You are on page 1of 1335

FORCES OF GOOD

Minas Tirith
----
Warband 1 15/15
Boromir, Captain of the White Tower with Horse; The Banner of Minas Tirith; Shield;
6 Warrior of Minas Tirith with Shield;
3 Knight of Minas Tirith with Shield;
6 Guard of the Fountain Court with Shield;
----
Warband 2 14/15
Húrin the Tall, Warden of the Keys with Horse;
5 Warrior of Minas Tirith with Shield;
2 Knight of Minas Tirith with Shield;
2 Ranger of Gondor with Spear;
2 Citadel Guard with Spear swapped for Longbow;
3 Guard of the Fountain Court with Shield;
----

Total Units: 31 Total Points: 600 Break Point: 15 25%: 7


FORCES OF GOOD
Name Keywords Mv F S D A W C Might Will Fate Special Rules/Equipment
Boromir, Captain of the White Tower Man, Gondor, Cav, H 6" 6/4+ 4 7 3 3 7 6 3 3 Horn of Gondor [A]; The Banner of Minas Tirith [P].
Horse Horse, W 10" 3/6+ 3 4 0 1 3
The Warden's Sword [A]; In Defence of the King [A]; Line of
Húrin the Tall, Warden of the Keys Man, Gondor, Cav, H 6" 5/4+ 4 6 2 2 6 3 1 1 Command [P].

Horse Horse, W 10" 3/6+ 3 4 0 1 3


Warrior of Minas Tirith Man, Gondor, Inf, W 6" 3/4+ 3 6 1 1 4 Shieldwall [A].

Warrior of Minas Tirith Man, Gondor, Inf, W 6" 3/4+ 3 6 1 1 4 Shieldwall [A].

Knight of Minas Tirith Man, Gondor, Cav, W 6" 3/4+ 3 6 1 1 4 Shieldwall [A].

Horse Horse, W 10" 3/6+ 3 4 0 1 3


Knight of Minas Tirith Man, Gondor, Cav, W 6" 3/4+ 3 6 1 1 4 Shieldwall [A].

Horse Horse, W 10" 3/6+ 3 4 0 1 3


Ranger of Gondor Man, Gondor, Inf, W 6" 4/3+ 3 4 1 1 4
Citadel Guard Man, Gondor, Inf, W 6" 4/4+ 3 5 1 1 4 Bodyguard [A].

Guard of the Fountain Court Man, Gondor, Inf, W 6" 4/4+ 3 7 1 1 4 Bodyguard [A].

Guard of the Fountain Court Man, Gondor, Inf, W 6" 4/4+ 3 7 1 1 4 Bodyguard [A].
FORCES OF GOOD
Name Wargear / Upgrades
Boromir, Captain of the White Tower Heavy armour; Sword; Horn of Gondor; Horse; The Banner of Minas Tirith; Shield;
Horse
Húrin the Tall, Warden of the Keys Heavy armour; Warden's Sword; Horse;
Horse
Warrior of Minas Tirith Heavy armour; Sword; Shield;
Warrior of Minas Tirith Heavy armour; Sword; Shield;
Knight of Minas Tirith Heavy armour; Sword; Lance; Horse; Shield;
Horse
Knight of Minas Tirith Heavy armour; Sword; Lance; Horse; Shield;
Horse
Ranger of Gondor Armour; Sword; Bow; Spear;
Citadel Guard Heavy armour; Sword; Spear; Spear swapped for Longbow;
Guard of the Fountain Court Heavy armour; Dagger; Spear; Shield;
Guard of the Fountain Court Heavy armour; Dagger; Spear; Shield;
FORCES OF GOOD - Special Rules/Equipment
Horn of Gondor [A]
1

Boromir can blow the horn at the start of a Fight if he is outnumbered by two-to-one or more. The enemy
2

pikachu
combatant in the Fight with the highest Courage value must take a Courage test. If the test is passed, the
3

pikachu
combat is fought as normal. If the test is failed, Boromir automatically wins the fight and can strike blows
4

pikachu
against his enemies.
5

pikachu
6

pikachu
The Banner of Minas Tirith [P]
7

pikachu
The Banner of Minas Tirith is a banner with a range of 6". Additionally, Boromir and all friendly Gondor
8

Warrior models within 6" of it gain a +1 bonus to their Fight value. Note, this is cumulative with other bonuses

Banner
Thepikachu
to a model's Fight value. Boromir suffers no penalties for carrying the Banner of Minas Tirith. He may not carry

pikachu
the Banner of Minas Tirith if he is also carrying a lance.

pikachu
of Minas
pikachu
Bodyguard [A]

Tirith
pikachu
All Warrior and Hero models from the same army list with this special rule will automatically Bodyguard the
Hero from the same army list with the highest Heroic Tier. If there is more than one Hero with the highest

Bodyguard
pikachu
Heroic Tier, the controlling player may choose. As long as the bodyguarded model is alive on the battlefield,

[P] pikachu
this model passes all Courage tests.

pikachu
[A] pikachu
Models that are part of an allied contingent must select a model from their own army list.

pikachu
pikachu
Shieldwall [A]

pikachu
If this model is armed with a shield, whilst in base contact with two or more non-Prone models with this

Shieldwall
special rule that are armed with a shield, this model gains a bonus +1 to its Defence. This bonus is only

pikachu[A]
available whilst on foot.

pikachu
pikachu
In Defence of the King [A]

pikachu
At the start of the game, nominate a single Dwarf Hero model with the highest Heroic Tier for the
Shieldbearer to protect. If the nominated Hero model is Engaged in a Fight within 3" of the Shieldbearer,

In Defence
pikachu of
then the Shieldbearer may call a Heroic Combat without using Might. If the Heroic Combat is sucessful, then

pikachuthe
they must use the following move to join their nominated Hero model's combat, if this is not possible then
pikachu
the Shieldbearer must move as close as possible to that Hero model. If you have more than one Shieldbearer,
King
pikachu

they may both protect different Hero models - just remember to make it clear to your opponent which
pikachu

Shieldbearer is protecting which Hero model!


pikachu
[A] pikachu

The Warden's Sword [A]


pikachu

This is a Master Forged hand-and-a-half sword.


Thepikachu
Warden's

In Defence of the King [A]


pikachu

Whilst he is within 3" of either Denethor or Aragorn, King Elessar, Húrin gains the Fearless special rule and
Sword

may reroll a single D6 when making a Duel roll.


In Defence
pikachu
[A]
of
pikachuthe

Line of Command [P]


pikachu
Line

If the leader of your army is a Gondor Hero then, whilst Húrin the Tall is alive and on the battlefield, your
King

opponent cannot score Victory Points for slaying the enemy leader.
9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44

pikachu
pikachu
of Command
[A] pikachu[P]
FORCES OF GOOD - Magical Powers 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45
46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90

RM 72

RM 72
RM 70
RM 73

RM 73
RM 72
Boromir, Captain of the White Tower
FORCES OF GOOD - Heroic Actions

Húrin the Tall, Warden of the Keys


• Heroic Strength

• Heroic Strength
• Heroic Defence

• Heroic Resolve
• Heroic Strike

• Heroic Strike

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45
46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90
45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88

pikachu
46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90

91 92 93 94 95 96 97 98 99 ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ##
## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ##

91 92 93 94 95 96 97 98 99 ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ##
## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ##
1 The Fellowship
1 ----
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1 30 1
2 31 1
3 32 1
4 33 1
5 34 1
6 35 1
7 36 1
8 37 1
9 38 1
10 39 1
11 40 1
12 41 1
13 42 1
14 43 1
15 44 1
16 45 1
17 46 1
18 47 1
19 48 1
20 49 1
21 50 1
22 51 1
23 52 1
24 53 1
25 54 1
26 55 1
27 56 1
28 57 1
29 58 1
1
1
1 30 1
2 31 1
3 32 1
4 33 1
5 34 1
6 35 1
7 36 1
8 37 1
9 38 1
10 39 1
11 40 1 The Shire
12 41 1 ----
13 42 1
14 43 1
15 44 1
16 45 1
17 46 1
18 47 1
19 48 1
20 49 1
21 50 1
22 51 1
23 52 1
24 53 1
25 54 1
26 55 1
27 56 1
28 57 1
29 58 1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1 The Rangers
1 ----
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1 Númenor
1 ----
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1 Minas TirithMinas Tirith
2 ---- ----
3 Warband 1 15/15
4 Boromir, Captain of the White Tower with Horse; The Banner of Minas Tirith;
5 6 Warrior of Minas Tirith with Shield;
6 3 Knight of Minas Tirith with Shield;
7 6 Guard of the Fountain Court with Shield;
8 ----
9 Warband 2 14/15
10 Húrin the Tall, Warden of the Keys with Horse;
11 5 Warrior of Minas Tirith with Shield;
12 2 Knight of Minas Tirith with Shield;
13 2 Ranger of Gondor with Spear;
14 2 Citadel Guard with Spear swapped for Longbow;
15 3 Guard of the Fountain Court with Shield;
16 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 The Fiefdoms
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 The Dead of Dunharrow
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Arnor
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Rohan
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Wildmen of Drúadan
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Rivendell
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Lothlórien
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Halls of Thranduil
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Fangorn
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 The Misty Mountains
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Radagast's Alliance
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 The Kingdom of Khazad-dûm
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Thorin's Company
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Army of Thror
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 The Iron Hills
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Erebor Reclaimed
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Garrison of Dale
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Army of Lake-town
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Survivors of Lake-town
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 The White Council
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Wanderers in the Wild
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Rangers of Ithilien
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 The Grey Company
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 The Return of the King
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 The Riders of Théoden
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 The Men of the West
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Defenders of the Shire
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Defenders of Helm's Deep
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Théodred's Guard
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Riders of Éomer
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Paths of the Drúadan
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Helm's Guard
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Breaking of the Fellowship
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Rangers of Mirkwood
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Vanquishers of the Necromancer
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 The Army of Dale
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 Defenders of Erebor
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17 The Beornings
17 ----
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
17
The Fellowship 0 0 1 0 Frodo Baggins -
---- 1 0 Samwise Gamgee -
1 0 Meriadoc Brandybuck -
1 0 Peregrin Took -
1 0 Gandalf the Grey -
1 0 Aragorn - Strider - 1
1 0 Boromir of Gondor -
1 0 Legolas Greenleaf -
1 0 Gimli Son of Glóin -
1 0 Bill the Pony -
1 0 Sméagol - 2
1 0 Arwen Undómiel -
1
1
1
1 3
1
1
1
1
1 4
1
1 0 Frodo of the Nine Fingers -
1 0 Samwise the Brave -
1 0 Meriadoc, Captain of the Shire -
1 0 Peregrin, Captain of the Shire - 5
1 0 Paladin Took -
1 0 Farmer Maggot -
1 0 Lobelia Sackville-Baggins -
1 0 Fredegar Bolger -
1 0 Gandalf the Grey - 6
1 0 Dúnedain -
1 0 Dúnedain -
1 0 Bilbo Baggins -
1 0 Bandobras Took -
1 0 Farmer Tolman Cotton - 7
1 0 Rosie Cotton -
1 0 Will Whitfoot, Mayor of Hobbiton -
1 0 Folco Boffin -
1 0 Holfoot Bracegirdle, Shirrif-Leader -
1 0 Robin Smallburrow, Hobbit Shirrif - 8
1 0 Hamfast 'Gaffer' Gamgee -
1 0 Baldo Tulpenny -
1 0 Lotho Sackville-Baggins -
1
1 9
1 0 Hobbit Militia -
1 0 Battlin' Brandybucks -
1 0 Hobbit Archer -
1 0 Hobbit Archer -
1 0 Tookish Hunter - 10
1 0 Tookish Hunter -
1 0 Hobbit Shirrif -
1
1
1 11
1
1
1
1
1 12
1
1
1
1 0 Arathorn -
1 0 Aragorn - Strider - 13
1 0 Halbarad -
1 0 Dúnedain -
1 0 Dúnedain -
1 0 Ranger of the North -
1 0 Ranger of the North - 14
1 0 Ranger of the North -
1 0 Ranger of the North -
1
1
1 0 Dúnedain - 15
1 0 Dúnedain -
1 0 Ranger of the North -
1 0 Ranger of the North -
1 0 Ranger of the North -
The Shire 0 0 1 0 Ranger of the North - 16
---- 1
1
1
1
1 17
1
1
1
1
1 18
1
1 0 Elendil, High King of Gondor and Arnor -
1 0 Isildur -
1 0 0-
1 0 Captain of Númenor - 19
1 0 Captain of Númenor -
1 0 Captain of Númenor -
1 0 Captain of Númenor -
1
1 20
1 0 Warrior of Númenor -
1 0 Warrior of Númenor -
1 0 Warrior of Númenor -
1 0 Warrior of Númenor -
1 0 Warrior of Númenor - 21
1 0 Warrior of Númenor -
1 0 Warrior of Númenor -
1
1
1 22
1
1
1
1
1 23
1
1
1
1 0 Aragorn, King Elessar -
1 0 Gandalf the White - 24
1 0 Denethor, Steward of Gondor -
1 215 Boromir, Captain of the White Tower Boromir, Captain of the White Tower with H
2 0 Faramir, Captain of Gondor -
2 0 Peregrin Took, Guard of the Citadel -
2 0 Beregond, Guard of the Citadel - 25
2 0 Madril, Captain of Ithilien -
2 0 Damrod, Ranger of Ithilien -
2 0 Anborn, Ranger of Ithilien -
2 0 Mablung, Ranger of Ithilien -
2 0 Cirion, Lieutenant of Amon Barad - 26
2 0 Knight of the White Tower -
2 90 Húrin the Tall, Warden of the Keys Húrin the Tall, Warden of the Keys with Hors
3 0 Ingold, Warden of the Rammas Echor -
3 0 Irolas, Captain of the Guard -
3 0 Captain of Minas Tirith - 27
3 0 Captain of Minas Tirith -
3 0 Captain of Minas Tirith -
3 0 Captain of Minas Tirith -
3 0 King of Men -
3 0 King of Men - 28
3 0 King of Men -
3 0 King of Men -
3
3 0 Gondor Battlecry Trebuchet -
3 0 Minas Tirith Siege Veteran Minas Tirith Siege Veteran 29
3 0 Gondor Battlecry Trebuchet -
3 0 Minas Tirith Siege Veteran Minas Tirith Siege Veteran
3 0 Gondor Battlecry Trebuchet -
3 0 Minas Tirith Siege Veteran Minas Tirith Siege Veteran
3 0 Gondor Battlecry Trebuchet - 30
3 0 Minas Tirith Siege Veteran Minas Tirith Siege Veteran
3 0 Gondor Avenger Bolt Thrower -
3 0 Minas Tirith Siege Veteran Minas Tirith Siege Veteran
3 0 Gondor Avenger Bolt Thrower -
3 0 Minas Tirith Siege Veteran Minas Tirith Siege Veteran 31
3 0 Gondor Avenger Bolt Thrower -
3 0 Minas Tirith Siege Veteran Minas Tirith Siege Veteran
3 0 Gondor Avenger Bolt Thrower -
3 0 Minas Tirith Siege Veteran Minas Tirith Siege Veteran
The Rangers 0 0 3 32
---- 3
3 48 Warrior of Minas Tirith Warrior of Minas Tirith with Shield;
4 40 Warrior of Minas Tirith Warrior of Minas Tirith with Shield;
5 0 Warrior of Minas Tirith -
5 0 Warrior of Minas Tirith - 33
5 0 Warrior of Minas Tirith -
5 0 Warrior of Minas Tirith -
5 42 Knight of Minas Tirith Knight of Minas Tirith with Shield;
6 28 Knight of Minas Tirith Knight of Minas Tirith with Shield;
7 0 Knight of Minas Tirith - 34
7 0 Knight of Minas Tirith -
7 18 Ranger of Gondor Ranger of Gondor with Spear;
8 0 Ranger of Gondor -
8 20 Citadel Guard Citadel Guard with Spear swapped for Longb
9 0 Citadel Guard - 35
9 0 Citadel Guard -
9 0 Citadel Guard -
9 66 Guard of the Fountain Court Guard of the Fountain Court with Shield;
10 33 Guard of the Fountain Court Guard of the Fountain Court with Shield;
11 0 Guard of the Fountain Court - 36
11 0 Guard of the Fountain Court -
11 0 Osgiliath Veteran -
11 0 Osgiliath Veteran -
11 0 Osgiliath Veteran -
11 0 Osgiliath Veteran - 37
11
11
11
11
11 38
11
11
11
11
11 39
11
11 0 Prince Imrahil of Dol Amroth -
11 0 Forlong the Fat -
11 0 Angbor the Fearless -
11 0 Duinhir - 40
11 0 Captain of Dol Amroth -
11 0 Captain of Dol Amroth -
11 0 Captain of Dol Amroth -
11 0 Captain of Dol Amroth -
11 41
11
11 0 Knight of Dol Amroth -
11 0 Knight of Dol Amroth -
11 0 Knight of Dol Amroth -
11 0 Knight of Dol Amroth - 42
11 0 Knight of Dol Amroth -
11 0 Knight of Dol Amroth -
11 0 Man-at-arms of Dol Amroth -
11 0 Man-at-arms of Dol Amroth -
11 0 Axeman of Lossarnach - 43
11 0 Axeman of Lossarnach -
11 0 Clansman of Lamedon -
11 0 Blackroot Vale Archer -
11 0 Blackroot Vale Archer -
11 0 Blackroot Vale Archer - 44
11 0 Blackroot Vale Archer -
11
11
11
11 45
11
11
11
11
11 46
11
11
11 0 The King of the Dead -
11 0 Herald of the Dead -
11 0 Herald of the Dead - 47
11
11
11
11
Númenor 0 0 11 0 Warrior of the Dead - 48
---- 11 0 Warrior of the Dead -
11 0 Warrior of the Dead -
11 0 Warrior of the Dead -
11 0 Rider of the Dead -
11 0 Rider of the Dead - 49
11
11
11
11
11 50
11
11
11 0 Arvedui, Last King of Arnor -
11 0 Malbeth the Seer -
11 0 Captain of Arnor - 51
11 0 Captain of Arnor -
11 0 Captain of Arnor -
11 0 Captain of Arnor -
11
11 52
11 0 Warrior of Arnor -
11 0 Warrior of Arnor -
11 0 Ranger of Arnor -
11 0 Ranger of Arnor -
11 0 Hobbit Archer - 53
11 0 Hobbit Archer -
11
11
11
11 54
11
11
11
11
11 55
11
11
11 0 Théoden, King of Rohan -
11 0 Théodred, Heir of Rohan -
11 0 Éomer, Marshal of the Riddermark - 56
11 0 Éowyn, Shield Maiden of Rohan -
11 0 Meriadoc Brandybuck, Knight of the Mark -
11 0 Dernhelm -
11 0 Erkenbrand, Captain of Rohan -
11 0 Gamling, Captain of Rohan - 57
11 0 Háma, Captain of Rohan -
11 0 Grimbold of Grimslade -
11 0 Elfhelm, Captain of Rohan -
11 0 Déorwine, Chief of the King's Knights -
11 0 Eorl the Young - 58
11 0 King's Huntsman -
11 0 King's Huntsman -
11 0 Captain of Rohan -
11 0 Captain of Rohan -
11 0 Captain of Rohan -
11 0 Captain of Rohan -
11 0 Aldor, Rohan Archer -
11 0 Haleth, Son of Háma -
11 0 Helm Hammerhand -
11
11
11
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Helminga -
11 0 Helminga -
11 0 Helminga -
11 0 Helminga -
11 0 Helminga -
11 0 Helminga -
11 0 Rider of Rohan -
11 0 Rider of Rohan -
11 0 Rider of Rohan -
11 0 Rider of Rohan -
11 0 Westfold Redshield -
Minas Tirith 31 15 11 0 Westfold Redshield -
---- 11 0 Westfold Redshield -
11 0 Westfold Redshield -
; The Banner of Minas Tirith; Shield; 11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11 0 Rohan Outrider -
11 0 Rohan Outrider -
11 0 Rohan Outrider -
11 0 Rohan Outrider -
11 0 Son of Eorl -
11 0 Son of Eorl -
11
11
11
11
11
11
11
11 0 Ghân-Buri-Ghân -
11
11
11 0 Woses Warrior -
11 0 Woses Warrior -
11
11
11
11
11
11
11
11
11
11
11
11 0 Gil-Galad, High King of the Elves -
11 0 Elrond, Master of Rivendell -
11 0 Glorfindel, Lord of the West -
11 0 Erestor -
11 0 Arwen Undómiel -
11 0 Elladan & Elrohir -
11 0 Lindir of Rivendell -
11 0 Círdan -
11 0 Gildor Inglorion -
11 0 High Elf Captain -
11 0 High Elf Captain -
11 0 High Elf Captain -
11 0 High Elf Captain -
11 0 High Elf Stormcaller -
11 0 High Elf Stormcaller -
11 0 Bilbo Baggins -
11
11 0 High Elf Warrior -
11 0 High Elf Warrior -
11 0 High Elf Warrior -
11 0 High Elf Warrior -
11 0 High Elf Warrior -
11 0 High Elf Warrior -
11 0 King's Guard -
11 0 King's Guard -
11 0 King's Guard -
11 0 King's Guard -
11 0 King's Guard -
11 0 King's Guard -
11 0 Rivendell Knight -
11 0 Rivendell Knight -
11 0 Rivendell Knight -
11 0 Rivendell Knight -
11 0 Noldorin Exile -
11 0 Noldorin Exile -
11 0 Noldorin Exile -
11 0 Noldorin Exile -
11 0 Noldorin Exile -
11 0 Noldorin Exile -
11
11
11
The Fiefdoms 0 0 11
---- 11
11
11
11
11
11
11
11 0 Galadriel. -
11 0 Celeborn -
11 0 Rúmil -
11 0 Haldir -
11 0 Orophin -
11 0 Galadhrim Captain -
11 0 Galadhrim Captain -
11 0 Galadhrim Captain -
11 0 Galadhrim Captain -
11 0 Wood Elf Captain -
11 0 Wood Elf Captain -
11 0 Wood Elf Captain -
11 0 Wood Elf Captain -
11 0 Galadhrim Stormcaller -
11 0 Galadhrim Stormcaller -
11
11 0 Galadhrim Warrior -
11 0 Galadhrim Warrior -
11 0 Galadhrim Warrior -
11 0 Galadhrim Warrior -
11 0 Galadhrim Warrior -
11 0 Galadhrim Warrior -
11 0 Galadhrim Guard -
11 0 Galadhrim Guard -
11 0 Galadhrim Guard -
11 0 Galadhrim Guard -
11 0 Galadhrim Guard -
11 0 Galadhrim Guard -
11 0 Galadhrim Knight -
11 0 Galadhrim Knight -
11 0 Galadhrim Knight -
11 0 Galadhrim Knight -
11 0 Guard of the Galadhrim Court -
11 0 Guard of the Galadhrim Court -
11 0 Wood Elf Warrior -
11 0 Wood Elf Warrior -
11 0 Wood Elf Warrior -
11 0 Wood Elf Warrior -
11 0 Wood Elf Warrior -
11 0 Wood Elf Warrior -
11 0 Wood Elf Sentinel -
11
11
11
11
11
11
11
11
11
11
11
11 0 Thranduil, King of the Woodland Realm -
11 0 Legolas, Prince of Mirkwood -
11 0 Tauriel -
11 0 Palace Guard Captain -
11 0 Palace Guard Captain -
11 0 Mirkwood Captain -
11 0 Mirkwood Ranger Captain -
11
11
11 0 Palace Guard -
11 0 Palace Guard -
11 0 Palace Guard -
11 0 Palace Guard -
11 0 Palace Guard -
11 0 Palace Guard -
11 0 Mirkwood Elf -
11 0 Mirkwood Elf -
11 0 Mirkwood Elf -
11 0 Mirkwood Elf -
11 0 Mirkwood Elf -
The Dead of Dunharrow 0 0 11 0 Mirkwood Elf -
---- 11 0 Mirkwood Cavalry -
11 0 Mirkwood Cavalry -
11 0 Mirkwood Cavalry -
11 0 Mirkwood Cavalry -
11 0 Mirkwood Ranger -
11 0 Mirkwood Ranger -
11 0 Wood Elf Sentinel -
11
11
11
11
11
11
11
11
11
11
11
11 0 Treebeard -
11 0 Quickbeam -
11 0 Beechbone -
11
11
11 0 Ent -
11
11
11
11
11
11
11
11
11
11 0 Gwaihir -
11
11
11 0 Great Eagle -
11
11
11
11
11
11
11
11
11
11
11
11 0 Radagast the Brown -
11 0 Beorn -
11 0 Gwaihir -
11
11
11 0 Great Eagle -
11
11
11
11
11
11
11
11
11
11
11
11 0 Durin, King of Khazad-Dûm -
11 0 Mardin -
11 0 Flói Stonehand -
11 0 Balin -
11 0 Ori, Champion of Erebor [M] -
11 0 Óin, Champion of Erebor [M] -
11 0 Gimli Son of Glóin [M] -
11 0 Dwarf King -
11 0 Dwarf King -
11 0 Dwarf King -
11 0 Dwarf King -
11 0 Dwarf Captain -
11 0 Dwarf Captain -
11 0 Dwarf Captain -
Arnor 0 0 11 0 Dwarf Captain -
---- 11 0 King's Champion -
11 0 King's Champion -
11 0 Shieldbearer -
11 0 Shieldbearer -
11
11
11 0 Dwarf Ballista -
11 0 Dwarf Siege Veteran Dwarf Siege Veteran
11 0 Dwarf Ballista -
11 0 Dwarf Siege Veteran Dwarf Siege Veteran
11 0 Dwarf Ballista -
11 0 Dwarf Siege Veteran Dwarf Siege Veteran
11 0 Dwarf Ballista -
11 0 Dwarf Siege Veteran Dwarf Siege Veteran
11
11
11 0 Dwarf Warrior -
11 0 Dwarf Warrior -
11 0 Dwarf Warrior -
11 0 Dwarf Warrior -
11 0 Dwarf Warrior -
11 0 Dwarf Warrior -
11 0 Khazâd Guard -
11 0 Khazâd Guard -
11 0 Hearthguard -
11 0 Hearthguard -
11 0 Iron Guard -
11 0 Iron Guard -
11 0 Dwarf Ranger -
11 0 Dwarf Ranger -
11 0 Dwarf Ranger -
11 0 Dwarf Ranger -
11 0 Dwarf Ranger -
11 0 Dwarf Ranger -
11 0 Vault Warden Team -
11 0 Vault Warden Team -
11
11
11
11
11
11
11
11
11
11
11
11 0 Thorin Oakenshield -
11 0 Kíli the Dwarf -
11 0 Fíli the Dwarf -
11 0 Balin the Dwarf -
11 0 Dwalin the Dwarf -
11 0 Bifur the Dwarf -
11 0 Bofur the Dwarf -
11 0 Bombur the Dwarf -
11 0 Ori the Dwarf -
11 0 Nori the Dwarf -
11 0 Dori the Dwarf -
11 0 Óin the Dwarf -
11 0 Glóin the Dwarf -
11 0 Bilbo Baggins (TC) -
11 0 Gandalf the Grey -
11
11
11
11
11
11
11
11
11
11
11
11 0 Thrór -
11 0 Thráin. -
11 0 Young Thorin -
11 0 Young Balin -
11 0 Young Dwalin -
11 0 Grim Hammer Captain -
Rohan 0 0 11 0 Captain of Erebor -
---- 11 0 Captain of Erebor -
11 0 Captain of Erebor -
11 0 Captain of Erebor -
11
11
11 0 Grim Hammer -
11 0 Grim Hammer -
11 0 Grim Hammer -
11 0 Grim Hammer -
11 0 Guardian of the King -
11 0 Guardian of the King -
11 0 Guardian of the King -
11 0 Guardian of the King -
11 0 Warrior of Erebor -
11 0 Warrior of Erebor -
11 0 Warrior of Erebor -
11 0 Warrior of Erebor -
11 0 Warrior of Erebor -
11 0 Warrior of Erebor -
11
11
11
11
11
11
11
11 0 Dáin Ironfoot, Lord of the Iron Hills -
11 0 Iron Hills Captain -
11 0 Iron Hills Captain -
11 0 Iron Hills Captain -
11 0 Iron Hills Captain -
11 0 Múrin & Drár -
11 0 Iron Hills Chariot with Captain -
11
11
11 0 Iron Hills Ballista -
11 0 Iron Hills Siege Veteran Iron Hills Siege Veteran
11 0 Iron Hills Ballista -
11 0 Iron Hills Siege Veteran Iron Hills Siege Veteran
11 0 Iron Hills Ballista -
11 0 Iron Hills Siege Veteran Iron Hills Siege Veteran
11 0 Iron Hills Ballista -
11 0 Iron Hills Siege Veteran Iron Hills Siege Veteran
11
11
11 0 Iron Hills Dwarf -
11 0 Iron Hills Dwarf -
11 0 Iron Hills Dwarf -
11 0 Iron Hills Dwarf -
11 0 Iron Hills Dwarf -
11 0 Iron Hills Dwarf -
11 0 Iron Hills Goat Rider -
11 0 Iron Hills Goat Rider -
11 0 Iron Hills Goat Rider -
11 0 Iron Hills Goat Rider -
11 0 Iron Hills Chariot -
11
11
11
11
11
11
11
11
11
11
11
11 0 Thorin, King Under the Mountain -
11 0 Kíli, Champion of Erebor -
11 0 Fíli, Champion of Erebor -
11 0 Balin, Champion of Erebor -
11 0 Dwalin, Champion of Erebor -
11 0 Bifur, Champion of Erebor -
11 0 Bofur, Champion of Erebor -
11 0 Bombur, Champion of Erebor -
11 0 Ori, Champion of Erebor -
11 0 Nori, Champion of Erebor -
11 0 Dori, Champion of Erebor -
11 0 Óin, Champion of Erebor -
Wildmen of Drúadan 0 0 11 0 Glóin, Champion of Erebor -
---- 11 0 Iron Hills Chariot, Champions of Erebor -
11 0 Dáin Ironfoot, Lord of the Iron Hills -
11 0 Dáin Ironfoot, King Under the Mountain -
11 0 Thorin III Stonehelm -
11 0 Iron Hills Captain -
11 0 Iron Hills Captain -
11
11
11 0 Iron Hills Dwarf -
11 0 Iron Hills Dwarf -
11 0 Iron Hills Dwarf -
11 0 Iron Hills Dwarf -
11 0 Iron Hills Dwarf -
11 0 Iron Hills Dwarf -
11 0 Iron Hills Goat Rider -
11 0 Iron Hills Goat Rider -
11 0 Iron Hills Goat Rider -
11 0 Iron Hills Goat Rider -
11
11
11
11
11
11
11
11
11
11
11
11 0 Girion, Lord of Dale -
11 0 Brand, King of Dale -
11 0 Bard II, Prince of Dale -
11 0 Captain of Dale -
11 0 Captain of Dale -
11 0 Captain of Dale -
11 0 Captain of Dale -
11
11
11 0 Windlance -
11 0 Dale Siege Veteran Dale Siege Veteran
11 0 Windlance -
11 0 Dale Siege Veteran Dale Siege Veteran
11 0 Windlance -
11 0 Dale Siege Veteran Dale Siege Veteran
11 0 Windlance -
11 0 Dale Siege Veteran Dale Siege Veteran
11
11
11 0 Warrior of Dale -
11 0 Warrior of Dale -
11 0 Warrior of Dale -
11 0 Warrior of Dale -
11 0 Warrior of Dale -
11 0 Warrior of Dale -
11 0 Knight of Dale -
11 0 Knight of Dale -
11
11
11
11
11
11
11
11
11
11 0 Bard the Bowman -
11 0 The Master of Lake-town -
11 0 Alfrid the Councilor -
11 0 Braga, Captain of the Guard -
11 0 Bain, Son of Bard -
11 0 Sigrid & Tilda -
11 0 Lake-town Guard Captain -
11 0 Lake-town Guard Captain -
11
11
11 0 Lake-town Guard -
11 0 Lake-town Guard -
11 0 Lake-town Guard -
11 0 Lake-town Guard -
Rivendell 0 0 11
---- 11
11
11
11
11
11
11
11
11
11
11 0 Bard the Bowman -
11 0 Percy -
11 0 Alfrid the Councilor -
11 0 Hilda Bianca -
11 0 Bain, Son of Bard -
11 0 Sigrid & Tilda -
11 0 Gandalf the Grey -
11 0 Bilbo Baggins, Master Burglar -
11 0 Lake-town Militia Captain -
11 0 Lake-town Militia Captain -
11 0 Lake-town Militia Captain -
11 0 Lake-town Militia Captain -
11
11
11 0 Lake-town Militia -
11 0 Lake-town Militia -
11 0 Lake-town Militia -
11 0 Lake-town Militia -
11 0 Lake-town Militia -
11 0 Lake-town Militia -
11
11
11
11
11
11
11
11
11
11
11
11 0 Saruman the White -
11 0 Galadriel, Lady of Light -
11 0 Elrond, Master of Rivendell -
11 0 Gandalf the Grey -
11 0 Radagast the Brown -
11 0 Glorfindel, Lord of the West -
11 0 Celeborn -
11
11
11
11
11
11
11
11
11
11
11
11 0 Múrin & Drár -
11 0 Tom Bombadil -
11 0 Goldberry -
11 0 Thráin the Broken -
11 0 Barliman Butterbut -
11 0 Bill the Pony -
11 0 Harry Goatleaf -
11
11
11
11
11
11
11
11
11
11
11 0 Faramir, Captain of Gondor -
11 0 Madril, Captain of Ithilien -
11 0 Damrod, Ranger of Ithilien -
Lothlórien 0 0 11 0 Anborn, Ranger of Ithilien -
---- 11 0 Mablung, Ranger of Ithilien -
11 0 Frodo Baggins -
11 0 Samwise Gamgee -
11 0 Sméagol -
11 0 Captain of Minas Tirith -
11 0 Captain of Minas Tirith -
11 0 Captain of Minas Tirith -
11 0 Captain of Minas Tirith -
11
11
11 0 Warrior of Minas Tirith -
11 0 Warrior of Minas Tirith -
11 0 Warrior of Minas Tirith -
11 0 Warrior of Minas Tirith -
11 0 Warrior of Minas Tirith -
11 0 Warrior of Minas Tirith -
11 0 Ranger of Gondor -
11 0 Ranger of Gondor -
11 0 Osgiliath Veteran -
11 0 Osgiliath Veteran -
11 0 Osgiliath Veteran -
11 0 Osgiliath Veteran -
11
11
11
11
11
11
11
11
11 0 Aragorn - Strider -
11 0 Halbarad -
11 0 Legolas Greenleaf -
11 0 Gimli Son of Glóin -
11 0 Elladan & Elrohir -
11 0 Ranger of the North -
11 0 Ranger of the North -
11 0 Ranger of the North -
11 0 Ranger of the North -
11
11
11
11
11
11
11 0 Aragorn - Strider -
11 0 Legolas Greenleaf -
11 0 Gimli Son of Glóin -
11 0 The King of the Dead -
11 0 Herald of the Dead -
11 0 Herald of the Dead -
11
11
11 0 Warrior of the Dead -
11 0 Warrior of the Dead -
11 0 Warrior of the Dead -
11 0 Warrior of the Dead -
11 0 Rider of the Dead -
11 0 Rider of the Dead -
11
11
11
11
11
11
11
11 0 Théoden, King of Rohan -
11 0 Éomer, Marshal of the Riddermark -
11 0 Dernhelm -
11 0 Déorwine, Chief of the King's Knights -
11 0 Gamling, Captain of Rohan -
11 0 Elfhelm, Captain of Rohan -
11 0 Captain of Rohan -
11 0 Captain of Rohan -
11 0 Captain of Rohan -
11 0 Captain of Rohan -
11
11
11 0 Rider of Rohan -
Halls of Thranduil 0 0 11 0 Rider of Rohan -
---- 11 0 Rider of Rohan -
11 0 Rider of Rohan -
11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11
11
11
11
11
11
11
11 0 Aragorn, King Elessar -
11 0 Legolas Greenleaf -
11 0 Gimli Son of Glóin -
11 0 Éomer, Marshal of the Riddermark -
11 0 Meriadoc Brandybuck, Knight of the Mark -
11 0 Peregrin Took, Guard of the Citadel -
11 0 Gandalf the White -
11 0 Beregond, Guard of the Citadel -
11 0 Prince Imrahil of Dol Amroth -
11 0 Elladan & Elrohir -
11 0 Captain of Minas Tirith -
11 0 Captain of Minas Tirith -
11 0 Captain of Minas Tirith -
11 0 Captain of Minas Tirith -
11 0 Captain of Rohan -
11 0 Captain of Rohan -
11 0 Captain of Rohan -
11 0 Captain of Rohan -
11 0 Captain of Dol Amroth -
11 0 Captain of Dol Amroth -
11
11
11 0 Warrior of Minas Tirith -
11 0 Warrior of Minas Tirith -
11 0 Warrior of Minas Tirith -
11 0 Warrior of Minas Tirith -
11 0 Warrior of Minas Tirith -
11 0 Warrior of Minas Tirith -
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Knight of Dol Amroth -
11 0 Knight of Dol Amroth -
11 0 Knight of Dol Amroth -
11 0 Knight of Dol Amroth -
11
11
11
11
11
11
11
11
11 0 Frodo of the Nine Fingers -
11 0 Samwise the Brave -
11 0 Meriadoc, Captain of the Shire -
11 0 Peregrin, Captain of the Shire -
11 0 Paladin Took -
11 0 Farmer Maggot -
11 0 Lobelia Sackville-Baggins -
11 0 Fredegar Bolger -
11 0 Farmer Tolman Cotton -
11 0 Rosie Cotton -
11 0 Will Whitfoot, Mayor of Hobbiton -
11 0 Holfoot Bracegirdle, Shirrif-Leader -
11 0 Robin Smallburrow, Hobbit Shirrif -
11 0 Hamfast 'Gaffer' Gamgee -
11 0 Folco Boffin -
11 0 Baldo Tulpenny -
11
11
Fangorn 0 0 11 0 Hobbit Militia -
---- 11 0 Battlin' Brandybucks -
11 0 Hobbit Archer -
11 0 Hobbit Archer -
11 0 Tookish Hunter -
11 0 Tookish Hunter -
11 0 Hobbit Shirrif -
11
11
11
11
11
11
11
11
11
11 0 Théoden, King of Rohan -
11 0 Gamling, Captain of Rohan -
11 0 Aldor, Rohan Archer -
11 0 Haleth, Son of Háma -
11 0 King's Huntsman -
11 0 King's Huntsman -
11 0 Captain of Rohan -
11 0 Captain of Rohan -
11 0 Captain of Rohan -
11 0 Captain of Rohan -
11 0 Aragorn - Strider -
11 0 Legolas Greenleaf -
11 0 Gimli Son of Glóin -
11 0 Haldir -
11 0 Galadhrim Captain -
11 0 Galadhrim Captain -
11 0 Galadhrim Captain -
11 0 Galadhrim Captain -
11
11
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11 0 Galadhrim Warrior -
11 0 Galadhrim Warrior -
11 0 Galadhrim Warrior -
11 0 Galadhrim Warrior -
11 0 Galadhrim Warrior -
11 0 Galadhrim Warrior -
11
11
11
11
11
11
11
11
11
11
11
11 0 Théodred, Heir of Rohan -
11 0 Elfhelm, Captain of Rohan -
11 0 Grimbold of Grimslade -
11 0 Captain of Rohan -
11 0 Captain of Rohan -
11 0 Captain of Rohan -
11 0 Captain of Rohan -
11
11
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Helminga -
11 0 Helminga -
The Misty Mountains 0 0 11 0 Helminga -
---- 11 0 Helminga -
11 0 Helminga -
11 0 Helminga -
11 0 Rider of Rohan -
11 0 Rider of Rohan -
11 0 Rider of Rohan -
11 0 Rider of Rohan -
11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11 0 Rohan Outrider -
11 0 Rohan Outrider -
11 0 Rohan Outrider -
11 0 Rohan Outrider -
11
11
11
11
11
11
11
11
11
11
11
11
11 0 Éomer, Marshal of the Riddermark -
11 0 Erkenbrand, Captain of Rohan -
11 0 Gandalf the White -
11 0 Captain of Rohan -
11 0 Captain of Rohan -
11 0 Captain of Rohan -
11 0 Captain of Rohan -
11
11
11 0 Rider of Rohan -
11 0 Rider of Rohan -
11 0 Rider of Rohan -
11 0 Rider of Rohan -
11 0 Westfold Redshield -
11 0 Westfold Redshield -
11 0 Westfold Redshield -
11 0 Westfold Redshield -
11
11
11
11
11
11
11
11
11
11
11
11
11
11
11 0 Théoden, King of Rohan -
11 0 Éomer, Marshal of the Riddermark -
11 0 Dernhelm -
11 0 Déorwine, Chief of the King's Knights -
11 0 Gamling, Captain of Rohan -
11 0 Elfhelm, Captain of Rohan -
11 0 Captain of Rohan -
11 0 Captain of Rohan -
11 0 Captain of Rohan -
11 0 Captain of Rohan -
11 0 Ghân-Buri-Ghân -
11
11
11 0 Rider of Rohan -
11 0 Rider of Rohan -
11 0 Rider of Rohan -
11 0 Rider of Rohan -
11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
Radagast's Alliance 0 0 11 0 Rohan Royal Guard -
---- 11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11 0 Rohan Outrider -
11 0 Rohan Outrider -
11 0 Woses Warrior -
11 0 Woses Warrior -
11
11
11
11
11
11
11
11
11
11
11
11
11
11 0 Helm Hammerhand -
11 0 Captain of Rohan -
11 0 Captain of Rohan -
11 0 Captain of Rohan -
11 0 Captain of Rohan -
11 0 King's Huntsman -
11 0 King's Huntsman -
11
11
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Warrior of Rohan -
11 0 Rider of Rohan -
11 0 Rider of Rohan -
11 0 Rider of Rohan -
11 0 Rider of Rohan -
11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11 0 Rohan Royal Guard -
11 0 Rohan Outrider -
11 0 Rohan Outrider -
11 0 Rohan Outrider -
11 0 Rohan Outrider -
11
11
11
11
11
11
11
11
11
11
11
11 0 Aragorn - Strider -
11 0 Boromir of Gondor -
11 0 Legolas Greenleaf -
11 0 Gimli Son of Glóin -
11 0 Frodo Baggins -
11 0 Samwise Gamgee -
11 0 Meriadoc Brandybuck -
11 0 Peregrin Took -
11
11
11
11
11
11
11
11
11
11
11
The Kingdom of Khazad-dûm 0 0 11
---- 11 0 Legolas, Prince of Mirkwood -
11 0 Tauriel -
11 0 Mirkwood Ranger Captain -
11
11
11 0 Mirkwood Ranger -
11 0 Mirkwood Ranger -
11 0 Wood Elf Sentinel -
11
11
11
11
11
11
11
11 0 Saruman the White -
11 0 Galadriel, Lady of Light -
11 0 Elrond, Master of Rivendell -
11 0 Gandalf the Grey -
11 0 Radagast the Brown -
11
11
11
11
11
11 0 Brand, King of Dale -
11 0 Bard II, Prince of Dale -
11 0 Captain of Dale -
11 0 Captain of Dale -
11 0 Captain of Dale -
11 0 Captain of Dale -
11
11
11
11 0 Windlance -
11 0 Dale Siege Veteran Dale Siege Veteran
11 0 Windlance -
11 0 Dale Siege Veteran Dale Siege Veteran
11 0 Windlance -
11 0 Dale Siege Veteran Dale Siege Veteran
11 0 Windlance -
11 0 Dale Siege Veteran Dale Siege Veteran
11
11
11 0 Warrior of Dale -
11 0 Warrior of Dale -
11 0 Warrior of Dale -
11 0 Warrior of Dale -
11 0 Warrior of Dale -
11 0 Warrior of Dale -
11 0 Knight of Dale -
11 0 Knight of Dale -
11
11
11
11
11
11
11
11
11
11
11
11
11 0 Dáin Ironfoot, King Under the Mountain -
11 0 Thorin III Stonehelm -
11 0 Dwalin, Champion of Erebor -
11 0 Bifur, Champion of Erebor -
11 0 Bofur, Champion of Erebor -
11 0 Nori, Champion of Erebor -
11 0 Dori, Champion of Erebor -
11 0 Glóin, Champion of Erebor -
11 0 Iron Hills Captain -
11 0 Iron Hills Captain -
11 0 Iron Hills Captain -
11 0 Iron Hills Captain -
11 0 Brand, King of Dale -
11 0 Bard II, Prince of Dale -
11 0 Captain of Dale -
Thorin's Company 0 0 11 0 Captain of Dale -
---- 11 0 Captain of Dale -
11 0 Captain of Dale -
11
11 0 Iron Hills Dwarf (Er) -
11 0 Iron Hills Dwarf (Er) -
11 0 Iron Hills Dwarf (Er) -
11 0 Iron Hills Dwarf (Er) -
11 0 Iron Hills Dwarf (Er) -
11 0 Iron Hills Dwarf (Er) -
11 0 Iron Hills Goat Rider (Er) -
11 0 Iron Hills Goat Rider (Er) -
11 0 Iron Hills Goat Rider (Er) -
11 0 Iron Hills Goat Rider (Er) -
11 0 Warrior of Dale -
11 0 Warrior of Dale -
11 0 Warrior of Dale -
11 0 Warrior of Dale -
11 0 Warrior of Dale -
11 0 Warrior of Dale -
11 0 Knight of Dale -
11 0 Knight of Dale -
11
11
11
11
11
11
11
11
11
11
11
11 0 Beorn -
11 0 Grimbeorn -
11
11 0 Beorning -
11 0 Beorning -
11
11
11
11
11
Army of Thror 0 0
----
The Iron Hills 0 0
----
Erebor Reclaimed 0 0
----
Garrison of Dale 0 0
----
Army of Lake-town 0 0
----
Survivors of Lake-town 0 0
----
The White Council 0 0
----
Wanderers in the Wild 0 0
----
Rangers of Ithilien
----
The Grey Company
----
The Return of the King
----
The Riders of Théoden
----
The Men of the West
----
Defenders of the Shire
----
Defenders of Helm's Deep
----
Théodred's Guard
----
Riders of Éomer
----
Paths of the Drúadan
----
Helm's Guard
----
Breaking of the Fellowship
----
Rangers of Mirkwood
----
Vanquishers of the Necromancer
----
The Army of Dale
----
Defenders of Erebor
----
The Beornings
----
Boromir, Captain of the White
Boromir,
Tower
Captain of the White Tower with Horse; The Boromir,
Banner ofCaptain
Minas Tirith;
of the Shield; Boromir, Captain of the White Tower
White Tower1.
Horse
0
0
0
Húrin the Tall, Warden ofHúrin
the Keys
the Tall, Warden of the Keys with Horse; Húrin the Tall, Warden of the Keys
Húrin the Tall, Warden of the Keys1.
Horse
0
0
0
Warrior of Minas Tirith Warrior of Minas Tirith with Shield; Warrior of Minas Tirith Warrior of Minas Tirith
0
0
0
0
Warrior of Minas Tirith Warrior of Minas Tirith with Shield; Warrior of Minas Tirith Warrior of Minas Tirith
0
0
0
0
Knight of Minas Tirith Knight of Minas Tirith with Shield; Knight of Minas Tirith Knight of Minas Tirith
Horse
0
0
0
Knight of Minas Tirith Knight of Minas Tirith with Shield; Knight of Minas Tirith Knight of Minas Tirith
Horse
0
0
0
Ranger of Gondor Ranger of Gondor with Spear; Ranger of Gondor Ranger of Gondor
0
0
0
0
Citadel Guard Citadel Guard with Spear swapped for Longbow; Citadel Guard Citadel Guard
0
0
0
0
Guard of the Fountain Court
Guard of the Fountain Court with Shield; Guard of the Fountain Court Guard of the Fountain Court
0
0
0
0
Guard of the Fountain Court
Guard of the Fountain Court with Shield; Guard of the Fountain Court Guard of the Fountain Court
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
aptain of the White Tower with Horse; The Banner of Minas Tirith; Shield; 0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
all, Warden of the Keys with Horse; 0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
Minas Tirith with Shield; 0
Minas Tirith with Shield; 0
0
0 0 0 0
0
0
Minas Tirith with Shield; 0
Minas Tirith with Shield; 0
0 0 0 0
0
0
0
ard with Spear swapped for Longbow; 0
0 0 0 0
0
0
e Fountain Court with Shield; 0
e Fountain Court with Shield; 0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
0 0 0 0
0
0
0
0
Name Keywords Mv F S D A W C
1
Boromir, Captain of the White Tower1.2.5. Boromir, Captain
Man, Gondor,
of the6"White
Cav, Tower
H 6/4+ 4 7 3 3 7
Horse 2 Horse Horse, W 10" 3/6+ 3 4 0 1 3
03 0 0 0 0 0 0 0 0 0
03 0 0 0 0 0 0 0 0 0
03 0 0 0 0 0 0 0 0 0
3
Húrin the Tall, Warden of the Keys5. Húrin the Tall,
Man,Warden
Gondor,6"
of the
Cav,Keys
H 5/4+ 4 6 2 2 6
Horse 4 Horse Horse, W 10" 3/6+ 3 4 0 1 3
05 0 0 0 0 0 0 0 0 0
05 0 0 0 0 0 0 0 0 0
05 0 0 0 0 0 0 0 0 0
Warrior of Minas Tirith2. 5 Warrior of Minas
Man, Gondor,
Tirith6" Inf, W 3/4+ 3 6 1 1 4
06 0 0 0 0 0 0 0 0 0
06 0 0 0 0 0 0 0 0 0
06 0 0 0 0 0 0 0 0 0
06 0 0 0 0 0 0 0 0 0
Warrior of Minas Tirith2. 6 Warrior of Minas
Man, Gondor,
Tirith6" Inf, W 3/4+ 3 6 1 1 4
07 0 0 0 0 0 0 0 0 0
07 0 0 0 0 0 0 0 0 0
07 0 0 0 0 0 0 0 0 0
07 0 0 0 0 0 0 0 0 0
Knight of Minas Tirith2. 7 Knight of Minas
Man,Tirith
Gondor,6" Cav, W 3/4+ 3 6 1 1 4
Horse 8 Horse Horse, W 10" 3/6+ 3 4 0 1 3
09 0 0 0 0 0 0 0 0 0
09 0 0 0 0 0 0 0 0 0
09 0 0 0 0 0 0 0 0 0
Knight of Minas Tirith2. 9 Knight of Minas
Man,Tirith
Gondor,6" Cav, W 3/4+ 3 6 1 1 4
Horse 10 Horse Horse, W 10" 3/6+ 3 4 0 1 3
0 11 0 0 0 0 0 0 0 0 0
0 11 0 0 0 0 0 0 0 0 0
0 11 0 0 0 0 0 0 0 0 0
Ranger of Gondor 11 Ranger of Gondor
Man, Gondor,6" Inf, W 4/3+ 3 4 1 1 4
0 12 0 0 0 0 0 0 0 0 0
0 12 0 0 0 0 0 0 0 0 0
0 12 0 0 0 0 0 0 0 0 0
0 12 0 0 0 0 0 0 0 0 0
Citadel Guard 12 Citadel Guard
Man, Gondor,
6" Inf, W 4/4+ 3 5 1 1 4
0 13 0 0 0 0 0 0 0 0 0
0 13 0 0 0 0 0 0 0 0 0
0 13 0 0 0 0 0 0 0 0 0
0 13 0 0 0 0 0 0 0 0 0
Guard of the Fountain Court2. 13 Guard of theMan,
Fountain
Gondor,
Court
6" Inf, W 4/4+ 3 7 1 1 4
0 14 0 0 0 0 0 0 0 0 0
0 14 0 0 0 0 0 0 0 0 0
0 14 0 0 0 0 0 0 0 0 0
0 14 0 0 0 0 0 0 0 0 0
Guard of the Fountain Court2. 14 Guard of theMan,
Fountain
Gondor,
Court
6" Inf, W 4/4+ 3 7 1 1 4
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
0 15 0 0 0 0 0 0 0 0 0
15
Mi Wi Fa SR Gear
6 3 3 Horn of Gondor
Horse;
[A];The
TheBanner
BannerofofMinas
MinasTirith;
Tirith
HeavyShield;
[P].armour; Sword; Horn of Gondor; Horse; The Banner of Minas Tirith; Shield;

0 0 0 0
0 0 0 0
0 0 0 0
3 1 1 The Warden's
Horse;
Sword [A]; In Defence of the King
Heavy[A];
armour;
Line ofWarden's
CommandSword;
[P]. Horse;

0 0 0 0
0 0 0 0
0 0 0 0
Shieldwall [A].
Shield; Heavy armour; Sword; Shield;
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
Shieldwall [A].
Shield; Heavy armour; Sword; Shield;
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
Shieldwall [A].
Shield; Heavy armour; Sword; Lance; Horse; Shield;

0 0 0 0
0 0 0 0
0 0 0 0
Shieldwall [A].
Shield; Heavy armour; Sword; Lance; Horse; Shield;

0 0 0 0
0 0 0 0
0 0 0 0
Spear; Armour; Sword; Bow; Spear;
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
Bodyguard [A].
Spear swapped for Longbow; Heavy armour; Sword; Spear; Spear swapped for Longbow;
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
Bodyguard [A].
Shield; Heavy armour; Dagger; Spear; Shield;
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
Bodyguard [A].
Shield; Heavy armour; Dagger; Spear; Shield;
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0
Aldor, Rohan Archer Armour; Sword; Bow;
Alfrid the Councilor Unarmed;
Anborn, Ranger of Ithilien Armour; Sword; Bow;
Angbor the Fearless Armour; Broadsword;
Aragorn - Strider Sword;
Aragorn, King Elessar Heavy armour; Andúril, Flame of the West;
Arathorn Armour; Sword; Bow;
Armoured Horse
Arvedui, Last King of Arnor Heavy armour; Sword;
Arwen Undómiel Elven-made sword;
Axeman of Lossarnach Heavy armour; Axe of Lossarnach; Dagger;
Bain, Son of Bard Sword;
Baldo Tulpenny Dagger;
Balin Heavy Dwarf Armour; Durin's Axe;
Balin the Dwarf Armour; Sword-mace;
Balin, Champion of Erebor Heavy Dwarf armour; Two-handed mace;
Bandobras Took Club; Horse;
Bard II, Prince of Dale Heavy armour; Spear; Sword; Shield
Bard the Bowman Sword; Great bow;
Barliman Butterbut Cudgel (Club);
Battlin' Brandybucks Dagger, axe or hammer;
Beechbone Roots and Branches;
Beorn Two-handed axe;
Beorn the Bear Bear things;
Beorning Dagger;
Beregond, Guard of the Citadel Armour; Sword; Longbow;
Bifur the Dwarf Armour; Dagger; Boar spear;
Bifur, Champion of Erebor
Bilbo Baggins Dagger;
Bilbo Baggins (TC) Dagger;
Bilbo Baggins, Master Burglar The One Ring; Mithril Coat; Sting;
Bill the Pony Iron-shod hooves;
Blackroot Vale Archer Armour; Sword; Bow;
Bofur the Dwarf Armour; Mattock;
Bofur, Champion of Erebor
Bombur the Dwarf Cleaver (Sword);
Bombur, Champion of Erebor
Boromir of Gondor Armour; Sword; Horn of Gondor;
Boromir, Captain of the White Tower Heavy armour; Sword; Horn of Gondor;
Braga, Captain of the Guard Armour; Sword;
Brand, King of Dale Heavy armour; Sword; Shield
Captain of Arnor Heavy armour; Sword; Shield;
Captain of Dale Armour; Sword;
Captain of Dol Amroth Heavy armour; Sword; Shield;
Captain of Erebor Dwarf armour; Axe;
Captain of Minas Tirith Heavy armour; Sword;
Captain of Númenor Armour; Sword;
Captain of Rohan Armour; Sword or Axe;
Celeborn Unarmed;
Círdan Unarmed;
Cirion, Lieutenant of Amon Barad Armour; Sword; Shield;
Citadel Guard Heavy armour; Sword; Spear;
Clansman of Lamedon Armour; Broadsword;
Dáin Ironfoot, King Under the Mountain Heavy Dwarf Armour; Barazantathûl;
Dáin Ironfoot, Lord of the Iron Hills Heavy Dwarf armour; Two-handed hammer;
Damrod, Ranger of Ithilien Armour; Sword; Bow;
Denethor, Steward of Gondor Armour; Sword;
Déorwine, Chief of the King's Knights Heavy armour; Sword; Shield;
Dernhelm Armour; Shield; Sword; Horse;
Dori the Dwarf Armour; Sword; Flail;
Dori, Champion of Erebor
Drár Dwarf armour; Axe; Dwarf bow;
Duinhir Armour; Sword; Bow; Spear;
Dúnedain Sword; Bow;
Durin, King of Khazad-Dûm Heavy Mithril Armour; Durin's axe; the Ring of Durin; the Crown of Kings; Horn of Zirakzigil;
Dwalin the Dwarf Dwarf armour; Dagger; 2 Axes; Two-handed hammer;
Dwalin, Champion of Erebor Heavy Dwarf armour; Two-handed axe; 2 Axes;
Dwarf Ballista
Dwarf Captain Dwarf Armour; Axe;
Dwarf Engineer Captain Dwarf Armour; Axe;
Dwarf King Heavy Dwarf Armour; Axe;
Dwarf Ranger Armour; Axe;
Dwarf Siege Veteran Dwarf Armour; Axe;
Dwarf Warrior Dwarf Armour; Axe;
Elendil, High King of Gondor and Arnor Heavy armour; Narsil;
Elfhelm, Captain of Rohan Armour; Sword; Shield; Throwing spears;
Elk Antlers;
Elladan & Elrohir Armour; 2 Elven-made Swords;
Elrond, Master of Rivendell Hadhafang; Vilya;
Ent Roots and Branches;
Éomer, Marshal of the Riddermark Heavy armour; Sword;
Eorl the Young Heavy armour; Sword; Shield; Throwing spears; Felaróf;
Éowyn, Shield Maiden of Rohan Sword;
Erestor Heavy armour; Noldorin Daggers;
Erkenbrand, Captain of Rohan Heavy armour; Sword; Shield; Horn of the Hammerhand;
Faramir, Captain of Gondor Armour; Sword;
Farmer Maggot Two-handed scythe (pick);
Farmer Tolman Cotton Pitchfork;
Felaróf
Fell Warg
Fíli the Dwarf Armour; Swords; Throwing axes;
Fíli, Champion of Erebor Heavy Dwarf armour; Sword;
Flói Stonehand Heavy Dwarf Armour; Staff;
Foe Spear Dwarf Armour; Foe Spear;
Folco Boffin Unarmed;
Forlong the Fat Heavy armour; Sword; War spear; War horn;
Fredegar Bolger Unarmed;
Frodo Baggins Dagger; The One Ring;
Frodo of the Nine Fingers Mithril Coat; Unarmed;
Galadhrim Captain Heavy armour; Elven-made hand-and-a-half sword;
Galadhrim Guard Heavy armour; Elven-made hand-and-a-half sword;
Galadhrim Knight Heavy armour; Elven-made hand-and-a-half sword; Armoured Horse;
Galadhrim Stormcaller Armour; Elven-made sword; Staff;
Galadhrim Warrior Heavy armour; Elven-made hand-and-a-half sword;
Galadriel, Lady of Light The Light of Eärendil; Nenya;
Galadriel. Nenya; Unarmed;
Gamling, Captain of Rohan Heavy armour; Sword;
Gandalf the Grey Staff of Power*; Glamdring; Narya;
Gandalf the White Staff of Power*; Glamdring; Narya;
Ghân-Buri-Ghân Dagger; Spear; Poisoned blowpipe;
Gildor Inglorion Elven-made sword; Elven cloak;
Gil-Galad, High King of the Elves Heavy Armour; Aiglos;
Gimli Son of Glóin Heavy Dwarf armour; Master Forget two-handed axe, two axes; throwing axes;
Girion, Lord of Dale Heavy armour; Sword;
Glóin the Dwarf Dwarf armour; 2 Axes; Throwing axes;
Glóin, Champion of Erebor
Glorfindel, Lord of the West Elven-made hand-and-a-half sword;
Goldberry Unarmed;
Gondor Avenger Bolt Thrower
Gondor Battlecry Trebuchet
Great Eagle Claws and beak;
Grim Hammer Heavy Dwarf armour; Pick-hammer; Throwing axes;
Grim Hammer Captain Heavy Dwarf armour; Pick-hammer; Throwing axes;
Grimbeorn Hand-and-a-half axe; Great bow;
Grimbold of Grimslade Armour; Two-handed axe;
Grip, Fang and Wolf Claws; Teeth;
Guard of the Fountain Court Heavy armour; Dagger; Spear;
Guard of the Galadhrim Court Heavy armour; Pike;
Guardian of the King Heavy Dwarf armour; Pick-hammer; Throwing axes;
Gwaihir Claws and beak;
Halbarad Armour; Sword; Bow;
Haldir Elven-made hand-and-a-half sword;
Haleth, Son of Háma Armour; Sword; Bow;
Háma, Captain of Rohan Heavy armour; Sword;
Hamfast 'Gaffer' Gamgee Spade (staff);
Harry Goatleaf Dagger; Lantern;
Hearthguard Heavy Dwarf Armour; Two-handed axe; Axe;
Helm Hammerhand Heavy armour; Two-handed Sword; Horn of the Hammerhand;
Helminga Armour; Sword or Axe;
Herald Dwarf Armour; Shield; Axe; Banner;
Herald of the Dead Armour; Sword; Pennant of the Dead;
High Elf Captain Heavy armour; Elven-made hand-and-a-half sword;
High Elf Stormcaller Armour; Elven-made sword; Staff;
High Elf Warrior Heavy armour; Elven-made hand-and-a-half sword;
Hilda Bianca Spear;
Hobbit Archer Dagger; Short bow;
Hobbit Militia Dagger, axe or hammer;
Hobbit Shirrif Hand-and-a-half club;
Holfoot Bracegirdle, Shirrif-Leader Hand-and-a-half club;
Horse
Húrin the Tall, Warden of the Keys Heavy armour; Warden's Sword;
Ingold, Warden of the Rammas Echor Heavy armour; Sword; Shield;
Irolas, Captain of the Guard Heavy armour; Sword;
Iron Guard Dwarf Armour; Sword; Throwing axes;
Iron Hills Ballista -
Iron Hills Captain Heavy armour; Sword; Shield;
Iron Hills Captain (Er) Heavy armour; Sword; Shield;
Iron Hills Chariot -
Iron Hills Chariot Crew Heavy Armour; Sword;
Iron Hills Dwarf Heavy Armour; Sword;
Iron Hills Dwarf (Er) Heavy Armour; Sword;
Iron Hills Engineer Captain Heavy armour; Sword; Shield;
Iron Hills Goat Rider Heavy Armour; Sword; War Goat;
Iron Hills Goat Rider (Er) Heavy Armour; Sword; War Goat;
Iron Hills Siege Veteran Heavy Armour; Sword;
Iron Shield Heavy Dwarf Armour; Axe; Iron Shield;
Isildur Heavy armour; Hand-and-a-half sword;
Khazâd Guard Heavy Dwarf Armour; Two-handed axe; Axe;
Kíli the Dwarf Armour; Sword; Dwarf bow;
Kíli, Champion of Erebor Heavy Dwarf armour; Sword;
King of Men Armour; Sword;
King's Champion Heavy Dwarf Armour; 2 Axes;
King's Guard Heavy armour; Elven-made hand-and-a-half sword;
King's Huntsman Armour; Sword; Longbow;
Knight of Dale Heavy armour; Spear; Sword; Shield
Knight of Dol Amroth Heavy armour; Sword; Shield;
Knight of Minas Tirith Heavy armour; Sword; Lance; Horse;
Knight of the White Tower Heavy armour; Dagger; White Sword of Gondor;
Lake-town Guard Armour; Sword;
Lake-town Guard Captain Armour; Sword;
Lake-town Militia Armour; Sword or Axe;
Lake-town Militia Captain Armour; Pick; Spear;
Legolas Greenleaf Elven-made daggers; Elf bow;
Legolas, Prince of Mirkwood Armour; Elf bow; Elven-made daggers;
Lindir of Rivendell Elven-made sword;
Lobelia Sackville-Baggins Umbrella;
Lotho Sackville-Baggins Dagger;
Mablung, Ranger of Ithilien Armour; Sword; Bow;
Madril, Captain of Ithilien Armour; Sword; Bow;
Malbeth the Seer Staff;
Man-at-arms of Dol Amroth Heavy armour; Sword; Pike;
Mardin Dwarf armour; Torozûl;
Meriadoc Brandybuck Dagger;
Meriadoc Brandybuck, Knight of the Mark Armour; Dagger;
Meriadoc, Captain of the Shire Armour; Sword; Horn of the Riddermark;
Minas Tirith Engineer Captain Heavy armour; Sword;
Mirkwood Captain Heavy armour; Elven-made glaive;
Mirkwood Cavalry Heavy armour; Elven-made hand-and-a-half sword; Horse;
Mirkwood Elf Heavy armour; Elven-made hand-and-a-half sword;
Mirkwood Ranger Elf bow; Elven-made daggers; Elven cloak;
Mirkwood Ranger Captain Elf bow; Elven-made daggers; Elven cloak;
Múrin Dwarf armour; Shield; Kalazâl;
Noldorin Exile Elven-made hand-and-a-half sword; Elven cloak;
Nori the Dwarf Armour; Dagger; Two-handed mace;
Nori, Champion of Erebor
Óin the Dwarf Hand-and-a-half staff;
Óin, Champion of Erebor
Óin, Champion of Erebor [M] Heavy Dwarf Armour; Hand-and-a-half axe;
Ori the Dwarf Dagger; Slingshot;
Ori, Champion of Erebor
Ori, Champion of Erebor [M] Heavy Dwarf Armour; Sword; Shield;
Osgiliath Veteran Heavy armour; Sword;
Palace Guard Heavy armour; Elven-made hand-and-a-half sword;
Palace Guard Captain Heavy armour; Elven-made hand-and-a-half sword;
Paladin Took Walking cane (club);
Percy Sword; Bow;
Peregrin Took Dagger;
Peregrin Took, Guard of the Citadel Armour; Dagger;
Peregrin, Captain of the Shire Armour; Sword;
Pony
Prince Imrahil of Dol Amroth Heavy armour; Sword; Shield;
Quickbeam Roots and Branches;
Radagast the Brown Dagger;
Ranger of Arnor Armour; Sword; Bow;
Ranger of Gondor Armour; Sword; Bow;
Ranger of the North Armour; Sword; Bow;
Rider of Rohan Armour; Sword or Axe; Shield; Bow; Horse;
Rider of the Dead Armour; Sword; Shield; Spectral steed
Rivendell Knight Heavy armour; Lance; Elven-made hand-and-a-half sword; Elf bow; Horse;
Robin Smallburrow, Hobbit Shirrif Hand-and-a-half club;
Rohan Outrider Armour; Sword; Bow;
Rohan Royal Guard Heavy armour; Sword; Shield;
Rosie Cotton Unarmed;
Rúmil Heavy armour; Elven-made sword; Shield;
Samwise Gamgee Dagger;
Samwise the Brave Sting;
Saruman the White *Staff of power;
Shieldbearer Dwarf Armour; Shield; Axe;
Sigrid Unarmed;
Sleigh Huge sharp…;
Sméagol Strong strangling fingers;
Son of Eorl Heavy armour; Axe; Shield; Armoured horse;
Spectral Steed
Tauriel Armour; Elven-made daggers; Elven cloak;
The King of the Dead Armour; Sword;
The Master of Lake-town Unarmed;
Théoden, King of Rohan Armour; Herugrim;
Théodred, Heir of Rohan Heavy armour; Sword;
Thorin III Stonehelm Heavy armour; Shield; Hand-and-a-half pick;
Thorin Oakenshield Dwarf armour; Sword;
Thorin, King Under the Mountain Heavy Dwarf armour; Sword;
Thráin the Broken Dagger;
Thráin. Heavy Dwarf armour; Master Forged two-handed hammer;
Thranduil, King of the Woodland Realm Elven-made sword; Elven cloak;
Thrór Heavy Dwarf armour; Sword; Shield; Arkenstone;
Tilda Unarmed;
Tom Bombadil Unarmed;
Tookish Hunter Dagger; Short bow;
Treebeard Roots and Branches;
War Boar -
War Goat -
Warg
Warrior of Arnor Heavy armour; Sword; Spear; Shield;
Warrior of Dale Armour; Sword;
Warrior of Erebor Dwarf armour; Axe;
Warrior of Minas Tirith Heavy armour; Sword;
Warrior of Númenor Armour; Sword;
Warrior of Rohan Armour; Sword or Axe;
Warrior of the Dead Armour; Sword or Axe;
Westfold Redshield Armour; Sword or Axe; Shield; Bow; Horse;
Will Whitfoot, Mayor of Hobbiton Walking cane (staff);
Windlance -
Wood Elf Captain Elven-made sword; Elven cloak;
Wood Elf Sentinel Elven-made sword; Elf bow; Elven cloak;
Wood Elf Warrior Elven-made hand-and-a-half sword; Elven cloak;
Woses Warrior Dagger; Spear; Poisoned blowpipe;
Young Balin Dwarf armour; Sword-mace;
Young Dwalin Dwarf armour; 2 Axes;
Young Thorin Dwarf armour; Sword;
Prince Imrahil of Dol
Quickbeam
Radagast the Brown
Radagast the Brown2
Radagast the Brown3
Ranger of Arnor
Ranger of Gondor
Ranger of the North
Ranger of the North1
Rider of Rohan
Rider of the Dead
Rivendell Knight
Robin Smallburrow,
Rohan Outrider
Rohan Outrider1.
Rohan Royal Guard
Rohan Royal Guard1
Rosie Cotton
Rúmil
Samwise Gamgee
Samwise the Brave
Samwise the Brave1
Saruman the White
Saruman the White
Shieldbearer
Sigrid & Tilda
Sméagol
Son of Eorl
Tauriel
The King of the Dead
The Master of Lake-t
Théoden, King of Roh
Théoden, King of Roh
Théoden, King of Roh
Théodred, Heir of Ro
Théodred, Heir of Ro
Thorin III Stonehelm
Thorin Oakenshield
Thorin Oakenshield1
Thorin, King Under th
Thorin, King Under th
Thráin the Broken
Thráin.
Thranduil, King of th
Thranduil, King of th
Thranduil, King of th
Thrór
Tom Bombadil
Tookish Hunter
Treebeard
Treebeard3.
Vault Warden Team
Warrior of Arnor
Warrior of Dale
Warrior of Erebor
Warrior of Minas Tir
Warrior of Númenor
Warrior of Rohan
Warrior of the Dead
Westfold Redshield
Will Whitfoot, Mayo
Windlance3.
Wood Elf Captain
Wood Elf Sentinel
Wood Elf Warrior
Woses Warrior
Young Balin
Young Dwalin
Young Thorin
0
Aldor, Rohan Archer Aldor, Rohan Archer
Alfrid the Councilor Alfrid the Councilor
Anborn, Ranger of Ithilien Anborn, Ranger of Ithilien
Angbor the Fearless Angbor the Fearless
Aragorn - Strider Aragorn - Strider
Aragorn - Strider1. Aragorn - Strider Horse
Aragorn, King Elessar Aragorn, King Elessar
Aragorn, King Elessar2. Aragorn, King Elessar Armoured Horse
Arathorn Arathorn
Arvedui, Last King of Arnor Arvedui, Last King of Arnor
Arwen Undómiel Arwen Undómiel
Arwen Undómiel1. Arwen Undómiel Horse
Arwen Undómiel3. Arwen Undómiel Asfaloth
Axeman of Lossarnach Axeman of Lossarnach
Bain, Son of Bard Bain, Son of Bard
Baldo Tulpenny Baldo Tulpenny
Balin Balin
Balin the Dwarf Balin the Dwarf
Balin the Dwarf1. Balin the Dwarf Pony
Balin, Champion of Erebor Balin, Champion of Erebor
Bandobras Took Bandobras Took Horse
Bard II, Prince of Dale Bard II, Prince of Dale
Bard the Bowman Bard the Bowman
Bard the Bowman1. Bard the Bowman Horse
Bard the Bowman1.3. Bard the Bowman Horse The Windlance
Bard the Bowman3. Bard the Bowman Windlance
Barliman Butterbut Barliman Butterbut
Battlin' Brandybucks Battlin' Brandybucks
Beechbone Beechbone
Beorn Beorn Beorn the Bear
Beorning Beorning
Beregond, Guard of the Citadel Beregond, Guard of the Citadel
Beregond, Guard of the Citadel1. Beregond, Guard of the Citadel Horse
Bifur the Dwarf Bifur the Dwarf
Bifur the Dwarf1. Bifur the Dwarf Pony
Bifur, Champion of Erebor Bifur, Champion of Erebor
Bilbo Baggins Bilbo Baggins
Bilbo Baggins (TC) Bilbo Baggins (TC)
Bilbo Baggins (TC)1. Bilbo Baggins (TC) Pony
Bilbo Baggins, Master Burglar Bilbo Baggins, Master Burglar
Bill the Pony1. Bill the Pony
Blackroot Vale Archer Blackroot Vale Archer
Bofur the Dwarf Bofur the Dwarf
Bofur the Dwarf1. Bofur the Dwarf Pony
Bofur, Champion of Erebor Bofur, Champion of Erebor
Bombur the Dwarf Bombur the Dwarf
Bombur the Dwarf1. Bombur the Dwarf Pony
Bombur, Champion of Erebor Bombur, Champion of Erebor
Boromir of Gondor Boromir of Gondor
Boromir of Gondor1. Boromir of Gondor Horse
Boromir, Captain of the White Tower Boromir, Captain of the White Tower
Boromir, Captain of the White Tower1. Boromir, Captain of the White Tower Horse
Braga, Captain of the Guard Braga, Captain of the Guard
Brand, King of Dale Brand, King of Dale
Captain of Arnor Captain of Arnor
Captain of Dale Captain of Dale
Captain of Dol Amroth Captain of Dol Amroth
Captain of Dol Amroth2. Captain of Dol Amroth Armoured Horse
Captain of Erebor Captain of Erebor
Captain of Minas Tirith Captain of Minas Tirith
Captain of Minas Tirith1. Captain of Minas Tirith Horse
Captain of Númenor Captain of Númenor
Captain of Númenor1. Captain of Númenor
Captain of Rohan Captain of Rohan
Captain of Rohan1. Captain of Rohan Horse
Celeborn Celeborn
Círdan Círdan
Cirion, Lieutenant of Amon Barad Cirion, Lieutenant of Amon Barad
Citadel Guard Citadel Guard
Citadel Guard Citadel Guard Horse
Clansman of Lamedon Clansman of Lamedon
Dáin Ironfoot, King Under the Mountain Dáin Ironfoot, King Under the Mountain
Dáin Ironfoot, Lord of the Iron Hills Dáin Ironfoot, Lord of the Iron Hills
Dáin Ironfoot, Lord of the Iron Hills1. Dáin Ironfoot, Lord of the Iron Hills War Boar
Dale Siege Veteran Dale Siege Veteran
Damrod, Ranger of Ithilien Damrod, Ranger of Ithilien
Denethor, Steward of Gondor Denethor, Steward of Gondor
Déorwine, Chief of the King's Knights Déorwine, Chief of the King's Knights
Déorwine, Chief of the King's Knights1. Déorwine, Chief of the King's Knights Horse
Dernhelm Dernhelm Éowyn, Shield Maiden of Rohan2.3.
Meriadoc Brandybuck, Knight of the Mark
Dori the Dwarf Dori the Dwarf
Dori the Dwarf1. Dori the Dwarf Pony
Dori, Champion of Erebor Dori, Champion of Erebor
Duinhir Duinhir
Dúnedain Dúnedain
Durin, King of Khazad-Dûm Durin, King of Khazad-Dûm
Dwalin the Dwarf Dwalin the Dwarf
Dwalin the Dwarf1. Dwalin the Dwarf Pony
Dwalin, Champion of Erebor Dwalin, Champion of Erebor
Dwalin, Champion of Erebor1. Dwalin, Champion of Erebor War Goat
Dwarf Ballista Dwarf Ballista Dwarf Warrior
Dwarf Captain Dwarf Captain
Dwarf Engineer Captain Dwarf Engineer Captain
Dwarf King Dwarf King
Dwarf Ranger Dwarf Ranger
Dwarf Siege Veteran Dwarf Siege Veteran
Dwarf Warrior Dwarf Warrior
Elendil, High King of Gondor and Arnor Elendil, High King of Gondor and Arnor
Elendil, High King of Gondor and Arnor1. Elendil, High King of Gondor and Arnor Horse
Elfhelm, Captain of Rohan Elfhelm, Captain of Rohan
Elfhelm, Captain of Rohan1. Elfhelm, Captain of Rohan Horse
Elladan & Elrohir Elladan & Elrohir
Elladan & Elrohir1. Elladan & Elrohir Horse
Elrond, Master of Rivendell Elrond, Master of Rivendell
Elrond, Master of Rivendell1. Elrond, Master of Rivendell Horse
Ent Ent
Éomer, Marshal of the Riddermark Éomer, Marshal of the Riddermark
Éomer, Marshal of the Riddermark1. Éomer, Marshal of the Riddermark Horse
Éomer, Marshal of the Riddermark2. Éomer, Marshal of the Riddermark Armoured Horse
Eorl the Young Eorl the Young Felaróf
Éowyn, Shield Maiden of Rohan Éowyn, Shield Maiden of Rohan
Éowyn, Shield Maiden of Rohan1. Éowyn, Shield Maiden of Rohan Horse
Erestor Erestor
Erkenbrand, Captain of Rohan Erkenbrand, Captain of Rohan
Erkenbrand, Captain of Rohan1. Erkenbrand, Captain of Rohan Horse
Faramir, Captain of Gondor Faramir, Captain of Gondor
Faramir, Captain of Gondor1. Faramir, Captain of Gondor Horse
Faramir, Captain of Gondor2. Faramir, Captain of Gondor Armoured Horse
Farmer Maggot Farmer Maggot Grip, Fang and Wolf
Farmer Tolman Cotton Farmer Tolman Cotton
Fíli the Dwarf Fíli the Dwarf
Fíli the Dwarf1. Fíli the Dwarf Pony
Fíli, Champion of Erebor Fíli, Champion of Erebor
Fíli, Champion of Erebor1. Fíli, Champion of Erebor War Goat
Flói Stonehand Flói Stonehand
Folco Boffin Folco Boffin
Forlong the Fat Forlong the Fat
Forlong the Fat1. Forlong the Fat Horse
Fredegar Bolger Fredegar Bolger
Frodo Baggins Frodo Baggins
Frodo of the Nine Fingers Frodo of the Nine Fingers
Frodo of the Nine Fingers1. Frodo of the Nine Fingers Pony
Galadhrim Captain Galadhrim Captain
Galadhrim Captain2. Galadhrim Captain Armoured Horse
Galadhrim Guard Galadhrim Guard
Galadhrim Knight Galadhrim Knight Armoured Horse
Galadhrim Stormcaller Galadhrim Stormcaller
Galadhrim Warrior Galadhrim Warrior
Galadriel, Lady of Light Galadriel, Lady of Light
Galadriel. Galadriel.
Gamling, Captain of Rohan Gamling, Captain of Rohan
Gamling, Captain of Rohan1. Gamling, Captain of Rohan Horse
Gandalf the Grey Gandalf the Grey
Gandalf the Grey1. Gandalf the Grey Horse
Gandalf the Grey2. Gandalf the Grey Cart
Gandalf the White Gandalf the White
Gandalf the White3. Gandalf the White Shadowfax
Ghân-Buri-Ghân Ghân-Buri-Ghân
Gildor Inglorion Gildor Inglorion
Gil-Galad, High King of the Elves Gil-Galad, High King of the Elves
Gil-Galad, High King of the Elves1. Gil-Galad, High King of the Elves Horse
Gimli Son of Glóin Gimli Son of Glóin
Gimli Son of Glóin [M] Gimli Son of Glóin [M]
Girion, Lord of Dale Girion, Lord of Dale
Girion, Lord of Dale3. Girion, Lord of Dale Windlance
Glóin the Dwarf Glóin the Dwarf
Glóin the Dwarf1. Glóin the Dwarf Pony
Glóin, Champion of Erebor Glóin, Champion of Erebor
Glorfindel, Lord of the West Glorfindel, Lord of the West
Glorfindel, Lord of the West3. Glorfindel, Lord of the West Asfaloth
Goldberry Goldberry
Gondor Avenger Bolt Thrower Gondor Avenger Bolt Thrower Warrior of Minas Tirith
Gondor Battlecry Trebuchet Gondor Battlecry Trebuchet Warrior of Minas Tirith
Great Eagle Great Eagle
Grim Hammer Grim Hammer
Grim Hammer Captain Grim Hammer Captain
Grimbeorn Grimbeorn Grimbeorn the Bear
Grimbold of Grimslade Grimbold of Grimslade
Guard of the Fountain Court Guard of the Fountain Court
Guard of the Galadhrim Court Guard of the Galadhrim Court
Guardian of the King Guardian of the King
Gwaihir Gwaihir
Halbarad Halbarad
Halbarad1. Halbarad Horse
Haldir Haldir
Haleth, Son of Háma Haleth, Son of Háma
Háma, Captain of Rohan Háma, Captain of Rohan
Háma, Captain of Rohan1. Háma, Captain of Rohan Horse
Hamfast 'Gaffer' Gamgee Hamfast 'Gaffer' Gamgee
Harry Goatleaf Harry Goatleaf
Hearthguard Hearthguard
Helm Hammerhand Helm Hammerhand
Helm Hammerhand1. Helm Hammerhand Horse
Helminga Helminga
Herald of the Dead Herald of the Dead
High Elf Captain High Elf Captain
High Elf Captain1 High Elf Captain Horse
High Elf Stormcaller High Elf Stormcaller
High Elf Warrior High Elf Warrior
Hilda Bianca Hilda Bianca
Hobbit Archer Hobbit Archer
Hobbit Militia Hobbit Militia
Hobbit Shirrif Hobbit Shirrif
Holfoot Bracegirdle, Shirrif-Leader Holfoot Bracegirdle, Shirrif-Leader
Húrin the Tall, Warden of the Keys Húrin the Tall, Warden of the Keys
Húrin the Tall, Warden of the Keys1. Húrin the Tall, Warden of the Keys Horse
Ingold, Warden of the Rammas Echor Ingold, Warden of the Rammas Echor
Irolas, Captain of the Guard Irolas, Captain of the Guard
Iron Guard Iron Guard
Iron Hills Ballista Iron Hills Ballista Iron Hills Dwarf
Iron Hills Captain Iron Hills Captain
Iron Hills Captain (Er) Iron Hills Captain (Er)
Iron Hills Captain (Er)1. Iron Hills Captain (Er) War Goat
Iron Hills Captain1. Iron Hills Captain War Goat
Iron Hills Chariot Iron Hills Chariot Iron Hills Chariot Crew
Iron Hills Chariot with Captain Iron Hills Captain Iron Hills Chariot Iron Hills Chariot Crew
Iron Hills Chariot, Champions of Erebor Iron Hills Chariot Balin, Champion of Erebor Dwalin, Champion of Erebor
Iron Hills Dwarf Iron Hills Dwarf
Iron Hills Dwarf (Er) Iron Hills Dwarf (Er)
Iron Hills Engineer Captain Iron Hills Engineer Captain
Iron Hills Goat Rider Iron Hills Goat Rider War Goat
Iron Hills Goat Rider (Er) Iron Hills Goat Rider (Er) War Goat
Iron Hills Siege Veteran Iron Hills Siege Veteran
Isildur Isildur
Isildur1. Isildur Horse
Khazâd Guard Khazâd Guard
Kíli the Dwarf Kíli the Dwarf
Kíli the Dwarf1. Kíli the Dwarf Pony
Kíli, Champion of Erebor Kíli, Champion of Erebor
Kíli, Champion of Erebor1. Kíli, Champion of Erebor War Goat
King of Men King of Men
King of Men1. King of Men Horse
King of Men2. King of Men Armoured Horse
King's Champion King's Champion Herald
King's Guard King's Guard
King's Huntsman King's Huntsman
Knight of Dale Knight of Dale
Knight of Dol Amroth Knight of Dol Amroth
Knight of Dol Amroth2. Knight of Dol Amroth Armoured Horse
Knight of Minas Tirith Knight of Minas Tirith Horse
Knight of the White Tower Knight of the White Tower
Lake-town Guard Lake-town Guard
Lake-town Guard Captain Lake-town Guard Captain
Lake-town Militia Lake-town Militia
Lake-town Militia Captain Lake-town Militia Captain
Legolas Greenleaf Legolas Greenleaf
Legolas Greenleaf1. Legolas Greenleaf Horse
Legolas, Prince of Mirkwood Legolas, Prince of Mirkwood
Legolas, Prince of Mirkwood1. Legolas, Prince of Mirkwood Horse
Lindir of Rivendell Lindir of Rivendell
Lindir of Rivendell1. Lindir of Rivendell Horse
Lobelia Sackville-Baggins Lobelia Sackville-Baggins
Lotho Sackville-Baggins Lotho Sackville-Baggins
Mablung, Ranger of Ithilien Mablung, Ranger of Ithilien
Madril, Captain of Ithilien Madril, Captain of Ithilien
Malbeth the Seer Malbeth the Seer
Man-at-arms of Dol Amroth Man-at-arms of Dol Amroth
Mardin Mardin
Meriadoc Brandybuck Meriadoc Brandybuck
Meriadoc Brandybuck, Knight of the Mark Meriadoc Brandybuck, Knight of the Mark
Meriadoc Brandybuck, Knight of the Mark1. Meriadoc Brandybuck, Knight of the Mark Pony
Meriadoc, Captain of the Shire Meriadoc, Captain of the Shire
Meriadoc, Captain of the Shire1. Meriadoc, Captain of the Shire Pony
Minas Tirith Engineer Captain Minas Tirith Engineer Captain
Minas Tirith Siege Veteran Minas Tirith Siege Veteran
Mirkwood Captain Mirkwood Captain
Mirkwood Cavalry Mirkwood Cavalry Horse
Mirkwood Elf Mirkwood Elf
Mirkwood Ranger Mirkwood Ranger
Mirkwood Ranger Captain Mirkwood Ranger Captain
Múrin & Drár Múrin Drár
Noldorin Exile Noldorin Exile
Nori the Dwarf Nori the Dwarf
Nori the Dwarf1. Nori the Dwarf Pony
Nori, Champion of Erebor Nori, Champion of Erebor
Óin the Dwarf Óin the Dwarf
Óin the Dwarf1. Óin the Dwarf Pony
Óin, Champion of Erebor Óin, Champion of Erebor
Óin, Champion of Erebor [M] Óin, Champion of Erebor [M]
Ori the Dwarf Ori the Dwarf
Ori the Dwarf1. Ori the Dwarf Pony
Ori, Champion of Erebor Ori, Champion of Erebor
Ori, Champion of Erebor [M] Ori, Champion of Erebor [M]
Osgiliath Veteran Osgiliath Veteran
Palace Guard Palace Guard
Palace Guard Captain Palace Guard Captain
Paladin Took Paladin Took
Percy Percy
Peregrin Took Peregrin Took
Peregrin Took, Guard of the Citadel Peregrin Took, Guard of the Citadel
Peregrin, Captain of the Shire Peregrin, Captain of the Shire
Peregrin, Captain of the Shire1. Peregrin, Captain of the Shire Pony
Prince Imrahil of Dol Amroth Prince Imrahil of Dol Amroth
Prince Imrahil of Dol Amroth2. Prince Imrahil of Dol Amroth Armoured Horse
Quickbeam Quickbeam
Radagast the Brown Radagast the Brown
Radagast the Brown2. Radagast the Brown Sleigh
Radagast the Brown3. Radagast the Brown Great Eagle
Ranger of Arnor Ranger of Arnor
Ranger of Gondor Ranger of Gondor
Ranger of the North Ranger of the North
Ranger of the North1. Ranger of the North Horse
Rider of Rohan Rider of Rohan Horse
Rider of the Dead Rider of the Dead Spectral Steed
Rivendell Knight Rivendell Knight Horse
Robin Smallburrow, Hobbit Shirrif Robin Smallburrow, Hobbit Shirrif
Rohan Outrider Rohan Outrider
Rohan Outrider1. Rohan Outrider Horse
Rohan Royal Guard Rohan Royal Guard
Rohan Royal Guard1. Rohan Royal Guard Horse
Rosie Cotton Rosie Cotton
Rúmil Rúmil
Samwise Gamgee Samwise Gamgee
Samwise the Brave Samwise the Brave
Samwise the Brave1. Samwise the Brave Pony
Saruman the White Saruman the White
Saruman the White Saruman the White Horse
Shieldbearer Shieldbearer
Sigrid & Tilda Sigrid Tilda
Sméagol Sméagol
Son of Eorl Son of Eorl Armoured Horse
Tauriel Tauriel
The King of the Dead The King of the Dead
The Master of Lake-town The Master of Lake-town
Théoden, King of Rohan Théoden, King of Rohan
Théoden, King of Rohan1. Théoden, King of Rohan Horse
Théoden, King of Rohan2. Théoden, King of Rohan Armoured Horse
Théodred, Heir of Rohan Théodred, Heir of Rohan
Théodred, Heir of Rohan1. Théodred, Heir of Rohan Horse
Thorin III Stonehelm Thorin III Stonehelm
Thorin Oakenshield Thorin Oakenshield
Thorin Oakenshield1. Thorin Oakenshield Pony
Thorin, King Under the Mountain Thorin, King Under the Mountain
Thorin, King Under the Mountain1. Thorin, King Under the Mountain War Goat
Thráin the Broken Thráin the Broken
Thráin. Thráin.
Thranduil, King of the Woodland Realm Thranduil, King of the Woodland Realm
Thranduil, King of the Woodland Realm1. Thranduil, King of the Woodland Realm Horse
Thranduil, King of the Woodland Realm3. Thranduil, King of the Woodland Realm Elk
Thrór Thrór
Tom Bombadil Tom Bombadil
Tookish Hunter Tookish Hunter
Treebeard Treebeard
Treebeard3. Treebeard Meriadoc Brandybuck Peregrin Took
Vault Warden Team Iron Shield Foe Spear
Warrior of Arnor Warrior of Arnor
Warrior of Dale Warrior of Dale
Warrior of Erebor Warrior of Erebor
Warrior of Minas Tirith Warrior of Minas Tirith
Warrior of Númenor Warrior of Númenor
Warrior of Rohan Warrior of Rohan
Warrior of the Dead Warrior of the Dead
Westfold Redshield Westfold Redshield Horse
Will Whitfoot, Mayor of Hobbiton Will Whitfoot, Mayor of Hobbiton
Windlance3. Windlance Warrior of Dale
Wood Elf Captain Wood Elf Captain
Wood Elf Sentinel Wood Elf Sentinel
Wood Elf Warrior Wood Elf Warrior
Woses Warrior Woses Warrior
Young Balin Young Balin
Young Dwalin Young Dwalin
Young Thorin Young Thorin
0
Aldor, Rohan Archer Aldor, Rohan Archer
Alfrid the Councilor Alfrid the Councilor
Anborn, Ranger of Ithilien Anborn, Ranger of Ithilien
Angbor the Fearless Angbor the Fearless
Aragorn - Strider Aragorn - Strider
Aragorn - Strider1. Aragorn - Strider
Aragorn - Strider1.3. Aragorn - Strider
Aragorn - Strider1.3.5. Aragorn - Strider
Aragorn - Strider1.5. Aragorn - Strider
Aragorn - Strider3. Aragorn - Strider
Aragorn - Strider3.5. Aragorn - Strider
Aragorn - Strider5. Aragorn - Strider
Aragorn, King Elessar Aragorn, King Elessar
Aragorn, King Elessar5. Aragorn, King Elessar
Arathorn Arathorn
Armoured Horse Armoured Horse
Arvedui, Last King of Arnor Arvedui, Last King of Arnor
Arwen Undómiel Arwen Undómiel
Arwen Undómiel1. Arwen Undómiel
Arwen Undómiel5. Arwen Undómiel
Asfaloth Asfaloth
Axeman of Lossarnach Axeman of Lossarnach
Bain, Son of Bard Bain, Son of Bard
Baldo Tulpenny Baldo Tulpenny
Balin Balin
Balin the Dwarf Balin the Dwarf
Balin the Dwarf5. Balin the Dwarf
Balin, Champion of Erebor Balin, Champion of Erebor
Bandobras Took Bandobras Took
Bard II, Prince of Dale Bard II, Prince of Dale
Bard the Bowman Bard the Bowman
Bard the Bowman3. Bard the Bowman
Bard the Bowman3.5. Bard the Bowman
Bard the Bowman5. Bard the Bowman
Barliman Butterbut Barliman Butterbut
Battlin' Brandybucks Battlin' Brandybucks
Beechbone Beechbone
Beorn Beorn
Beorn the Bear Beorn the Bear
Beregond, Guard of the Citadel Beregond, Guard of the Citadel
Beregond, Guard of the Citadel5. Beregond, Guard of the Citadel
Bifur the Dwarf Bifur the Dwarf
Bifur the Dwarf5. Bifur the Dwarf
Bifur, Champion of Erebor Bifur, Champion of Erebor
Bilbo Baggins Bilbo Baggins
Bilbo Baggins (TC) Bilbo Baggins (TC)
Bilbo Baggins (TC)1. Bilbo Baggins (TC)
Bilbo Baggins (TC)1.5. Bilbo Baggins (TC)
Bilbo Baggins (TC)5. Bilbo Baggins (TC)
Bilbo Baggins, Master Burglar Bilbo Baggins, Master Burglar
Bilbo Baggins1. Bilbo Baggins
Bilbo Baggins1.3. Bilbo Baggins
Bilbo Baggins3. Bilbo Baggins
Bill the Pony5. Bill the Pony
Blackroot Vale Archer Blackroot Vale Archer
Bofur the Dwarf Bofur the Dwarf
Bofur the Dwarf5. Bofur the Dwarf
Bofur, Champion of Erebor Bofur, Champion of Erebor
Bombur the Dwarf Bombur the Dwarf
Bombur the Dwarf5. Bombur the Dwarf
Bombur, Champion of Erebor Bombur, Champion of Erebor
Boromir of Gondor Boromir of Gondor
Boromir of Gondor2. Boromir of Gondor
Boromir of Gondor2.5. Boromir of Gondor
Boromir of Gondor5. Boromir of Gondor
Boromir, Captain of the White Tower Boromir, Captain of the White Tower
Boromir, Captain of the White Tower1. Boromir, Captain of the White Tower
Boromir, Captain of the White Tower1.2. Boromir, Captain of the White Tower
Boromir, Captain of the White Tower1.2.5. Boromir, Captain of the White Tower
Boromir, Captain of the White Tower1.5. Boromir, Captain of the White Tower
Boromir, Captain of the White Tower2. Boromir, Captain of the White Tower
Boromir, Captain of the White Tower2.5. Boromir, Captain of the White Tower
Boromir, Captain of the White Tower5. Boromir, Captain of the White Tower
Braga, Captain of the Guard Braga, Captain of the Guard
Brand, King of Dale Brand, King of Dale
Captain of Arnor Captain of Arnor
Captain of Arnor2. Captain of Arnor
Captain of Dale Captain of Dale
Captain of Dale2. Captain of Dale
ht of the Mark Captain of Dol Amroth Captain of Dol Amroth
Captain of Dol Amroth5. Captain of Dol Amroth
Captain of Erebor Captain of Erebor
Captain of Erebor2. Captain of Erebor
Captain of Minas Tirith Captain of Minas Tirith
Captain of Minas Tirith2. Captain of Minas Tirith
Captain of Minas Tirith2.5. Captain of Minas Tirith
Captain of Minas Tirith5. Captain of Minas Tirith
Captain of Númenor Captain of Númenor
Captain of Númenor2. Captain of Númenor
Captain of Númenor2.4. Captain of Númenor
Captain of Númenor2.4.5. Captain of Númenor
Captain of Númenor2.5. Captain of Númenor
Captain of Númenor4. Captain of Númenor
Captain of Númenor4.5. Captain of Númenor
Captain of Númenor5. Captain of Númenor
Captain of Rohan Captain of Rohan
Captain of Rohan2. Captain of Rohan
Captain of Rohan2.4. Captain of Rohan
Captain of Rohan2.4.5. Captain of Rohan
Captain of Rohan2.5. Captain of Rohan
Captain of Rohan4. Captain of Rohan
Captain of Rohan4.5. Captain of Rohan
Captain of Rohan5. Captain of Rohan
Cart Cart
Celeborn Celeborn
Celeborn2. Celeborn
Celeborn2.4. Celeborn
Celeborn4. Celeborn
Círdan Círdan
Cirion, Lieutenant of Amon Barad Cirion, Lieutenant of Amon Barad
Citadel Guard Citadel Guard
Citadel Guard5. Citadel Guard
Clansman of Lamedon Clansman of Lamedon
Dáin Ironfoot, King Under the Mountain Dáin Ironfoot, King Under the Mountain
Dáin Ironfoot, Lord of the Iron Hills Dáin Ironfoot, Lord of the Iron Hills
Dáin Ironfoot, Lord of the Iron Hills5. Dáin Ironfoot, Lord of the Iron Hills
Dale Siege Veteran Dale Siege Veteran
Damrod, Ranger of Ithilien Damrod, Ranger of Ithilien
Denethor, Steward of Gondor Denethor, Steward of Gondor
Déorwine, Chief of the King's Knights Déorwine, Chief of the King's Knights
Déorwine, Chief of the King's Knights5. Déorwine, Chief of the King's Knights
Dernhelm Dernhelm
Dori the Dwarf Dori the Dwarf
Dori the Dwarf5. Dori the Dwarf
Dori, Champion of Erebor Dori, Champion of Erebor
Drár Drár
Duinhir Duinhir
Dúnedain Dúnedain
Durin, King of Khazad-Dûm Durin, King of Khazad-Dûm
Dwalin the Dwarf Dwalin the Dwarf
Dwalin the Dwarf5. Dwalin the Dwarf
Dwalin, Champion of Erebor Dwalin, Champion of Erebor
Dwalin, Champion of Erebor5. Dwalin, Champion of Erebor
Dwarf Ballista Dwarf Ballista
Dwarf Captain Dwarf Captain
Dwarf Captain2. Dwarf Captain
Dwarf Engineer Captain Dwarf Engineer Captain
Dwarf Engineer Captain2. Dwarf Engineer Captain
Dwarf King Dwarf King
Dwarf Ranger Dwarf Ranger
Dwarf Siege Veteran Dwarf Siege Veteran
Dwarf Warrior Dwarf Warrior
Dwarf Warrior2. Dwarf Warrior
Elendil, High King of Gondor and Arnor Elendil, High King of Gondor and Arnor
Elendil, High King of Gondor and Arnor2. Elendil, High King of Gondor and Arnor
Elendil, High King of Gondor and Arnor2.5. Elendil, High King of Gondor and Arnor
Elendil, High King of Gondor and Arnor5. Elendil, High King of Gondor and Arnor
Elfhelm, Captain of Rohan Elfhelm, Captain of Rohan
Elfhelm, Captain of Rohan5. Elfhelm, Captain of Rohan
Elk Elk
Elladan & Elrohir Elladan & Elrohir
Elladan & Elrohir4. Elladan & Elrohir
Elladan & Elrohir4.5. Elladan & Elrohir
Elladan & Elrohir5. Elladan & Elrohir
Elrond, Master of Rivendell Elrond, Master of Rivendell
Elrond, Master of Rivendell4. Elrond, Master of Rivendell
Elrond, Master of Rivendell4.5. Elrond, Master of Rivendell
Elrond, Master of Rivendell5. Elrond, Master of Rivendell
Ent Ent
Éomer, Marshal of the Riddermark Éomer, Marshal of the Riddermark
Éomer, Marshal of the Riddermark2. Éomer, Marshal of the Riddermark
Éomer, Marshal of the Riddermark2.5. Éomer, Marshal of the Riddermark
Éomer, Marshal of the Riddermark5. Éomer, Marshal of the Riddermark
Eorl the Young Eorl the Young
Éowyn, Shield Maiden of Rohan Éowyn, Shield Maiden of Rohan
Éowyn, Shield Maiden of Rohan2. Éowyn, Shield Maiden of Rohan
Éowyn, Shield Maiden of Rohan2.3. Éowyn, Shield Maiden of Rohan
Éowyn, Shield Maiden of Rohan2.3.5. Éowyn, Shield Maiden of Rohan
Éowyn, Shield Maiden of Rohan2.5. Éowyn, Shield Maiden of Rohan
Éowyn, Shield Maiden of Rohan3. Éowyn, Shield Maiden of Rohan
Éowyn, Shield Maiden of Rohan3.5. Éowyn, Shield Maiden of Rohan
Éowyn, Shield Maiden of Rohan5. Éowyn, Shield Maiden of Rohan
Erestor Erestor
Erkenbrand, Captain of Rohan Erkenbrand, Captain of Rohan
Erkenbrand, Captain of Rohan5. Erkenbrand, Captain of Rohan
Faramir, Captain of Gondor Faramir, Captain of Gondor
Faramir, Captain of Gondor2. Faramir, Captain of Gondor
Faramir, Captain of Gondor2.4. Faramir, Captain of Gondor
Faramir, Captain of Gondor2.4.5. Faramir, Captain of Gondor
Faramir, Captain of Gondor2.5. Faramir, Captain of Gondor
Faramir, Captain of Gondor4. Faramir, Captain of Gondor
Faramir, Captain of Gondor4.5. Faramir, Captain of Gondor
Faramir, Captain of Gondor5. Faramir, Captain of Gondor
Farmer Maggot Farmer Maggot
Farmer Tolman Cotton Farmer Tolman Cotton
Felaróf Felaróf
Fell Warg Fell Warg
Fíli the Dwarf Fíli the Dwarf
Fíli the Dwarf5. Fíli the Dwarf
Fíli, Champion of Erebor Fíli, Champion of Erebor
Fíli, Champion of Erebor5. Fíli, Champion of Erebor
Flói Stonehand Flói Stonehand
Foe Spear Foe Spear
Folco Boffin Folco Boffin
Forlong the Fat Forlong the Fat
Forlong the Fat5. Forlong the Fat
Fredegar Bolger Fredegar Bolger
Frodo Baggins Frodo Baggins
Frodo Baggins1. Frodo Baggins
Frodo Baggins1.4. Frodo Baggins
Frodo Baggins4. Frodo Baggins
Frodo of the Nine Fingers Frodo of the Nine Fingers
Frodo of the Nine Fingers5. Frodo of the Nine Fingers
Galadhrim Captain Galadhrim Captain
Galadhrim Captain2. Galadhrim Captain
Galadhrim Captain2.5. Galadhrim Captain
Kíli, Champion of Erebor Fíli, Champion of Erebor Galadhrim Captain5. Galadhrim Captain
Galadhrim Guard Galadhrim Guard
Galadhrim Guard2. Galadhrim Guard
Galadhrim Knight Galadhrim Knight
Galadhrim Knight2. Galadhrim Knight
Galadhrim Stormcaller Galadhrim Stormcaller
Galadhrim Warrior Galadhrim Warrior
Galadhrim Warrior2. Galadhrim Warrior
Galadriel, Lady of Light Galadriel, Lady of Light
Galadriel. Galadriel.
Galadriel.1. Galadriel.
Gamling, Captain of Rohan Gamling, Captain of Rohan
Gamling, Captain of Rohan1. Gamling, Captain of Rohan
Gamling, Captain of Rohan1.5. Gamling, Captain of Rohan
Gamling, Captain of Rohan5. Gamling, Captain of Rohan
Gandalf the Grey Gandalf the Grey
Gandalf the Grey5. Gandalf the Grey
Gandalf the White Gandalf the White
Gandalf the White5. Gandalf the White
Ghân-Buri-Ghân Ghân-Buri-Ghân
Gildor Inglorion Gildor Inglorion
Gil-Galad, High King of the Elves Gil-Galad, High King of the Elves
Gil-Galad, High King of the Elves2. Gil-Galad, High King of the Elves
Gil-Galad, High King of the Elves2.5. Gil-Galad, High King of the Elves
Gil-Galad, High King of the Elves5. Gil-Galad, High King of the Elves
Gimli Son of Glóin Gimli Son of Glóin
Gimli Son of Glóin [M] Gimli Son of Glóin
Girion, Lord of Dale Girion, Lord of Dale
Glóin the Dwarf Glóin the Dwarf
Glóin the Dwarf5. Glóin the Dwarf
Glóin, Champion of Erebor Glóin, Champion of Erebor
Glorfindel, Lord of the West Glorfindel, Lord of the West
Glorfindel, Lord of the West1. Glorfindel, Lord of the West
Glorfindel, Lord of the West1.3.4. Glorfindel, Lord of the West
Glorfindel, Lord of the West3.4. Glorfindel, Lord of the West
Goldberry Goldberry
Gondor Avenger Bolt Thrower Gondor Avenger Bolt Thrower
Gondor Battlecry Trebuchet Gondor Battlecry Trebuchet
Great Eagle Great Eagle
Grim Hammer Grim Hammer
Grim Hammer Captain Grim Hammer Captain
Grimbold of Grimslade Grimbold of Grimslade
Grip, Fang and Wolf Grip, Fang and Wolf
Guard of the Fountain Court Guard of the Fountain Court
Guard of the Fountain Court2. Guard of the Fountain Court
Guard of the Galadhrim Court Guard of the Galadhrim Court
Guardian of the King Guardian of the King
Gwaihir Gwaihir
Halbarad Halbarad
Halbarad1. Halbarad
Halbarad1.5. Halbarad
Halbarad5. Halbarad
Haldir Haldir
Haldir4. Haldir
Haleth, Son of Háma Haleth, Son of Háma
Háma, Captain of Rohan Háma, Captain of Rohan
Háma, Captain of Rohan2. Háma, Captain of Rohan
Háma, Captain of Rohan2.5. Háma, Captain of Rohan
Háma, Captain of Rohan5. Háma, Captain of Rohan
Hamfast 'Gaffer' Gamgee Hamfast 'Gaffer' Gamgee
Harry Goatleaf Harry Goatleaf
Hearthguard Hearthguard
Helm Hammerhand Helm Hammerhand
Helm Hammerhand5. Helm Hammerhand
Helminga Helminga
Helminga2. Helminga
Herald Herald
Herald of the Dead Herald of the Dead
Herald of the Dead2. Herald of the Dead
High Elf Captain High Elf Captain
High Elf Captain2. High Elf Captain
High Elf Captain2.5. High Elf Captain
High Elf Captain5. High Elf Captain
High Elf Stormcaller High Elf Stormcaller
High Elf Warrior High Elf Warrior
High Elf Warrior2. High Elf Warrior
Hilda Bianca Hilda Bianca
Hobbit Archer Hobbit Archer
Hobbit Militia Hobbit Militia
Hobbit Shirrif Hobbit Shirrif
Holfoot Bracegirdle, Shirrif-Leader Holfoot Bracegirdle, Shirrif-Leader
Horse Horse
Húrin the Tall, Warden of the Keys Húrin the Tall, Warden of the Keys
Húrin the Tall, Warden of the Keys5. Húrin the Tall, Warden of the Keys
Ingold, Warden of the Rammas Echor Ingold, Warden of the Rammas Echor
Irolas, Captain of the Guard Irolas, Captain of the Guard
Iron Guard Iron Guard
Iron Hills Ballista Iron Hills Ballista
Iron Hills Captain Iron Hills Captain
Iron Hills Captain (Er) Iron Hills Captain (Er)
Iron Hills Captain (Er)1. Iron Hills Captain (Er)
Iron Hills Captain (Er)1.5. Iron Hills Captain (Er)
Iron Hills Captain (Er)5. Iron Hills Captain (Er)
Iron Hills Captain1. Iron Hills Captain
Iron Hills Captain1.5. Iron Hills Captain
Iron Hills Captain5. Iron Hills Captain
Iron Hills Chariot Iron Hills Chariot
Iron Hills Chariot Crew Iron Hills Chariot Crew
Iron Hills Dwarf Iron Hills Dwarf
Iron Hills Dwarf (Er) Iron Hills Dwarf (Er)
Iron Hills Dwarf (Er)1. Iron Hills Dwarf (Er)
Iron Hills Dwarf (Er)2. Iron Hills Dwarf (Er)
Iron Hills Dwarf1. Iron Hills Dwarf
Iron Hills Dwarf2. Iron Hills Dwarf
Iron Hills Engineer Captain Iron Hills Engineer Captain
Iron Hills Engineer Captain1. Iron Hills Engineer Captain
Iron Hills Goat Rider Iron Hills Goat Rider
Iron Hills Goat Rider (Er) Iron Hills Goat Rider (Er)
Iron Hills Goat Rider (Er)1. Iron Hills Goat Rider (Er)
Iron Hills Goat Rider1. Iron Hills Goat Rider
Iron Hills Siege Veteran Iron Hills Siege Veteran
Iron Shield Iron Shield
Isildur Isildur
Isildur2. Isildur
Isildur2.5. Isildur
Isildur5. Isildur
Khazâd Guard Khazâd Guard
Kíli the Dwarf Kíli the Dwarf
Kíli the Dwarf5. Kíli the Dwarf
Kíli, Champion of Erebor Kíli, Champion of Erebor
Kíli, Champion of Erebor5. Kíli, Champion of Erebor
King of Men King of Men
King of Men2. King of Men
King of Men2.4. King of Men
King of Men2.4.5. King of Men
King of Men2.5. King of Men
King of Men4. King of Men
King of Men4.5. King of Men
King of Men5. King of Men
King's Champion King's Champion
King's Guard King's Guard
King's Guard2. King's Guard
King's Huntsman King's Huntsman
Knight of Dale Knight of Dale
Knight of Dol Amroth Knight of Dol Amroth
Knight of Dol Amroth5. Knight of Dol Amroth
Knight of Minas Tirith Knight of Minas Tirith
Knight of Minas Tirith2. Knight of Minas Tirith
Knight of the White Tower Knight of the White Tower
Lake-town Guard Lake-town Guard
Lake-town Guard Captain Lake-town Guard Captain
Lake-town Militia Lake-town Militia
Lake-town Militia Captain Lake-town Militia Captain
Lake-town Militia Captain2. Lake-town Militia Captain
Lake-town Militia2. Lake-town Militia
Legolas Greenleaf Legolas Greenleaf
Legolas Greenleaf3. Legolas Greenleaf
Legolas Greenleaf3.5. Legolas Greenleaf
Legolas Greenleaf5. Legolas Greenleaf
Legolas, Prince of Mirkwood Legolas, Prince of Mirkwood
Legolas, Prince of Mirkwood1. Legolas, Prince of Mirkwood
Legolas, Prince of Mirkwood1.5. Legolas, Prince of Mirkwood
Legolas, Prince of Mirkwood5. Legolas, Prince of Mirkwood
Lindir of Rivendell Lindir of Rivendell
Lindir of Rivendell4. Lindir of Rivendell
Lindir of Rivendell4.5. Lindir of Rivendell
Lindir of Rivendell5. Lindir of Rivendell
Lobelia Sackville-Baggins Lobelia Sackville-Baggins
Lotho Sackville-Baggins Lotho Sackville-Baggins
Mablung, Ranger of Ithilien Mablung, Ranger of Ithilien
Madril, Captain of Ithilien Madril, Captain of Ithilien
Malbeth the Seer Malbeth the Seer
Man-at-arms of Dol Amroth Man-at-arms of Dol Amroth
Mardin Mardin
Meriadoc Brandybuck Meriadoc Brandybuck
Meriadoc Brandybuck, Knight of the Mark Meriadoc Brandybuck, Knight of the Mark
Meriadoc Brandybuck, Knight of the Mark2. Meriadoc Brandybuck, Knight of the Mark
Meriadoc Brandybuck, Knight of the Mark2.5. Meriadoc Brandybuck, Knight of the Mark
Meriadoc Brandybuck, Knight of the Mark5. Meriadoc Brandybuck, Knight of the Mark
Meriadoc, Captain of the Shire Meriadoc, Captain of the Shire
Meriadoc, Captain of the Shire2. Meriadoc, Captain of the Shire
Meriadoc, Captain of the Shire2.5. Meriadoc, Captain of the Shire
Meriadoc, Captain of the Shire5. Meriadoc, Captain of the Shire
Minas Tirith Engineer Captain Minas Tirith Engineer Captain
Minas Tirith Engineer Captain2. Minas Tirith Engineer Captain
Minas Tirith Siege Veteran Minas Tirith Siege Veteran
Mirkwood Captain Mirkwood Captain
Mirkwood Cavalry Mirkwood Cavalry
Mirkwood Cavalry2. Mirkwood Cavalry
Mirkwood Elf Mirkwood Elf
Mirkwood Elf1. Mirkwood Elf
Mirkwood Elf1.2. Mirkwood Elf
Mirkwood Elf2. Mirkwood Elf
Mirkwood Ranger Mirkwood Ranger
Mirkwood Ranger Captain Mirkwood Ranger Captain
Múrin Múrin
Noldorin Exile Noldorin Exile
Noldorin Exile1. Noldorin Exile
Nori the Dwarf Nori the Dwarf
Nori the Dwarf5. Nori the Dwarf
Nori, Champion of Erebor Nori, Champion of Erebor
Óin the Dwarf Óin the Dwarf
Óin the Dwarf5. Óin the Dwarf
Óin, Champion of Erebor Óin, Champion of Erebor
Óin, Champion of Erebor [M] Óin the Dwarf, Champion of Erebor
Ori the Dwarf Ori the Dwarf
Ori the Dwarf5. Ori the Dwarf
Ori, Champion of Erebor Ori, Champion of Erebor
Ori, Champion of Erebor [M] Ori the Dwarf, Champion of Erebor
Orophin Orophin
Osgiliath Veteran Osgiliath Veteran
Osgiliath Veteran2. Osgiliath Veteran
Palace Guard Palace Guard
Palace Guard Captain Palace Guard Captain
Palace Guard Captain2. Palace Guard Captain
Palace Guard2. Palace Guard
Paladin Took Paladin Took
Percy Percy
Peregrin Took Peregrin Took
Peregrin Took, Guard of the Citadel Peregrin Took, Guard of the Citadel
Peregrin, Captain of the Shire Peregrin, Captain of the Shire
Peregrin, Captain of the Shire2. Peregrin, Captain of the Shire
Peregrin, Captain of the Shire2.5. Peregrin, Captain of the Shire
Peregrin, Captain of the Shire5. Peregrin, Captain of the Shire
Pony Pony
Prince Imrahil of Dol Amroth Prince Imrahil of Dol Amroth
Prince Imrahil of Dol Amroth5. Prince Imrahil of Dol Amroth
Quickbeam Quickbeam
Radagast the Brown Radagast the Brown
Radagast the Brown1. Radagast the Brown
Radagast the Brown5. Radagast the Brown
Radagast the Brown1.5. Radagast the Brown
Ranger of Arnor Ranger of Arnor
Ranger of Gondor Ranger of Gondor
Ranger of the North Ranger of the North
Ranger of the North5. Ranger of the North
Rider of Rohan Rider of Rohan
Rider of the Dead Rider of the Dead
Rivendell Knight Rivendell Knight
Rivendell Knight2. Rivendell Knight
Robin Smallburrow, Hobbit Shirrif Robin Smallburrow, Hobbit Shirrif
Rohan Outrider Rohan Outrider
Rohan Outrider5. Rohan Outrider
Rohan Royal Guard Rohan Royal Guard
Rohan Royal Guard5. Rohan Royal Guard
Rosie Cotton Rosie Cotton
Rúmil Rúmil
Samwise Gamgee Samwise Gamgee
Samwise the Brave Samwise the Brave
Samwise the Brave5. Samwise the Brave
Saruman the White Saruman the White
Saruman the White5. Saruman the White
Shadowfax Shadowfax
Shieldbearer2. Shieldbearer
Sigrid Sigrid
Sleigh Sleigh
Sméagol Sméagol
Son of Eorl Son of Eorl
Spectral Steed Spectral Steed
Tauriel Tauriel
The King of the Dead The King of the Dead
The Master of Lake-town The Master of Lake-town
Théoden, King of Rohan Théoden, King of Rohan
Théoden, King of Rohan2. Théoden, King of Rohan
Théoden, King of Rohan2.4. Théoden, King of Rohan
Théoden, King of Rohan2.4.5. Théoden, King of Rohan
Théoden, King of Rohan2.5. Théoden, King of Rohan
Théoden, King of Rohan4. Théoden, King of Rohan
Théoden, King of Rohan4.5. Théoden, King of Rohan
Théoden, King of Rohan5. Théoden, King of Rohan
Théodred, Heir of Rohan Théodred, Heir of Rohan
Théodred, Heir of Rohan2. Théodred, Heir of Rohan
Théodred, Heir of Rohan2.5. Théodred, Heir of Rohan
Théodred, Heir of Rohan5. Théodred, Heir of Rohan
Thorin III Stonehelm Thorin III Stonehelm
Thorin Oakenshield Thorin Oakenshield
Thorin Oakenshield1. Thorin Oakenshield
Thorin Oakenshield1.2. Thorin Oakenshield
Thorin Oakenshield1.2.5. Thorin Oakenshield
Thorin Oakenshield1.5. Thorin Oakenshield
Thorin Oakenshield2. Thorin Oakenshield
Thorin Oakenshield2.5. Thorin Oakenshield
Thorin Oakenshield5. Thorin Oakenshield
Thorin, King Under the Mountain Thorin, King Under the Mountain
Thorin, King Under the Mountain1. Thorin, King Under the Mountain
Thorin, King Under the Mountain1.5. Thorin, King Under the Mountain
Thorin, King Under the Mountain5. Thorin, King Under the Mountain
Thráin the Broken Thráin the Broken
Thráin. Thráin.
Thranduil, King of the Woodland Realm Thranduil, King of the Woodland Realm
Thranduil, King of the Woodland Realm1. Thranduil, King of the Woodland Realm
Thranduil, King of the Woodland Realm1.2. Thranduil, King of the Woodland Realm
Thranduil, King of the Woodland Realm1.2.4. Thranduil, King of the Woodland Realm
Thranduil, King of the Woodland Realm1.2.4.5. Thranduil, King of the Woodland Realm
Thranduil, King of the Woodland Realm1.2.5. Thranduil, King of the Woodland Realm
Thranduil, King of the Woodland Realm1.4. Thranduil, King of the Woodland Realm
Thranduil, King of the Woodland Realm1.4.5. Thranduil, King of the Woodland Realm
Thranduil, King of the Woodland Realm1.5. Thranduil, King of the Woodland Realm
Thranduil, King of the Woodland Realm2. Thranduil, King of the Woodland Realm
Thranduil, King of the Woodland Realm2.4. Thranduil, King of the Woodland Realm
Thranduil, King of the Woodland Realm2.4.5. Thranduil, King of the Woodland Realm
Thranduil, King of the Woodland Realm2.5. Thranduil, King of the Woodland Realm
Thranduil, King of the Woodland Realm4. Thranduil, King of the Woodland Realm
Thranduil, King of the Woodland Realm4.5. Thranduil, King of the Woodland Realm
Thranduil, King of the Woodland Realm5. Thranduil, King of the Woodland Realm
Thrór Thrór
Tilda Tilda
Tom Bombadil Tom Bombadil
Tookish Hunter Tookish Hunter
Treebeard Treebeard
Treebeard5. Treebeard
War Boar War Boar
War Goat War Goat
Warg Warg
Warrior of Arnor Warrior of Arnor
Warrior of Arnor2. Warrior of Arnor
Warrior of Dale Warrior of Dale
Warrior of Dale2. Warrior of Dale
Warrior of Erebor Warrior of Erebor
Warrior of Erebor2. Warrior of Erebor
Warrior of Minas Tirith Warrior of Minas Tirith
Warrior of Minas Tirith2. Warrior of Minas Tirith
Warrior of Númenor Warrior of Númenor
Warrior of Númenor2. Warrior of Númenor
Warrior of Rohan Warrior of Rohan
Warrior of Rohan2. Warrior of Rohan
Warrior of the Dead Warrior of the Dead
Warrior of the Dead2. Warrior of the Dead
Westfold Redshield Westfold Redshield
Will Whitfoot, Mayor of Hobbiton Will Whitfoot, Mayor of Hobbiton
Windlance Windlance
Wood Elf Captain Wood Elf Captain
Wood Elf Captain1. Wood Elf Captain
Wood Elf Sentinel Wood Elf Sentinel
Wood Elf Warrior Wood Elf Warrior
Wood Elf Warrior1. Wood Elf Warrior
Woses Warrior Woses Warrior
Young Balin Young Balin
Young Dwalin Young Dwalin
Young Thorin Young Thorin
Young Thorin2. Young Thorin
Grimbeorn Grimbeorn
Grimbeorn the Bear Grimbeorn the Bear
Beorning Beorning
Man, Rohan, Inf, H 6" 3/5+ 3 4 1 1 4 1 1 1 Unsteady nerves [A]; Lucky Shot [A].

Man, Lake-town, Inf, H 6" 3/4+ 3 3 1 1 3 0 3 1 Dubious Counsel [A].

Man, Gondor, Inf, H 6" 4/3+ 4 5 1 1 5 1 1 1 Woodland Creature [A]; Lethal Aim [A].

Man, Gondor, Inf, W 6" 5/4+ 4 5 2 2 5 2 3 1 Broadsword [A]; Fearless [P]; *Chief of Lamedon [P].

Man, Inf, H 6" 6/3+ 4 5 3 3 6 3* 3 3 Horse Lord [P]; Mighty Hero [P]*.

Man, Inf, H 6" 6/3+ 4 5 3 3 6 3* 3 3 Horse Lord [P]; Mighty Hero [P]*; Andúril, Flame of the West [A].

Man, Inf, H 6" 6/3+ 4 6 3 3 6 3* 3 3 Horse Lord [P]; Mighty Hero [P]*; Andúril, Flame of the West [A].

Man, Cav, H 6" 6/3+ 4 6 3 3 6 3* 3 3 Horse Lord [P]; Mighty Hero [P]*; Andúril, Flame of the West [A].

Man, Cav, H 6" 6/3+ 4 5 3 3 6 3* 3 3 Horse Lord [P]; Mighty Hero [P]*; Andúril, Flame of the West [A].

Man, Inf, H 6" 6/3+ 4 6 3 3 6 3* 3 3 Horse Lord [P]; Mighty Hero [P]*.

Man, Cav, H 6" 6/3+ 4 6 3 3 6 3* 3 3 Horse Lord [P]; Mighty Hero [P]*.

Man, Cav, H 6" 6/3+ 4 5 3 3 6 3* 3 3 Horse Lord [P]; Mighty Hero [P]*.

Man, Gondor, Inf, H 6" 6/3+ 4 7 3 3 7 3* 3 3 Andúril, Flame of the West [A]; Horse Lord [P]; Mighty Hero [P]*; Stand Men of the West! [P].

Man, Gondor, Cav, H 6" 6/3+ 4 7 3 3 7 3* 3 3 Andúril, Flame of the West [A]; Horse Lord [P]; Mighty Hero [P]*; Stand Men of the West! [P].

Man, Inf, H 6" 5/3+ 4 5 3 2 5 3 2 1


Horse, W 10" 3/6+ 3 5 0 1 3
Man, Arnor, Inf, H 6" 5/4+ 4 6 3 2 5 3 2 1 Hatred [A] (Angmar); The King in the North [A].

Elf, Rivendell, Inf, H 6" 6/3+ 3 3 1 2 6 1 4 1 Expert Rider [A]; Woodland Creature [A].

Elf, Rivendell, Cav, H 6" 6/3+ 3 3 1 2 6 1 4 1 Expert Rider [A]; Woodland Creature [A]; Fleetfoot [A].

Elf, Rivendell, Cav, H 6" 6/3+ 3 3 1 2 6 1 4 1 Expert Rider [A]; Woodland Creature [A].

Horse, W 12" 3/6+ 3 4 0 1 3


Man, Gondor, Inf, W 6" 4/4+ 3 5 1 1 3 Axe of Lossarnach [A].

Man, Lake-town, Inf, H 6" 3/4+ 3 3 1 2 4 1 3 2 Family Bond [P].

Hobbit, Inf, H 4" 3/3+ 2 3 1 2 4 1 1 2 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Champion Stone Skipper [A]; Master of Traps [P].

Dwarf, Moria, Inf, H 5" 6/4+ 4 8 2 2 6 3 3 1 Durin's Axe [A]; Longbeard [A].

Dwarf, Inf, H 5" 4/4+ 3 5 1 2 6 1 3 2 Sword-mace [A]; Longbeard [A].

Dwarf, Cav, H 5" 4/4+ 3 5 1 2 6 1 3 2 Sword-mace [A]; Longbeard [A].

Dwarf, Erebor, Inf, H 5" 4/4+ 3 8 2 2 6 1 3 2 Du Bekâr! [P]; Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); Longbeard [A].

Hobbit, Cav, H 4" 3/3+ 3 4 2 2 5 2 1 1 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1).

Man, Dale, Inf, H 6" 5/3+ 4 7 3 2 6 3 2 2 Wall of Blades [A].


"Any man who wants to give their last, follow me!" []; Rapid Fire [A]; The Black Arrow [A]; Windlance Trained [A]; Saviour of
Man, Lake-town, Inf, H 6" 5/3+ 4 4 3 3 6 3 3 3 Lake-town [P].
"Any man who wants to give their last, follow me!" []; Rapid Fire [A]; The Black Arrow [A]; Windlance Trained [A]; Saviour of
Man, Lake-town, Inf, H 6" 5/3+ 4 5 3 3 6 3 3 3 Lake-town [P].
"Any man who wants to give their last, follow me!" []; Rapid Fire [A]; The Black Arrow [A]; Windlance Trained [A]; Saviour of
Man, Lake-town, Cav, H 6" 5/3+ 4 5 3 3 6 3 3 3 Lake-town [P].
"Any man who wants to give their last, follow me!" []; Rapid Fire [A]; The Black Arrow [A]; Windlance Trained [A]; Saviour of
Man, Lake-town, Cav, H 6" 5/3+ 4 4 3 3 6 3 3 3 Lake-town [P].
Man, Inf, H 6" 3/4+ 3 4 1 2 4 1 3 2 Barliman Butterbur, At Your Service [A]; Bill the Pony [P].

Hobbit, Inf, H 4" 1/3+ 3 3 1 1 3 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1).
Ent, M, Inf, H 6" 8/4+ 8 8 3 3 6 3 1 1 Terror [P]; Throw Stones [A] (range 18", Strength 10); Woodland Creature [A]; Deep-rooted Hatred [P]; Bludgeon [BPA].

Man, Inf, H 6" 6/4+ 5 5 3 3 6 3 3 3 Burly [P]; Fearless [P]; Resistant to Magic [P]; Woodland Creature [A]; Skin-changer [A].
Burly [P]; Fearless [P]; Resistant to Magic [P]; Woodland Creature [A]; Terror [P]; Crushing Strength [BPA]; Berserk [P]; Skin-
Bear, M, Inf, H 8" 8/4+ 8 8 3 3 6 * * * changer [A].

Man, Gondor, Inf, H 6" 4/3+ 4 6 1 1 5 1 1 1 Bodyguard [A].

Man, Gondor, Cav, H 6" 4/3+ 4 6 1 1 5 1 1 1 Bodyguard [A].

Dwarf, Inf, H 5" 4/3+ 4 5 2 2 5 2 1 1 Boar spear [A]; Throw Stones [A](range 8", Strength 1); Embedded Axe-blade [A].

Dwarf, Cav, H 5" 4/3+ 4 5 2 2 5 2 1 1 Boar spear [A]; Throw Stones [A](range 8", Strength 1); Embedded Axe-blade [A].
Du Bekâr! [P]; Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); Throw Stones [A](range 8", Strength 1);
Dwarf, Erebor, Inf, H 5" 4/3+ 4 8 2 2 5 2 1 1 Embedded Axe-blade [A].

Hobbit, Inf, H 4" 3/3+ 2 2 1 2 6 1 3 3 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1).

Hobbit, Inf, H 4" 3/3+ 2 3 1 2 6 2 3 3 Resistant to Magic [P]; Throw Stones [A](range 8", Strength 1); If has not yet Awoken [P].

Hobbit, Inf, H 4" 3/3+ 2 3 1 2 6 2 3 3 Sting [A]; Resistant to Magic [P]; Throw Stones [A](range 8", Strength 1); If has not yet Awoken [P].

Hobbit, Cav, H 4" 3/3+ 2 3 1 2 6 2 3 3 Sting [A]; Resistant to Magic [P]; Throw Stones [A](range 8", Strength 1); If has not yet Awoken [P].

Hobbit, Cav, H 4" 3/3+ 2 3 1 2 6 2 3 3 Resistant to Magic [P]; Throw Stones [A](range 8", Strength 1); If has not yet Awoken [P].

Hobbit, Inf, H 4" 3/3+ 2 6 1 2 6 3 3 3 Mithril Coat [P]; Sting [A]; Resistant to Magic [P]; Throw Stones [A](range 8", Strength 1); It has not yet Awoken [P].

Hobbit, Inf, H 4" 3/3+ 2 2 1 2 6 1 3 3 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Sting [A].

Hobbit, Inf, H 4" 3/3+ 2 5 1 2 6 1 3 3 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Sting [A]; Mithril Coat [P].

Hobbit, Inf, H 4" 3/3+ 2 5 1 2 6 1 3 3 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Mithril Coat [P].

Pony, Inf, H 8" 1/6+ 3 4 1 2 3 0 1 1 Official Meals [P]; Second Breakfast [P]; Only a Pony [P].

Man, Gondor, Inf, W 6" 3/3+ 3 4 1 1 2 Mountain Dweller [A]; Dead-eye Shot [A].

Dwarf, Inf, H 5" 4/4+ 4 5 2 2 5 2 1 1 Mattock [A]; Steadfast [P].

Dwarf, Cav, H 5" 4/4+ 4 5 2 2 5 2 1 1 Mattock [A]; Steadfast [P].

Dwarf, Erebor, Inf, H 5" 4/4+ 4 8 2 2 5 2 1 1 Du Bekâr! [P]; Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); Steadfast [P].

Dwarf, Inf, H 5" 4/4+ 4 4 2 3 5 2 1 1 Beefy [A]; Lumbering [P]; Raising Spirits [A].

Dwarf, Cav, H 5" 4/4+ 4 4 2 3 5 2 1 1 Beefy [A]; Lumbering [P]; Raising Spirits [A].
Du Bekâr! [P]; Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); Beefy [A]; Lumbering [P]; Raising Spirits
Dwarf, Erebor, Inf, H 5" 4/4+ 4 7 2 3 5 2 1 1 [A].

Man, Gondor, Inf, H 6" 6/4+ 4 5 3 3 6 6 1 0 Horn of Gondor [A].

Man, Gondor, Inf, H 6" 6/4+ 4 6 3 3 6 6 1 0 Horn of Gondor [A].

Man, Gondor, Cav, H 6" 6/4+ 4 6 3 3 6 6 1 0 Horn of Gondor [A].

Man, Gondor, Cav, H 6" 6/4+ 4 5 3 3 6 6 1 0 Horn of Gondor [A].

Man, Gondor, Inf, H 6" 6/4+ 4 6 3 3 7 6 3 3 Horn of Gondor [A].

Man, Gondor, Inf, H 6" 6/4+ 4 6 3 3 7 6 3 3 Horn of Gondor [A]; The Banner of Minas Tirith [P].
Man, Gondor, Inf, H 6" 6/4+ 4 7 3 3 7 6 3 3 Horn of Gondor [A]; The Banner of Minas Tirith [P].

Man, Gondor, Cav, H 6" 6/4+ 4 7 3 3 7 6 3 3 Horn of Gondor [A]; The Banner of Minas Tirith [P].

Man, Gondor, Cav, H 6" 6/4+ 4 6 3 3 7 6 3 3 Horn of Gondor [A]; The Banner of Minas Tirith [P].

Man, Gondor, Inf, H 6" 6/4+ 4 7 3 3 7 6 3 3 Horn of Gondor [A].

Man, Gondor, Cav, H 6" 6/4+ 4 7 3 3 7 6 3 3 Horn of Gondor [A].

Man, Gondor, Cav, H 6" 6/4+ 4 6 3 3 7 6 3 3 Horn of Gondor [A].

Man, Lake-town, Inf, H 6" 4/4+ 4 5 2 2 3 3 1 1 The Master's Puppet [A]; Air of Self-importance [P].

Man, Dale, Inf, H 6" 5/3+ 4 7 3 3 5 3 3 1 Lord of Dale [A]; Stoic Fighter [A].

Man, Arnor, Inf, H 6" 5/4+ 4 7 2 2 3 2 1 1 Hatred [A] (Angmar).

Man, Arnor, Inf, H 6" 5/4+ 4 6 2 2 3 2 1 1 Hatred [A] (Angmar).

Man, Dale, Inf, H 6" 5/3+ 4 5 2 2 4 2 1 1


Man, Dale, Inf, H 6" 5/3+ 4 6 2 2 4 2 1 1
Man, Gondor, Inf, W 6" 5/4+ 4 7 2 2 4 2 1 1 Pride of Dol Amroth [A].

Man, Gondor, Cav, W 6" 5/4+ 4 7 2 2 4 2 1 1 Pride of Dol Amroth [A].

Dwarf, Erebor, Inf, H 5" 5/4+ 4 7 2 2 5 2 1 1


Dwarf, Erebor, Inf, H 5" 5/4+ 4 8 2 2 5 2 1 1
Man, Gondor, Inf, H 6" 4/4+ 4 6 2 2 5 2 1 1 Shieldwall [A].

Man, Gondor, Inf, H 6" 4/4+ 4 7 2 2 5 2 1 1 Shieldwall [A].

Man, Gondor, Cav, H 6" 4/4+ 4 7 2 2 5 2 1 1 Shieldwall [A].

Man, Gondor, Cav, H 6" 4/4+ 4 6 2 2 5 2 1 1 Shieldwall [A].

Man, Númenor, Inf, H 6" 5/4+ 4 5 2 2 4 2 1 1 Blood of Númenor [P].

Man, Númenor, Inf, H 6" 5/4+ 4 6 2 2 4 2 1 1 Blood of Númenor [P].

Man, Númenor, Inf, H 6" 5/4+ 4 7 2 2 4 2 1 1 Blood of Númenor [P].

Man, Númenor, Cav, H 6" 5/4+ 4 7 2 2 4 2 1 1 Blood of Númenor [P].

Man, Númenor, Cav, H 6" 5/4+ 4 6 2 2 4 2 1 1 Blood of Númenor [P].

Man, Númenor, Inf, H 6" 5/4+ 4 6 2 2 4 2 1 1 Blood of Númenor [P].

Man, Númenor, Cav, H 6" 5/4+ 4 6 2 2 4 2 1 1 Blood of Númenor [P].

Man, Númenor, Cav, H 6" 5/4+ 4 5 2 2 4 2 1 1 Blood of Númenor [P].

Man, Rohan, Inf, H 6" 4/4+ 4 5 2 2 4 2 1 1 Expert Rider [A]; Horse Lord [P]; Arise Riders of Théoden! [A].

Man, Rohan, Inf, H 6" 4/4+ 4 6 2 2 4 2 1 1 Expert Rider [A]; Horse Lord [P]; Arise Riders of Théoden! [A].

Man, Rohan, Inf, H 6" 4/4+ 4 7 2 2 4 2 1 1 Expert Rider [A]; Horse Lord [P]; Arise Riders of Théoden! [A].
Man, Rohan, Cav, H 6" 4/4+ 4 7 2 2 4 2 1 1 Expert Rider [A]; Horse Lord [P]; Arise Riders of Théoden! [A].

Man, Rohan, Cav, H 6" 4/4+ 4 6 2 2 4 2 1 1 Expert Rider [A]; Horse Lord [P]; Arise Riders of Théoden! [A].

Man, Rohan, Inf, H 6" 4/4+ 4 6 2 2 4 2 1 1 Expert Rider [A]; Horse Lord [P]; Arise Riders of Théoden! [A].

Man, Rohan, Cav, H 6" 4/4+ 4 6 2 2 4 2 1 1 Expert Rider [A]; Horse Lord [P]; Arise Riders of Théoden! [A].

Man, Rohan, Cav, H 6" 4/4+ 4 5 2 2 4 2 1 1 Expert Rider [A]; Horse Lord [P]; Arise Riders of Théoden! [A].

Horse, W 8" 0 3 5 0 3 3
Elf, Lórien, Inf, H 6" 6/3+ 4 4 3 3 7 3 3 3 Terror [P]; Woodland Creature [A]; Lord of the West [A]; Lord of Lórien [A].

Elf, Lórien, Inf, H 6" 6/3+ 4 5 3 3 7 3 3 3 Terror [P]; Woodland Creature [A]; Lord of the West [A]; Lord of Lórien [A].

Elf, Lórien, Inf, H 6" 6/3+ 4 7 3 3 7 3 3 3 Terror [P]; Woodland Creature [A]; Lord of the West [A]; Lord of Lórien [A].

Elf, Lórien, Inf, H 6" 6/3+ 4 6 3 3 7 3 3 3 Terror [P]; Woodland Creature [A]; Lord of the West [A]; Lord of Lórien [A].

Elf, Rivendell, Inf, H 6" 5/3+ 4 4 1 2 6 1 4* 1 Resistant to Magic [P]; Terror [P]; Woodland Creature [A]; *The Shipwright's Power [P].

Man, Gondor, Inf, H 6" 4/3+ 4 6 2 2 5 3 1 1 Boldest of the Bold [A].

Man, Gondor, Inf, W 6" 4/4+ 3 5 1 1 4 Bodyguard [A].

Man, Gondor, Cav, W 6" 4/4+ 3 5 1 1 4 Bodyguard [A].

Man, Gondor, Inf, W 6" 4/4+ 3 4 1 1 5 Broadsword [A]; The Honour of Lamedon [P].

Dwarf, Erebor, Inf, H 5" 6/4+ 4 8 3 3 7 3 3 1 Barazantathûl [A]; Fearless [P]; Venerable [P]; King Under the Mountain [A];
Master of Battle [A](4+); Burly [P]; Fearless [P]; Lord of the Iron Hills [P]; Fiery Temper [A]; Fearsome Charge [P]; Headbutt
Dwarf, Iron Hills, Inf, H 5" 6/4+ 5 8 3 3 7 3 3 3 [A].
Master of Battle [A](4+); Burly [P]; Fearless [P]; Lord of the Iron Hills [P]; Fiery Temper [A]; Fearsome Charge [P]; Headbutt
Dwarf, Iron Hills, Cav, H 5" 6/4+ 5 8 3 3 7 3 3 3 [A].
Man, Dale, Inf, H 6" 4/3+ 3 4 1 1 3 1 1 1
Man, Gondor, Inf, H 6" 4/3+ 4 5 1 1 5 1 1 1 Woodland Creature [A].

Man, Gondor, Inf, H 6" 5/4+ 4 5 2 2 6 0 3 0 Broken Mind [P]; "The rule of Gondor is mine, and no other's!" [P].

Man, Rohan, Inf, H 6" 5/4+ 4 7 2 2 4 3 1 1 Expert Rider [A]; Bodyguard [A]; Horse Lord [P]; For Théoden! [A].

Man, Rohan, Cav, H 6" 5/4+ 4 7 2 2 4 3 1 1 Expert Rider [A]; Bodyguard [A]; Horse Lord [P]; For Théoden! [A].

Woman, Rohan, Cav, H 6" 5/4+ 3 5 3 2 5 2 2 2 Expert Rider [A]; Horse Lord [P]; Dernhelm []; Merry [].

Dwarf, Inf, H 5" 5/4+ 4 5 3 2 5 2 1 1 A Good Sort Really [P].

Dwarf, Cav, H 5" 5/4+ 4 5 3 2 5 2 1 1 A Good Sort Really [P].


Du Bekâr! [P]; Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); A Good Sort Really [P]; Weapon Master
Dwarf, Erebor, Inf, H 5" 5/4+ 4 8 3 2 5 2 1 1 [A].
Dwarf, Iron Hills, Inf, H 5" 5/4+ 4 7 2 2 5 3 1 1 Expert Shot [A].

Man, Gondor, Inf, W 6" 4/3+ 4 5 2 2 3 2 1 1 Mountain Dweller [A]; Go for the Eyes! [A]; *Lord of the Blackroot Vale [P].

Man, Inf, H 6" 4/3+ 4 4 1 1 4 1 1 1


Dwarf, Khazad-dûm, Inf, H 5" 6/4+ 4 9 3 3 6 3 3 1 Durin's Axe [A]; The Ring of Durin [P]; The Crown of Kings [P]; The Horn of Zirakzigil [A]; Fearless [P].

Dwarf, Inf, H 5" 6/4+ 5 6 3 2 6 2 2 2 Burly [P]; Fearless [P]; Weapon Master [A].

Dwarf, Cav, H 5" 6/4+ 5 6 3 2 6 2 2 2 Burly [P]; Fearless [P]; Weapon Master [A].
Du Bekâr! [P]; Burly [P]; Fearless [P]; Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); Weapon Master
Dwarf, Erebor, Inf, H 5" 6/4+ 5 8 3 2 6 3 2 2 [A]; The King's Axeman [A].
Du Bekâr! [P]; Burly [P]; Fearless [P]; Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); Weapon Master
Dwarf, Erebor, Cav, H 5" 6/4+ 5 8 3 2 6 3 2 2 [A]; The King's Axeman [A].
Siege Engine - - (9) 10 - 3 - - - - Piercing Shot []; Accurate [].

Dwarf, Khazad-dûm, Inf, H 5" 5/4+ 4 7 2 2 5 2 1 1


Dwarf, Khazad-dûm, Inf, H 5" 5/4+ 4 8 2 2 5 2 1 1
Dwarf, Khazad-dûm, Inf, H 5" 5/4+ 4 7 2 2 5 2 1 1
Dwarf, Khazad-dûm, Inf, H 5" 5/4+ 4 8 2 2 5 2 1 1
Dwarf, Khazad-dûm, Inf, H 5" 6/4+ 4 8 2 2 6 2 2 1
Dwarf, Khazad-dûm, Inf, H 5" 4/3+ 3 5 1 1 4 Mountain Dweller [A].

Dwarf, Khazad-dûm, Inf, H 5" 4/4+ 3 6 1 1 4 1 1 1


Dwarf, Khazad-dûm, Inf, H 5" 4/4+ 3 6 1 1 4
Dwarf, Khazad-dûm, Inf, H 5" 4/4+ 3 7 1 1 4
Man, Númenor, Inf, H 6" 7/4+ 5 7 3 3 6 3 3 1 Narsil [A]; High King of Gondor and Arnor [A]; Unbending Resolve [P].

Man, Númenor, Inf, H 6" 7/4+ 5 8 3 3 6 3 3 1 Narsil [A]; High King of Gondor and Arnor [A]; Unbending Resolve [P].

Man, Númenor, Cav, H 6" 7/4+ 5 8 3 3 6 3 3 1 Narsil [A]; High King of Gondor and Arnor [A]; Unbending Resolve [P].

Man, Númenor, Cav, H 6" 7/4+ 5 7 3 3 6 3 3 1 Narsil [A]; High King of Gondor and Arnor [A]; Unbending Resolve [P].

Man, Rohan, Inf, H 6" 4/3+ 4 6 2 2 4 3 1 1 Expert Rider [A]; Horse Lord [P]; Pinpoint Accuracy [A].

Man, Rohan, Cav, H 6" 4/3+ 4 6 2 2 4 3 1 1 Expert Rider [A]; Horse Lord [P]; Pinpoint Accuracy [A].

Elk, W 10" 4/5+ 4 5 0 2 4 Elk [].

Elf, Rivendell, Inf, H 6" 6/3+ 4 5 2 2 6 3 2 2 Woodland Creature [A]; Twin Elven Blades [A]; Unbreakable bond [A].

Elf, Rivendell, Inf, H 6" 6/3+ 4 6 2 2 6 3 2 2 Woodland Creature [A]; Twin Elven Blades [A]; Unbreakable bond [A].

Elf, Rivendell, Cav, H 6" 6/3+ 4 6 2 2 6 3 2 2 Woodland Creature [A]; Twin Elven Blades [A]; Unbreakable bond [A].

Elf, Rivendell, Cav, H 6" 6/3+ 4 5 2 2 6 3 2 2 Woodland Creature [A]; Twin Elven Blades [A]; Unbreakable bond [A].

Elf, Rivendell, Inf, H 6" 6/3+ 4 5 3 3 7 3 3 3 Hadhafang [A]; Vilya [P]; Terror [P]; Woodland Creature [A]; Foresight of the Eldar [P]; Lord of the West [A].

Elf, Rivendell, Inf, H 6" 6/3+ 4 7 3 3 7 3 3 3 Hadhafang [A]; Vilya [P]; Terror [P]; Woodland Creature [A]; Foresight of the Eldar [P]; Lord of the West [A].

Elf, Rivendell, Cav, H 6" 6/3+ 4 7 3 3 7 3 3 3 Hadhafang [A]; Vilya [P]; Terror [P]; Woodland Creature [A]; Foresight of the Eldar [P]; Lord of the West [A].

Elf, Rivendell, Cav, H 6" 6/3+ 4 5 3 3 7 3 3 3 Hadhafang [A]; Vilya [P]; Terror [P]; Woodland Creature [A]; Foresight of the Eldar [P]; Lord of the West [A].

Ent, M, Inf, W 6" 7/4+ 8 8 3 3 6 Terror [P]; Throw Stones [A] (range 18", Strength 10); Woodland Creature [A]; Bludgeon [BPA].

Man, Rohan, Inf, H 6" 5/4+ 4 6 3 3 5 3 3 3 Expert Rider [A]; Horse Lord [P]; The Price of Grief [A].

Man, Rohan, Inf, H 6" 5/4+ 4 7 3 3 5 3 3 3 Expert Rider [A]; Horse Lord [P]; The Price of Grief [A].

Man, Rohan, Cav, H 6" 5/4+ 4 7 3 3 5 3 3 3 Expert Rider [A]; Horse Lord [P]; The Price of Grief [A].

Man, Rohan, Cav, H 6" 5/4+ 4 6 3 3 5 3 3 3 Expert Rider [A]; Horse Lord [P]; The Price of Grief [A].

Man, Rohan, Cav, H 6" 5/4+ 4 7 3 3 5 3* 2 2 Expert Rider [A]; Horse Lord [P]; *Legendary Hero [P].

Woman, Rohan, Inf, H 6" 5/4+ 3 3 2 2 5 2 2 2 Expert Rider [A]; Horse Lord [P]; I Shall Kill You if You Touch Him [A].

Woman, Rohan, Inf, H 6" 5/4+ 3 4 2 2 5 2 2 2 Expert Rider [A]; Horse Lord [P]; I Shall Kill You if You Touch Him [A].

Woman, Rohan, Inf, H 6" 5/4+ 3 5 2 2 5 2 2 2 Expert Rider [A]; Horse Lord [P]; I Shall Kill You if You Touch Him [A].

Woman, Rohan, Cav, H 6" 5/4+ 3 5 2 2 5 2 2 2 Expert Rider [A]; Horse Lord [P]; I Shall Kill You if You Touch Him [A].

Woman, Rohan, Cav, H 6" 5/4+ 3 4 2 2 5 2 2 2 Expert Rider [A]; Horse Lord [P]; I Shall Kill You if You Touch Him [A].

Woman, Rohan, Inf, H 6" 5/4+ 3 4 2 2 5 2 2 2 Expert Rider [A]; Horse Lord [P]; I Shall Kill You if You Touch Him [A].

Woman, Rohan, Cav, H 6" 5/4+ 3 4 2 2 5 2 2 2 Expert Rider [A]; Horse Lord [P]; I Shall Kill You if You Touch Him [A].

Woman, Rohan, Cav, H 6" 5/4+ 3 3 2 2 5 2 2 2 Expert Rider [A]; Horse Lord [P]; I Shall Kill You if You Touch Him [A].
Elf, Rivendell, Inf, H 6" 6/3+ 4 7 2 2 6 2 2 2 Noldorin Daggers [A]; Terror [P]; Woodland Creature [A].

Man, Rohan, Inf, H 6" 5/4+ 4 7 2 2 4 3 1 1 The Horn of the Hammerhand [A]; Expert Rider [A]; Horse Lord [P].

Man, Rohan, Cav, H 6" 5/4+ 4 7 2 2 4 3 1 1 The Horn of the Hammerhand [A]; Expert Rider [A]; Horse Lord [P].

Man, Gondor, Inf, H 6" 5/3+ 4 5 2 2 7 3 3 2 Woodland Creature [A]; "Is there a Captain here who still has the Courage to do his Lord's Will?" [P].

Man, Gondor, Inf, H 6" 5/3+ 4 6 2 2 7 3 3 2 Woodland Creature [A]; "Is there a Captain here who still has the Courage to do his Lord's Will?" [P].

Man, Gondor, Inf, H 6" 5/3+ 4 7 2 2 7 3 3 2 Woodland Creature [A]; "Is there a Captain here who still has the Courage to do his Lord's Will?" [P].

Man, Gondor, Cav, H 6" 5/3+ 4 7 2 2 7 3 3 2 Woodland Creature [A]; "Is there a Captain here who still has the Courage to do his Lord's Will?" [P].

Man, Gondor, Cav, H 6" 5/3+ 4 6 2 2 7 3 3 2 Woodland Creature [A]; "Is there a Captain here who still has the Courage to do his Lord's Will?" [P].

Man, Gondor, Inf, H 6" 5/3+ 4 6 2 2 7 3 3 2 Woodland Creature [A]; "Is there a Captain here who still has the Courage to do his Lord's Will?" [P].

Man, Gondor, Cav, H 6" 5/3+ 4 6 2 2 7 3 3 2 Woodland Creature [A]; "Is there a Captain here who still has the Courage to do his Lord's Will?" [P].

Man, Gondor, Cav, H 6" 5/3+ 4 5 2 2 7 3 3 2 Woodland Creature [A]; "Is there a Captain here who still has the Courage to do his Lord's Will?" [P].

Hobbit, Inf, H 4" 3/3+ 3 3 2 2 5 1 2 2 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Grip, Fang and Wolf [P].

Hobbit, Inf, H 4" 2/3+ 2 3 1 2 5 2 1 1 Pitchfork []; Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); "This is our Country" [P].

Horse, W 12" 3/6+ 3 5 0 1 3


Warg, W 10" 3/6+ 4 4 1 1 2
Dwarf, Inf, H 5" 5/3+ 4 5 2 2 5 2 1 1 Combat Synergy [A].

Dwarf, Cav, H 5" 5/3+ 4 5 2 2 5 2 1 1 Combat Synergy [A].

Dwarf, Erebor, Inf, H 5" 5/3+ 4 8 2 2 5 3 1 1 Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); Combat Synergy [A]; Du Bekâr! [P].

Dwarf, Erebor, Cav, H 5" 5/3+ 4 8 2 2 5 3 1 1 Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); Combat Synergy [A]; Du Bekâr! [P].

Dwarf, Moria, Inf, H 5" 4/4+ 4 6 2 2 5 1 3 1 Loremaster [A]; The Living Lore [P].

Dwarf, Khazad-dûm, Inf, H 5" 4/4+ 4 6 1 1 4 Foe Spear [A].

Hobbit, Inf, H 4" 2/3+ 2 3 1 1 3 0 3 1 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); A Helpful Sort [P].

Man, Gondor, Inf, W 6" 5/4+ 5 6 2 3 4 3 1 1 *The Lord of Lossarnach [P].

Man, Gondor, Cav, W 6" 5/4+ 5 6 2 3 4 3 1 1 *The Lord of Lossarnach [P].

Hobbit, Inf, H 4" 2/3+ 2 3 1 1 3 0 0 1 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1).

Hobbit, Inf, H 4" 3/3+ 2 3 1 2 6 2 3 3 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1).

Hobbit, Inf, H 4" 3/3+ 2 3 1 2 6 2 3 3 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Sting [A].

Hobbit, Inf, H 4" 3/3+ 2 6 1 2 6 2 3 3 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Sting [A]; Mithril Coat [P].

Hobbit, Inf, H 4" 3/3+ 2 6 1 2 6 2 3 3 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Mithril Coat [P].

Hobbit, Inf, H 4" 3/3+ 2 6 1 2 6 1 3 1 Mithril Coat [P]; Resistant to Magic [P]; It will never really Heal [P]; Home is the Hero [P].

Hobbit, Cav, H 4" 3/3+ 2 6 1 2 6 1 3 1 Mithril Coat [P]; Resistant to Magic [P]; It will never really Heal [P]; Home is the Hero [P].

Elf, Lórien, Inf, H 6" 6/3+ 4 6 2 2 6 2 1 1 Expert Rider [A]; Woodland Creature [A]; Fleetfoot [A].

Elf, Lórien, Inf, H 6" 6/3+ 4 7 2 2 6 2 1 1 Expert Rider [A]; Woodland Creature [A]; Fleetfoot [A].

Elf, Lórien, Cav, H 6" 6/3+ 4 7 2 2 6 2 1 1 Expert Rider [A]; Woodland Creature [A]; Fleetfoot [A].

Elf, Lórien, Cav, H 6" 6/3+ 4 6 2 2 6 2 1 1 Expert Rider [A]; Woodland Creature [A]; Fleetfoot [A].

Elf, Lórien, Inf, W 6" 5/3+ 3 5 1 1 6 Woodland Creature [A].

Elf, Lórien, Inf, W 6" 5/3+ 3 6 1 1 6 Woodland Creature [A].


Elf, Lórien, Cav, W 6" 5/3+ 3 5 1 1 5 Expert Rider [A]; Woodland Creature [A]; Fleetfoot [A].

Elf, Lórien, Cav, W 6" 5/3+ 3 6 1 1 5 Expert Rider [A]; Woodland Creature [A]; Fleetfoot [A].

Elf, Lórien, Inf, H 6" 5/3+ 3 4 1 2 5 1 3 1 Woodland Creature [A]; Powers of Nature [P].

Elf, Lórien, Inf, W 6" 5/3+ 3 5 1 1 5 Woodland Creature [A].

Elf, Lórien, Inf, W 6" 5/3+ 3 6 1 1 5 Woodland Creature [A].

Elf, Lórien, Inf, H 6" 6/3+ 4 3 3 3 7 3 6* 3 Nenya [P]; The Light of Eärendil [P]; Terror [P]; Woodland Creature [P]; The Lady of Lothlórien [P]; War Aspect [P].

Elf, Lórien, Inf, H 6" 6/3+ 3 3 1 3 7 3 6* 3 Nenya [P]; Terror [P]; Woodland Creature [A]; *The Lady of Lothlórien [P].

Elf, Lórien, Inf, H 6" 6/3+ 3 3 1 3 7 3 6* 3 Nenya [P]; Mirror of Galadriel [P]; Terror [P]; Woodland Creature [A]; *The Lady of Lothlórien [P].

Man, Rohan, Inf, H 6" 4/4+ 4 6 2 2 4 3 1 1 Expert Rider [A]; Horse Lord [P]; Sworn Protector [A] (Théoden).

Man, Rohan, Inf, H 6" 4/4+ 4 6 2 2 4 3 1 1 Royal Standard of Rohan [P]; Expert Rider [A]; Horse Lord [P]; Sworn Protector [A] (Théoden).

Man, Rohan, Cav, H 6" 4/4+ 4 6 2 2 4 3 1 1 Royal Standard of Rohan [P]; Expert Rider [A]; Horse Lord [P]; Sworn Protector [A] (Théoden).

Man, Rohan, Cav, H 6" 4/4+ 4 6 2 2 4 3 1 1 Expert Rider [A]; Horse Lord [P]; Sworn Protector [A] (Théoden).

Wizard, Inf, H 6" 5/4+ 4 5 1 3 7 3 6* 3 Glamdring [A]; Narya [P].

Wizard, Cav, H 6" 5/4+ 4 5 1 3 7 3 6* 3 Glamdring [A]; Narya [P].

Wizard, Inf, H 6" 5/4+ 4 6 2 3 7 3 6* 3 Glamdring [A]; Narya [P].

Wizard, Cav, H 6" 5/4+ 4 6 2 3 7 3 6* 3 Glamdring [A]; Narya [P].

Man, Inf, H 6" 4/3+ 4 4 2 2 4 3 1 1 Hatred [A] (Goblin); Hatred [A] (Orc); Hatred [A] (Uruk-hai); Stalk Unseen [P]; Woodland Creature [A].

Elf, Inf, H 8" 6/3+ 4 4 2 2 6 1 4 1 Terror [P]; Woodland Creature [A].

Elf, Rivendell, Inf, H 6" 9/3+ 4 7 3 3 7 3 3 1 Aiglos [A]; Blood & Glory [A]; Terror [P]; Woodland Creature [A]; High King of the Elves [A]; Lord of the West [A].

Elf, Rivendell, Inf, H 6" 9/3+ 4 8 3 3 7 3 3 1 Aiglos [A]; Blood & Glory [A]; Terror [P]; Woodland Creature [A]; High King of the Elves [A]; Lord of the West [A].

Elf, Rivendell, Cav, H 6" 9/3+ 4 8 3 3 7 3 3 1 Aiglos [A]; Blood & Glory [A]; Terror [P]; Woodland Creature [A]; High King of the Elves [A]; Lord of the West [A].

Elf, Rivendell, Cav, H 6" 9/3+ 4 7 3 3 7 3 3 1 Aiglos [A]; Blood & Glory [A]; Terror [P]; Woodland Creature [A]; High King of the Elves [A]; Lord of the West [A].

Dwarf, Erebor, Inf, H 5" 6/4+ 4 8 2 2 6 3 2 2 Axes of the Dwarves! [A]; I myself am sitting pretty on 43 [A].

Dwarf, Moria, Inf, H 5" 6/4+ 4 8 2 2 6 3 2 2 Axes of the Dwarves! [A]; I myself am sitting pretty on 43 [A].

Man, Dale, Inf, H 6" 5/3+ 4 6 2 2 6 3 2 1 Windlance Trained [A]; Rapid Fire [A].

Dwarf, Inf, H 5" 6/4+ 4 7 3 2 6 2 1 1 A Warrior Born [A].

Dwarf, Cav, H 5" 6/4+ 4 7 3 2 6 2 1 1 A Warrior Born [A].

Dwarf, Erebor, Inf, H 5" 6/4+ 4 8 3 2 6 3 1 1 Du Bekâr! [P]; Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); A Warrior Born [A]; Weapon Master [A].

Elf, Rivendell, Inf, H 6" 7/3+ 4 5 3 3 7 3 3 3 Expert Rider [A]; Horse Lord [P]; Terror [P]; Woodland Creature [A]; Lord of the West [A]; Unbending Resolve [P].
Fleetfoot [A]; Expert Rider [A]; Horse Lord [P]; Terror [P]; Woodland Creature [A]; Lord of the West [A]; Unbending Resolve
Elf, Rivendell, Cav, H 6" 7/3+ 4 5 3 3 7 3 3 3 [P].
Armour of Gondolin [P]; Fleetfoot [A]; Expert Rider [A]; Horse Lord [P]; Terror [P]; Woodland Creature [A]; Lord of the West
Elf, Rivendell, Cav, H 6" 7/3+ 4 7 3 3 7 3 3 3 [A]; Unbending Resolve [P].
Armour of Gondolin [P]; Expert Rider [A]; Horse Lord [P]; Terror [P]; Woodland Creature [A]; Lord of the West [A];
Elf, Rivendell, Inf, H 6" 7/3+ 4 7 3 3 7 3 3 3 Unbending Resolve [P].
Spirit, Inf, H 6" ? ? ? ? ? ? ? 10 ? River-daughter [P]; Hey! Come Merry Doll! [P].

Siege Engine - - (7) 10 - 3 - - - - Short Range []; Rapid Fire [].

Siege Engine - - (10) 10 - 3 - - - - Indirect Fire []; Area Effect []; Wall-breaker [].

Eagle, M, Inf, W 3" 7/4+ 6 8 2 3 6 "The Eagles are coming!" []; Fly [A]; Monstrous Charge [A]; Terror [P].

Dwarf, Erebor, Inf, W 5" 4/4+ 3 7 1 1 4 Pick-hammer [A].


Dwarf, Erebor, Inf, H 5" 5/4+ 4 8 2 2 5 2 1 1 Pick-hammer [A].

Man, Rohan, Inf, H 6" 5/4+ 4 5 2 2 4 3 1 1 Mighty Blow [A].

Dog, Inf, H 8" 3/4+ 3 3 1 1 3


Man, Gondor, Inf, W 6" 4/4+ 3 6 1 1 4 Bodyguard [A].

Man, Gondor, Inf, W 6" 4/4+ 3 7 1 1 4 Bodyguard [A].

Elf, Lórien, Inf, W 6" 6/3+ 3 5 1 1 6 Woodland Creature [A]; Caras Galadhon Fighting Style [A].

Dwarf, Erebor, Inf, W 5" 4/4+ 4 7 1 1 4 Pick-hammer [A].

Eagle, M, Inf, H 3" 8/4+ 6 8 2 3 6 3 3 3 "The Eagles are coming!" []; Fly [A]; Monstrous Charge [A]; Terror [P]; Lord of the Eagles [A].

Man, Inf, H 6" 5/3+ 4 5 2 2 6 3 2 1


Man, Inf, H 6" 5/3+ 4 5 2 2 6 3 2 1 Banner of Arwen Evenstar [P].

Man, Cav, H 6" 5/3+ 4 5 2 2 6 3 2 1 Banner of Arwen Evenstar [P].

Man, Cav, H 6" 5/3+ 4 5 2 2 6 3 2 1


Elf, Lórien, Inf, H 6" 6/3+ 4 4 2 2 6 3 1 1 Expert Shot [A]; Woodland Creature [A]; Allies 'til the End [P]; One Final Blow [A].

Elf, Lórien, Inf, H 6" 6/3+ 4 6 2 2 6 3 1 1 Expert Shot [A]; Woodland Creature [A]; Allies 'til the End [P]; One Final Blow [A].

Man, Rohan, Inf, H 6" 3/4+ 3 4 1 2 5 1 1 2 There is Always Hope [A]; Fight to the Last [P].

Man, Rohan, Inf, H 6" 4/4+ 4 6 2 2 4 3 1 1 Expert Rider [A]; Horse Lord [P]; Sworn Protector [A] (Théoden).

Man, Rohan, Inf, H 6" 4/4+ 4 7 2 2 4 3 1 1 Expert Rider [A]; Horse Lord [P]; Sworn Protector [A] (Théoden).

Man, Rohan, Cav, H 6" 4/4+ 4 7 2 2 4 3 1 1 Expert Rider [A]; Horse Lord [P]; Sworn Protector [A] (Théoden).

Man, Rohan, Cav, H 6" 4/4+ 4 6 2 2 4 3 1 1 Expert Rider [A]; Horse Lord [P]; Sworn Protector [A] (Théoden).

Hobbit, Inf, H 4" 2/3+ 2 3 1 2 5 1 1 1 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Leave my Flowers Alone! [P].

Man, Ruffian, Inf, H 6" 3/4+ 3 3 1 2 3 1 3 1 Lantern [P]; Gatekeeper [A].

Dwarf, Khazad-dûm, Inf, H 5" 4/4+ 4 7 1 1 4 Bodyguard [A]; Burly [P].

Man, Rohan, Inf, H 6" 5/4+ 5 7 3 3 6 3 3 1 Horn of the Hammerhand[A]; Burly [P]; Expert Rider [A]; Horse Lord [P]; Inspiring Presence [P]; The Hammerhand [P].

Man, Rohan, Inf, H 6" 5/4+ 5 7 3 3 6 3 3 1 Horn of the Hammerhand[A]; Burly [P]; Expert Rider [A]; Horse Lord [P]; Inspiring Presence [P]; The Hammerhand [P].

Man, Rohan, Inf, W 6" 3/4+ 4 4 1 1 3


Man, Rohan, Inf, W 6" 3/4+ 4 5 1 1 3
Dwarf, Khazad-dûm, Inf, H 5" 4/4+ 4 7 1 1 4 0 1 2 The Herald's Duty [A]; The Life Guard [A].

Spirit, Inf, H 6" 4/4+ 4 7 2 2 6 0 3 2 Pennant of the Dead [P]; Blades of the Dead [A]; Terror [P]; Spectral Walk [P]; The King's Counsel [P].

Spirit, Inf, H 6" 4/4+ 4 8 2 2 6 0 3 2 Pennant of the Dead [P]; Blades of the Dead [A]; Terror [P]; Spectral Walk [P]; The King's Counsel [P].

Elf, Rivendell, Inf, H 6" 6/3+ 4 6 2 2 6 2 1 1 Expert Rider [A]; Woodland Creature [A].

Elf, Rivendell, Inf, H 6" 6/3+ 4 7 2 2 6 2 1 1 Expert Rider [A]; Woodland Creature [A].

Elf, Rivendell, Cav, H 6" 6/3+ 4 7 2 2 6 2 1 1 Expert Rider [A]; Woodland Creature [A].

Elf, Rivendell, Cav, H 6" 6/3+ 4 6 2 2 6 2 1 1 Expert Rider [A]; Woodland Creature [A].

Elf, Rivendell, Inf, H 6" 5/3+ 3 4 1 2 5 1 3 1 Woodland Creature [A]; Powers of Nature [P].

Elf, Rivendell, Inf, W 6" 5/3+ 3 5 1 1 5 Woodland Creature [A].

Elf, Rivendell, Inf, W 6" 5/3+ 3 6 1 1 5 Woodland Creature [A].

Woman, Lake-town, Inf, H 6" 2/4+ 3 3 1 2 5 1 1 1 Stand by our Men! [P].


Hobbit, Inf, H 4" 2/3+ 2 3 1 1 3 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1).

Hobbit, Inf, H 4" 1/3+ 2 3 1 1 3 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1).

Hobbit, Inf, H 4" 3/3+ 2 3 1 1 3 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1).

Hobbit, Inf, H 4" 3/3+ 3 3 1 2 4 1 1 1 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Head Shirriff [P].

Horse, W 10" 3/6+ 3 4 0 1 3


Man, Gondor, Inf, H 6" 5/4+ 4 6 2 2 6 3 1 1 The Warden's Sword [A]; In Defence of the King [A]; Line of Command [P].

Man, Gondor, Cav, H 6" 5/4+ 4 6 2 2 6 3 1 1 The Warden's Sword [A]; In Defence of the King [A]; Line of Command [P].

Man, Gondor, Inf, H 6" 4/4+ 4 7 2 2 5 3 1 1 Shieldwall [A]; Resolute Fighter [P].

Man, Gondor, Inf, H 6" 5/4+ 4 6 2 2 5 3 1 1 Bodyguard [A]; Defend the White City! [A].

Dwarf, Khazad-dûm, Inf, H 5" 4/4+ 4 6 2 1 4


Siege Engine - - (8) 10 - 4 - - - - Reliable []; The Old Twirly Whirlies [A]; Tremendous Impact [A].

Dwarf, Iron Hills, Inf, H 5" 5/4+ 4 8 2 2 5 2 1 1 Master of Battle [A](5+); Shieldwall [A].

Dwarf, Erebor, Inf, H 5" 5/4+ 4 8 2 2 5 2 1 1 Master of Battle [A](5+); Shieldwall [A].

Dwarf, Erebor, Inf, H 5" 5/4+ 4 8 2 2 5 2 1 1 Mattock [A]; Master of Battle [A](5+); Shieldwall [A].

Dwarf, Erebor, Cav, H 5" 5/4+ 4 8 2 2 5 2 1 1 Mattock [A]; Master of Battle [A](5+); Shieldwall [A].

Dwarf, Erebor, Cav, H 5" 5/4+ 4 8 2 2 5 2 1 1 Master of Battle [A](5+); Shieldwall [A].

Dwarf, Iron Hills, Inf, H 5" 5/4+ 4 8 2 2 5 2 1 1 Mattock [A]; Master of Battle [A](5+); Shieldwall [A].

Dwarf, Iron Hills, Cav, H 5" 5/4+ 4 8 2 2 5 2 1 1 Mattock [A]; Master of Battle [A](5+); Shieldwall [A].

Dwarf, Iron Hills, Cav, H 5" 5/4+ 4 8 2 2 5 2 1 1 Master of Battle [A](5+); Shieldwall [A].

Dwarf, Iron Hills, W 8" 4/4+ 4 8 2 5 3 Fearless [P]; Monstrous Charge [A]; AotHobbit - page 32.

Dwarf, Iron Hills, Inf, W 5" 4/4+ 4 6 1 1 4


Dwarf, Iron Hills, Inf, W 5" 4/4+ 4 6 1 1 4
Dwarf, Erebor, Inf, W 5" 4/4+ 4 6 1 1 4
Dwarf, Erebor, Inf, W 5" 4/4+ 4 6 1 1 4 Mattock [A].

Dwarf, Erebor, Inf, W 5" 4/4+ 4 7 1 1 4


Dwarf, Iron Hills, Inf, W 5" 4/4+ 4 6 1 1 4 Mattock [A].

Dwarf, Iron Hills, Inf, W 5" 4/4+ 4 7 1 1 4


Dwarf, Iron Hills, Inf, H 5" 5/4+ 4 8 2 2 5 2 1 1 Master of Battle [A](5+); Shieldwall [A].

Dwarf, Iron Hills, Inf, H 5" 5/4+ 4 8 2 2 5 2 1 1 Mattock [A]; Master of Battle [A](5+); Shieldwall [A].

Dwarf, Iron Hills, Cav, W 5" 4/4+ 4 6 1 1 4


Dwarf, Erebor, Cav, W 5" 4/4+ 4 6 1 1 4
Dwarf, Erebor, Cav, W 5" 4/4+ 4 6 1 1 4 Mattock [A].

Dwarf, Iron Hills, Cav, W 5" 4/4+ 4 6 1 1 4 Mattock [A].

Dwarf, Iron Hills, Inf, H 5" 4/4+ 4 6 1 1 4 1 1 1


Dwarf, Khazad-dûm, Inf, H 5" 4/4+ 4 9 1 1 4 Iron Shield [P]; Spear & Shield [P].

Man, Númenor, Inf, H 6" 6/4+ 5 7 3 3 6 3 2 2 Blood of Númenor [P].

Man, Númenor, Inf, H 6" 6/4+ 5 8 3 3 6 3 2 2 Blood of Númenor [P].


Man, Númenor, Cav, H 6" 6/4+ 5 8 3 3 6 3 2 2 Blood of Númenor [P].

Man, Númenor, Cav, H 6" 6/4+ 5 7 3 3 6 3 2 2 Blood of Númenor [P].

Dwarf, Khazad-dûm, Inf, H 5" 4/4+ 4 7 1 1 4 Bodyguard [A].

Dwarf, Inf, H 5" 5/3+ 4 5 2 2 5 2 1 1 Combat Synergy [A].

Dwarf, Cav, H 5" 5/3+ 4 5 2 2 5 2 1 1 Combat Synergy [A].

Dwarf, Erebor, Inf, H 5" 5/3+ 4 8 2 2 5 3 1 1 Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); Combat Synergy [A]; Du Bekâr! [P].

Dwarf, Erebor, Cav, H 5" 5/3+ 4 8 2 2 5 3 1 1 Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); Combat Synergy [A]; Du Bekâr! [P].

Man, Gondor, Inf, H 6" 5/4+ 4 5 2 2 6 2 2 1


Man, Gondor, Inf, H 6" 5/4+ 4 6 2 2 6 2 2 1
Man, Gondor, Inf, H 6" 5/4+ 4 7 2 2 6 2 2 1
Man, Gondor, Cav, H 6" 5/4+ 4 7 2 2 6 2 2 1
Man, Gondor, Cav, H 6" 5/4+ 4 6 2 2 6 2 2 1
Man, Gondor, Inf, H 6" 5/4+ 4 6 2 2 6 2 2 1
Man, Gondor, Cav, H 6" 5/4+ 4 6 2 2 6 2 2 1
Man, Gondor, Cav, H 6" 5/4+ 4 5 2 2 6 2 2 1
Dwarf, Khazad-dûm, Inf, H 5" 6/4+ 5 7 3 2 5 2 1 1 The Herald's Duty [A].

Elf, Rivendell, Inf, W 6" 6/3+ 3 5 1 1 5 Woodland Creature [A].

Elf, Rivendell, Inf, W 6" 6/3+ 3 6 1 1 5 Woodland Creature [A].

Man, Rohan, Inf, H 6" 3/3+ 4 5 1 2 4 2 1 1 Master Archer [A].

Man, Dale, Inf, W 6" 4/3+ 3 6 1 1 4 Wall of Blades [A].

Man, Gondor, Inf, W 6" 4/4+ 3 6 1 1 4 Pride of Dol Amroth [A].

Man, Gondor, Cav, W 6" 4/4+ 3 6 1 1 4 Pride of Dol Amroth [A].

Man, Gondor, Cav, W 6" 3/4+ 3 5 1 1 4 Shieldwall [A].

Man, Gondor, Cav, W 6" 3/4+ 3 6 1 1 4 Shieldwall [A].

Man, Gondor, Inf, H 6" 5/4+ 4 6 2 2 5 2 1 1 White Sword of Gondor [A]; The Bladelord's Skill [A].

Man, Lake-town, Inf, W 6" 3/4+ 3 4 1 1 2


Man, Lake-town, Inf, H 6" 4/4+ 4 5 2 2 3 2 1 1
Man, Lake-town, Inf, W 6" 2/4+ 3 4 1 1 3 Onwards, Men of Esgaroth [P].

Man, Lake-town, Inf, H 6" 3/4+ 4 5 2 2 4 2 1 1


Man, Lake-town, Inf, H 6" 3/4+ 4 6 2 2 4 2 1 1
Man, Lake-town, Inf, W 6" 2/4+ 3 5 1 1 3 Onwards, Men of Esgaroth [P].

Elf, Mirkwood, Inf, H 6" 6/3+ 4 4 2 2 6 3 2 3 Woodland Creature [A]; Deadly Shot [A]; Final Count, 42 [A].

Elf, Mirkwood, Inf, H 6" 6/3+ 4 5 2 2 6 3 2 3 Woodland Creature [A]; Deadly Shot [A]; Final Count, 42 [A].

Elf, Mirkwood, Cav, H 6" 6/3+ 4 5 2 2 6 3 2 3 Woodland Creature [A]; Deadly Shot [A]; Final Count, 42 [A].

Elf, Mirkwood, Cav, H 6" 6/3+ 4 4 2 2 6 3 2 3 Woodland Creature [A]; Deadly Shot [A]; Final Count, 42 [A].

Elf, Mirkwood, Inf, H 6" 6/3+ 4 5 2 2 6 3 2 3 Woodland Creature [A]; Deadly Shot [A].

Elf, Mirkwood, Inf, H 6" 6/3+ 4 5 2 2 6 3 2 3 Orcrist [A]; Woodland Creature [A]; Deadly Shot [A].
Elf, Mirkwood, Cav, H 6" 6/3+ 4 5 2 2 6 3 2 3 Orcrist [A]; Woodland Creature [A]; Deadly Shot [A].

Elf, Mirkwood, Cav, H 6" 6/3+ 4 5 2 2 6 3 2 3 Woodland Creature [A]; Deadly Shot [A].

Elf, Rivendell, Inf, H 6" 5/3+ 4 4 1 2 6 1 3 1 Woodland Creature [A]; Song to Elbereth [A]; Wise Council [P].

Elf, Rivendell, Inf, H 6" 5/3+ 4 6 1 2 6 1 3 1 Woodland Creature [A]; Song to Elbereth [A]; Wise Council [P].

Elf, Rivendell, Cav, H 6" 5/3+ 4 6 1 2 6 1 3 1 Woodland Creature [A]; Song to Elbereth [A]; Wise Council [P].

Elf, Rivendell, Cav, H 6" 5/3+ 4 4 1 2 6 1 3 1 Woodland Creature [A]; Song to Elbereth [A]; Wise Council [P].
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Furious Tirade [A]; The Umbrella is not Mightier than the
Hobbit, Inf, H 4" 2/3+ 1 2 1 1 6 0 3 1 Sword [P].
Hobbit, Inf, H 4" 2/3+ 2 3 1 1 3 1 4 1 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Family Rivalry [P]; Considerable Wealth [A].

Man, Gondor, Inf, H 6" 4/3+ 4 5 1 1 5 1 1 1 Woodland Creature [A]; Birdcalls [A].

Man, Gondor, Inf, H 6" 4/3+ 4 5 2 2 5 3 1 1 Woodland Creature [A]; Master of Ambush [P].

Man, Arnor, Inf, H 6" 3/4+ 3 4 1 2 5 1 2 1 Gift of Foresight [A].

Man, Gondor, Inf, W 6" 4/4+ 3 5 1 1 3 Pride of Dol Amroth [A].

Dwarf, Khazad-dûm, Inf, H 5" 5/4+ 4 7 2 2 5 3 1 1 Torozûl [A]; Sworn Protector [A](Durin).

Hobbit, Inf, H 4" 3/3+ 2 3 1 1 4 0 0 1 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); For the Shire! [A].

Hobbit, Rohan, Inf, H 4" 3/3+ 2 4 1 1 4 1 1 2 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1).

Hobbit, Rohan, Inf, H 4" 3/3+ 2 5 1 1 4 1 1 2 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1).

Hobbit, Rohan, Cav, H 4" 3/3+ 2 5 1 1 4 1 1 2 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1).

Hobbit, Rohan, Cav, H 4" 3/3+ 2 4 1 1 4 1 1 2 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1).

Hobbit, Inf, H 4" 3/3+ 2 4 2 2 5 2 2 2 Horn of the Riddermark [A]; Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1).

Hobbit, Inf, H 4" 3/3+ 2 5 2 2 5 2 2 2 Horn of the Riddermark [A]; Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1).

Hobbit, Inf, H 4" 3/3+ 2 5 2 2 5 2 2 2 Horn of the Riddermark [A]; Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1).

Hobbit, Inf, H 4" 3/3+ 2 4 2 2 5 2 2 2 Horn of the Riddermark [A]; Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1).

Man, Gondor, Inf, H 6" 4/4+ 4 6 2 2 5 2 1 1 Shieldwall [A].

Man, Gondor, Inf, H 6" 4/4+ 4 7 2 2 5 2 1 1 Shieldwall [A].

Man, Gondor, Inf, H 6" 3/4+ 3 5 1 1 4 1 1 1 Shieldwall [A].

Elf, Mirkwood, Inf, H 6" 6/3+ 4 6 2 2 6 2 1 1 Glaive [A]; Woodland Creature [A].

Elf, Mirkwood, Inf, W 6" 5/3+ 3 5 1 1 5 Expert Rider [A]; Woodland Creature [A]; King's Knights [P].

Elf, Mirkwood, Inf, W 6" 5/3+ 3 6 1 1 5 Expert Rider [A]; Woodland Creature [A]; King's Knights [P].

Elf, Mirkwood, Inf, W 6" 5/3+ 3 5 1 1 5 Woodland Creature [A].

Elf, Mirkwood, Inf, W 6" 5/3+ 3 5 1 1 5 Glaive [A]; Woodland Creature [A].

Elf, Mirkwood, Inf, W 6" 5/3+ 3 6 1 1 5 Glaive [A]; Woodland Creature [A].

Elf, Mirkwood, Inf, W 6" 5/3+ 3 6 1 1 5 Woodland Creature [A].

Elf, Mirkwood, Inf, W 6" 5/3+ 3 3 1 1 5 Woodland Creature [A]; Knife Fighters [A].

Elf, Mirkwood, Inf, H 6" 6/3+ 4 4 2 2 6 2 1 1 Woodland Creature [A]; Knife Fighters [A].

Dwarf, Iron Hills, Inf, H 5" 5/4+ 4 8 2 2 5 3 1 1 Kalazâl [A].

Elf, Inf, W 8" 5/3+ 3 3 1 1 5 Woodland Creature [A].

Elf, Inf, W 8" 5/3+ 3 3 1 1 5 Wood Elf spear [A]; Woodland Creature [A].
Dwarf, Inf, H 5" 5/4+ 4 5 2 2 5 2 1 1 Weapon Master [A].

Dwarf, Cav, H 5" 5/4+ 4 5 2 2 5 2 1 1 Weapon Master [A].


Du Bekâr! [P]; Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); Weapon Master [A]; Weapon Synergy
Dwarf, Erebor, Inf, H 5" 5/4+ 4 8 3 2 5 2 1 1 [A].
Dwarf, Inf, H 5" 4/4+ 4 4 1 2 6 1 4 1 Healing Herbs [A]; Prognostication [A].

Dwarf, Cav, H 5" 4/4+ 4 4 1 2 6 1 4 1 Healing Herbs [A]; Prognostication [A].

Dwarf, Erebor, Inf, H 5" 4/4+ 4 8 1 2 6 1 4 1 Du Bekâr! [P]; Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); Healing Herbs [A]; Prognostication [A].

Dwarf, Moria, Inf, H 5" 4/4+ 4 8 1 2 6 1 4 1 Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); Healing Herbs [A]; Prognostication [P].

Dwarf, Inf, H 5" 3/3+ 3 4 1 2 5 1 3 1 Chronicler [A]; Deadeye [A].

Dwarf, Cav, H 5" 3/3+ 3 4 1 2 5 1 3 1 Chronicler [A]; Deadeye [A].

Dwarf, Erebor, Inf, H 5" 4/3+ 3 7 2 2 5 1 3 1 Du Bekâr! [P]; Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); Chronicler [A].

Dwarf, Moria, Inf, H 5" 4/3+ 3 7 2 2 5 1 3 1 Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); Chronicler [A].

Elf, Lórien, Inf, H 6" 6/3+ 4 6 3 2 6 3 1 1 Whirl of Blades [A].

Man, Gondor, Inf, W 6" 3/4+ 3 5 1 1 5 Loyal to the Captains [P].

Man, Gondor, Inf, W 6" 3/4+ 3 6 1 1 5 Loyal to the Captains [P].

Elf, Mirkwood, Inf, W 6" 5/3+ 3 5 1 1 5 Woodland Creature [A]; Bodyguard [A]; King's Guard [P].

Elf, Mirkwood, Inf, H 6" 6/3+ 4 6 2 2 6 2 1 1 Woodland Creature [A]; Bodyguard [A]; King's Guard [P].

Elf, Mirkwood, Inf, H 6" 6/3+ 4 7 2 2 6 2 1 1 Woodland Creature [A]; Bodyguard [A]; King's Guard [P].

Elf, Mirkwood, Inf, W 6" 5/3+ 3 6 1 1 5 Woodland Creature [A]; Bodyguard [A]; King's Guard [P].

Hobbit, Inf, H 4" 2/3+ 2 3 1 2 5 1 1 2 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); To me Shire-folk! [A].

Man, Lake-town, Inf, H 6" 3/3+ 4 4 2 2 4 3 1 1 "Archers, This Way!" [P].

Hobbit, Inf, H 4" 3/3+ 2 3 1 1 4 0 0 1 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); For the Shire! [A].

Hobbit, Gondor, Inf, H 4" 3/3+ 2 4 1 1 5 1 1 2 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1).

Hobbit, Inf, H 4" 3/3+ 2 4 2 2 5 2 2 2 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Against all Odds [A].

Hobbit, Inf, H 4" 3/3+ 2 5 2 2 5 2 2 2 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Against all Odds [A].

Hobbit, Inf, H 4" 3/3+ 2 5 2 2 5 2 2 2 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Against all Odds [A].

Hobbit, Inf, H 4" 3/3+ 2 4 2 2 5 2 2 2 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Against all Odds [A].

Pony, W 8" 2/6+ 2 3 0 1 2


Man, Gondor, Inf, W 6" 6/4+ 4 7 3 3 6 3 3 3 The Lineage of Númenor [A]; *Dol Amroth for Gondor! [P].

Man, Gondor, Cav, W 6" 6/4+ 4 7 3 3 6 3 3 3 The Lineage of Númenor [A]; *Dol Amroth for Gondor! [P].

Ent, M, Inf, H 8" 7/4+ 8 8 3 3 6 3 1 1 Terror [P]; Throw Stones [A] (range 18", Strength 10); Woodland Creature [A]; Bludgeon [BPA].

Wizard, Inf, H 6" 5/4+ 4 5 1 3 7 3 6* 3 Master of Birds [P]; One with Nature [P].

Wizard, Inf, H 6" 5/4+ 4 5 1 3 7 3 6* 3 Sebastian [P]; Master of Birds [P]; One with Nature [P].

Wizard, Cav, H 6" 5/4+ 4 5 1 3 7 3 6* 3 Master of Birds [P]; One with Nature [P].

Wizard, Cav, H 6" 5/4+ 4 5 1 3 7 3 6* 3 Sebastian [P]; Master of Birds [P]; One with Nature [P].

Man, Arnor, Inf, W 6" 4/3+ 3 4 1 1 3


Man, Gondor, Inf, W 6" 4/3+ 3 4 1 1 4
Man, Inf, H 6" 4/3+ 4 5 1 1 4 1 1 1
Man, Cav, H 6" 4/3+ 4 5 1 1 4 1 1 1
Man, Rohan, Cav, W 6" 3/4+ 3 5 1 1 3 Expert Rider [A]; Arise Riders of Théoden! [A].

Spirit, Cav, W 6" 3/4+ 3 8 1 1 6 Blades of the Dead [A]; Terror [P]; Spectral Walk [P].

Elf, Rivendell, Cav, W 6" 5/3+ 3 5 1 1 5 Expert Rider [A]; Woodland Creature [A].

Elf, Rivendell, Cav, W 6" 5/3+ 3 6 1 1 5 Expert Rider [A]; Woodland Creature [A].

Hobbit, Inf, H 4" 3/3+ 2 3 1 1 4 1 1 1 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); A Nose for Shortcuts [P].

Man, Rohan, Inf, W 6" 3/3+ 3 4 1 1 3 Expert Rider [A]; Vanguard [A].

Man, Rohan, Cav, W 6" 3/3+ 3 4 1 1 3 Expert Rider [A]; Vanguard [A].

Man, Rohan, Inf, W 6" 4/4+ 3 6 1 1 3 Bodyguard [A]; Expert Rider [A]; Arise Riders of Théoden! [A].

Man, Rohan, Cav, W 6" 4/4+ 3 6 1 1 3 Bodyguard [A]; Expert Rider [A]; Arise Riders of Théoden! [A].

Hobbit, Inf, H 4" 1/3+ 2 3 1 1 3 0 1 2 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); "If I were to marry anyone, it would've been her" [P].

Elf, Lórien, Inf, H 6" 6/3+ 4 7 2 2 6 3 1 1 Woodland Creature [A]; Swift Parry [A].

Hobbit, Inf, H 4" 3/3+ 2 3 1 2 6 2 2 2 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Let him go or I'll have you, Longshanks! [A].

Hobbit, Inf, H 4" 3/3+ 2 3 1 2 6 2 2 3 Sting [A]; Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1).

Hobbit, Cav, H 4" 3/3+ 2 3 1 2 6 2 2 3 Sting [A]; Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1).

Wizard, Inf, H 6" 5/4+ 4 5 1 3 7 3 6* 3 Voice of Curunír [A]; Consuming Rivalry [P]; Lord of the Istari [P].

Wizard, Cav, H 6" 5/4+ 4 5 1 3 7 3 6* 3 Voice of Curunír [A]; Consuming Rivalry [P]; Lord of the Istari [P].

Horse, H 12" 0 4 5 0 1 5 0 2 1
Dwarf, Khazad-dûm, Inf, H 5" 5/4+ 4 8 2 2 4 1 0 0 In Defence of the King [A]; Lead by Example [P].

Woman, Lake-town, Inf, H 6" 2/4+ 2 2 1 1 4 0 1 2 "Da! Down Here!" [P]; Something to Fight for [P].

Rhosgobel rabbits, W 10" 3/6+ 2 3 4 4 2 Woodland Creature [A]; Fleetfoot [A].

Hobbit, Inf, H 5" 4/4+ 4 4 2 2 4 1 0 1 Cave Dweller [A]; Serve the Master of the Precious [P].

Man, Rohan, Cav, W 6" 4/4+ 4 6 1 1 4 Expert Rider [A]; Riders of Eorl [A].

Spirit, W 10" 3/6+ 3 6 0 1 3


Elf, Mirkwood, Inf, H 6" 6/3+ 4 5 3 2 6 3 2 3 Woodland Creature [A]; Blade Mistress [A]; Vengeful Fury [P].

Spirit, Inf, H 6" 5/4+ 4 8 2 2 7 1 6 3 Blades of the Dead [A]; Terror [P]; Drain Soul [A]; The Dead and the Living [P]; Spectral Walk [P].
The Master's Purse-strings []; Moneybags [A]; Dragon-sickness [P]; “Who would have the nerve to question my authority?”
Man, Lake-town, Inf, H 6" 4/4+ 4 4 2 2 3 2 2 2 [P].
Man, Rohan, Inf, H 6" 5/4+ 4 5 2 2 5 3 3 1 Herugrim [A]; Expert Rider [A]; Horse Lord [P]; The Will of Men is Easily Corrupted [P]; Forth, and Fear no Darkness [A].

Man, Rohan, Inf, H 6" 5/4+ 4 6 2 2 5 3 3 1 Herugrim [A]; Expert Rider [A]; Horse Lord [P]; The Will of Men is Easily Corrupted [P]; Forth, and Fear no Darkness [A].

Man, Rohan, Inf, H 6" 5/4+ 4 7 2 2 5 3 3 1 Herugrim [A]; Expert Rider [A]; Horse Lord [P]; The Will of Men is Easily Corrupted [P]; Forth, and Fear no Darkness [A].

Man, Rohan, Cav, H 6" 5/4+ 4 7 2 2 5 3 3 1 Herugrim [A]; Expert Rider [A]; Horse Lord [P]; The Will of Men is Easily Corrupted [P]; Forth, and Fear no Darkness [A].

Man, Rohan, Cav, H 6" 5/4+ 4 6 2 2 5 3 3 1 Herugrim [A]; Expert Rider [A]; Horse Lord [P]; The Will of Men is Easily Corrupted [P]; Forth, and Fear no Darkness [A].

Man, Rohan, Inf, H 6" 5/4+ 4 6 2 2 5 3 3 1 Herugrim [A]; Expert Rider [A]; Horse Lord [P]; The Will of Men is Easily Corrupted [P]; Forth, and Fear no Darkness [A].

Man, Rohan, Cav, H 6" 5/4+ 4 6 2 2 5 3 3 1 Herugrim [A]; Expert Rider [A]; Horse Lord [P]; The Will of Men is Easily Corrupted [P]; Forth, and Fear no Darkness [A].

Man, Rohan, Cav, H 6" 5/4+ 4 5 2 2 5 3 3 1 Herugrim [A]; Expert Rider [A]; Horse Lord [P]; The Will of Men is Easily Corrupted [P]; Forth, and Fear no Darkness [A].

Man, Rohan, Inf, H 6" 5/4+ 4 6 3 2 5 3 3 1 Expert Rider [A]; Horse Lord [P]; Reckless Charge [A].

Man, Rohan, Inf, H 6" 5/4+ 4 7 3 2 5 3 3 1 Expert Rider [A]; Horse Lord [P]; Reckless Charge [A].
Man, Rohan, Cav, H 6" 5/4+ 4 7 3 2 5 3 3 1 Expert Rider [A]; Horse Lord [P]; Reckless Charge [A].

Man, Rohan, Cav, H 6" 5/4+ 4 6 3 2 5 3 3 1 Expert Rider [A]; Horse Lord [P]; Reckless Charge [A].

Dwarf, Erebor, Inf, H 5" 6/4+ 4 8 3 2 6 3 3 3 Cool-headed [A];

Dwarf, Inf, H 5" 6/4+ 4 7 3 3 6 3 3 3


Dwarf, Inf, H 5" 6/4+ 4 7 3 3 6 3 3 3 Orcrist [A].

Dwarf, Inf, H 5" 6/4+ 4 8 3 3 6 3 3 3 Orcrist [A]; The Oakenshield [A].

Dwarf, Cav, H 5" 6/4+ 4 8 3 3 6 3 3 3 Orcrist [A]; The Oakenshield [A].

Dwarf, Cav, H 5" 6/4+ 4 7 3 3 6 3 3 3 Orcrist [A].

Dwarf, Inf, H 5" 6/4+ 4 8 3 3 6 3 3 3 The Oakenshield [A].

Dwarf, Cav, H 5" 6/4+ 4 8 3 3 6 3 3 3 The Oakenshield [A].

Dwarf, Cav, H 5" 6/4+ 4 7 3 3 6 3 3 3


Dwarf, Erebor, Inf, H 5" 6/4+ 4 8 3 3 6 3 3 1 Du Bekâr! [P]; A Score to Settle [A]; Ancestral Fury [A].

Dwarf, Erebor, Inf, H 5" 6/4+ 4 8 3 3 6 3 3 1 Du Bekâr! [P]; Orcrist [A]; A Score to Settle [A]; Ancestral Fury [A].

Dwarf, Erebor, Cav, H 5" 6/4+ 4 8 3 3 6 3 3 1 Du Bekâr! [P]; Orcrist [A]; A Score to Settle [A]; Ancestral Fury [A].

Dwarf, Erebor, Cav, H 5" 6/4+ 4 8 3 3 6 3 3 1 Du Bekâr! [P]; A Score to Settle [A]; Ancestral Fury [A].

Dwarf, Inf, H 5" 4/4+ 2 4 1 2 4 0 0 0 Shattered Spirit [P].

Dwarf, Erebor, Inf, H 5" 6/4+ 4 8 3 3 6 3 3 3 Thrór's Army []; The Ring of Durin [P]; Durin's Heir [P]; Blood Feud [A];

Elf, Mirkwood, Inf, H 6" 6/2+ 4 4 2 3 6 3 3 3 The Elves of Mirkwood []; Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A].

Elf, Mirkwood, Inf, H 6" 7/2+ 4 4 3 3 6 3 3 3 The Elves of Mirkwood []; Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A]; Bladelord [A].

Elf, Mirkwood, Inf, H 6" 7/2+ 4 4 3 3 6 3 3 3 The Elves of Mirkwood []; Circlet of Kings [A]; Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A]; Bladelord [A].

Elf, Mirkwood, Inf, H 6" 7/2+ 4 6 3 3 6 3 3 3 The Elves of Mirkwood []; Circlet of Kings [A]; Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A]; Bladelord [A].

Elf, Mirkwood, Cav, H 6" 7/2+ 4 6 3 3 6 3 3 3 The Elves of Mirkwood []; Circlet of Kings [A]; Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A]; Bladelord [A].

Elf, Mirkwood, Cav, H 6" 7/2+ 4 4 3 3 6 3 3 3 The Elves of Mirkwood []; Circlet of Kings [A]; Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A]; Bladelord [A].

Elf, Mirkwood, Inf, H 6" 7/2+ 4 6 3 3 6 3 3 3 The Elves of Mirkwood []; Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A]; Bladelord [A].

Elf, Mirkwood, Cav, H 6" 7/2+ 4 6 3 3 6 3 3 3 The Elves of Mirkwood []; Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A]; Bladelord [A].

Elf, Mirkwood, Cav, H 6" 7/2+ 4 4 3 3 6 3 3 3 The Elves of Mirkwood []; Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A]; Bladelord [A].

Elf, Mirkwood, Inf, H 6" 6/2+ 4 4 2 3 6 3 3 3 The Elves of Mirkwood []; Circlet of Kings [A]; Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A].

Elf, Mirkwood, Inf, H 6" 6/2+ 4 6 2 3 6 3 3 3 The Elves of Mirkwood []; Circlet of Kings [A]; Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A].

Elf, Mirkwood, Cav, H 6" 6/2+ 4 6 2 3 6 3 3 3 The Elves of Mirkwood []; Circlet of Kings [A]; Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A].

Elf, Mirkwood, Cav, H 6" 6/2+ 4 4 2 3 6 3 3 3 The Elves of Mirkwood []; Circlet of Kings [A]; Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A].

Elf, Mirkwood, Inf, H 6" 6/2+ 4 6 2 3 6 3 3 3 The Elves of Mirkwood []; Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A].

Elf, Mirkwood, Cav, H 6" 6/2+ 4 6 2 3 6 3 3 3 The Elves of Mirkwood []; Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A].

Elf, Mirkwood, Cav, H 6" 6/2+ 4 4 2 3 6 3 3 3 The Elves of Mirkwood []; Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A].

Dwarf, Erebor, Inf, H 5" 6/4+ 4 9 3 3 6 3 3 1 Thrór's Army []; The Ring of Durin [P]; Arkenstone [P].

Woman, Lake-town, Inf, H 6" 1/4+ 2 2 1 1 3 0 1 2 "Da! Down Here!" [P]; Something to Fight for [P].

Spirit, Inf, H 6" ? ? ? ? ? ? ? 15 ? Tom is Master [P]; Hey! Come Merry Doll! [P].

Hobbit, Inf, H 4" 3/3+ 2 3 1 1 3 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1).
Ent, M, Inf, H 6" 8/4+ 8 8 3 3 7 3 6 3 Terror [P]; Throw Stones [A] (range 18", Strength 10); Woodland Creature [A]; Bludgeon [BPA].

Ent, M, Inf, H 6" 8/4+ 8 8 3 3 7 3 6 3 Merry & Pippin [P]; Terror [P]; Throw Stones [A] (range 18", Strength 10); Woodland Creature [A]; Bludgeon [BPA].

Boar, W 8" 4/5+ 4 6 0 2 3


Goat, Iron Hills, W 8" 2/6+ 4 5 0 1 3 Mountain Dweller [A]; Devastating Charge [A].

Warg, W 10" 3/6+ 4 4 1 1 2


Man, Arnor, Inf, W 6" 4/4+ 3 6 1 1 2 Hatred [A] (Angmar).

Man, Arnor, Inf, W 6" 4/4+ 3 5 1 1 2 Hatred [A] (Angmar).

Man, Dale, Inf, W 6" 4/3+ 3 4 1 1 3


Man, Dale, Inf, W 6" 4/3+ 3 5 1 1 3
Dwarf, Erebor, Inf, W 5" 4/4+ 3 6 1 1 4
Dwarf, Erebor, Inf, W 5" 4/4+ 3 7 1 1 4
Man, Gondor, Inf, W 6" 3/4+ 3 5 1 1 4 Shieldwall [A].

Man, Gondor, Inf, W 6" 3/4+ 3 6 1 1 4 Shieldwall [A].

Man, Númenor, Inf, H 6" 4/4+ 4 4 1 1 4 Blood of Númenor [P].

Man, Númenor, Inf, H 6" 4/4+ 4 5 1 1 4 Blood of Númenor [P].

Man, Rohan, Inf, W 6" 3/4+ 3 4 1 1 3


Man, Rohan, Inf, W 6" 3/4+ 3 5 1 1 3
Spirit, Inf, W 6" 3/4+ 3 7 1 1 6 Blades of the Dead [A]; Terror [P]; Spectral Walk [P].

Spirit, Inf, W 6" 3/4+ 3 8 1 1 6 Blades of the Dead [A]; Terror [P]; Spectral Walk [P].

Man, Rohan, Cav, W 6" 3/4+ 3 5 1 1 3 Expert Rider [A]; Arise Riders of Théoden! [A]; Westfold Redshields [].

Hobbit, Inf, H 4" 2/3+ 2 3 1 1 4 1 3 1 Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Mayor of Hobbiton [A].

Siege Engine - - (10) 10 - 3 - - - - Windlance []; Accurate [];

Elf, Lórien, Inf, H 6" 6/3+ 4 4 2 2 6 2 1 1 Woodland Creature [A].

Elf, Lórien, Inf, H 6" 6/3+ 4 4 2 2 6 2 1 1 Wood Elf spear [A]; Woodland Creature [A].

Elf, Lórien, Mirkwood, Inf, W 6" 5/3+ 3 3 2 1 5 Woodland Creature [A]; Enchanting Song [A].

Elf, Lórien, Inf, W 6" 5/3+ 3 3 1 1 5 Woodland Creature [A].

Elf, Lórien, Inf, W 6" 5/3+ 3 3 1 1 5 Wood Elf spear [A]; Woodland Creature [A].

Man, Inf, W 6" 3/3+ 3 3 1 1 3 Hatred [A] (Goblin); Hatred [A] (Orc); Hatred [A] (Uruk-hai); Stalk Unseen [P]; Woodland Creature [A].

Dwarf, Erebor, Inf, H 5" 4/4+ 4 5 2 2 6 1 3 2 Sword-mace [A]; The Young Sage [A].

Dwarf, Erebor, Inf, H 5" 5/4+ 5 6 3 2 6 2 2 2 Fearless [P]; Weapon Master [A]; Dwarven Fury [A].

Dwarf, Erebor, Inf, H 5" 6/4+ 4 7 3 3 6 3 3 3 To Arms! [A].

Dwarf, Erebor, Inf, H 5" 6/4+ 4 7 3 3 6 3 3 3 The Oakenshield [A]; To Arms! [A].

Man, Beorning, Inf, H 6" 5/4+ 5 5 3 3 6 3 3 3 Burly [P]; Fearless [P]; Resistant to Magic [P]; Woodland Creature [A]; Skin-changer [A]; Leader of the Beornings [P].
Burly [P]; Fearless [P]; Resistant to Magic [P]; Woodland Creature [A]; Terror [P]; Crushing Strength [BPA]; Skin-changer [A];
Bear, M, Inf, H 8" 7/4+ 8 8 3 3 6 * * * Leader of the Beornings [P].
Man, Beorning, Inf, W 6" 5/4+ 4 4 2 2 5 Burly [P];Woodland Creature [A]; Followers of the Bear [P].
1
1 1
0 1
4 0 1
1 1
Horse Lord [P]; Mighty Hero [P]*. 0 1
Horse Lord [P]; Mighty Hero [P]*; Andúril, Flame of the West [A]. 0 1
Horse Lord [P]; Mighty Hero [P]*; Andúril, Flame of the West [A]. 0 1
Horse Lord [P]; Mighty Hero [P]*; Andúril, Flame of the West [A]. 1 1
Horse Lord [P]; Mighty Hero [P]*; Andúril, Flame of the West [A]. 0 1
Horse Lord [P]; Mighty Hero [P]*. 0 1
Horse Lord [P]; Mighty Hero [P]*. 1 1
Horse Lord [P]; Mighty Hero [P]*. 0 1
6 0 1
6 0 1
0 1
1 1
Hatred [A] (Angmar); The King in the North [A]. 0 1
0 1
1 1
0 1
0 1
1 1
0 1
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Champion Stone Skipper [A]; Master of Traps [P]. 0 1
1 1
0 1
0 1
Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); Longbeard [A]. 0 1
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1). 0 1
1 1
Rapid Fire [A]; The Black Arrow [A]; Windlance Trained [A]; Saviour of Lake-town [P]. 0 1
Rapid Fire [A]; The Black Arrow [A]; Windlance Trained [A]; Saviour of Lake-town [P]. 0 1
Rapid Fire [A]; The Black Arrow [A]; Windlance Trained [A]; Saviour of Lake-town [P]. 0 1
Rapid Fire [A]; The Black Arrow [A]; Windlance Trained [A]; Saviour of Lake-town [P]. 1 1
0 1
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1). 0 1
Terror [P]; Throw Stones [A] (range 18", Strength 10); Woodland Creature [A]; Deep-rooted Hatred [P]; Bludgeon [BPA]. 0 1
0 1
1 1
4 0 1
4 0 1
1 1
0 1
Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); Throw Stones [A](range 8", Strength 1); Embedded Axe-blade [A]. 0 1
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1). 1 1
0 1
0 1
0 1
0 1
1 1
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Sting [A]. 0 1
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Sting [A]; Mithril Coat [P]. 0 1
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Mithril Coat [P]. 0 1
0 1
0 1
0 1
0 1
Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); Steadfast [P]. 0 1
0 1
0 1
Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); Beefy [A]; Lumbering [P]; Raising Spirits [A]. 0 1
0 1
0 1
0 1
0 1
6 0 1
6 0 1
6 1 1
6 0 1
6 0 1
6 0 1
6 0 1
6 1 1
0 1
0 1
0 1
1 1
5/ 0 1
5/ 0 1
0 1
1 1
0 1
0 1
4 1 1
4 0 1
4 0 1
4 0 1
4 1 1
4 0 1
4 0 1
4 1 1
4 0 1
4 0 1
4 0 1
4 0 1
0 1
1 1
0 1
0 1
0 1
0 1
1 1
0 1
0 1
Terror [P]; Woodland Creature [A]; Lord of the West [A]; Lord of Lórien [A]. 1 1
Terror [P]; Woodland Creature [A]; Lord of the West [A]; Lord of Lórien [A]. 0 1
Terror [P]; Woodland Creature [A]; Lord of the West [A]; Lord of Lórien [A]. 0 1
Terror [P]; Woodland Creature [A]; Lord of the West [A]; Lord of Lórien [A]. 0 1
0 1
4 0 1
3 1 1
3 0 1
0 1
0 1
Burly [P]; Fearless [P]; Lord of the Iron Hills [P]; Fiery Temper [A]; Fearsome Charge [P]; Headbutt [A]. 0 1
Burly [P]; Fearless [P]; Lord of the Iron Hills [P]; Fiery Temper [A]; Fearsome Charge [P]; Headbutt [A]. 1 1
4/ 0 1
4 0 1
5 0 1
1 1
0 1
0 1
0 1
0 1
Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); A Good Sort Really [P]; Weapon Master [A]. 1 1
0 1
0 1
1 1
0 1
0 1
0 1
Burly [P]; Fearless [P]; Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); Weapon Master [A]; The King's Axeman [A]. 1 1
Burly [P]; Fearless [P]; Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); Weapon Master [A]; The King's Axeman [A]. 0 1
0 1
Khazad-dûm 1 1
Khazad-dûm 0 1
Khazad-dûm 0 1
Khazad-dûm 1 1
Khazad-dûm 0 1
Khazad-dûm 0 1
Khazad-dûm 1 1
Khazad-dûm 0 1
Khazad-dûm 0 1
6 1 1
6 0 1
6 0 1
6 1 1
0 1
0 1
1 1
0 1
0 1
0 1
1 1
0 1
0 1
1 1
0 1
Terror [P]; Throw Stones [A] (range 18", Strength 10); Woodland Creature [A]; Bludgeon [BPA]. 0 1
0 1
0 1
1 1
0 1
0 1
1 1
0 1
0 1
1 1
0 1
0 1
0 1
1 1
0 1
0 1
0 1
6 0 1
6 1 1
6 0 1
6 0 1
6 1 1
6 0 1
6 0 1
6 0 1
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Grip, Fang and Wolf [P]. 1 1
Pitchfork []; Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); "This is our Country" [P]. 0 1
0 1
0 1
1 1
0 1
0 1
0 1
0 1
Khazad-dûm 1 1
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); A Helpful Sort [P]. 0 1
0 1
0 1
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1). 1 1
0 1
0 1
0 1
1 1
Mithril Coat [P]; Resistant to Magic [P]; It will never really Heal [P]; Home is the Hero [P]. 0 1
Mithril Coat [P]; Resistant to Magic [P]; It will never really Heal [P]; Home is the Hero [P]. 0 1
Expert Rider [A]; Woodland Creature [A]; Fleetfoot [A]. 0 1
Expert Rider [A]; Woodland Creature [A]; Fleetfoot [A]. 0 1
Expert Rider [A]; Woodland Creature [A]; Fleetfoot [A]. 1 1
Expert Rider [A]; Woodland Creature [A]; Fleetfoot [A]. 0 1
Woodland Creature [A]. 0 1
Woodland Creature [A]. 0 1
Expert Rider [A]; Woodland Creature [A]; Fleetfoot [A]. 0 1
Expert Rider [A]; Woodland Creature [A]; Fleetfoot [A]. 0 1
Woodland Creature [A]; Powers of Nature [P]. 1 1
Woodland Creature [A]. 0 1
Woodland Creature [A]. 0 1
0 1
Nenya [P]; Terror [P]; Woodland Creature [A]; *The Lady of Lothlórien [P]. 0 1
Nenya [P]; Mirror of Galadriel [P]; Terror [P]; Woodland Creature [A]; *The Lady of Lothlórien [P]. 0 1
0 1
0 1
1 1
0 1
0 1
1 1
0 1
0 1
Hatred [A] (Goblin); Hatred [A] (Orc); Hatred [A] (Uruk-hai); Stalk Unseen [P]; Woodland Creature [A]. 0 1
1 1
0 1
0 1
0 1
0 1
1 1
0 1
0 1
0 1
0 1
Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); A Warrior Born [A]; Weapon Master [A]. 1 1
0 1
0 1
0 1
1 1
0 1
0 1
0 1
Fly [A]; Monstrous Charge [A]; Terror [P]. 1 1
0 1
0 1
1 1
0 1
3 0 1
3 1 1
Woodland Creature [A]; Caras Galadhon Fighting Style [A]. 0 1
0 1
Fly [A]; Monstrous Charge [A]; Terror [P]; Lord of the Eagles [A]. 0 1
1 1
Banner of Arwen Evenstar [P]. 0 1
Banner of Arwen Evenstar [P]. 0 1
0 1
Expert Shot [A]; Woodland Creature [A]; Allies 'til the End [P]; One Final Blow [A]. 0 1
Expert Shot [A]; Woodland Creature [A]; Allies 'til the End [P]; One Final Blow [A]. 0 1
1 1
0 1
0 1
1 1
0 1
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Leave my Flowers Alone! [P]. 0 1
1 1
Khazad-dûm 0 1
0 1
0 1
1 1
0 1
Khazad-dûm 0 1
0 1
1 1
0 1
0 1
1 1
0 1
0 1
0 1
1 1
0 1
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1). 0 1
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1). 0 1
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1). 0 1
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Head Shirriff [P]. 0 1
1 1
5 0 1
5 0 1
4 0 1
4 1 1
Khazad-dûm 0 1
0 1
0 1
1 1
0 1
0 1
0 1
1 1
0 1
0 1
0 1
1 1
0 1
0 1
1 1
0 1
0 1
0 1
0 1
1 1
0 1
0 1
1 1
0 1
0 1
Khazad-dûm 0 1
6 1 1
6 0 1
6 0 1
6 1 1
Khazad-dûm 0 1
0 1
0 1
1 1
0 1
5 0 1
5 0 1
5 1 1
5 0 1
5 0 1
5 0 1
5 0 1
5 2 1
Khazad-dûm 0 2
0 3
0 4
0 5
4/ 0 6
1 7
0 7
3 0 7
3 0 7
4 0 7
1 7
0 7
0 7
0 7
0 7
0 7
0 7
1 7
0 7
0 7
0 7
1 7
0 7
0 7
0 7
1 7
0 7
0 7
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Furious Tirade [A]; The Umbrella is not Mightier than the Sword [P]. 0 7
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Family Rivalry [P]; Considerable Wealth [A]. 1 7
4 0 7
4 0 7
1 7
0 7
0 7
0 7
0 7
1 7
0 7
0 7
Horn of the Riddermark [A]; Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1). 0 7
Horn of the Riddermark [A]; Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1). 1 7
Horn of the Riddermark [A]; Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1). 0 7
Horn of the Riddermark [A]; Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1). 0 7
4 0 7
4 1 7
3 0 7
0 7
1 7
0 7
0 7
1 7
0 7
0 7
1 7
0 7
0 7
0 7
1 7
0 7
0 7
Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); Weapon Master [A]; Weapon Synergy [A]. 1 7
0 7
0 7
Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); Healing Herbs [A]; Prognostication [A]. 1 7
0 7
0 7
1 7
Sworn Protector [A](Thorin Oakenshield, King Under the Mountain); Chronicler [A]. 0 7
0 7
Whirl of Blades [A]. 0 7
4 1 7
4 0 7
0 7
1 7
0 7
0 7
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); To me Shire-folk! [A]. 0 7
1 7
0 7
4 0 7
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Against all Odds [A]. 0 7
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Against all Odds [A]. 1 7
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Against all Odds [A]. 0 7
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Against all Odds [A]. 0 7
1 7
0 7
0 7
Terror [P]; Throw Stones [A] (range 18", Strength 10); Woodland Creature [A]; Bludgeon [BPA]. 0 7
1 7
0 7
0 7
0 7
1 7
3 0 7
0 7
1 7
0 7
0 7
0 7
0 7
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); A Nose for Shortcuts [P]. 0 7
0 7
0 7
0 7
0 7
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); "If I were to marry anyone, it would've been her" [P]. 0 7
Woodland Creature [A]; Swift Parry [A]. 1 7
0 7
Sting [A]; Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1). 0 7
Sting [A]; Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1). 0 7
2 7
0 8
0 9
Khazad-dûm 0 10
0 11
0 12
1 13
0 13
0 13
0 13
Blades of the Dead [A]; Terror [P]; Drain Soul [A]; The Dead and the Living [P]; Spectral Walk [P]. 0 13
Moneybags [A]; Dragon-sickness [P]; “Who would have the nerve to question my authority?” [P]. 2 13
0 14
0 15
0 16
0 17
0 18
0 19
0 20
1 21
0 21
0 21
0 21
0 21
0 21
0 21
1 21
0 21
0 21
0 21
0 21
1 21
0 21
A Score to Settle [A]; Ancestral Fury [A]. 0 21
Orcrist [A]; A Score to Settle [A]; Ancestral Fury [A]. 0 21
Orcrist [A]; A Score to Settle [A]; Ancestral Fury [A]. 1 21
A Score to Settle [A]; Ancestral Fury [A]. 0 21
0 21
Durin's Heir [P]; Blood Feud [A]; 0 21
Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A]. 2 21
Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A]; Bladelord [A]. 0 22
Circlet of Kings [A]; Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A]; Bladelord [A]. 0 23
Circlet of Kings [A]; Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A]; Bladelord [A]. 0 24
Circlet of Kings [A]; Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A]; Bladelord [A]. 0 25
Circlet of Kings [A]; Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A]; Bladelord [A]. 1 26
Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A]; Bladelord [A]. 0 26
Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A]; Bladelord [A]. 0 26
Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A]; Bladelord [A]. 0 26
Circlet of Kings [A]; Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A]. 1 26
Circlet of Kings [A]; Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A]. 0 26
Circlet of Kings [A]; Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A]. 0 26
Circlet of Kings [A]; Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A]. 1 26
Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A]. 0 26
Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A]. 0 26
Expert Rider [A]; Fleetfoot [A]; Woodland Creature [A]. 0 26
Arkenstone [P]. 1 26
0 26
0 26
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1). 0 26
Terror [P]; Throw Stones [A] (range 18", Strength 10); Woodland Creature [A]; Bludgeon [BPA]. 1 26
Merry & Pippin [P]; Terror [P]; Throw Stones [A] (range 18", Strength 10); Woodland Creature [A]; Bludgeon [BPA]. 0 26
0 26
1 26
0 26
0 26
0 26
4/ 0 26
4/ 0 26
0 26
1 26
3 0 26
3 0 26
3 1 26
3 0 26
0 26
1 26
0 26
0 26
0 26
Resistant to Magic [P]; Throw Stones [A] (range 8", Strength 1); Mayor of Hobbiton [A]. 1 26
0 26
Woodland Creature [A]. 0 26
Wood Elf spear [A]; Woodland Creature [A]. 0 26
Woodland Creature [A]; Enchanting Song [A]. 1 26
Woodland Creature [A]. 0 26
Wood Elf spear [A]; Woodland Creature [A]. 0 26
Hatred [A] (Goblin); Hatred [A] (Orc); Hatred [A] (Uruk-hai); Stalk Unseen [P]; Woodland Creature [A]. 0 26
1 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
1 26
0 26
0 26
1 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
1 26
0 26
0 26
1 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
1 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
1 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
1 26
0 26
0 26
1 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
1 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
1 26
0 26
0 26
0 26
0 26
2 26
0 27
0 28
0 29
0 30
0 31
0 32
0 33
0 34
1 35
0 35
0 35
1 35
0 35
0 35
0 35
0 35
0 35
0 35
0 35
1 35
0 35
0 35
1 35
0 35
0 35
0 35
1 35
0 35
0 35
0 35
1 35
0 35
0 35
0 35
1 35
0 35
0 35
0 35
1 35
0 35
0 35
0 35
1 35
0 35
0 35
1 35
0 35
0 35
1 35
0 35
0 35
2 35
0 36
0 37
2 38
0 39
0 40
0 41
2 42
0 43
0 44
0 45
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
1 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
1 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
1 46
0 46
0 46
1 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
1 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
1 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
1 46
0 46
0 46
1 46
0 46
0 46
1 46
0 46
0 46
0 46
0 46
0 46
0 46
Horn of Gondor [A]; The Banner of Minas Tirith [P].The W
Faramir's Rangers [] Horn of Gondor [A]; The Banner of Minas Tirith
1 [P].The W
Rangers of Gondor in warbands led by Faramir, Madril or Damrod do not count towards this force's Bow Limit. 0
0
Captured by Gondor [] 0
Frodo, Sam and Sméagol must either be deployed together as one warband, or included as part of Faramir's 0
warband. 0
0
Experienced Trackers [] 0
Rangers of Gondor from the Rangers of Ethilient gain the Woodland Creature special rule. 0
0
Passing of the Grey Company [] 0
All models from this army list gain the Woodland Creature special rule, and Rangers of the North may benefit 1
from the Stand Fast! of Aragorn, Legolas, Gimli, Halbarad, Elladan and Elrohir. Additionally, Rangers of the 0
North increase their Attacks value to 2 whilst they have the infantry keyword. 0
0
The Heir of Isildur [] 0
Aragorn does not have to pay any points for Andúril, he automatically has this upgrade - it is free. 0
0
The King of the Dead [] 0
The King of the Dead gains the Harbringer of Evil special rule. 0
0
"Fight for Us and Regain your Honour" [] 0
Spirit models from this army list count as being in range of a banner if Aragorn is within 6". 0
1
"Death!" [] 0
Once per game, at the start of any Fight phase, so long as he is alive and on the battlefield, Théoden can 0
declare that he is using this ability. Every friendly Rohan Hero within 12" may declare either a Heroic Combat 0
or Heroic Strike (if able) without expending Might points to do so. 0
1
"This Day we Fight!" [] 0
Whilst Aragorn, King Elessar, is alive and on the battlefield, all models from this army list automatically pass 0
all Courage tests that they are requires to make. 0
1
"For Frodo!" [] 0
Once per game, at the start of any Fight phase, so long as he is alive and on the battlefield, Aragorn can 0
declare that he is using this ability. Friendly models within 12" increase their Fight value by 1 until the end of 0
the turn. 0
0
"Fear! Fire! Foes!" [] 0
Friendly Hobbit models gain the Woodland Creature special rule. 1
0
Heroes of the Shire [] 0
Friendly Hobbit Hero models may benefit from the Stand Fast! of Merry. 0
1
Laying in Wait [] 0
After both sides have deployed, but before the first turn of the game begins, a player using a Defenders of 0
the Shire force may place eight 25mm Trap markers on the board: two each of Snare Trap, Tripwire Trap, 0
Pitfall Trap and Dummy Trap markers following the rules given on page 64 (Scouring of the Shire). 0
1
Ambush! [] 0
At the start of the game, before any models are deployed, you may select a single warband led by a Hobbit 0
Hero that is not Frodo, Sam, Merry or Pippin. That warband is ambushing and does not deploy on the board as 0
normal. Instead, once both players have completed their third Move phase, the ambushing warband must 0
choose one of the following: 0
0
Move onto the board from any board edge via the rules for Reinforcements. 1
0
or 0
0
Deploy in, or within 1" of, a wood, building, rocky outcrop, or other similar piece of terrain that Hobbits 0
could hide in. A degree of common sense is required when deciding which pieces of terrain the Hobbits 0
can ambush from - Hobbits shouldn't be leaping out from behind a single rock or from a river! It is best to 1
decide with your opponent before the game which pieces of terrain your Hobbits can ambush from. 0
Models deployed in this way may not be placed within the Control Zones of any enemy models. Models 0
that enter the board in this way cannot move any further that turn, and count as having moved half of their 0
Move allowance for the purposes of shooting. 0
1
Fight in Ranks! [] 0
Friendly Rohan Infantry models armed with throwing spears may use them as standard spears in addition to 0
their normal use. However, if a model uses their sear as a throwing spear in a turn, they cannot use it as a 0
standard spear in the same turn. 0
1
Give them a Volley [] 0
Models from this Legendary Legion armed wth either a bow, longbow or Elf bow may increase the range of 0
their bow from 24" to 30", provided they have not moved that turn. 0
1
Fall Back to the Keep! [] 0
If this force is Broken, then Warrior models from this force add 1 to their Courage value. Additionally, if this 0
force is Broken, friendly Warrior models may re-roll failed Courage tests whilts they are within 6" of Théoden. 0
0
Protect the Prince [] 0
All models in this force gain the Sworn Protector (Théodred) special rule. 0
0
Riders of Théodred [] 0
Captains of Rohan, Riders of Rohan and Rohan Royal Guard treat Théodred as if he were Théoden for the 1
purpose of their Arise Riders of Théoden special rule. 0
0
To The King! [] 0
Friendly Rohan Cavalry models within 12" of Éomer gain +1 Strength on a turn in which they Charge. 0
0
Look to the Sun [] 0
Once per battle, so long as Gandalf is alive and in your force, you can declare that you are using this ability at 0
the start of any friendly Move phase. Until the end of the turn, enemy models that are Engaged with, or 1
supporting a model Engaged with, any friendly Cavalry models that made a Charge that turn, suffer a penalty 0
of -1 to their Duel rolls. 0
0
Waypoints [] 0
At the start of the game, before either side has deployed, this Legendary Legion's controlling player may 0
place three 25 mm Waypoint Markers anywhere on the board. Whilst within 6" of a friendly Waypoint Marker,
friendly Rohan models do not suffer any penalties for moving, or charging, through difficult terrain.

Kill Orc-Folk []
Friendly models may re-roll 1s To Wound when making strikes against any Orc, Goblin or Uruk-hai model.

Know All Paths []


If, during the Move phase, models from both sides have declared a Heroic Move and a roll-off is required to
see which side's Heroic Move happens first, this force will gain a bonus to that roll. If they would normally
win the roll-off on a 4+, they will instead win the roll-off on a 3+. If they would normally win the roll-off on a
1, 2 or 3, they will instead win the roll-off on a 1, 2, 3 or 4.

Defend the Súthburg! []


Friendly Rohan Infantry models armed with throwing spears may use them as standard spears in addition to
their normal use. However, if a model uses their sear as a throwing spear in a turn, they cannot use it as a
standard spear in the same turn.

The King of Rohan []


Helm Hammerhand gains the Mighty Hero special rule. Additionally, Helm Hammerhand may declare a Heroic
Combat each turn without spending Might.

You have my Sword []


As long as Frodo is alive and on the table (or escapes the board in Scenarios where this applies), all models
from this Legendary Legion gain the Fearless special rule. Additionally, this force will never be considered
Broken if Frodo is alive and on the table (or escapes the board in Scenarios where this applies).

Gifts of Galadriel[]
Each member of the Fellowship will gain the item listed below, which will have the effects detailed:

Frodo - Light of Eärendil [A]


Each turn Frodo may use a single 'free' Will point to attempt to cast the blinding Light Magical Power. This is
cast on a 3+ and cannot be Channeled. Frodo cannot use this if he is wearing the Ring.

Sam - Elven Rope [A]


Sam always counts as rolling a 6 for any Climb, Jump or Leap tests he has to make.

Merry & Pippin - Daggers of the Noldorin [A]


Merry & Pippin may re-roll any failed To Wound rolls in combat.

Aragorn - Elven Dagger [A]


This is an Elven-made dagger with the Uruk-haibane special rule.

Legolas - Bow of the Galadhrim [A]


Whilst within 3" of a friendly model, Legolas may re-roll any failed To Hit rolls when shooting.

Gimli - Galadriel's Locks [A]


Gimli may re-roll all dice in a Duel roll. Gimli may only use this ability three times per game.

Boromir - Golden Belt [A]


Boromir gains the Woodland Creature special rule.

Blessing of Galadriel[]
Friendly models always count as having had the Fortify Spirit Magical Power cast upon them. This is always in
effect, even if their Will points have been reduced to 0.

The Bond of Fellowship []


Models from this Legendary Legion count as in range of a banner if there is another friendly model within 3".

Knife Mastery []
Friendly models may re-roll 1s To Wound when making strikes. Additionally, friendly models may use the
Shielding special rule even though they are not armed with a shield; however, if they elect to shield, they
may not use their Knige Fighters or Blade Mistress special rules.

The Prince of Mirkwood []


Legolas gains the Knife Fighters special rule when part of this Legendary Legion.

Clear the Nests []


Friendly models gain the Hatred (Spider) special rule.

Masters of the Forest []


Whenever a friendly model that is within 1" of a tree or within a piece of woodland terrain suffers a Wound,
roll a D6. On the roll of a natural 6 that Wound is ignored exactly as if a point of Fate had been spent.

Silent Ambush []
In Scenarios where you roll for additional forces to arrive (such as those that use the Reinforcements rule),
you receive a bonus of +1 to the dice roll for warbands from this Legendary Legion. In Scenarios where you
roll to see which part of the board your warbands deploy in, you may modify the dice roll by +1 or -1.

"Are you in need of Assistance?" []


Friendly models gain a bonus of +1 to Resist tests if they are within 6" of another friendly model.

Masters of Magic []
Friendly models may still attempt to cast Magical Powers even if they are already engaged in combat, with
the exception of the Sorcerous Blast, Wrath of Bruinen and Nature’s Wrath Magical Powers.

Meddle not in the Affairs of Wizards []


The Attacks characteristic of Wizard models in this Legendary Legion is always equal to their remaining
Wounds.

Lady of the Golden Wood []


Galadriel may target any enemy model with the Banishment Magical Power as if it were a Spirit model.
Non-Spirit models targeted by Galadriel's Banishment gain a single 'free' point of Will to immediately Resist
this Magical Power. Additionally, friendly models within 3" of Galadriel gain Resistant to Magic.

The Grey Wanderer []


Gandalf gains the Fearless special rule. Furthermore, friendly models within 3" of Gandalf cannot have their
Courage value reduced by enemy Magical Powers or special rules.

Lord of Imladris []
Elrond may declare a Heroic Strike every phase without expending Might. Additionally, other friendly models
within 3" of Elrond count as being in range of a banner.

Wisest of the Istari []


Saruman can attempt to cast two Magical Powers each turn rather than one, but may not attempt to cast the
same Magical Power twice or target the same model twice. Additionally, when other friendly models within
3" of Saruman attempt to cast a Magical Power, they may re-roll a single D6 as part of the casting attempt.

Protector of the Greenwood []


Once each turn, at any point in his Move phase, Radagast may choose a single model in base contact with him
and roll a D6. On a 4 or 5, the chosen model regains a Wound lost earlier in the battle; on a 6, the model
regains all of its lost Wounds. Additionally friendly models within 3" of Radagast may move through difficult
terrain without penalty.

"Go Back to the Void, from Whence You Came!" []


Once per game, if Galadriel has at least 1 Will point remaining, Galadriel may choose to exert her full power
instead of casting a Magical Power. If she does so, then she immediately casts the channeled version of the
Banishment Magical Power, which cannot be resisted. Models may use Fate to prevent these Wounds
individually as normal. However, immediately after casting the Banishment Magical Power in this way, place
Galadriel prone and reduce her Will to 0. Additionally, for the rest of the battle she does not benefit from her
The Lady of Lothlórien and War Aspect special rules.

Protect the King! []


Friendly Dale models gain the Sworn Protector (Brand) special rule.

Long-standing Alliance []
Dale models within 1" of a friendly Erebor model and Erebor models within 1" of a friendly Dale model re-roll
1s To Wound during the Fight phase.

A Bond Forged in War []


If either Dáin or Brand would be Trapped at the start of the Fight phase, then the other may declare a Heroic
Combat without spending Might. If successful, they must join their Trapped ally's fight if possible. If this is
not possible, then they must move as close as possible to their Trapped ally.

The Heirs to the Kingdoms []


If either Thorin III Stonehelm or Bard II would be Trapped at the start of the Fight phase, then the other may
declare a Heroic Combat without spending Might. If successful, they must join their Trapped ally's fight if
possible. If this is not possible, then they must move as close as possible to their Trapped ally.

Royal Bloodlines []
Friendly models within 3" of Dain Ironfoot, Thorin III Stonehelm, Brand, King of Dale or Bard II, Prince of Dale
count as being in range of a banner.

Great Resilience []
Whenever a friendly Bear model suffers a Wound, roll a D6. On a natural 6 the Wound is ignored just as if a
point of Fate had been spent.

Charge of the Bear []


Whilst they have the Bear keyword, Beorn and Grimbeorn gain the Monstrous Charge special rule.
Natural Resistance []
Friendly models gain the Resistant to Magic special rule.

Fueled by Fury []
Beorn and Grimbeorn do not need to roll for their Skin-changer special rule; they can transform at will.

You have my Sword []


As long as Frodo is alive and on the table (or escapes the board in Scenarios where this applies), all models
from The Fellowship army list gain the Fearless special rule. Additionally, a force that consists solely of
models from The Fellowship army list will never be considered Broken if Frodo is alive and on the table (or
escapes the board in Scenarios where this applies).

"For the White City!" []


Special rules in the Fiefdoms marked with an * affect all models from this army list, not just the ones listed.

"Ride for Ruin and the World's Ending!" []


Friendly Rohan Cavalry models gain +1 Strength on a turn in which they Charge.

"Tangado haid, leithio i philinn!" []


Whilst within 6" of the army's leader, friendly Rivendell models may re-roll failed To Hit rolls when making
shooting attacks in a turn in which they did not move.

"The wealth of Moria lay not in Gold or Jewels, but in Mithril" []


Friendly Dwarf models with either the Khazad-dûm or Moria keyword may re-roll To Wound rolls of a 1 when
fighting in close combat.

Fearless [P]
This model automatically passes any Courage test it is required to make.

Thorin's Company []
Models from this army list may re-roll To Wound rolls of a 1 whilst within 3" of Thorin Oakenshield.
Additionally, all models from this Army List gain Heroic March.

Ironfoot has come! []


In Scenarios where you roll for additional forces to arrive (such as those that use the Reinforcements rule),
you may modify your own Reinforcements rolls for warbands from the Iron Hills by +1 or -1. In Scenarios
where you roll to see which part of the board your warbands deploys in , you may modify the dice roll by +1
or -1.

Are you in need of assistance? []


A member of the White Council from this army list adds +1 to the dice roll when attempting to Resist magic,
so long as there is another member of the White Council from this army list within 6".

Resistant to Magic [P]


If this model is targeted by a Magical Power, it may use an additional 'free' dice when it makes a Resist test,
even if it has no Will remaining or decides not to use any Will points from its store.

Throw Stones [A]


If this model does not move at all during the Move phase, then in the Shoot phase it may make a shooting
attack with the Strength and range specified in the model's profile.

Sting [A]
Sting is an Elven-made dagger. Additionally, whilst carrying Sting, a model adds +1 to their Strength when
making Strikes.

Mithril Coat [P]


Whilst wearing the Mithril Coat, a model adds +3 to their Defence.

Let him go or I'll have you, Longshanks! [A]


If Frodo is Engaged in a Fight within 6" of Sam, then Sam may call a Heroic Combar without using Might. If the
Heroic Combat is successful then Sam must use the following move to join Frodo's combat. If this is not
possible then Sam must move as close as possible to Frodo.

For the Shire! [A]


Whilst within 3" of Boromir of Gondor, this model may spend Boromir's Might points as if they were his own.

Glamdring [A]
Glamdring is an Elven-made hand-and-a-half sword. Additionally, Glamdring increases Gandalf's Strength by
1 when making Strikes with it.

Narya [P]
Gandalf may re-roll his dice when making Fate rolls.
Horse Lord [P]
Whilst this model is mounted, they may choose to expend their own Fate points to prevent Wounds caused
to their mount.

Mighty Hero [P]


A model with this special rule may expend 1 point of Might each turn without reducing their own store of
Might.

Andúril, Flame of the West [A]


Andúril is an Elven-made hand-and-a-half sword. Additionally, when making Strikes with Andúril, Aragorn
never requires more than a 4 for his To Wound rolls. Note that if Aragorn elects to use Andúril as a
two-handed weapon, he will still get the +1 To Wound bonus, meaning that he will essentially wound on a 3+

Horn of Gondor [A]


Boromir can blow the horn at the start of a Fight if he is outnumbered by two-to-one or more. The enemy
combatant in the Fight with the highest Courage value must take a Courage test. If the test is passed, the
combat is fought as normal. If the test is failed, Boromir automatically wins the fight and can strike blows
against his enemies.

Woodland Creature [A]


An Infantry model with this special rule may move through woods and forests that are classified as difficult
terrain as if they are open ground. Note that this doesn't mean they can automatically climb terrain in those
areas, nor move through tree trunks or jump fallen Obstacles.

Deadly Shot [A]


Legolas may fire his bow three times in the Shoot phase rather than once. Each of these shots may be made
against a different target. Alternatively, Legolas may instead choose to make one shot, but in this case he
will always hit on the roll of a 2+, regardless of In The Way tests, if the target is Engaged in combat or any
other factors including modifiers, Magical Powers and so forth. If Legolas uses this one shot to target a Cavalry
model, he may choose whether he hits the rider or the mount.

Final Count, 42 [A]


If Legolas and Gimli are in the same army then keep a track of how many models they have both killed. If at
any point Legolas has fewer kills than Gimli, then Legolas' Shoot value is improved by 1.

Axes of the Dwarves! [A]


At the beginning of each fight, Gimli can choose to use either an axe in each hand, in which case he fights with
3 Attacks, or use his two-handed axe.

I myself am sitting pretty on 43 [A]


If Legolas and Gimli are in the same army then keep a track of how many models they have both killed. If at
any point Gimli has fewer kills than Legolas, then Gimli receives a +1 bonus To Wound whilst in combat.

Official Meals [P]


Hobbit models treat Bill the Pony as a banner.

Second Breakfast [P]


Each turn, a single member of the Fellowship that ends their move in base contact with Bill the Pony may
attempt to regain a point of Might, Will or Fate spent earlier in the battle. Roll a dice - on a score of a 5+, the
point is restored.

Only a Pony [P]


Bill the Pony may never Charge an enemy model for any reason and no other models may use his Stand Fast!.
He may, however, benefit from the Stand Fast! roll of any friendly Hobbit model.

Cave Dweller [A]


A model with this special rule adds 1 to all Jump, Leap and Climb tests. They also suffer no penalties for
fighting in the dark.

Serve the Master of the Precious [P]


Sméagol may only be taken if Frodo is also in the same army.

It will never really Heal [P]


Frodo may never Charge enemy models. In a Fight he will make no Strikes if his side wins the Fight.

Home is the Hero [P]


All Hobbit models within 6" of Frodo count as being in range of a banner.

Horn of the Riddermark [A]


Whilst carrying the Horn of the Riddermark, all Hobbit models gain +1 to their Courage value. If Merry is slain,
the horn is lost.

Against all Odds [A]


Pippin may re-roll any failed To Wound rolls when making Strikes against Monster or Hero models.

To me Shire-folk! [A]
Paladin's Stand Fast! only affects Hobbit models, however, his Stand Fast! is 12" rather than 6".

Grip, Fang and Wolf [P]


While Farmer Maggot is alive and on the battlefield, they will always use his Courage value.

Furious Tirade [A]


No Warrior model, from either player's force, may benefit from a Hero model's Stand Fast! whilst within 6"
of Lobelia.

The Umbrella is not Mightier than the Sword [P]


If Lobelia wins a combat, she will not make Strikes.

Banner of Arwen Evenstar [P].


This is a banner that affects all friendly models within 6" rather than 3". Friendly models within 6" gain the
Fearless special rule. Additionally, Halbarad suffers no penalties for carrying the banner.

Narsil [A]
Narsil is a Master-forged hand-and-a-half sword. Additionally, Elendil may call a Heroic Combat each turn
without expending Might.

High King of Gondor and Arnor [A]


The Range of Elendil's Stand Fast! is 12" rather than 6".

Unbending Resolve [P]


Elendil always counts as having had the Fortify Spirit Magical Power cast upon him. This is always in effect,
even if his Will is reduced to 0.

Blood of Númenor [P]


A model with this special rule gains the Resistant to Magic special rule whilst they are within 6" of Elendil,
Isildur or Anárion.

Stand Men of the West! [P]


Friendly models within 6" of Aragorn, King Elessar count as being in range of a banner.
Broken Mind [P]
At the start of every turn, before Priority is rolled, the controlling player must take a Courage test for
Denethor. If the test is passed, all is fine. If the test is failed, Denethor is controlled by the opposing player
until the End phase of that turn. Whilst under the control of the opposing player, friendly models cannot
target Denethor with shooting attacks of Magical Powers that cause damage and may not make Strikes if they
beat him in a fight.

If Boromir is part of the same army as Denethor, then Denethor will automatically pass these Courage tests,
so long as Boromir is alive. Should Boromir be slain, then Denethor will automatically fail the next Courage
test he must take for this special rule.

"The rule of Gondor is mine, and no other's!" [P]


If your force contains Denethor then he must be your leader, unless your force also contains Aragorn, King
Elessar.

The Banner of Minas Tirith [P]


The Banner of Minas Tirith is a banner with a range of 6". Additionally, Boromir and all friendly Gondor
Warrior models within 6" of it gain a +1 bonus to their Fight value. Note, this is cumulative with other bonuses
to a model's Fight value. Boromir suffers no penalties for carrying the Banner of Minas Tirith. He may not carry
the Banner of Minas Tirith if he is also carrying a lance.

"Is there a Captain here who still has the Courage to do his Lord's Will?" [P]
If Denethor is part of the same army as Faramir, then Faramir will automatically pass all Courage tests he is
forced to make whilst Denethor is alive and on the battlefield. However, whilst Denethor is on the battlefield
, Faramir must always Charge an enemy model if he is able to do so.

Bodyguard [A]
All Warrior and Hero models from the same army list with this special rule will automatically Bodyguard the
Hero from the same army list with the highest Heroic Tier. If there is more than one Hero with the highest
Heroic Tier, the controlling player may choose. As long as the bodyguarded model is alive on the battlefield,
this model passes all Courage tests.

Models that are part of an allied contingent must select a model from their own army list.

Master of Ambush [P]


In Scenarios where you roll for additional forces to arrive (such as those that use the Reinforcements rule),
you may modify the Reinforcements roll for Madril's warband by +1 or -1. If Madril is already on the board,
then all warbands from this army list may also modify their Reinforcements roll by +1 or -1. In Scenarios
where you roll to see which part of the board your warbands deploy in, you may modify the dice roll by +1
or -1.

Boldest of the Bold [A]


When charging an enemy that causes Terror, Cirion receives a +2 bonus to his Courage value. Additionally,
Cirion receives a bonus of +2 to his Courage when models with the Blades of the Dead special rule make
Strikes against him.

White Sword of Gondor [A]


A White Sword of Gondor is a two-handed sword. Additionally, Strikes made with this weapon have the
Mighty Blow special rule.

The Bladelord's Skill [A]


If a Knight of the White Tower scores a natural roll of a 6 in a Duel roll, he does not apply the penalty for
using a two-handed weapon.

Shieldwall [A]
If this model is armed with a shield, whilst in base contact with two or more non-Prone models with this
special rule that are armed with a shield, this model gains a bonus +1 to its Defence. This bonus is only
available whilst on foot.

Loyal to the Captains [P]


If this model is within 6" of either Borormir or Faramir, then this model will receive a +1 bonus to its Fight
value. This is cumulative with other Fight value bonuses.

Indirect Fire []
A Trebuchet always fires using the rules for Volley Fire, with a range of 12"-96".

Area Effect []
If a Trebuchet scores a hit against a Battlefield target, all models within 2" of the target suffer one Strength 5
hit and are knocked Prone (this additional hit does not kill a target outright).

Wall-breaker []
When a Trebuchet rolls To Wound against a Siege target, the controlling player may roll two dice and pick the
highest.
Short Range []
An Avenger Bolt Thrower only fires 24" rather than 48".

Rapid Fire []
An Avenger Bolt Thrower fires D6 shots each turn rather than one. Each shot is resolved in the same way as a
shooting attack rather than a Siege Engine. This means that no scatter is rolled for an Avenger Bolt Thrower -
it will either hit or miss. Resolve each shot individually, rolling To Hit and To Wound, before moving onto the
next shot. Shots fired from an Avenger Bolt Thrower do not kill targets outright nor do they knock them to the
ground.

The Rangers [P]


This model increase its Attacks value to 2, while it has the Infantry keyword.

The Lineage of Númenor [A]


The range of Prince Imrahil's Stand Fast! is 12" rather than 6".

*Dol Amroth for Gondor! [P]


Captains of Dol Amroth, Knights of Dol Amroth and Men-at-arms of Dol Amroth within 12" of Prince Imrahil of
Dol Amroth count as being in range of a banner.

*The Lord of Lossarnach [P]


Axemen of Lossarnach within 6" of Forlong the Fat must re-roll results of a 1 when rolling To Wound during
the Fight phase.

Broadsword [A]
This is a two-handed sword. Additionally, if a model that is fighting with a broadsword scores a natural roll of
a 6 in a Duel roll, they do not apply the penalty for using a two-handed weapon.

*Chief of Lamedon [P]


Clansmen of Lamedon within 6" of Angbor the Fearless gain the Fearless special rule.

Mountain Dweller [A]


Mountain Dwellers may re-roll any Jump, Leap and Climb tests. In addition, they may move through rocky
areas that are classified as difficult terrain as if they were open ground.

Go for the Eyes! [A]


When shooting, Duinhir can re-roll failed To Wound rolls. Additionally when shooting at a Monster model,
wounds caused by Duinhir's shooting attacks cause D3 wounds rather than 1.

*Lord of the Blackroot Vale [P]


Blackroot Vale Archers within 6" of Duinhir, that did not move during the Move phase, may re-roll 1s To Hit
during the Shoot phase.

Pride of Dol Amroth [A]


A model with this special rule, that is within 3" of Prince Imrahil of Dol Amroth, adds +1 to their Fight value.

Axe of Lossarnach [A]


An axe of Lossarnach can be used as either a spear or a two-handed axe.

The Honour of Lamedon [P]


Clansmen of Lamedon within 6" of Angbor the Fearless count as being in range of a banner.

Dead-eye Shot [A]


When benefitting from a Heroic Shoot, this model may re-roll failed To Wound rolls when making shooting
attacks.

Blades of the Dead [A]


When determining what number models with this special rule need To Wound their opponents, use their
opponent's Courage rather than its Defence on the Wound chart. Models with this special rule cannot use
Special Strikes.

Terror [P]
Should a model wish to Charge this model, it must first take a Courage test before it moves. If the test is
passed, the model may Charge as normal. If the test is failed, the model does not Charge and may not move
at all this turn.

Sometimes, a model will only cause Terror in certain enemies. In these instances, the creatures that are
affected are clearly listed, and only those models need to make a Courage test before charging this model.
For example, a model with the Terror (Orc) will cause Terror in all Orc models.

Drain Soul [A]


Any model that suffers a Wound from the King of the Dead is automatically slain, regardless of how many
Wounds it has remaining. Hero models may prevent these Wounds with Fate, but if even a single Wound is
not prevented, they are slain.
The Dead and the Living [P]
Only Warriors and Riders of the Dead may use the King of the Dead's Stand Fast! or benefit from his Heroic
Actions.

Spectral Walk [P]


A model with this special rule may move over water features as if they were open ground.

Harbringer of Evil [P]


An enemy model within 12" of this model suffers a -1 penalty to its Courage. Note, this is not cumulative with
other similar penalties such as those provided by Goblin Drums, the Ancient Evil special rule, and so on.

Hatred [A]
A model with this special rule adds 1 to their To Wound rolls when fighting in combat against the models with
the keyword listed in the brackets in its profile. For example, a model that has the Hatred (Man) special rule
will get +1 to their To Wound rolls against all models with the Man keyword. A model that has the Hatred
(Mordor) special rule will get +1 to their To Wound rolls against all models with the Mordor keyword.

The King in the North [A]


Arvedui's Stand Fast! is 12" rather than 6".

Gift of Foresight [A]


Every time a friendly Arnor model within 6" of Malbeth suffers a Wound, roll a D6. On a 5+, the Wound has
been prevented, exactly as if a point of Fate had been expended. Note that if this roll is failed, Hero models
may still use Fate points as normal.

"Protect the King!" [P]


Friendly Arnor models automatically pass Courage tests whilst within 6" of Arvedui, Last King of Arnor.

Herugrim [A]
Herugrim is a sword. Additionally, Théoden may use the Feint Special Strike even if his Fight value is lower
than his opponent's.

Expert Rider [A]


Whilst mounted, an Expert Rider may re-roll the dice when making Jump, Swim and Thrown Rider tests.

While mounted, a model carrying both a shield and a bow will still receive the +1 Defence bonus for being
armed with a shield. If the model dismounts, they will lose this bonus.

Additionally, an Expert Rider can pick up Light Objects without having to dismount (see page 109).

The Will of Men is Easily Corrupted [P]


If Gríma Wormtongue is within 6" of Théoden, King of Rohan, then Théoden is reduced to Fight value 3/4+ and
1 Attack. Additionally, he may not declare Heroic Actions and may not use Will points.

Forth, and Fear no Darkness [A]


Théoden's Stand Fast! is 12" rather than 6".

Reckless Charge [A]


Théodred must Charge an enemy model if he is able to do so. Additionally, on a turn in which he Charges,
Théodred may re-roll any failed To Wound rolls during the Fight phase.

The Price of Grief [A]


If Théoden or Éowyn are in the same force as Éomer, and either (or both) are slain, for the remainder of the
game Éomer adds +1 to all To Wound rolls during the Fight phase. Additionally, for the remainder of the
game, Éomer must Charge if able to do so.

I Shall Kill You if You Touch Him [A]


If Théoden is in your force and is slain, place a 25mm marker where he fell. Éowyn must move directly
towards this marker during each of her Move phases if she is able to. Once Éowyn has moved within 3" of this
marker, she may not willingly move further than 3" away from it for any reason for the remainder of the
game. Additionally, whilst within 3" of the marker Éowyn becomes Fearless and must re-roll any failed To
Wound rolls. In addition, she also receives a bonus of +1 To Wound when making striked against the model
that slew Théoden.

The Horn of the Hammerhand [A]


This is a war horn that adds +2 Courage rather than +1. However, this war horn only affects friendly Rohan
models.

Royal Standard of Rohan [P]


This precious heirloom is a banner. Additionally, a single Rohan Hero model within 3" of the Royal Standard
of Rohan at the start of any turn, that has no Might remaining, automatically add 1 point of Might to their
store. This cannot take a Hero model's Might beyond its starting level. Gamling suffers no penalties for
carrying the Royal Standard of Rohan.
Sworn Protector [A]
Models with this special rule will have a specific model in brackets after the special rule. Whilst the named
model is alive and on the battlefield, this model passes all Courage tests.

Mighty Blow [A]


For each Strike that successfully Wounds in close combat, this model inflicts 2 Wounds rather than 1.

Legendary Hero [P]


The first time each turn that Eorl the Young expends a point of Might, roll a D6. On a 4+, the point of Might is
free and does not reduce Eorl's store of Might.

Master Archer [A]


King's Huntsmen only fail In The Way rolls on the roll of a 1. Additionally, each time this model slays an
enemy Hero or Monster model, restore the King's Hunstman's Might to its starting level.

Arise Riders of Théoden! [A]


If this model is within 12" of Théoden and has the Cavalry keyword, then a model with this special rule
receives a +1 bonus to their Fight value on a turn in which they Charge.

Vanguard [A]
Outriders may use a friendly Hero model's Stand Fast! regardless of range.

Riders of Eorl [A]


Whilst within 6" of Eorl the Young, Sons of Eorl gain a bonus of +1 to their Attack value.

Westfold Redshields []
Westfold Redshields count as being in range of a banner if Erkenbrand is within 3".

Stalk Unseen [P]


If a model with this special rule is partially concealed from view by a piece of terrain, they cannot be seen at
all at distances of more than 6" - they appear to melt into the background. This means that enemies cannot
Charge, Shoot or target them with Magical Powers or special rules at ranges greater than 6", unless they have
a completely clear view of the target.

If the model is riding a mount, Stalk Unseen has no effect.


Wild men have Long Ears and Long Eyes []
Enemy models do not gain any benefits from the Stalk Unseen special rule, or any such special rules that give
similar benefits, against this model.

Aiglos [A]
Aiglos is an Elven-made spear. Additionally, Gil-galad may add +1 to all of his rolls To Wound when making
Strikes with Aiglos.

Blood & Glory [A]


If this model kills an enemy Hero model in a Fight, they immediately regain a single point of Might spent
earlier in the battle.

High King of the Elves [A]


Gil-galad's Stand Fast! is 12" rather than 6". Additionally, friendly Elf Hero models may use Gil-galad's Stand
Fast!

Lord of the West [A]


A model with this special rule may re-roll a single D6 when making a Duel roll. Additionally, they may re-roll
a single D6 when rolling To Wound.

Hadhafang [A]
This is an Elven-made hand-and-a-half sword. Additionally, Elrond gets a bonus of +1 To Wound Spirit models
when making strikes with Hadhafang.

Vilya [P]
Elrond, Master of Rivendell may re-roll his dice when using Fate points.

Foresight of the Eldar [P]


Before the game begins, roll a D6 and make a note of the result - these are Elrond's Foresight points for the
battle. During the Priority phase, after the dice has been rolled, so long as he is alive and on the battlefield,
Elrond may chose to expend these Foresight points to alter the controlling player's dice roll. For each
Foresight point expended, Elrond may alter the dice score by either +1or -1, to a minimum of 1 and a
maximum of 6.

Armour of Gondolin [P]


This is heavy armour. Additionally, whilst wearing the armour of Gondolin, Monster models may not target
Glorfindel with Brutal Power Attacks.
Fleetfoot [A]
A model that has this special rule, and the Woodland Creature special rule, will also apply the effects of
Woodland Creature to their mount, so the whole model treats woodland terrain as clear terrain for the
purposes of movement.

Unbending Resolve [P]


Glorfindel always counts as having had the Fortify Spirit Magical Power cast upon him. This is always in effect,
even if his Will is reduced to 0.

Noldorin Daggers [A]


These are Elven-made daggers. Erestor may use these as Throwing weapons. Erestor may re-roll failed To
Wound rolls when throwing his daggers or when making Strikes with them.

Twin Elven Blades [A]


Whilst fighting on foot, Elladan & Elrohir may choose to fight in one of three ways. They may either fight
using a single sword and fight as if it were a two-handed sword, they may elect to fight with both swords for
+1 Attacks, or they may elect to parry, which counts as shielding.

Unbreakable bond [A]


Should one brother be killed, the surviving brother will immediately increase their Strength by 1 and
decrease their Defence by 1. The surviving brother will automatically pass all Courage tests they are forced to
make and must do everything they can to Charge the model that killed their brother as quickly as possible.
Once that model is killed, the surviving brother must move as fast as possible towards the closest enemy
model for the remainder of the game, charging if able. Additionally, if the model that killed the brother is a
Hero model, the first time the surviving brother is in combar with his brother's killer, he must declare a Heroic
Challenge, targeting that Hero, without spending Might. This may be done even if the Hero is of a lower
Heroic Tier than the surviving brother.

Song to Elbereth [A]


All friendly Rivendell models within 6" of Lindir gain the Resistant to Magic special rule.

Wise Council [P]


If Lindir is within 6" of Elrond, then Elrond may expend a single point of Will each turn without reducing his
own store, even if he has none remaining.

The Shipwright's Power [P]


Círdan may spend a single point of Will each turn without reducing his own store of Will.

Powers of Nature [P]


If, when a Casting test is made, the Stormcaller rolls a natural 6 on one or more dice, then the Will points
spent in casting the Magical Power are returned to the Stormcaller's store of Will upon completion of the
effects of the Magical Power.

Wood Elf spear [A]


In addition to the normal rules for spears, a model armed with a Wood Elf spear may also parry, allowing the
model to use the rules for Shielding.

Nenya [P]
Galadriel can re-roll her dice when using Fate points.

Mirror of Galadriel [P]


The mirror is a Heavy Object with a Defence of 8 and 3 Wounds. It is deployed within 6" of Galadril at the
start of the game. For Scenarios that require both armies to move onto the board, any models within
Galadriel's warband may carry the mirror onto the board. During the End phase of each turn, one friendly
Hero model within 6" may restore their Fate to its starting value.

The Lady of Lothlórien [P]


Galadriel may expend a single point of Will each turn without reducing her own store.

Lord of Lórien [A]


Celeborn's Stand Fast! is 12" rather than 6".

Swift Parry [A]


Rúmil may force one enemy model in the same fight as him to re-roll a single D6 for the Duel roll. This must
be done before any Might points are used.

Expert Shot [A]


A model with this special rule may fire twice in the Shoot phase. These shots are resolved one at a time,
meaning the shooter can target the same model twice or two different models, once each, if they wish.

Allies 'til the End [P]


Haldir is counted as being in range of a banner, and automatically passes all Courage tests, if he is within 12"
of either Aragorn or Théoden.
One Final Blow [A]
If Haldir is slain in close combat, he may immediately make one Strength 4 Strike on each enemy model that
was Engaged with him in the fatal fight.

Caras Galadhon Fighting Style [A]


In addition to the normal rules for pikes, the Guard of the Galadhrim Court may also use the rules for
shielding. The usual restrictions for shielding still apply, chiefly that a Guard of the Galadhrim Court that is
shielding cannot be supported by another model, not even by another Guard of the Galadhrim Court.

Enchanting Song [A]


A Sentinel may sing one song each turn, provided they are not Engaged in combat. These function exactly like
Magical Powers, except that they are automatically cast without spending Will, and cannot be resisted.

The Hymn of Elbereth - Range 12"/30cm - This beautiful song raises the spirits of the targeted model. The
target friendly model will automatically pass all Courage tests for the remainder of the turn.

Eldamar Madrigal - Range 12" - The target enemy model must immediately take a Courage test. If the test
is passed, nothing happens. If the test is failed, the target falls under the control of the opposing player
who maythen move it up to its maximum Move, even if it has already moved that turn. This move cannot
be used to enter an enemy's Control Zone, dismount, lay down, perform an action that would cause harm
to the target (such as jumping off a cliff, etc) or anything that would require the model to roll a D6 (such as
a Jump test). Affected models may move no further that turn.

The Lay of Gondolin - This sombre verse recalls the mighty Elf city of Gondolin - a name fit to freeze the
hearts of Evil beings. If the Sentinel sings this song, they cause Terror until the end of the turn.

Merry & Pippin [P]


Merry & Pippin will ride into battle upon Treebeard. They will use their profiles from the Fellowship army
list, but will count as being from the Fangorn army list for all intents and purposes. Although this will not give
Treebeard the Cavalry keyword, Merry & Pippin count as Passengers upon Treebeard with the exception that
enemy shooting or attacks may not target them. Whilst upon Treebeard, Merry & Pippin may still use their
Throw Stones special rule, using their own Strength and range, even if Treebeard has moved this turn,
without suffering the -1 penalty for moving and shooting. Should they dismount, Merry & Pippin may
re-mount Treebeard by moving into base contact with him.

Bludgeon [BPA]
Select one enemy model in the Fight to be picked up by the Ent and become the bludgeon. If the model is a
Cavalry model, the rider is picked up and immediately dismounted. This model cannot be a Monster.

Select another model in the Fight for the Ent to hit with the bludgeon. Both the target and the bludgeon
suffer one Strength 8 hit. If the target is slain, the Ent may pick another target and repeat the process again.
This may be done repeatedly until either the Ent fails to slay a target, or there are no more eligible targets to
choose. Should the bludgeon survive, they will be knocked Prone. Note that the Ent may keep using the
bludgeon even if the bludgeon is slain.

Don't be Hasty! [P]


This Ent model is completely unaffected by any Magical Powers or special rules that would prevent it from
moving or move it against its will (the only exception is that they will still take the hit from a Sorcerous Blast,
but will suffer no further effects). Additionally, this ent model is completely unaffected by the Nature's
Wrath and Wrath of Bruinen Magical Powers.

Fly [A]
This model may ignore all intervening models and terrain as it moves - flying over buildings, woods and so on.
The model may not end its movement within woods or upon any terrain that its base will not safely balance
upon (flat rocks, hills and the like are fine, but don't try to perch your model precariously upon trees, sloped
roofs, and so on). When flying, a model may move up to 12". A model with this special rule may still choose
to use their normal Move value if they wish, however, they will gain none of the benefits of the Fly special
rule if they move in this way. If a model with the Fly special rule walks into a wood, they cannot use the Fly
special rule again until they have fully left the wood.

Furthermore, a model with this special rule may pass 'over' enemy Control Zones without charging the model
- as long as they end their move outside the Control Zone.

Monstrous Charge [A]


If a model with this special rule charges into combat, it will gain the Knock to the Ground and Extra Attack
bonuses (see page 62) as if it were Cavalry, with a couple of exceptions:

This model will Knock to the Ground any model that it Charges, including Cavalry or Monster models, with a
lower Strength value than it, even if the charged model has a Strength of 6 or higher. The rider of a Cavalry
model will automatically suffer the Knocked Flying result for its Thrown Rider test.

Additionally, this model will still get the Extra Attack bonus if it Charges, or is subsequently charged by,
Cavalry or another model with this special rule.
If a model with this special rule is a Cavalry model, the mount will count as being In The Way of its rider,
except that the rider will only be hit on a 5-6; a roll of 1-4 will hit the mount.

Lord of the Eagles [A]


Only Eagle and Wizard models may benefit from Gwaihir's Stand Fast! or benefit from his Heroic Actions.

"The Eagles are coming!" []


Eagle models from the Misty Mountains army list gain a bonus of +1 Strength on a turn in which they charged.

Durin's Axe [A]


This is a Master-forged two-handed axe. Additionally, the wielder may re-roll a single dice when making
Duel rolls.

The Ring of Durin [P]


Once per game, the bearer of the Ring of Durin may re-roll a single Priority roll.

The Crown of Kings [P]


If Durin suffers a wound, roll a D6. On a 6, the Wound is ignored, exactly as if a point of Fate had been spent.

The Horn of Zirakzigil [A]


This is a war horn. Additionally, it also gives Durin the Terror special rule.

Torozûl [A]
This is a Foe Spear with the Trollbane special rule. Additionally, Mardin adds +1 when rolling To Wound
against Monster models.

Loremaster [A]
At the start of his move, Flói can spend a point of Will to negate an enemy Active or Passive special rule, or
the effects of a piece of wargear (with the exception of The One Ring), until the end of the turn. There is no
range for this ability, but Flói must have Line of Sight in order to use it.

The Living Lore [P]


Each time a friendly Moria Dwarf model slays an enemy Hero or Monster model, Flói immediately recovers a
point of Will spent earlier in the battle.

Longbeard [A]
In the Priority phase, Balin may spend a Will point to enable his side to re-roll their D6 in the Priority roll.

The Herald's Duty [A]


When two Heralds, or the King's Champion and a Herald, are in base contact, they receive a +1 bonus to their
Defence. If both Heralds and the King's Champion are in base contact with each other, they all receive a +2
bonus to their Defence.

The Life Guard [A]


If the King's Champion is wounded, either Herald may expend their own Fate points on the the Champion's
behalf as long as they are in base contact. Note that they cannot suffer Wounds on the Champion's behalf -
they may only use their Fate points.

In Defence of the King [A]


At the start of the game, nominate a single Dwarf Hero model with the highest Heroic Tier for the
Shieldbearer to protect. If the nominated Hero model is Engaged in a Fight within 3" of the Shieldbearer,
then the Shieldbearer may call a Heroic Combat without using Might. If the Heroic Combat is sucessful, then
they must use the following move to join their nominated Hero model's combat, if this is not possible then
the Shieldbearer must move as close as possible to that Hero model. If you have more than one Shieldbearer,
they may both protect different Hero models - just remember to make it clear to your opponent which
Shieldbearer is protecting which Hero model!

Lead by Example [P]


Friendly Dwarf models within 12" of a Shieldbearer may re-roll failed Courage tests.

Piercing Shot []
If a shot from a Dwarf Ballista hits a Battlefield target, then they will suffer one Strength 9 hit. Additionally,
if the target has a Strength of 5 or lower, they will be knocked Prone and flung D6" directly away from the
Ballista. Any model that the target passes over will also be knocked Prone and suffer one Strength 6 hit. If
the target comes into contact with a piece of impassable terrain, or a model that is Strength 6 or higher, then
it will immeditately stop and be knocked Prone. Both the target and the Obstacle or model (if it has a
Defence value) will suffer a Strength 6 hit.

Accurate []
This Siege Engine will only scatter 3" rather than 6".

Burly [P]
When fighting with a two-handed weapon, a model with this special rule does not suffer the -1 penalty to
their Duel roll. Additionally, Burly models may carry a Heavy Object and move their full distance.

Iron Shield [P]


A model armed with an Iron Shield cannot be Barged or Hurled and is unnafected by the Rend Brutal Power
Attack.

Spear & Shield [P]


Unless supported by a model with a foe spear, a model with an Iron Shield applies a -1 penalty to their Duel
rolls, even when Shielding.

Foe Spear [A]


This is a spear that when supporting a model with an Iron Shield receives a bonus of +1 when rolling To
Wound Monsters.

Kalazâl [A]
This is a sword. Additionally, Múrin receives a bonus of +1 To Wound when making Strikes against Orc models,
Goblin models and Uruk-hai models.

Tom is Master [P]


Page 108. Does anyone use this jolly fellow?

Hey! Come Merry Doll! [P]


Page 108 or 109. Just wondering.

River-daughter [P]
Page 109. No seriously does any one use these two?

The Warden's Sword [A]


This is a Master Forged hand-and-a-half sword.

In Defence of the King [A]


Whilst he is within 3" of either Denethor or Aragorn, King Elessar, Húrin gains the Fearless special rule and
may reroll a single D6 when making a Duel roll.

Line of Command [P]


If the leader of your army is a Gondor Hero then, whilst Húrin the Tall is alive and on the battlefield, your
opponent cannot score Victory Points for slaying the enemy leader.
Resolute Fighter [P]
Ingold, and friendly Gondor Warrior models within 3" of Ingold, do not Back Away if they lose a Fight – their
opponent must Back Away instead!

Defend the White City! [A]


Irolas may use the Shielding special rule even though he is not armed with a shield. If Irolas elects to shield,
and wins the ensuing Fight, he may make a single Strength 4 Strike against one enemy model from the same
Fight.

Pony [P]
If a model riding a Pony wishes to charge, the model must make a Courage test. If the test is failed, the model
may not Charge but may move as normal. Note that a model must always take this Courage test, even if it
would usually automatically pass it. A model riding a Pony does not get the Extra Attack or Knock to the
Ground bonuses when charging.

Dernhelm []
Dernhelm' is Éowyn, Shiled Maiden of Rohan with armour and shield, with Meriadoc Brandybuck, Knight of
the Mark with shield mounted as a passenger upon her horse. Both will always start mounted and together.

Whilst mounted, Dernhelm will follow all the rules provided on these pages; however, should Dernhelm
become dismounted, revert to the profile and wargear listed above for Éowyn and use them from this point
forwards. Any Wounds suffered, or Might, Will and Fate points spent by Dernhelm will carry over to Éowyn's
profile.

Merry []
Merry follows the rules for Passengers as presented in the main rules manual, with the exception that whilst
he remains Dernhelm's passenger, he may spend his Might points to declare Heroic Actions and affect
Dernhelm's rolls in any of the usual ways. Additionally, whilst Merry is a passenger, Dernhelm also gains the
benefits of his Resistant to Magic special rule. If Merry is slain, or dismounts, reduce Dernhelm's Attacks
value to 2.

Pinpoint Accuracy [A]


Elfhelm may re-roll To Hit, To Wound and In The Way rolls when using a throwing spear. Additionally, Elfhelm
never suffers the -1 penalty for moving and shooting when using a throwing spear.

For Théoden! [A]


If Théoden is Engaged in a Fight within 12" of Déorwine, then Déorwine may call a Heroic Combat without
using Might. If the Heroic Combat is successful, then Déorwine must use the following move to join
Théoden's combat. If this is not possible then Déorwine must move as close as possible to Théoden.

Pennant of the Dead [P]


Friendly Spirit models within 3" of a Pennant of the Dead gain the Resistant to Magic special rule.

The King's Counsel [P]


If the King of the Dead is within 3" of one or more Heralds of the Dead at the start of any phase, the King of
the Dead can spend one of the Herald's Will points to declare a Heroic Action instead of spending one of his
own Might points. Heralds of the Dead also benefit from the King of the Dead's The Dead and the Living
special rule.

Orcrist [A]
Orcrist is an Elven-made hand-and-a-half sword that has the Orcbane, Goblinbane and Uruk-haibane special
rules. Additionally, the bearer of Orcrist has the Terror (Goblin), Terror (Orc) and Terror (Uruk-hai) special
rules.

The Oakenshield [A]


The Oakenshield is a shield. Additionally, should Thorin opt to use it for Shielding during a Fight and he wins,
he may make a single Strike at his Strength (receiving no bonuses from any weapons).

Combat Synergy [A]


If they are in base contact, Fíli the Dwarf and Kíli the Dwarf may choose to swap places with one another at
the start of any phase - this does not count as moving.

Sword-mace [A]
This weapon may use the Feint or Bash Special Strikes.

Weapon Master [A]


This model is never considered to be unarmed, and never suffers the usual -1 penalty to the Duel roll for
fighting with a two-handed weapon.

Boar spear [A]


A boar spear can be used as either a spear or a two-handed axe.

Embedded Axe-blade [A]


If Bifur the Dwarf wins a fight, he may choose to headbutt his enemy with the axe-blade embedded in his
skull. Instead of striking normally, he may make a single Strike against his opponent. If Bifur manages to
sucessfully wound his opponent, then the axe has been removed from his skull. Once the axe-blade is
removed, Bifur may call a Heroic Move each turn without reducing his own Might store.

Mattock [A]
This is a two-handed weapon, which can use either the Bash or Piercing Strike Special Strikes.

Steadfast [P]
Whenever Bofur is targeted by a Magical Power or special rule, he may try to ignore its effects. Roll a D6; on
the score of a 2+, its effects are ignored. This roll may be modified by Might. If you wish to try to Resist a
Magical Power, you must do so before making Bofur's Steadfast roll.

Beefy [A]
Bombur the Dwarf may choose to use the Bash Special Strike, just as if he were using a mace.

Lumbering [P]
When making Jump or Climb tests, Bombur the Dwarf must re-roll results of 6. Additionally, he may not call
Heroic Moves.

Raising Spirits [A]


Once each turn, at any point in Bombur's Move phase, choose a friendly model in base contact with Bombur
the Dwarf and roll a D6. On a 4+, the chosen model regains a point of Will spent earlier in the battle (or
campaign).

Chronicler [A]
Any time that a member of Thorin's Company slays an enemy Hero or Monster within 3" of Ori the Dwarf, that
model immediately regains a point of Might, Will or Fate (your choice) that has previously been spent in that
game (or campaign).

Deadeye [A]
If Ori scores a 6 when rolling To Hit, do not take any In The Way tests, and do not rolls To Wound. His target
automatically suffers a single Wound.

A Good Sort Really [P]


If Bilbo Baggins is within 3" of Dori the Dwarf, he may spend Dori's Might, Will and Fate points as if they were
his own.
Healing Herbs [A]
In the Move phase, instead of moving, Óin the Dwarf may attempt to heal a friendly movel with which he is
in base contact. Roll a D6. On a 1-3, there is no effect. On a 4 or 5, the model regains a Wound lost previously
in the game (or campaign). On a 6, the model regains all of its lost Wounds.

Prognostication [A]
Once per Fight phase, Óin the Dwarf can expend a Will point to enable a friendly model within 3" to re-roll a
single dice when making a Duel roll.

A Warrior Born [A]


Glóin the Dwarf must re-roll scores of 1 To Wound in combat.

If has not yet Awoken [P]


Bilbo Baggins ignores the Sauron's Will section of the One Ring's rules. Furthermore, if Bilbo is the only
model left on the controlling player's side, and is wearing the Ring, he is not removed as a casualty, as would
usually be the case.

Thrór's Army []
Friendly Erebor Dwarf models count as being in range of a banner if Thrór is within 6".

Arkenstone [P]
The bearer of the Arkenstone passes Fate rolls on a 3+. In addition, when taking a Fate roll, if the roll is a 4 or
better, there is no need to expend the Fate point at all; it is free.

Durin's Heir [P]


Thráin's Stand Fast! is unusual. In addition to all of the normal rules for Stand Fast!, when Thráin passes a
Stand Fast! roll, every friendly Dwarf model on the battlefield is automatically affected, including other
Dwarf Hero models.

Blood Feud [A]


Thráin re-rolls all failed To Wound rolls when making Strikes against Azog, and any model in the same army
as Azog.

To Arms! [A]
Once per game, when moving Young Thorin Oakenshield, the controlling player may declare "To Arms!". At
the start of the following Fight phase, all friendly Erebor Dwarf models within 3" increase their Strength by 1
for that phase.

The Young Sage [A]


In the Priority phase, Young Balin may spend a Will point to enable his side to re-roll their D6 in the Priority
roll.

Dwarven Fury [A]


Before making a Duel roll, Young Dwalin the Dwarf may choose to reduce his Fight value by D3. If he does
this, Young Dwalin the Dwarf may re-roll all failed To Wound rolls in the following fight.

Pick-hammer [A]
These are hand-and-a-half weapons, which may use either the Bash or Piercing Strike Special Strikes.

Master of Battle [A]


Whenever an enemy Hero attempts a Heroic Action within 6" of a model with this special rule, this model
may call the same Heroic Action without spending Might, even if they would not usually have access to it.

Sometimes a model with this special rule will have a number after the rule in brackets, e.g., Master of Battle
(5+). In this situation, whenever an enemy Hero attempts a Heroic Action within 6" of a model with this
special rule, roll a D6. If the dice score equals or beats the number after the special rule, this model may call
the same Heroic Action without spending Might - even if they would not normally be able to call the same
Heroic Action.

Lord of the Iron Hills [P]


Whilst Dáin Ironfoot, Lord of the Iron Hills is alive on the battlefield, all Iron Hills Dwarf models within 12" of
Dáin automatically pass all Courage tests they are required to make.

Fiery Temper [A]


As soon as Dáin Ironfoot, Lord of the Iron Hills kills an enemy model, for the rest of the game, if Dáin is in
range to Charge, he must do so if he is able to.

Fearsome Charge [P]


In a turn that Dáin Ironfoot, Lord of the Iron Hills Charges into combat, he causes Terror until the end of the
turn.

Headbutt [A]
If Dáin Ironfoot, Lord of the Iron Hills wins a Duel roll but fails to slay his opponent, select one enemy
Man-sized (or smaller) model in the fight and roll a D6. On a 5+, Dáin will headbutt that model and it will be
Knocked to the Ground.

Devastating Charge [A]


When this model Charges into combat against one or more Man-sized (or smaller) models, roll a D6 for each.
On a 5+, that model is immediately Knocked to the Ground.

Reliable []
When firing an Iron Hills Ballista at a target, the shot will only scatter 3", rather than 6". Furthermore, the
Iron Hills Crew may re-roll 1s To Hit.

The Old Twirly Whirlies [A]


The Iron Hills Ballista always counts as declaring a Heroic Shoot - there is no need to spend Might.
Additionally, the Ballista follows the rules for Volley Fire. An Iron Hills Ballista has a range of 12"-48".When
the Ballista hits a target, place a marker under the centre of the target model. Draw a line from the centre of
the Ballista to the centre of the marker.Shooting attacks that are Strength 6 or less cannot target any model
within 3" of that line for the remainder of the turn. Additionally, shooting attacks that are Strength 6 or less
cannot be made if they cross the line at any point. If a shooting attack that is Strength 7 or more targets a
model that is either within 3" of the line, or the shot crosses the line, roll a D6. On the roll of a 5+, the
shooting attack is prevented. At the end of the turn, remove any marker placed due to this special rule.

Tremendous Impact [A]


If an Iron Hills Ballista scores a hit against a Battlefield Target, all Man-sized (or smaller) models within 2" are
Knocked to the Ground. Cavalry models within 2" must take a Thrown Rider test. Additionally, any model
within 2" also suffers a Strength 4 hit.

A Score to Settle [A]


Thorin Oakenshield, King Under the Mountain re-rolls all failed rolls To Wound when making Strikes against
Azog.

Ancestral Fury [A]


Thorin Oakenshield, King Under the Mountain may call a Heroic Combat every Fight phase without expending
Might.

Du Bekâr! [P]
A model with this special rule counts as being in range of a banner if they are within 6" of Thorin Oakenshield,
King Under the Mountain.
The King's Axeman [A]
Whilst he has the Infantry keyword, at the beginning of each fight, Dwalin the Dwarf, Champion of Erebor can
choose to use either an axe in each hand, in which case he fights with 4 Attacks, or use a two-handed axe.

Weapon Synergy [A]


Nori the Dwarf, Champion of Erebor may re-roll one dice to win a Duel and may re-roll one dice when making
Strikes.

The Master's Purse-strings []


The Master of Lake-town's Moneybags special rule has a range of 12" rather than 6".

Moneybags [A]
The Master of Lake-town can choose to expend a single point of Might at the start of the Fight phase. If he
does so, Braga, Captain of the Guard, any Lake-town Guard Captains or Lake-town Guard within 6" receive a
bonus of +1 to their Fight value, and count as being in range of a banner, until the end of the phase.

Dragon-sickness [P]
At the start of the game, your opponent may select one of their Hero models to be the bearer of a large sum
of gold. If the Master of Lake-town is ever in base contact with the bearer at the end of a Move phase, he
must pass a Courage test or be removed as if he had just lost his last Wound.

Dubious Counsel [A]


Alfrid can choose to expend any number of Will points at the start of the Priority phase, before any dice are
rolled. For each point of Will he expends, nominate a single friendly Lake-town Hero model within 6" and
roll a D6. For each roll of a 2+, the nominated Lake-town Hero gains a point of Might. On the roll of a 1,
however, the nominated Lake-town Hero instead loses a point of Might and Alfrid gains a point of Might.
Might gained in this way can take the chosen Lake-town Hero model's store of Might points beyond its initial
level.

The Master's Puppet [A]


As long as the Master of Lake-town has Will points remaining, if Braga declares a Heroic Action within 6" of
the Master of Lake-town, roll a D6. On a 4+, the Heroic Action is 'free' and no points of Might are spent.

Air of Self-importance [P]


Braga, any Lake-town Guard Captains, and any Lake-town Guard within 3" of him may not take part in any
Heroic Actions called by Bard the Bowman; Bain, Son of Bard; Sigrid or Tilda.
"Any man who wants to give their last, follow me!" []
Bard the Bowman's Stand Fast! will affect other Lake-town Hero models. Additionally, Bard the Bowman's
Saviour of Lake-town special rule has its range increased to 12" instead of 6".

Rapid Fire [A]


If this model hits a target with his great bow, he may take another shot at a target within 3" of it (it may even
be the same target). If that shot is also a hit, he may shoot again - to a maximum of three shots in total.

The Black Arrow [A]


Once per game, Bard the Bowman can fire his Black Arrow instead of shooting the Windlance normally. If you
choose to do so, declare that he is firing his Black Arrow before rolling To Hit. When shooting the Black Arrow,
Bard the Bowman re-rolls a failed To Hit roll and any failed In The Way tests. Furthermore, do not roll on the
Scatter table when firing the Black Arrow - a sucessful To Hit roll against a Battlefield target automatically
counts as a Dead On! result.

Saviour of Lake-town [P]


Bard the Bowman's Stand Fast! rule has a range of 6". Furthermore, Bain, Son of Bard; Percy; Hilda Bianca;
Lake-town Militia Captains and Lake-town Militia within 6" of Bard the Bowman receive a +1 bonus to their
Fight value and count as being in range of a banner.

Windlance []
The Windlance is a small Siege Engine with the Superior Construction upgrade.

Family Bond [P]


Whilst Bain, Son of Bard is within 6" of Bard the Bowman, he gains a bonus of +1 to his Courage value.

"Da! Down Here!" [P]


Bard the Bowman and Bain, Son of Bard receive a bonus of +1 to their Fight value if they are within 6" of
either Sigrid or Tilda. If Bard the Bowman or Bain, Son of Bard are within 6" of both Sigrid or Tilda then Bard
and/or Bain receive a bonus of +1 to their Fight value and may call a Heroic Combat each turn without
spending Might.

Something to Fight for [P]


If either Sigrid or Tilda are slain, Bard the Bowman will automatically pass all Courage tests. Additionally,
when Bard moves, he must Charge the model that killed his daughter if possible. If this is not possible, Bard
must move as close as possible to the model that killed his daughter. Once the model that killed his daughter
has been slain, Bard must move as fast as possible towards the nearest visible enemy model for the rest of
the game, Charging if possible.

It is possible for two models to be the target of Bard's rage if both Sigrid and Tilda have been slain. In this
case, Bard will target the closest of these two models until it has been slain, following which he will
immediately target the second model. Once both models have been slain, Bard must continue to move as
fast as possible towards the nearest visible enemy model for the rest of the game, Charging if possible.

"Archers, This Way!" [P]


Percy, and Lake-town Militia within 6" of Percy, may re-roll 1s To Hit when making shooting attacks with a
bow.

Stand by our Men! [P]


If Hilda-Bianca Charges, then during the ensuing Fight phase, Hilda-Bianca and Lake-town Militia within 3" of
her gain a bonus of +1 To Wound if they charged that turn.

Onwards, Men of Esgaroth [P]


Lake-town Militia that are within 3" of a friendly Lake-town Hero model who is in combat do not need to take
Courage tests for being Broken.

Windlance Trained [A]


This Hero counts as the Siege Engine's only crew. Note that this means that he cannot move the Windlance,
though unlike normal crew, he can choose to move more than 6" away from it even if it has not yet been
destroyed.

Provided that he is in base contact with the Windlance and is not Engaged in combat, he can fire the
Windlance every turn. He may use his Might to influence To Hit, To Wound and Scatter table rolls made for
the Windlance.

The Elves of Mirkwood []


Whilst they are within 3" of Thranduil, all Palace Guard Captains, Mirkwood Elf Captains, Palace Guard,
Mirkwood Cavalry and Mirkwood Elves will also gain +1 to their To Wound rolls when making Strikes.

Elk []
If Thranduil Charges into combat whilst riding his Elk, Thranduil's Strikes are resolved at Strength 5.

Circlet of Kings [A]


This crown allows Thranduil, King of the Mirkwood Realm to cast the Magical Powers Aura of Dismay and
Nature's Wrath once each per game. The spell is automatically cast, counting the result as a 6, and no Will
points need to be expended.

Bladelord [A]
Whilst he has the Infantry keyword, Thranduil, King of the Mirkwood Realm receives +1 Attack. Furthermore,
Thranduil, King of the Mirkwood Realm receives an additional Attack for each enemy model he is Engaged
with after the first. This bonus is determined at the start of each Fight and lasts until all Strikes from that
Fight have been resolved.

Blade Mistress [A]


Tauriel receives an additional Attack for each enemy model she is Engaged with after the first. This bonus is
determined at the start of each Fight and lasts until all Strikes from that Fight have been resolved.

Vengeful Fury [P]


If Kíli the Dwarf, Champion of Erebor is in your army, and is killed, Tauriel's Strength is immediately increased
to 5 and her Defence is reduced to 4 for the remainder of the battle.

King's Guard [P]


Whilst within 3" of Thranduil, King of the Woodland Realm, this model receives a bonus of +1 to their Fight
value.

Glaive [A]
A glaive can be used either as a spear or a hand-and-a-half sword. Alternatively, the bearer of a glaive can use
the Shielding rule.

Knife Fighters [A]


Mirkwood Rangers receive an additional Attack for each enemy model they are Engaged in combat with after
the first (to a maximum of 3 bonus Attacks). This bonus is determined at the start of each Fight and lasts until
all Strikes from that Fight have been resolved.

King's Knights [P]


Whilst mounted, Mirkwood Cavalry models count as being in range of a banner if they are within 6" of
Thranduil, King of the Woodland Realm.

Sebastian [P]
If Radagast is accompanied by Sebastian, he may always make an additional Attack in close combat with a
Fight value and Strength of 1 (roll a separate D6 for Sebastian) which cannot be altered by Might.

Master of Birds [P]


Radagast is always assumed to have Line of Sight to any point on the battlefield. Additionally, Eagle models
within 12" of Radagast have the Resistant to Magic special rule.

One with Nature [P]


Whilst he has the Infantry keyword, Radagast may move through areas of dificult terrain without penalty.
Additionally, he will also gain the Stalk Unseen special rule.

Skin-changer [A]
To change form, the controlling player may roll a D6 at the start of this Hero's Move. On the roll of a 4+
(Might may be used to modify this roll), he changes shape from a man into a bear (or vice-versa). Replace
the Man model with the Bear model (or vice-versa). He can then continue with his move as normal, including
making Charges. He cannot change form if there is an enemy model in base contact with him.

Crushing Strength [BPA]


If this Hero wins a Duel, instead of striking as normal, choose a losing model - that model immediately suffers
a Strength 10 hit. If the To Wound roll is sucessful, the victim suffers another Strength 10 hit, and so on, until
the victim is dead or this Hero fails to wound his victim.

Berserk [P]
Beorn the Bear must always Charge an enemy if he is able to. Additionally, Beorn may not use the Stand Fast!
or Heroic Actions of other models, and other models may not use his, whislt he is in bear form.

Voice of Curunír [A]


Saruman the White's Stand Fast! has a range of 12" and, unlike other Hero model's Stand Fast! rolls, can affect
other Hero models.

Consuming Rivalry [P]


Saruman the White will never move as part of a Heroic Action called by Gandalf the Grey, nor will he accept
Gandalf the Grey's aid in the form of the Strengthen Will spell - if Gandalf the Grey casts this Magical Power
on Saruman the White, it has no effect.

Lord of the Istari [P]


Saruman the White can choose to re-roll one dice when making Casting or Resist tests.
The Light of Eärendil [P]
Shooting attacks that are directed against Galadriel, Lady of Light, or any model within 6" of her, will only hit
on a To Hit roll of a 6.

War Aspect [P]


All enemy models within 6" of Galadriel, Lady of Light suffer a -1 penalty to their Courage. Furthermore,
Galadriel, Lady of Light never counts as being unarmed.

Shattered Spirit [P]


At the start of every Priority phase, before rolling for Priority, Thráin must take an unmodified Courage test.
If the test is passed, he acts normally. If it is passed on a double, Thráin adds +2 to his Fight, Strength, Attacks
and Courage until the end of the turn. If the Courage test is failed, then the opposing player controls Thráin
as if he was one of their models. If Thráin is being used as a Good model, then when he fails his Courage test,
the only difference between him and other Evil models is that Good models cannot target Thráin with
missile fire or Magical Powers that cause damage, and cannot make Strikes against him. Thráin must always
take this Courage test, he can never be forced to automatically pass it.

Pitchfork []
This is a hand-and-a-half weapon that may use the Stab Special Strike, and may support as if it was a spear.

"This is our Country" [P]


Farmer Cotton, and friendly Hobbit models within 3" of him, may re-roll 1s when rolling to win a Duel roll.

"If I were to marry anyone, it would've been her" [P]


Whilst Rosie Cotton is within 6" of Samwise the Brave, Sam increases his Attacks characteritic to 2.
Additionally, if Rosie Cotton is within 4" of Samwise the Brave, Sam may declare a Heroic Combat without
spending Might. However, if Rosie Cotton is Engaged in a Fight then Sam must declare a Heroic Combat and,
if sucessful, Sam must use the following move to join Rosie's combar. If this is not possible then Sam must
move as close as ossible to Rosie.

Mayor of Hobbiton [A]


At the start of the Fight phase, Will Whitfoot can elect to spend a point of Will. If he does so, friendly Hobbit
models within 6" of him count as being in range of a banner.

A Helpful Sort [P]


If Folco is within 3" of Frodo at the start of a turn, Frodo may spend one of Folco's Will points to declare a
Heroic Move instead of spending one of his own Might points.
Head Shirriff [P]
Holfoot Bracegirdle, and Hobbit Shirriffs (including Robin Smallburrow) within 3" of him, do not suffer the
penalty for using their hand-and-a-half club as a two-handed weapon.

A Nose for Shortcuts [P]


In Scenarios where you roll for additional forces to arrive (such as those that use the Reinforcements rule),
you may modify the Reinforcements roll for Robin Smallburrow's warband by +1 or -1. In Scenarios where you
roll to see which part of the board Robin's warband deploys in, you may modify the dice roll by +1 or -1.

Leave my Flowers Alone! [P]


At the start of the game, after both sides have deployed, Hamfast's controlling player may place three 25mm
Flower markers anywhere on the board. These are plants that Hamfast has tended to; these are open ground,
however, models may not finish their move on a Flower marker. Hamfast, and friendly Hobbit Warrior
models within 3" of Hamfast, may re-roll To Wound rolls of a 1 when throwing a stone or making strikes
against an enemy model that is within 4" of a Flower marker. During the End phase, an enemy model may
remove a Flower marker from the board that they are in base contact with providing they did not fight
(including supporting) in the preceding Fight phase. Hamfast may re-roll all failed To Wound rolls against any
model that removes a Flower marker in this way for the remainder of the game.

Champion Stone Skipper [A]


Baldo Tulpenny may re-roll failed To Hit rolls when throwing stones. Additionally, if Baldo rolls a natural 6
when rolling To Hit, do not take any In The Way tests, and do not roll To Wound. His target automatically
suffers a single Wound.

Master of Traps [P]


At the start of the game, Baldo may place eight 25mm Trap Markers on the board; two each of Snare Trap,
Tripwire Trap, Pitfall Trap and Dummy Trap markers. These should be placed face-down so your opponent
cannot tell which Trap is which. These Traps are placed and work exactly as described on page 64 (SotS).

Family Rivalry [P]


Lotho Sackville-Baggins may not take part in any Heroic Action that is declared by either Bilbo Baggins or
Frodo Baggins.

Considerable Wealth [A]


Lotho may spend his Will points to pay off models around him in the following ways:
When an enemy model declares a Charge against him, Lotho may spend a Will point to pay them off. Roll a
D6. On a 1-2, the model may Charge Lotho as normal. On a 3+, the model stops 1" away from Lotho and may
not Charge.

Lotho can spend a Will point to pay off all friendly Ruffian models within 3". These models will
automatically pass the next Courage tests they have to make.

Lotho can spend a Will point to pay off all friendly Hobbit models within 3". These models add +1 to their
Fight value until the end of the turn.

Unsteady nerves [A]


Aldor must always shoot first in the Shoot phase, even before Heroic Shoots are resolved.

Lucky Shot [A]


Aldor must re-roll failed To Hit and To Wound rolls when firing his bow.

There is Always Hope [A]


Whilst within 6" of Aragorn, Haleth increases his Attacks to 2.

Fight to the Last [P]


If at the start of the Fight phase, Haleth is engaged in combat, for the duration of the turn Aragorn and other
friendly models within 6" of Haleth add 1 to their Fight value. This benefit ends immediately if Haleth is slain.

Deep-rooted Hatred [P]


Beechbone must re-roll failed To Wound rolls when making Strikes against any Orc, Uruk-hai, Goblin or
Isengard models. In addition, Beechbone must always charge an enemy Orc, Uruk-hai, Goblin or Isengard
model if able to do so.

Horn of the Hammerhand[A]


This is a War Horn. Additionally, in a turn in which Helm Hammerhand charges into combat, he cause Terror
until the end of the turn.

Inspiring Presence [P]


Friendly Rohan Warrior models within 6" of Helm Hammerhand add a bonus of +1 to their Fight Value.

The Hammerhand [P]


Helm Hammerhand may choose to fight with his fists instead of his sword, in which case he may use the bash
special strike Additionally, Helm Hammerhand never counts as unarmed.

Lethal Aim [A]


Each turn, Anborn may spend a single point of Might without reducing his store (even if he has none
remaining) to modify either a To Hit roll, an In The Way roll, or a To Wound roll when shooting with his bow.

Birdcalls [A]
Mablung, and any Rangers of Gondor within 6" of him (including Faramir, Madril, Damrod and Anborn), gain
the Stalk Unseen special rule. Additionally, enemy models targeted by a shooting attack from Mablung or any
Rangers of Gondor within 6" of him (including Faramir, Madril, Damrod and Anborn), do not benefit from the
Stalk Unseen special rule for the duration of that shooting attack.

Barliman Butterbur, At Your Service [A]


During his Move phase, if Barliman Butterbut is in base contact with a friendly Hero model, he can spend a
Will point to use this ability. If he does, roll a D6. On a 5+, the Hero regains a Wound lost earlier in the battle.
If Barliman Butterbur uses this special rule on a Hero from the Fellowship army list, they regain a lost Wound
on a 4+ instead.

Bill the Pony [P]


You may include Bill the Pony in the same force as Barlimar Butterbur as if he was part of Barliman's warband,
even if your force doesn't include Sam. If Bill the Pony is taken as part of Barliman's warband then he will only
cost 10 points rather than 25 points. Additionally, Barliman may benefit from Bill the Pony's Official Meals and
Second Breakfast special rule.

Lantern [P]
The area within a 12" radius of Harry Goatleaf is illuminated as if it were daylight. Models within this area can
be seen clearly, unless another special rule would prevent them from doing so.

Gatekeeper [A]
During the Priority phase, after Priority has been rolled, Harry Goatleaf may spend a point of Will to use this
special rule. If he does so, select one enemy Infantry model within 6" and Line of Sight of Harry Goatleaf and
roll a D6. On a 3+, the chosen model cannot move that turn, though they can still do anything else they would
normally be able to do. Harry may use Might to influence this roll. Monster models are unaffected by this
special rule.

Barazantathûl [A]
This is a Master Forged hand-and-a-half axe.
Venerable [P]
Whenever Dáin makes a Jump, Leap or Climb test, he will roll two dice and pick the lowest result.

King Under the Mountain [A]


Friendly Erebor Dwarf models, including Hero models, will benefit from Dáin’s Stand Fast! regardless of
range.

Cool-headed [A]
Whenever Thorin declares a Heroic Action, roll a D6. On a 5+, no Might is spent and the Heroic Action is free.
Additionally, if Thorin declares a Heroic Action and an enemy model subsequently declares a Heroic Action,
Thorin may choose to change the type of Heroic Action he has declared.

Wall of Blades [A]


This model gains a bonus of +1 To Wound when making Strikes with their spear against a model that charged
them this turn.

Lord of Dale [A]


Brand’s Stand Fast! is 12" rather than 6".

Stoic Fighter [A]


At the start of a Fight involving Brand, check to see if he would be Trapped should his side lose the Duel roll,
with the exception of if a friendly model can Make Way for Brand. If Brand would be Trapped, he may re-roll
a single D6 to win the Duel roll, and a single D6 when rolling To Wound.

Whirl of Blades [A]


If Orophin rolls one or more natural 6s when making a Duel roll, then any dice that roll a natural 6 will make
double the number of Strikes they would normally make when rolling To Wound. Note that any Strikes
doubled in this way will not double again if the model Orophin is fighting is Trapped.

Leader of the Beornings [P]


Only Bear of Beorning models may benefit from Grimbeorn's Heroic Actions or Stand Fast!.

Followers of the Bear [P]


Whilst within 6" of a friendly Bear model, this model counts as being in range of a banner.

“Who would have the nerve to question my authority?” [P]


If your army contains the Master of Lake-town then he must be your leader, regardless of the Heroic Tier of
other Hero models in your army (unless your army includes another Hero with a similar rule). Additionally, if
you are including an Army of Lake-town allied contingent as part of a Convenient Alliance or Impossible
Alliance, then the Master counts as a Hero of Fortitude – both when building your army and during the course
of the game.
1 Boromir, Captain of the White TowerHorseHúrin the Tall,
1 Warden of the KeysHorseWa
1 Gandalf the Grey Boromir, Captain of the White TowerHorseHúrin
1 the Tall,
1 Warden of the KeysHorseWa
1 Range Casting Page 0 1
1 Blinding Light - 2+ RM 96 0 1
1 Terrifying Aura - 2+ RM 101 1 1
1 Immobilise 12" 3+ RM 98 0 1
1 Command 12" 4+ RM 97 0 1
1 Protection of the Valar - 4+ RM 99 0 1
1 Strengthen Will 12" 4+ RM 101 1 1
1 Collapse Rocks 6" 5+ RM 97 0 1
1 Sorcerous Blast 12" 5+ RM 100 0 1
1 0 1
1 Gandalf the White 0 1
1 Range Casting Page 1 1
1 Blinding Light - 2+ RM 96 0 1
1 Immobilise 12" 2+ RM 98 0 1
1 Terrifying Aura - 2+ RM 101 0 1
1 Command 12" 3+ RM 97 0 1
1 Fortify Spirit 12" 3+ RM 98 0 1
1 Strengthen Will 12" 3+ RM 101 0 1
1 Banishment 12" 4+ RM 96 0 1
1 Sorcerous Blast 12" 4+ RM 100 0 1
1 Your Staff is Broken 12" 4+ RM 101 1 1
1 0 1
1 Elrond, Master of Rivendell 0 1
1 Range Casting Page 0 1
1 Wrath of Bruinen - 4+ RM 101 0 1
1 Renew 12" 3+ RM 100 0 1
1 1 1
1 Arwen Undómiel 0 1
1 Range Casting Page 0 1
1 Wrath of Bruinen - 4+ RM 101 0 1
1 1 1
1 Círdan 0 1
1 Range Casting Page 0 1
1 Aura of Command - 2+ RM 96 0 1
1 Blinding Light - 5+ RM 96 1 1
1 Enchanted Blades 6" 4+ RM 98 0 1
1 Aura of Dismay - 5+ RM 96 0 1
1 0 1
1 Gildor Inglorion 1 1
1 Range Casting Page 0 1
1 Immobilise 12" 3+ RM 98 0 1
1 0 1
1 High Elf Stormcaller 1 1
1 Range Casting Page 0 1
1 Call Winds 12" 3+ RM 97 0 1
1 Strengthen Will 12" 4+ RM 101 0 1
1 0 1
1 Galadriel. 1 1
1 Range Casting Page 0 1
1 Blinding Light - 2+ RM 96 0 1
1 Blessing of the Valar - 3+ RM 96 0 1
1 Immobilise 12" 3+ RM 98 0 1
1 Command 12" 4+ RM 97 1 1
1 0 1
1 Celeborn 0 1
1 Range Casting Page 1 1
1 Aura of Command - 2+ RM 96 0 1
1 Enchanted Blades 6" 3+ RM 98 0 1
1 Immobilise 12" 3+ RM 98 1 1
1 0 1
1 Galadhrim Stormcaller 0 1
1 Range Casting Page 0 1
1 Call Winds 12" 3+ RM 97 1 1
1 Enchanted Blades 6" 4+ RM 98 0 1
1 0 1
1 Tom Bombadil 0 1
1 Range Casting Page 1 1
1 Refreshing Song 3" 2+ RM 99 0 1
1 Banishment 6" 3+ RM 96 0 1
1 0 1
1 Goldberry 1 1
1 Range Casting Page 0 1
1 Refreshing Song 3" 2+ RM 99 0 1
1 1 1
1 Radagast the Brown 0 1
1 Range Casting Page 0 1
1 Panic Steed 12" 2+ RM 99 1 1
1 Terrifying Aura - 2+ RM 101 0 1
1 Immobilise 12" 3+ RM 98 0 1
1 Renew 12" 3+ RM 100 0 1
1 Nature's Wrath 3" 4+ RM 99 0 1
1 Aura of Dismay - 5+ RM 96 0 1
1 1 1
1 Saruman the White 0 1
1 Range Casting Page 0 1
1 Aura of Command - 2+ RM 96 0 1
1 Immobilise 18" 2+ RM 98 1 1
1 Terrifying Aura - 2+ RM 101 0 1
1 Command 18" 3+ RM 97 0 1
1 Sorcerous Blast 12" 4+ RM 100 1 1
1 0 1
1 Galadriel, Lady of Light 0 1
1 Range Casting Page 0 1
1 Fortify Spirit 12" 2+ RM 98 0 1
1 Banishment 12" 3+ RM 96 0 1
1 Instill Fear 3" 4+ RM 99 0 1
1 0 1
1 1
0 1
0 1
0 1
0 1
1 1
0 1
0 1
2 1
0 2
0 3
0 4
0 5
1 6
0 6
0 6
0 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
0 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
0 6
1 6
0 6
0 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
0 6
0 6
1 6
0 6
0 6
0 6
1 6
0 6
0 6
0 6
1 6
0 6
0 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
0 6
1 6
0 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
0 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
0 6
1 6
0 6
0 6
0 6
0 6
0 6
0 6
1 6
0 6
0 6
0 6
0 6
0 6
1 6
0 6
0 6
0 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
0 6
1 6
0 6
0 6
0 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
0 6
0 6
1 6
0 6
0 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
0 6
0 6
1 6
0 6
0 6
0 6
0 6
1 6
0 6
0 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
0 6
0 6
0 6
1 6
0 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
1 6
0 6
0 6
2 6
0 7
0 8
0 9
0 10
1 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
0 11
0 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
1 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
0 11
1 11
0 11
0 11
0 11
0 11
Frodo Baggins
• Heroic Defence RM 72

Samwise Gamgee
• Heroic Strike RM 72
• Heroic Strength RM 73

Gandalf the Grey


• Heroic Resolve RM 70
• Heroic Channeling RM 71
• Heroic Strike RM 72

Aragorn - Strider
• Heroic Resolve RM 70
• Heroic March RM 70
• Heroic Accuracy RM 71
• Heroic Strike RM 72
• Heroic Strength RM 73
• Heroic Defence RM 72
• Heroic Challenge RM 73

Boromir of Gondor
• Heroic March RM 70
• Heroic Strike RM 72
• Heroic Strength RM 73
• Heroic Defence RM 72

Legolas Greenleaf
• Heroic Accuracy RM 71
• Heroic Strike RM 72

Gimli Son of Glóin


• Heroic Strike RM 72
• Heroic Strength RM 73

Frodo of the Nine Fingers


• Heroic Resolve RM 70
• Heroic Defence RM 72

Samwise the Brave


• Heroic Resolve RM 70
• Heroic Strike RM 72

Meriadoc, Captain of the Shire


• Heroic March RM 70
• Heroic Strike RM 72
• Heroic Challenge RM 73

Peregrin, Captain of the Shire


• Heroic March RM 70
• Heroic Accuracy RM 71
• Heroic Strike RM 72

Paladin Took
• Heroic Accuracy RM 71

Bilbo Baggins (old)


• Heroic Resolve RM 70

Bandobras Took
• Heroic Strike RM 72
• Heroic Strength RM 73

Arathorn
• Heroic Accuracy RM 71
• Heroic Strike RM 72
Halbarad
• Heroic Accuracy RM 71
• Heroic Strike RM 72

Ranger of the North


• Heroic Accuracy RM 71

Dúnedain
• Heroic Accuracy RM 71

Elendil, High King of Gondor and Arnor


• Heroic Strike RM 72
• Heroic Strength RM 73
• Heroic Defence RM 72
• Heroic Challenge RM 73

Isildur
• Heroic Strike RM 72
• Heroic Strength RM 73

Captain of Númenor
• Heroic March RM 70

Aragorn, King Elessar


• Heroic Resolve RM 70
• Heroic March RM 70
• Heroic Strike RM 72
• Heroic Strength RM 73
• Heroic Defence RM 72
• Heroic Challenge RM 73
Gandalf the White
• Heroic Resolve RM 70
• Heroic Channeling RM 71
• Heroic Strike RM 72

Peregrin Took, Guard of the Citadel


• Heroic Defence RM 72

Boromir, Captain of the White Tower


• Heroic Strike RM 72
• Heroic Strength RM 73
• Heroic Defence RM 72

Faramir, Captain of Gondor


• Heroic Resolve RM 70
• Heroic Accuracy RM 71
• Heroic Strike RM 72
• Heroic Defence RM 72

Beregond, Guard of the Citadel


• Heroic Accuracy RM 71

Madril, Captain of Ithilien


• Heroic March RM 70
• Heroic Accuracy RM 71

Damrod, Ranger of Ithilien


• Heroic Accuracy RM 71

Cirion, Lieutenant of Amon Barad


• Heroic Resolve RM 70
• Heroic Strike RM 72

Knight of the White Tower


• Heroic Strike RM 72

King of Men
• Heroic March RM 70
• Heroic Defence RM 72

Captain of Minas Tirith


• Heroic March RM 70

Minas Tirith Engineer Captain


• Heroic March RM 70

Prince Imrahil of Dol Amroth


• Heroic Resolve RM 70
• Heroic Strike RM 72
• Heroic Strength RM 73
• Heroic Defence RM 72

Forlong the Fat


• Heroic Strength RM 73

Angbor the Fearless


• Heroic Strike RM 72

Duinhir
• Heroic Accuracy RM 71
• Heroic Defence RM 72

Captain of Dol Amroth


• Heroic March RM 70

The King of the Dead


• Heroic March RM 70
• Heroic Strike RM 72

Arvedui, Last King of Arnor


• Heroic Strike RM 72
• Heroic Strength RM 73
• Heroic Defence RM 72
Malbeth the Seer
• Heroic Resolve RM 70

Captain of Arnor
• Heroic March RM 70

Théoden, King of Rohan


• Heroic March RM 70
• Heroic Strike RM 72
• Heroic Challenge RM 73

Théodred, Heir of Rohan


• Heroic Strike RM 72
• Heroic Challenge RM 73

Éomer, Marshal of the Riddermark


• Heroic Strike RM 72
• Heroic Strength RM 73

Éowyn, Shield Maiden of Rohan


• Heroic Resolve RM 70
• Heroic Strike RM 72
• Heroic Strength RM 73

Meriadoc Brandybuck, Knight of the Mark


• Heroic Strike RM 72

Erkenbrand, Captain of Rohan


• Heroic March RM 70
• Heroic Strength RM 73

Gamling, Captain of Rohan


• Heroic March RM 70
• Heroic Defence RM 72

Háma, Captain of Rohan


• Heroic Defence RM 72
Grimbold of Grimslade
• Heroic Strength RM 73

Eorl the Young


• Heroic Resolve RM 70
• Heroic Strike RM 72
• Heroic Strength RM 73
• Heroic Defence RM 72

King's Huntsman
• Heroic Accuracy RM 71

Captain of Rohan
• Heroic March RM 70

Ghân-Buri-Ghân
• Heroic March RM 70
• Heroic Accuracy RM 71

Gil-Galad, High King of the Elves


• Heroic Resolve RM 70
• Heroic Strike RM 72
• Heroic Strength RM 73
• Heroic Defence RM 72
• Heroic Challenge RM 73

Elrond, Master of Rivendell


• Heroic Resolve RM 70
• Heroic Channeling RM 71
• Heroic Strike RM 72
• Heroic Defence RM 72

Glorfindel, Lord of the West


• Heroic Resolve RM 70
• Heroic Strike RM 72
• Heroic Strength RM 73
• Heroic Challenge RM 73

Erestor
• Heroic Strike RM 72

Arwen Undómiel
• Heroic Resolve RM 70
• Heroic Channeling RM 71
• Heroic Defence RM 72

Elladan & Elrohir


• Heroic Strike RM 72

Círdan
• Heroic Resolve RM 70
• Heroic Channeling RM 71

Gildor Inglorion
• Heroic Resolve RM 70
• Heroic Channeling RM 71
• Heroic March RM 70
• Heroic Defence RM 72

High Elf Captain


• Heroic March RM 70

High Elf Stormcaller


• Heroic Channeling RM 71

Galadriel.
• Heroic Resolve RM 70
• Heroic Channeling RM 71
• Heroic Defence RM 72

Celeborn
• Heroic Channeling RM 71
• Heroic Strike RM 72
• Heroic Defence RM 72

Rúmil
• Heroic Defence RM 72

Haldir
• Heroic Accuracy RM 71
• Heroic Strike RM 72
• Heroic Strength RM 73

Galadhrim Captain
• Heroic March RM 70

Wood Elf Captain


• Heroic March RM 70

Galadhrim Stormcaller
• Heroic Channeling RM 71

Treebeard
• Heroic Strike RM 72
• Heroic Strength RM 73
• Heroic Defence RM 72

Gwaihir
• Heroic Strike RM 72
• Heroic Strength RM 73
• Heroic Defence RM 72

Durin, King of Khazad-Dûm


• Heroic Strike RM 72
• Heroic Strength RM 73
• Heroic Challenge RM 73

Mardin
• Heroic Strength RM 73
Balin
• Heroic Resolve RM 70
• Heroic March RM 70
• Heroic Strike RM 72
• Heroic Defence RM 72

Dwarf King
• Heroic Resolve RM 70
• Heroic March RM 70

Dwarf Captain
• Heroic March RM 70

King's Champion
• Heroic Strike RM 72
• Heroic Strength RM 73

Dwarf Engineer Captain


• Heroic March RM 70

Múrin
• Heroic Strike RM 72

Drár
• Heroic Accuracy RM 71

Húrin the Tall, Warden of the Keys


• Heroic Resolve RM 70
• Heroic Strike RM 72
• Heroic Strength RM 73

Ingold, Warden of the Rammas Echor


• Heroic Strike RM 72
• Heroic Defence RM 72

Irolas, Captain of the Guard


• Heroic March RM 70
• Heroic Defence RM 72

Thorin Oakenshield
• Heroic Strike RM 72
• Heroic Strength RM 73
• Heroic Challenge RM 73

Kíli the Dwarf


• Heroic Accuracy RM 71
• Heroic Strike RM 72

Fíli the Dwarf


• Heroic Strike RM 72
• Heroic Strength RM 73

Balin the Dwarf


• Heroic Resolve RM 70
• Heroic Defence RM 72

Dwalin the Dwarf


• Heroic Strength RM 73
• Heroic Strike RM 72

Bifur the Dwarf


• Heroic Strike RM 72

Bofur the Dwarf


• Heroic Resolve RM 70

Bombur the Dwarf


• Heroic Defence RM 72

Ori the Dwarf


• Heroic Accuracy RM 71

Nori the Dwarf


• Heroic Strike RM 72
Dori the Dwarf
• Heroic Strength RM 73

Óin the Dwarf


• Heroic Resolve RM 70

Glóin the Dwarf


• Heroic Strike RM 72
• Heroic Strength RM 73

Bilbo Baggins (TC)


• Heroic Resolve RM 70
• Heroic Strike RM 72
• Heroic Strength RM 73

Thrór
• Heroic Strike RM 72
• Heroic Strength RM 73
• Heroic Challenge RM 73

Thráin.
• Heroic Strike RM 72
• Heroic Defence RM 72

Young Thorin
• Heroic Strike RM 72
• Heroic Strength RM 73
• Heroic Defence RM 72
• Heroic Challenge RM 73

Young Balin
• Heroic Defence RM 72

Young Dwalin
• Heroic Strike RM 72
• Heroic Defence RM 72
Grim Hammer Captain
• Heroic March RM 70

Captain of Erebor
• Heroic March RM 70

Dáin Ironfoot, Lord of the Iron Hills


• Heroic Resolve RM 70
• Heroic March RM 70
• Heroic Strike RM 72
• Heroic Defence RM 72
• Heroic Challenge RM 73

Iron Hills Captain


• Heroic March RM 70

Iron Hills Engineer Captain


• Heroic March RM 70

Thorin, King Under the Mountain


• Heroic Resolve RM 70
• Heroic Strike RM 72
• Heroic Defence RM 72
• Heroic Challenge RM 73

Kíli, Champion of Erebor


• Heroic Accuracy RM 71
• Heroic Strike RM 72

Fíli, Champion of Erebor


• Heroic Strike RM 72
• Heroic Strength RM 73

Balin, Champion of Erebor


• Heroic Resolve RM 70
• Heroic Defence RM 72
Dwalin, Champion of Erebor
• Heroic Strike RM 72
• Heroic Strength RM 73

Bifur, Champion of Erebor


• Heroic Strike RM 72

Bofur, Champion of Erebor


• Heroic Resolve RM 70
• Heroic Strike RM 72

Bombur, Champion of Erebor


• Heroic Defence RM 72

Ori, Champion of Erebor


• Heroic Defence RM 72

Nori, Champion of Erebor


• Heroic Strike RM 72
• Heroic Strength RM 73

Dori, Champion of Erebor


• Heroic Strength RM 73
• Heroic Defence RM 72

Óin, Champion of Erebor


• Heroic Resolve RM 70

Glóin, Champion of Erebor


• Heroic Strike RM 72
• Heroic Strength RM 73

Bard the Bowman


• Heroic Resolve RM 70
• Heroic Accuracy RM 71
• Heroic Strike RM 72
• Heroic Strength RM 73

The Master of Lake-town


• Heroic Defence RM 72

Braga, Captain of the Guard


• Heroic March RM 70
• Heroic Defence RM 72

Bain, Son of Bard


• Heroic Strike RM 72

Sigrid & Tilda


Lake-town Guard Captain
• Heroic March RM 70

Percy
• Heroic Accuracy RM 71

Hilda Bianca
• Heroic Strength RM 73

Bilbo Baggins, Master Burglar


• Heroic Resolve RM 70
• Heroic Strike RM 72
• Heroic Defence RM 72

Lake-town Militia Captain


• Heroic March RM 70

Girion, Lord of Dale


• Heroic Accuracy RM 71
• Heroic Strike RM 72

Captain of Dale
• Heroic March RM 70
Thranduil, King of the Woodland Realm
• Heroic Accuracy RM 71
• Heroic Strike RM 72
• Heroic Strength RM 73
• Heroic Defence RM 72

Legolas, Prince of Mirkwood


• Heroic Accuracy RM 71
• Heroic Strike RM 72

Tauriel
• Heroic Accuracy RM 71
• Heroic Strike RM 72

Palace Guard Captain


• Heroic March RM 70

Mirkwood Captain
• Heroic March RM 70

Mirkwood Ranger Captain


• Heroic Accuracy RM 71

Radagast the Brown


• Heroic Channeling RM 71
• Heroic Defence RM 72

Beorn
• Heroic Strike RM 72
• Heroic Strength RM 73
• Heroic Defence RM 72

Saruman the White


• Heroic Channeling RM 71
• Heroic Defence RM 72

Galadriel, Lady of Light


• Heroic Channeling RM 71
• Heroic Strike RM 72

Dernhelm
• Heroic Resolve RM 70
• Heroic Strike RM 72
• Heroic Strength RM 73

Elfhelm, Captain of Rohan


• Heroic Accuracy RM 71
• Heroic Defence RM 72

Déorwine, Chief of the King's Knights


• Heroic March RM 70
• Heroic Strike RM 72

Farmer Tolman Cotton


• Heroic Resolve RM 70
• Heroic Challenge RM 73

Will Whitfoot, Mayor of Hobbiton


• Heroic Resolve RM 70

Holfoot Bracegirdle, Shirrif-Leader


• Heroic March RM 70

Robin Smallburrow, Hobbit Shirrif


• Heroic March RM 70

Baldo Tulpenny
• Heroic Accuracy RM 71

Aldor, Rohan Archer


• Heroic Accuracy RM 71

Haleth, Son of Háma


• Heroic Defence RM 72
Quickbeam
• Heroic March RM 70

Beechbone
• Heroic Strike RM 72
• Heroic Strength RM 73

Anborn, Ranger of Ithilien


• Heroic Accuracy RM 71

Mablung, Ranger of Ithilien


• Heroic Accuracy RM 71

Barliman Butterbut
• Heroic Resolve RM 70
• Heroic Defence RM 72

Dáin Ironfoot, King Under the Mountain


• Heroic Resolve RM 70
• Heroic Strike RM 72
• Heroic Strength RM 73
• Heroic Challenge RM 73

Thorin III Stonehelm


• Heroic Strike RM 72
• Heroic Strength RM 73
• Heroic Defence RM 72

Brand, King of Dale


• Heroic Resolve RM 70
• Heroic Strike RM 72
• Heroic Strength RM 73

Bard II, Prince of Dale


• Heroic Strike RM 72
• Heroic Strength RM 73
• Heroic Defence RM 72

Grimbeorn
• Heroic Strike RM 72
• Heroic Strength RM 73
• Heroic Defence RM 72

You might also like