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Siege Rulebook
Table of contents
I.General Rules
II. Game Direction
III.Victory conditions
IV.Life System
V.Active points system
General Rules:
1. Siege weapons can be used, and all
walls are breakable.
Game Directions
The siege map will be utilized for all siege
battles, castle takeovers, and civil wars.
Army numbers:
DefenDers’ conDitions:
• Have most capture points still captured
by defender team.
AttAckers’ conDitions:
Attacker Deaths:
If points are captured, they can respawn on
the point, however, if no points are
captured, they can spawn outside of the
fortress.
Defender Deaths:
If points are captured, they can spawn on
the captured points. (A, B, and C are
automatically captured by defenders.)
Point B:
Point C: