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Encounter 1
Travel: road, plains, forest, mountains. A hero with the Dragon's Eye on his sheet may open
the locked door as an action (it can't be closed again). Win or lose, each player receives 1 xp.
Archmage Theron invites you to the great hall of the Then read the following aloud:
Tower to inform you of what he gathered. If the heroes win, they receive 50 gold per heroes and
You keep the Dragon's Eye in your hand and it glows may choose to receive either the "Valyndra's Bane" or
"The information Rickfar retrieved is invaluable with a pale red light. As you approach the Vault, the the "Aurium Mail" relic.
indeed. He learnt the resting place of the fabled artifact, light strengthens with each step. When you arrive at
the Key of Worlds. In the wrong hands it can be used the end of the tunnel, the gem is so bright you can't If the overlord wins, he receives 1 additional xp and
to open portals to the Outer Planes and release the look at it. Then the gate opens and you enter a large may choose to receive either the "Her Majesty's Malice"
native elemental creatures into our world. Even cave. Inside there are gold pieces, sparkling gems and or the "Valyndra's Gift" relic.
Volorrocolon, the Eternal Flame could be summoned glowing magical objects wherever you look. In the
to Terrinoth through such a portal and you can't middle of all the treasure, lies a great red dragon. She
imagine the destruction he would cause here. In the opens her eyes, looks at you angrily and roars:
good hands though, it can be used to close those portals "THIEVES! ROBBERS! YOU WON'T GET MY
and save our world from devastation. We know the TREASURE!"
Cult of Flame is after the Key, so we must be swift to
get it before them." THE GREAT RED DRAGON
Thus you travel to this underground vault to get the The Valyndra figure and card represents the Great Red
Key of Worlds. The dungeon seems forsaken at first, Dragon protecting her the treasure hoard. Her Health
but you are sure that such a powerful magic object is is increased by 4/hero.
never without something terrible guarding it.
Reinforcements
Monsters At the start of each overlord turn, he may
Valyndra. Golems. Sorcerors. Medusae. place 1 medusa on the Abyss, respecting group limits.