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Using C language
By
S.SAGAR [AC08UCS074]
E.SAKTHIVEL[AC08UCS077]
ACE
PROBLEM DESCRIPTION:
To design a ball which bounces of the sides of the screen without moving out of focus.
REQUIREMENT ANALYSIS:
SYSTEM REQUIREMENTS:
TURBO C/C++
DESIGN:
• The size of the image is obtained by imagesize() and memory is allocated by malloc().
• The getimage() will store the bitmap image of specified region of the screen into the
memory.
• We create a loop until ESC key is pressed.Then in another loop we print the ball on the
screen by using putimage().
• The putimage() will output the saved bitmap image from memory.
• If the ball moves out of the positive X and Y coordinates ,we convert the coordinates
back to screen coordinates .
#include<graphics.h>
#include<conio.h>
#include<alloc.h>
#include<dos.h>
#include<stdlib.h>
void *ball;
void image()
//ball
setcolor(RED);
setfillstyle(SOLID_FILL,RED);
fillellipse(10,10,10,10);
ball=malloc(imagesize(0,0,20,20));
getimage(0,0,20,20,ball);
cleardevice();
}
void main()
int gm,gd=DETECT;
initgraph(&gd,&gm,"");
int l=getmaxx()/2,r=0,t=0,b=0;
int x=1,y=1;
int s=0,key=0;
int xstep=1,ystep=1;
image();
setbkcolor(GREEN);
while(key!=27)
while(!kbhit()){
putimage(l,t,ball,XOR_PUT);
delay(5);
putimage(l,t,ball,XOR_PUT);
if(l>=getmaxx()||l<=0)
x*=-1;
s=0;
xstep=x*(random(4)+1);
ystep=y*(random(3)+1);
if(l<=0)
l=0;
else
l=getmaxx();
if(t>=getmaxy()||t<=0)
y*=-1;
ystep=y*(random(4)+1);
xstep=x*(random(3)+1);
if(t<=0)
t=0;
else
t=getmaxy();
l+=x+xstep;
t+=y+ystep;
s++;
if(s==5)
nosound();
key=getch();
closegraph();
}
RESULT:
o The ball changes shape randomly into shapes like square ,rectangle
CONCLUSION:
This animation was implemented using the language C++ due to its simplicity in using graphics