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y A sourcel is esa ee VTC roleplaying Credits ——_—» Authors: Art Director: Bruce Graw, Patrick O'Duffy, Aaron Rosenberg, Matt Milberg Geoff Skellams and Jeffrey Quinn cover Artist Additional Material Thomas Denmark Michael B. Lee “on Arti 8 Interior Artists Developer: Daren Bader, Jeremy McHugh, Raven Mimura, Matt Michael B. Lee Mitchell, James Stowe, Tim Truman, Udon. Additional Development Enrertainment Corp. Andrew Bates Interior and Exterior Book Design: Matt Milberger Bditor: ° Janice M. Sellers Special Thanks Wizards of the Coast, for allowing us use of the ‘community rules from the Gamma World Player's Handbook, Managing Editor: Andrew Bates - IRCERY hack ut wpcoming Sard an Sorcery Stator rode one ipl mn seardeorcerycom chanced Payers Gude © 2004 White Wel abi, ln Distrito Soran Serer Stasis by Whe Wo Publishing, Ine Ths pein of Advan Player ae ped mazar mh the Open Ge Lice. Se the Open clormation Whe Wl sa regtered radar na Aarne Plyers Gade, Sword and Sorcery. Sarda Sercey Sts the Sword an Sorcery gs Creare Calecton Creature Colton 2 Our Menagerie, restr alco Savage Baty, Rees & Rita, and Recs & aah 2 Lost are ae Wal Paling Ine Al ht esr Comet ade ety f Cg Sie he oper o Wizard te ont nea aubdary of Hobo, end sresed nih pemsintram Warf he Cul “4205 en’ and the"420 Sten logo ar regitered trader of Wirrds be Const bi’ Faro, res and ae ed aeordog tthe torn of he 420 Spt Ln vere 40. egy hs eve cn be fd at iow nar com20, Dungeons Drager ad Wear the Cons werden or egleredrdears of Wind ofthe Cat the US. anlar ler cures sed with parson. The retin oo reference aay conan pod tee age at clenge a the trademark or canyit concen PRINTED INCANADA, cra Append of hs bosk for ere ADVANCED PLAVER'S GUIDE ae | i ) | ARLE OF CONTENTS Credits 1 Introduction 5 Chapter One Character Options 8 Heroie Merits and Tragic Flaws Gaining and Losing Heroic Merits and Tragic Flaws 8 Strength Dexterity 9 Constitution 9 Intelligence 10 Wisdom tt Charisma u Heroie Merits u Tragic Flaws B Racial Class Modifiers 7 Racial Class Modifiers: Fighter, Paladin, Batbarian, Ranger, Monk 18 Racial Class Modifiers: Rogue and Bard 20 Racial Class Modifiers Cleric and Druid u Racial Class Modifies: Sorcerer and Wizand n Chapter Two: Character Classes 24 4 Dilertante 24 Elementalist a Gallowslass 30 Gemcaster 34 Pit Fighter 7 Sidestepper 40 Blite Prestige ‘Arcane Warrior Planemaster Rogue Hunter Temporal Mage Undead Bane Epic Levels Epic Barbarian, Epic Bare Epic Clerie Epic Draid Epic Fighter Epic Monk Epic Paladin Epic Ranger Epic Rogue Epic Sorcerer Epic Wizard Chapter Three Alternative Combat Rules Advanced Initiative Systems Fast Initiative ret Initiative Variable Initiative Critical Fumbles Basie Fumbles Complex Fumbles Alternative Combat Rules Phased! Combat Bartle Plans Combat Round Reactions Other Combat Notes Example of Phased Combat a 45 9 3 57 6 a 4 66 88 39 89 89 90 ol 9 92 ‘Weapon Speeds Atmor Damage Repairing Armor Permanent Armor Damage Combat Defense Wound Level System Wounds and Resistance Resistance Bonus Damage Bonus Damage Checks and Wound Levels Lethal Wound Levels Nonlethal Effects Healing Natural Healing, Magical Healing Supernatural Healing Damage to Objects Damage Resistance for Objects Damage Levels for Objects (Other System Changes Concentration Checks Coup dle Grace Attacks Feat Changes Spell Changes Derailed Critical Hits Critical Hie System Charges Changes Critical Mulvipliers Hit Location Critical Value 99 9 100 101 101 lol 101 tol tol loz loz loz 103 103 103 log los low 104 log ADVANCED PLAYER'S GUIDE TABLE OF CONTENTS a Critica! Hir Results Critical Recovery ond Healing Fleeting Injuries Temporary Injuries Permanent Injuries Chapter Four: Arcane Spellcasting Systems Mana-based: Spellcasting System Mana Points Mana Point Costs Bonus Mana Points, Recovering Mana Points Spelleasting Classes Muilriclass Casters and Mana Pools Bard Cleric Draid Paladin Ranger Witard Mana Points for Othe! Other Changes Metamagie Feats Spells Magic Items shill based Spelicasting System Spellcascing Core Spells Optional Rule: Physical Fatigue Spelleasting Classes Multiclass Spellcasters Bard 04 105 105 105 105 6 16 lis 116 U7 7 ur us us hg 9 9 9 19 19 19 120 120 120 120 120 120 a a 2 13 13 Cleric Druid Paladin Ranger Wizard Other Changes Metamagie Fears Spells Magic Items Spelicasting Critical Successes and Failures Critical Hits with Attack Spells Spell Criticals in the Spellcasting Check System Spell Criticals in Other Spelleasting Systems Critical Casting: Spell Critical Results Chapter Five: Variant Magic Acthercratt Aethereratt Design Philosophy Acthersmith Animism Animist Geomaney Ley Lines and the Campaign World Geomancer Soulerafting 1 Soulerafter Arcof Soulerafting New Spell Lists ‘Acthersmith Device List Animist Spell List Geomancer Spell List Soutlerafter Spell Lise 3 13 LB 13 14 14 14 14 14 24 Bs 6 140 ul i 144 146 149 150 15 154 154 158 159 161 New Spells Chapter Six: Castle and keep Creating a Community Determine a ommunity Concept Determine the Community's Size Creating Larger Communities Assign Comonunity Ability Scores Choose the Cositmuniey Type Civilian Community Milicary Community Arcane Community Religious Community Choose Community Skills Choose Community Feats Cateulate Reputation Score Caleulate Defense S Calculate Wealth Level Deretmine Membership Benefits Choose Communal Philosophy Choose System of Government Create Communal Factions De Community Behavior ermine Neighbors Community Factors Factor Weight Link Influence Events ‘Sample Communities 1B 174 14 175 176 7 7 182 183 183 Ist 186 186 186 188 188 189 Io ADVANCED PLAVER' GUIDE table OF CONtENTS I ee Tables Toble |=: Table I-2; “Table 1-3 Table 1-4 Table Table I-6: ‘Table 2-1 “Table 2-2 Table 2-3: “Table 2-4 “Table 2-5: Table 2-6: Table 2-7: Table 2-8: Table 2-2 Table 2-10: Table 2-1: Table 2-12; Table 2-13 Table 2-1 Table 2-15: Table 2-16: Tbe 2-17 Tle 2-18: Table 2-19: Table 2-20: Table 2-21 Table 2-22: Table 2-2: Table 2-24: Table 2-25: ‘Table 2-26: Table 3-1 Table 3-2: Table 3-3: Table 3-4 ‘able 3-5 Table 3-6; Table 3-7 Table 3-8 Table 3-9: Strength-based Heroic Merits and Tragic Flaws Dextarity-based Heroic Merits and Tragic Flaws Conattation-based Heroic Merits and TagiFlaws Intgence-based Heroic Merits nd Tage Flows Wiedom-based Herc Mert nd Trai Flows CCharama-besed Heroic Merits and Tragic Flows The Dilettonte (Ol) The Elenenalist Ee) Gealomgloss Armor ‘The Gallowalass (Sv) “The Gemeaster (Gem) Theft Fighter (Fi) “The Siestepper(Sde) “The Arcane Warrior (Ar) Plant Companion Abilities “ThePlantmaster Pl) The Rogue Hunter (Rob) “The Temporal Mage (Tem) “The Undead Bane (Unb) Epic Levels The Epic Barbarian The Epic Bord The Epic Clerc The Epc Druid The Epic Fighter The Epie Monk The Epc Paadin The Epic Ranger The Epic Rogue Familac Ability Benefits The Epe Sorcerer ‘The Epi Wind Complex Funes Weapon Speeds Armor Hit Pint Hit Dice to Damage Resistance Conversion Damage Dice to Damage Bonus Conversion Damage Check Result RecuperationDiffity Class Object Damage Check Result Concentration Check Dict Clase 7 7 0 1 " u % 28 31 2 36 37 a 44 47 48 SI 56 3” ol 63 65 er 6 a 2 5 n 7 80 at 8 88 B cs 8. 9 9 100 102 102 ‘Table 3-10: “Table 3-1 Table 3-12 Table 3-2: “able 3-14 Table 3-1: “Table 3-6: Table 3-17 Table 3-18: Table 3-17: Table 3-20: Table3-21: Table 3-22 Table 3-23; Table 3-24: Table 3-25: Toble 3-26: Table 4-1 Table 4-2: Table 4-3; Table 44: Table 4-5: Table 46 Table 4-7, ‘Table 4-8 Table 4-9: Table 410: Table 4-Il Table 5-1 ‘Table 5-25 ‘Table 5-3: Table 5-4 Table 6-1: Table 6-2: Table 6-3: Table 6-4 Table 6-5, Table 6-6: Table 6-7: Table 6-8: Table 6-7. Determine Hit Location 104 Bladgeonng Atacs tothe Head os Bladgeoring Attacks tothe Terso 106 Bladgeoning Attacks tothe Arms 107 Bladgeoning Attacks tothe Legs 107 Piercing Attacks to the Head 108 Piercing Attacks to the Torso 108, Piercing Attacks tothe Arms 10? Piercing Attacks tothe Legs 110 Slashing Attacks tothe Head 10 Slashing Attacks tothe Torso m Slashing Attacks to the Arms m Slashing Attacks to the Legs 12 Energy Attacks the Head 1B Energy Attacks to the Torso 1B Energy Attacksto the Arms na Energy Attacks tothe Legs ns Bonus Mana Points per Level iw Base Mana Points per Level 18 Universal Spell Critical Success and Faiure 127 Abjuration Spell Critical Success and failure 127 Conjuration Spell Critical Success andFaiure 128 Divination Spell Critical Suecess and Failure 12? Enchantment Spel Critical Success and Failure 12? Evocation Spel Critical Success and Failure 130 hsion SpellCitical Success and Failure 3 Neeromancy Spell Critical Success and Failure 132 ‘Tranemutation Spel Critical Success and Failure 132 The Aethersmith (Aet) Be. The Animist (Ani) 3 ‘The Geomancer (Geo) ue ‘The Soulerafter (Ser) 152 Community Ability Points by Population Level 172 Community Ability Seore Cost 13 ivan Community 4 Miliary Community ns Arcane Conmunity 1% Religious Commnity ww Community kil List me Initial Factor Weight 18? Sample Community Events WI ‘ADVANCED PLAYERS GUIDE

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