cm 2 2 19 2+ Laser Rangefinder, Smoke, Stabiliser
7.62mm AA MG 16" / 40cm 3 3 2 6 AA
7.62mm MG 16" / 40cm 1 1 2 6
Selection Rules
AA MG: AA MG Weapons can Shoot at Aircraft with a ROF of 1 (WW3 Team Yankee)
Amphibious: Amphibious Teams treat Impassable water as Difficult Going (WW3 Team Yankee)
Assault #: Teams with the Assualt # special rule use this number for To Hit rolls in Assaults rather than the normal one shown on the card. (WW3 Team
Yankee)
Bazooka Skirts: Teams with Bazooka Skirts have a Front and Side armor rating of 10 (unless already higher) against HEAT weapons. (WW3 Team
Yankee)
Guided: does not have usual +1 to hit penalty for shooting over 16"/40CM. cannot hit infantry teams unless they are stationary and in bulletproof cover
(WW3 Team Yankee)
HEAT: Target Armour is not increased for range over 16"/40CM. Affected by Applique, Bazooka Skirts, BDD, Chobham, and ERA armor. (WW3 Team
Yankee)
Infra-Red: A Unit with an Infra-Red rolls two dice on the NIght Visibility Table and chooses the highest score. (WW3 Team Yankee)
Laser Rangefinder: No To Hit penalty for range over 16"/40CM (WW3 Team Yankee)
Milan Mount: Milan missile teams may fire while Mounted as a Passenger in a transport with a Milan Mount, using the Optional Milan Missile weapons line.
(West German p25)
Passengers 2: A Transport Team can carry 2 Infantry Teams as Passengers. (WW3 Team Yankee)
Slow Firing: +1 To Hit for Moving ROF (WW3 Team Yankee)
Smoke: Can Shoot Smoke ammunition (WW3 Team Yankee)
Thermal Imaging: Roll two dice for Night Visibility and choose the highest score. No To Hit penalties for Night and Smoke (WW3 Team Yankee)