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Copyright © 2007-2012 Eric C.
Medders and Chris Gonnerman
All Rights Reserved
A Basic Fantasy RPG Supplement Distributed under the terms of the
Open Game License version 1.0a
Basic Fantasy Website: basicfantasy.org
INTRODUCTION
This supplement provides information for playing Assassins, an additional character class, under the Basic
Fantasy Role-Playing Game rule system. If you do not already have a copy of the Basic Fantasy RPG rules,
please visit the website and download a copy.
make a saving throw vs. Death Ray or be knocked Assassinate: This is the Assassin's primary special
unconscious. If this roll is made, the victim still ability. Like the Waylay attack, it requires the
suffers double the weapon's normal damage (which is, Assassin to be in position to perform a Sneak Attack.
of course, subduing damage). The attack must be carried out with a one-handed
piercing weapon, such as a dagger or sword. The
Note that bounty hunters are often “reformed” attack is rolled at the usual +4 attack bonus, and if
Assassins, who use the Waylay ability in the course of the attack hits, the victim must roll a saving throw vs.
their (more or less) lawful activities. Death Ray or be instantly killed. If this saving throw
is a success, the victim still suffers double normal
weapon damage. At the GM's option, characters two
or more levels lower than the Assassin may be denied
a saving throw.
Assassin Abilities
Open Remove Pick Move Climb
Level Locks Traps Pockets Silently Walls Hide Listen Disguise Poison Shadowing
1 15 10 20 15 70 - 20 30 25 10
2 20 15 25 20 75 5 25 35 30 15
3 25 20 30 25 80 10 30 40 35 20
4 30 25 35 30 81 15 34 45 40 25
5 35 30 40 35 82 20 38 50 45 30
6 40 35 45 40 83 25 42 55 50 35
7 45 40 50 45 84 30 46 60 55 40
8 50 45 55 50 85 35 50 65 60 45
9 55 50 60 55 86 40 54 70 65 50
10 60 55 65 60 87 45 58 74 68 53
11 65 60 70 65 88 50 62 78 71 56
12 68 63 74 68 89 53 65 82 74 59
13 71 66 78 71 90 56 68 86 77 62
14 74 69 82 74 91 59 71 90 80 65
15 77 72 86 77 92 62 74 94 83 68
16 80 75 90 80 93 65 77 95 84 69
17 83 78 94 83 94 68 80 96 85 70
18 84 79 95 85 95 69 83 97 86 71
19 85 80 96 89 96 70 86 98 87 72
20 86 81 97 91 97 71 89 99 88 73
2
ASSASSINS A BASIC FANTASY SUPPLEMENT
2. The License: This License applies to any Open Game Content that contains Assassins: A Basic Fantasy Supplement Copyright © 2007-2012 Eric C.
a notice indicating that the Open Game Content may only be Used under Medders and Chris Gonnerman.
and in terms of this License. You must affix such a notice to any Open Game END OF LICENSE
Content that you Use. No terms may be added to or subtracted from this
License except as described by the License itself. No other terms or conditions
may be applied to any Open Game Content distributed using this License.
Credits:
Proofing: David Gerard