You are on page 1of 1

Age of Sigmar Project Points Cost

www.ageofwargamers.blogspot.com

PPC Battleplan – Cleanse


Setup Time Length
- Divide the battlefield into six equally large Cleanse uses a random turn limit. At the end
square zones. For example, a regular of the 5th turn, roll a dice:
battlefield will have six 24x24” large zones,
just like the pictures below. These six zones  if the dice shows a result of 1-3, the battle
are the objective zones in this mission. ends. Count any victory points as
described in the Victory Conditions.
- Roll a dice to determine the deployment:  On a roll of 4-6, there is a final 6th turn,
after which victory points is calculated as
1-2: Battleline described in the scenario played.

Victory Conditions
To win this scenario, you must primarily hold
as many objective zones as possible:

 To hold a zone in Cleanse, you must have


a unit completely inside it, and there must
be no enemy units completely inside the
Each player deploys up to 12” from the long table zone. You gain 4 victory points for each
edge. zone you hold at the end of the game.

3-4: Hammer and Anvil You can also achieve bonus victory points for
killing enemy units:

 Any enemy unit worth up to 100 points that


is slain gives 1 victory point at the end of
the game.
 Any enemy unit worth more than 100 pts,
but less than 400 points that is slain gives
2 victory point at the end of the game.
 Any enemy unit worth more than 400
points that is slain gives 3 victory points at
the end of the game.
Each player deploys up to 24” from the short table
edge.
5-6: Meeting Engagement
Tournament Play
 If you hold at least two enemy zones at the
end of the game, you gain 1 Tie Breaker
Point. The enemy zones are shown in the
pictures – the blue (and partially blue)
zones are the enemy zones for the red
player and vice versa.

Each player deploys up to 12” from the short table


edge, and up to 12” into half the long.

You might also like