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Additional Mathematics Guide For O Levels
Additional Mathematics Guide For O Levels
1. Sets
A null or empty set is donated by { } or 𝜙.
2. Simultaneous Equations
−� ± �2 − 4��
�=
2�
1. �0 = 1
1
2. �−� =
1
��
�
3. � = � �
�
� �
4. � = �
�
5. �� × �� = ��+�
�� �−�
6.
� � =
�
7. �� � = ���
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8. �� × �� = �� �
�� � �
9. =
�� �
Logarithms
1. �� = � ≫ � = ���� �
2. ���� 1 = 0
3. ���� � = 1
4. ���� �� = ���� � + ���� �
�
5. ���� = � − ���� �
�
����
���
��
6. ���� � =
���
1� �
7. ���� � =
���
� �
�
8. ���� � = �����
�
1
log � �
9. ����� � = ���� ��
10. log� � = log� �log� � =
� log �
x-intercept
Put y=0
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Turning point
Method 1
−�
x-coordinate: � =
2�
4�� −�
y-coordinate: � = 2
4�
Method 2
Express � = ��2 + �� + � as � = � � − � 2 + � by completing
the square. The turning point is �, � .
Identities
�� ≡�� ⟺� � = � � For all values of x
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Remainder theorem
If a polynomial f(x) is divided by (x-a), the remainder is f(a)
Factor Theorem
(x-a) is a factor of f(x) then f(a) = 0
For example:
6. Matrices
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1. Order of a matrix
Order if matrix is stated as its number of rows x number of columns. For
example, the matrix 5 6 2 has order 1 x 3.
2. Equality
Two matrices are equal if they are of the same order and if their
corresponding elements are equal.
3. Addition
To add two matrices, we add their corresponding elements.
6 −2 −4 2 0
2 = .
For example, +
3 5 4 1 7 6
4. Subtraction
To subtract two matrices, we subtract their corresponding elements.
6 3 5 2 7 5 4 −4 0
For example, − = .
9 14 −5 −4 20 12 −6 −6
1
5. Scalar multiplication
To multiply a matrix by k, we multiply each element by k.
2 2� 4� 6
For example, � = or 3 = .
4
2
3 −1 3� 4 12
−�
6. Matrix multiplication
To multiply two matrices, column of the first matrix must be equal to the row
of the second matrix. The product will have order row of first matrix X column
of second matrix.
2 4 2 −1 3 2 1
For example: 1 3
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4
1 5 2 � � =
� � � �
� 7
� � � �
To get the first row of product do following:
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st st
a = (2 x 3) + (4 X 1) = 10 (1 row of first, 1 column of second)
st st
b = (2 x 2) + (4 x 5) = 24 (1 row of first, 2 column of second)
st st
c = (2 x 1) + (4 x 2) = 10 (1 row of first, 3 column of second)
st st
d = (2 x 4) + (4 x 7) = 36 (1 row of first, 4 column of second)
st st
e = (1 x 3) + (3 x 1) = 6 (2 row of first, 1 column of second)
st st
f = (1 x 2) + (3 x 5) = 17 (2 row of first, 2 column of second)
st st
g = (1 x 1) + (3 x 2) = 7 (2 row of first, 3 column of second)
st st
h = (1 x 4) + (3 x 7) = 25 (2 row of first, 4 column of second)
st st
i = (2 x 3) + (-1 x 1) = 5 (3 row of first, 1 column of second)
st st
j = (2 x 2) + (-1 x 5) = -1 (3 row of first, 2 column of second)
st st
k = (2 x 1) + (-1 x 2) = 0 (3 row of first, 3 column of second)
st st
l = (2 x 4) + (-1 x 7) = 1 (3 row of first, 4 column of second)
7. 2 x2 Matrices
1 0
a. The matrix is called identity matrix. When it is multiplied with any
0 1
matrix X the answer will be X.
� � � �
b. Determinant of matrix will be = = �� − ��
� �� � � �
c. Adjoint of matrix � � will be = � −�
−� �
� �
d. Inverse of non-singular matrix (determinant is ≠ 0) will be :
������� 1 � �
= � −�
����������� �� − −� �
��
8. Solving simultaneous linear equations by a matrix method
�� + �� � � � �
=�
≫≫ =
�� + �� = � � � �
� −1 �
� � �
� = � � × �
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7. Coordinate Geometry
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Formulas
�������� �� = �2 − �1 2 + �2 − �1 2
�1�
+2 �1 + �2
𝑀������� �� �� ,
= 2 2
Parallelogram
To find the equation of a line of best fit, you need the gradient(m) of the line,
and the y-intercept(c) of the line. The gradient can be found by taking any two
points on the line and using the following formula:
�2 − �1
�������� = �
= � − �1
2
The y-intercept is the y-coordinate of the point at which the line crosses the y-
axis (it may need to be extended). This will give the following equation:
� = �� + �
Where y and x are the variables, m is the gradient and c is the y-intercept.
Perpendicular bisector
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Points of Intersection
8. Linear Law
To apply the linear law for a non-linear equation in variables x and y, express the
equation in the form
� = �� + �
9. Functions
Page 196
10.Trigonometric Functions
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𝜃�� + ��
90
Sin All
2 1
180 0,360
Tan Cos
3 4
270
𝜃�� − ��
𝜃 is always acute.
Basics
�������������
sin 𝜃 = ����������
����
cos 𝜃 =
����������
�������������
tan 𝜃 = ����
sin 𝜃
tan 𝜃 =
cos 𝜃
1
cosec 𝜃 =
sin 𝜃
1
sec 𝜃 =
cos 𝜃
1
cot 𝜃 =
tan 𝜃
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Rule 1
sin(90 − 𝜃) = cos 𝜃
cos 90 − 𝜃 = sin 𝜃
1
tan 90 − 𝜃 = = cot θ
tan 𝜃
Rule 2
sin(180 − 𝜃) = + sin 𝜃
Rule 3
sin(180 + 𝜃) = −sin 𝜃
Rule 4
sin(360 − 𝜃) = − sin 𝜃
Rule 5
sin(− 𝜃) = −sin 𝜃
cos −𝜃 = +cos 𝜃
tan −𝜃 = −tan 𝜃
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12.Circular Measure
Relation between Radian and Degree
𝜋
2 ������� = 90° 𝜋 ������� = 180°
3𝜋
2 ������� = 270° 2𝜋 ������� = 360°
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× 1 0! = 1
�! = � � − 1 !
�!
��� =
�−�!
�!
��� =
� − � ! �!
14.Binomial Theorem
� + � � = �� + �−1
� + �� �−2 � 2+ �� �−3 � 3+ ⋯ + ��
1
�� � � � 3
2
𝑇� +1 = ��� ��−� ��
15.Differentiation
�
�� = ���−1
��
�
��� + ��� = ����−1 + ����−1
��
� � ��
� = ���−1
�� ��
�
�� = � �+ � ��
�� �
� ��
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�� ��
� � =� ��
−�
�� � ��
Where ‘v’ and ‘u’ are two functions �2
��
Gradient of a curve at any point P(x,y) is at x
��
16.Rate of Change
��
The rate of change of a variable x with respect to time is
��
�� �� ��
= ×
�� �� ��
𝛿� ��
≈
𝛿� ��
𝛿�
����������
× 100%
������ �� � = �
��
� � + 𝛿� = � + 𝛿� ≈ �
𝛿�
+ ��
17.Higher Derivative
��
= 0 when x =a then point (a, f(a)) is a stationary point.
��
�� ��
= 0 and 2 ≠ 0 when x =a then point (a, f(a)) is a turning point.
�� �� 2
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�
II. If
� 2 < 0, then T is a maximum point.
�� 2
�
sinn � = � sinn−1 � cos �
��
�
cosn � = −� cosn−1 � sin �
��
�
tann � = � tann−1 � sec2 �
��
� ��
�� = ��
�� ��
�
��� +� = ���� +�
��
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A curve defined by y=ln(ax+b) has a domain ax+b>0 and the curve cuts the x-
axis at the point where ax+b=1
� 1
�� � =
�� �
�
ln � = 1 ��
��
� ��
�
�
�� �� + � =
�� �� + �
20.Integration
��
=� ⟺ � = � ��
��
� 1 2 1 2
�
�� 2 + � = � ⟺ � �� = � + �
2
� ���+1 + �
�� �� =
�+1
�� �+ + ���+1+ �
��� + ���
�+ �+1
�� =
1
�� + � �+1
(�� + �)� +�
�(� + 1)
�� =
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� � �
� � �� + � � �� = � � ��
� � �
� �
� � �� = − � � ��
� �
�
� � �� = 0
�
�
sin � = cos � ⟺ cos � �� = sin � + �
��
�
−cos � = sin � ⟺ sin � �� = − cos � + �
��
�
tan � = sec2 � ⟺ ���2� �� = ��� � + �
��
� 1 1
sin(�� + �) = cos(�� + �) ⟺ cos(�� + sin(�� + �) + �
�) �� =
�� �
�
1
� 1 cos(�� + �) = sin(�� + �) ⟺ sin(�� + �) cos(�� + �) + �
− �� = −
�� � �
� 1 1
tan(�� + �) = sec2(�� + �) ⟺ ���2(�� + ��� (�� + �) + �
�) �� =
�� � �
�
�� = �� ⟺ �� �� = �� + �
��
�
−�−� = �−� ⟺ �−� �� = −�−� + �
��
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21.Applications of Integration
For a region R above the x-axis, enclosed by the
curve y=f(x), the x-axis and the lines x=a and
x=b, the area R is:
�
�= � � ��
�
�
�= −� � ��
�
�
�= � � − �(�) ��
�
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22.Kinematics
��
�=
��
��
�=
��
� = � ��
� = � ��
����� ��������
������ ���������
����� =
����� ���� �����
� = � + ��
1 2
� = �� + ��
2
1
�= �+��
2
� = �2 + 2��
2
23.Vectors
�
If � � =
then �� = �2 + �2
�
� = �� and k > 0 a and b are in the same direction
� = �� and k < 0 a and b are opposite in direction
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24.Relative velocity
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