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BASKETBALL

COACHES ASSIST

SPREAD OFFENCE
If you watch the NCAA, one offense that you’ll see often is the high post spread
motion. Many teams run this offense, including Dana Altman’s Oregon Ducks and Brad
Underwood’s SFA and Oklahoma State teams. All these teams have winning records and
the highly versatile high post spread offense is a reason why.
This system uses “4 out, 1 in” spacing with 4 perimeter players spread out above the free
throw line and one big at the high post. This unique arrangement is great because:
Score inside without a dominating big man– this offense draws the big up away from the
basket, creating space for drives and back door cuts.
Good vs pressure– overplaying will lead to an open backdoor layup/make the defense
vulnerable to the many back screens in the offense.
Can run vs many defenses– the spread offense works vs a zone or man because it’s so
versatile. Anti-zone concepts like overloading, spacing and using the high post are already
applied.
Easy to teach basic continuity, plenty to build upon– as my videos will demonstrate,
teams regularly get buckets off its standard action, yet there are also dozens of sets for
special situations.
However, there’s a couple of reasons why only high school or college teams tend to run
this offense:
Need a scrappy, yet skilled big man– the high post big is one of the most important
positions on the floor. You need a big who can not only shoot and drive from there, but
also set tons of tough screens and fight for offensive rebounds. However, he doesn’t
need to be able to score with post moves.
Entire team needs great timing on passes and catches– everyone need to be able to pass
the ball in this offense, not just your point guard. If you want to run this offense you’ll
have to run tons of passing drills from day one of practice.
That said, as we’ve seen with these NCAA teams, when you have the right personnel, you
can pile up tons of points on defenses. It’s certainly a great offense for player
development as it puts players in situations where they’ll have to read the defense and
decide whether to pass or attack.
As I’ve said earlier your players start off in a 4 out, 1 in formation with the big in the high
post.
The big should stand on the free throw line, with one foot outside of the paint. It’s
important that he always pivots so that his body is facing the player with the ball, because
getting the ball into the high post leads to many good things in this offense. The only
exception to this should be when he’s setting an off ball screen.
The 4 perimeter positions are interchangeable, although the point guard bringing the ball
up will fill a slot position. The slot is the area outside the perimeter that is directly above
the lane line (just imagine if the lane line was drawn all the way up to the 3 point
line). The other two perimeter players stand at the free throw line extended (also referred
to as the wings). When I’m talking about 1’s, 2’s, 3’s and 4’s, I’m not referring to positions
like a small forward, shooting guard etc.
You want your perimeter players standing 2 feet behind the 3 point line to spread the
floor for cutters and drives. It’s important to maintain this spacing as it makes it much
harder for defenses to get into passing lanes to disrupt your offense.
Keep these fundamental motion principles in mind as you run the offense:
Always fill the 4 perimeter spots.
Sprint to cut
Get in, get out on cuts. Don’t linger.
Never hold the ball for more than 2 seconds.
Pass and basket cut or set a screen.
Players catching the ball on the wings have the licence to attack baseline
Base Offense
The high post spread offense has a base series of cuts that regularly gets 4-5 buckets a
game. It’s all triggered by a slot to slot pass and can be run at any time.

First cut

Slot to slot pass from guard (1) bringing the ball up.
1 cuts to the high post, and uses the back screen set by the high post 5.
Meanwhile, the slot (4), swings the ball to the wing (3).
3 looks to throw the ball inside to the 1 for a layup.
Coaching points
The 1 can go over (ballside) or under the screen set by the 5, it’s up to him to read his
defender.
If the 1 doesn’t get the ball he cuts to the strong side corner.
Second cut

Immediately following the first cut, if there’s no pass inside the 1 cuts through to the
strong side corner.
The weak side wing (2) now cuts to the high post to use a cross screen set by the 5.
The 2 uses the screen to get into the lane and seals his man.
The 3 looks to lob the ball inside for a layup.

Coaching points
As the pass is a lob its important 2 doesn’t seal too close to the baseline.
Ball reversal options
The first and second cuts are most effective in early offense when defenses are
disorganized. If the defense is set you’ll have to go to for your ball reversal options to get
a good shot.
On ball screen action

As the weak side of the court is now clear, 4 should dribble the ball sideways and play a
two man game with 5, using the elbow ball screen.
If the drive is defended, he can dribble to the corner and enter the ball into the low post
after 5 rolls and let 5 attack in isolation.
The other perimeter players fill cut the slots and wings.
Reversing the ball back to the slot can lead to a slot to slot pass and a continuation of the
first cut.
Coaching points
This isn’t a jump shooting offense- you always want to look to get the ball inside.
Your players shouldn’t always feel pressure to attack off the pick and roll if its well
defended. Reverse the ball and trust the motion to provide open shots.

Pinch post action


The on ball screen is one of two options after a ball reversal. The second action I’ve seen
frequently is pinch post action leading to a dribble handoff and 2 man game. Oklahoma
State used this action a lot vs Kansas and it got their players to the rack throughout the
game.
Ball was reversed to the high post 5 from the wing.
5 would dribble hand off with 4, and they run a two man game.
Alternatively, the ball could be reversed to 4 along the perimeter.
He could then pass to the 5 at the elbow, for an elbow dribble hand off.
The 5 can reject the dribble hand off and keep the ball for an iso, or hand it off to the next
player filling the wing.
Coaching points
If the ballhandler can’t turn the corner on the hand off, he should look to retreat dribble
to the corner as the 5 slides for a post up. Or he can reverse the ball to the filling slot
guard.
Whether it’s a ball screen or pinch post is triggered by the guard. Dribbling towards the 5
leads to a ball screen, passing leads to pinch post action. All options are available out of
both- pick and roll, pick and pop and pick and post up.

Flare screen action

Another natural option off ball reversal is for the 5 to set a flare screen for the 1. This is
a great option if the defense is playing tight as it frees up your man to attack the basket.
Instead of reversing the ball directly to 4, the 3 holds onto the ball whilst 5 comes up to
the elbow.
5 sets a flare screen, which 4 uses by flaring to the wing for the open catch off the skip
pass. He attacks the basket.
Alternatively, 4 can basket cut rather than flaring, triggering a 35 elbow pick and roll with
the 3.
Coaching points
It’s important for there to be a player in the weak side corner for a kick out if you run the
flare screen option. If this action occurs after the first cut option, there should already be
someone there.
When setting the flare screen you want the 5 to keep their feet inside the 3 point line,
otherwise the 1 will catch the ball too high.

More Motion Options


Once you’ve mastered the base continuity of the high post spread motion offense, it’s
time to add more options. In games you can either call out these actions from the bench
or have them run when a certain action (e.g an entry to the high post) occurs.
High post entry options
There are two reasons to enter the ball in the high post:
If the defense is denying the slot to wing pass to trigger the first cut.
To mix things up after ball reversal
Here’s some options after the high post entry to get into the motion offense:

High post flare

Weak side perimeter players can set flare screens too. This action is great at disguising
its main goal, which is to get the ball into the low post to the rolling screener.
Wing 2 sets a flare screen for the slot 4, as 1 passes the ball to 5 for a high post entry.
4 flares to the wing whilst 3 rolls to the low post. 5 looks for the hi low entry.
If nothing’s open, 5 can also play a 1 on 1, or kick it back out to the weak side wing.
Coaching points
The wings should always look to drive baseline on catching because the defense is lifted
above the free throw line. In this case, the post would clear out to the corner.
The 5 should catch and keep the ball high, always face ballside to view the entire play and
make the entry with a two handed overhead pass. Great fundamentals here by Pau
Gasol.

High post flare and double stagger

Starts out the same as the single flare- wing 3 sets a flare screen for the slot 4, as 1
passes the ball to 5 for a high post entry.
4 flares to the wing whilst 3 rolls to the low post. 5 looks for the hi low entry. Meanwhile,
1 uses a back screen set by 2 to cut to the corner.
If there’s no low post entry pass, 5 can pass the ball to 4, and he and 2 sets a double
staggered screen for 1.
1 uses the screens to cut to the top for a catch and shoot or chance to attack middle.
Coaching points
Run this set in the first quarter to see how the defense will defend flare screens. If they
don’t go over them, run the same play with your best shooter for a 3. If they do go over
them, look for the screener to slip inside for deep post position.
Another advanced alternative is to have the 1 only use one screen and curl inside for a
layup. Do this if the help defense is playing the screens tightly.
High post mismatch

This is a quick hitter to try to exploit a size mismatch for deep post position.
After the high post entry by 1, both 1 and 4 cut to their low posts.
1 sets a cross screen for 4, who posts up at the low block. 5 looks for the hi low entry
pass.

Coaching points
Ideally, you want your point guard screening for your power forward to force the defense
into a bad switch.
You want the 4 catching the ball with 2 feet in the paint and taking 1 dribble into a quick
post move.

High post wing Iso

Run this if the mismatch option fails, or simply to get your best scorer a 1 on 1
opportunity.
After the high post entry by 1, both 1 and 4 cut to their low posts.
They cross and cut out to the opposite wings. Wings fill the slots.
5 kicks the ball out to the 3, who reverses it to the 2.
The ball is entered to the 4 in the wing, who takes his man on 1 on 1.

Coaching points
The ball can also be skipped directly to the 4.
If there’s nothing open after the wing pass, the 1 can hold onto the ball and the offense
can flow into the base offense cuts. Slot to slot to wing pass triggers a backdoor cut, etc.
etc.

Dribble entry options


Sometimes the defense will deny the slot to wing pass and also try to take away the high
post entry. As with all motion offenses, this triggers a back door cut. Rather than pass
the ball to the wing, you dribble it in from the slot.

Dribble Entry into Base Motion

Here’s how to flow into the offense from the dribble entry:
After the wing (3) cuts backdoor, the opposite slot (1) cuts ball side. 4 dribbles the ball
from the slot to the wing.
Meanwhile, the opposite wing (2) rotates to the slot to catch the ball. The high post 5 can
set a down screen to make this catch easier.
3 pops out to the wing after the back door cut for a pass from the 2. Now 1 and 4 can
backdoor cut from the wing and we’re back into the base motion.

Coaching points
Make sure to remember the order of the cuts- slot cuts through first then wing. There’s
no point in both cutting at the same time.
Dribble Entry into Weak Side Screens

An extra wrinkle to add to the dribble entry is for the backdoor cutter and the big to
screen for each other. This can lead to either an open lob or a catch and shoot
opportunity.
Same as steps 1-2 from above.
After 3 cuts backdoor he stops at the low block. The 5 can take a couple of steps down
and set a down screen at the second hash mark for a catch and shoot.
Alternatively, the 3 can set a back screen for 5, who rolls hard to the rim for a lob from 2.

Coaching points
Disguise the lob option by making it as if the 5 is setting the screen, then have him
immediately sprint past the 3 for the lob.

Down Screen Entry Options

The last way to get the ball into the wing for the basic motion is with an off ball guard to
guard down screen. The screener ends up with the ball on the wing, often with a great
chance to attack the closeout and score in a 1 on 1 situation.
Ball swung from slot (4) to slot (1)
1 sees that the slot to wing pass is being denied so instead dribble hand offs with the
wing (3). They swap spots.
On the weak side, 4 cuts to set a down screen on the weak side wing (2’s) man. 2 pops
out to the slot to get the reverse pass from 3.
4 cuts back out to the wing to get the ball. The weak side 1 can back cut and flow into
the motion of the offense, or 4 can attack the closeout and drive baseline to score.

Coaching points
Another option is to fake the dribble hand off and for 1 to keep on driving to the basket.

Double Down Screen


This is similar to the first option except that 2 guards are now setting down screens with
the goal of getting an open 3 for a shooter.
Like the first cut of the offense, a slot (1) to slot (4) pass leads to 5 setting a back screen
for 1 to basket cut.
4 and the wing (3) dribble hand off, whilst the weak side wing (4) cuts to the opposite
elbow.
3 passes to the 5 and they fake a dribble hand off. Meanwhile, 1 and 4 set double down
screens for 2.
2 uses the double down screens to cut to the top for a kick out by 5 for the 3.

Coaching points
If the kick out to 3 is not open, 5 can attack himself or pass to the 3 who flares to the
strong side

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