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Sun Dec 31 14:47:54 2023

Wills747_Alternative_Saves_Android_Port
Ren'Py 8.1.1.23060707

Bootstrap to the start of init.init. took 0.00s


Bootstrap to the start of init.init. took 0.00s

Manufacturer Xiaomi Model 22122RK93C


Android Version: 13
Device Arch: android-arm64_v8a

Screen diagonal is 5.982440291113209 inches.


Version: Ren'Py 8.1.1.23060707
Early init. took 0.05s
Early init. took 0.05s
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/mynew.neighbors/files/../../../../Documents/
Wills747/mynew.neighbors/game /data/user/0/mynew.neighbors/files/game
Loader init. took 0.07s
Loader init. took 0.07s
Loading error handling. took 0.35s
Loading error handling. took 0.35s
Loading script. took 2.53s
Loading script. took 2.53s
Saving to /storage/emulated/0/Android/data/mynew.neighbors/files/../../../../
Documents/Wills747/mynew.neighbors
Loading save slot metadata. took 0.07s
Loading save slot metadata. took 0.07s
Loading persistent. took 0.00s
Loading persistent. took 0.00s
Set script version to: (7, 4, 11)
Running init code. took 0.71s
Running init code. took 0.71s
Loading analysis data. took 0.17s
Loading analysis data. took 0.17s
Analyze and compile ATL. took 0.46s
Analyze and compile ATL. took 0.46s
Reloading save slot metadata. took 0.03s
Reloading save slot metadata. took 0.03s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 0.59s
Initial gc. took 0.59s
DPI scale factor: 1.000000
Creating interface object. took 0.01s
Creating interface object. took 0.01s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.58s
Init translation took 0.58s
Build styles took 0.00s
Build styles took 0.00s
Load screen analysis took 0.12s
Load screen analysis took 0.12s
Analyze screens took 0.00s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.30s
Prepare screens took 0.30s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.01s
Running _start took 0.01s
Interface start. took 0.93s
Interface start. took 0.93s

Initializing gles renderer:


primary display bounds: (0, 0, 3096, 1280)
swap interval: 1 frames
Fullscreen mode.
Vendor: "b'ARM'"
Renderer: b'Mali-G610 MC6'
Version: b'OpenGL ES 3.2 v1.r32p1-01eac0.54329dee8f160f288c574caaf67bbe3f'
Display Info: None
Number of texture units: 16
Using shader environment.
Using FBO RTT.
Root FBO is: 0
FBO Maximum Texture Size: 2048
Using gles renderer.
Texture testing:
- Hardware max texture size: 16383
- 64px textures work.
- 128px textures work.
- 256px textures work.
- 512px textures work.
- 1024px textures work.
- 2048px textures work.
Screen sizes: virtual=(1920, 1080) physical=(3096, 1440) drawable=(3096, 1440)
Root FBO is: 0
FBO Maximum Texture Size: 2048
controller: '05000000660600008808000001000000' 'uinput-goodix' 1
Total time until interface ready: 7.264503717422485s.
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Hid presplash.
Screen sizes: virtual=(1920, 1080) physical=(3096, 1440) drawable=(3096, 1440)
Root FBO is: 0
FBO Maximum Texture Size: 2048
controller: '05000000660600008808000001000000' 'uinput-goodix' 1
Normal GPU Detected, GL2 Off
log.txt not found!!!!

Full traceback:
File "00gamemenu.rpyc", line 170, in script
File "renpy/ast.py", line 1138, in execute
File "renpy/python.py", line 1122, in py_exec_bytecode
File "renpy/common/00gamemenu.rpy", line 170, in <module>
File "renpy/ui.py", line 299, in interact
File "renpy/display\core.py", line 3579, in interact
File "renpy/display\core.py", line 4343, in interact_core
File "renpy/display\core.py", line 3380, in check_suspend
File "renpy/display\core.py", line 3334, in mobile_save
File "renpy/loadsave.py", line 432, in save
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/site-
packages/future/utils/__init__.py", line 444, in raise_
File "renpy/loadsave.py", line 413, in save
File "renpy/compat\pickle.py", line 103, in dump
TypeError: cannot pickle '_io.TextIOWrapper' object (perhaps store.f =
<_io.TextIOWrapper
name='/storage/emulated/0/Android/data/mynew.neighbors/files/../../../../
Documents/GL2_on.rpy' mode='w' encoding='UTF-8'>)

While running game code:


File "renpy/common/00gamemenu.rpy", line 170, in <module>
TypeError: cannot pickle '_io.TextIOWrapper' object (perhaps store.f =
<_io.TextIOWrapper
name='/storage/emulated/0/Android/data/mynew.neighbors/files/../../../../
Documents/GL2_on.rpy' mode='w' encoding='UTF-8'>)
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(3096, 1280) drawable=(3096, 1280)
Root FBO is: 0
FBO Maximum Texture Size: 2048

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