Professional Documents
Culture Documents
Preface ix
PA R T ON E
PA R T T WO
Acknowledgments 211
Bibliography 215
Index 229
PREFACE
x
PART ONE
1
WHAT IS THINK BIGGER?
Figure 1.1 The Statue of Liberty with the Manhattan skyline in the background.
As the air shifts and warms, the first rays of sunlight cast a pink
glow before us. This evolves into other colors as the beams of light
reach across the harbor, dappling the water, then brightening the
edges of the buildings on the opposite shore. Despite the brilliant
show of light, my attention is fixed on a tall figure with a firm,
inscrutable face. To call her beautiful would be reductive. Her aura
seems as ethereal and far-reaching as the sunlight that has caught
up to my gaze and slowly illuminates her from base, to body, to
crown. Ah, the crown! As the light reaches its seven points in halo,
each bursts outward with a sharp glow. They look like white-hot
ingots piercing through the heavy morning haze. Only, they don’t
give off any residue but light. After a while, her glimmering crown
ignites upward, finally reaching the raised right arm that bears her
lighted torch—which marks the end of our morning journey.
4
WHAT IS THINK BIGGER?
You might think that New Yorkers would grow weary of the Statue
of Liberty (see figure 1.1), and I’m sure many do. But I continue to
draw much strength and calm from Our Lady of the Harbor. When
I visited her as a child on annual school trips, I was already losing
my sight. Perhaps I never saw her with my own eyes. Or if I did, she
was a giant blur—and even up close, an amalgam of smaller blurs
that I could not make coherent. Still, I was impressed by just how
big she was—151 feet tall, on a 154-foot pedestal, and weighing 204
tons. I remember feeling her immense height through my feet, as
I trudged my way up the seemingly endless winding staircase, step
by step, to the crown.
Inside the sculpture, I wondered where she came from—and
thankfully, we learned that too. A French sculptor, Frédéric Auguste
Bartholdi, created her as a gift of thanks from his country to the
United States for serving as a model of democracy to the world. It
took nine years to build. I wondered if during the building, he ever
thought that one day, close to five million people would visit her
every year, including special delegations of dignitaries from around
the globe? She has become, by far, the most famous sculpture in the
history of the world. And for me, a child of immigrant parents, an
outsized symbol of all things that hold promise. To this day, tears fill
my eyes when I hear Emma Lazarus’s famous poem inscribed at the
sculpture’s base, where Lady Liberty speaks these words: Give me
your tired, your poor, your huddled masses yearning to breathe free . . .
Over the years, the nature of my interest—and faith—in Lady
Liberty has changed but not diminished. I’ve come to appreciate
other aspects of her greatness and better understand the stuff she’s
made of. For instance, we all know that she is one of the foremost
icons of America. And we know that she is also an important global
symbol of tolerance, freedom, and possibility. She is somehow
both stern and compassionate, with a significance that can be both
shared and personal, multiple and singular.
So much has been said and written about her as an inspiration,
but rarely do we talk about the inspiration of her own creation. How
is such a remarkable object thought? How might a child marveling at
the Statue of Liberty learn to create something both like and unlike
5
PART ONE
6
WHAT IS THINK BIGGER?
7
PART ONE
8
WHAT IS THINK BIGGER?
9
Figure 1.2 The greater temple of the Abu Simbel in Egypt shows statues of
Ramesses II, the third pharaoh of the Nineteenth Dynasty of Egypt, who is known
for his successful military campaigns and monuments. The temple is located on the
Nile’s western bank, south of Cairo. Wikimedia Commons.
Figure 1.3 Bartholdi’s “Egypt Carrying the Light to Asia,” watercolor (1869).
Wikimedia Commons.
WHAT IS THINK BIGGER?
Bartholdi then switches hands for the torch and bends the other
arm to hold a key object. We find those elements in La Verité, a
painting by Jules Lefebvre from the time Bartholdi made his Liberty
design (see figure 1.4).
Now, what of the crown, with the seven points that form a halo
around Lady Liberty’s head? That Bartholdi finds in his pocket, on
the back of a five franc silver coin (see figure 1.5). It’s the seal of
the French Second Republic, which overthrew the last French king
in 1848. The figure is a version of the Roman goddess Libertas.
Last but not least, the face—what can we make of that inscru-
table, regal visage? Well, it’s the very face Bartholdi’s eyes gazed
upon when he first came into the world. Many commentators have
noticed the uncanny resemblance between the face of Bartholdi’s
mother (see figure 1.6) and that of Lady Liberty—and how he
stayed close to his mother throughout his life. When asked if his
Figure 1.4 La Vérité by Jules Lefebvre, oil on canvas (1870). Wikimedia Commons.
11
Figure 1.5 Obverse (left) side of the great seal, adopted in 1848; 174 years ago. The
headdress of the Liberty featured on the obverse side is similar to that of the Statue
of Liberty (Liberty Enlightening the World), which would be offered by the French
people to the U.S. people forty years later. Wikimedia Commons.
mother’s face was the inspiration for Lady Liberty’s, Bartholdi did
not deny it.
Now we can answer how Bartholdi got the idea for the Statue of
Liberty. She is the size and form of the colossal statues guarding
the Egyptian tombs. She has the role and siting of the Suez light-
house. She has the posture of La Verité. She has the crown, name,
and symbolism of Libertas. And she has the face of his mother.
See figure 1.7.
We might want to believe that artistic endeavors are different
from other everyday acts of creation. Painting a masterpiece is not
at all like drawing up your grocery list for the week or solving a
mathematical equation. Artists are greater than us—they must have
some magical ability to think of ideas unbounded by the past or
present. Everything they create is completely new. Right? Well, your
favorite masterpiece might feel entirely new. It might even give you
a new perspective on life. But there remains an elusive, undeniably
familiar feeling in each artistic creation we admire.
Consider the work of the most famous artist of the twentieth
century, Pablo Picasso. Known today as one of the most prolific
artists ever, Picasso is estimated to have produced fifty thousand
pieces of art. His distinct style of using bold, distorted figures also
helped make modern art the main event rather than a sideshow.
Where did he get this distinctive style? The popular answer is sim-
ple: Picasso was a genius. It came out of his head like magic. But in
reality, like Bartholdi, Picasso put together previous elements.
Take a look at these two self-portraits (see figures 1.8 and 1.9).
Notice the difference: the painting on the right, from 1907, looks
like it was made by an entirely different artist than the one on the
left. The one on the right is the style that made Picasso famous. The
one on the left is not. In those six intervening years, what caused
this change?
Well, starting in the mid-nineteenth century, artists had a prob-
lem. They made their living by painting portraits and landscapes
realistic enough that the rich, and not-so-rich, bought them to hang
in their homes. The camera was invented around 1825, and over the
next decades, photographs became better, cheaper, and faster—and
13
A B
C
D
E F
15
PART ONE
16
A
B C
Figure 1.10 (a) Henri Matisse’s The Joy of Life. © 2022 Succession H. Matisse / Artists
Rights Society (ARS), New York. (b) Henri Matisse bought this sculpted figurine cre-
ated by the Vili people of the Congo—it had a huge impact on him and on his friend
Pablo Picasso (Credit: Archives Matisse, Paris). (c) Pablo Picasso’s 1907 painting,
Les Demoiselles d’Avignon, the first Cubist painting of the legendary art movement.
© 2022 Estate of Pablo Picasso / Artists Rights Society (ARS), New York.
PART ONE
hand, proudly cited his sources. For The Joy of Life, he especially
drew from The Bathers by Cézanne and Persian miniatures from
medieval Iran (see figure 1.11).
Now that we understand how these three great artists (Bartholdi,
Picasso, and Matisse) got their ideas, it might seem that all they did
was take what they saw and combine it in new ways. Could it really
be that simple? First, let me be clear: this in no way takes away from
their talent or achievements. It just explains how they did what they
did, without the magical thinking that has always been attached to
the “singular creative genius.” Like all successful innovators, they
A B
Figure 1.11 (a) Paul Cézanne’s 1905 painting titled The Bathers. Philadelphia
Museum of Art: Purchased with the W. P. Wilstach Fund, 1937, W1937-1-1. Wikimedia
Commons. (b) Adam honored by angels on a Persian miniature portrait. Wikimedia
Commons. (c) Henri Matisse’s The Joy of Life.
© 2022 Succession H. Matisse / Artists Rights Society (ARS), New York.
18
WHAT IS THINK BIGGER?
19
PART ONE
20
WHAT IS THINK BIGGER?
So, if a team does Think Bigger together, each person will have
better ideas, and the sum total will be better too. If a team does not
follow Think Bigger, each person will have fewer creative ideas, and
the sum total will be less creative.
Throughout the method, there will be moments where I unravel
the process of innovation like I did for Picasso, Matisse, and Bar-
tholdi, as if it was a conscious method on the innovator’s part. In
reality, if you asked Bartholdi how he got his idea, he might not
be able to answer. Those few moments of inspiration are fleet-
ing, and he spent much more mental effort on implementing his
idea than on pondering how he got it in the first place. Picasso,
on the other hand, was a wily competitor who knew exactly what
he was doing.
In Think Bigger, we stay conscious of each mental step because
that’s the only way to repeat the steps for other ideas in the future.
We unlock the black box and make the problem-solving exercise
accessible for all and repeatable. Think Bigger empowers anyone,
anywhere, to solve a problem—whether it’s personal, professional,
or universal. Being deliberative allows us to speed up the process
of searching for and finding a solution rather than just waiting for
an idea to spontaneously arise. By providing more people with the
Think Bigger tools, I believe we will also have a better chance at
helping us—individually and collectively—create the solutions for
the greatest problems we face in the world today.
Think Bigger offers you a set of tools and skills to solve any
kind of complex problem, and then solve the next one too. Con-
sider a birdhouse. If I give you a complete set of tools, instruc-
tions, and pieces to build a birdhouse, then guide you through
the process, what you build might not be the greatest birdhouse
ever. It will have flaws in the structure and nicks in the wood.
But you won’t only have that birdhouse; you will know how to
build another birdhouse—one possibly better than the last. Think
Bigger teaches you how to innovate. And like any other skill, you
get better the more you do it. The first time you use this method,
you won’t have a perfect result. A novice only becomes a master
through practice.
21
PART ONE
22
WHAT IS THINK BIGGER?
How did Johnson solve the first subproblem? Ice was expensive:
$2.13 a pound, or $68 in today’s money. In those days, you kept ice in
large containers like bathtubs and took the ice out as you needed it.
Butter churns used tall wooden buckets, but that would take too much
ice. Johnson used a simple wooden bucket instead (see figure 1.12).
That held the ice and the rock salt to slow the melting. Of course,
wooden buckets weren’t new. They were invented about four hundred
years before Johnson’s time and were in common use during the nine-
teenth century, and they were cheap and easy to handle. And they cer-
tainly helped solve the first part of her problem: use less ice.
How did she solve next the second subproblem? Well, since
freezers did not yet exist, this was going to be tricky. She started by
searching for the ways other foods and beverages were kept cold.
That led her to pewter. By the Middle Ages, long before Johnson’s
23
PART ONE
Figure 1.12 Wooden water pail, typically used for wells. Wikimedia Commons.
time, certain inns used pewter for mugs to keep beer and ale cold
(see figure 1.13). More recently, pewter bathtubs kept water warm.
Before Johnson, when you made ice cream by hand, you used a
ceramic bowl that you kept carrying back to the tub of ice to make
it cold again. She replaced the ceramic with pewter and set it in her
wooden bucket with a layer of ice packed around it. This kept the
mixture cold and cut lots of time.
And pewter was cheap. It was a simple mixture of scrap metal,
such as tin, copper, bismuth, antimony, and even leftover silver.
So Johnson replaced the bathtub of ice with a wooden bucket that
held a single layer of ice and replaced the ceramic bowl that went
inside with a pewter one. Then cover it with a pewter lid, and your
ice cream stays cold for hours.
Now for Johnson’s third subproblem. Stirring a mixture of
cream, sugar, and other flavorings for hours on end was a grueling
task. It led to stiff arms, injured backs, and pulled shoulders. Paus-
ing often to rest just made the production time even longer. Was
there a simpler way to continuously mix the ingredients without
using so much arm power?
24
WHAT IS THINK BIGGER?
Figure 1.13 Pewter mug dating from 1219, used to keep ales cool.
Courtesy of Sotheby’s.
25
Figure 1.14 An antique herb/spice grinder featuring a metal hand crank and a
drawer to the base that collects the processed herb or spice. Wikimedia Commons.
and her “dasher” paddles. In 1843, she filed U.S. patent number
US3254A (see figure 1.17). The Library of Congress identifies her
simple invention as a “disruptive technology” that made it possible
for everyone to make high-quality ice cream without electricity.
Johnson then sold her patent to William Young, a wholesaler of
kitchen equipment who mass-marketed the device as the Johnson
Patent Ice-Cream Freezer. Manufacturing ice cream soon became
a nationwide industry when a Pennsylvania milk dealer, Jacob Fus-
sell, opened the world’s first wholesale ice-cream factory in 1851.
Steam power later automated the churning process, and mechanical
refrigeration aided ice cream’s storage and transport. By the 1870s,
electric power and motors, packing machines, and new freezing
methods sped up ice-cream production tenfold. Each iteration of
the ice-cream maker used Johnson’s device as the base mechanism.
Notice the structure of this innovation process. It starts with
defining the problem in a specific and concrete way. Then you break
Figure 1.17 Nancy Johnson’s final patented product from the U.S. Patent Office, 1843.
27
PART ONE
it down into essential parts. Next, you search for solutions that
already exist to identify ways the different parts of the problem can
be solved. You then combine the pieces in a new way that makes
them all work together in harmony.
Let me give you one more familiar example that shows the basics
of the Think Bigger method. Once again, it starts with a problem to
solve. In 1899, when Henry Ford founded his own car company, a
motor vehicle cost from $850 to $2,000—well beyond the average
person’s means. Ford saw a problem worth solving: How could he
make the car affordable for the average person?
Like Johnson, Ford broke his problem down:
28
WHAT IS THINK BIGGER?
29
PART ONE
Ford, Karl Benz found a new use for the internal combustion engine
that Etienne Lenoir invented: the motorcar. Figuring out how to
use a new technology to solve new problems calls for creative
combination—not more technology.
You have probably been told at some time to “think outside
the box.” But has anyone ever told you how to do it? Successful
innovators, like Johnson and Ford, looked for solutions to pieces
of their puzzle in two places: within their own industry and then
beyond it. That’s thinking “inside” and “outside” the box. You need
both. Think Bigger recreates what Johnson and Ford did in six clear
steps—and after learning these steps, you will understand how to
most effectively take what you know, search for what you don’t
know, and implement the findings into something actionable. The
result is a new and exciting way to solve your biggest problems.
The start of Think Bigger is choosing the right problem and under-
standing it well. This takes time and good judgment. The problem
must be hard enough that no one has figured it out before but not
so ambitious that the solution remains a fantasy. For example, no
one has invented a pill that cures every disease on earth and costs
only one dollar. Don’t be the first to try. There are multiple ways
30
Figure 1.18 The Think Bigger Road Map.
PART ONE
You now have your problem and its breakdown. Before you start
the search for the elements of a solution, you need to step back
and understand the big picture. In this step, you will identify three
groups and what they want from a solution. These groups are you,
the target of your solution, and third parties who matter for putting
the solution into action. You list the wants from all three, com-
pare them, and then use that analysis to help select from among the
multiple solutions you create. Your “Big Picture” Score will serve as
your selection criteria.
32
WHAT IS THINK BIGGER?
processing to join his team: he took just one element, the mov-
ing line, as part of his own solution. Think Bigger doesn’t try to
merge disciplines or negotiate across them. It’s non-disciplinary
rather than interdisciplinary. Ask yourself if anyone, anywhere, at
any time, has solved one of your subproblems? If yes, how? Make
a list of these solutions. Like Ford and Johnson, you collect what
works from multiple and disparate sources and even eras—recall
that butter churning and japanning were both very old crafts.
Innovators tend to highlight the one solution they put into action.
But the reality is that they tried out different combinations, at least
in their minds, before arriving at the best one. They tend to forget
those previous permutations. Think Bigger brings them to the fore.
You keep moving and turning the pieces around until—eureka!—
the whole emerges. In this step, you will lay out all the pieces of
the puzzle, combine and recombine, until they click into place.
I will give you techniques to create and use multiple combinations
that are both useful and novel, and then use your Big Picture Score
to pick out the one that best fits the multiple wants you need to
balance.
You now have an idea that feels like a flash of insight. But what is it,
exactly? How does it differ from what’s already out there? How will
others see it? In this final step, you take what you have been working
on primarily by yourself—in your own bubble—and go outside to
find out what others “see.” What you'll find is they don’t see it with
their two eyes but with their third one. The third eye is a real phe-
nomenon of working memory where an image forms in their mind.
You’re not asking for their feedback or judgment about the quality
of your idea. Rather, you want to know what they see in your idea
to help you see it better yourself. In so doing, you further develop
your idea and determine if it’s something you truly want to pursue.
33
PART ONE
34
2
THE CREATIVE BRAIN
36
THE CREATIVE BRAIN
After dinner, the weather being warm, we went into the garden, &
drank tea under the shade of some appletrees, only he, & myself.
amidst other discourse, he told me, he was just in the same situation,
as when formerly, the notion of gravitation came into his mind. “why
should that apple always descend perpendicularly to the ground,”
thought he to himself: occasion’d by the fall of an apple, as he sat in
a contemplative mood: “why should it not go sideways, or upwards?
but constantly to the earth’s centre? assuredly, the reason is, that the
earth draws it. there must be a drawing power in matter. & the sum
of the drawing power in the matter of the earth must be in the earths
center, not in any side of the earth. therefore dos this apple fall per-
pendicularly, or toward the center. if matter thus draws matter; it
must be in proportion of its quantity. therefore the apple draws the
earth, as well as the earth draws the apple.
37
PART ONE
History is filled with special people who had these special moments
of insight. Remember the story of the Buddha, who sat under the
Bodhi tree and attained enlightenment? What about the story of
Archimedes crying, “Eureka!” as he sat in his tub observing the
occurrence of volume? And what about Steve Jobs, whose idea for
the Apple I, the first personal computer, came to him as he sat in
his garage with a typewriter wired to a television screen? Do you
know the backstory of Dr. Martin Luther King Jr.’s iconic “I Have a
Dream” speech? It came about because a woman shouted from the
crowd, “Tell us about your dream!” Or maybe you know Joan of
Arc heard voices that told her to lead the French army to defeat the
English, who had already conquered half the country?
We love these stories. They remind us of the magic that we, as
humans, can be capable of. In one moment, we might see what
nobody else does—and in that realization, we’re able to change
what others see and do forever. Every time we hear these stories,
we’re reminded of how powerful any one individual can be. And yet,
we still find ourselves wondering if these flashes of insight are truly
38
THE CREATIVE BRAIN
random and just out of our reach, meant only for special people in
special places at special times.
In Think Bigger, we offer a method that leads you through the
same steps as Isaac Newton and all the other innovators through
time. But can you really do it? Or is there something different
about these people that makes them more creative than you?
SPECIAL PEOPLE
I want you to take two creativity tests. Here’s the first one:
If you answered mostly As, you are a “creative type,” or more right-
brained. If you chose mostly Bs, you are an “analytical type,” or
more left-brained.
Here’s the second test. Look at each statement below and mark
if they apply to you or not:
39
PART ONE
• When planning a party you think about the big picture rather than
smaller details.
• You’re not a big planner; you prefer to be spontaneous.
• You’ve been called out for daydreaming.
• You are easily distracted.
• You’re daydreaming or getting distracted right now.
• You admire a whole artwork first then focus on smaller details.
• You’ve dabbled in art, just because you were curious.
• If someone’s arguing, you’re more likely to believe them if they get
emotional.
• You tend to get emotional about things yourself.
• You’re not afraid of taking risks.
• You tend to trust your gut instinct over anything else.
• You work best if there’s music or TV on in the background.
• Procrastinating is a skill you’re extremely familiar with.
• You’re more of a visual learner and tend to remember details if you can
see them.
• If you had the chance to live in a fantasy world instead of reality, you
would.
• You relate more to fictional characters than people in real life.
• You tend to doodle whenever you’re taking notes.
• You get restless easily.
• You aren’t afraid of what others might think of you.
RESULTS:
If you marked more than ten items from this list—congrats!
You’re more right-brained and creative than left-brained and logical.
Now let me ask, does this kind of test make sense to you?
I certainly hope not. Unfortunately, these tests are extremely pop-
ular. They are all over the internet. When I look up the phrase, “Right
Brain-Left Brain Quiz” on Google, I get nearly sixty million search
results. On BuzzFeed alone, if you enter “Right Brain,” “Left Brain,”
or “Creative Type,” hundreds of thousands of tests will populate on
your screen, including the two quizzes you just did for me now.
The idea that some people are creative and some are not is a very
old one. This thinking took on a scientific angle in the 1860s, when
40
THE CREATIVE BRAIN
the neurologists Paul Broca and Karl Wernicke noticed that people
with damage to a particular area on the left side of the brain had
speech and language problems. This led to the split-brain theory,
which postulated that the left and right sides of the brain do differ-
ent tasks. In 1981, Roger Sperry won the Nobel Prize for his work
affirming the split brain, demonstrating that some brain diseases
were best treated by severing the connection between the two sides.
With this insight, Sperry performed further experiments to bet-
ter understand the nature of the split mind. In tests, he showed his
subjects two different objects: one was observed using their left eye
only and one using their right eye only. When asked to explain what
they saw, all participants drew what they saw with their left eye but
described what they saw with their right eye. Sperry concluded that
there are “two modes of thinking”: the verbal (left-side brain),
which recognizes and analyzes words, and the nonverbal (right-side
brain), which recognizes shapes, patterns, colors, and emotions.
Sperry’s findings went on to inspire an array of tools claiming to
help individuals become more right- or left-brained. For example,
Betty Edwards wrote Drawing on the Right Side of the Brain, which
uses drawing techniques to help you be more creative. Dr. Ken Gib-
son created a series of quizzes and exercises for people to sharpen
their left brain and become more analytical.
We love identifying ourselves as creative right-brain types or
analytical left-brain types because we believe that typecasting our-
selves gives us insight into our character. Knowing what “type” we
are makes us feel as if we can better understand who we get along
with, where we work best, and what kinds of jobs we’re more likely
to be good at. But recent experiments are beginning to show us
something else: there is no left brain or right brain—at least when
it comes to thinking.
Since Sperry’s Nobel Prize, the field of neuroscience has made
huge leaps forward. One major breakthrough came from Seiji
Ogawa, who figured out in the early 1990s how to use MRIs to
show the brain at work. See, your left and right brain are exactly
the same physically. Left and right, however, do matter for physical
movements: your left brain controls your right hand and leg, and
41
PART ONE
your right brain controls your left hand and leg. Except for your
eyes: right controls right, and left controls left. That alone explains
Sperry’s results about the right and left hand and the right and left
eye. But more conclusive still are MRIs that show people thinking.
There is no creative or analytical portion of the brain, nor is there
any mental activity that’s solely creative or analytical. Whether
you’re working on a math problem, painting, science experiment,
or writing a song, you’re constantly using all of your brain. There is
no mental difference between the left and right hemispheres.
Here’s a more recent experiment that showed the whole brain
at work.
In 2006, neuroscientists tracked brain images of adults, chil-
dren learning algebra, and mathematically advanced children as
they solved three problems: a basic arithmetic problem, an algebra
problem with three levels of difficulty, and a geometry problem.
The images showed that as they worked, each person’s neural sys-
tem lit up like a Christmas tree—on both the right and left sides
of the brain (figure 2.1). As participants explained how they went
Figure 2.1 An fMRI image of the brain with both the left side and right side lit up at
resting and active states, showing how the brain constantly uses both sides.
Nielsen et al, “An Evaluation of the Left-Brain vs. Right-Brain Hypothesis with
Resting State Functional Connectivity Magnetic Resonance Imaging,” PLOS One,
August 14, 2013.
42
THE CREATIVE BRAIN
about solving the math problems, they used just as much creativity
as they did analysis. It’s impossible to disentangle the two when
problem-solving.
But some people do seem to be more creative than others. If
the difference in their right brain doesn’t explain it, what does? Are
people susceptible to depression, like Van Gogh or Sylvia Plath,
more likely to be creative? Or are happy people, like Tom Hanks,
more likely to be creative? In studies, only one associated personal-
ity traits seems to emerge across the spectrum of creative people:
they’re curious. And that’s something you can control. The same
is true for persistence, which helps you actually accomplish tasks,
including creative ones. That too is within your control.
In Think Bigger, that’s all you need to start: be curious and per-
sistent. We give you all the other tools, at each step, to guide you in
your creative task. With practice, these steps become a habit, and
so you develop a creative mindset that will help you solve problems
of all kinds into the future.
BRAINSTORMING
Think back to the last time you had a really creative idea. Where
were you? What were you doing? If you’re anything like the thou-
sands of people I’ve asked over the last decade—from high school
students to senior executives at Fortune 500 companies—then
odds are you didn’t say, “During a brainstorming session.” Over the
years, only a handful of individuals have told me a brainstorming
session is where they came up with their best ideas.
Around the world, all kinds of people and organizations set out
to solve creative problems by brainstorming. As a formal technique,
brainstorming dates from 1938, when advertising giant BBDO pro-
moted their top vice president, Alex Osborn, to save the company
after it had lost a large number of clients during the Great Depres-
sion. To attract new clients, Osborn decided that he should bring
his whole team together to come up with the best ideas for advertis-
ing campaigns. Brainstorming, or “thinking up” as Osborn originally
43
PART ONE
1. Go for quantity.
2. Encourage wild ideas.
3. Defer judgment.
4. Build on the ideas of others.
5. Stay focused on the topic.
These are the rules Osborn came up with in 1938. From banks to
advisory firms, tech companies to manufacturers, public relations
agencies to media companies, nonprofits and government agen-
cies, brainstorming dominates creative thinking today. But let’s ask
an obvious question: Is brainstorming really creative? It certainly
solved Osborn’s original problem: how to get everyone to speak.
And if you were to pick a problem and practice these rules in any
social setting, it would certainly involve others in an interesting
conversation. It can be fun to brainstorm. But, does it actually gen-
erate great ideas?
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THE CREATIVE BRAIN
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THE CREATIVE BRAIN
CREATIVE SPACE
Figure 2.2 The tree at Sir Isaac Newton’s home in Grantham, England.
Courtesy of the BBC.
47
PART ONE
A B
C
D
48
THE CREATIVE BRAIN
49
PART ONE
MIND WANDERING
Let’s go back to the question we asked earlier: when you think back
to the last time you had a really creative idea, where were you and
what were you doing? The most common responses to this ques-
tion are standing in the shower, driving in the car, exercising, clean-
ing at home, or chopping vegetables for dinner. It seems many of
the answers to our hard questions and tricky problems come to
us miraculously, without any effort, when we aren’t even trying to
work them out. All we have to do is let our mind wander—which is
no trivial thing. We actually spend about four hours a day like that.
That’s a quarter of our waking lives.
Your mind also wanders at key moments during tasks that call
for more attention. When you do a math problem, part of it’s easy
enough and your mind doesn’t wander. It marches right along.
Then you hit a snag. You pause. Hmm . . . Your mind wanders.
Ah! Got it. You see an answer to that problem-within-a-problem.
Then your brain marches along again. Mind-wandering gives you
the creative parts of your solution, even when you’re focused on
your task.
Mind-wandering is a part of being human—it’s what we do
naturally and it has a variety of psychological benefits for us. But
rather than thinking of mind-wandering and daydreaming as magic-
makers, we must think of them as supplements to the real labor
that’s done when we put our brains to work to come up with our
best ideas. Agatha Christie did not just take a lot of baths to conjure
up her detective stories—she worked hard at her desk, hour after
hour, on the craft of writing and storytelling. This built a founda-
tion from which the “magic” of mind-wandering could potentially
be valuable and available.
There is plenty of research that shows you’re more likely to
have your most valuable aha moments while working. Through
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THE CREATIVE BRAIN
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PART ONE
The story of Sultan dates from 1914. It’s the first recorded
instance of a scientist observing an aha moment as it happens—and
depending on your perspective, it might appear that Isaac Newton
and a Canary Island chimpanzee had essentially the same experi-
ence. Köhler certainly thought he saw something quite significant in
Sultan, and he went on to conduct the experiment with many other
chimpanzees. He notes that each time, after seemingly giving up,
the chimp “gazes about him.” In the course of these tests, there are
always some long pauses during which the animals scrutinize the
whole visible area. Then comes the moment that Köhler calls Ein-
sicht, or “insight” in English. It’s as if a lightbulb flashed in Sultan’s
head. The solution came in an instant, and Sultan sprang into action.
Köhler was one of the founders of Gestalt psychology, where “a
thing cannot be understood by the study of its constituent parts
but only by the study of it as a totality.” In Think Bigger, we look
from multiple perspectives: a totality can be understood by know-
ing its constituent parts. Similarly, by looking at the big picture, we
can understand different pieces from alternate perspectives. Sultan
has to have the pieces of the puzzle in his mind. Otherwise, the aha
moment will never come.
I showed you earlier how modern neuroscience overturned the
idea of a left-analytical and right-creative brain. The new model
of the brain is called Learning+Memory. It fills out the picture of
what actually happens in our minds as the pieces come together.
Eric Kandel won the Nobel Prize in 2000 for his work on this
model. He explains, “Memory is the glue that binds our mental life
together. . . . We are who we are in large part because of what we
learn and what we remember . . . The human memory system forms
abstract internal representations that arise from previous exposure
to similar images or experiences.”
Neuroscience shows that all thinking is an act of memory in
some form. That includes imagination, creativity, innovation, and
other variations of “new” thoughts. That means the components of
the thought are not new. Only the combination is new.
Let’s do a test to see if we can do what Sultan did—put together
the components we need to solve a problem.
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THE CREATIVE BRAIN
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PART ONE
54
THE CREATIVE BRAIN
or so the legend goes. Your little old brain holds a lot more than
that—and it adds more every day. From the moment you’re born,
your mind absorbs information, breaks it down, and stores it on
shelves of memory. Later, when we need to think, our brains pull
together memories from different shelves to form new thoughts. All
thinking, logical and creative, comes from memory.
When we look back on Sultan the chimp, we realize he was able to
figure out how to retrieve the banana because of his memory. He had
to see the pieces first—the long and short sticks—before he could
use them for a solution. And this gives us a clue to the quality of our
ideas. They’re only as good as the pieces we put together. If you’re
stuck on a problem, you’re probably missing a piece of the puzzle. It’s
not on the shelves of your brain. Go out into the world and find it.
Now that we know how the brain works to make new combinations,
we can see that creativity is within our grasp. It’s no longer a mystery.
Anyone can learn how to be creative and how to apply creativity to any
problem. Still, it’s important to understand that just because anyone
can learn how to be creative, that doesn’t mean generating big ideas is
easy. It’s not. Creative thinking is truly accessible to all, as long as we
learn how to effectively structure the creative process and stick to the
structure we put in place. It’s work. And with some effort, I’ll show
you how to be creative while maximizing your chances at a big idea.
WORKING IN TEAMS
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PART ONE
56
THE CREATIVE BRAIN
something wrong with the Lego set? Did they not want to play with
any toys? These children simply waited for me to dismiss them
from the room to go back to their regular classes. At first, I thought
the toys I chose weren’t interesting enough. So I checked out many
different toy stores in the area with the hope of finding something
these children would like. But over and over, as the Bing Nursery
School children came into my room, piled up with all kinds of toys
and trinkets, they would sit quietly in their chairs and stare out the
window.
It was strange to me that in the condition in which the chil-
dren were supposed to be the most responsive, with a multitude of
options surrounding them, the opposite was happening. Despite all
the options around them, they continued to simply look out the win-
dow. Upon observing this behavior, I decided to get rid of all the
other toys and keep one primary game in the room: the Lego set.
Now, when the children came into the room, they would go to
the lone table at the center of the room, stare at the box of Lego sit-
ting on its surface, and then begin to build with the blocks. Often,
when their time was up, I would have to interrupt their keen focus
to send them back to class. Suddenly, it seemed like they were
intrinsically motivated—and not because they had a lot of choices
to make. Rather, it was because they had only one.
It’s important to remember that at the time, scientific consen-
sus spoke of the importance of giving people choice to motivate
them—and the prevailing wisdom was, the more, the merrier. But
what I observed was the opposite. I wondered why. Fast forward a
few years after my failed experiment at the Bing Nursery School to
when I began my doctoral dissertation. As I was thinking through
past experiments, I began to ask myself the question more seriously:
“What was actually going on there? Is it possible that some part
of what I was seeing was something scientists hadn’t yet thought
about?” I wondered, are people motivated by unlimited choice? Or,
do they need constraints? In particular, do they need limits? Thus,
the Jam Study was born.
Near Stanford University, there was an upscale grocery store
offering people seemingly endless choices. The typical fare included
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PART ONE
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THE CREATIVE BRAIN
make, as we make art and make music, then surely we can look
to those creative disciplines for guidance. The great jazz musician
Wynton Marsalis once said, “You need to have some restrictions in
jazz. Anyone can improvise with no restrictions, but that’s not jazz.
Jazz always has some restrictions. Otherwise, it might sound like
noise.” And jazz is the “freest” of all musical forms!
Thus, the Think Bigger method inherently balances these two
competing and seemingly opposing forces. The desire for you to
feel free is met but in a cognitively doable way. That’s why I give
you the structure of a Choice Map and limit the materials within
it. Without the constraints Think Bigger provides you with, your
ideas end up as “noise.” The method offers a deliberate, tactical
way of thinking that balances your need for freedom of thought
and expression with guiding structure. Formally, we embody these
limits in three specific tools that help you build your new idea. Let’s
end this chapter with an overview of the three tools of Think Bigger.
Typically, when we need an idea—and not just any idea, but a really
good one—we collect as many as possible. We might brainstorm
endlessly or use crowdsourcing to generate myriad ideas. The rule
of thumb is that for every 10,000 ideas, there is at least one good one.
With that logic, you ought to just keep collecting as many as you
can. There is bound to be a unicorn somewhere in the mix.
And, how do you pick the unicorn? We assume that it will be easy
to spot because it’s self-evident and, when it’s not, everyone can
simply vote for their favorite idea and we’ll just pick based on the
consensus. Anyone or any organization who has tried this method
knows that, at best, this approach yields mixed success.
Think Bigger is the opposite. The three tools I introduce you to
assume that you, the creator, are interested in quality over quantity.
If you use the Think Bigger method, then every idea you gener-
ate will be, by definition, both useful and novel because those two
criteria are embedded in the structure of the method. You will still
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PART TWO
3
STEP 1: CHOOSE THE PROBLEM
I write this book in the midst of the worst epidemic the world has
seen since the Spanish flu of 1918, which killed an estimated fifty
million people. As of July 2022, COVID-19 has killed an estimated
PART TWO
6.4 million people worldwide. We are still in the thick of it, so the
full measure of devastation is yet to be known.
As a professor at a prestigious university brimming with smart
and inquisitive minds, I often hear students say noble things like
“I want to save the world.” COVID provided a stark occasion to do
exactly that. But with such an enormous problem, with so many
complications, where do you start? Thankfully, enough brave inno-
vators stepped up to show us the way. In each case, they found a
smaller problem to solve in their domain: either to help contain the
disease or repair much of the damage it causes. One by one, innova-
tion by innovation, they helped save the world.
Let’s meet one of those innovators. Stacey Boland, a project
engineer at NASA’s Jet Propulsion Laboratory (JPL), was working
on a satellite mission to track different types of air pollution and
correlate that data with human health on the ground. Then COVID-
19 grounded the world and her office shut down. She went home.
From there, she stayed in touch with her team, and for weeks, they
wondered what was going to happen. Finally, they decided enough
was enough—instead of contemplating what could be, they decided
to ask what they could do given the circumstances. They were engi-
neers. They were used to solving complex problems. Was there
something they could do?
The team’s two leaders, David Van Buren and Roger Gibbs, held
daily WebEx meetings asking the group, “Is there anything any of us
could do to help?” They would read the headlines and make a list:
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STEP 1: CHOOSE THE PROBLEM
right thing to do was focus only on problems they knew they could
solve. So, every day, the JPL team went on WebEx and revised their
standing list. With no more information than you or me, they sim-
ply asked, given their expertise, what problem could they solve?
Then came the news of the ventilator shortage. Due to a lack of
ventilators and disrupted medical supply chains, COVID patients
in the ICU who likely could survive if they had a ventilator were
at risk of dying in large numbers. Van Buren realized the JPL team
had incredible engineering talent and, despite not having medi-
cal expertise, they could do something about the ventilator short-
age. They were space engineers, after all—they build machines for
unmanned missions that have to work. Despite having no experi-
ence with human life support machines, Van Buren decided this
was something they could help with and recruited a team of engi-
neers who wanted to help—Stacey Boland among them.
The team spoke twice daily so they could focus on their solvable
and meaningful problem: How can we create a ventilator that will
help alleviate the ventilator shortage? During and after these meet-
ings, Stacey wondered which parts of ventilators were necessary
in saving the lives of COVID patients. The ventilators being used
by hospitals had a large number of functions and were thus very
complicated machines. Out of all these functions, what did doctors
need that applied just to COVID? Could they make a useful ventila-
tor with fewer parts? Could they make it more portable? Could they
simplify it so even the average person could operate a ventilator? By
interviewing experts in the medical field, Stacey and her team real-
ized that in most COVID cases, the functions in a fully equipped
ventilator simply weren’t necessary.
The team continued to examine their initial problem, in hopes
they’d develop a question that was more specific: How do we make
a ventilator that treats COVID patients, feels user-friendly to doc-
tors, and avoids disrupted supply chains?
Immediately, they began to build the blueprint for an easy-
to-use ventilator, with Stacey writing its manual to define how it
needed to work before being designed—all remotely via WebEx.
The manual was so easy to understand that it didn’t matter what
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PART TWO
68
Figure 3.1 NASA’s Jet Propulsion Team with their iteration of a ventilator for COVID-19
patients. NASA.
PROBLEMS, PROBLEMS
Let’s hear from Einstein again: “One must develop an instinct for
what one can just barely achieve through one’s greatest efforts.”
This advice is simple but profound. You want to stretch yourself
as far as you can but no further. Otherwise, you will fail. And you
find that level of difficulty not by some analytical formula but by
“instinct”—that is, you feel your way to it. The VITAL team did
that. And that’s what we do in Step 1 of Think Bigger.
Here I give you the tools to help you find a problem you care
about and then define it in a way that helps you search for unusual
solutions that can make your big idea a reality. As you embark on
this journey, you will work on exercises that help you state and
restate your problem the same way the Jet Lab team did—to arrive
at a problem you find meaningful and solvable.
You state your problem as the first element of your Choice Map
(see table 3.1). To begin, your problem is just a draft. That means
it can change, and probably will, as you work your way through the
other five steps of Think Bigger.
Writing down your problem is key. The Center for the Interdis-
ciplinary Study of Language and Literacy tells us that writing forces
us to focus, plan, and organize our thoughts. Writing is a creative
act—you actually create your thoughts as you write them down. If
you have more than one thought, write them all down. Then study
what you wrote. You want to find the version of your problem that
best reflects what you actually think.
table 3.1
Think Bigger Choice Map
Main Problem:
Subproblem 1 X X X X X
Subproblem 2 X X X X X
Subproblem 3 X X X X X
Subproblem 4 X X X X X
Subproblem 5 X X X X X
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STEP 1: CHOOSE THE PROBLEM
If you have a problem you know you want to solve, I want you
to take out a piece of paper and write it down in less than three
sentences. Remember this is just a draft.
In some cases, you might want to solve a problem that mat-
ters to you. In other instances, you might be stuck solving a
problem for others. No matter the circumstance, take a few min-
utes to write the problem down and do your best to phrase it
using words that spark meaning in you. The more you are able
to articulate your problem using words that transcend their own
meaning, the more equipped you will be to stay inspired in the
next steps and the more likely you will be to create more mean-
ingful solutions.
It might also be possible that you have many problems spinning
around in your head that you know are useful to solve—these prob-
lems might come up as you watch the news, during certain parts of
your morning routine, or at work. The list of problems will grow
very long as you look at each aspect of your life and you can’t solve
them all. You have to choose a meaningful problem to solve for. To
do so, complete the following thought exercises.
Take out a piece of paper and write down your answers to the
following prompts. For each prompt, try to jot down five to seven
items. Work on this exercise throughout the week, during different
times of the day.
1. Identify the problems you deal with every day that you wish you could
solve. Don’t limit yourself to what’s possible—go beyond and write
down everything you can think of. Then, every day, at the end of the day,
reflect on these problems that were so annoying to you that you want to
solve them the most. Which problems continue to come up? If you have
a redundant or repetitive problem, that redundancy might become the
reason to choose to solve it.
2. Think about the topics that interest you or the ones you would like to
learn more about. Often, in our daily lives, we get so caught up with
work and errands that we forget we have the potential to learn. Every
day I want you to jot down the things that interest you most. These
interests could reveal the problem you’re most passionate about, or
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PART TWO
they could become something you learn more about in the process of
problem-solving.
3. Find the things you care about most in your daily life. When we
notice what we care about—our meals, our pets, reading a good book
at the end of the day—we automatically begin to look for ways to
make those moments better. Make note of when you feel that deep
sense of purpose because it’s within those moments we find what
matters to us most.
Look through your full list of answers. If you see certain prob-
lems that arise more than once, zero in on them. If your identified
problem, interest, or purpose seems too broad, consider the smaller
problems within that problem. For instance, if your interest lies in
recreation, maybe you don’t see enough opportunities for adults to
partake in organized sports. If you focus on the arts, you might feel
that more people should be exposed to classical music. If you’re
professionally interested in managing an organization, maybe you
notice your work team could use some help on a project. In your
lists, you will begin to see your motivations surface. When you nar-
row them down enough, you will begin to see the formation of a
problem that you can and want to solve.
Once you have thought all this through and have identified a
problem you believe you want to work on, write down a descrip-
tion of it in a few sentences. This is an important step in identifying
your problem, since putting the words in your head onto a physical
piece of paper helps you better understand the problem you want
to solve for, and why. Writing it down will help you concretize your
thinking and become more precise about the problem you’re inter-
ested in solving.
In my Think Bigger course, my MBA and Engineering students
have used Think Bigger to challenge themselves to address prob-
lems of all kinds. Some try to take on problems that lead to the
creation of a product, like a skin cream made of all-natural prod-
ucts that preserves well or an unobtrusive type of scaffolding that
blends in with surrounding buildings. Other students take on social
causes, like making composting accessible to all neighborhoods in
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STEP 1: CHOOSE THE PROBLEM
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STEP 1: CHOOSE THE PROBLEM
want to find the right solutions, the way to begin in a group set-
ting is to go around the room and ask each person to individually
describe what he or she sees as the problem. That way, everyone
can first understand the ways in which the problem is defined and
framed. Right from the start, you begin to see the myriad complexi-
ties attached to your problem and can work to create one collective
problem definition that everyone can solve for.
One source of error in the process of problem definition is the
human tendency to think we know more than we actually do. The
psychologists Philip Fernbach and Steven Sloman refer to this as the
“knowledge illusion effect,” in which we overestimate our expertise
and underestimate the complexity of things. If you were to ask your
friend how a toilet flushes, they might say, “Well, yes, all you do is
push the handle down and the tank is drained to release the pres-
sure and flush the water out.” Or if you were to ask a colleague if
they understand how a microwave oven works, most will reply, “Of
course.” But, if you were to ask them to draw a diagram and explain
exactly how either of these examples works in their entirety, I can
say with a high degree of certainty that none of them could do it.
The knowledge illusion effect’s usefulness extends far beyond
our understanding of simple objects. This concept can be directly
applied to how we think about almost everything—snowflakes,
microwave ovens, economic policies, and global warming. If you
consider the presence of this effect in regard to a team setting,
where many individuals suffering from it are setting out to solve
a problem together, it’s a wonder any problems get solved at all.
That’s why it’s so important to understand our biases before iden-
tifying a problem. If we don’t, the chance that we solve the correct
problem at hand is reduced.
In Think Bigger, we devote a full step to identifying a problem
that’s large enough to matter but small enough to be solved. It
should also be a problem that everyone involved understands and
wants to solve. This step is crucial and takes time, effort, revision,
and reflection to appropriately make a determination of the prob-
lem before you move on to solving it.
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STEP ANALYSIS
Once you pick out the problem from your longer list that you want
to set out to solve, rewrite it as a question of “how.”
For example, let’s say you want to grow your business by 10
percent this year. Rewrite that as “How do I grow my business?”
That’s what you need to figure out, whether it’s 9 percent or 11
percent, this year or next. Once you get your solution, you will
have an idea of what is possible and when. At that point you can
say, “By implementing my solution, I see how to grow my business
by 15 percent over nine months.” This kind of detail comes in your
implementation plan. It’s not part of solving the problem of how
to get there.
Our phrasing is also open-ended enough to permit many pos-
sible answers. A common mistake is to embed a single answer in
the question. For example, “How do I create a mobile application
to reduce food waste?” This assumes that the answer is a mobile
app. We rephrase that to say, “How do I reduce food waste?” Even
among my Think Bigger students, an average of 51 percent jump
to the idea that an app should be their solution—and while it very
well might be part of their inevitable solution, the app doesn’t nec-
essarily solve the problem they identified. A mobile app might not
even end up part of any solution, so you shouldn’t anchor on a
mobile app.
Closed questions reduce your chances of being creative by sug-
gesting there is a single “correct” solution to your problem. Open
questions give you more choices for creative solutions. This is true
even as you narrow your question. Remember that the VITAL team
chose a narrow problem within the massive COVID problem: ven-
tilators. But they did not say, “How do we adapt NASA technology
to make a ventilator?” They left the solution open. And the solution
did not use any NASA technology. It used simple parts they located
through NASA’s vast network of suppliers.
Once you’ve decided on your open-ended “how” question, we
test whether it’s too broad or narrow. Think of an upside-down pyr-
amid. Up top, at the widest level, you have a huge problem. At the
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STEP 1: CHOOSE THE PROBLEM
table 3.2
Blank Step Analysis Chart
Step Up:
Step Up:
Draft Problem:
Step Down:
Step Down:
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PART TWO
table 3.3
Step Analysis (Example 1)
Step Up: Reduce all harm to the environment
Step Up: Reduce all pollution
Draft Problem: Reduce plastic pollution
Step Down: Reduce single-use plastic bags
Step Down: Reduce single-use plastic bags in my neighborhood
table 3.4
Step Analysis (Example 2)
Step Up: Replace all nonbiodegradable materials
Step Up: Replace plastic with biodegradable materials
Draft Problem: Reduce plastic pollution
Step Down: Reduce plastic pollution in my country
Step Down: Reduce plastic pollution in my city
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STEP 1: CHOOSE THE PROBLEM
SMALL IS BEAUTIFUL
If you want to Think Bigger, first think small. This might sound
backward, but it’s informed by my decades of personal experience
in this space. In general, I find that people start too high on their
Step Analysis. Sometimes they do start too low, out of fear they
won’t be able to solve something very ambitious. But the key to
scaling in Think Bigger is to first solve a problem. From there you
will be able to see better how wide your impact can be.
The VITAL team went from very high—the COVID crisis—to very
low—a single-use ventilator simple enough to use that you don’t
need a specialist to run it. Once they had their solution, it turned
out to be so cheap and easy to both make and use that it took off
as a global phenomenon. They could not have predicted the future
potential of their innovation before they built the VITAL ventilator.
Let’s take a really big problem: the elimination of segregation
and racism in the United States. Dr. Martin Luther King once said,
“I have a dream that my four little children will one day live in a
nation where they will not be judged by the color of their skin but
by the content of their character.” Here, he imagined a world where
race no longer mattered. This was a lofty dream that King did not
achieve. What he did achieve was leading a movement that forced
Congress to pass the Civil Rights Act of 1964, which made racial
discrimination illegal. Now, that is a remarkable achievement.
How did he do it? Well, Dr. King started small: the Montgomery
bus boycott. Inspired by Gandhi’s campaign of non-violent disobe-
dience in India, the Black residents of the city—most famously Rosa
Parks—boycotted the segregated bus system and went to jail for
it. It worked, and that inspired the Southern Christian Leadership
Council to do it again and again across the south. That led to the
Student Non-Violent Coordinating committee where thousands of
college and then high school students got arrested for sitting in at
white lunch counters and other segregated venues. The result was a
mass movement. And that’s how a quarter of a million people were
there on the day of Dr. King’s great speech—the largest gathering
in the history of the United States up to that time.
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STEP 1: CHOOSE THE PROBLEM
Think Bigger helps you fulfill a passion you might not have even
known you had. We don’t think very much about our passions.
We’re busy with the myriad tasks of life and work. The truth is,
you have many possible passions. Not just one. And not just the
first one you think of. If you asked Stacey Boland before COVID
hit, “Would you like to build a ventilator?” she would probably tell
you she is busy on her satellite project. But if she took the time to
think about it, and she stepped back from her current endeavors,
the answer might be “yes”—even before COVID. She was an engi-
neer, after all. And it was a very interesting and worthy puzzle.
It’s impossible to foresee all the twists and turns your life will
take. So you can’t know for sure what you will be passionate about
at some future moment in time.
In response to this basic human truth, I’ve created my own Pas-
sion Test for this first step of Think Bigger. It helps you answer the
question, “Is this a problem that I am willing to dedicate significant
time to thinking about in the short-term?”
Once you have the problem you want to solve, practice describ-
ing it in three to five minutes. Say it out loud again and again until
it’s fixed in your memory. Then take it on the road: tell it to twenty-
five people. These might be friends, family, coworkers, or even
strangers you meet for some other reason. Describe your problem.
Then ask if they have ever thought about it—and who might want
most to see it solved.
After describing it to twenty-five different people, you will know
what you feel about the problem. I call this Idea-Working. Did it
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PART TWO
excite you each time? Or did it become tedious to repeat it? Per-
haps after this process, you might feel even more excited to solve
it. People might even say things that lead you to change the prob-
lem statement. That’s fine. Is the final statement still something
you very much want to solve? You might want to go back to Step
Analysis, up or down, to find a problem that motivates you more
or seems more feasible to solve. Do this Passion Test—if even a
shorter version—whenever you modify your problem statement in
the rest of the Think Bigger steps. If you discover after doing the
Passion Test that you’re bored, then move on. You should find a
problem to pursue that's more tailored to your wants and interests.
Here is another tip, this time from Stacey Boland herself. She
reported that the JPL team repeated their problem out loud every
day, like a mantra. It kept them motivated and focused and united
them as a team. Each person felt privileged to be in on the action—
to have the chance to make an impact on the wider world.
This Passion Test is an adaptation of a passion exercise that was
created by my PhD student, Carl Blaine Horton, who is also a co-
author on the Think Bigger Workbook. We wanted to find a way to
help the students taking the Think Bigger course learn whether the
problem they were about to spend an entire semester solving was
something they could be passionate about. We knew from our own
experience that simply asking the question, “Do you feel passionate
about this problem?” was not enough. Passions ebb and flow.
Instead, what we decided to do is create what our students have
labeled “one of the most fun days at Columbia Business School.”
We call it “The Innovation Marketplace.” On this day, approxi-
mately one hundred MBA and Engineering students come into the
classroom with a problem they are interested in finding a solution
for. Over the course of two hours, they get into groups of three—
no more and no less—and pitch their idea for less than a minute.
They explain the problem they want to solve and why it feels impor-
tant to them. In limiting the number of people they present to per
rotating group, over the course of two hours, they present their
problem anywhere from twenty times at minimum to forty times at
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STEP 1: CHOOSE THE PROBLEM
On a scale of 1-7, one being not at all passionate and seven being very pas-
sionate, how passionate do you feel about your problem?
Throughout the session, how often did you revise your pitch? (In Think
Bigger, this question means that they either stepped up or stepped
down their problem.)
What is the problem you want to solve? Write down your new problem
definition.
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and whether you are motivated to spend the mental and emotional
energy it takes to make something more meaningful.
Now, think back to the structure of the Marketplace I explained.
It seems like a basic Idea-Working session, right? Well, here is a lit-
tle twist I like to throw in that raises the stakes: every single person
in the room must choose three people to “invest” in. Using paper
printed in three different colors to represent different monetary
amounts, we create our own currency. A pink slip means you receive
a $300 investment, an orange slip means you receive $500, and a
green slip means you receive a $1,000 investment. Students are not
allowed to invest in their own problem, they can only invest in the
problems they hear. At the end of the class, we look at the numbers
and see who wins—or, who received the most investments.
I have been doing this for many years now and it is always my
students’ favorite day. They rave about how much they learned,
how exciting it was, and how it helped them meet new people.
I even get the self-proclaimed introverts to say they had an amaz-
ing time! And, over the course of several years, I have accumulated
some interesting insights. Here is what I learned:
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STEP 1: CHOOSE THE PROBLEM
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We all know the stories of heroism that emerged during the pan-
demic, whether they were the stories of frontline workers, grocery
store clerks, or the scientists who developed the vaccines. The
heroic tale of the COVID-19 vaccines and their efficacy rates can be
told by the stories of the scientists who discovered them—Katalin
Karikó of BioNTech, Dr. Drew Weissman at the University of Penn-
sylvania, Dr. Philip Dormitzer of Pfizer, and Hamilton Bennett of
Moderna. But they all start with one piece of the puzzle.
The story begins in 2018, when Pfizer started working with a
small German biotechnology company called BioNTech, founded
by Uğur Şahin and Özlem Türeci. What made BioNTech unique was
its founder’s ability to recognize the value of Katalin Karikó and
Drew Weissman’s breakthrough research on the use of mRNA tech-
nology. Despite being used for experiments in cancer treatment and
Zika virus protection, mRNA technology had yet to reach its full
potential. The partnership with Pfizer enabled the small team of
scientists to start developing an mRNA-based flu vaccine, rather
than the less effective antigen-based vaccine, to respond to the
adaptive ability of the flu virus. It seemed like a far-off dream, until
December 2019 when China reported the outbreak of a mysterious
respiratory illness in Wuhan.
The world watched as SARS coronavirus-2, dubbed COVID-19,
began to spread across the globe—at first, in a slow, steady pace,
then all at once. By January 2020, the China Centers for Disease
Control (CDC) posted the sequence of COVID-19 in the GISAID
database, a virus sequence sharing platform. Only two months
later, COVID-19 was declared a pandemic as the disease was found
to be highly transmissible between asymptomatic and symptom-
atic individuals alike. Time was of the essence, and it became clear
that creating a traditional vaccine, with viral antigens, would take
too long. Health officials announced that a vaccine would need to
be developed rapidly, fast-tracked in a huge clinical trial, autho-
rized for quick-use, massively scaled up, and distributed around
the world.
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STEP 1: CHOOSE THE PROBLEM
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• How do we choose the right antigen and type of RNA for the vaccine?
• How do we test the safety and efficacy of this vaccine in record time?
• How do we scale up the manufacturing of a type of vaccine that had
only been produced in pilot batches for small clinical trials previously
to a level that could immunize the world population?
• How do we distribute a vaccine that must remain between −90 °C and
−60 °C (or −130 °F and −76 °F) for most of its shelf life?
To ensure the needs for the vaccine were being met, Dormitzer
gathered leadership across all departments to meet every morning
and night, daily, to repeat the problem they were solving and its
subsequent pieces. It was in these meetings, day in and day out,
that Dr. Dormitzer said the most ideas came about. And it was
because of those meetings, where everyone shared their ideas and
feedback, that the vaccine was able to be made in 248 days with a
95 percent efficacy rate—much more than the originally anticipated
60 percent efficacy rate.
Pfizer’s mRNA vaccine will go down in history as one of the
greatest innovations of the twenty-first century. By any definition,
it is a success. You might say that their success was inevitable. After
all, they had unlimited resources and human capital dedicated to
the creation of the vaccine. But let’s not forget how many problems
that we are willing to commit resources to, that remain without
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STEP 1: CHOOSE THE PROBLEM
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4
STEP 2: BREAK DOWN THE PROBLEM
T ake a look at your main problem in the Choice Map and then
your subproblems. Examine them closely. You may discover
that the real problem you want to solve is not the one at the top of
your Choice Map but one of its subproblems. Too often, we start
off the process by picking a problem that’s too big or too vague.
It’s only as you break the problem down that you start to see the
specific problem that you want to solve.
2. It needs the speed, effort, skill, and complexity of a field sport, to keep
the students in shape physically and mentally and prevent boredom.
3. It can’t be rough: the players will fall down on a hard floor, not soft
earth.
4. It has to be a team activity that involves lots of students at once in the
confined space.
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Figure 4.1 James Naismith with a basket and ball. Wikimedia Commons.
Remember George Miller, who found that people could only han-
dle five to nine items at once in their minds? Naismith came in
just under that, at four subproblems. I try to avoid problem break-
downs that go beyond five. This is not a hard and fast rule. But in
my experience, it works. With too many subproblems, it’s just too
overwhelming to understand them all at once and see an idea that
solves them.
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STEP 2: BREAK DOWN THE PROBLEM
table 4.1
Think Bigger Choice Map
Main Problem:
Subproblem 1 X X X X X
Subproblem 2 X X X X X
Subproblem 3 X X X X X
Subproblem 4 X X X X X
Subproblem 5 X X X X X
Now that you have your draft problem at the top of the map (see
table 4.1), it’s time to fill in the subproblems. Remember that the
Choice Map is not a form to fill in, like a job or loan application.
It’s a map of an unknown and shifting terrain within your mind. As
you make discoveries and take new turns, you record your chang-
ing path. Your choices appear on the map and direct your journey
toward further choices, until you reach your destination.
What is a subproblem? To put it simply, it’s a piece of the larger
puzzle. When you solve each piece, they come together to solve the
main problem. Later in Think Bigger, for each subproblem, you will
fill in the cells of that row with examples where someone has solved
it to some degree, sometime, in some domain. Think of Bartholdi
and the Egyptian tomb sculptures, or Newton and Kepler’s rule.
The cells fill with the elements that make up your eventual solu-
tion. The subproblems guide your search for those elements.
It may be tempting to hurry through the problem breakdown
or to assume that the subproblems are obvious. As with defining
the overall problem, that’s a big mistake. The more thoughtful and
deliberate you are at this point, the better your results will be. Don’t
rush. Take the time to think: more, deeper . . . and bigger.
Breaking down a problem is not a new idea. You will find lots of
ways to do it. Barbara Minto, a McKinsey consultant, who cited
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PART TWO
A machine stops because it overloaded and the fuse blew. We ask why it
overloaded. The answer: a bearing wasn’t oiled enough.
Why? The answer: the automatic lubricator pumps too little oil.
Why? The answer: the pump has a worn shaft.
Why? The answer: metal scrap gets into the pump and erodes the shaft.
Root cause: metal scrap. Fixing this will prevent the whole sequence of
problems. Compare this with an incomplete cause analysis that leads
to the replacement of the fuse, the bearing, or the oil pump, eventually
resulting in a recurrence of the problem.
That’s nice and clear, right? But the Wikipedia example continues:
The real root cause could actually be a design issue if there is no filter
to prevent the metal scrap getting into the system. Or if it has a filter
that was blocked due to lack of routine inspection, then the real root
cause is a maintenance issue.
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STEP 2: BREAK DOWN THE PROBLEM
As it turns out, the metal scrap is not the root cause after all!
We have to go back even further to see how the scrap got into the
pump.
The Wikipedia example goes on: If the pump has no filter, or
there is a lack of expert maintenance, again we ask, why? And so
on. We go back and back and back, through a series of deeper and
deeper causes. Ultimately, we might get to the actual design of the
pump or labor issues that affect the scheduling, staffing, and train-
ing of maintenance staff. Is there any end? How far back do we go?
The writer of this example stopped at the oil pump, which pres-
ents a problem that can be solved by improving filter maintenance
or, if there is no filter, by adding one. Great! These are legitimate
solutions. But they were not a result of the root cause analysis. The
solution did not come from the analysis but from the experience of
the engineer who knew that the filter problem was easy enough to
address, so there was no need to go beyond it.
Root cause analysis assumes the root cause of your problem is
smaller, or more solvable, than it actually is—which is why it works
best when assessing simple, self-contained systems like machines.
In reality, you can’t always tackle “root problems”; they often have
multiple causes that are too large or unsolvable. Root cause analysis
is fine for the technical, mechanical problems that have a manage-
able root to trace back to. Root cause analysis can’t tackle prob-
lems like “I don’t make enough money as a waiter.” The root cause
might be “I am not working enough shifts,” which in turn might be
caused by not having enough extra time to work another shift. An
alternate cause for this problem might be that customers aren’t tip-
ping enough because of an economic downturn or a social system
that undervalues labor. This root cause analysis makes the problem
bigger, not smaller, and leads to causes you can’t reasonably solve.
Similarly, MECE sounds completely sensible. But in complex
problems, the parts are interrelated, not mutually exclusive. We
saw from that simple root cause example that you can peel back
any problem to deeper and deeper levels—so your list is never com-
prehensively exhaustive. Even if the waiter includes the national
economy in MECE, that’s not enough because the world economy
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Price/unit
Revenue
# Units sold
Profit Fixed
cost/unit
Cost/unit
Cost Variable
cost/unit
# Units sold
affects the national economy. Our list grows and grows, far beyond
our ability to have an effect on all the items.
Figure 4.2 provides an example of a typical MECE.
This makes perfect sense—but it’s not a problem breakdown. It
describes a situation, not a problem. And it’s a mathematical formula:
do all the math and the results equal “profit”? This is a way to find
a problem, not break it down. As you fill in these numbers, let’s say
you find that your price/unit is much higher than your competitors.
Now you’ve found a problem! Good. Time to Think Bigger. Put that
problem up top on the Choice Map. Break it down into subproblems.
Do the same with all of these methods of situation analysis. If they
help you identify a problem to work on, that’s fine. But once you find
your problem, don’t skip Step 1 of Think Bigger. From our earlier
look at Design Thinking, you might recall the three phases: Analysis,
Idea, and Implementation. Design Thinking is fine for the first and
last step. Use Think Bigger for the Idea. The various methods we note
here are mostly for the Analysis phase. After that, use Think Bigger.
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STEP 2: BREAK DOWN THE PROBLEM
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Books easily met these criteria. Even better, there were already
two distributors who stored all the books from every major pub-
lisher that he could easily access. Brick-and-mortar bookstores
could keep only a few thousand titles in stock, which limited selec-
tion. By dealing directly with the two distributors, Bezos could
offer customers any book in print. It seemed like an amazing idea—
unique and innovative! However, Bezos wasn’t the first to think of
this. Several bookstores were already selling online—but that was
only part of the fact-finding equation. When Bezos recognized this,
he zeroed in to scrutinize their websites and put them to the test:
he purchased a $6.04 copy of Cyberdreams by Isaac Asimov from a
bookstore in Palo Alto, California, to study its process. Not only
did the book take weeks to arrive in Seattle, it was badly damaged
by the end of the journey. Aside from the wretched condition of his
book, Bezos must have been thrilled—he had just identified a new
need: a new subproblem!
Another subproblem he identified was where to locate the busi-
ness. One of the two major book distributors was based in Oregon,
so it made sense to set up shop on the West Coast. Bezos consid-
ered California, but tax laws made it unappealing. Washington, on
the other hand, had no income tax. And his parents lived there. If
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STEP 2: BREAK DOWN THE PROBLEM
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STEP 2: BREAK DOWN THE PROBLEM
The longer this first list, the better. Don’t leave anything out,
even if it might seem mostly irrelevant. Later on you will have a
chance to delete items from the list. Once your questions repeat
or become trivial, that’s when you stop. Now go back over the list
to group similar questions and cut the least important. Then put
the list aside. Just think about it. From memory, which questions
strike you as most compelling? Go over the list again. Group and
cut again. Think again. Repeat.
You want to end up with our magic number: no more than five
major subproblems. My students ended up with these:
• How can a blind person navigate a new area that’s not blind-friendly?
• How do you ensure the hotel and activities are blind-friendly?
• How do you make the vacation safe?
• How do you make the vacation affordable?
• How can you know if the general location is blind-friendly?
This is a very good start. Let’s pause and think back to other
forms of problem breakdown. This list is certainly not MECE: the
items are not mutually exclusive, and the whole list is not com-
prehensively exhaustive. And there is no root cause on the list.
I already know the root cause: I’m blind! There is no SWOT, no four
Ps, or a match to any other template for breakdown. Each Think
Bigger breakdown will look completely different depending on the
problem itself and the judgment of whoever does the breakdown.
With our short list in hand, we next determine whether answer-
ing these questions would solve enough of the problem. My rule of
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STEP 2: BREAK DOWN THE PROBLEM
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STEP 2: BREAK DOWN THE PROBLEM
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You now have your problem and a set of subproblems. Many times,
we start off thinking the problem we’re attempting to solve is too
complex and there is no known solution, or no known options—
solving it requires creativity. Don’t be surprised if the very process
of defining and breaking down your problem allows you to see a
solution that already exists for your problem. Your breakdown
helped you see it! If that is the case, the first two Steps of Think
Bigger is the process by which you can find the choices that you
previously did not see. You can stop here and choose a solution.
However, many times, your problem remains complex and there
are no known solutions for it. Your problem, its breakdown, and
the initial ideas you have should not be confused with solutions.
At this step, you must be careful not to trick yourself into thinking
there is a solution to your problem if there actually is none. Don’t
settle for a half-baked solution to speed up the Think Bigger pro-
cess! Breaking down a problem can be inspiring and can spark in
you lots of ideas—but right now, you should take your ideas just as
that: sparks! An idea is different from a known solution. You should
only stop at this point if you really do have a known solution, that
works. If you continue, collect your breakdown and ideas and let
me tell you what to do with them.
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STEP 2: BREAK DOWN THE PROBLEM
inevitable. But don’t let these sparks distract you—or worse, lead
you to skip ahead in our Think Bigger steps. It’s too early to jump to
conclusions. Instead, write down the solutions that come to you in
one place. I call it a “sparking lot,” where you park your sparks for
later. They might prove useful, or not, when it comes time to put
together a solution to your problem. Until then, write them down
and move on.
Revision is a key part of the process here. Meaning, don’t just
accept your first breakdown. Revise the list at least once. Keep
revising until you find that your study and interviews no longer
give you further ideas. At that point, here is a way to check if your
breakdown is good enough to move on to our next step. I call it the
Eighty Percent Test: If I solve all these subproblems, have I solved
at least 80 percent of my overall problem?
Of course, there is no mathematical way to do this. It’s a judg-
ment call. Ford did something similar when he stopped at that
short list of major changes required to make a cheaper car. After
that, he went on to make minor improvements year after year. But
for his main innovation, the short list was enough. The same was
true for Naismith with basketball. He made a short list of innova-
tions. For years after, he, and then many others, continued to make
small improvements that helped evolve basketball into the game as
we know it today.
At this point, found a problem you want to solve. You’ve broken
down that problem into a handful of meaningful subparts. You have
a fairly good idea of what we know and don’t know about what has
and hasn’t worked in the past. It might feel to you, at this point,
that you’re ready to start ideating. But before you rush into gen-
erating solutions, I am asking you to take a step back and pause.
There is one more very important question you must answer before
solution generating begins: Why do you want to solve this problem?
And, if you were to find the ideal solution to this problem, how do
you want the solution to feel?
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STEP 3: COMPARE WANTS
W hat do you really want? Why are you solving this problem?
What do you want to get out of this?
Now that you have the problem you’re trying to solve and its
breakdown, I want you to pause and think about your deepest wants.
In this step, you will use your feelings as an aid to help formulate
your choosing criteria. This step helps you see the “Big Picture” so
that your ideation process is aligned with the most desirable out-
come that will ultimately solve your problem.
Unlike other methods for innovation, in Think Bigger we look
at and identify the wants of at least three different stakeholders—
you, the creator; the target; and third parties (competitors and
allies). As you identify these wants, you write them down to fill a
list that we refer to as the Big Picture (see figure 5.1). Later, you
will run through that list to weight each want and create the Big
Picture Score. This Big Picture Score will help you in three ways:
You probably know the story of Bill Gates, one of the most success-
ful innovators in history. But like our microwave question earlier,
do you really know the story?
Perhaps the story you know follows the common fairytale struc-
ture we have seen before: an entrepreneur has a brilliant vision,
works hard to make it come true, and achieves outstanding success.
You might think this seems like the opposite of Think Bigger. And
you would be right—it is. That version of the story actually is a fai-
rytale. The real story is very much a case of Think Bigger.
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STEP 3: COMPARE WANTS
Figure 5.2 An advertisement for the Altair 8800 computer in Popular Electronics,
1975. Wikimedia Commons.
When Paul Allen and I saw that picture of the first Altair computer,
we could only guess at the wealth of applications it would inspire.
We knew applications would be developed, but we didn’t know what
they would be. Some were predictable—for example, programs that
would let a PC function as a terminal for a mainframe computer—
but the most important applications, such as the VisiCalc spread-
sheets, were unexpected.
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STEP 3: COMPARE WANTS
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STEP 3: COMPARE WANTS
If you ask someone what they want, they might give you a specific
target. For example, “I want to get the Nobel Prize,” “I want to
start my own restaurant,” or, in the spirit of Gates, “I want to
make a billion dollars before the age of thirty-five.” But in reality,
these are only means to an end. Why do you want to start a res-
taurant? There must be some desire it fulfills. If you don’t get to
start a restaurant, is there another outcome that would still fulfill
that desire?
You can see right away that this search for a desire accounts for
the great uncertainty of life. When you apply that to Think Big-
ger, there are many directions your solution can take to solve the
same kind of problem. You might find the problem worth solving,
but only certain solutions will fulfill your desire. Have you ever
explained a problem to someone, and when they offer a solution,
you think, “I don’t want to do that.” That’s because the problem
appealed to you, but their solution did not.
In Think Bigger, you don’t want to devote time and effort solv-
ing a problem you care about then end up with a solution that you
don’t want to undertake. Remember Gates’s situation both before
and after the Altair conference: you need a solution that your tar-
get and third parties want as well. Our Big Picture surfaces all
these wants early to help guide every step of your progress toward
a solution.
Let’s pause to consider the role of emotion in decision-making. You
might think that the best decisions are purely rational, with no emo-
tions entangled at all. But that’s impossible. If you think you’re making
a decision without emotion, you’re fooling yourself. As the philoso-
pher David Hume tells us, “Reason is, and ought only to be the slave
of the passions, and can never pretend to any other office than to serve
and obey them.”
You can use reason and rational methods of problem-solving
but to what end? To get what you want! It’s your wants that
explain why you even try to solve a problem in the first place.
Even price, that basic building block of economics, is nothing
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more than what a buyer wants. You’re willing to pay four dollars
for a jar of jam and I’m willing to pay two dollars. But the price is
three dollars. So you buy it. I don’t. Why? Because you want the
jam more than I do. If neither of us wants any jam at all, we’re
willing to pay zero.
Decades of research has shown us the countless ways our emo-
tions bias us in our search for information and in its interpretation
and processing. Allowing our emotions to dictate the decision-
making process can lead us to make poor choices. In Think Bigger,
we do not attempt to eliminate feelings from the ideation process.
Instead, we separate the articulation of feelings from the informa-
tion gathering and choice creation process. Specifically, we use the
Big Picture tool to provide you with a holistic understanding of
what the various wants really are. That way, this information about
desire is used when choosing among the various ideas you generate
from Choice Mapping.
The Choice Map is the tool you use for information gathering,
processing, and ideation. We will get into that in the next chapter,
but for now, I want you to know that in this step feelings, wants,
desires, emotions—whatever word you want to use—matter. They
are important in the ideation process as they play the important
role of providing you with a choosing criterion. As you will see,
using the Big Picture Score is a much more comprehensive way of
identifying the best idea from the myriad ideas you create from
your Choice Map.
The three nodes of the Big Picture are you, your targets, and
third parties who matter. At the top of the “Big Picture,” you will
answer the question “How do I want to feel when I create the ideal
solution to my problem?” Note that this question makes it clear
that we’re not asking you to leap ahead and come up with a specific
solution you want. Of the many possible solutions you might come
up with, what emotion should they all have in common?
On the bottom left, you answer the question “How do I want
my target audience to feel when I solve this problem?” In this case,
you should try to understand how an individual or group might be
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STEP 3: COMPARE WANTS
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Nobody wanted to do it. The solution did not satisfy their wants.
This tends to happen in organizations when the problem comes
from above. Imagine some higher-up wants a solution. The group
brainstorms a solution that satisfies the higher-up though it doesn’t
satisfy the group itself. But no one ever admits it.
In the Think Bigger method, the Choice Map is where you record
the information about what the problem is and the evidence you
have to date that can be used to help create a solution to the
problem. Think of the Choice Map as your information-process-
ing tool. The second tool of Think Bigger is the Big Picture Score.
This tool takes the Big Picture shape you created and applies a
scoring method to help you make a concrete decision. The Big
Picture is our shape used for writing down the wants of all par-
ties, the Big Picture Score is the tool we use. In contrast to the
Choice Map, the role of the Big Picture Score is to provide the
necessary space to identify and express motivations, preferences,
and emotions.
We often believe that problem-solving should be devoid of emo-
tion, so we go out of our way to suppress our emotion from the
process. However, in Think Bigger, we not only surface those emo-
tions, we embrace them, because those things we call biases can
actually help us at critical points during the ideation process.
Your Big Picture Score will serve two main functions during the
Think Bigger process: as your selection criteria and as a check to
keep you on the right path. When you doubt whether or not you’re
going down a rabbit hole, ask yourself these questions:
1. Are you solving the problem you want to solve (i.e., the Choice Map)?
2. Are you in line—and being consistent with—with your wants?
If you are a visual learner, use the shape in figure 5.4 to find your
score.
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STEP 3: COMPARE WANTS
PREFERENCES FIRST
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STEP 3: COMPARE WANTS
table 5.1
Underlying Desires
Accepting Graceful Neat Timely
Airy Groundbreaking Noisy Tolerant
Bright Hip Orderly Unified
Bubbly Honorable Outgoing Unusual
Compelling Impactful Patient Vibrant
Chic Innovative Perceptive Vintage
Detailed Kind Quick Wistful
Dependable Knowledgeable Quaint Witty
Elegant Lavish Raw Youthful
Earthy Loyal Rational Young
Fair Modern Safe Zany
Fancy Mysterious Sociable Zealous
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Figure 5.5 Madame X, the final painting by John Singer Sargent. Wikimedia Commons.
(see figure 5.6). You also won’t see one of the thin straps of her
dress drooping off her shoulder because viewers complained that
it made her look less than proper (see figure 5.7). Sargent painted
over it (see figure 5.8).
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He had to give up that want to please his users and the gallery.
But not completely—the laziness still comes through.
We can see that even in art—that unrivaled bastion of personal
expression—a working artist must find balance in the Big Picture
Score. Sargent knew that if he just satisfied himself, the Paris art
world would shun him, and his career would be over. Artists are
free to create whatever they want. But if they want their creations
to be understood in the world outside their own heads, they need
to evaluate their creation through the lens of the Big Picture Score.
WANTS IN ACTION
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STEP 3: COMPARE WANTS
the top part of the shape you will use to fill in the lines with boxes
next to them.
Your list of wants might look like this:
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solution can satisfy all the wants of your target group. But you need
to know what all those wants might be. Then, you can choose stra-
tegically, to meet the largest set of wants, or the wants you prefer
to meet based on your own personal wants. To help you list your
target’s wants, I will provide you with a guide and structure to fol-
low along.
To interview your target, or someone who knows your target
well, like a musical trends specialist, you will need to narrow your
focus. For any problem you solve, the target is always people, even
if you’re solving a problem for an organization. If you are finding
solutions for an organization, you must ask, who are the people in
the organization that will use the solution?
Here, I have created a profile for you to fill in—this will help you
identify who might be a good fit for interviewing:
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• What kind of “aura” or “brand” would you like it to have (easy, edgy,
timeless)?
• How do you want others to describe your solution?
• What about this problem do you care about most?
Think about what your fans want and start jotting it all down in
your Big Picture, this time in the node labeled “Target.” I’ve created
a list for you to compare your own to:
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After doing a few rigorous interviews, your list for third parties
might look something like this:
Jot them all down in the node of your Big Picture Score labeled
as “Third Parties.” Once again, you might notice that some of the
wants overlap. Others might be very different. The point is, these
lists can help you decide later down the line what trade-offs you can
make among the different solutions later on. In our song writing
example, as you begin to compose your melody, put the lyrics into
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STEP 3: COMPARE WANTS
place, and add some beats to the mix, you will likely come up with
several ideas. That is good. You must carry multiple ideas forward
to complete the Big Picture Score.
As you listen to each song—let’s say you’ve come up with three
different versions of your new hit single—you will check off how
each version tallies up and accommodates your wants as the ide-
ator, the wants of your fans, and the wants of your record label. As
you will see in Step 5, you will Choice Map to create myriad ideas
that at face value, will all sound useful and novel. Your “Big Picture
Score,” will help you take a step back and see (1) how desirable
each solution is overall, and (2) which parties you favor for each
solution. Ultimately, the Big Picture Score helps you choose an idea
based on the party or parties you want to optimize for.
You now have your Big Picture. You have all your wants with the
boxes to check off beside them. And you have all the wants that
align and conflict amongst all parties involved in the process of
finding a solution that will succeed. You will use these to calculate
your Big Picture Score. It’s natural to have competing or conflicting
wants as part of your Big Picture—don’t try to resolve those right
now. It is impossible to please everyone about everything, which
is why you, the ideator, have to choose. In Think Bigger, the act
of choosing comes in phases and the Big Picture is used in each
phase. In Step 5, it will serve as your selection criteria when choos-
ing amongst the multiple solutions you will create. In Step 6, as you
describe your idea to outsiders, your Big Picture helps you remem-
ber and articulate the “why” behind your idea.
With your Big Picture Score in hand, you are ready to search for
the pieces needed to create the ideal solution for your problem. We
will now continue to build your core tool to Thinking Bigger: the
Choice Map.
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STEP 4: SEARCH IN AND
OUT OF THE BOX
THE SEARCH
We now return to the Choice Map, where you have your draft prob-
lem and subproblems. It’s time to search for tactics and precedents
that solve each subproblem to some degree, somewhere, at some
time. So our next question is: How do you search?
In this day and age, searching is easy, thanks to Google. I type in
my key words and voilà! A treasure trove of information populates
before me eyes—sometimes into the millions of hits on even the
narrowest of topics I choose to pursue. But Think Bigger aims for
something much narrower and more focused: real-life examples of
success. Must I sift through millions of websites to find them?
Here we get help from an unsung hero of innovation by the name
of Lloyd Trotter. In the late 1990s, he became the first African-
American member of General Electric’s executive committee, when
GE was the largest and most successful company on earth. Because
of this success, Jack Welch, the CEO at the time, became the most
famous business leader in the world. Trotter is known in the field of
manufacturing operations for helping GE’s factories become mod-
els of efficiency and continuous improvement. He was also a leader
of the diversity movement across the corporate world, first at GE
STEP 4: SEARCH IN AND OUT OF THE BOX
and then nationwide. Less well known is the method Trotter used
for both achievements—in manufacturing and diversity.
So far, I’ve given you lots of examples of innovators who used
many of the principles of Think Bigger in practice, consciously or
not. Trotter is the first person in the history of innovation to for-
malize those principles into a clear method that we all can use. As
Isaac Newton stood on “ye shoulders of Giants,” the Think Bigger
method is itself in many ways a product of great minds and forces
that have come before it—with a special debt to the brilliant Lloyd
Trotter.
I had the good fortune to interview him in the summer of 2020.
Here is his story.
He started out as an apprentice in the Cleveland Twist Drill
Company and was the first Black employee on the payroll. They
sent him to night school at Cleveland State for a college degree.
During his time there, one of the company’s distributors had a
problem with a GE machine—and Trotter easily solved it. When a
GE employee came to fix the problem and saw Trotter had already
found a solution for it, he was asked to work for the company one
day a week to redesign the machine. He did. Eight weeks later, GE
offered him a job.
So began his GE career as a field service engineer for the lighting
business. That was 1970. By 1990, he was president and CEO of GE
Industrial, in charge of factories around the world. He recalls that
it all began with a simple observation:
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class as a total entity, but they may do certain things well like inven-
tory turns, which means cash management, or labor utilization.
I just wanted to make it simple. One to five, five being a best
practice, one being you didn’t really know what you were doing. Zero
meant that you didn’t even know what we were talking about. That’s
where I put together this matrix, to tell me what you think you’re
good at along certain key things for manufacturing: inventory con-
trol, cycle times, productivity, you name it.
By putting this matrix together, I had each of the plant managers and
their finance guys measure themselves on where they thought they
were on a scale of one to five. One meant that you really understood
the practice, you knew of the practice, but you really weren’t that
good at it, or whatever the measurement was. And then a five was
you were best-in-class. You believed that you were in the best in the
world, in your world or anybody’s world, at doing it.
So, everybody did their self-measurements. I then got all of the
finance guys and the manufacturing guys together and we went
through it. And what happened was, most people gave themselves
high marks when they really shouldn’t have. Which I expected, to
be honest.
There were two manufacturing units, one in France and one in
North Carolina, where I thought the way they graded themselves, they
were pretty much god-like. I asked the first team to tell the group why
they thought they were that good. They got up and they were laugh-
ing. It was pretty clear they hadn’t taken the exercise very seriously.
So the second team got up. And before they even started trying to
explain why they thought that they were that good, the plant man-
ager said, “I lied. I didn’t take this seriously. I want to take the time
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to do a redo and be honest with myself.” And that’s what we did. And
then that started it, once we were honest with ourselves.
If you were a three or less, then you will contact the plant manager
who is at the highest category, a four or five, and they will be your
coach and mentor to show you how they did it so that you don’t have
to go through all of the institutional learning in order to create this.
You can grab what you want, steal shamelessly what they had, and
you’ll have a coach to do it.
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We can see that in any form, for any problem, the Trotter Matrix
begins with humility. Instead of thinking you know the answer, you
admit that others, somewhere, at some time, might know better.
Trotter cites that humility as key to his original idea:
Trotter’s original matrix always had the same problem at the top:
How to improve my factory? The subproblems were standard fac-
tory functions, and the sources were all his factories. He and Kerr
adapted it to apply to other problems, across all GE companies.
Here’s an example from the GE Way Fieldbook, by Robert Slater:
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Here is another example from the early 2000s to show just how
the Trotter Matrix worked in detail.
Crotonville gave an incoming management cohort this problem:
How can GE Appliances move to online commerce? At the time, GE
made appliances of all kinds, from toasters to refrigerators. Ama-
zon and other online stores were just taking off, so GE wondered
if they should start selling appliances directly to consumers online.
But there’s a catch: GE had always sold to big stores, who then sold
the appliances to customers. If they started selling directly to cus-
tomers, wouldn’t the big stores cut them out and buy appliances
from their competitors instead?
The Crotonville cohort took on this problem and started a Trot-
ter Matrix (see table 6.1). The draft problem was simple: How to
move from wholesale to online commerce in appliances? They then
broke down the subproblems into the chain of activities for selling
appliances.
As we noted before, the problem and subproblems stay in draft
until the last moment—when you have a solution that fits them.
The Trotter Matrix put the twenty-four GE businesses as column
table 6.1
Trotter Matrix (blank)
Problem (Draft): Wholesale to Online Commerce in Appliances
Subproblems (draft) Fin. Plast. NBC Med. Power Mort. Appl. Etc.
Customer identification
Customer retention
Customer credit
Wholesaler retention
Customer service
Distribution
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table 6.2
Trotter Matrix (partially filled in)
Problem (Draft): Wholesale to Online Commerce in Appliances
Subproblems (draft) Fin. Plast. NBC Med. Power Mort. Appl. Etc.
Customer identification X
Customer retention X X
Customer credit
Wholesaler retention X
Customer service X
Distribution X
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table 6.3
Choice Map
Problem: Get Started in Online Commerce for Appliances
Subproblems Precedents
Customer GE Finance: employee
identification benefit
Customer retention NBC TV: success A GE Power:
success B
Customer credit
Wholesaler retention GE Power: success C
Customer service GE Mortgage: success D
Distribution GE Appliances: store
pickup
possible directions for you to choose. In our case, it’s the combina-
tions to solve your problem.
With his matrix, Trotter pioneered formal search as the main
cognitive tool for innovation. Remember: all thinking is an act
of memory. To solve a complex problem, your brain probes your
shelves of memory to find the right pieces of the puzzle. Search
adds more pieces of the right kind on your memory shelves, so you
have a greater chance of solving the problem by putting some com-
bination of them together. The Trotter matrix, and now our Choice
Map, helps you keep track of these mental steps—because for com-
plex problems, it’s all too much to keep in your head.
You don’t need me to point out that Lloyd Trotter was intensely
focused on the task of improving efficiency across GE. His matrix
approach was groundbreaking in a number of ways, but one of his
most valuable contributions was his insistence on putting people
with diverse backgrounds, perspectives, and expertise in the same
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CHOICE MAP
PROBLEM
PRECEDENTS
SUBPROBLEMS
IN DOMAIN OUT OF DOMAIN
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PART TWO
success of others. Above all, this is a frame of mind that you have
to embrace and practice, which we will cover here.
I offer a word here about legal patents and copyright. These rules
vary by country, but in general, you need to make sure that you stay
within the law. If you can’t afford to pay the patent or copyright
fee, don’t use that tactic. In reality, very few tactics have this kind
of legal coverage, so don’t let this fear constrain your search. If you
find a tactic that you suspect has a patent or copyright, then look
further into it.
There is also an ethical question: Trotter tells you to “steal
shamelessly,” but stealing is a crime! Of course it’s only a meta-
phor. Patents and copyright cover actual stealing. Outside of that,
it’s more a feeling that you’re taking something without permis-
sion. Trotter gives us the ethical answer: cite your sources. His
whole Trotter Matrix system makes it explicit where each tactic
comes from. You can do the same. Matisse, remember, made sure
to cite his sources. Picasso did not. We can conclude that Matisse
was more ethical than Picasso.
For each tactic, it’s important to have evidence that testifies to
its merit. You rarely find facts and figures that show a tactic suc-
ceeds, so you need other markers. For example, there was no sta-
tistical study to show what percentage of gym profit came from the
one tactic of flat-fee membership. Instead, Hastings relied on the
simple judgment that a flat fee did indeed reduce other penalties,
and gyms that used flat fees seemed many and profitable.
We see this even in technical fields where there is a lot of data.
For example, let’s examine how Google itself came to be. The
Google guys, Larry Page and Sergey Brin, started out using Alta-
Vista as a search engine for their doctoral research. AltaVista was
the very first program to automate internet searches, using a web
crawler that mined every page on the internet. The chief competitor
was Yahoo, where humans coded each page. AltaVista was faster,
but was Yahoo still the better search engine because of higher
quality results?
The Google guys relied on their own judgment—and a grow-
ing consensus among users—that AltaVista was better. The next
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tactic they combined was library author citations. The more times
someone else cited your name in a footnote, the higher your author
rank. The Google guys decided to apply that to websites, so the more
times another site linked to your site, the higher you would rank.
That allowed them to display AltaVista results by rank order, rather
than randomly. Only then did the Google guys realize they had a
great search engine the wider world might want to use. Before that,
they were just working on their doctoral research.
The last piece of the puzzle was money. How could they make a
profit? Yahoo made money as a portal, where it had everything on
the same page: email, news, shopping, weather, sports, and anything
else you wanted to put there—plus search. They sold banner ads
and popup ads that showed up on the same page. This was conve-
nient, but all of that content on the same page made Yahoo slow to
load. AltaVista and Google just offered search, and made no money.
If they added banners and popups, it would slow down the search.
Their biggest advantage over Yahoo was speed. So this was a no go.
Then, the Google guys noticed a website called Overture in their
search. It was a search engine without many users, but they were
selling ads and displaying them—not as banners and popups—but
as search results in a nice little list on the side of the page. Interest-
ingly, these ads didn’t compromise search speed. So, the Google
guys wrote that feature into Google—and only then did they over-
take Yahoo. Nearly twenty years later, ad search still accounts for
roughly eighty percent of Google’s revenue.
Until the Google guys found the Overture piece, Yahoo remained
the most successful search engine. This demonstrates that you
search for pieces of what others are doing, not the whole thing.
AltaVista solved one piece of the puzzle, library citations solved
another piece, and Overture solved a third. You have to use your
own judgment as to whether or not the specific tactics you find
work well enough for you to borrow it for your Choice Map.
Once you find a promising tactic, ask experts if they think it con-
tributes to the idea’s success. That’s how the Google guys singled
out AltaVista in the first place—from expert judgment in the field,
including their own. Experts are usually happy to comment on what
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LEVERAGING DIVERSITY
We’re told, time and time again, that diversity enhances creativity and
performance in organizations. Dozens of studies over the last decade
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If failure was the best teacher, then I would tell you to fail as much
as possible in order to learn as much as possible. Failure hurts, and
that makes you remember it. But it’s not at all the best teacher.
Imagine that you’re a contestant on a TV show where you have to
survive on your own for a month. A helicopter drops you off, naked,
in the middle of a forest. There’s plenty of water, and the best source
of food is the vast variety of mushrooms growing throughout this
forest. I offer you two books to improve your chances of survival:
an encyclopedia of five hundred varieties of poisonous mushrooms
found in the forest or a short guide to ten edible ones. You may
choose only one book. Which do you pick?
If you want to become an expert in mushrooms, by all means
pick the encyclopedia. But you have a very different aim: to sur-
vive. You need to build shelter, find fuel for a fire, devise a means to
create flame and collect food to sustain yourself. You also need to
make something to wear, especially for your feet. In other words,
you have a list of pressing subproblems to solve, and the short
guide to ten edible mushrooms gives you the answer to one of
them. The encyclopedia of poisonous mushrooms offers answers
to none.
You might also ask, “Don’t I learn best from my own experi-
ence rather than the experience of others? Isn’t experience the best
teacher?” Let’s return to my hypothetical forest. This time, you
have no books. So you set out to learn from experience. You pick a
type of mushroom that looks similar to those you’ve eaten before.
You try it and get violently ill. What did your experience teach you?
Not to eat that mushroom. You try another type. You get sick again.
And so on, through the forest.
But then you happen upon another contestant. She’s been there
two weeks longer than you—and she’s tried twenty-two mush-
rooms before finally finding one that didn’t make her sick. Do you
ask her to point it out to you, or do you say, “No thanks, I want to
learn on my own?” Experience can be a very good teacher, but it’s
also the slowest. Learning from your fellow survivor on the island
will be much faster—and safer—than testing dozens of mushrooms
until you chance upon one that works.
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STRATEGIC COPYING
As we’ve said time and time again in this chapter, there is an art to
the search—what Trotter calls “stealing shamelessly.” Let’s refer
to this as “strategic copying” instead, to reduce the negative impli-
cations. While it might sound new, you actually have been “stra-
tegically copying” your whole life—right down to the very words
you speak. Did you invent your native language? Of course not. You
copied it from others! As is the case for most of what you know.
Have you ever heard that, “Imitation is the highest form of flat-
tery?” That’s because imitation—its all its forms—allows us to
acquire and transmit culture, norms, and social conventions. Yet,
the act of imitation can sometimes lead us astray. Experiment-
ers found this out in a comparative study of human toddlers and
bonobo apes.
Imagine a scientist standing in a room holding a box. A bonobo,
with lanky arms hanging to the ground and bright eyes, wanders in
and is shown a box with a treat inside it. The experimenter then
begins to move his hands and arms in wild gestures, this time open-
ing the box and handing the bonobo the treat. Again, the experi-
menter makes wild, random gestures with his hands—tracing
circles in the air and drawing lines. The bonobo stands and watches
with curiosity, waiting patiently to receive the treat from the exper-
imenter, who hands it to the bonobo after his movements.
Next, a four-year-old human toddler named Michael walks into
the room, with the same experimenter holding the same box and
showing the treat to the child. The experimenter then repeats the
same gestures in the air as he did with the bonobo, opens the box,
and gives Michael the treat. The experimenter repeats his actions
again and again as Michael watches him.
Later, the experimenter leaves the room and box. Michael is
brought back into the room, where he sees the box. Thinking of the
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treat inside, Michael goes up to the box and copies the random ges-
tures he saw the experimenter conduct beforehand—tracing circles
and lines mid-air—before opening the box and taking the treat. The
experimenters then send the bonobo back into the empty room,
with the box in the center. The bonobo simply walks up to the box,
opens it, and eats the treat. Michael, the human toddler, copied
the gestures even though he didn’t need them to get the treat. The
bonobo didn’t do any of that.
This does not mean that bonobos are smarter than human tod-
dlers. The point is that humans imitate too much sometimes.
There are parts you don’t want to imitate. You just to open
the box.
We can go back over all our examples and see what parts our
innovators did not take. A butter churn has a long wooden pole—
Nancy Johnson didn’t take that part. The slaughterhouse workers
wear white coats—Henry Ford didn’t take that part. Picasso didn’t
become a sculptor in wood—he took just the angular facial features
from African art. And so on through the history of innovation.
People tend to think copying is wrong. Or maybe that it’s con-
sidered stealing. While there are, and should be, legal constraints
against certain types of stealing, the act of copying is often linked
with creativity. More often than not, when we copy, we’re simply
strategically replicating what has been done before us, in order
to pull out its most important components. For instance, famous
authors such as Stephen King (and his son, Joe Hill) might copy
entire pages from other books when they are feeling writer’s block.
Many authors engage in this practice, using different styles and
rhythms than those they are used to, to spark an idea—and, of
course, to avoid that most feared image for any writer who has ever
tried to write and nothing comes: the empty page.
Failure to understand partial copying blocks innovation. You
might say to your boss, “Let’s borrow technique A from company
Y.” The boss replies, “We’re different from company Y.” Or “We
already tried A and it didn’t work.” In the latter case, most likely
they tried A + B + C from company Y—that is, they tried to copy too
much. They never tried just A.
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Why, you may ask, do we create a Choice Map filled with old ideas?
Creativity and innovation mean something new for the future.
That’s the opposite of the past. Right?
Well, not so fast.
Let’s imagine a company wants to make a new cell phone app
to support a healthy lifestyle among its users. It decides to crowd-
source ideas for the app. Anyone can submit as many ideas as they
want. The ideas go into a database, and everyone rates all the ideas.
Starting out, you think you have to come up with something
attractive to people that’s easy to use and that’s never been tried
before. You do some research. After a while, you begin typing up
your idea. You stress that this is a regular, easy-to-use app, but it
also has some new features never seen before on a health tracker.
You submit your idea to the database.
Now you look at what other people submitted. You rate each of
these different ideas on creativity, purchasing interest, potential
profitability, and the clarity of the submission. You see that they fall
into two categories: First, some people have described apps that you
know from your research already exist, with minor tweaks. Although
perfectly functional, there’s not much new. Second, you see the
opposite: ideas that are so novel that they depend on technology
that either won’t work on a cell phone or doesn’t even exist yet.
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Now you notice a third category. Some ideas fall between “prac-
tical but not new” and “new but impossible.”
You submit your ratings for all three kinds of ideas: practical
but not new, new but not practical, and halfway in between. When
all the results are in, you wonder: Which of the three kinds got the
highest ratings?
As it turns out, we know the answer. Two of my colleagues,
Olivier Toubia and Oded Netzer, ran a study with over two thou-
sand people who rated more than four thousand ideas. They used
a clever tool of language analysis to determine the novelty of each
concept. For example, if your idea pairs “health” and “exercise,” the
tool shows how often other idea descriptions make the same pair-
ing. If your idea description has lots of pairings identical to other
idea descriptions, it gets a low novelty score. But if your pairings are
not similar to other idea descriptions—for example, “health” plus
“skydiving”—then your idea description gets a high novelty score.
After everyone submitted their descriptions, the study then
asked participants to rate all the ideas on “creativity.”
Which kind of idea got the highest creativity score: the most
novel, the least novel, or in between? Toubia and Netzer reported
that “ideas that balance well familiarity and novelty, as measured
by the combination of ‘ingredients’ in the idea, are judged as more
creative.”
Something is “familiar” if you’ve seen it before—in Think Big-
ger terms, that’s a precedent. Creatively solving a problem comes
from taking old pieces and combining them into new forms. Remem-
ber that the past started a second ago. Has that ingredient ever existed
before? If not, it’s not a viable component of a successful innovation.
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make taxi fares cheaper for the consumer?” For in-domain tactics,
you search similar travel domains where someone solved that prob-
lem. For out-of-domain tactics, you strip away the domain. Go back
to the subproblem and leave the domain blank: “How do we make
[blank] cheaper for the consumer?” Now fill in that blank with a
more generic term that does not refer to any specific domain. We
call that domain agnostic. For example, you could say, “How do we
make a moderately priced service cheaper for the consumer?” Can
you see how this immediately opens a larger world of options to
consider?
Skilled Choice Mappers master all three kinds of out-of-domain
search: agnostic, partial, and parallel. Once you get used to doing
it, you will unearth lots of good examples. And the more you find,
the more selective you can be. This is different from the dilemma
of too much choice because you encounter the tactics one by one.
Still, it’s wise to keep a longer list of promising leads that you add to
each time you find a good tactic. Then go back and study each one
further. Take your time. Select only the strongest tactics to enter
on your Choice Map.
The best way to think outside the box is to literally go into other
boxes. Since domains have different levels, you can also go par-
tially out of the box before making a full jump—this would be a
partial search. For example, you could say something like “How do
we make personal travel cheaper for the consumer?” That’s wider
than taxis but still within travel. You can even target an unrelated
parallel domain by first making the subproblem agnostic and then
thinking of a different domain that fits. For example, first you ask,
“How do we make a moderately priced service cheaper for the con-
sumer?” Then you think of other moderately priced services: laun-
dromats, coffee shops, dog-walkers, moving vans, cable television,
and so on. Then you search each one: for example, “How do laun-
dromats provide a moderately priced service?”
Here are some examples of the three kinds of out-of-domain search.
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On the one hand, a Think Bigger search is a lot of work. But for
people who are curious about how things work, searching is fun
and exciting. Remember that the single consistent characteristic
of creative people is curiosity. For creative people, a Think Bigger
search is a joy.
IDEA-WORKING
Google, the library, other sources of written material: these are all
vital for search. Yet we began this chapter with techniques to talk
to experts because human beings will always know and understand
things in ways that mechanical forms never can. Here we return to
the question of finding tactics through experts, a technique that
greatly widens the circle of relevant people to consult. Google, the
library, and other written material will cite names that you can then
approach directly. Or perhaps you might know relevant experts
already. To find even more, I encourage you to use Idea-Working.
Now, you’ve heard the advice about networking over and over I
am sure: Meet as many people as you can. Go to as many confer-
ences as possible. Join committees, attend events, take up hobbies,
and chat with strangers in the elevator. The next person you meet
could be the one you need to know.
The concept behind this approach is that success lies in a num-
bers game, and quantity gives you the best shot at finding someone
useful. Social media makes this even easier. Most people approach
networking like a lottery, where you keep scratching the surface and
hope to hit the jackpot. The purpose of networking is to widen your
net. Alternatively, the purpose of Idea-Working is to widen your
idea. The standard advice in networking is to get to know the per-
son quickly. In Idea-Working, you don’t want to get to know the
person. You want to cut to the chase and ask them something useful
about your problem. Think of each relevant person you meet as an
expert and follow the same rules I already gave you to help you in
your search. Don’t ask them for their opinion on how to solve the
problem. Ask them for tactics that solved one of your subproblems.
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STEP 4: SEARCH IN AND OUT OF THE BOX
is a good networker?” few hands go up. The stories pour out about
how awkward and insincere they feel selling themselves. Introverts
essentially experience it as a form of social torture.
Whenever I explain Idea-Working to the class, I hear a collec-
tive sigh of relief. At that point they are starting their Choice Map
search. In the weeks that follow, I get a stream of students who
pull me aside to say they started Idea-Working and they thank me
for teaching it to them. They even use it for traditional network-
ing events. Instead of the usual networking chatter—where do you
work, where did you go to school, I have a dog too—they describe
their problem briefly and ask if the person can think of any tactics.
It might not lead to actual results, but it’s a much more interesting
conversation and makes for a better traditional networking contact.
Networks have become a major topic of study for social science
research. Scholars recognize two kinds of network ties: strong and
weak. You can guess what they mean: a strong tie is someone you
interact with on a regular basis, while you rarely interact with a
weak tie. Idea-Working gives you weak ties. A famous study by
Mark Granovetter found that weak ties produce greater knowledge
because strong ties tell you what you already know.
Many studies since Granovetter’s have confirmed the power
of weak network ties. In 2007, Lee Fleming, Santiago Mingo, and
David Chen compiled a list of more than thirty-five thousand inven-
tors who had worked on patents with at least one other person.
A strong tie meant you worked on that patent with someone you
already worked with before on a previous patent. A weak tie meant
you worked on that patent with the person for the first time. The
results? Weaker ties produce more patents and also more creative
ones: meaning, inventions that spanned categories rarely or never
seen before.
Here’s another weak-tie example. Giuseppe Beppe Soda, Pier
Vittorio Mannucci, and Ronald S. Burt studied the list of producers,
directors, and writers for the long-running television show Doctor
Who. They found that producers often worked on consecutive epi-
sodes, but directors and writers did not. They came up with a cre-
ativity index, and then judged episodes according to whether or not
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STEP 4: SEARCH IN AND OUT OF THE BOX
new kind of traffic light and soda tablets you could add to water,
to name a couple. When she made friends with the eccentric mil-
lionaire Howard Hughes, he agreed to fund her experiments. In
time, a portable laboratory and a staff of assistants followed Lamarr
around everywhere she went—even onto the movie sets.
As an Austrian Jew familiar with European politics, she knew that
war was coming, and she always kept that possibility in the fore-
front of her mind. When the war began, the first threat for America
was the German U-boat fleet. It ruled the North Atlantic. Without
American help, Europe would fall to the Nazis and America would
become the next target. So Lamarr set out to direct her tinkering to
solve the U-boat problem.
U-boats were incredibly difficult to stop because they jammed
the radio signals that guided Allied torpedoes. As soon as a torpedo
launched, the U-boat would pick up the signal and send out its own
signal at the same frequency, directing the torpedo astray.
In 1939, Philco released a wireless remote control for radios.
Lamarr set out to modify it in such a way as to prevent another
signal from jamming it. The Philco remote was a cube six inches
wide with a dial on top like a telephone. You dialed the frequency
you wanted. But what if the torpedo launched at one frequency
and then changed to another one along the way? Before the U-boat
could figure out the second frequency, the torpedo would arrive.
Lamarr got that idea from the player piano. It works by a mech-
anism that you wind up; then, on its own, the piano turns a roll
of thick paper with holes that match the piano keys. As the paper
rolls, it activates different keys. Why not launch the torpedo with
a similar roll that moves the radio receiver from one frequency to
another? A simple motor mechanism in the torpedo could turn the
roll—just like in the player piano.
Lamarr was a trained pianist and played duets with her friend
George Antheil, a composer known as the “Bad Boy of Music.” He
shocked the music world with his symphony Ballet Mécanique: it
used sixteen player pianos, two grand pianos, electronic bells, xylo-
phones, bass drums, a siren, and three airplane propellers. Antheil
wired the player pianos so they played together.
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As the story goes, Lamarr had her aha moment sitting at the
piano with Antheil. He hit a key and then she hit the same one at a
different octave. Then a different key, and so on. She proclaimed,
“Hey look, we’re talking to each other, and we’re changing all the
time!” What she did at that moment was strip her subproblem of
its domain: how to communicate automatically as the message
changes—on the piano, between player pianos, and to the Allied
torpedo.
Lamarr and Antheil built a portable radio remote control with
a thick paper roll that moved among different frequencies as the
holes rolled past. They made it for eighty-eight different frequen-
cies in honor of their source, the eighty-eight keys of a piano. They
received U.S. patent number 2,292,387 for a “secret communica-
tion system.”
Alas, the American military ignored the invention. They had
their own scientists working away at all kinds of problems and
ignored outside innovations. Remember weak and strong ties? But
eventually, they did come to their senses. Twenty years later, during
the Cuban Missile Crisis, they adopted Lamarr’s frequency-hopping
for torpedoes. Later on, it became a key component of other wire-
less technology as well, including Wi-Fi, Bluetooth, GPS, cordless
phones, cell phones, and other digital devices. In 2014, long after
they both passed away, Lamarr and Antheil were inducted into the
National Inventors Hall of Fame.
I offer this story to show you how nonexpert outsiders can learn
just enough about a field to put together an innovation for it. I hope
you see how Hedy Lamarr’s invention followed the steps of Think
Bigger. Even if you’re not an expert, you can do it too.
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STEP 5: CHOICE MAP
A GREAT COMBINATION
Louis Jordan, “King of the Jukebox,” was one of the leading musi-
cians of the era just before rock and roll. One of his most famous
songs is “Beans and Cornbread.” These two start out fighting, but
then they realize how well they get along, like
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STEP 5: CHOICE MAP
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Figure 7.1 (left) Emmeline Pankhurst’s daughter Christine Pankhurst and another
suffragette pictured with their picket sign; (right) woman being arrested in protests
for voting rights.
the hearts of the public.” Upon observing the actions of the Brit-
ish suffragettes, Gandhi famously wrote in an article published
in South Africa for the Indian Opinion of November 1906, “Today
the whole country is laughing at them, and they have only a few
people on their side. But undaunted, these women work on stead-
fast in their cause. They are bound to succeed and gain the fran-
chise, for the simple reason that deeds are better than words.”
He provocatively challenged Indian men to emulate the “manli-
ness” shown by English women. Gandhi adopted the strategy used
by Pankhurst and developed it further as a philosophy and set of
methods for nonviolent civil disobedience that are known today
as Gandhian techniques.
For his second subproblem, Gandhi turned to Leo Tolstoy, the
great Russian novelist. Tolstoy was a noble, and toward the end
of this life he turned his family estate into a classless society. His
166
Figure 7.2 Leo Tolstoy in the woods by his estate.
Figure 7.3 The “Tolstoy Farm,” in South Africa, later named the “Ashram.”
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STEP 5: CHOICE MAP
Figure 7.4 Gandhi pictured as a young man dressed as a lawyer (left); Gandhi on
his Tolstoy Farm dressed in all white as a peasant (middle); Gandhi dressed as a
“Holy Man” (right).
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STEP 5: CHOICE MAP
work from Eric Kandel from chapter 2 of Think Bigger. Your mind
works like a giant library system with shelves and shelves of infor-
mation bits and, anytime you form a thought, you take information
bits from different shelves. Imagine how those bits of information
can be combined and recombined in nearly infinite ways to create
a thought.
When Choice Mapping, I am being deliberate at putting in front
of you what information bits you have to work with so that you
can be deliberative about combining your various tactics. So, I am
helping to jog your memory about those tactics, but like any other
thought exercise, you are lining up the set of ideas in your head and
asking yourself, “What could I imagine?” and, “What could I create
if I were to put these pieces together?”
Notice how, when Choice Mapping, you are necessarily creating
“useful” and “novel” combinations because you are only combin-
ing tactics that provide a solution to one of the subproblems you
have identified. And, by taking tactics from diverse industries, you
are ensuring that the combinations you generate will be both use-
ful and novel. This is not to say that they will all be equally good.
Some combinations will be better than others—and the way you
decide is by using your Big Picture Score, to compare and contrast
which of the ideas you create are in line with the greatest number
of your wants.
Whenever we engage in the task of coming up with a really good
idea, we find ourselves at various points stuck. We hit a wall and
try to figure out how to scale that wall to solve the problem. Unlike
other methods of innovation, Think Bigger does not rely solely
on mind wandering or taking breaks. Think Bigger is not hoping
that the pieces will randomly come off the shelves in your memory
bank and form connections. Instead, having an informed Choice
Map in hand gives you all the relevant pieces that you need. With
these pieces in front of you, anytime you are stuck, anytime you
see that the current solution in mind is not working, all you must
do is identify a different set of tactics from the very same Choice
Map and imagine, “How might I put these pieces together in a way
that could work?”
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STEP 5: CHOICE MAP
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that students predicted they would do better in the first round, but
the more original ideas came in the second round.
These experiments make an eloquent case for persistence but in
an unusual form. We mostly think of persistence as the endurance
to complete a task: climbing a mountain, learning to swim, or work-
ing until midnight on a major project. We see now that persistence
works for ideas too.
Your greatest ideas will only come to you when you make your-
self comfortable with being uncomfortable. It’s important to keep
Choice Mapping. Keep trying different combinations until you find
one that is in line with your “Big Picture” Score.
Often, we trip ourselves up in the creativity process by remind-
ing ourselves to, “Be creative.” Telling yourself to be more creative
only puts more pressure and distracts you from your ability to come
up with your best solutions. My colleague Melanie Brucks studies
the phenomenon dubbed the “creativity paradox,” where the act of
telling someone to think creatively actually makes them less cre-
ative. It’s quite common for a teacher or manager to tell you to
“think creatively,” or “use your creativity” to solve a problem. Now
think: Did that actually help you be more creative?
In one study, Brucks had two thousand people use different
products—toys like Lego bricks, office supplies like paper clips,
and mobile phone apps—to play “creative” games that would put
them in a creative mindset. They did this for an hour every day
over two weeks. For half the participants, Brucks told them to write
down their most creative ideas after playing the game. She told the
other half to simply write down their ideas. The results showed that
the participants who were told to be “creative” produced far fewer
ideas—and far fewer novel ideas. Brucks concluded that the “cre-
ativity” mandate adds too much pressure and offers no guidance on
how to think creatively in practice.
Think Bigger removes both obstacles. It offers clear guidance
on how to be creative and applies no pressure to be novel in the
process. Quite the opposite. It explains how no singular element
of your solution is novel. Paradoxically, this helps you be more
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creative. If you focus on following our Think Bigger steps, the cre-
ativity part will take care of itself
Before we get our hands dirty and practice Choice Mapping, allow
me to share with you an example of a Choice Map using one of my
favorite modern innovations. This example shows the thinking that
goes on between and during our different steps—specifically, how
the innovator’s mind moves around the Choice Map and back and
forth from their Big Picture Score. Problem, subproblem, tactics,
wants, combination: they rise and fall as waves in a current that
move you toward your solution.
The problem domain is meat: or rather, not-meat. Recent
research tells us that meat production accounts for some 15 per-
cent of global warming—and beef is the worst offender. Yet global
meat production keeps climbing. As people get richer, they eat
more meat. One attempt at a solution has been to make beans and
other vegetables look, cook, and taste like meat. So far, that hasn’t
worked. The market for such substitutes has grown fast, but it’s still
a drop in the bucket. Besides, even their biggest fans concede that
these substitutes don’t really look, cook, and taste like meat.
Enter Ethan Brown, an environmental engineer with a green sen-
timentality and a track record of solving hard technical problems
in the energy-meets-climate space. With this unique background,
he set out to solve the problem: how to make not-meat a viable
alternative to meat. His interest in this—that is, his desire—came
straight from his own field of environmental science. I was able to
interview Brown in early 2020 and get a better understanding of
how such a great problem-solver goes about his work. Here now,
is the story of Choice Mapping from the mouth of the innovator
himself:
In fine Think Bigger style, Brown broke down his problem:
Problem: How Do I Help Non-Meat Products Replace Meat?
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Subproblems:
1. How to make a healthy alternative that looks, cooks, and tastes like meat?
2. How would I make a meat-like substance without animals?
3. How do I make this alternative the same price as traditional meat?
Right away, you can see that the makers of the existing meat
substitutes might have started out with this same breakdown.
Brown starts his search and sure enough, for subproblem #1, he
finds plenty of tactics that combine various natural vegetable foods,
especially soy. These are all the existing substitutes. His search con-
firms they are not sufficient—they look like meat, but they don’t
really cook and taste like meat. But that’s all right. He knows that
one subproblem is only part of the story. Perhaps he will find ele-
ments to improve the existing substitutes when he searches on the
other subproblems.
Now he searches for subproblem #2: a meat-like substance with-
out animals. Pause. Hmmm . . . Isn’t that the same search as #1?
No. Those vegetable substitutes are not actually “meat-like,” if
you look at the science behind them. And Brown is a scientist. He
thought, “Perhaps their basic composition is why those substitutes
fall short, rather than how we process them.” He now asks himself,
“What is meat, really?” He studies that question and finds that it
has a chemical structure very different from all the components of
the vegetable substitutes. Sure, soy has protein, but it’s not meat
protein. So Brown asks, “Has anyone created meat protein without
animals?”
We can see that Brown reframed subproblem #2 so much so that
it now became the problem at the top of a new Choice Map.
Problem: How Can a Product Resemble Meat in Composition?
Subproblems:
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STEP 5: CHOICE MAP
For his search, Brown dove into the scientific literature about
the composition of meat and its proteins. That led him to a sub-
set of scientists working on how to break down plant protein and
reform it into animal-like structures. That was out of domain from
his own background, but in domain for the problem. Then from
his own domain, energy engineering, he found the next piece of
the puzzle: procedures from hydro fuels that build proteins back
up into a new substance. That was out of domain to the problem.
That took care of subproblems #1 and #2. For #3, he found a key
tactics in the dairy industry—a related domain. In the anti-fat trend
of the 1990s, milk gained an unfair reputation as an unhealthy food.
The “Got Milk?” ad campaign reversed that image by showing that
milk was good for you—and of course, you liked the taste. Could
he do the same with his new product? Would he be able to convince
the public that his creation wasn’t a substitute for meat—it was
meat, just in a different form?
The answer was . . . yes. It worked! The result was a product that
looked, cooked, and tasted far more like meat than traditional veg-
etable substitutes. On his innovation, Brown founded the company
Beyond Meat in 2009 and its initial public offering came in May
2019. As of July 2022, Beyond Meat has a market cap of $ 2.36 bil-
lion making it the world’s 3396th most valuable company.
Brown spent an enormous amount of time on the search stage,
and because of this, he changed the overall problem along the way.
He read everything he could, found early academic research on
protein re-formation, and thought about it all day every day—even
when he was in the shower and walking his dog. He had a problem,
framed it in a unique way, had in- and out-of-domain tactics, and
immersed himself in the search. This is what allowed him to create
the unique combinatorial solution that’s now Beyond Meat.
Although Beyond Meat is doing well, Brown is still working on
subproblem #4: “How do I match the price of meat?” A good place
to start would be searching for tactics in supply chain methods
across all industries. Today, he’s still chugging along, just as pas-
sionate, dedicated, and motivated as he was at the beginning, when
he went all in on a big idea. We do not know how the idea may turn
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out, but as of July 2022, Beyond Meat is the leading meat substitute
brand in North America.
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STAY OPEN-MINDED
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STEP 5: CHOICE MAP
designers, data indicates that designers who spent more time living
in a foreign country were more likely to win fashion awards. They
were also more likely to be recognized as unique and innovative. For
example, Chinese-born designer Uma Wang made headlines as her
clothes stormed the catwalks of Paris, London, and Milan during Fash-
ion Week—recognized mainly for her contemporary draped designs
and innovative pairings of textured fabrics. In an interview with Vogue
France, Wang claimed she drew from her Chinese heritage and her
work in both Shanghai and London. With these influences, she was
able to combine Eastern references and Western counterparts, with
a focus on developing new, innovative materials. Similarly, we see the
same phenomenon in the designs of Oscar de la Renta, who grew up in
the Dominican Republic but also worked as a couture assistant in Paris.
Studies show that bicultural and biracial individuals are more
likely to perform better at creative problem-solving tasks. When
people are exposed to contrasting cultural narratives, it makes them
more creative. This is because they have learned to see connections
between ideas that would otherwise, in a local context, be viewed
in opposition. Now I am not saying that to be creative, you must
be biracial, bicultural, or a world traveler. The point is that having a
malleable and open mind is what makes those with bicultural back-
grounds more creative—and this is a trait any of us can adopt with
a few simple tricks embedded in the Think Bigger method.
Let’s do an activity that puts you in the right headspace to come
up with an idea that’s novel but remains familiar at its core. I want
you to take out a pen and piece of paper. Imagine you’re given the
task of coming up with ideas for new products that your local uni-
versity bookstore could sell.
First, you’re presented with the image of a fishing pole. The fishing
pole is metal and sturdy, equipped with a hand grip, line guides, and
a reel. The fishing line is wispy, and it’s weighted down by a small
hook at the end. Considering this image, list all of the ideas that come
to mind. Then, step back and take a few minutes to think about the
image. Afterward, pick up your pen and write down a final idea.
Put that list aside and instead imagine a whiteboard and repeat
the same process.
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Now I want you to go back to the initial list of ideas you had for
the fishing pole. As you look back at them, start to contemplate
nine objects you’d typically see in a bookstore—a calculator, index
cards, mugs, keychains, pens, notebooks, textbooks, a hoodie, or
backpack. Then, come up with some new ideas for your final prod-
uct that the bookstore could sell, keeping in mind the fishing pole
and those nine objects. Write these down.
Now repeat the previous step for the whiteboard example.
For the third and final activity, look again at the list of ideas
you came up with for the whiteboard. As you think about your
final product, keep in mind nine objects that are rarely found in a
bookstore—for instance, a piano, a Swiss Army knife, a hammer, a
treadmill, a helmet, jewelry, roller skates, speakers, or a handbag.
Great—you have your ideas! Now look down at your lists and
compare them.
When creativity expert and researcher Justin Berg performed
this study, it showed how beginning inputs strongly shape the end
outputs when dealing with creative idea development. If you’re
anything like the subjects in his studies, the ideas you came up
with when presented with an unexpected item for a bookstore,
such as a fishing pole, were likely more novel than the useful ideas
you came up with when presented with a typical bookstore item,
such as a whiteboard. In the third experiment, those presented with
the familiar whiteboard, and then nine unfamiliar bookstore items,
actually came up with the most creative ideas. They were even rated
by bookstore employees and customers as the most novel and use-
ful. It’s important to understand that the first bit of content we’re
presented with as we generate new ideas often anchors the trajec-
tory of the novelty or usefulness of our final products. Being pre-
sented with the expected or unexpected completely changes the
way we go about ideating.
That’s why it’s so important for you to have more out-of-domain
ideas written in your Choice Map. By having more out-of-domain
tactics, you have the chance to put novelty at the front of your big
idea while keeping usefulness in mind. And that’s why Choice Map-
ping is so unique.
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STRATEGIC COMBINATION
RANDOM COMBINATION
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and five tactics for each one, and you take one tactic from each
subproblem. Remember, that makes 3,125 possible combinations.
You can’t possibly try them all. But do try at least five of them using
something like dice, or a random number generator. You can find
one easily on Google. Enter five rows and five columns, and it spits
out a new combination for you to assess.
At first, you might look at that set of five tactics and think, “I’ll
never imagine anything from that.” Don’t sell yourself short. Of
course you won’t see something right off. The pieces won’t sim-
ply snap together in an elegant, logical way. Let the combination
incubate in your mind. Here is some encouragement from the phi-
losopher David Hume: “Nothing is more free than the imagination
of man; and though it cannot exceed that original stock of ideas
furnished by internal and external senses, it has unlimited power
of mixing, compounding, separating, and dividing these ideas, in all
the varieties of fiction and vision.”
Note how Hume extols the power of human imagination, but he
keeps it within the limits of your “stock.” Sometimes, when I first
explain how the best ideas come from tactics, someone will protest,
“But that limits my imagination!” Hume would reply, “Correct.” As
Learning+Memory tells us, the only source for your imagination is
the stock of what you’ve learned. And remember the problem of too
much choice: if you don’t limit the elements you set out to com-
bine, your brain goes into cognitive overload. It either shuts down
or falls back on whatever is familiar.
Let’s work through the idea of random combination in more
detail. From your 5 × 5 Choice Map, let’s say the dice or the ran-
dom number generator gives you the numbers 2-5-3-1-2. That
means you will take the second tactic from subproblem one, the
fifth tactic from subproblem two, the third tactic from subproblem
three, the first tactic from subproblem four, and the second tactic
from subproblem five. Those are the five tactics you now take the
time to imagine in combination. I recommend at least five rounds
of the number generator to give you five different random combi-
nations to try.
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STEP 5: CHOICE MAP
before that, where you take the idea that formed in your mind and
expose it to the world.
Now, you might be asking, “OK, but how many times do I throw the
dice? And how many times do I have to reset this random number
generator?” Here’s my answer: do it until you have at least three
combinations that feel right. In a Random Combination Template,
make sure you have your main problem written at the top, your
subproblems on the left-hand side, and only the tactics that you
randomly rolled. That’s it. Once you have those pieces to make up
your Combination Template, write a one-paragraph description of
what your tactics combine to create.
I want to challenge you—even when you think you’ve completed
the minimum Combination Templates to keep up your search. Con-
tinue to roll the dice or load your random combination generator to
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pull together the cells in your Choice Map. I want you to combine cells
in your Choice Map until you have built out as many Combination
Templates as you can to compare with your Big Picture Score and see
which one is most in line with it. Alternately, you might find ways to
combine different elements from each combination that allow you
to recombine and create a more ideal-feeling end result. Remember
the power of persistence that we learned from Brian Lucas! To get
the highest-quality ideas, you must persist beyond what you think
is possible.
In Think Bigger, my students typically come up with ten to thirty
ideas over the course of three hours. Now, that certainly seems like
a lot! But, if you’re working in a group setting, the ideas will accu-
mulate rather quickly. You will begin to narrow your list of ideas to
those that are simple. Since each combination is theoretically novel
and useful, simplicity is a critical secondary criterion as you move
forward with several combinatory ideas since many people across
domains, geographies, and demographics will need to be able to
understand it.
Once you have narrowed your combinatory ideas down to at
least three, you are ready to choose which idea you will take with
you to the final step of Think Bigger. If you find yourself with less
than three ideas, create more random combinations until you have
three to move forward with.
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Once you’ve completed your Big Picture Scores, take the idea
with the highest score and see if your idea:
You are now ready for your sixth and final step of Think Bigger.
You see your idea—now the question is, do others see it too?
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8
STEP 6: THE THIRD EYE
SCRAMBLED EGGS
Yesterday
All my troubles seemed so far away . . .
These eight words are among the most famous song lyrics in music
history. Yesterday was an immediate #1 hit for the Beatles in 1966,
and since then more than 2,000 other artists have recorded it,
PART TWO
Scrambled eggs
Oh my baby, how I love your legs . . .
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STEP 6: THE THIRD EYE
fit! Hearing what was in his head played back to him, he now under-
stood how to take his imagined song and make it real. His new idea
was ready to show his band and their producers.
When he played it for the other Beatles, he asked them how to
arrange it for their foursome. They all gave the same reply: McCart-
ney alone should sing it, with nothing but his guitar. But George
Martin, the band’s producer, gave them another idea: McCartney
should sing it with a string quartet backing his vocals.
Surprised by this suggestion, McCartney replied to Martin,
“We’re a rock ’n’ roll band! Why would we ever include a string
quartet?”
Martin replied, “Try it. If you don’t like it, we’ll just take it out.”
So they tried it. When McCartney listened to the result, Martin’s
idea clicked—it made the piece feel whole. The way McCartney
explained it, he and Martin understood the same unspoken things
about the song. They had the same idea and they were seeing it
play out.
The story of “Yesterday” is a good illustration of the Third Eye
Test. The ideas McCartney had from his own conception, plus the
feedback from others, slowly melded together to become a new and
improved thing. Had he not gone to his bandmates, producer, or
close friends to hear their input and rework his original idea, the
song would never have become what it is today.
That’s why for me, the most remarkable part about this story
is not that original tune popping into his head. We know how that
happens, especially when the mind is relaxed. Tunes often popped
into McCartney’s mind while he was lying in bed. Rather, it was
his immediate questioning of his idea in such a structured way—a
methodical approach that we now know helps to refine the quality
of any such idea. When he woke up to a tune in his head, McCart-
ney intuitively knew he had to answer several questions: First, is
this tune different from what already exists? If so, how is it dif-
ferent? Second, if I were to create this song, how can I learn what
people hear? And, as I learn what people hear, can I learn how to
create the song that I want to sing? It can be said, after that initial
germ of an idea arose, that McCartney instinctively went through a
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quasi-version of what I want to give you next, as our last Think Big-
ger step. I call it the Third Eye. Before implementing his idea—that
is, making the actual recording—McCartney showed the patience
and discipline to spend the time to find out if others saw what he
saw, felt what he felt, and experienced what he did upon hearing
his new idea.
You will do the same with your Choice Map. It’s time to put your
new idea out to the minds of other people to find out if they see it too.
Think of the feeling you get when you explain something complex
to someone else and they say back, “Oh, now I see.” It feels good to
you because you realize that what you imagined can form in some-
one else’s imagination too. They don’t just understand. They see
and feel it too. What they “see” is a complex thought that forms in
their mind. Like all thoughts, an emotion comes with it. It evokes
the pleasure of success when they see what you see, plus the same
emotion you feel about the idea itself.
Neuroscience locates this spark of understanding in your work-
ing memory, in the prefrontal cortex. It’s the part of the brain
behind your forehead. In Hindu and Buddhist philosophy it’s called
the Third Eye. You might have seen paintings of gods or saints with
a third eye on the forehead. Like much of secular Asian philosophy,
modern science confirms this phenomenon. Note that the location
is not in what neuroscientists call the visual cortex, which is located
at the very back of your head. And yet in English, and many other
languages, we say we “see” an idea when it forms in our minds.
That’s because visual understanding is actually just as complex as
the idea you’re trying to get across.
Walt Disney understood this, and in 1958 he made a short film
to demonstrate it: 4 Artists Paint 1 Tree. Four of his studio artists
all painted the same old oak tree on a mountaintop, all at the same
time. The results were completely different in style. You would
never know they painted the same exact tree.
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In the Third Eye, you will discover that your idea is like each art-
ist’s interpretation of the oak tree. It is subjective to the eye of the
beholder—you, who had the idea, and the people you will inevitably
test your idea on in this Step.
Now, I want you to look out a window and start describing every-
thing you see. Imagine what you see is a photograph, and then divide
it into a hundred squares. Describe fully what’s in each square.
Then divide it further into a thousand squares. Your description
has much more detail. Divide it again, and you’ll realize that it’s
impossible to describe everything you see. Like a digital screen, you
can keep going until you have a multitude of tiny dots. Describing
each dot, and how they combine to form shapes, will take you close
to forever.
When you look out the window, your visual cortex lets you take
in the whole scene—but it then connects to your working memory
to view the scene in a meaningful way. Your eyes pull from those
thousands of dots and shapes and colors a subset that strikes you at
that moment. Those pieces come together in your working memory
and you “see” something you can describe in words. The same thing
happens when a strong memory pops into your head. They are all
versions of the Third Eye.
In Asian philosophy, this Third Eye takes on a mystical cast as an
organ of enlightenment. But even in English, “enlightenment” has
two possible meanings—spiritual or practical. The spiritual version
means you connect with some higher power. The practical version
means you “see” in the scientific way I describe here. McCartney
enlightened me about how he wrote the song “Yesterday.” I under-
stood it, and felt it too.
In Think Bigger, the sixth step leads you through a series of exer-
cises that help you see how others see your idea. How is it different
from what already exists? What do others focus on when they learn
of your idea? How can you use that information to create greater
alignment between your intentions and others’ perceptions?
This step is not about convincing others your idea has value.
It’s not about getting customer feedback so that you can tweak
it to make it more attractive to them. That happens after Think
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Most people are naturally social. In the modern age, social media
has turned this natural desire into an industry. It looks to me, as
the mother of a teenager, that anytime a person sees something
new, they take a picture and post it on Instagram or some other
platform. Then they refresh their device every five minutes to see
what new things others posted too—not just for their photos but
for the number of views and the comments on them, from simple
“likes” to back-and-forths that can go on for days or even months.
As a scientist, I wonder: Do these view counts, likes, and com-
ments reflect what people actually think in any meaningful way?
I found some answers in the work of Duncan Watts from Microsoft
Research. He and his team created an artificial music market on a
website they called the Music Lab. There they offered users forty-
eight unknown songs by unknown artists to listen to.
The site recorded fourteen thousand visitors. But not everyone
heard the same thing. Watts placed a fifth of them in an “indepen-
dent judgment group” that got brief excerpts of each song and rated
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STEP 6: THE THIRD EYE
each one as to whether they wanted to download it. The rest of the
visitors made up eight different “social influence groups.” There,
you got the song excerpts but also the past record of how others
in your group rated the songs. In the social groups, the songs that
received early praise ended up the most liked across the board—
and the songs with the lowest early ratings were the least popular.
In the social groups, visitors rated a song according to how others
rated it before rather than relying on their independent judgment.
There are two extreme positions revealed in this study—both
objectively good music and objectively bad music influence overall
market performance. The tricky thing about “like” and “dislike” in
this context is that such emotions are subjective to the end user’s
personal taste. Watts’s study eloquently revealed that there is a little
truth to both feelings when there is an underlying objective consen-
sus. But that consensus only exists at the extremes on either end of
the spectrum. Songs rated as “best” by those in independent worlds
were also rated “best” across all worlds—similar to McCartney’s
“Yesterday.” Likewise, the songs rated as “bad” among individu-
als were rated poorly among all groups. Songs rated in the middle
of the distribution had less consensus across the multiple social
worlds. What we end up seeing is that we often end up weighting
social influence more heavily when we don’t know how we feel.
If your song was really, really good—like “Yesterday,”—or really,
really bad—like “Scrambled Eggs” might have been, no matter
which world the song is heard in, there is more consensus. In other
words, only in the cases where the songs were in the extremes did
the ratings offer any useful information. Most songs—more than
95 percent—were not the outliers. In which case, the judgment of
their value was purely subject to social influence. This makes know-
ing whether a song was “liked” or “disliked” uninformative.
Simply asking someone, “Do you like it?” produces superficial
reactions at best. At worst, they reflect biases of the moment—how
others voted—or deeper biases from longer experience or prefer-
ence. When someone says they like your idea, that itself isn’t useful
because you cannot know the countless possible biases that con-
tribute to their judgment.
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PART TWO
LISTEN TO YOURSELF
The first step for the Third Eye is to tell yourself your idea. Write it
down and then say it aloud. Next, without writing anything down,
describe your idea to yourself, again out loud. Then write down
what you said as best you can recall. Don’t record it! This is an act
of memory. Now edit what you wrote for clarity and meaning. Read
it over a few times. Then put it aside. Again from memory, speak
out loud your idea and description.
Repeat.
You will find that your idea and description change each time to
some degree. Speech is creative: as the thought of what we want to
say finds its way from our brains to our mouths, we see new ways
to say it. We then hear what we said and see that it’s different from
that initial thought. In a very real way, speech creates thoughts. As
you hear yourself speak, you create in your mind an image of your
idea. Is it the image you intended? Does it present the feeling you
want to convey? Do you see what you wanted to see?
As a blind person, I am very aware of the power of speaking your
thoughts. Technology today lets me “read” by converting text to
speech. So to read, I listen. I can tell right away when the words of
the text, spoken aloud, create in my mind the image and feeling the
author wants to convey. This is true for everyone, blind and sighted
alike—but people think that just reading ideas has the same effect
in the mind. It’s not even close! The science of the Third Eye, the
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STEP 6: THE THIRD EYE
WHAT WORKS
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PART TWO
You don’t want their judgments about your idea. You want very
specific advice for the solution you came up with.
Remember that the other person knows nothing about Think
Bigger. They might have experience with one or more of the steps
because Think Bigger mimics how creative ideas and innovations
come to be. But very few people are conscious of these steps, even
when they do them. Assume ignorance. Don’t tell them how you got
your idea. Cut to the chase and tell them what it is.
You aim to get across to others what the problem is, what your
solution is, and why it’s important to you. Say that to them right up
front: “Can I tell you my idea to see how it sounds to you?” Beware:
even that neutral preface might lead them to conclude that the idea
sounds, “good,” or “bad.” After you state and describe your idea in
the same words you used on yourself before, quickly ask your next
question before they get a chance to vote “Yea” or “Nay.”
So what questions do you ask, exactly? You can’t say, “Do you see
what I see?” because they can’t possibly know what you see. They
only know what they see. And you can’t ask questions too different
from normal feedback questions or else they will take too long to
puzzle through what your question means. Here’s a simple way to
proceed that helps tease out from their minds what’s most useful
for Think Bigger. We call it What Works.
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says they like or don’t like your idea. This kind of opinion typically
implies “If I were in your shoes . . .” Of course, what they would
do is different from what you would do because you have different
desires, abilities, and knowledge. So make it clear you’re talking
about yourself. You’re not asking them what they would do to solve
the problem.
Some people will hear your question as “Will this idea work?”
They might rush to give their opinion on that. However expert they
might be in the domain, no one can predict the future, especially
about new ideas. So if they opine on whether or not it will work
(they will mostly say new ideas won’t work), listen politely, and
then bring them back to your questions. You’re not asking about
the overall idea. You’re asking what part works, what part doesn’t,
and if they have any suggestions to improve it. These are unusual
questions for most people, so you might have to rephrase them a
few times to get the person to understand.
Keeping judgment out of the discussion reduces bias too. If the
person even just thinks, “I don’t like this idea,” they tend to follow
that bias and give you a long list of what doesn’t work. And if the
person actually says they don’t like the idea, you then tend to follow
your own bias and discount whatever else they say. That makes for
a double whammy of confirmation bias.
In addition to our three questions, be prepared to answer other
questions and explain your idea more fully as needed. Be open to
the possibility that these conversations can last longer than you
expected. That’s usually a good thing, as it allows you to speak more
in depth. In that case, you might reach into your Choice Map and
explain the tactics that underlie your solution to one or more sub-
problems. Try to make it a natural flow rather than a formal presen-
tation of the Think Bigger method.
Analyze each conversation right afterward. Did they make any
assumptions about the subproblems that you didn’t anticipate? Did
they identify a subproblem that you missed? Did they identify a new
tactic? Should you replace a current tactic with a different one? Do
they identify a different way of thinking about your combination?
What are the variations in how you might imagine your idea?
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PART TWO
Once again, keep going until you no longer get new inputs of con-
sequence, and your understanding of the idea no longer evolves. At
that point, you’re ready for the next form of feedback in the Third Eye.
PLAY IT BACK
I want you to close your eyes. Picture a dog—any dog at all, perhaps
your favorite.
Now imagine a pair of pants on that dog. Yes, picture the dog
wearing pants. I want you to take out a piece of paper and draw that
dog wearing pants. Now look at what you drew.
Is your dog tall? Or short? Long? Light fur? Dark? And what about
the pants? Do they cover two legs or four? Did you color them in?
In all one color, polka dots, stripes, or another pattern? Is there a
belt, suspenders, or buttons? How much of the leg do they cover?
I’ve had thousands of students do this exercise. They have drawn
dogs wearing pants on just their back legs, just their forelegs, on all
four legs as a single garment, and as two separate ones. The pants
appear in multiple colors, styles, designs, and even material—
corduroy, for example. The dogs were even more various: short legs,
long legs, short tails, long tails, no tails, short hair, long hair, short
ears, long ears, short snout, long snout. There is actually an ongoing
debate on the internet about what a dog with pants should look like.
The instruction, “Draw a dog with pants,” seems simple enough.
But different people see different dogs and different pants—and,
therefore, different combinations of the two. We might think that
when we see something in our mind’s eye and say it out loud that
other people see what we see. With the dog and the pants, the only
way to know is to see what they draw. In Think Bigger, we can’t see
the picture that forms in the mind of the other person. So we can’t
see if they see what we see about our idea.
We tend to think that what we think is the truth is true. The
late social psychologist Lee Ross calls this phenomenon “naïve
realism.” We think we’re being logical, objective, and rational—and
therefore accurate in our analysis, judgment, and decisions. So we
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STEP 6: THE THIRD EYE
think that if other people are logical, objective, and rational, they
will agree with us and see what we see. But the opposite is the case.
Every human brain is different. Everyone’s life experience is dif-
ferent. Everyone’s desires and knowledge are different. You might
think you’re being realistic—that is, that your ideas match reality,
but that’s impossible. It’s only your interpretation of reality, which
will always be different from someone else’s.
When two nations play each other in the World Cup, the fans of
each country decry the referees for missing all the infractions that
the other team commits. Without fail, each fan base swears that the
referees are biased against their team. When two groups with oppo-
site political beliefs about an armed conflict watch the same media
broadcast, each believes that the reporters are biased against their
view. And so on for every possible topic that people can disagree on.
Human perception is always subjective. Immanuel Kant’s semi-
nal work on the subject, Critique of Pure Reason, dates from 1781.
Since then, psychologists have continued to formally document
countless variations on the same theme. Despite this long history
of analysis, people will still tell you they are being objective when
they give their thoughts. You can’t address this directly with people,
but it helps to use subjective language: What does this conjure up
in your mind? What does it make you feel? What thoughts does it
provoke? You don’t want their cold analysis. You want to learn as
much as you can about how your listeners experience your idea.
In this phase of the Third Eye, you refine your understanding
of your problem through the Third Eye of other people. I call it
“Playback.” You do this with a different set of people—in particular,
nonexperts. First, explain your idea in less than five minutes. Then
tell them: “It would be helpful for me to hear you describe my idea
back to me.”
Note how this is very different from What Works. Playback is a
much shorter, simpler conversation—in two parts. You want them
to answer right away, of course. Just say thanks. Don’t discuss it
further. Then a day or two later, ask them again. But this time, don’t
repeat your own description. Say, “It’s a day later—I wonder, what
do you remember? It would be helpful for me if you could describe
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PART TWO
my idea back to me.” Don’t warn them ahead of time you will do
this. You want the second question to come as a surprise.
If the person comes from your problem domain, wait longer
between questions. It could be a week, or even a month. This is
because their own knowledge and interest will lead them to think
about the idea afterward. Wait for that thinking to peter out. You
need a period where they haven’t thought at all about the problem,
so they have to think back and remember.
Playback tells you several things about your idea. How well do
you communicate your idea at this stage? What is most memorable
about your idea? What are other people’s emotions regarding the
idea? Are they enthusiastic, bored, or skeptical? It’s not a test of
how accurately they remember your idea—it reveals what your idea
makes people remember, and why.
When you hear other people describe your idea back to you, they
naturally have gaps in their memory. They will not retain the pieces
of your idea they don’t recognize—and that is where you strike
gold. The pieces of your idea that your Playback partner does not
recognize will be changed by them, in order to fill in what’s unfa-
miliar with the familiar. The differences you observe between what
you described versus what is said back to you will open new doors
for you. In the words of New York University neuroscientist Joseph
E. LeDoux, “Added connections are therefore more like new buds
on a branch, rather than new branches.”
We use Playback because it helps us expand and build, where
feedback is simply designed to solicit advice. Playback is unique
because we now understand that learning is more about recogniz-
ing and extending preexisting patterns than scribbling over what
came before. Highlighting the unique pattern you have constructed
(your current idea) and continuing to iterate, little by little, will set
you up for greater success.
Memory is not a mirror—it’s reconstructive. This is the cor-
nerstone to understanding Learning+Memory. You don’t have a
perfect snapshot of every house you’ve lived in or every mailbox
you’ve seen. You have bits and pieces that you constantly com-
bine and recombine when organizing the concept in your mind.
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STEP 6: THE THIRD EYE
Our first three exercises in Third Eye gradually expand the range of
viewpoints you bring to your solution, through first your owns eyes
and then the eyes of others. Our last exercise takes this sequence
one step further. You ask other people to re-imagine your idea with
complete creative freedom.
The natural tendency for recombination from Learning + Mem-
ory results in a very common reaction to any new idea. You tell
someone your idea, and they say, “Well if I were you. . . . ” This last
205
PART TWO
ON BIG IDEAS
206
STEP 6: THE THIRD EYE
207
PART TWO
they embarked upon a new life in a new land, and in turn, created
their meaning—their own story that became part of the ongoing
tale. This continues today in the form of grandmothers who mar-
vel at Lady Liberty as they enter the harbor, movie directors who
place the statue prominently in a scene, newcomers on descending
planes, who gaze upon her neon glow in the morning sunlight—just
as I have on countless morning bike rides.
As innovators, we all want to create a big idea in a similar way.
We all want to Think Bigger. And while you as an individual creator
can’t predict the future, here’s what you can do. You can be clear
about the problem you’re trying to solve—and you can gain clarity
about why you want to solve the problem. You can also work to
understand why solving the problem is valuable to you and how
the solution you have come up with works. If you can do all of that,
then you’re Thinking Bigger. And someday, you might discover that
as others see the intention behind your idea and internalize it in
their own lives to solve their individual problem, little by little, the
idea scales and scales—and iterates—to become bigger and bigger.
For all the “bigness” that we’ve covered in this book—which at
times, I know, can be daunting—to some degree, it’s comforting,
if not liberating, to know that all the world’s revolutionary inno-
vations are comprised of familiar elements. What has made inno-
vation so elusive is that we’ve been barking up the wrong tree all
along. We can’t create new elements; we can only combine and
recombine old ones.
As Mark Twain put it, “There is no such thing as a new idea. It
is impossible. We simply take a lot of old ideas and put them into
a sort of mental kaleidoscope. We give them a turn and they make
new and curious combinations. We keep on turning and making
new combinations indefinitely, but they are the same old pieces of
colored glass that have been in use through all the ages.”
We can find refuge and inspiration in knowing that someone,
somewhere, at some time, has already solved most, if not all, the
pieces required to puzzle together our next big idea. After all, if
Newton was able to stand on the shoulders of giants and change
his world, then why can’t we use what we already know and find a
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STEP 6: THE THIRD EYE
209
ACKNOWLEDGMENTS
212
ACKNOWLEDGMENTS
213
ACKNOWLEDGMENTS
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INDEX
Abu Simbel temple, Egypt, 9, 10, 14 Bartholdi, Frédéric Auguste, 20, 21,
African sculpture, 16, 17 22, 34, 93, 206–207; early life of,
aha moment, 61; of Christie, 48; 6; Salon de Paris and Egypt trip
ideators view of, 50–51; of of, 6–7; Suez Canal lighthouse
Lamarr, 161–162; scientist design of, 7. See also Statue of
observing, 52 Liberty
Allen, Paul, 48, 110–111, 113 Bartlett, Frederic, 205
Altair, 110, 111, 113–114, 115 BASIC programming, 110, 112, 113
AltaVista, 144–145, 146 basketball game, 91, 92
Amazon.com, 99 Bathers, The, 18, 18
American Council of the Blind, 102 “Beans and Cornbread,” 163
American Missionary Association, 23 Beatles, 191–193
American Revolution, 7, 207 Bell Laboratories, 49
American Tobacco, 44 Benz, Karl, internal combustion
Antheil, George, 161–162 engine and, 30
Archimedes, 36, 38 Berg, Justin, 182
Aristotle, 36, 94 Best Buy, 156
artistic endeavors: camera invention best practices: Choice Map tool and,
and, 13, 15; Impressionism and, 141, 170–171; Google and, 154;
15; “singular creative genius” in, in and out of domain use of, 141,
18; “strategic copiers” and, 19 154; Trotter learning about, 133
ashram, 168 Beyond Meat, 177–178
Asimov, Isaac, 98 Bezos, Jeff: Amazon.com launch
avant-garde, 16 of, 99; internet and, 97–98;
subproblems and criteria of,
Bartholdi, Charlotte (mother), 11, 98–99
12, 13 BF Goodrich, 44
INDEX
230
INDEX
231
INDEX
232
INDEX
Gautreau, Virginie Amélie Avegno, ice cream, innovation of, 22; butter
123 churn and spatulas use in, 25, 26,
Gaye, Marvin, 192 27; as “disruptive technology,”
GE Appliances, 137 27; hand crank addition to, 25,
GE Medical, 134, 135–137 26; Johnson Patent Ice-Cream
General Electric (GE), 44; internal Freezer and, 27, 27; pewter use
appliance program of, 138; in, 23–24, 25; wooden bucket use
Medical Systems business of, in, 23, 24
135–136; Trotter Matrix and, “idea diarrhea,” 45
132–135; Welch and, 130 idea pitching, 82–83
general mental ability (GMA), 120 ideation process, 55–56, 108
German U-boat problem, 161 Idea-Working: experts and, 158,
Gestalt psychology, 52 160; high-quality conversations
GE Way Fieldbook (Slater), 135–136 in, 158; key to, 158; networking
Gibbs, Roger, 66 concept and, 157; problem
Gibson, Ken, 41 description in, 81–82;
GISAID database, 86 subproblems and, 158; Third Eye
GMA. See general mental ability Test use of, 200–201; weak ties
Google, 40, 49, 130; AltaVista and, 159–160
search engine and, 144–145; best implementation, 21, 46, 76, 96, 186,
practice tactics and, 154; offices 196
as creative space at, 47–48, 48; Impressionism, 15
Overture website and, 145 in and out of domain, 182, 185;
Granovetter, Mark, 159 agnostic and partial and parallel
Great Depression, 43 search in, 155; best practices use
Great Plague of London, 35 in, 141, 154; computer mouse
Gregory, Richard, 54 and, 178–179; experts and tactics
Gulick, Luther, 90 in, 143, 145–146, 154; out-of-
“gut feel,” 120 domain search examples in,
155–156; Poincaré and, 169–170;
Halley, Edmund, 36 subproblems and, 142–143;
Hamilton, Alexander, 207 Trotter and Ford and Hastings
hand crank, 25, 26 examples of, 141
Hanks, Tom, 43 Industrial Revolution, 28
Hastings, Reed, 80, 141, 144 information bits, 171
Helmholtz, Hermann von, 54 innovation, 73; creative combination
Hemingway, Ernest, 16 for, 54; creator’s discernment in,
high-quality conversations, 19; deconstructing, 22; familiar
158 elements in, 208; Ford Motor
Homebrew Computer Club, 112 Company, 28–30; ice cream,
Hooke, Robert, 37 22–27; implementation and,
Horton, Carl Blaine, 82 21; Beyond Meat as, 177–178;
“how” questions, 76 passion in, 38; Poincaré on, 19;
Hughes, Howard, 161 process, 27–29; team reliance in,
Hume, David, 115, 184, 185 20–21
233
INDEX
234
INDEX
McCartney, Paul, 195, 197; idea National Federation for the Blind,
questioning and Third Eye use 102
of, 193–194; Martin idea for, 193; National Inventors Hall of Fame, 162
Portugal vacation and realization Natural Language Processing, 83
of, 192–193; tune and word ideas NBC TV, 134, 137
shared with others, 192 Netflix, 80, 149
MECE. See mutually exclusive and networking concept, 157
comprehensively exhaustive Netzer, Oded, 153
memory: mind wandering and, neuroscience, 6, 41, 52, 194
51–55; Third Eye Test and, Newton, Isaac, 39, 93, 131, 149,
194–195, 204–205 208; apple tree as creative
mental kaleidoscope, 208–209 space for, 47, 47; law of
“Mesoamerican ballgame,” 91–92 gravity assembled by, 36–37;
Metropolitan Museum of Art, New mathematical formula discovery
York, 121 of, 38; two versions of gravity
“micro-notes,” 143 story about, 35–36
Microsoft, 110, 112, 120 Nobel Prize: of Bell Laboratories, 49;
Miller, George, 58, 92 of Kandel, 52, 171; Poincaré and,
mind wandering: aha moment and, 169–170; of Sperry, 41
51–52; fill-in-the-blanks and, nonviolent civil disobedience, 165
54; Gestalt psychology and, 52; Nutt, Paul, business decisions study
Learning+Memory lens in, 51, of, 73, 74
52, 54; memory and, 51–55;
motivation choice and, 57; Ogawa, Seiji, 41–42
perception and, 54; psychological Oldsmobile, 28, 29, 141, 154
benefits of, 50 open mind, 181–182
Mingo, Santiago, 159 Operation Warp Speed, 87–88
Minto, Barbara, 93–94 Osborn, Alex, 43–44
MITS, 110, 112 Overture website, 145
Mona Lisa, 140
Montgomery bus boycott, 79 Page, Larry, 47–48, 144
Moore, Gordon, 113 Pankhurst, Christine, 166
motivation, 57, 72, 77, 118, 128 Pankhurst, Emmaline, 165–166, 166
Motorola, 134 Parks, Rosa, 79
MRI image, 41–42, 42 passion test: Idea-Working in,
mRNA technology, 86–89 81–82; “Innovation Marketplace”
mutually exclusive and day and, 82–85; problem
comprehensively exhaustive description in, 81; Third Eye Test
(MECE) concept, 94, 95–96, 96, and, 206
101 perception: mind wandering and, 54;
Third Eye Test and, 195–196, 203
Naismith, James, 90–92, 92, 99, 107 Persian miniatures, 18, 18
“naïve realism,” 202–203 persistence exercise, 173–174
Natal Indian Congress, South Africa, pewter, 23–24, 25
165 Philco remote, 161, 164
235
INDEX
236
INDEX
237
INDEX
238