This document discusses different types of computers and their components. It describes supercomputers and mainframe computers, which can process large amounts of data very quickly and are used for large processing jobs respectively. It also outlines desktop computers, laptops, tablets, smartphones, and wearable computers. The main computer components discussed are the motherboard, processor, memory (RAM and ROM), graphics processing unit, sound card, and storage. Input, processing, and output are described as the basic functions of a computer. Computer architecture is defined as the set of rules and methods that describe a computer's functionality, management, and implementation.
Original Description:
PENJELASAN TENTANG JENIS KOMPONEN DAN ARSITEKTUR DARI KOMPUTER
This document discusses different types of computers and their components. It describes supercomputers and mainframe computers, which can process large amounts of data very quickly and are used for large processing jobs respectively. It also outlines desktop computers, laptops, tablets, smartphones, and wearable computers. The main computer components discussed are the motherboard, processor, memory (RAM and ROM), graphics processing unit, sound card, and storage. Input, processing, and output are described as the basic functions of a computer. Computer architecture is defined as the set of rules and methods that describe a computer's functionality, management, and implementation.
This document discusses different types of computers and their components. It describes supercomputers and mainframe computers, which can process large amounts of data very quickly and are used for large processing jobs respectively. It also outlines desktop computers, laptops, tablets, smartphones, and wearable computers. The main computer components discussed are the motherboard, processor, memory (RAM and ROM), graphics processing unit, sound card, and storage. Input, processing, and output are described as the basic functions of a computer. Computer architecture is defined as the set of rules and methods that describe a computer's functionality, management, and implementation.
Parulian Supercomputers Mainframe Computers Supercomputers a powerful computer that can process large amounts of data and do a great amount of computation very quickly. • Science • Engineering • Education • Defence • Aerospace Mainframe Computers a high-performance computer used for large information processing jobs. • Institutions • Research • Academics • Health care • Libraries • Large businesses • Financial institutions • Stock brokerage firms • Insurance agencies Small Computer Designed for use by a single user at a time Desktop Computer
System Unit
Monitor, Keyboard, Mouse, and Tower
Laptop Computer
Portable
Flip Down Screen and
Keyboard Tablet
Touchscreen
Slightly smaller and weighs
less than the average laptop Smartphone
Mobile
Many of the functions
Wearable Computer
Mobile
any small technological
device capable of storing and processing data that can be worn on the body. Main Components 11 Motherboard • The motherboard is central to any computer system. • All components plug into the motherboard either directly (straight into the circuit board) or indirectly (via USB ports). • Once connected to the motherboard, the components can work together to form the computer system. Processor (Central Processing Unit) • The Central Processing Unit (CPU) is the brain of the computer. • Responsible for performing calculations and data processing. • There are two main brands of CPU currently on the market... AMD and Intel Internal Memory (RAM and ROM) Random Access Memory • Temporarily store information that is currently in use by the computer. • Read from and written to and so the information stored in RAM can change all the time • Fast memory. Data can be written to and read from RAM very quickly. • Volatile Memory. Internal Memory (RAM and ROM) Read Only Memory (ROM) • Permanently store instructions that tell the computer how to boot. These instructions are known as the BIOS (Basic input/output system) or the boot program. • Information stored in ROM is known as READ ONLY. This means that the contents of ROM cannot be altered or added to by the user. • Non-Volatile memory. Ex. DVD/CD Graphics Processing Unit (GPU) • To display images on the monitor. • Usually require the installation of software alongside the hardware. The software instructs the computer how to use the graphics card and also allows you to alter settings to change image quality and size. Produsen 1. Asus 2. MSI 3. Gigabyte 4. EVGA 5. ZOTAC 6. PNY 7. Sapphire 8. XFX 9. Palit 10.ASRock Sound Card • Internal hardware devices that plug into the motherboard. • To produce sound but they also allow users to connect microphones in order to input sounds into the computer. • Sound cards are also useful in the conversion of analogue data into digital and vice versa. Storage • Secondary storage devices are used to store data that is not instantly needed by the computer. • Secondary storage devices permanently store data and programs for as long as we need. These devices are also used to back- up data in case original copies are lost or damaged. Produsen 1. WD (Western Digital) 2. Seagate 3. Samsung 4. Crucial 5. SanDisk 6. Kingston 7. ADATA 8. Corsair 9. Hitachi 10.Toshiba Input – Process - Output 23 Computer Architecture Computer architecture can be defined as a set of rules and methods that describe the functionality, management and implementation of computers. To be precise, it is nothing but rules by which a system performs and operates. • Instruction set Architecture or ISA − Whenever an instruction is given to processor, its role is to read and act accordingly. It allocates memory to instructions and also acts upon memory address mode. • Micro Architecture − It describes how a particular processor will handle and implement instructions from ISA. • System Design − It includes the other entire hardware component within the system such as virtualization, multiprocessing. THANK YOU! Parulian