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0101 0501 0901 1301 Game

Turn
1
Rzhev October
I

2
October
II

0303 0703 1103 1503


Moscow 3
October
Vyazma Mozhaisk III/IV
mud
SU
1st. Shock Army

Moscow 4
November
I/II
mud
0105 Smolensk 0505 0905 1305
Dnepr Oka
5
November
III
Ugra
Kaluga
Ryazan
6
November
IV
Oka Oka
0307 0707 1107 1507
Roslavl Tula JB 7
December
I

Legend Movement Combat Special


Reduce Odds
River No effect by one level 1
Oka Counts as Reduce Odds
Forest two (2) hexes by one level
0109 0509 0909 Other Terrain Reduce Odds
Moscow in hex by one level
Replacements 3

Other Terrain Other Terrain


City in hex in hex
Replacements

Bryansk Orel Rail Road Rail Movement


Soviet only
Other Terrain
in hex
Other Terrain Reduce Odds
Defensive Zone in hex by one level 2

German Setup Notes:


1 If all units are attacking across a river hexside
Soviet Setup 2 For Soviet units defending these hexes only
3 Moscow may receive Soviet replacements when isolated

0109 Hex Grid Reference

Battle for Moscow


artwork by
James B. Byrne - 1996

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