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What is This?
Scott Higgins
Abstract: A film’s visual design is increasingly determined digitally, after
principal cinematography. This essay charts the nature of the digital
revolution in relation to digital colour grading. Faced with the new
digital devices, filmmakers are casting about for appropriate,
respectable functions. The paper examines how the first two mainstream
Hollywood releases to feature digital colour designs, Gary Ross’s
Pleasantville (1998), and Joel and Ethan Coen’s O Brother Where Art
Thou (2000), work as aesthetic prototypes. It argues that digital colour
may not so much entail a revolution as careful and considered
integration, and one role of the early digitally graded film has been to
set out concrete methods for reining the technology to craft norms.
Close formal analysis of colour design in these films also illustrates how
the aesthetic problems of the digital age replay the dynamics of stylistic
development from the classical era.
Introduction Perhaps the arena in which digital technology is having most significant
impact, the first outpost of the digital colonisation of the image, is post-
production. A film’s visual design is increasingly determined after
principal cinematography, in what has been called a ’second stage of
image creation’.’ If we want to begin charting the nature of the ’digital
revolution’ in relation to the film image, we could hardly do better than
considering digital colour grading. This practice involves scanning
footage to create a digital intermediate that can be manipulated and
then scanned back out onto film. The technique promises to replace the
.
Demonstration The film’s aesthetic strategy bears close resemblance to what I have
elsewhere described as the demonstration mode of Technicolor design
Typified by the first three-colour short La Cucaracha (1934L and the first
feature, Becky Sharp, this design mode employed colour in particularly
forceful ways, displaying Technicolor’s chromatic range through the
juxtaposition of bold hues, and drawing attention to colour’s potential
for carrying drama. Robert Edmund Jones, the famed Broadway
designer hired by Technicolor as a creative consultant, best expressed
the aesthetic exuberance of these early films when he proclaimed: ’the
difference between a black-and-vvhite film and a Technicolor film is very
like the difference between a play and an opera’.&dquo; Jones predicted a
’colour revolution’ akin to the promised ’digital revolution’ of our
generation. The demonstration films of the 1930s conspicuously
manipulate colour for obvious dramatic or emotional effects, making
Technicolor a readily observable, extrusive element. In La Cucaracha,
for instance, Jones played coloured lights on the actors’ faces and
figures to communicate their moods. The colour coding in these films
(red for passion, blue for sadness) was ultimately deemed too literal to
be sustained as a norm, but it did have the benefit of calling attention
to colour’s narrative potentials. Both La Cucaracha and Becky Sharp
have the appearance of catalogues of effects, boldly running through
options for showcasing colour technology. La Cucaracha tests coloured
illumination by varying the hue of the light, its extent within the frame
(from spotlighting to a complete tinting of the image) the number of
figures illuminated, and the coordination of the technique with the
actors’ performances. When a character boils with comic
exasperation, for instance, a red spotlight gradually illuminates his face.
Likewise, Becky Sharp tests methods for introducing and removing
strong colour from the frame. The film relies heavily on dissolves as
surprising that the first digitally graded feature should find itself
employing similar strategies.
Like its Technicolorpredecessors, Pleasantville strongly showcases the
new technology’s spectacular and dramatic potentials. Where the early
three-colour efforts could present colour as a novelty against blacl~-and-
white industry norms, the producers of Pleasantville create analogous
circumstances within the film. After a brief colour framing story, the
teenage twins David (Tobey Maguire) and Jennifer (Reese Witherspoon)
are beamed into Pleasantville, an Ozzie and Harrietstyle family
comedy, where they assume the roles of the show’s juvenile leads Bud
and Mary Sue. Colour begins to emerge within the black-and-white
universe as David and Jennifer disturb the complacent sterility of
Pleasantville by introducing sexuality, passion, and free will. The film&dquo;s
visual gimmick is founded on juxtaposing black-and-white and colour
elements within the same frame. Stripped of its ubiquity, colour becomes
newly perceptible and significant. Moreover, the binary opposition
provides colour with a rather crude but well defined set of meanings.
Pleasantville offers a set of tactics for encouraging a high degree of
colour awareness, and in this way it proves a particularly good vehicle
for announcing the power of digital manipulation. Most obviously, the
transition from colour to black-and-white mise-en-scene as the characters
travel into the television narrative pulls attention to the film’s graphic
qualities; an effect reinforced by dialogue, as when Jennifer exclaims
’look at me, I’m pasty!’ Within the early black-and-white sequences,
production design cleverly alerts viewers to the lack of colour through
compositional emphasis. The establishing shot of the high-school
geography class, for instance, frames the teacher from a low angle with
a carefully arranged row of apples conspicuously framing the
teenage couple necking in the foreground, the boy clad in a light but
saturated Bachelor Button blue shirt, the girl in a True Red sweater. The
moment is a rather startling revelation; digital colour is foregrounded by
the strong hue contrast, the sudden appearance and prominent framing
of the figures, and their unexpected discovery within a black-and-white
shot. As colour characters begin to multiply, director Gary Ross favours
framings that juxtapose primaries and complementaries. Most notably,
when lines of young people form outside the Pleasantville library, the
camera centers on two young women, one in an Azalea Red sweater
and Lyons Blue skirt, the other in a Cloud Blue sweater and Fairway
Green skirt. As the camera tracks their movements, it reveals a series of
The demonstration was successful enough that two years later Kodak
and Cinesite began offering their intermediate process to the open
market, stressing its very broad applications. Speaking on behalf of
Cinesite, cinematographer Allen Daviau proclaimed:
designs, the restrained mode helped colour blend with a mode of film
the whites briefly framing him against the brown surroundings. Then the
highlights overtake the image, rendering the frame brilliant white and
As Roger Deakins noted, the central reason for relying on digital colour
grading was ’to support the mood of the story’. 22 Arguably, claims of
narrative expressiveness remain the ultimate aesthetic defence of any
new device in Hollywood cinema. From La Cucaracha onward, this has
certainly been the case for colour. In 0 Brother, digital grading carries
out expressive assignments, primarily through shifts in saturation. On
exteriors, the film’s design places great emphasis on the Beige Brown
foliage, which was green in the original footage. Since the foliage
received the most invasive digital alteration, it was a prime candidate
for expressive manipulation. At key moments Deakins and Freide vary
saturation and value in the foliage, usually shifting it toward warmer
tones, to parallel and emphasise dramatic turning points.
The encounter with the Sirens, singled out by Deakins in his discussions
of the film, is another ethereal, musical passage marked by fluid
camera movement. Once again, the trio finds themselves drawn to a
wooded river. This time, three white-clad women sing to the men, lulling
them into an embrace. When Ulysses and Delmar wake up, the sirens
are gone and Pete has disappeared, leaving only his clothing and a
small horned toad. In this case, digital grading renders the foliage a
luminous, heavily saturated Persimmon Orange during the seduction.
Afterwards, particularly in Ulysses’ close-ups as he discovers Pete’s fate,
this mise-en-scene drops down to the cooler and less-saturated Beige
that predominates in the film. As earlier, the digital technique
cooperates with music and camerawork to lend the passage its
dreamlike character.
railroad handcar. The prophet tells the men their fortunes and the
scene’s final high-angle extreme long shot of the handcar receding into
the distance tints the previously white sky Pink Seashell, a strong peach
colour. Groundcover on either side of the track approaches the
saturated Persimmon Orange hue, where previously it had been Beige.
The colour change is motivated as a sunset effect, but it amounts to a
brief flexing of the digital palette, foregrounding a sudden shift in
saturation.
The film’s final shot closes off the pattern by briefly enhancing and then
draining out colour. The camera tracks left, following Ulysses and his
family as they pass along a brown and gray small-town street. The shot
pauses when one of Ulysses’ daughters halts on a railroad track, and it
briefly reframes the strong Persimmon Orange groundcover. Finally, the
camera cranes upward and in an echo of the earlier shot it catches the
blind prophet moving into the distance on his handcar. This time the
image swiftly fades to black-and-white. Like the first shot, the last
illustrates the ease with which digital grading can achieve colour shifts
within a continuous take. Where cutting helps to temper the colour
effects in other scenes, the opening and closing images forcefully
demonstrate the colourist’s intervention. In the fashion of the restrained
mode, 0 Brother draws attention to chroma at several key transitional
passages, piquing the viewer’s awareness so that less obtrusive
manipulations within ongoing dramatic scenes may nonetheless stand
out.