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Cooperative Game Theory Brandenburger
Cooperative Game Theory Brandenburger
Adam Brandenburger
Version 01/04/07
1 Introduction
Game theory is divided into two branches, called the non-cooperative and co-
operative branches. The payo¤ matrices we have been looking at so far belong
to the non-cooperative branch. Now, we are going to look at the cooperative
branch.
The two branches of game theory di¤er in how they formalize interdepen-
dence among the players. In the non-cooperative theory, a game is a detailed
model of all the moves available to the players. By contrast, the cooperative
theory abstracts away from this level of detail, and describes only the outcomes
that result when the players come together in di¤erent combinations.
The idea behind cooperative game theory has been expressed this way:
2
WtP $11
WtP $9
Cost $4 Cost $4
Figure 1
3 Marginal Contribution
Given a cooperative game (N; v), the quantity v(N ) speci…es the overall amount
of value created. (In the example above, this quantity was v (f1; 2; 3g) = $7.)
1 For more discussion of this last, somewhat subtle point, see “Value-Based Business Strat-
egy,” by Adam Brandenburger and Harborne Stuart, Journal of Economics & Management
Strategy, Spring 1996, Section 7.1 (“Unrestricted Bargaining”), pp.18-19.
3
An important question is then: How is this overall value divided up among the
various players? (Referring again to the example above, the question becomes:
How does the $7 of value get split among the three players?)
The intuitive answer is that bargaining among the players in the game de-
termines the division of overall value v(N ). This bargaining in typically ‘many-
on-many.’ Sellers can try to play one buyer o¤ against another, buyers can try
to do the same with sellers. Intuitively, a player’s ‘power’ in this bargaining
will depend on the extent to which that player needs other players as compared
with the extent to which they need him or her. Brie‡y put, the issue is: Who
needs whom more?
We will return to this example once more below, to use these marginal-
contribution numbers to deduce something about the division of the overall
value created in this particular game. Before that, we need to state and justify
a principle about the division of value in a cooperative game. (Later on, we will
examine a stricter principle than this one.)
4
The interpretation is easy: An allocation is simply a division of the overall
value created, and the quantity xi denotes the value received by player i.
Pn
De…nition 4 An allocation (x1 ; x2 ; : : : ; xn ) is e¢ cient if i=1 xi = v(N ).
These two de…nitions are quite intuitive. Individual rationality says that a
division of the overall value (i.e. an allocation) must give each player as much
value as that player receives without interacting with the other players. E¢ -
ciency says that all the value that can be created, i.e. the quantity v(N ), is in
fact created.
5
than this. This implies that player 1 will capture a minimum of $7 $2 = $5.
The remaining $2 of value will be split somehow between players 1 and 3. The
Marginal-Contribution Principle does not specify how this ‘residual’ bargaining
between the two players will go.
This answer is very intuitive. In this game, the buyers (players 2 and 3) are
in competition for the single unit that the seller (player 1) has on o¤er. The
competition is unequal, however, in that player 3 has a higher willingness-to-pay
than player 2, and is therefore sure to win. The operative question is: On what
terms will player 3 win? The answer is that player 2 will be willing to pay up
to $9 for player 1’s product, so player 3 will have to pay at least that to secure
the product. The e¤ect of competition, then, is to ensure that player 1 receives
a price of at least $9 (hence captures at least $9 $4 = $5 of value); player 3
pays a price of at least $9 (hence captures at most $11 $9 = $2 of value); and
player 2 captures no value. Will the price at which players 1 and 3 transact be
exactly $9? Not necessarily. At this point, the game is e¤ectively a bilateral
negotiation between players 1 and 3, in which player 1 won’t accept less than
$9 and player 3 won’t pay more than $11. The Marginal-Contribution Principle
doesn’t specify how this residual $2 of value will be divided. It allows that
player 3 might pay as little as $9, or as much as $11, or any amount in-between.
A reasonable answer is that the residual $2 will be split evenly, with player 1
capturing a total of $5 + $1 = $6 of value, and player 3 capturing $1 of value
(but other answers within the permissible range are equally acceptable).