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Marcelo de Matos, The Raccoon.


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DINOTOPIA
By Ivan “Skady” Soares

INTRODUCTION

Dinosaurs! A lot of them! Here! For free!


I'm proud to present you my newest net-book, Dinotopia. This book
deals with a theme widely explored in fantasy, both RPGistic and general
(literature, cinema...), dinosaurs.

Dinotopia is not itself a scenario, but a generic net-book, which


contains:

-Tokens of many dinosaurs.


-Races for players.
-KITS related to dinosaurs.
-Tips for scenarios.

Thanks: -My Parents


-Marcelo Del
Debbio, for his vast imagination and research, which resulted in
something so magnificent that I could not describe it in words.

-Leishmaniosis for all your support and encouragement in all my


projects. Thank you very much.
-Lo Cucaracha for putting up with my thousands of questions about
the Victorian Era and Heros Delictum.
-Joe .EK for the support and help.
-Dromar, the banisher, for supporting and helping my endeavors.
-Unspeakable, for opening some paths.
-Snake, for starting the topic about Extraordinary League.
-Blandine for the mutual aid partnership, and for being my newest
friend.
-Falcon_ for making my dream of collaborating with a
fanzine about Daemon.
-Marvin for showing interest in Skadylands and its playtest.

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They live in plains or swamps, hunt constantly, are fierce and do not
spare hunting. They have the strength to make T-REX jealous, they are
strong and resistant. They are used as mounts by the Holy Martyrs.

FR 18
DEX 10
AGI 18
CON 19
INT 3
WILL 2
CHA 2
PER 15
2 attacks,
bite and claws, 50% and 30%, 2d10 and 3d6+4. 19Pv's. IP 7.

TYRANNOSAURUS REX The


best-known representatives of the breed. There is no one against
Dinosaurs – Chapter 1 – them, and their only enemy capable of causing significant damage is the
TRICERATOPS. Its body is covered in a thick brown epithelial layer, it
Millions of years ago, strange reptiles populated the earth, has huge teeth, red eyes and a disgusting appearance. They run as fast
some of which are gigantic. as dragons fly, they are strong as giants and powerful as gods! T-REX
Life was very difficult, they were in an eternal fight for survival. are called kings of dinosaurs.
However, a disaster occurred. A gigantic meteor hit the Earth's crust,
decimating most of these beings. Those that survived followed a path:
They evolved and became some of the animals we know today. But in FR 30
some places, this did not happen as we thought it happened here... DEX 8
AGI 26
There are places in Arcadia, where dinosaurs evolved into hybrid CON 30
beings between humans and dinosaurs, the Sauroids, others stopped in INT 4
time and preserve the appearance and characteristics of those we know WILL 2
(or think we know...). CAR 2
I will talk about these beings, those that remained in Arcadia, and PER 17
those that evolved into Sauroids. After that, I'll give tips for creating lost 3 ataques, 3 mordidas, 70%, 5d10+6. 30Pv’s. IP 11.
worlds where these live.
BRACHIOSAUROS
1.1 – Dinosaurs. Herbivorous, gigantic, heavy, threatening... It is the size of a four-story
building and weighs the equivalent of 16 elephants combined. They don't
CARNOTAURS Very usually fight, as they drive away other dinosaurs with their threatening
powerful dinosaurs of unimaginable size to the poor human scream and stupendous size. Their skin is gray, almost black, their neck
imagination. Its color is orange on the upper part of the body, including is the size of half their body, they eat leaves from very tall trees.
the head. On the underside we have a slightly gray color, with a light
orange tail.
Its neck is curved, its head has two small horns, and its mouth has many FR 28
teeth, all enormously sharp. Its claws are sharp and short. They can reach DEX 10
impressive speeds. They are carnivores. AGI 12
WITH 28
INT 2
FR 22 WILL 2
DEX 10 CAR 2
AGI 24 PER 12
CON 20 1 attack, kick, 30%, 2d10+15. 21Pv's. IP 8.
INT 2
WILL 2
CHAR
2 FOR
20 1 attack, bite, 50%, 3d10+2. 21 Pv's. IP 5.

ALLOSAUROS
Bloodthirsty carnivores, they reflect all their strength in the brown
color that covers their body full of protrusions. Its claws are very sharp,
its teeth are gigantic and its legs are long.

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VELOCIRRAPTORS The
fastest among dinosaurs, velocirraptors have green skin, a long, thin FR 26
tail and deadly tusks. They are one of the deadliest dinosaurs known. Its DEX 8
curved claws are capable of cutting steel, and its speed is so surprising AGI 14
that it becomes its main weapon. They have enormous agility and can CON 42
make incredible jumps. INT 2
WILL 2
Don't mess with them. CAR 2
PER 8
FR 22 2 ataques, 2 mordidas, 60%, 3d60+8. 39Pv’s. IP 8.
DEX 16
AGI 34 ARCHAEOPTERIX
CON 22 Aerial dinosaurs, covered in multicolored feathers. They physically
INT 8 resemble eagles, but have a lizard-like appearance, but are much larger,
WILL 2 having a wingspan of 8 meters. Its head is slightly flat, and its beak is
CHA 2 very hard. It has carnivorous habits, eating small mammals. It is the first
PER 26 bird that
3 attacks, 2 bites, 70%, 3d10+4 and a claw strike, 40%, 6d10+2. if there is news.
22Pv's. IP6.
FR 18
TRICERATOPS DEX 18
Menacing, strong and huge dinosaurs that have three horns on their AGI 34
foreheads. They are extremely heavy, the only ones capable of rivaling WITH 16
tyrannosaurs. It is very difficult to harm INT 6
them, and even more difficult to kill them. They have natural protection WILL 2
that would make war tanks jealous. It is respected by all other dinosaurs. CAR 2
They are herbivores and generally have yellowish skin. PER 22
2 attacks, 2 bites, 40%, 4d10+3. 17 Pv's. IP 5.

FR 36 PTERODACTILUS
DEX 7 Aerial, featherless dinosaurs. It looks like a lizard with a long, thin
AGI 12 beak. They can glide without flapping their wings for a long period of time.
WITH 38 They fish and hunt insects and catch lizards to maintain their nests. Its
INT 4 color is brown, its wings are long and reach a wingspan of 8 meters.
WILL 2
CAR 2
PER 12 FR 25
2 attacks, 2 gores, 60%, 5d10+12. 37Pv's. IP 19. DEX 16
AGI 26
KRONOSAURUS WITH 15
Aquatic and carnivorous dinosaur, with a body very similar to that of INT 4
a whale, and has a thin face, with very sharp teeth in its long mouth. Its WILL 2
size is frightening, being the size of a ten-story building. It reaches great CAR 2
speeds and usually eats huge turtles the size of cars. PER 22
1 attack, 1 kiss, 50%, 4d10+4. 20 Pv's. IP 6.

FR 40 STEGOSAURUS Fat
DEX 6 quadrupedal dinosaurs. Its skin is orange, its head is short and small,
AGI 22 with square teeth. Herbivorous and with four horns at the end of the tail.
CON 40 They have a hard crest, similar to chipped rocks, that runs from the neck
INT 3 to the end of the tail.
WILL 2 They are very heavy and have enormous natural protection.
CAR 2
PER 9 FR 34
1 ataque, 1 mordida, 80%, 10d10+4. 40Pv’s. IP 12. DEX 8
AGI 6
PLESIOSAURUS CON 40
This dinosaur is exactly the same as what we call the Loch Ness INT 4
monster. Its body is fat and large, followed by a huge thin neck. Its tail is WILL 2
fat and huge. Its head is tiny, with sharp, deadly teeth. It's the dinosaur CHA 2
here- PER 8
most famous attic in the world. Eats entire schools of fish in minutes. It is 3 attacks, 2 tails and 1 slam, both 40%, 6d6+10.
the size of a 14-story building. 37Pv’s. IP 16.

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democratic, and their leaders stay in power for 3 years, and are
SABER-TOOTHED TIGER (mammal) succeeded by winners of the elections held.
Tigers larger than normal, stocky, strong and deadly.
They have very large teeth, especially the canines that cannot even be Cost: 2 enhancement points.
contained inside the mouth. Their paws are enormously strong and their Starting age: 1d6+3
nails are incredibly sharp. Attributes: FR +3, INT +1, PER –4, AGI –2, CHA –6.
Its color varies from Target to Orange and Black. Advantages: Claws (2d6 natural damage), must be purchased as a
melee weapon skill (attack value only).
FR 22
DEX 12
AGI 20 AEMAKILUS (pronounced Aimaculs)
CON 16 Thin and slender body, apparently weak, covered in red and brown
INT 6 scales and a completely human face (the face looks like that of an elf,
WILL 2 also thin). They have long PTERODACTILUS wings. They fly brilliantly in
CHAR a tribal life. They can only use spears and simple weapons. They live in
4 FOR groups with 2d6 members. It does not have a language, communicating
16 2 attacks, 1 bite, 70%, 3d6+6, 1 kick, 30%, 2d10+6 19Pv's. IP 4. through gestures and actions.

It has no culture or form of expression. They can only


MAMMOTH do well as warriors. They don't live more than 40 years.
(mammal)
Like elephants, but larger and covered in brown fur. Extremely heavy, Cost: 1 enhancement point.
and with gigantic tusks (Ivory), they guaranteed a certain hegemony for Starting age: 2d6+4
some time, until they were decimated by man, who hunted them Attributes: FR +1, AGI +1, INT –4, CHA –6.
mercilessly. Advantages: You can fly 100
minutes a day.
FR 30 Disadvantages: They cannot communicate by speech or writing.
DEX 8
AGI 14
CON 32 ALAMIOS
INT 4 Native to the Skadylands, they are powerful sauroids, which have an
WILL 2 orange, scaly body and a TRICERATOPS head. They are at least 3
CAR 2 meters tall, very strong and barbaric. They live in eternal solitude,
PER 10 searching for new victims. They say that Alamios are born when the
3 ataques, 3 pancadas, 50%, 4d6+10. 31Pv’s. IP 14. inhabitants of Álamo's court drink the magical drink called “Ocerie”, made
from unicorn blood. The Alamios were ex-pulses from the Skadylands a
long time ago, but every now and then, an Álamo resident drinks the
liquid, and turns into one of them. When drinking the liquid, strong pain
will be felt, and after a year, the being will become an Alamio. Alamios
Sauroids – Chapter 2 – lose a lot of intelligence and the ability to speak or write.
What if humans had evolved from dinosaurs?
What would it be like? What would we be like? Like this:

When an elf drinks the liquid, it transforms into a much more


ANARCHISSEROS: monstrous being, 6 meters tall with black, scaly skin, retaining the head
Beings of a very rich culture, have a human body and a T-REX head. of TRICERATOPS. This being is completely blind to good and evil and
They are 3 meters tall and live in clans made up of 100 or more will have a life (usually short) of struggles and unfounded savagery.
individuals. Warriors by nature are always in conflict with themselves,
with others and with different clans. They have greater brute strength
and intelligence than normal. They use written and oral language,
containing in their libraries many books and tomes written by their race. Cost: Drink “Ocerie”.
They don't like music because they hear very poorly. They are reclusive Initial age: The same as the person one year after drinking the liquid.
and only help each other if it is beneficial. Attributes: FR +3, AGI +2, INT –8, CAR –8, DEX –2.
Another characteristic is its claws and hands, which are strong and Disadvantages: They cannot communicate by speech or writing.
developed. They are also not the fastest. They hunt every type of animal
possible. Its teeth are large and sharp.
They use leather for their tents. Every male upon reaching the age of 12
(they only live until the age of 30) receives a harem with 3 females, which
he must honor above all else, giving full and equal attention to all. Before
visiting the harem, they are forced to make a small circular burn with a
diameter of 2 millimeters on their right arm. When the male has 100
marks and none of the females are pregnant, he will be killed by their
father (if he is not alive, the clan leader will do so). They are absolutely

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KITS – Cap 3 – Campaigns – Chapter 4 –

TIP 1 – LOST WORLD


Dinosaur hunters Many dinosaur-based scenarios take place in
Cost: 4 enhancement points and 250 skill. worlds forgotten by time, where dinosaurs remain the same as they
Skills: Two melee weapons at 40%, Tracking 20%, Survival were in their golden age.
(choosing the habitat of the hunted being) 40%, Mounting 30%, In the case of scenarios like this, you must follow two hypotheses:
Intimidation 30%, Camouflage 40%, Traps 30%, Herbalism 20%.
Enhancements: Hero Points 3, Creature Hunter 2. 1. Are the characters colonizers or simply
lost and reached these lands. Now they try to survive in this
inhospitable place. Adventure ideas:
The world needs people to defend it from the famous
beasts. These are the merciless dinosaur hunters, capable of miracles - A tribe of natives is discovered, who stole the characters’
with a sword and a rope! Holds equipment. The problem is that whoever protects the
vast knowledge regarding the creatures they intend to hunt. To pursue tribe is a shaman with a T-REX as a “little friend”.
this risky profession, strength and intelligence are necessary. - A group of VELOCIRRAPTORS traps the characters in a maze.
To get out of it, you need to find the key that
was swallowed by one of the countless VELOCIRRAPTORS.
- A huge TRICERATOPS is out of control heading towards
dinosaur scholar towards the characters' camp. The only way to
Cost: 4 enhancement points and 280 skill. to stop him is by piercing him with the sword of appeasement, which is
Skills: Any melee weapon at 30%, Track at 35%, in the hands of a band of Alamios.
Survival (choose habitat of the being studied) 50%, Intimidation 30%,
Camouflage 40%, Traps 30%, Herbalism 50%, 2.The characters are native to the place, and try to get along
Sciences (choose two) 30%. with prehistoric beasts at all costs.
Enhancements: Hero Points 2, Creature Hunter Adventure ideas:
1, Library 2.
- A child from the village was kidnapped by a group of cultists
In every group of dinosaur hunters, there is a professional of this ANARCHISSEROS.
type, specialized in the study of climate/terrain, - The tribe's Shaman predicted a massacre caused by a
species, type, family, sex and/or power of the hunted being. Few CARNOTAURUS that lives in a small mountain. The characters are
They follow the paths of this profession, as it requires a lot of studies summoned to kill him.
and brings a lot of risks. - The supply of the people was stolen by ANARCHISSEROS. The
characters must recover everything.

Beater TIP 2 – INVASION


Cost: 2 enhancement points and 200 skill. There is a place where there are naturally dinosaurs, and that
Skills: Two melee weapons at 30%, Tracking 10%, Survival place begins to be invaded and explored by continentals.
(choose habitat of the hunted being) 20%, Mounting 10%, In this case, the characters would be natives or invaders.
Intimidation 10%, Camouflage 40%, Traps 30%, Herbalism In the case of natives, the dinosaurs would be on their side, as
20%, Stealth 20%, Acrobatics 20%, Climbing 20%. both would be victims of the invasion.
Enhancements: Hero Points 2, Creature Hunter 1. If the characters are invaders, they will have to win
dinosaurs and natives. This would be an excellent campaign to
Those who go at the front of the group to check for cruel masters...
danger. They are usually the ones who die first, because they take too
much risk. In futuristic worlds, they are snipers (a weapon TIP 3 – Capture.
fire by 30% instead of two white by 30%). The owner of a nursery or zoo pays well to those who
take him on an excursion to a lost island, or pay excellently for him to
bring him a specimen of a creature
of these.
In this case, players would face many dangers,
from transportation to the capture of the animal.

COMING SOON: DINOTOPIA- Alohama – Land of dinosaurs,


by Skady Produções.

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