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/Lag Compensation\\

cl_lagcompensation "1"
cl_lagcomp_errorcheck "3"
sv_lagcompensationforcerestore "1"
sv_showlagcompensation "1"
sv_unlag "1"
sv_maxunlag "3"
sv_showhitboxes "1"
net_fakelag"1"
LAG_COMPENSATE_BOUNDS"1"
LAG_COMPENSATE_HITBOXES"1"
LAG_COMPENSATE_HITBOXES_ALONG_RAY"1"
StartLagCompensation"1"

cl_updaterate "66"

sv_minrate"60"
sv_maxrate "66"
sv_minupdaterate"60"
sv_maxupdaterate"66"

cl_cmdrate "66"
cl_fullupdate"66"
cl_interp 0.1

cl_extrapolate"340"
cl_extrapolate_amount"344"

cl_interp_ratio "60"
cl_interp"66"
cl_updaterate"66"
net_graph 1

sv_showhitboxes "1"
cl_predict "1"
sv_showimpacts 1

net_fakelag "1"
net_graph "2+graph"
cl_updaterate "4500"

ro.config.nocheckin=1
ro.config.hw_quickpoweron=true
persist.cust.tel.eons=1
persist.cust.tel.eons=1

net.tcp.buffersize.default=4096,87380,256960, 4096, 16384,256960


net.tcp.buffersize.data=4096,87380,256960,409 6,163 84,256960
net.tcp.buffersize.umts=4096,8 7380,256960,4096,163 84,256960
net.tcp.buffersize.gprs=4096,8 7380,256960,4096,163 84,256960
net.tcp.buffersize.edge=4096,8 7380,256960

ro.mot.eri.losalert.delay=1000 (bisa mengerem tethering.)


ro.ril.power_collapse=1
sore.sleep_mode=1
data.supplicant_scan_interval=180
ro.mot.eri.losalert.delay=1000
fps_max 999
remove standard Fps cap on 500
r_drawtracers_firstperson 71.235.183.92
mm_dedicated_search_maxping 60000 71.235.183.92
"Proxy ip: port 71.235.183.92

Ping -t -l 60000 71.235.183.92

#ifdef GAME_DLL

#include "freefire\server\ilagcompensationmanager.h"

void CMyPlayer::FireBullets ( const FireBulletsInfo_t &info )


{
// Source 2007
lagcompensation->StartLagCompensation( this, this->GetCurrentCommand() );

// Alien Swarm and later (see also sub-section below)


lagcompensation->StartLagCompensation( this, LAG_COMPENSATE_HITBOXES );

BaseClass::FireBullets(info);

lagcompensation->FinishLagCompensation( this );
}
#endif

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