You are on page 1of 14
Stee It’s Morphin Time At the start of each battle, you may initiate a morphing call. If each Ranger in the battle shouts their morphing call, without interrupting each other, the Rangers may ignore the FAST and GUARD keywords until the end of the first Ranger turn. BILLYCRANSTON € Mighty Morphin Blue Brains of the Team Once per battle, you may point out a canonical weakness of an enemy in this battle. If you do, any Ranger may search their deck or discard pile for 1 card of their choice and add it to their hand. If they searched their deck, they must shuffle it. LGN a Mighty Morphin Black Time for my Slamma- Jamma, Double-Whamma, Hip- Hoppit, ’Cause-Ya-Can’t-Stop-it, Big-Disgrace, 'Cause-It’s-In-Your- Face, Long-Shot! Once per battle, you may say the name of this ability, then toss a hit token onto the table from at least 3 feet away. If it lands in an outer location, deal 2 = to an enemy card of your choice. If it lands in the Command Center, deal 3 instead. NOE Gymnast’s Balance Once per battle, you may attempt to stack up to 6 dice within 7 seconds using one hand. After you finish, wait 3 seconds, then gain 1 @ for every 2 dice in the stack. PELE] I’ve Seen That Before, I’m Not Afraid of It Once per battle, after you deal at least 1 {to an enemy card, you may deal 2 (to another enemy card with the same name. TOMMY OLIVER © Mighty Morphin White Live Fearlessly Once per battle, when any Ranger plays the last card from their hand, you may reduce its energy cost to zero. UNA Mighty Morphin Green Legends Never Die When you discard a card for defense, another Ranger may add that card to their hand. For each Ranger with at least 1 of your cards in their hand, add 1 die to each of your attacks. Return those cards fo your discard pile when played or when the battle ends.

You might also like