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GIT REVIEWER C. UNIVAC I: Developed by J.

Presper Eckert and John


Mauchly in 1951, UNIVAC I was the first commercially
UNIT 04: EVOLUTION OF A COMPUTER available computer, widely used for scientific and
business applications.
 The history of computers is a remarkable
journey that spans several centuries, witnessing IV. THE BIRTH OF MODERN COMPUTING
 transformative advancements that have (1950s-1960s)
revolutionized human society. From ancient
calculating A. Transistors: In 1947, the invention of transistors by
 devices to the powerful supercomputers and John Bardeen, Walter Brattain, and William Shockley at
smartphones we have today, this course aims to Bell Labs revolutionized computing. Transistors replaced
 provide a comprehensive overview of the bulky vacuum tubes, making computers smaller, faster,
evolution of computers, highlighting key and more reliable.
examples that B. IBM 360: Introduced in 1964, the IBM System/360
 illustrate major milestones in this remarkable series was a family of mainframe computers that offered
progression. compatibility across models, setting a new standard for
computer architecture.
I. PRE-COMPUTER ERA (Pre-20th Century)
C. ARPANET: In the late 1960s, the U.S. Department of
A. Abacus: One of the earliest known calculating
Defense's Advanced Research Projects Agency (ARPA)
devices, the abacus has roots dating back to around
created ARPANET, the precursor to the modern internet,
2400 BCE in ancient Mesopotamia and China. It allowed
which allowed computers to communicate with each
users to perform basic arithmetic operations through the
other for the first time.
manipulation of beads on rods.

B. Pascaline: Invented by Blaise Pascal in 1642, the


V. THE RISE OF MICRO COMPUTERS (1970s-
Pascaline was an early mechanical calculator capable of 1980s)
performing addition and subtraction. It featured gears
A. Altair 8800: In 1975, the MITS Altair 8800 became
and wheels to handle numerical computations.
one of the first commercially successful microcomputers,
II. MECHANICAL COMPUTERS (19th Century) inspiring hobbyists and entrepreneurs like Bill Gates and
Paul Allen to develop software for it.
A. Analytical Engine: Designed by Charles Babbage in
the 1830s, the Analytical Engine was a conceptual B. Apple II: Introduced in 1977, the Apple II was one of
mechanical computer that laid the groundwork for the first mass-produced, user-friendly personal
modern computing. It featured basic arithmetic computers, making a significant impact on the home
operations, loops, and conditional branching. computing market.

B. Jacquard Loom: In the early 1800s, Joseph-Marie C. IBM PC: Launched in 1981, the IBM Personal
Jacquard developed a loom that used punched cards to Computer (IBM PC) became the industry standard,
control the weaving patterns, effectively introducing the accelerating the adoption of personal computers in
businesses and homes.
concept of programming through punched cards.

III. EARLY ELECTRONIC COMPUTERS (20th


Century) VI. THE INTERNET ERA (1990s)
A. Colossus: During World War II, British engineer A. World Wide Web: In 1989, Tim Berners-Lee invented
Tommy Flowers developed Colossus, the world's first the World Wide Web, making the internet accessible to
programmable electronic digital computer. It was used to non-technical users and transforming the way we access
break encrypted German codes and played a crucial role and share information.
in the Allied victory.
B. Dot-com Bubble: The late 1990s saw a surge of
B. ENIAC: Completed in 1945, the Electronic Numerical internet-based companies, leading to the dot-com
Integrator and Computer (ENIAC) was the first general- bubble, with examples like Pets.com and Webvan, which
purpose electronic computer. It was massive and used eventually burst in the early 2000s.
vacuum tubes for computation.
VII. ADVANCEMENTS IN THE 21ST CENTURY
A. Smartphones and Tablets: The introduction of the
iPhone in 2007 revolutionized mobile computing, leading
to a proliferation of smartphones and tablets that have IT AND PRODUCTIVITY
become integral to modern life.
 Economists interested in the pervasive effects of
B. Cloud Computing: Cloud computing services, such
technological change in different industrial
as Amazon Web Services (AWS) and Microsoft Azure, revolutions have devised the concept of a
provide scalable and on-demand computing resources General Purpose Technology (GPT). It is a
over the internet, enabling businesses and individuals to technology of wide application used in various
access data and applications from anywhere. industries and whose impact is strong on their
functioning.
C. Artificial Intelligence and Machine Learning:
Advancements in AI and ML have led to breakthroughs Productivity
in natural language processing, image recognition,  Productivity is the quality of producing
autonomous vehicles, and more. something. It is a measure of the efficiency of a
D. Quantum Computing: Quantum computers, person, machine, factory, system, etc., in
converting inputs into useful outputs. It is an
exemplified by companies like IBM and Google, leverage
indication of the efficiency of production or
the principles of quantum mechanics to perform complex distribution.
calculations exponentially faster than traditional
computers.
The Effect of Technology on Productivity
 Labor productivity can be measured as output
produced per hour of labor. For example,
Unit 05: INFORMATION TECHNOLOGY AND consider an automobile factory that is able to
EMERGING TRENDS produce 10 cars per day using 100 hours of
labour. If a new invention permits those same
1. FIRST INDUSTRIAL REVOLUTION – 1765 workers to produce 20 cars in the same amount
of time, their productivity has been doubled.
 Started in England during the late 18th century,
concentrated in Britain and initially focused on GAME CHANGING TECHNOLOGIES
textile manufacturing.
 Significant evolutions: Cort’s puddling; rolling Advanced Industrial Robotics - Involves machines
process for making iron, Crompton’s mule for which are designed to perform industrial tasks
spinning cotton, Watt steam engine automatically, with high programmability and the
 Products / Services – Vegetables, Coal, Iron, capacity to interact with their environment thanks to the
Discovery of chemicals use of digital sensors, usually seen in manufacturing or
 Transportation – Railroads, Basic farming production lines.
 Production System – Manual Labor to Additive Manufacturing - Involving digitally controlled
mechanical devices to add layer on layer of material(s) to create
 Communication - Printed materials objects from 3D digital models. This is usually done in
the industrial sector such as architectural, medical,
2. SECOND INDUSTRIAL REVOLUTION – 1870 dental, aerospace, automotive, furniture and jewelry.
 Significant evolution: Development of electricity, Industrial Internet of Things - the use of connected
Internal-combustion engine, Railway, Chemical sensors attached to different objects throughout the
industry production process to feed live data to central
computers, usually seen on the factory floor.
 Products / Services – electricity, chemicals,
Electric Vehicles - vehicles whose main system of
petroleum, steel
propulsion depends on (externally generated) electricity
 Transportation – automobiles, aircrafts
rather than fuel. (e.g. Tesla)
 Production System – machine-aided equipment
Communication – telephone, telegraph Industrial Biotech - the use of biological processes of
living organisms for industrial purposes, drawing on
3. THIRD INDUSTRIAL REVOLUTION – 1969 recent scientific insights such as systems genomics and
metabolomics. Uses enzymes and microorganisms to
 Started with the development of transistors and make bio-based products in sectors such as chemicals,
the rise of electronics and digital technology. food ingredients, detergents, paper, textiles and biofuels.
 Products / Services – Internet, rise of
electronics, source of energy: nuclear power
 Production System – Automation
Advanced industrial robotics, additive manufacturing and
4. FOURTH INDUSTRIAL REVOLUTION–2000 Industrial Internet of Things involve innovations in the
ONWARDS manufacturing production process, and have a very wide
applicability across most manufacturing sectors. Electric
vehicles and industrial biotech concern innovations of
specific products (and related processes), and have a
more narrow applicability to particular sectors.

THE PLATFORM ECONOMY


 A platform is a business that connects people
through technology, making an ecosystem that
allows value to be created and exchanged. This
works by matching users to each other in order
to make financial or social transactions that
create value.
 Platforms don’t own the resources that create
value, they can grow much faster than
 pipeline businesses. These businesses make up
a platform-based economy. Some key features
of a platform will include:
 Using sophisticated logistics software for
matching and payment
 Providers on the platforms are independent
contractors
 Very low barriers to entry for providers on most
platforms Trust is achieved via crowdsourcing of
ratings and reputational data.

THE PLATFORM MODEL SHOWS THREE (03)
COMPONENTS

 platform - controller of the channel or platform


and arbiter of the participants in the
 platform
 consumers/customers - buyers or users of the
outputs offered through the platform
 producers/providers - supplier of the outputs
sold through the platform

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