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Kindred of the East

The Relentless Age


Hell
You've returned wearing your own corpse
But your Suffering still shackles you

Hunger
Flesh, blood, and living breath Kindred of the East
Your craving for Chi is neverending
The Relentless Age
Enlightenment
An eternity of night stretches before you
The only way out is Dharma

The Wheel of Ages turns.


The Demon Emperor ascends.
It is 1998, and you are Hungry Dead.

Celebrating 25 Years of Kindred of the East


KINDRED OF THE EAST: THE RELENTLESS AGE SECTION NAME 5

Credits Special Thanks


Written By: hsienfan A giant thanks to the readers and participants of the RPGnet
Developed By: hsienfan, with assistance from RPGnet thread where this book was germinated and written, week by
Edited By: hsienfan week and section by section. Your cultural knowledge, systems
Logo and Layout: Coco Vanille and hsienfan advice, and (most of all) your enthusiasm and encouragement
made the time creating this project go by in a flash. I couldn’t
New Artwork: Tommy Lee (cover, Dharmas, errata bonus)
have done this without our great Kindred of the East fan community.
https://tommyleeart.carrd.co/
Character Sheet: Chris “Mr. Gone” Leland
Thanks also to my second readers, who helped me get this beast Kindred of the East

The Relentless Age


https://mrgone.rocksolidshells.com/wod.html#kote of a text to the finish line. This book is all the better for your
(Note: Website includes 2- and 4-page sheets) input and efforts.

Version History
1.1: Typo fixes
2.0 (current): In-text corrections and rewrites; improvements
to white-on-black text readbility; addition of errata

TABLE OF CONTENTS
Disclaimer 1:
This book requires the use of Vampire: the Masquerade 20th Anniversary Edition (otherwise known as V20) for a complete Introduction 5
play experience. However, in a pinch, most Revised-era core books and 20th Anniversary Editions of the other major
game lines (i.e. Werewolf, Mage, Wraith, and Changeling) will likely do just fine. Chapter One: Welcome to the Night World 13
Disclaimer 2: Chapter Two: The Enlightenment of Monsters 31
In addition to new artwork, this book contains a selection of the original artwork from the Kindred of the East gameline,
as well as from other products from around the Year of the Lotus. Care has been taken to select pieces that have aged Chapter Three: Character Creation and Systems 57
well in the years since first publication – but of course, nothing is perfect. Remember that the original artists were
completing work to specification, and that White Wolf in 1998 was composed of human beings who created a setting Chapter Four: Arts 77
with great potential and heart, despite some obvious flaws. Please proceed in the spirit of generosity and with an open
mind, and enjoy The Relentless Age. Chapter Five: Storytelling in the Relentless Age 119
Chapter Six: Many Places to Make Trouble 129
Appendix I: Special Systems and Example Characters 167
Appendix II: The Way of the Demon Hunter 189
© 2017 White Wolf Entertainment AB. All rights reserved.
Vampire: The Masquerade®, World of Darkness®, Storytelling Errata and Clarifications 195
System™, and Storytellers Vault™ are trademarks and/or registered
trademarks of White Wolf Entertainment AB. All rights reserved.
For additional information on White Wolf and the World of
D a rk n e s s , p l e a s e , v i s i t : w w w. w h i te - wo l f . c o m ,
www.worldofdarkness.com and www.storytellersvault.com.
4 KINDRED OF THE EAST: THE RELENTLESS AGE ISNTRODUCTION
ECTION NAME 5

“What is the life of a human being –


a drop of dew, a flash of lightning?” Introduction
― Ryuunosuke Akutagawa

Hakata, Japan. A warm summer night.

The restaurant is bustling, even at this hour. You expect to be taken to a quiet place in the back of the shop,
some kind of secret room, to meet the enlightened sage who will be training you – But no, they just give you a
menu and seat you right there, amidst the people getting ready for nightclubs and karaoke.

You don’t need to wait long. Several others come in and take their seats: A tough-looking guy in a hoodie
and face mask, reeking of aerosol. A gray-haired, serious-looking salaryman, wearing an ill-fitting suit and tie –
You immediately notice the dried blood under his fingernails.

A pretty young woman sits last, looking like she just came out of a college class. She looks over her shoulder
and whispers something, apparently to no one in particular.

There's a tingling in the air. On a hunch, you close your eyes and think of death.

When you open them again, you can see it floating by her shoulder: A decaying corpse-head, its eyes and
mouth aflame with the white fire of the ghost realm. Its tongue hangs out and drips black saliva, its jaw appar-
ently ripped away long ago.

“My lady,” it rasps, in a voice of scraping bones and wind. Then it bows respectfully – as respectfully as a
disembodied head can bow – and vanishes. The place grows as quiet as a grave, and everyone in the restaurant
suddenly turns away, as if your table doesn’t exist anymore.

This is the quiet place, you realize. Even in the middle of a noisy restaurant, surrounded by human eyes and
ears, it doesn’t matter – not if the great sage wishes for silence.

The two men defer to the woman – not a young woman, you understand now – and she turns to you.

“Welcome, newbie,” she says in an odd accent, like something that was long ago lost to time. "You've come a
long way from home. Are you ready to learn what you really are, and why you've returned?"

When you nod and say "Yes, Master," she smiles, showing you her fangs.

"Then let's begin."

It's midnight, and the immortals have gathered.


6 KINDRED OF THE EAST: THE RELENTLESS AGE SINTRODUCTION
ECTION NAME 7

The Hungry Dead. • In India and Tibet, prophets of Clan Ravnos Demon Regalia, the spiritual techniques of the Soul
say that they see an apocalypse in their dreams, Arts, and the transformative powers known as the
Monsters of the graveyard. Wicked ones who prey as desperate plans to save the world commence Godbodies.
upon humankind, who feast on living flesh and – and old warriors sharpen their blades for battle.
blood. In Chapter Five: Storytelling, we discuss the core
• A long-despised tribe of vampires has claimed moods/themes of Hell, Hunger, Enlightenment,
Peel away the romance of the modern vampire legend, territory in Japan’s southern islands, seeking Fate, and Destiny, including a handful of optional
and what you find at the center are not figures of
dark beauty, but soulless beasts from out of nightmare:
revenge against their Hungry Dead oppressors
with help from both the Camarilla and Sabbat.
tools that can be used to highlight these elements
in your game. Also included in this chapter is some
food for thought that may help when playing a game
THE HUNGRY
corpse-demons who crawled their way out of hell –
ravenous enough to steal an infant’s dying breath, • In both Southeast Asia and the Korean peninsula, set in a different culture. DEAD: MYTHS AND
or to descend upon the sick and elderly, leaving
them as bloody stains on the walls for their satisfaction.
a cold war is growing hotter, as several kings of
the Thousand Hells are making their bid to Chapter Six: Many Places to Make Trouble is the
“grand world tour” of the supernatural side of Asia
REALITIES
become the prophesied Demon Emperor: ruler
of the one-thousand-year Age of Sorrows. as of 1998, with a selection of setting descriptions,
In the World of Darkness, the Hungry Dead are example conflicts, and story hooks set in mainland
very real, and their appetite for violence and suffering China, Hong Kong, Korea, Japan, India, Vietnam, The Hungry Dead are ghosts risen from their
is bottomless. Since time out of memory, they have In the idiom of the Hungry Dead, the 108 years Thailand, and more. graves.
walked among humankind in their villages and between one’s initial rise from hell and the serious
cities, the hidden apex danger of the midnight hours. search for enlightenment are called the Relentless Appendix I: Special Systems and Example Characters False. The Hungry Dead are renegades from the
Age: a chaotic, dangerous, and exciting time, in goes into rules for spirits, quick-play rules for other wheel of reincarnation – Not ghosts, and not revenants
Yet, for all their horrors, the Hungry Dead are not which they can either rise to greatness or burn to supernaturals, and a selection of sample characters
oblivion – either way, their fate is to become something or zombies. Their flesh is dead, but it is immortal.
doomed to an eternity as mindless killers. In their from among the Hungry Dead, vampires, and other Their spirits are broken and full of rage, but resolution
mortal lives, they lived lives of exceptional wickedness terrible and glorious, whether for one blazing night beings from across the night world.
or for millennia to come. The night world, too, has of their mortal lives won’t heal anything; the only
or despair, and for that stain on their souls they
were dragged to the Thousand Hells – But through reached its Relentless Age, and the decisions made Lastly, Appendix II: The Way of the Demon Hunter way out for them is enlightenment.
luck or the mysterious workings of fate, the Hungry by the Hungry Dead now will mark the world forever. contains optional rules to play as a mortal Demon
Dead managed to reclaim their dead bodies and Hunter, including a unique system for Chi-based The Hungry Dead are vampires.
escape. And now, they say, their burden in the mortal WHATʼS IN THIS BOOK powers that allows them to rise to the challenge of
Technically true. They can drink blood like vampires
world is the quest for enlightenment. the Hungry Dead.
The remainder of this section contains some from movies and TV – and like their Cainite cousins
In much of Asia – India, the Chinese mainland, the inspirational sources that will help players and who rule the night further west– but many of the
northern steppes, the islands and peninsular lands Storytellers fall into the mood of The Relentless Age, Hungry Dead learn to absorb energy directly from
of Southeast Asia, and more – the Hungry Dead followed by a lexicon of important in-game terms. living beings. An unfortunate number are also
have organized themselves into a vast hidden society: The rest of the book is as follows: perfectly happy to eat flesh like graveyard ghouls.
a night world, loosely united across cultures and
polities by the desire to become something more. In Chapter One: Welcome to the Night World,
you will learn what the Hungry Dead are: how they The Hungry Dead can be defeated by sunlight,
They pursue perfected immortality through the fire, and the power of holy monks.
workings of internal alchemy; they become mighty rise from the Thousand Hells, how they organize
servants of heaven or hell; they grow cults of mortal themselves, the spiritual realms that make up their
universe, and the other supernaturals with whom True. The Hungry Dead burn equally well from
worship and reach, blasphemously, for godhood;
they dive into the mystery of humanity itself, to find they share the night world. torches and the sun, and those with the proper
what they lost and save others in the process. training can repel or even make weapons to
In Chapter Two: The Enlightenment of Monsters, exterminate the Hungry Dead – Hence why the
you will get a broad introduction to the four Virtues night world is at night, and why it operates in secret.
But transcendence is not an easy goal even at the of the Hungry Dead, as well as a detailed overview
best of times. The great Dharmas of the Hungry But genuine true faith is hard to come by in this
of the Dharmas: the great spiritual philosophies age, and even a blessed wooden stake still needs to
Dead vary widely in their outlook and philosophy, that define the night world, and which guide the
and coexistence between them ranges between hit its mark.
Hungry Dead in their search for enlightenment.
friendly rivalry and all-out war. And in this time
especially, the year 1998, things are only getting In Chapter Three: Character Creation and Systems,
worse: you’ll get exactly what it says on the tin: how to
build a character, followed by new Backgrounds,
• An empire of the night has fallen in living plus the core systems that run The Relentless Age –
memory, and China’s supernatural community Suffering, Chi, Virtues, Dharma, and Enlightenment.
is being torn apart as warlords, revolutionaries
and saboteurs fight for the mandate to rule a In Chapter Four: Arts, you will learn about the
new world. various powers that the Hungry Dead have at their
disposal, including the dread Demon Arts and
8 KINDRED OF THE EAST: THE RELENTLESS AGE ISNTRODUCTION
ECTION NAME 9

SELECTED INSPIRATIONAL SOURCES Television and Movies Amakusa Blood Tribe: A “clan” of Japanese
vampires, blending the native Caitiff (see
armaments and hideously beautiful mutations.
• Along with the Gods: The Two Worlds, directed by Tsuchigumo) and a Japanized bloodline of Clan Devil Soul: The distinct personality embodied by
Religious and Spiritual Texts Yong-Hwa Kim, originally from a webtoon series Salubri. Centered in the Amakusa Islands, which the Hungry Dead Virtue of Wickedness. Audacious,
by Ho-Min Joo. The legal complexities of a have been declared a Free State since 1993. blasphemous, and wise.
(A note for the ambitious: The following two bureaucratic afterlife are on full display here, in
recommendations are truly massive reads, which a tear-jerker film about a man’s final judgment Beast Courts: Shapeshifters who take the form of Dhampyr: The child of both a Hungry Dead and
some devotees spend their entire lives studying. For and the various entities who help and hinder humans, animals, and things in-between. Native to mortal parent. Not immortal themselves, but extremely
the purposes of playing a game and having fun first, him. both the mortal world and Spirit Wilds. long-lived, and possessed of strange luck. Also known
it is recommended that you try consulting as Half-Damned and Golden Children.
summaries and guides to simply get the gist of some • Demon Slayer: Kimetsu no Yaiba, produced by Beast Soul: The distinct personality embodied by
key concepts.) Ufotable, originally from a manga series by the Hungry Dead Virtue of Vitality. Vibrant, lusty, Dharmas: The enlightened philosophies of the
Koyoharu Gotouge. The setting is 1920s Japan, and full of life. Hungry Dead, which promise an escape from their
• The Lotus Sutra. Specifically a Mahayana Buddhist and the vampires are flesh-eating “demons.” But cursed state.
text, the “Sutra on the White Lotus of the True to convey the mood of the Hungry Dead, few Cainite: A race of vampires similar to the Hungry
Dharma” is where many of the more mind-bending shows are this accessible (and massively popular, Dead, who largely control the night world in the Dragon’s Nest: A location in the mortal or spirit
and mystical conceptions of the Buddhist cosmos as of this book’s publication). lands west of the Indian subcontinent. Their name worlds that naturally generates Chi. Highly valued
originate from. Enlightenment is a living, eternal is a reference to the biblical tale of Cain and Abel. by all the creatures of the night world.
thing, and all beings have the potential to reach • Infernal Affairs, directed by Andrew Lau and
it. Alan Mak. Released around the time period Century Rebellion: An uprising in China against Eastern Mariners: A Japanese-American bloodline,
depicted in The Relentless Age, this film portrays the Five August Courts of the Quincunx (see descended from an aquatic Gangrel-like offshoot of
• The Upanishads. Part of the Vedas, the ancient the underworld and police force of Hong Kong Quincunx), led by the Scorpion Eater societies and the Japanese tsuchigumo.
origin of many strains of Indian spirituality with a twisty double-agent plot that is at turns lasting from the fall of the Qing until the end of the
(grouped under the broad umbrella of tense and exhilarating. Cultural Revolution. Eruption: The unexpected release of a Hungry One’s
“Hinduism”), these books ask questions of Suffering, which results in supernatural curses being
humanity’s relationship with the universe – and • Princess Mononoke, produced by Studio Ghibli, Chi: A general term for the life force stolen and inflicted upon the mortal world.
in some interpretations, whether the universe directed by Hayao Miyazaki. A young man used by the Hungry Dead.
we see is even real. attempts to heal a spiritual curse, embarking on Faces of the Goddess: A major division of India’s
a journey through an ancient forest that is slowly Cultivation: The development and practical use of Celestial Tribe Dharma, who believe themselves to
Books and Comics dying. For the flavor of the Spirit Wilds and the four Virtues of the Hungry Dead. Advanced be formerly mortal souls gifted with the seed of
Lower Heavens (and the corruption of Hell), techniques of cultivation are referred to as the Soul godhood.
• Chainsaw Man, by Tatsuki Fujimoto (also a look no further than this classic. Arts.
television anime produced by Mappa). Set in Final Void: Total annihilation of the Hungry Dead,
an alternate 1990s where the Cold War never Cultivator: A practitioner of the Soul Arts. analogous to Cainites’ Final Death. A failed journey
ended, demons regularly attack the mortal world, LEXICON to enlightenment.
and “devil hunter” is the most dangerous job Demon Arts: Instinctual arts of violence, powered
in Japan’s civil service. A visual inspiration for Below is a non-exhaustive list of terms and institutions, by Suffering. Gauntlet: The barrier separating the mortal world
The Relentless Age, particularly for Half-Devils. most of which will be frequently referenced in later from the spirit worlds.
sections of this book. Descended: A major division of India’s Celestial
• The Plotters, by Un-Su Kim. In the shadows of Tribe Dharma, who believe themselves to be aspects Ghost: A spirit native to the Underworld, usually
modern Korea, secret guilds of assassins live Age of Falling Darkness: The current era of the of the heavenly gods imprisoned in the Hungry (but not always) a former living human.
brutal and desperate lives – and yet, they dare Wheel of Ages, also called the Sunset Age, characterized Dead state.
to dream. Brutal and unsentimental, this story by growing debasement, war and despair. Ghost Soul: The distinct personality embodied by
imagines a complex, puzzle-like hidden world Demon Emperor: The prophesied ruler of the the Hungry Dead Virtue of Renunciation. Cold,
of killers that is very much like the night world. Age of Legends: An ancient age before known coming Age of Sorrows, with absolute power over withdrawn and mournful.
history, characterized by grandeur of both beauty both the Thousand Hells and the mortal world.
• Sacred Games, by Vikram Chandra. A sprawling, and destructive passions. The Petals of Virtue claim Godbody Arts: Powerful arts of enlightenment,
multilayered crime drama, in which the city of that their spiritual forebears, the heavenly immortals, Demon Hunter: A mortal whose profession is to linked directly to Dharmic growth. Full mastery is
Bombay is the most important character of all. ruled and were eventually punished by Heaven in kill the Hungry Dead and other supernaturals who referred to as the Godbody of ___.
A meaty tale that goes into the myriad possibilities this age. cause trouble.
of life in urban India, including its fascinating Great Clan: An extended family unit of Japan’s
mixture of religions and identities. Age of the One-Becoming-Many: A primordial age, Demon Hunter Families: Clans of demon hunters night world, composed of generations of blood-related
characterized by infinite potentiality. Said to still (both blood-related and adopted) who pass on special Hungry Dead and their chosen mortal descendants.
• Underground, by Haruki Murakami. A collection exist, in small pockets, deep in the Lower Heavens. techniques and tools to combat the supernatural. The main political unit of Japan until the foundation
of interviews and essays on the 1995 Tokyo sarin of the Night-Temple in the 6th century, and then
gas attacks. A haunting and critical look at the Age of Sorrows: The next age foretold, considered Demon Immortal: A member of the Dharmas the Amakusa Blood Tribe in 1993.
consumerist, work-based culture of 90s Japan, the nadir of the cycle of ages, characterized by cruelty, known as the Petals of Virtue.
as well as the forces that made it possible for a despair and the absolute rule of the Demon Emperor. Great Wheel: The entirety of the physical and
hidden underground of religious cults to thrive. Demon Regalia: Natural weaponry provided through spiritual universe, subdivided into the realms of
the Demon Arts, which takes the form of cursed Beasts, Ghosts, Gods, Demons, and Humankind.
10 KINDRED OF THE EAST: THE RELENTLESS AGE ISNTRODUCTION
ECTION NAME 11

Half-Devil: A demon of the Thousand Hells merged Mortal World: Realm of humankind, the physical Righteousness: The Virtue of Gods, gateway to the Suffering: The curse of the Hungry Dead, the
with the mind and soul of a mortal. world of the Great Wheel. Heavens. See Heavenly Soul. hell-tainted karma that suffuses their being and
occasionally erupts.
Heavenly Soul: The distinct personality embodied New Promise Righteousness Society: The de facto Scorpion Eater Societies: A group of secret
by the Hungry Dead Virtue of Righteousness. headquarters of the Petals of Virtue in California, anti-imperial, anti-dharmic organizations, responsible Spirit Wilds: The realm of beasts, one of the spirit
Shining, glorious and upright. centered in the declared Free State of Chinatown, for the downfall of the Quincunx in 1979. Their worlds of the Great Wheel.
San Francisco. inheritors are the “Dharma” of the Scorpion Eaters.
Heavens: The realm of gods and dreams, one of the Talisman: An artifact or holy relic, often made of
spirit worlds of the Great Wheel. Only the Lower Night-Temple: The “second estate” of Japan’s night Second Breath: A poetic term for the moment of jade, which naturally generates Chi and usually
Heavens are accessible to most. world, composed of monastic devotees of the Petals return, when an escaped soul becomes Hungry Dead. possesses supernatural power.
of Virtue. Considered a single institution, rather
Heretical Triad: A derogatory term, used by some than four allied Dharmas. Also known as the Wheel Shadowlands: The parts of the Underworld closest Tempest: The deeper realm of the Underworld, an
Petals of Virtue, to refer to the three independent of the Law, or “Hourin” in Japanese. to the mortal world and the Shroud. endless storm that rips ghosts to pieces. Islands of
Dharmas of India (the Celestial Tribe, the Pure stability exist deep in the Tempest, such as the western
Illusion-Truth, and the Ram-Hearted). Night World: The world from sundown to sunrise, Shroud: A term for the Gauntlet specific to the isle of Stygia.
when the Hungry Dead and other supernaturals Underworld and ghosts.
Human Dharmas: The two Dharmas that revolve rise and hold court. Thousand Hells: The realm of demons, one of the
specifically around humanity and humankind Soul Arts: Refined arts of cultivation, based on spirit worlds of the Great Wheel.
(Diamond Serpents and Rootless Trees). Petals of Virtue: The four "Immortal Dharmas" that manipulation of Chi and the four Virtues of the
originate from China – Bone Flowers, Devil-Tigers, Hungry Dead. Divided into Beast Arts, Devil Arts, True Bone Society: The main political unit of South
Hundred Clouds: A poetic term for enlightenment Resplendent Cranes, and Thrashing Dragons. Also Ghost Arts, and Heavenly Arts. Korea, part city administration and part mafia family.
and ascension. known as the Demon Immortals. Inheritors of the Old Green Court of Kaesong, they
Soul Imbalance: A temporary state in which one of mainly exist to control the night world’s resources,
Hungry Dead: Creatures of the night, escapees from Quincunx: A Hungry Dead empire that controlled the Hungry Dead Virtues is overly dominant. especially Korea’s natural talismanic jade.
the Thousand Hells. A single individual is called a China and surrounding countries from 1449 until Newly-risen and those who lose their Dharma suffer
Hungry One. the end of the Century Rebellion in 1979. Also from constant imbalance. At its worst, entering Tsuchigumo: Native Caitiff vampires of Japan,
known as the Five August Courts, referencing the imbalance can trigger an eruption of Suffering. named after the losers of the ancient war that
Immortal Dharmas: A sobriquet for the four key administrative cities of Chang’an, Chongqing, established the Yamato people. Reviled and
Dharmas comprising the Petals of Virtue. Beijing, Shanghai, and Guangzhou. Spirit: A being who lives in one of the spirit realms persecuted, the tsuchigumo were thought to be
of the Great Wheel, namely wildling spirits in the wiped out at the end of the Meiji era, until the
Independent Dharmas: An academic distinction Ravnos: A Clan of Cainite vampires with origins in Spirit Wilds, ghosts in the Underworld, demons in unveiling of the Amakusa Blood Tribe in 1993.
for the Celestial Tribe, the Pure Illusion-Truth/ India. Co-founders of the Dharma of Mayaparisatya the Thousand Hells, and Little Gods and living
Mayaparisatya, and the Ram-Hearted, which proliferate and enemies to the other Dharmas of the Hungry prayers in the Lower Heavens.
but operate separately in India and the surrounding Dead.
region.
Realm of Beasts: The Spirit Wilds.
Labyrinth: The deepest part of the Underworld,
arguably equal to the Thousand Hells in its own Realm of Devils: The Thousand Hells.
right – but also separate, containing a hungry maw
in its center that is the Final Void in its purest form. Realm of Ghosts: The Underworld.
Lay Student: A beginner in the Godbody Arts. The Realm of Gods and Dreams: The Heavens, both
subsequent ranks of achievement, in order, are higher and lower (see Realm of Living Prayers).
Initiate, Apprentice, Adept, and Master. Known more commonly in the English-speaking
world as the Dreaming.
Lesser Death: A hibernation state for when the
Hungry Dead are starving or too wounded to move. Realm of Humankind: The mortal world.
In contrast to the Final Void, which is true
nonexistence. Realm of Living Prayers: An alternate term specific
to the Lower Heavens, a subset of the
Little God: Heavenly beings exiled to the Lower Heavens/Realm of Gods and Dreams.
Heavens, who bond with special objects, places and
people to fulfill prayers in the mortal world. Relentless Age: A poetic term for the first years of
Hungry Dead existence, when one first indulges,
Lower Heavens: Part of the Heavens, one of the then eventually sheds human attachments.
spirit worlds of the Great Wheel. A realm where
dreams, destiny and prayers take tangible form. Renunciation: The Virtue of Ghosts, gateway to
the Underworld. See Ghost Soul.
Mirrorlands: The parts of the Spirit Wilds closest
to the mortal world and the Gauntlet.
12 KINDRED OF THE EAST: THE RELENTLESS AGE SCECTION
HAPTERN1: WELCOME TO THE NIGHT WORLD
AME 13

Underworld: The realm of ghosts, one of the spirit


worlds of the Great Wheel.

Vampire: A blood-drinking monster, superficially


similar to but fundamentally different from the
Hungry Dead. Often (but not always) referred to by
the sobriquet “Cainite” or “Children of Caine.”

Virtue: Four separate souls that make up the


psychological and spiritual being of the Hungry
Dead, which must be kept in balance to pursue
enlightenment – Renunciation, Righteousness,
Vitality, and Wickedness.

Vitality: The Virtue of Beasts, gateway to the Spirit


Wilds. See Beast Soul.

Wheel of Ages: The cycle of time, divided typically


into twelve ages. The Age of Unity, Age of
One-Becoming-Many, and Age of Legends occurred
before recorded history; the Age of Beautiful Sadness
and current Age of Falling Darkness have lasted for
millennia; and the coming sixth age, the Age of
Sorrows, will last for millennia more.

Wickedness: The Virtue of Devils, gateway to the


Thousand Hells. See Devil Soul.

Wildling, Wildling Spirit: Beast-like spirits native


to the Spirit Wilds.

World of Daylight: Sunrise to sunset, when the


mortal world is mostly safe from the supernatural.

Yama King: A ruler of one of the Thousand Hells.


They are godlike in their personal demesne, but
their ability to affect other realms of the Great Wheel
is circumscribed by personal vulnerabilities and by
ancient agreements with Heaven. Several are now
contending to become the Demon Emperor of the
Age of Sorrows.
14 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION NAME 15

The World of Darkness in 1998 is recognizably our A gang of motorheads with piercings and tattoos
world. This holds true whether you live in New York cock their ears to the faraway sound of monks ASIANS ONLY? OK, BUT SERIOUSLY, ASIANS ONLY?
or Shanghai, a rural town in New Mexico or a remote chanting sutras, remembering a long-ago night: the
village in Nepal: night they met a girl out on a lonely road, looking Prospective players and storytellers may wonder if The more pertinent question among some gaming
for a ride, who told them she was from hell. the characters of The Relentless Age exclusively hail groups might be whether it’s a bad idea to even play
Tokyo is still the largest metropolis in the world. from Asian culture and Asian people. The answer Kindred of the East in the first place. After all, even
Winding beneath and amidst the modern sprawl, This is the world where the Hungry Dead rise, where is no. People all over the world go to hell and return, a game set in the United States, featuring a cast of
the subway can take you anywhere – from gleaming they re-carve their names into the wall of destiny and the night world is not closed to anyone on characters who may not be of Asian descent, is very
skyscrapers featuring every possible amenity, to and dare the gods to punish them. account of racial or ethnic background. likely to bump up against the Buddhist, Vedic, Taoist,
run-down neighborhoods where organized crime and otherwise Asia-centric assumptions of the night
still thrives. But special ordinances and fear of world and the Hungry Dead condition. It’s inevitable
domestic terrorism have given the police new powers, However, bear in mind that Hungry Dead society
requires a strong support network, due to the difficult that some details may turn out to be incorrect or
and the coming showdown between gangsters and
the law promises to be ugly. nature of their curse. The Hungry Dead are off-base.
predominant and well-established in China, where
The nomadic herders of Mongolia still roam the they have long enjoyed the resources, rituals, and But when the question is whether it’s a bad idea to
grasslands. They use trucks as often as horses now, institutional capture necessary to entrench their even try, then the answer – again – is an emphatic
and the distance between them and people of the power – And for similar reasons, the Korean peninsula no. Non-Asian players are just as welcome to Kindred
cities grows smaller with each passing year – the and Japan are two other regions where the Hungry of the East: The Relentless Age as everyone else. There’s
threat of being enclosed by urban bureaucracy is Dead have long enjoyed being the top of the heap. a lot to love about the Dharmas, the diverse powers,
ever-present. But the eldest remain proud and the Thousand Hells, and all the rest of the setting.
independent; they still know how to read the signs But elsewhere, in places like India and parts of No one should feel as though they don’t have a right
in sky and earth, in the movements of the birds and Southeast Asia, the Hungry Dead are not always the to enjoy it.
wolves.
ruling power, and they often must share the night
world with their Cainite cousins. Once one reaches For those looking for additional guidance, Chapter
The megacities of India are still on the rise. More
and more young people are leaving behind the the western extremes of the old Silk Road, into 5 contains some basic advice regarding good practices
villages of their ancestors to find their fortune, as Anatolia and Eastern Europe, the increasing for playing a game of Kindred of the East, while still
technology and industrialization grows in India at dominance of the Camarilla and Sabbat clans makes being mindful of the cultures at the heart of the
the fastest pace in the world. Meanwhile, poverty, the Hungry Dead a much rarer sight. setting. But in general, assume that this book
extremism and resentment simmers at the edges of welcomes all readers, from all cultures, to give The
the subcontinent, which threatens to boil over into It's also worth noting that, given a long enough time Relentless Age a spin.
sectarian violence. span, concepts like "racism" and "colonial
resentment" aren't so cut and dry – Vietnam, for
The Asian Financial Crisis, which began in Thailand example, struggled with Chinese imperialism for
in the summer of 1997, is not yet over. Forecasts of centuries longer than they struggled against the
global economic meltdown have not been averted,
and the financial remedies implemented to prevent French and Americans. Even if younger people have
disaster have put a heavy boot on the backs of the legitimate reasons to hold on to grudges, the older
common people in Thailand, Indonesia, the Hungry Dead who teach the Dharmas often don't
Philippines, and South Korea. think in such terms; they've simply seen too much
come and go. Refusing to teach a new Hungry One
These and other facts of history, of life in Asia at how to survive and rise to enlightenment, simply
the end of the millennium, have not changed. But because he's a Canadian named Smith? That’s a
it is the World of Darkness, after all – a gothic-punk dereliction of duty, not an act worthy of a righteous
world of extremes, where old and new clash in city master.
streets, where passion rules after dark, and where
things beyond reason live in the shadows: Chapter 6 and Appendix I of this book describes
some of the goings-on of the Hungry Dead west of
The entrance to a red light district, aglow with neon
and digital signage, is flanked by a pair of stone lion Asia, which can provide a template for how you wish
statues– The people of the streets whisper that the to run a game of The Relentless Age in a non-Asian
statues are guardians, that they will come alive at locality. Readers who wish to give it a try, amongst
night to hunt those who harm the street’s children. players they trust, are encouraged to do what feels
right and what will lead to a good time at the gaming
A wire- and trash-strewn alleyway will lead to a table.
meticulously maintained shrine, covered in extinguished
candles. Relight each one with wooden matches,
and it is said that a burning god will answer your
most wicked wish.
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Thousand Hells this way, and there they remain for of the Hungry Dead is not properly contained. a Chi-generating Talisman or a Dragon’s Nest, in
THE HUNGRY DEAD: A PRIMER eons. Suffering is what makes the Beast Courts look over the belief that they can forestall the need to feed.
their shoulders, what causes demon hunter families Unfortunately, such noble efforts rarely last long.
Beyond the known world of humankind, the World What makes the Hungry Dead different, and what to train their children to the breaking point, and According to the Dharmas, the only true way to
of Darkness contains a multitude of realms: There marks them for a unique and difficult destiny, is what brings sorcerers and witches to think twice escape the cycle of endless hunger and violence is
is a dark and desperate underworld filled with ghosts, that they found a way out. before making deals with corpses. It is the ultimate to grow in enlightenment, to obtain freedom through
and an animal world filled with spirit-beasts. There curse. the spiritual pinnacle called the Hundred Clouds.
are hundreds of heavens where the gods reside – Individual stories of escape differ. Some Hungry
and there are thousands of hells, all too easy to find, Dead claim that they broke their own chains and Hunger Indeed, at higher levels of enlightenment, the Hungry
which are filled with devils and the damned. fought, or that they climbed up infinitely long strands Dead have more rarified ways to survive: stealing
of hair back to the mortal world. Others explain Hunger for Chi, the energy of life, is what gives the energy from the breath of the living, or through
If the ancient Vedic texts or Buddhist scriptures are that they bribed and enticed their jailers – proof, Hungry Dead their name. They may be dead immortals special techniques of meditation. But the ultimate
to be believed, existence is a process of cycling to some Dharmas, that the hell-realms have become escaped from Hell, with immense power at hand goal of transcendence, freedom from hunger itself,
between each of these realms in an endless dance corrupt and unworthy of their key position in the and the night world at their feet – But they yearn is the journey of millennia – which, in this darkened
of action and consequence, death and rebirth. If universe. But regardless of the tale, the soul leaves always for lifeforce, without which their souls unravel and desperate age, is guaranteed to no one.
that is the case, then the Hungry Dead are monsters hell and returns to the mortal world to reclaim their and their bodies cannot even lift a finger. It is a
without peer, for they stand outside the wheel of original body. The Hungry Dead heal their decayed
reincarnation entirely. Having torn themselves from remains, or they return from crematory dust – even
perfect irony that such mighty and fearsome creatures
are fated to suckle the living like parasites.
SOCIETY OF THE DAMNED
death, all that awaits them now is either enlightenment the smallest speck of ash is enough, if the will is
or annihilation, the Hundred Clouds or the Final there. The Hungry Dead are motivated night after night
All Hungry Dead return to their bodies with the by the need for Chi, as well as the need to control
Void – For them, there is nothing else. innate ability to eat flesh, tearing at unfortunate
From that moment on, which is called the Second their Suffering. But what they actually want is a
bystanders for sustenance from the moment they trickier proposition, one that motivates them to
Like ghosts, the Hungry Dead are at home in darkness, Breath, a new member of the Hungry Dead is born. can open their eyes. But blood is the best medium
and they cannot stand the sun. Like beasts of the They are ready to shake the pillars of the earth and create elaborate philosophies and institutions. In
by far, the first one young Hungry Dead learn – and the vast history of the Hungry Dead, entire empires
wild, they hunt and kill because it is in their nature. walk the arduous road to enlightenment… But there in the modern nights, they have ample opportunities
They live forever, like gods and immortals, and they are just two problems in their way. have risen and fallen on the question of what they
to drink as they please. Their teeth produce should be doing with eternity.
smolder with rage to shame any demon. To be the razor-sharp fangs with just a moment’s concentration,
Hungry Dead is to embrace a mass of contradictions: and their bite produces not pain but a cool, dulling
to embody all the realms of the universe and none Suffering It’s true: Even in death, you can never escape politics.
numbness, sometimes to the point of death.
of them; to be more powerful and spiritually refined
than any human – and yet to be, at the end of the Everyone who takes the Second Breath has brought As they learn the foundations of Dharma, new
a piece of hell back with them. This force, called Those who can’t bear the guilt often try looking for
night, nothing more than a walking corpse.
Suffering, is intrinsic to the Hungry Dead – It is, in
fact, the very karmic debt that pulled them into hell
Back from the Dead in the first place.

Putting it more plainly, the Hungry Dead are escapees. Once they escape, Suffering holds the souls of the
Hungry Dead together, allowing the corpse body to
Picture this: One day, a human dies in a state of rise and seek enlightenment. But time in hell has
spiritual defilement. This could mean the obvious made the debt into something monstrous and hungry.
– like being a thief or a murderer – or it could be a After the trauma of death and the Second Breath,
more complex stain on the soul, such as abandoning Suffering swells inside the Hungry Dead with every
an impoverished family to run off with a lover. cruelty, every callous use of power, clamoring to be
Defilement can even be as simple as being at the unleashed – And sometimes, when misfortunes
wrong place at the wrong time – Dying blamelessly, align, a Hungry One will lose control.
but in a state of torment and helplessness, is more
than enough. When Suffering erupts, curses rain down upon the
mortal world: Buildings become twisted and fall
Once they die, the soul that has been weighed down apart, bystanders are marked by strange wounds that
with suffering plummets into the nightmare that is refuse to heal, the spiritually sensitive go catatonic
the Thousand Hells. or insane. The worst tales describe armies of demons
flooding into the mortal world, ready to slaughter
Otherwise known as Naraka, Yomi, and other names, and take captives back to Yomi. The Hungry Dead
the Thousand Hells are exactly what they suggest: are always aware that they hold this seed of the
a patchwork of spiritual kingdoms, each ruled by a Thousand Hells inside them, and that only constant
godlike Yama King and filled with indescribable discipline can stop it from taking root and blooming.
tortures. According to the religious and folk
traditions of Asia, the soul is meant to be cleansed In many ways, the entire night world has been built
in these hells, purified and made ready for around the threat of Suffering, to forestall the terrible
reincarnation. Thousands, millions come to the things that happen when the spiritual corruption
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Hungry Dead are like baby birds: utterly reliant on Dedicant (Dharma 4)
their rescuers, staying near the Dragon’s Nests where The age of maturity, characterized by greater
they learn to control their hunger and their raging responsibilities in the night world -- and most
souls. A Hungry One is considered to be unshaped, importantly, by growing out of the need for blood,
a larval non-entity, until they have successfully subsisting instead on breath and pure life-force.
drained blood from a human being (or sometimes,
LOCAL under stricter teachers, only once they have managed
to kill and consume a creature of the spirit worlds). The Elder Ranks
TERMINOLOGY Full personhood, meanwhile, is only achieved after
swearing an oath to the Master who will guide them Master (Dharma 5+)
through the long night to come. Characterized by full attainment of a Godbody Art,
or by manifold mastery of the Soul Arts. Socially,
Hence, the default arrangement in the night world this is the stage where the Hungry Dead are expected
is between a Master or Grandmaster, her allies, and to take on Aspirants and have leadership roles.
“Chi” is an authorial term of convenience, as well their intertwined students, all standing against the
as a legacy of the original Kindred of the East setting. Masters’ various enemies. But beyond that core Grandmaster (Dharma 6+)
assumption, the political structures of the Hungry Characterized, primarily, through a legacy of students
Ultimately, the Hungry Dead are creatures of their who have themselves been recognized as Dedicant
Dead can vary widely from region to region. The
environment, and they speak the languages of their elaborate courtly institutions that once defined or Master. Grandmasters are also known for their
mortal peers. Although Hungry Dead can appear China have little in common with the cults of effortless surpassing of mortal limits (i.e. traits at
anywhere in the globe, the night world and its personality and secret societies that dominate it now, 6+ dots).
institutions are strongest in Asia – Hence, generally, let alone with the extended clans and monastic order
Asian languages are the norm. that exists in Japan, or the modern-style cartels of Great Sage (Dharma 7+)
South Korea. Characterized by mastery of Chi and freedom from
The following is a selection of languages that have the obligation to hunt. At this rank, Hungry Dead
a more or less direct translation for Chi, an ancient Still, there are some common ranks that cross culture typically withdraw even from the regular affairs of
concept that spans continents and encompasses and language, which are recognizable anywhere as the night world, making moves that are increasingly
both life energy and physical breath: markers of Dharma and of concrete power among cryptic and far-ranging.
the Hungry Dead. They are as follows:
The very pinnacle of Dharma (9 and 10) surpasses
• Burmese: pran any notion of rank; the All-Awakened or Conquerors


Cantonese: hei
Hindi: prāṇ
THE RANKS OF THE HUNGRY DEAD among the Hungry Dead have reached the point
where they disappear into legend and story. Those
• Japanese: ki, iki reputed to be still active in the mortal world (such
• Khmer: praan Larva (Dharma Zero) as the Laughing Rainbow Mother, who founded the
• Korean: gi Fresh from hell, or having fallen from (or rejected) Thrashing Dragons Dharma) are also called
• Mandarin: qi Dharma. Characterized by the eating of flesh and bodhisattva, after the Buddhist concept of enlightened
a total lack of soul balance. Rather than a true rank, ones who remain among us.
• Telugu: prāṇamu larvae are generally considered non-persons, only
• Thai: bpraan (pronounced the same as the Khmer worth the weight of anyone who vouches for them.
term) THE REALMS OF THE GREAT
• Vietnamese: khí The Novitiate Ranks WHEEL
Those who wish to use more culture-neutral Celebrant (Dharma 1) In the religious traditions descended from the Indian
terminology in play (with the assumption that Fledglings, watched and trained but generally treated subcontinent, it is said that the universe is made up
characters are saying these terms in their native with a light hand. They are joyful and zealous in the of multiple realms. The oldest traditions name only
languages, even if players cannot or don't wish to) discovery of Dharma, yet still deeply attached to the three: Heaven, Hell, and the World, while others
are encouraged to default to Essence or Lifeforce. human world. Characterized by the drinking of name fourteen lokas, and still others claim that there
blood, and often by the settling of mortal grudges. are hundreds of separate worlds.
Aspirant (Dharma 2-3) While the Hungry Dead are not a monolith of belief,
True entry into the stream of Dharma. Characterized one thing they can agree on is the existence of five
by the swearing of oaths to a master and to the wider distinct realms within their reach. Each realm is
community, marking their initiation as full members considered the home of a particular type of being,
of the night world. In centuries past, it was also but visitations from outsiders are hardly unheard
marked by the moment a Hungry One realizes he of – The Hungry Dead, for one, are destined to walk
has lived past his human lifespan – but at the turning through them all in time.
of the new age, Dharmic advancement has become
highly unpredictable.
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The Mortal World: those with special knowledge. Beyond the Gauntlet, cling to the places and people they loved; to the Heaven, the man who was once known as Ying
there are still further walls dividing the spirit realms howling storm-sea that exists just under the ground, Zheng is now an undying despot, ruling over an
Realm of Humankind from each other, dividing the high realms from the waiting to swallow up those who fall into despair; unfathomably cruel society: an underworld where
The mortal world is the jewel of limitless potential, low. The Hungry Dead, in their unique position to the very buildings and roads of the deeper only a handful of the emperor’s favorites and their
the realm to which all the Hungry Dead return. It outside the cycle of reincarnation, are free to cross underworld, which were made by ghosts so desperate families have rights, and the rest are subject to being
is the world of festivals, fireworks and candied apples, all barriers and traverse the universe with impunity to survive that they’ve turned other ghosts into bricks turned into white jade for even the slightest of
the realm of love and joy and beauty – and the world – at least in theory. of moaning, quivering “white jade.” infractions. Rumors that his palace contains a stair
where gangsters will break your hands for gambling directly to the darkest depths of the underworld,
debts, the world of methamphetamines and At baseline, all Hungry Dead can use Chi to attune The Hungry Dead cross the Gauntlet (or in ghostly into the endless demon-maze called the Labyrinth,
sweatshops, where the innocent are brutalized their sight, peering into the shallows of the spirit parlance, the Shroud) to visit their human ancestors are as yet unverified.
without recourse or hope. realms that jut against the realm of humankind. But and receive their wisdom; to search for books and
to actually speak to and be recognized by spirits, or artifacts that have been destroyed but yet still exist The Spirit Wilds:
If the old Buddhist wisdom holds true, then to be to cross the barrier and go deeper into the realms, in the lands of the dead; to charter a ferry through Realm of Beasts
reborn as a human being is to have your greatest requires special knowledge and training. the never-ending Tempest that rages below the world;
chance at enlightenment, as well as the greatest risk. Furthermore, simply being in a realm doesn’t make to walk into the courts of petty ghost-kings and Everything in the mortal world has a reflection in
It means standing at the crossroads of the universe one safe there – Arriving uninvited in the most bargain for a lost lover’s soul. All Hungry Dead, the Spirit Wilds, a wildling spirit made ferocious
to choose: Will I ascend in this lifetime? Or will I sacred domains of Heaven will quickly bring you to with some practice or the expenditure of Chi, can and animal-like by the energies that emanate from
fall? the tip of a spear, while being unprotected in Hell look upon the Shadowlands that closely mirror and the realm: cars bedecked with razor metal; wildlings
or the Underworld risks being trapped with no hope overlap with the mortal world, and they can also of fine jewelry that are as colorful as they are sadistic;
The mortal world is the primary setting for the of rescue. find the hidden gateways into the Underworld. derelict buildings that are in fact giant spirits,
Hungry Dead, as well as the main platform from However, directly crossing the Shroud without a consuming the unwary like venus flytraps. It is a
which they go elsewhere. The Underworld: Realm of Ghosts gate, or going deeper into the realm, requires the primeval world of instinct, wild growth, and merciless
use of Soul Arts. predation.
Simply dying doesn’t turn you into a ghost; you
At the edge of the mortal world is a massive barrier, must die with a deep craving that cannot be satisfied,
all-encompassing and invisible: the Gauntlet, which In much of Asia, the Underworld is ruled by a Ironically, the animal and plant wildlings that reside
a passion that sustains and torments you beyond familiar figure: Qin Shi Huang, founder of the Qin here are more sapient and refined than the rest,
separates the domains of flesh and spirit. Aside from the grave. The land of the dead reflects this
a handful of special gateways, the ability to cross the Dynasty and first emperor of a unified China. Styling almost human-like in their outlook; two-tailed goblin
desperation in all aspects: from the inhabitants who himself “Yu Huang” after the Jade Emperor of cats will banter and exchange favors, while intelligent
Gauntlet from the mortal world belongs only to
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night-jasmine spirits dispense careful wisdom from The Heavens: the paths nearest to Heaven’s gates, bestowing curses mortal world: the black gateways and shadowed
their watchings in the dark. The only thing missing and blessings upon visitors depending on their roads, the stains of corruption, subjugation, and
from the Spirit Wilds, more often than not, is Realm of Gods and Dreams mood. And at night, doorways of every type and suffering, all of which grow more numerous with
humans themselves – and that’s very much how the The highest gates of Heaven are closed. Only the description appear on the hills and valleys of the the turning of the age – Proof, indeed, that the
denizens like it. All-Awakened or masters of the Soul Arts are said Lower Heavens, each one leading into a sleeping coming Age of Sorrows is the Age of the Thousand
to have access to that most rarefied domain – Visitors human’s dreams. Hells, an era in which the mortal world will have
The Hungry Dead enter the Spirit Wilds to hunt who return from behind the gates report that it is a no barrier to separate it from the Realm of Demons.
wildlings for sustenance in the manner of beasts; to collection of paradises beyond earthly conception, Even the Little Gods, the exiled heavenly beings
entreat the spirit courts for clemency when they where infirmity and suffering have no place, but who consider the Lower Heavens their domain, do The Thousand Hells exist to torment the souls of
cause chaos in the mortal world; to search for tutelary where the gods are uncaring of what goes on in the not understand every little thing that makes its home the spiritually defiled. That is their primary reason
dragons and wise qilin who hide among the common realm of humankind. in the Realm of Living Prayers. The Hungry Dead, for being, and the key activity that fuels their
creatures; to go to ground and disappear from for their part, visit the Lower Heavens to interpret continued health. No one truly dies in the Thousand
enemies like a hare escaping from vipers. Like the For the rest of the night world, there is only access the weave of fate and the prayers of mortals close Hells – Wounds that would kill in any other realm
Underworld, all Hungry Dead can spend Chi to to the Lower Heavens: a once-glorious realm, now to them; to follow the trods into the darkest parts are endured, and even bodies that are totally
look upon the Mirrorlands – where the Spirit Wilds a land of shining ruins, where the living prayers to of the realm, where the world breaks down into its annihilated are soon revived, hale and whole, to be
most closely reflect the mortal world – as well as to the gods wait to be answered. Like the Underworld original primordial clay, and where things of myth tortured once again. The highly sensitive will notice
find the glades and forest gateways that allow easy and Spirit Wilds, the Hungry Dead can attune their and legend may be reforged; to lie in wait for an the twisting and screams of sinners turning into fine
access across the Gauntlet. Crossing without a gate, sight to look upon the gateways and parts of the unwary Little God, as an addict seeking a fix of strands of Chi, which weave into and reinforce the
however, requires learning the higher techniques of Lower Heavens that are closest to the shores of golden blood – so long as the Hungry One can avoid fabric of the realm.
the Soul Arts. humankind. With time, they can eventually cross getting caught and facing the wrath of eight million
over by learning the techniques of the Soul Arts. angry dreams. But beyond that commonality, each hell is entirely
Deeper in the Spirit Wilds, it is said that there are unique, with its own inhabitants, concerns and
pocket realms where totemic animal-gods exercise In the Lower Heavens, destiny, dreams and prayers The Thousand Hells: methods of torture. The secret history of the night
their rule, and where wildlings born from wickedness world is filled with thousands of years of Hell’s
and despair have homes to rival the Thousand Hells.
are all tangible things, able to be seen and spoken Realm of Demons conflicts, as each Yama King squabbles over their
to by those who walk the broken silver roads: A
Journeying to such places is difficult for the Hungry sacred tree in the mortal world, where countless Nobody wants to remember Hell. But sometimes a allotment of souls and territory. To anyone’s
Dead, as the roads and gateways are vigilantly guarded couples have made their vows, glows in the Lower child must return home, no matter how dark the knowledge, there has never been a single overlord
by the Beast Courts: shapeshifters, neither man nor Heavens and sings of love and the power of its oaths. memories. of all the hells – But this may soon change, as the
animal, who have banded together to protect what A prayer for salvation from winter crystallizes, age turns to the advent of the Demon Emperor.
remains of the world untouched by humanity. Cross snowballs and takes shape, becoming a dream-maiden Unlike the other realms, the Hungry Dead cannot
them, and the Hungry Dead is in for a very short who rules over a kingdom of ice. Great lions prowl use Chi to look directly upon the domains of Hell.
journey to the Final Void. Instead, they can see the marks of Hell upon the
24 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION NAME 25

CONTENDERS FOR THE THRONE


Some Yama Kings, hungry with ambition, are trying to expand their realms’ influence into the mortal world, • The Pit of Salt and Iron, which is sometimes said to be the same as the less-prominent Hell of Eternal
for it is said that the Emperor foretold will rule over not just Hell, but all the realms of the Great Wheel. Castration, where those who committed sexual violence are punished as one might expect. But others insist
To the Hungry Dead who risk going into the Thousand Hells – to rescue innocents, to sabotage, or to obtain that they are separate realms – that the Pit, with its salt flats studded with razors and spikes, is specifically
precious intelligence – these are the kingdoms of greatest interest. They are: for traitors and failures. They say that the ruler of the Pit is pretending to be weaker than she really is, and
that she picks the ripest candidates for a chance to serve her interests in the mortal world.
• The Hell of Being Skinned Alive, ruled by the Iron Queen, the realm for those who hoarded wealth or
secrets to the detriment of others. The sinners here have everything ripped away from them by the howling • The Wicked City, where souls who die of overwork, or who suffer deaths of despair in urban anonymity,
winds and sand, even skin and muscle and bone, until their rage-filled souls become the hungry winds will find themselves in an eternal nightmare city: a kafkaesque purgatory of neon and steel. Less than half
themselves. The only respite is found inside the Stillness Pavilion, a well-hidden courtyard built by the a century old, the Wicked City has become one of the most common hells from which young Hungry Dead
heavenly immortals during the Age of Legends, where it is said that one may find a way to escape. arise. The mysterious ruler of this realm – or rulers, for it is unclear who exactly wields the title “Mikaboshi”
– now threatens to be the main contender for the throne in the Age of Sorrows.
• The Hell of Boiling Oil, ruled by the wretched Unnameable, the realm for those who indulged in
gluttony and excess. It is an ocean-realm of melted human fat, where jellyfish-like demons swim both in the Other Yama Kings – of lesser hells, or ones not desiring earthly power – look upon the more ambitious
smoky skies and under the greasy surface to grab at cooked sinners, and where court is held by the Unnameable’s realms with dread, wondering what will come their way in just a matter of years.
lieutenant demons within giant, building-sized bubbles of crystallized gelatin. Bundles of smoking, burnt
hair hang from the ceiling like vines – some of which are just long enough for a person to grab hold and
climb.

• The Hell of Burrowing Maggots, ruled by the Mistress of Pestilence, the realm for those who die of
disease – an unjust realm to many, but it is a niche that the Mistress is more than happy to exploit. What
appears to be an endless dune of white sand is actually a field of maggots, which obscures the souls buried
beneath as well as enormous, hungry megafauna that defy description. If you can find and endure being
swallowed by a particular creature called the Pale Beast, it is said that you’ll be expelled in the realm of
humankind.

• The Hell of the Burning Seas, ruled by the Mother of the Depths, the realm for those who suffocate
others or who die in water. A hell filled with glorious aquatic cities and beautiful creatures of every description,
yet none of its wonders can be enjoyed by the souls trapped there – for they drown endlessly, searching for
a surface that the Mother’s finned priestesses guarantee they never reach. If one instead swims downward,
dying again and again, one may find the lightless cave paths where escape is possible.

• The Hell of Upside-Down Sinners, the realm for those who victimized others through fanaticism and
surety. The identity of the Yama King who rules this realm is a matter of contention, but no one trapped in
this hell is in a position to care – If you’re an upside-down sinner, down is up, senses are jumbled and twisted,
deep-seated values become profanities, and vice-versa. It is a kingdom of unbridled madness, where only
those who fully embrace its transformative power may find a way out.

• Lanka, the Demon City, an ancient jungle realm covered in vine-choked ruins, which is ruled by a
demon calling himself King Ravana – It is one of several hells designated to warriors and killers for the state.
Lately a shadow of its glory days, there are few souls in the modern day who descend into Lanka directly.
But there is a flurry of new activity as of late, as “Ravana’s” generals steal souls from other realms, furiously
feeding the hungry beast that has awakened beneath the central temple.

• The Night Kingdom, where those who hid cruelty behind a face of honor and propriety sit in frozen
darkness, unable even to spark a warming fire, or to muster anything other than a heavy, overwhelming
despair. This hell is ruled by a Yama King who appears in the form of a seemingly harmless old man – He
claims the title of Lord Enma, God of Hell, but he delights in doling out false hope in a way that feels all
too human. How far he would take the game, toying with his favorite playthings all the way to the mortal
world, is anyone’s guess.
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be eviscerated when the Beast Courts have cause Envoys from Clan Tzimisce are said to be deeply
FELLOWS OF THE NIGHT for anger – And above all else, the beast-folk are a impressed by their Korean counterparts.
very angry people.
A mortal human can go his entire life without • In Ginza, Tokyo, the Hungry Dead give the Beast
knowing that he shares the world with monsters. The Beast Courts are made up of master shapeshifters, Courts free reign to slaughter Half-Devils whenever
But once the brave or foolish take their first step able to take animal or human form at will. They they arise. Hence, to survive in Japan’s glitziest
into the dark, the night world rarely lets them go. also have an array of spirit powers at their disposal, neighborhood, the demon-blooded have learned
Few in the know can unsee how the Hungry Dead with the entirety of the Spirit Wilds often rising up to hide behind irreproachable beauty and civility,
have shaped Asia’s cities to serve their pleasure: the to aid them when the chips are down. But the becoming the most renowned hosts and hostesses
after-hours cafes and bars, the night markets and beast-folk are most feared by the Hungry Dead for in town.
houses of vice, the candle-lit temples and shrines their war form, which turns them into hulking,
that welcome midnight visitors. razor-clawed gods of carnage. Even the diplomats, • In the balmy streets of Columbo, Sri Lanka, the
spies and scouts of the courts – foxes, rats, crows, Half-Devils are near-equals to the Hungry Dead
But even if they claim to have built it for themselves, and other innocuous creatures – have this innate – cousins of the night, who might call upon the
the night world doesn’t belong to the Hungry Dead capacity for violence, making them more than a dead immortals for moonlight tea, but who serve
alone. They are just one of several supernatural clans, match for the powers of the Hungry Dead. no one and keep no counsel but their own.
each with their own powers and sphere of influence.
As the Age of Sorrows dawns, the tenuous ebb and Finally, as some have had the misfortune to discover: Travel the night world awhile, and you’ll find that
flow of peace in the night world may turn towards There are spiders in the Beast Courts, too – enormous there is no consensus about what to actually do with
unity, as they band together to resist the ascension ones, masterful in dark and bloody sorceries, who The Little Gods weave the beauty of dreams into Half-Devils, beyond the simple fact that they exist.
of the Demon Emperor – or it may dissolve into the move much, much faster than you’d ever expect. the mortal world, answering prayers to gain the Some Hungry Dead, with the casual heresy of the
kind of chaos that leaves the world in flames. notice and favor of Heaven’s ministers. They rarely young, will even go so far as to call some Half-Devils
Servants of Heaven find the Hungry Dead beautiful, and they have many their oath-sworn friends.
The Beast Courts clever tricks to ruin a monster’s night – But they are
The gates of Heaven may be closed, but Heaven is not invincible, and the immortals have found that Dhampyrs
The Hungry Dead are taught to always be careful far from absent. Celestial lions, deadly garuda, and the golden blood of the Little Gods is delicious and
and polite when traveling abroad, for the deadliest even the occasional heavenly maiden live in the intoxicating. The Half-Damned. The Golden Children.
beings in the night world are found in the wild places mortal world in secret, pursuing agendas known
between cities. At times staunch rivals to the Hungry only to them. Some beings have even lived among (For rules on heavenly blood addiction, see Chapter Dhampyrs are the fruit of a union between mortals
Dead, at other times their most terrifying allies, the humankind for centuries, taking on the traits of 5, Storytelling.) and Hungry Dead: When a human woman takes a
shape-changing beast-folk and their courts have various myths and legends – and at times being the Hungry Dead lover, or a Hungry One commits to
enough power to give even the most warlike Hungry source of them. Half-Devils having a child of their own, any resulting birth is a
Dead pause. unique fusion of both – a child not as powerful as
Collectively, these divine spirits – whether loyal When a demon of the Thousand Hells chooses to their immortal parent, but able to enjoy the world
The wild beasts of the world may be diminished and servants on a mission, heavenly exiles, or divine give up its ephemera and merge with the flesh and of daylight in a way Mom or Dad never can.
hiding in the modern age, but they still endure in ne’er-do-wells – are known as the Little Gods. Despite mind of a human being, the result is a Half-Devil.
secret: Wolves, bears, tigers, even giant serpents the many forms and powers at their disposal, the A l s o k n ow n a s “ f i e n d s , ” “ fo m o r i , ” a n d In the night world, Dhampyrs help their undead
prowl the realms of flesh and spirit, defending their one commonality that unites them is that they are “demon-blooded,” Half-Devils are dangerous parents with daytime affairs, and they oversee the
territories from both human overreach and spiritual far from home. creatures, who possess supernatural power in the mundane tasks of courtly life. Those who live to
corruption. This makes the Hungry Dead, for their form of hellish disfigurements: a wickedly clawed adulthood can expect lifespans well over a century
parasitic appetites and hell-tinged nature, warily In their pure form, the Little Gods are frailer and hand that can rend both stone and flesh; hypnotizing and more, with sharpness and health right up to the
tolerated at the best of times, and the first ones to more delicate than even the weakest ghost, withering eyes that dilate like a cat’s and allow the bearer to end.
if they walk unprotected among the mortals and see ghosts; a red button-switch imbedded in the
their defilements. But they also wither if they don't neck, which transforms its owner into a deadly From the start of their strange lives, Dhampyrs are
walk among them, listening to human dreams and monster every time it gets pushed… The sheer variety also blessed with deep reserves of luck and good
fulfilling human prayers. So, to fulfill their nature of demonic features is as endless as the hells themselves. fortune – a side effect, it is said, of being born to a
and shield themselves from death, each Little God parent who exists outside the cycle of reincarnation,
has to choose an anchor in the realm of humankind: According to conventional Hungry Dead wisdom, as this makes the very existence of the Dhampyr an
either a special object or place that will house their Half-Devils are pitiful, lesser beings, driven solely by anomaly of fate. The Golden Children are skilled
divine spirits, or a special mortal vessel – human or base urges and a thirst for mayhem. In this, they bodyguards, accountants with the magic touch,
animal – who is willing to blend mind and soul with agree with the Beast Courts, who are united in their magnificent hosts who always know the right thing
them. desire to rend every Half-Devil limb from limb. The to say to please their undead benefactors.
increasing presence of the demon-blooded
When they don't have an anchor – when the human everywhere in the world – from Delhi to LA, so it Throughout history, the Half-Damned have been
vessel dies, or when the beloved shrine falls into is said – is merely a sign of the corrupted age: alternately treated as toys, as trusted servants – in
disrepair – the Little Gods have no choice but to the style of western vampires and their Ghouls – as
bide their time in the Lower Heavens. There they • In Busan, South Korea, certain Devil-Tigers take special heirs destined to become just like their Hungry
wait, vulnerable and disconnected, itching for an pleasure in collecting demon-blooded servants, Dead parents, and everything in-between. But with
opportunity to rejoin the dance of mortality in a subjugating them and making an art form out the fall of the Quincunx in China, some Dhampyrs
new incarnation. of cultivating their most striking disfigurements. have taken advantage of the political chaos to commit
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the ultimate sin in the eyes of their parents: to strike The mythical, virtuous demon hunters of ages past, differently: dedicated scholars of Valeren or the
out on their own and forge their own destiny. who balanced the mortal and supernatural worlds Dragon Tear, Indian Hungry Dead who regularly
with wisdom and a sharp blade, are long gone. What crossed claws and blades with the Ravnos, warriors
Wizards and Witches remains are collections of ancient techniques – some of the old Khanate who found themselves facing
say stolen from the Hungry Dead, others say gifted the horrors of Koldunic Sorcery. The full awareness
Even monsters fear human magic. Legends speak of by the gods – that can even the scales between that they were two separate species came only
sages who can move at the speed of thought, who humans and monsters, if said human is willing to gradually, as western colonialism did its work and
can shape metal and stone to their desires, or who pay the cost. These techniques have spread around brought Cainites on ships and trains to Asia.
can withstand the deadliest of hells as though taking the night world, picked up by demon hunter families
a springtime stroll. According to the Hungry Dead, that rise and fall over the decades: What was once specialized knowledge became
if there’s any commonality to mortal magicians, it’s widespread and well-understood by the late 1800s,
• In Japan, a status quo that existed since the Edo as their worlds fully began to collide: The Hungry
CREATING A that their power takes ten thousand different forms,
and you’ll never know what you’re truly dealing with era has fallen: The Yanagi clan of demon hunters Dead and Cainites shared the night, but they couldn’t
until it’s too late. has perished at the hands of the Hungry Dead, be more different from each other.
DHAMPYR The ceremonial magicians of the Wu Lung are the
and their rivals in the Okamoto clan have joined
forces with the corporate world, becoming the The effects of this revelation are still being felt in
best known in China – hardly a surprise, as their private security firm Strike Force Zero. the modern nights. The Cainite bloodlines of Asia
The process of conceiving and carrying a Dhampyr ancient reputation for arrogance, and for solving – small, insular, and made powerless in various ways
does not require any magic rites or special powers. problems with fistfuls of gold and lightning, has • In the city of Rajasthan in northern India, a through Hungry Dead dominance and ignorance –
Contrary to popular myth, it does not require the been fully earned. But the night world contains secret society of Sikhi controls the population have found their second wind, demanding to be
Hungry Dead to cultivate Vitality (i.e. to mimic the sorcerers and mystics of all kinds: the Buddhist of Hungry Dead, only allowing the most virtuous seen as equal in status to the rest of the night world.
weikza of Burma, shamanistic mudang in Korea, to live. So far, the Hungry Dead themselves are And younger Hungry Dead, charmed by the realization
functions of a living being) as they carry a human’s not aware that they are sheep being corralled by that “Draculas” are real and not hellbeasts like
child, nor does one need to be doing so if they are masters of mantra and deadly war-techniques in the
Indian subcontinent. There are even Asian magicians the shepherd… But the men are growing old, themselves, have begun overtures with vampires that
siring the child with a human, aside from the obvious. trained in the styles of Europe, whose occult arts and slip-ups happen. fill elders on both sides with dread.
And arranging signs and auspicious portents to have enjoyed centuries of fosterage in cities like
conceive a Dhampyr can be helpful, but they are Nagasaki, Hong Kong and Mumbai. • In southern China, a long tradition of wandering As of late, the fact that the Hungry Dead do not
not required – Ultimately, the Golden Children are warriors is on the decline – or it was, until the experience the Blood Bond has been a revelation
a quirk of destiny rather than a mechanistic process; More dangerous than all of them, however, is the night world erupted in chaos starting in the to the Children of Caine – And equally so to the
they will appear when they appear. far-reaching Technocratic Society: a sect of sorcerers 1970s. Now college students are banging down Hungry Dead, the fact that Cainites can completely
who reportedly hate their own kind, who despise the doors of retired, shell-shocked masters, eager enslave one another by simply tasting each other’s
After a pregnancy that proceeds as normally as it magic and harness it solely as a weapon to destroy for an explanation and a way to take back the blood is fascinating. Where that knowledge will take
can, the birth of a Dhampyr is often traumatic and the night world. Open encounters between the night. them has yet to be seen.
bloody, and it inevitably ends in a stillbirth. The Hungry Dead and “Those Who Wear Black” are
rare but unsettling, and supernaturals who have • In South Korea, poor demon hunters from the
Hungry Dead parent – or another Hungry One Jeolla region have made a devil’s deal, getting
acting as godparent – then feeds a point of Chi to escaped from their secret laboratories report horrors
to rival the tortures of hell. If the rumors are true, paid to track down dangerous people and objects
the dead infant, upon which it returns to life. The and these hypocrite wizards exist in far larger numbers all across the Pacific Rim. The mysterious woman
parents, of course, rarely let their children forget than their more mystic brethren, then the night who calls herself “Warden Kim” gives them
afterwards that the Dhampyr is only alive because community may be in even worse danger than anyone plenty of money for the goods– almost enough
of their generosity. realizes. to not ask questions.

Demon Hunters Rules for Demon Hunters, and the powers of the
Demon Hunter Families, can be found in Appendix
For every family slaughtered by the Hungry Dead, II.
there is a child hiding in a crevice who witnesses it
all. For every human enslaved by a vindictive . . .And Vampires
Devil-Tiger, or turned into a Godling’s anemic lover,
there is a friend or family member who cannot bear Until about three centuries ago, there was little
to watch them waste away, who digs for the truth reason for the Hungry Dead to care about the night
until they can’t turn back anymore. world of Europe and beyond. They assumed that
those lands had their own Hungry Dead, and scant
For such people, what awaits is usually a dark, reports they received of a war between “princes of
desperate life, ending in violence once they take one the night” were more than satisfactory. Even
step too far, or they make the wrong gamble. But translations of the Book of Nod were thought to be
sometimes, a person in need will cross paths with an allegorical story of the Hungry Dead state, adapting
the people who make it their life’s work to deal with Dharmic teachings into a form more palatable to
monsters – What follows then is no less dark and Europeans. After all, why would it be anything else?
desperate, but there is the tiniest flicker of hope that
what waits at the end is justice. Only a select few had the experience to know
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CAINITE
BLOODLINES
IN ASIA

Those with an interest in Asian Cainite Bloodlines


should note that both Vampire: the Masquerade 20th
Anniversary Edition and Vampire: the Dark Ages 20th
Anniversary Edition contain a wealth of information
about what bloodlines exist in India, Mongolia,
China, and elsewhere. It should be assumed that
all of these bloodlines exist and interact with the
Hungry Dead, but that they are suppressed and
muscled out wherever the Hungry Dead hold the
most power.

In addition, this book introduces two new bloodlines:


in Chapter 6, the clanless Amakusa Blood Tribe of
Japan (and their American Gangrel-esque
descendants, the Eastern Mariners); and in Appendix
I, the also-clanless mountain vampires of Korea,
who share a symbiotic relationship with fox-spirits
of the Spirit Wilds. Enough information has been
provided to make them playable and hopefully
interesting – but bear in mind that this book is
focused on the Hungry Dead first and foremost.
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The Hungry Dead are creatures of enlightenment.


It is the defining struggle of their condition, as well
Vitality, the Virtue of Beasts THE DHARMAS
as the crowning achievement that (they believe) Vitality is the Beast Soul, reflecting the life energy
makes them the rightful princes of the night world. of beasts and other wild creatures. At its best, it is Dharma gives purpose to the Hungry Dead. More
In this chapter, the nature of the Hungry Dead soul the joy of physical desire and living in the moment. than the remembered torments of hell, more than
will be revealed, and their many paths of enlightenment When it is imbalanced and overtakes the other the emptiness that forces them to steal life, Dharma
explained in detail. Virtues, Vitality becomes the gateway to gluttony, is what takes the Hungry Dead condition and turns
mindless instinct, and orgiastic oblivion. them into something greater – into Demon
THE SOULS OF THE HUNGRY DEAD: Immortals, Allah's chosen, Godlings, and
bodhisattvas-in-waiting.
Wickedness, the Virtue of Devils
VIRTUES
Wickedness is the Devil Soul, reflecting the manifold An ancient Sanskrit word that means, among other
There is no court of Hungry Dead that does not terrors and torments of hell. At its best, it is the things, “cosmic law” or “moral duty,” Dharma refers,
value the rescue and fosterage of their own kind.
Among other reasons, this is because a brand-new
virtue of audacity and revelation, a spark of wisdom
obtained at the price of pain. When a Hungry One
in the night world, to a collection of philosophical
paths followed by those who have taken the Second THE TERM “DHARMA”
Hungry One, fresh from their Second Breath, gives loses control and allows Wickedness to go out of Breath. Some Dharmas, like the Eastern Road of
everyone a rough time: They hunger for raw, order, it becomes pure spite, taking joy in the death Heaven, are only a few centuries old, while some in
the Celestial Tribe claim to have been present since Once again, as with “Chi,” Dharma as an in-setting
freshly-killed flesh, and their instincts scream at of all beauty and hope. term is a legacy feature of Kindred of the East. The
them to gorge at the slightest opportunity, leaving the dawn of civilization. The Petals of Virtue even
Experienced Hungry Dead learn not just to keep believe in a long-lost “Age of Legends" – predating word “dharma” is also important to real-world
bloody chaos in their wake.
their Virtues in balance, but to cultivate them: They any known human history – in which heaven and religions that have informed this version of the
Those who survive those first nights describe a feeling can view the world through charged eyes, peering earth were close enough to touch, and from which setting, such as Buddhism and the Hindu faiths
similar to being possessed, or being on the world’s into the spirit realms or reading invisible skeins of their immortal philosophies were ultimately (some of which refer to their beliefs as the “Eternal
worst cocktail of party drugs – From minute to power and destiny. With practice, they can even conceived. Dharma” or the “Dharma of the Concluding Vedas”).
minute, hour to hour, their personalities change train their souls to channel vast spiritual powers,
from megalomaniacal to paranoid and vindictive, which the Hungry Dead collectively refer to as the Regardless of their origins, Dharma has been and Bear in mind that the term has many different uses
from frenzied with lust to weeping and borderline Soul Arts. remains the axis of the Hungry Dead condition – and contexts, and that its use here is meant to evoke
catatonic. With time, the Hungry Dead come to the ultimate quest for perfection and enlightenment, the quest for enlightenment at the heart of the
understand that this is their burden: that they are Full rules for Virtues and Soul Imbalance are in which colors everything that they do. Even Scorpion Hungry Dead state. Those wishing to avoid the term
spiritually fractured and imbalanced beings, Chapter 3; full rules for the Soul Arts are in Chapter Eaters, who oppose Dharma for philosophical and
political reasons, could be said to practice Dharma altogether during play are encouraged to use variations
containing four partial souls in one body. 4. of “Path” or “Way” instead.
in spirit, for they still seek a better and more honest
These souls, or Virtues, each reflect a realm of the world.
Great Wheel: the world of Beasts, Ghosts, Gods,
and Devils, all residing within the corpse-bodies of The simple fact is this: Without something to believe
those who return – It is proof indeed that the Hungry in, the Hungry Dead are merely monsters.
Dead are beings who stand outside reincarnation,
for better or worse. Descriptions of the major Dharmas are on the
following pages. Rules for attaining, rising, and
The four Virtues of the Hungry Dead are: falling in Dharma are in Chapter 3.

Renunciation, the Virtue of Ghosts


Renunciation is the Ghost Soul, reflecting the cold
and silence of the grave. When under control, it is
temperate and calming. When a Hungry One loses
control and allows the Ghost Soul to dominate over
the other Virtues, Renunciation becomes the decay
of all life and possibility, replaced only with stillness
and shadows.

Righteousness, the Virtue of Gods


Righteousness is the Heavenly Soul, reflecting the
lofty order and idealism of the divine. When under
control, it embodies the kind of fruitful, correct
speech and action that strengthens society. When
it is over-dominant and imbalanced, Righteousness
becomes glory-hounding, authoritarian, and
unforgiving to the point of sociopathy.
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THE PETALS OF VIRTUE:


THE IMMORTAL
DHARMAS
We are heavenly
immortals, now
fallen from grace.
Watch us rise.

These are the four Dharmas most prevalent in East


Asia and the greater sinosphere, with origins in
ancient China. The Petals of Virtue are highly
interlinked, sharing a belief that they are the spiritual
descendents of immortals who fell from grace in a
mythic Age of Legends – and now, they say, the
challenge is to regain true immortality in this age.

Among the Dharmas, the self-styled “Demon


Immortals” hold the most stock in the belief that
the world is turning toward an Age of Sorrows, and
that the prophesied Demon Emperor must be
stopped at all costs. While they are still reeling from
the loss of a unified China under the Quincunx (see
the section on Mainland China in Chapter 6), the
Petals of Virtue still have deep networks of resources
and allies at their disposal, which they use to advance
their ends all over the world.
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them the natural collectors and information-brokers cultivate the Devil Arts, and although Demon Regalia
BONE FLOWERS among the Petals of Virtue. They maintain the DEVIL-TIGERS has a special place in their arsenal, the Devil-Tigers
libraries and histories of the Hungry Dead, and they also have a thorough appreciation for the purifying
Death is the soil from which all existence grows. To are the premier teachers of all things obscure and Hell, at its best, is a place of transformation: where Godbody of Flame.
the Hungry Dead who follow the collection of sutras esoteric. the wicked become pure, where suffering begets
known as The Midnight Jewel, the world is a vast grace. But the Thousand Hells no longer function Within Hungry Dead society, Devil-Tigers are often
garden, and the immortals are its keepers. Ultimately, the Bone Flowers find themselves in the this way, if they ever did. The wickedness of the feared as enforcers and saboteurs, leg-breakers and
position of advocating for the silent and invisible, Yama Kings is more like a malignant cancer than demon-wranglers – but their spiritual tenets also
Certainly, they may prune and reshape life when whether dead or alive. an enlightening whip-crack – and for their dereliction put them in the unique role of finding and educating
necessary – which earns them a reputation as ruthless of duty, the world slowly dies. new Hungry Dead. These “Infant Devil Civilizers”
assassins and manipulators. But above all, the Bone Concepts: only rarely recruit new Devil-Tigers, instead
Flowers work endlessly to till and enrich the underlayer The collection of esoteric poems known as The Songs recommending their charges to other Dharmic
of death. They are the scholars of long-lost knowledge, Underworld Revolutionary - The land of the dead of Hell, as well as its companion piece The Discourse teachers they know and trust. In this way, Devil-Tigers
the defenders of ghosts against the grinding cruelty is ruled by tyrants. You lived and died in a time of on Iniquity, outlines what it means to be a true demon, are the glue that supports the Petals of Virtue and
of the Underworld. Only by acting as advocates for unrest, murdered by government guns. Now that to use one’s immortal nature to purify the cycle of the wider night world.
death, they say, can the Hungry Dead truly honor you’re back as one of the Hungry Dead, you’ve existence. The Hungry Dead who abide by these
their duty as immortals, and thereby reclaim their discovered that the spirits of the departed are ruled teachings immerse themselves in the world's evils
rightful place. by an authoritarian despot far worse than any dictator and inflict suffering as a demolitionist uses dynamite, Concepts:
in the mortal world. Unlike your last run at to revitalize a corrupt universe and build something
According to a historical commentary on The Midnight revolution, you have many more powers at your greater. Only after an audacious embrace of Shrine-Breaker - Not all gods are righteous; some
Jewel called Words of the Black Metal Egg, the Bone disposal – and this time, it will take more than a Wickedness, say the Devil-Tigers, can enlightenment deserve to be punished. In life, you were an unlucky
Flower Dharma was founded by White Ash Peony, bullet to kill you. be found and true immortality restored. child, cursed by misfortune and happenstance. As
a disgraced heavenly immortal from the Age of Hungry Dead, you found the corrupt ancestor spirit
Legends. Like others who were punished with the Dead God Priestess - For every ancestor spirit and The origin of The Songs of Hell has been lost to history, that had plagued you since birth and tortured it
curse of the Hungry Dead, her true name and her god whose altar candles are still lit, there are a and the original immortal who fell from grace and until there was nothing left. Now you look for other
life were erased from the world, leaving only a dark, hundred whose living families are dead, or whose penned the poems is a mystery. The author of The misbehaving spirits, those who prey upon mortals
gnawing void in their place. In shame and terror, followers have forgotten them. Such a powerful but Discourse on Iniquity, however, was a Hungry One in or who have become stagnant and arrogant, and
White Ash fled into the underworld, deep into the abandoned spirit is in grave danger of becoming the time of the Shang Dynasty, who used the you give them an overdue lesson in humility.
spirit-storm known as the Tempest, where she rescued spiteful and corrupted. That’s where you come in pseudonym “Hundred Autumns Sage” in the style
the ghost of a young scholar. They journeyed together – You’re their very last friend in the mortal world, of the heavenly immortals. He was once an First Night’s Collector - A newborn of the Hungry
to the Far Shores, undergoing numerous trials as keeping a rolodex to check in on ancestors and gods unenlightened monster, a beast that roamed ancient Dead is a terror. A werewolf undergoing First Change,
White Ash learned of her dead state and her ultimate and to do them the occasional favor. China preying on innocents with impunity, until a just-awakened magus, or a ghost who fails to rip
purpose. he found himself caught and returned to the very their caul and becomes a raging spectre – those can
Kindly Death Dealer - Everyone must die, but it deepest of the hells. As he endured the cold torments be much, much worse. In this huge and lonesome
Soon, she and the scholar-ghost fell in love, whereupon doesn’t need to be agony. A horrible death pulled of shadow-demons who promised he would never city, you’re the only one of the Hungry Dead who
they returned to the Shadowlands so she could bear you down to the Thousand Hells, and as a young leave again, a mysterious being approached in the helps them. You track down the many newborns of
his child. It is written in the commentaries that Hungry One, you’re determined not to let it happen dark and began to brand him with ideograms. the night world, mitigating the worst damage and
when the birth was finished, and she looked upon to anyone else. Using the powers and rites at your helping them find their place.
her stillborn son suckling upon her breast, White disposal, you track down the most hideous destinies, The Demon Immortal who would take the name
Ash Peony smiled and was awakened. the worst deaths that are just on the horizon of Hundred Autumns Sage slowly read the words Foreman of Hell - Hell is broken, but it can be
happening – And you offer those victims a way out: burned into his flesh, memorizing them and repaired; all that remains is someone brave enough
Death and Rebirth: a peaceful death, on their terms. internalizing their meaning. When it was finished, to do it. You delve into Yomi with your crew of
he became a flaming beast, redolent with stripes demons and fellow immortals, armed with holy
The stereotype of the cold, detached Bone Flower Tenets: and claws, and he ascended from Hell with a roar sutras (along with less savory tools), and you carve
is a fiction by uncreative rivals. On the contrary, heard throughout all the realms. out places where the proper functions can be restored.
when a member of the Dharma cares to speak of Walk among the ghosts and listen to their silence. Under your watch, souls are finally being purified
their old lives, there is often evidence of deep Remind the living to grow, and to mind the dead. Death and Rebirth: and finding transcendence – But the Yama Kings
passions, as well as equally deep regrets. They will Gather what you can from the falling leaves. are beginning to turn a curious eye your way.
often act in secret as benefactors or “ancestor spirits” Treat the truth as one treats a precious gift. Devil-Tigers were often familiar with evil in their
to their living families, becoming figures of legend Above all: Tend diligently to death and its beauty. living days. Both victims and perpetrators of violence Tenets:
as the years become decades – And eventually, once number among their ranks, as well as crooks and
decades become lifetimes, siblings and cousins may Example Suffering Triggers: swindlers of every kind. Although Devil-Tigers should Ride your demons as a prince rides a chariot.
at last reunite, forming complex partnerships between theoretically rise above such petty sins, young Hungry Wield pain with wisdom and generosity.
ghosts and the Hungry Dead. • Ignoring a ghost or human who has come to Dead often find themselves repeating old patterns: Embody the flash of light and the darkness that
you with the truth. They get involved in organized crime and the follows.
Bone Flowers are inclined to the Godbody of Bone, • Stealing Chi from ghosts, or bullying them to underground vice trade, or they wield their influence Cultivate the brightest embers into roaring flames.
which allows them to create gardens of their namesake meet your needs. over corrupt civil organizations and temples. Above all: You are a devil fit to rule Hell – be glorious.
and to inflict death, when necessary, with precision. • Willfully allowing knowledge or secrets to be
Unsurprisingly, they also cultivate the Ghost Arts lost. The fact that Devil-Tigers have wicked spirits at their
– In fact, their inclination toward ghosts makes • Desecrating the dead or their memory. beck and call makes such work especially easy. They
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Example Suffering Triggers: torn and the corpses cooled, they are faced with an Protect the society of the immortals. Death and Rebirth:
unbearable void of purpose. Above all: For the perfection of Heaven, be
• Using violent methods out of anger or impatience. relentless. In the case of the Thrashing Dragons, stereotypes
• Avoiding pain that is necessary or useful. The book of instructive mantras known as The Empty about their mortal lives are largely true. They tended
• Ignoring a teaching moment for someone who Gate is named after this very phenomenon, and Example Suffering Triggers: to live highly controlled and repressed lives, or had
shows promise. along with the Eightfold Lotus Path, it points the their desires constantly thwarted by circumstances
• Treating any demon – even a Yama King – with way to what a Resplendent Crane should do with • Allowing unrighteous behavior to go uncorrected. beyond their control. Ironically, they are the ones
fear or submission. the rest of eternity. In the world of the Hungry Dead, • Destroying something harmonious, whether most likely to forget their old families entirely, to
the Resplendent Cranes are the administrators, the intentionally or by accident. mark their dates of rebirth as the moment they
RESPLENDENT CRANES rite masters, and the overseers of the law and custom.
To that end, they master the Heavenly Arts of
• Giving aid to an avowed enemy of the Immortal
Dharmas.
became something new.
Righteousness, as well as the refined and elegant • Inflicting humiliation or shame for one’s own The Thrashing Dragons love the Godbodies of both
A perfect society is possible. The Mandate of Heaven, powers of the Godbody of Jade. satisfaction.
once lost, can be obtained once more. So says The Blood and Flesh, as well as the Beast Arts that allow
Eightfold Lotus Path, the teachings that make up the them to commune with the Spirit Wilds. But in the
The Resplendent Cranes are the ones who ensure
backbone of the Resplendent Crane Dharma. that a court runs smoothly and handles its various THRASHING DRAGONS night world, Dragons are most known (and most
infamous) for their propensity to bear and sire
crises with grace – and unfortunately for the Cranes, Dhampyr children. In the places where the Petals
For the heavenly immortals, becoming Hungry Dead there is almost always a crisis at hand. Make no mistake: The Hungry Dead are alive. They
was a fitting punishment. For the Demon Immortals grow, they change, they cut like a knife through the of Virtue dominate, most of the Golden Children
of the here and now, it is the ultimate test of virtue. Concepts: world and relish the fat and sinew. To the Thrashing have a Thrashing Dragon parent. This happens to
The Cranes see it as their task to bring the world in Dragons, things like breathing and warm blood are make the Dragons incredibly effective at operating
harmony with Heaven, and to that end, they are Golden Publicist - In the modern age, the grace of crutches; the mortal world takes living for granted, in the daylight hours, easily putting the Hungry
willing to play any number of roles: at times the kings rarely shows itself as a crown; instead, it’s and so most of them fail to actually live. Such a sad Dead of other Dharmas in their debt.
peacemakers, at other times the warriors and Rolexes and sports cars, pieces in the news, being existence, they say, is unworthy of the immortals.
firebrands. Rather than being overly concerned with photographed in the best and most exclusive Concepts:
individuals, they cultivate at the level of families, restaurants. You are a vizier to underworld princes, The oral teachings and history of the Dragons is
societies and empires – And just as a king’s greatness political darlings, and to the kings and queens of colloquially known as The Ten Thousand Scattered Idol Master - You live in a city of a thousand gods.
comes from a thriving land and people, so too can the entertainment business, ensuring that your Seeds, and its exact contents vary from place to They may sing and dance and dress in girlish costumes,
the Demon Immortals find redemption in a world favorites win everyday hearts and minds – and that place. But the common thread is a devotion to life but you remember old nights of torchlight and ritual;
that they have returned, piece by bloody piece, to those who displease you will die loathed by the entire as a binding, all-encompassing force, which animates you recognize the fires of worship. Controlling music
the glory of the gods. world. even the moaning ghosts and makes rocks and fallen venues and producers isn’t quite like running shrines
trees shake in the wind. The Thrashing Dragons and priesthoods, but the money and blood are much
The Resplendent Cranes claim that the root of their Night World Tagger - You consider yourself a civic take those lessons to heart by enmeshing the Hungry the same. And if the spirits ride waves of fans, turning
Dharma is the discipline gifted by Heaven, and as sign-maker, armed with spray paint and a talent for Dead in the world around them – no dusty monasteries idol-pop concerts into frenzies of energy and power
such their founder was no less than the Heavenly parkour: You mark the places where dangerous or hermitages, for those who truly wish to live. They – then surely Heaven smiles.
Emperor himself. But The Eightfold Lotus Path – their beast-folk have made their nests, the tucked-away are the envoys among other supernaturals, the ones
key modern text, composed of a series of dialogues cafes where it’s safe for the Hungry Dead to drop who cultivate partnerships in the mortal world, the Iron Chef - You’ve worked in Michelin-starred
and fables – began circulating in the second century their masks, the abandoned homes where the local priests and priestesses who show their love to the restaurants in Shanghai, snuck into the too-colorful
during the Three Kingdoms period. It spread in the ghosts have become powerful and angry. It’s endless spirits with wild, unforgettable festivals. kitchens of Swar for a taste of ghostly delicacies,
night world like a storm, forming the inspiration work, as the city changes every night and the mortal sampled grilled liver in the company of foxes. Now
for several attempts to found an empire of the Hungry police crack down on graffiti – but at least you’re The founder of the Thrashing Dragons Dharma was you’re a caterer with a unique clientele, and your
Dead in China’s history. never bored. a heavenly immortal in the Age of Legends – and stoves run hot until sunrise. Sometimes the
the secret is, she’s still here. The Laughing Rainbow ingredients are of questionable legality, and the
In The Eightfold Lotus Path, which is set shortly Emergency Cleaner - Everyone you call upon loves Mother regained true immortality among the first events you feed can get unexpectedly tense… But
following the Age of Legends, a venal, cowardly you like you’re their long-lost mother. Granted, they generations of the Hungry Dead, alchemizing herself only a monster turns down good food.
immortal named the Marquis of Xue holds several tend to be covered in gore, standing in the midst of into a pure avatar of life. But like the Goddess of
conversations with the gods of Heaven and Hell, as some unspeakable horror that needs to be cleaned Mercy, she made the fateful decision to turn back Legacy Damned - As a kid, you thought people just
well as with a monstrous figure called Zao the up in the next twenty minutes or less – but you’re at the foothills of Heaven and look down upon the grew up to be Hungry Dead someday. It turned out
Wanderer. In the end, when he meets the Jade not the judgmental type. You fix what needs to be world before her ascension. When she saw the to be true in your case; Hell is a hazy memory, and
Emperor and asks to be forgiven, he is touched upon fixed, you send bloody clothes to the most discreet wretched beings escaping from Hell and languishing you adjusted to no sun well enough. Your dreams
his third eye, whereupon he is transformed into a laundry services, you dispose of inconvenient in misery, the Laughing Rainbow Mother returned, of striking out on your own, leaving the orbit of
perfect yellow butterfly. witnesses… and by the end of the night, everything swearing that she would not rest until the Demon your terrible immortal mother and her harem of
is harmonious. Immortals were redeemed. supernatural men, are unfortunately being squashed
all over again. But slowly, you’re beginning to find
Death and Rebirth:
Tenets: She walks in moonlight and wears a thousand faces, out that you can be greater than any of them.
It is said that nothing forges a Resplendent Crane with jasmine and pools of wild rice appearing in the
like the fire of crimes unanswered, of injustice left Bring forth harmony like a thunderbolt. places she has walked. Most of the Dragons swear Tenets:
to smolder. They rise from their graves like the classic Uphold the pillars of honor and dignity. that they’ve met her personally at least once; it is
tales of wronged ghosts, taking vengeance upon the Correct the weak and unrighteous, as you were once said that you can recognize her by her smile, which Pull life from the air and earth; become the storm
living who failed them. And once all the flesh is corrected. is crooked and flawed and as warm as sunshine. and the earthquake.
40 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION NAME 41

Feast charitably and without shame.


Foster the spirits and help them thrive.
Be worthy of the sunrise that ends the night.
Above all: Be as alive as you can be. Anything less
is an abomination.
THE MIRROR AND THE WHEEL:
Example Suffering Triggers:
• Using Chi only to rise and to heal wounds for
more than one night.
THE HUMAN DHARMAS
• Taking something meaningful without offering
a gift in return – pleasure, pain, a memory, death.
• Driving spirits out of a place they have made
home.
• Willfully denying the chance at a new experience,
for oneself or others.
We are human ‒
or we try to be.
Never forget where
you came from.

These two philosophies can be found all over Asia


and the globe, sharing origins in ancient India and
Nepal. Mostly unconcerned with the origins of the
Hungry Dead, they instead focus on humanity as
the means of personal and global liberation – Their
core beliefs, however, couldn’t be more different
from each other, despite being grouped together.

The Diamond Serpents and Rootless Trees typically


have a policy of coexistence with others, though they
are among the first to be persecuted when hardline
Petals or Godlings come to power. The Serpents,
being most concerned with the enlightenment of
humankind in the Age of Sorrows, have recently
become proactive about spreading their doctrine
into the power vacuum of China, as well as further
west to the Hungry Dead rising in Europe and the
Americas.

“It is a common failing of childhood to think


that if one makes a hero out of a demon,
the demon will be satisfied.”
―Yukio Mishima
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communal access to Dragon’s Nests, to designated the entirety of human existence, taking on different
DIAMOND SERPENTS “hunting nights” meant to take down monsters and VARIANT DHARMA: identities, professions – even apparent sex, age, and
Your skin may be cold, your heart may be still, you criminals. When the Serpents cultivate supernatural
power – whether Demon Arts, Soul Arts, or their
THE GREAT CLANS physical ability – in a passionate search for new
insights.
may walk as a prisoner to never-ending night. But
are you not still you? Is it not a gift beyond all kindness, prized Godbody of Ash – it is to protect their ability The Great Clans are a native institution of the Japanese
to return from Hell wounded and flawed, yet still to remain as human as possible in a dangerous world. isles. In essence, they are extended family networks, in Those who have a passing knowledge of the Dharma
human? which the Hungry Dead watch over and protect the interests often distrust the Rootless Trees – They’re empty
Concepts: of their descendants. In some vassal families of the Great sociopaths, it is claimed, with no principles that
To those who follow the Dharma of the Diamond Clans, the mortal descendants are even aware and clued-in they won’t abandon when it suits them. But the
Boss’s Wife - “Sister,” the men call you now, with to the plans of their ancestors. truth of the matter is that a Rootless Tree uses human
Serpents, to think of oneself as “Hungry Dead” is respect and awe. They all know the story of how you
to predestine oneself to inhumanity, to cut off access existence as a sacred tool, and has no problem
miraculously survived an assassination attempt, The eldest of the Great Clans have roots in the Jomon distinguishing the maker beneath the mask. Members
to true liberation before you even see its possibility. coming out of the hospital with hardly a scratch.
A human gifted by the gods is still human; a wretched period, but their most profound transformation occurred of the Dharma say that the Hungry Dead should
The brush with death has made you bolder, they after the arrival of the Indian and Chinese Dharmas in not be kings, scholars or revolutionaries, but artisans
beast of a human is still human. So too are the say, inspiring you to handle your husband’s projects
Diamond Serpents human, even when burdened the 6th century CE. While declaring war on the Immortal above all: They must take the clay of the human
while he’s in recovery. Not just the public-facing Dharmas of the Night-Temple, the Great Clans took to experience and bake it in the fires of true
by unimaginable curses and blessed with great power. side of the family, but the rough, brutal parts, too… the philosophy of the Diamond Serpents with much understanding, producing brick by brick their own
and you’re finding you have quite the talent for it. enthusiasm, adapting it to fit their needs. road to liberation.
Above all, say the Serpents, they have returned to
pay a specific debt towards the enlightenment of Colossus Killer - Life in the mountains can be rough,
the world, a mystery that keeps them deeply entwined In the modern nights, the Hungry Dead of Japan may Unlike other paths, the Rootless Trees don’t have
but you’ve never regretted learning your way around follow any Dharma they please, whether they associate a foundational text that they can point to as their
with the realm of humankind. The discovery of this a trap and a bow, how to throw a sling – or, if
destiny, let alone its enactment, can be the quest of with a Great Clan or with the Night-Temple (see the origin. Instead, the beliefs of the Dharma are expressed
necessary, how to bash a skull in with a rock. The section on Japan in Chapter 6). The following variant in the form of a universal mantra, called the
a thousand years. hunting parties you’re in now go deep into the tenets are maintained by the elders of the clans, as well Thunderbolt Triune or the Secret Wheel of Joy:
Mirrorlands, hunting the giant, lumbering spirit-beasts as by ultra-traditionalists who seek a “purer” practice.
The Diamond Serpents believe that their foundational that terrorize the forests of the Spirit Wilds. Armed
scriptures, The Mirror of the World, are a gift that “I take refuge in the human. I take refuge in the world.
with flasks to collect the life-giving heartblood, you I take refuge in the palm of my hand.”
transcends time – from the prophesied Maitreya protect your people and keep them fed. Tenets:
Buddha at the end of the universe, according to
some, or from the future purified Emperor of Hell. Enlightenment is interdependent; no one can rise From those simple three phrases – which originated
Identical Twin - You died and went to Hell, but alone. from northern India, but whose creator has long
The Mirror – which tells the tale of a man named your twin lived on. Three years later, he’s a respectable
Kataragama, who defeated the demon king Ravana Do not forget your human blood. since ascended beyond the Great Wheel – a rich
policeman, living in the big city and dating a nice Spring, summer, autumn, winter – Nothing lasts, tradition of art has flowed for centuries, glorifying
and reclaimed his own humanity – is recorded to young lady. He was always the goody-goody while
have appeared in southern Nepal during the reign not even death. the lotus of humanity and those who have had the
you were the troublemaker, and now you remind Your family makes you the equal of gods and demons. privilege of witnessing it unfold.
of Ashoka the Great. It has remained a persistent him of it every new moon, visiting to share lurid
presence, despite periods of heavy persecution by Above all: Honor your clan and ensure its greatness.
other Dharmas. It is only more proof, say the Serpents,
tales of your misadventures in the night world. He Death and Rebirth:
hasn’t taken you up yet on your offer to come along
that their doctrine holds the sacred truth. – but he’s your beloved little brother. You’ll wear Example Suffering Triggers: If anything unites the Rootless Trees from their
him down eventually. mortal lives, it may have been the desire to create
Death and Rebirth: • Denying a member of the Great Clan who has
something lasting. In fact, young Hungry Dead often
formally asked for assistance.
The Diamond Serpents, more than any of the Hungry Tenets: • Traveling into the spirit worlds for reasons other find their way to the Dharma when they attempt to
Dead, return to their mortal families and resume than duty or necessity. return to their mortal lives and old dreams, only to
their old roles in the human world, with an aim to Reach out to the world with human hands. • Accepting a risk or setback for the benefit of a have everything rapidly crumble before the realities
do things better this time. Hell was just a reminder Weep for the treasures you will lose – Then be joyful. supernatural being outside of the family and its of their new state. Having a vivid awareness of
of what really matters, a rightful chastising for one’s Give gods and demons their fair due, nothing more. alliances. impermanence, they claim, is the first step toward
prior failings. But as years pass and mortal relations Protect the hope of enlightenment. • Living for multiple nights without being in the making of true beauty.
fall away, the Serpents gradually see themselves as Above all: Live well. proximity to the Great Clan or its mortal
just one facet of a greater whole: a precious jewel of descendants. Rootless Trees are renowned for possessing all manner
humanity, which must be fostered and protected. Example Suffering Triggers: of perceptive techniques and powers of insight – a
necessity, when their spiritual practice revolves
As a natural consequence of their beliefs, Diamond • Using supernatural powers when a human ROOTLESS TREES around observing human nature. Perhaps ironically,
Serpents in the night world are singularly focused solution is still viable. many Rootless Trees possess at least the first stage
on resources. Without wellsprings and talismans • Swearing devotion or fealty to any spiritual being. The Hungry Dead are no longer human; to pretend of the Dragon Tear, though they rarely reveal it while
that give them access to precious Chi, the Hungry • Attempting to forestall the end of something otherwise is a sad delusion. But so, too, is the aim “in-character.”
Dead have little choice but to steal life from humans. that has reached its time. of transcending or surpassing humanity, as if such
Most of them have stories of early nights surviving • Living for multiple nights without love for a a thing were possible, or even desirable. Instead of In the night world, Rootless Trees typically don’t
on their family’s blood – and of times they went too human, or for a human endeavor. being either bound to human life or abhorring it, have the urge to form a society, preferring instead
far, when hunger drove them to do terrible things. say the Rootless Trees, you must move within the to move within other Hungry Dead courts as free
phenomena of humanity. Just as sap moves through agents. When they do gather as a group, it is in
Solutions to the problem vary, ranging from a massive tree, the Rootless Trees circulate through small, temporary retreats, to enjoy each other’s
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AME 45

company and to share everything that they have


experienced in their human lives. A Rootless Tree
often emerges from these retreats inflamed with
inspiration, desiring to experiment in a bold new
direction.

Concepts:
Many-Layered Conmaster - You can be anything
the job requires: a wealthy trust fund heiress, a
gambling addict, a shy businesswoman in over her
head. When a perceptive and persistent human peels
back those layers and sees the cunning, yet charming
criminal underneath, they often feel flattered, as
though they’ve been let in on a precious secret. It’s
that specific feeling you’re looking to explore, the
delicate process of building trust and love – until
you’re done with them.

Deep Sea Fisher - Your current interest is in mankind


at the outer extremes of its environment, where it
is not meant to survive and yet, somehow, it does.
You’re finding illegal night-fishing boats to be a
fascinating mix of humans, all trapped in a
pressure-cooker of ambition, distrust, and fear of
the depths. You’re discovering, too, that the
superstitions of fishermen aren’t all bunk, that
sometimes there really are mermaids and monsters
at sea.

Cult Groupie - What you love about humans is their


endless ability to get into serious trouble. This is
just one fringe religious group of many you know “When you do something,
and frequent – but you’re paying extra attention to
this one, because its leader is on the cusp of
something world-changing: a terrorist attack that
you should burn yourself completely,
would make Aum Shinrikyo look like babies, or like a good bonfire, leaving no trace of yourself.”
even something that crosses into the forbidden
powers of the Yama Kings. For now, you smile and
praise the leader, and you observe. ― Shunryu Suzuki
Tenets:
Eat the fruit of every human life.
When you’ve learned what you can, be merciless.
Abhor stagnation and seek bold change.
Find hidden beauty in the high and low.
Above all: Understand the Secret Wheel of Joy.

Example Suffering Triggers:


• Rejecting a feature of your human identity out
of personal distaste.
• Finding evidence of a prior human identity that
was not properly destroyed.
• Revealing your true Hungry Dead nature to a
mortal.
• Willfully ignoring an opportunity for radical
change while wearing a human identity, or trying
to seek radical change while not wearing one.
46 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION NAME 47

THE INDEPENDENTS

Our fates are


intertwined, but
we stand apart.
Follow the sacred
truth.

The following three Dharmas are most prevalent in


the South Asian cultural sphere, with origins traceable
to ancient Buddhism, Hindu/Vedic traditions, and
Islam. They are often denigrated by the Immortal
Dharmas as a “triad” of heresies– But in truth, though
they interact heavily in the subcontinent, each
philosophy is independent and stands alone in the
night world.
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figures had they reached old age. Some remember Use your power righteously and without hesitation. to prosper – and at the end of a long and difficult
THE CELESTIAL TRIBE signs and visions in their dreams, visions that Never abandon the powerless. road, it is said that the most dutiful will join God’s
Here is the secret: They are not one tribe. Just as continue even now in daysleep: great shadowed Honor the festivals of the gods. side in heaven, to stand in the light among the
the term “Hinduism” obscures the thousands of battlefields, mushroom clouds howling with spirits, Above all: Fulfill your destiny; defeat the enemies virtuous.
distinct spiritual traditions within India, the “Celestial gods and demons clashing blades. of the age.
Tribe” is in fact a kaleidoscope of separate tribes, When the Cainite Road of Heaven began to wane
interrelated yet distinct. In the night world, the Celestial Tribe knows better Tenets in Europe was approximately when the Eastern Road
than anyone that it takes a village to raise a god… of Heaven began to fully come into its own. This
and that other Hungry Dead, especially those from (Faces of the Goddess): makes it technically one of the youngest ways of
However, when they care to study and group their
kind, the tribes generally recognize themselves in Hindu cultures, look upon the Godlings as blasphemous You have been gifted your divinity – embrace it. enlightenment for the Hungry Dead, though the
one of two philosophical streams of Dharma. They frauds. Hence, when the Tribes have control of an Expand the god and demon within. Ram-Hearted would never countenance being called
are: area, they address threats to their power with Accept the worship of the faithful and answer their a “Dharma.” The spiritual practices of unbelievers
overwhelming force and the power of Demon Arts, prayers. automatically mark them as creatures of temptation
• The tribes of the Descended, who claim that ensuring that they have a firm hand on blood and Revel in the festivals of the gods. and darkness, theoretically to be converted or
they are the blessed avatara of the gods, sent by worship. Above all: Reject dualities and limitations; incarnate destroyed on principle… But in actuality, the
Heaven to fix the rampant corruption of the the sublime truth. Ram-Hearted more often opt for begrudging tolerance
age. If they had not been tricked by the demon This also means that Godlings rely heavily on their of other Hungry Dead, rather than zealotry and
kings, they say, they would each be as glorious followers to keep the enterprise running at all hours Example Suffering Triggers: crusading. It’s a hard world out there, after all, with
and powerful as Krishna or Hanuman on earth. – which is why they quickly master the ancient many worse monsters to bear.
But instead, they were captured and tortured, Godbody of Devotion. This art, called “Prayer-Eating” • Denying one’s godhood in word or deed.
forced to inhabit the flesh of corpses to keep by outsiders, is the sacred art of communing with • Not using supernatural power to solve a problem Death and Rebirth:
them from their divine fire. It was a cruel and mortals as a divine being should: a higher creature when it is available.
addressing the low and worshipful. • Refusing to take part in a festival or holy ritual According to the Ram-Hearted, the Hungry Dead
clever ploy by the forces of Hell, to be sure... But state is challenging by design. Only sinners who
the Descended are gifts of the gods, and nothing when it is near.
can keep them down forever. Slowly, they unchain
Concepts: • Ignoring followers who ask directly for your aid. have tasted hell have sufficient motivation to serve
• (Descended) Attempting and failing to destroy God in the most difficult of ways, in bodies that so
themselves from their unjust Hungry Dead state, Adversary - You are one of four gods, a minor delicately balance incredible power and crippling
drawing mortal admirers and devotees as they a demon who you have declared your sworn
pantheon that has wrested control of a neighborhood enemy. weakness. Although their mission commands them
purify for the battle to come. from a cell of Indo-British vampires. Your three to move among mankind in a way similar to the
• (Faces of the Goddess) Deliberately inflicting
siblings are all good and virtuous, with beautiful fear without also a show of mercy or graciousness; Diamond Serpents, followers of the Eastern Road
• The tribes who call themselves Faces of the altars and happy followers. You, on the other hand, of Heaven almost never choose to return directly to
Goddess, who say that they were truly nothing deliberately showing mercy without also instilling
have your name whispered by frightened children, a measure of fear. their families, instead placing their faith in other
but mortals, and quite deservedly in Hell – weak, and you can hear people praying to never see your Ram-Hearted to act as faithful watchers and guardians
cowardly, and wicked to the last. But in the midst face. That’s fine – This town was hard-won, and
of their torments, their souls were visited by there is value in a devil to keep people in line. THE EASTERN ROAD OF HEAVEN: of the community.
Shakti: the primordial and supreme power, who
exists within all reality and all time. Lifted by God of Fashion - Heaven demands a sense of style.
THE RAM-HEARTED “Community,” or ummah, is the word that rules
the Eastern Road of Heaven: Without the mortal
her transcendent touch, they were commanded The gods above may be able to weave sunlight and community of faithful – the great mosques, the calls
to reincarnate – which they did, returning to birdsong into their holy vestments, but you and your No one said it is an easy thing to follow God. Yes,
the drinking of blood is unquestionably haram – to prayer, the teachings of the mullahs – the Hungry
bodies that could barely contain their new divine tribe live on earth, and so you make do with silk Dead are spiritually lost. And without the community
essence. For the Faces of the Goddess, to be and velvet – even polyester, if the festival calls for it. but so is alcohol, yet the great Sufist poets were
probably not being metaphorical when they wrote of the Ram-Hearted, mortals are naked and unarmed
Hungry Dead is to be primal clay, inert but ready Your skill with beautiful, god-worthy clothing is in the world of night, while new Hungry Dead are
to be shaped. Now they play the game of divinity, becoming a source of fame: You have access to the about the pleasures of wine. And of the five prayers
required by the faith, two are during the day; who doomed to a meaningless, wretched eternity. No
sprouting cults of worship to glorify themselves best fabrics, western tailors, jewelers and sari-makers, matter what difficulties lie ahead, the chosen of God
and serve as a gateway to the limitless truth. and you know the power of a glorious display. is so anointed among the Hungry Dead that they
will rise, burning like a pyre, and perform them? will not allow this to happen.
Within these mutually exclusive philosophies, there Motivational Speaker - Tony Robbins has got nothing Like Islamic scholars of the medieval age, the
are branches, splinter cells, and heresies. The so-called on you. Your seminars are taking places by storm, Truly, we all have failings – But what really matters,
say the Ram-Hearted, is that they create a world Ram-Hearted have long acquired the eastern secrets
“Godlings” war viciously amongst each other for with people paying enormous sums to participate of the Soul Arts, and they have an appreciation for
territory and followers, at times making enmity with in your nighttime "empowerment retreats." where the faithful can improve.
the Godbodies of Jade and Storms. When they must
the Ravnos and the other Dharmas an afterthought. Truthfully, what you offer isn't that amazing – some use Demon Arts to protect the community, they
Yet they are all bound together by the eternal dharma meditation and yoga, a bit of pop psychology. But To the followers of the Eastern Road of Heaven,
God the All-Merciful has plucked them – the most tend to favor the brutal elegance of weaponry from
of the subcontinent, as well as by the certitude of the key is that your followers just can't do it without their Demon Regalia, wielding swords and daggers
their divinity. you. They feel bonded to you, they see you in their imperfect, flawed and undeserving – from the
suffering of hell, in order to undertake a holy mission: of black metal.
dreams… and they don’t admit it, but they even pray
Death and Rebirth: They must defend the human faith from threats
to you.
that humans do not understand and cannot fight, Concepts:
Those who rise and join the Celestial Tribe often challenges that they have little hope of overcoming
led lives of unusual portent. They were the children Tenets (Descended): without the help of monsters. The Ram-Hearted,
Oasis Guardian - In the hills outside a rural village,
who could speak to ghosts, the prodigies of their there is a wellspring of power that draws
Free your divine nature from its shackles. named after the symbol of Ibrahim’s unwavering supernaturals for miles around. The shapeshifters
local temples, who might have grown into holy devotion, protect the garden of Islam and allow it
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and djinn and other creatures that stop by your new flame. and ever-evolving trap that binds all beings. In but in his stead, you hunt down and dispatch the
grotto are not evil beings – Just creatures, in your practice, this ranges from destroying creatures monsters who murder and enslave mankind.
estimation, whose lifestyles tend to get them into In the Philippines, the Hungry Dead of Quezon City led who are too lost in the indulgence of evil to be
trouble. You offer them the ancient way of hospitality by Sofia Alcantara have revived an exclusionary, saved, to attacking entire belief systems that further Monkey King - Sometimes you miss not bothering
and a friendly ear, listening to news of the night fundamentalist interpretation of the Western Road, much enslavement and suffering. with this Dharma crap. But you got bored of making
world in exchange for a cup of coffee and an evening’s to the consternation of their night world brethren (see trouble in Guangzhou, then someone told you that
sanctuary. Chapter 6). And further to the west, where the Hungry To those who follow the Petals of Virtue, there was more to learn in India… and it just spoke
Dead become rarer and much changed from their fellows Mayaparisatya is nothing less than a heresy. The to you, somehow. One red-eye flight and a lot of
Beggar Paladin - Because they are invisible in the in Asia (see the Assorted Secrets section in Appendix I), devotees of Mayaparisatya counter that the notion walking later, and you’re taking lessons from a weird
eyes of hypocrites, monsters believe that orphaned remnants of the original Western Road still remain, a of real enlightenment has become increasingly old vampire, doing your best to learn some Tamil
children, the disabled, and the diminished elderly piece of the ancient past on its last legs. corrupted the further it has traveled out – that in before you get your head kicked in. But sometimes,
make for easy pickings. You’re certain that God has fact, the Pure Illusion-Truth is the original you think you can catch the sweet jasmine whiff of
chosen you to disabuse the monsters of their illusions. Tenets: Dharma, from which all others are inferior copies. what you’re really here for.
You walk with the unfortunates in the winding
alleyways of the city, listening to their whispered Obey and serve your spiritual betters. Death and Rebirth: Tenets:
warnings and rumors, letting them feed you, and Do not allow any demon to live.
serving as their terrible protector. Remind humankind to love God and fear evil. The deeply intertwined history of the Hungry Dead Remember the supreme truth of illusion.
After every victory, repent for your sins. and Clan Ravnos in India is well known. Their Inspire the supreme truth in all beings.
Reluctant Envoy - To the north, the blood-guzzling Above all: You are a warrior for God. Never forget. millennia-long conflict still rages in the center of Face your nature and allow it to blossom.
vampires of the Ashirra make a mockery of the faith. the subcontinent, fueled by self-aggrandizing myths Do not accept slavery in any form.
To the south, ancient would-be Godlings of the and legends on both sides. But in the southeast and Above all: Seek the emptiness at the center of all
Example Suffering Triggers: in Sri Lanka, the conflict has not just cooled since things.
Celestial Tribe haunt the ruins of Hindu temples…
And you, in the middle, have unfortunately drawn long ago, but time has even allowed for a rich
• Allowing a demon to escape punishment, either cross-pollination of ideas between them: Ravnos can
the diplomatic short straw. You watch over and willfully or accidentally. teach the basics of Mayaparisatya to the Hungry
Example Suffering Triggers:
parlay with the wicked ones, ensuring that they keep • Disobeying an order after you have sworn an
to their borders, and occasionally – God help you Dead, and a Hungry One, in turn, can help young • Enslaving the will of a sapient being, even
oath of loyalty, or allowing a disobeyed order to Ravnos shed their Humanity and move to the Path
– coming to their assistance on the most grave stand unpunished. temporarily.
matters. of Paradox. • Ignoring a member of the night world who is
• Failing to censure improper conduct within a
church or in the presence of church leaders. wrapped up in an obvious delusion.
Not many Hungry Dead learn Mayaparisatya – or • Allowing political or social concerns to override
Tenets: • Fighting, especially killing, for personal vengeance its infamous signature power, the Godbody of the truth.
or satisfaction. Illusion – as their first path. The usual profile of a
Your God has spared you from hell; never forget. • Assuming a human identity for reasons other
Be dutiful in your faith and charity. devotee is someone who already failed at one Dharma, than a practical goal.
Destroy the evils that lie beyond humankind. MAYAPARISATYA: who was at risk of losing themselves permanently
to the hell-realms of Naraka before they were rescued.
Learn gratitude from your hunger, and do not kill
for it.
THE PURE ILLUSION-TRUTH And recently, with the rise of the Scorpion Eater
Above all: Defend the community of faith. societies in mainland China, there has been a surge
The Dharmas are a chain around the necks of the of travelers coming westward to India, as they hear
Hungry Dead. They should not exist; indeed, they tales of an anti-Dharmic philosophy much older
Example Suffering Triggers: do not exist, at least not in the sense that they actually and more established than their own.
lead to anything meaningful. Perfected immortality
• Killing or permanently maiming while feeding. or godhood is not enlightenment; it’s just power.
• Allowing a faithful Muslim to come to harm Transcendence into the human spirit is like trying Concepts:
from the night world. to shove your way back into the womb. And there’s
• Refusing hospitality to one who has been gracious nothing at all to say about trying to ascend by bowing Fateful Barkeep - Most folks just need a little help
and polite. to every spirit and ghost that passes you by. What, to break their illusions. You use the winds of destiny
• Failing to give nightly thanks through prayer then, is left of enlightenment? to pull people into your tucked-away bar, where you
and charity. serve a drink and offer to play a game – It’ll be well
The answer, say the devotees of Mayaparisatya, is worth their time, you always promise. Once they
accept, you pull those people into a nightmare realm
VARIANT DHARMA: THE WESTERN nothing. Enlightenment is nothing, and to understand
of trials and tribulations, designed to fully strip away
that is to understand the center of the universe.
ROAD OF HEAVEN everything they think they know and believe. By the
end of the night, no one is left unchanged.
Unlike what many Cainites would believe, the
The spiritual path known as Via Caeli, which once so-called “Eastern Path of Paradox” is not merely a
peculiar moral code of the Ravnos. The Hungry Rakshasa Hunter - When the Children of Ravana
flourished in the Cainite world, has long lain dormant fall to temptation, when the vetala take pleasure in
since the rise of the Camarilla. In its movement eastward Dead version of Mayaparisatya teaches that at the
core of reality is a void, a nothingness, from which eating the flesh of innocents, the spirits call to you
and subsequent adoption by the Hungry Dead, the Christian for justice. Your curved blade was forged by one of
variant of the Road of Heaven was shed in favor of the the universe springs forth as an elaborate illusion.
The devotees of Mayaparisatya are dedicated to the vampires that you call brother, a Ravnos who
Islamic one. But this relic of the Dark Medieval remains rescued you when you were a lost Devil-Tiger. That
intact in certain places, an ember waiting to become a liberating themselves and others from this complex
man has long since disappeared to his final destiny,
52 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION NAME 53

THE OUTSIDERS

We are free ‒
and that is worth
everything.
Donʼt underestimate
us.
The remaining Dharmas st and
completely outside the mainstream.
One of them is ancient, while the other
is relatively new to the night world –
not even a Dharma in the true sense,
but a philosophical rebellion against
“Desire is a chain shackled to the world, Dharma itself.

and it is a difficult one to break.” Scorpion Eaters nominally “rule” over


Mainland China, though the truth is
―Siddhartha Gautama that the former territories of the
Quincunx have descended into total
anarchy. The anti-dharmic philosophy,
which made its members nimble and
unpredictable when warring against the
overgrown empire of the night, has been
sorely tested in the shadow of the
Scorpion Eaters’ victory.

Meanwhile, the Cerulean Veils are much


looked down upon, as they have been
for most of their history – But their
view of the world is vast, and they may
have answers to some of the night
world’s deepest problems.
54 KINDRED OF THE EAST: THE RELENTLESS AGE CHAPTER 2: THE ENLIGHTENMENT OF MONSTERS 55

city is minimal – Instead, the spirit courts are (i.e. Rank 3 or higher). their demons. But the real truth is that the Hungry
CERULEAN VEILS incredibly powerful and organized, supported by Dead already possess an inner nature, one that is
Animism lives on, churning constantly beneath their Cerulean Veil agents who lay the groundwork
for their potency. Rival Hungry Dead who see a
VARIANT DHARMA: capable of self-control, reason and intellect. The real
truth, which the Dharmas will never accept, is that
other religions that come and go. In countries that
call themselves nominally Buddhist, or Muslim, or promising “empty town” are usually in for a rude THE KIN OF IZANAMI the Hungry Dead can grow in wisdom and power
who even take pride in being a fully secular society, awakening. without having to sell their souls to a cartel of
the spirit houses and roadside shrines are still One of the original Mongolian strains of the Cerulean self-important mystics.
well-decorated with garlands and fruit. Spirit-workers Concepts: Veil Dharma posits that the Hungry Dead are lost droplets
and shamans may be shunned by officials, yet they of Tengri, the divine personification of the universe that The name “Scorpion Eater” is relatively new in
still find an eager clientele coming to their door – Night Falconer - She is your fourth hunting falcon, occasionally incarnates in mortal form. Whether Japan’s Hungry Dead history, arising from rumors surrounding
albeit usually in the twilight hours. How can this descended from the previous three. And like the heretical Kin of Izanami are twisted, funhouse-mirror the anti-dharmic societies of early twentieth-century
be? ones before, you have bonded with her spirit to form descendants of the original Dharma, or if they’re a fully China. Whether or not the initiation ritual really
a sacred partnership. You hunt for sustenance and home-grown horror, is a matter of academic debate. involves swallowing a live scorpion and letting it
The answer, say the Cerulean Veils, is simple: It does as your profession, being hired on occasion as a sting you from within, the final outcome is perfectly
not matter where you are or what you believe. The messenger or assassin. At those times, you follow The Kin believe that they are fragmented incarnations of horrific to the Dharmas by itself: A Hungry One
spirits are real, and they demand recognition. your quarry through the sea of grass, into the cities, Izanami-no-mikoto, the primordial kami of death and who does not follow a Dharma, who will never grow
and deep into the roads of spirit. With the help of defilement. By dying and returning from the Thousand in enlightenment, yet who has managed to remain
The historically minded trace the ancient origins of your sharp-eyed friend, you can find anyone. Hells, they have awakened to their chthonic birthright, perfectly sane and functional – and able to consume
the Cerulean Veils to the vast skies of Mongolia, wearing bodies that strive to match their self-mother’s blood, not just flesh.
hidden in the endless seas of grass that gave rise to Holistic Ghost Doctor - Like the human body, the decayed glory.
the horse-riders and their shamans. But, much like spirit world must be thought of as a single The Hungry Dead are not creatures of enlightenment,
the great Khanate eventually became just another interconnected system. You track and maintain the But unlike the Celestial Tribes, the Kin do not care for say the Scorpion Eaters. They are creatures who
dynasty of China, so too have the Veils adapted to health of creatures that even other Veils would tread personal godhood. Rather, they believe that there are others already have the tools they need to survive and thrive
the places they have gone, merging with native spirit underfoot without noticing: the primal, nearly scattered throughout the realms – humans, wildling spirits, without the Dharmas. And for those who are not
doctors and adopting new animist practices with mindless proto-beings that swirl through the spirit and others – who are fragments of Izanami like them, afraid to stand on their own, they will gladly show
ease. Unlike the other Dharmas, with their sacred world like plankton. You try to explain that you see waiting to be found and awakened through torture, ritual the way.
texts and well-defined communities of knowledge, a big problem emerging in the underlying biome, a murder, and tainted Chi. It is for this reason that the Kin
the Cerulean Veils exist in synergy with their local subtle but growing corruption – Now if only someone of Izanami hide themselves very well among their Veil Death and Rebirth:
spirit world, changing with it like the currents of a would listen to you. cousins, for they are hunted down whenever they are
secret ocean. discovered. The real tragedy of the Hungry Dead is that they
Urban Exorcist - Contrary to expectations, the spirits can never go home again. Even for the lucky few
Wherever they are present, the Veils are mostly are not ignored by people in big cities. Quite the Tenets: who are spared clear memories of Hell, the experience
tolerated, if not necessarily respected. The Demon opposite, in fact: If you had a coin for every dumb of trying to “follow their humanity” is like trying to
kid who tries a love spell and summons some kind Honor Izanami and her children, the myriad kami. recite the lines in an old movie that they only
Immortals of China and the Godlings of India alike Help the pieces of our self-mother realize their true
often judge the beliefs of the Veils to be odd, of succubus, every poor girl who talks to a water half-remember. Even the most desperate Hungry
spirit and gets merged into a river-demon… you’d nature. Dead eventually give up.
“primitive” and unworthy – Even if they end up Wander the realms of flesh and spirit to find our
being useful sometimes, say the Petals and the have enough money to get out of here. But you’re
the only one in town who actually cares about what kin. But for many Hungry Dead, the experience of
Celestial Tribe, it isn’t a measure of one’s true Knowledge and wisdom is to be shared with our
enlightenment. To the Cerulean Veils, this kind of happens, both to the spirits and the humans. So learning Dharma is not at all better. The masters
you stay. selves. emphasize “praxis before understanding” precisely
underestimation suits them just fine. Let the others Above all: Cultivate the universal garden of Yomi.
squabble over power and transcendence; they will because they know that a Dharma is an unnatural,
tend to the real world. Tenets: willful process. You have to force yourself with all
Example Suffering Triggers: your heart to believe – then, if you’re lucky, you
Death and Rebirth: Attend to the spirits and perform the proper might reach the first summit of understanding.
• Deliberately offending a powerful kami (i.e.
ceremonies. Rank 3 or higher)
In some ways, to become a Cerulean Veil is a rational Help the spirits who have strayed from their true Or you might not. The teachers might whip you,
and evidence-based decision. The Hungry Dead may • Keeping a secret from one of the Kin. throw you into a pit of ghosts, force your mind open
nature. • Ignoring a promising lead toward a fragment of
walk in unliving bodies, with souls scarred by Hell, Tread across the earth to absorb its full glory. with their twisted arts, all for it to mean not a single
but what of it? They are a particular class of being the self-mother. crumb of enlightenment. What then? Hence, from
Knowledge and wisdom are to be shared. • Staying for too long in a place where your work
with their own traits, no different from classifying Above all: Obey the will of the spirit world the perspective of a newly-risen Hungry One, the
something as “human” versus “rabbit” or “slime is currently finished. logic of the Scorpion Eaters sounds eminently
mold.” What matters is that they are here, and that Example Suffering Triggers: reasonable.
their eyes and ears plainly tell them that the spirit
world is the linchpin holding the universe together.
SCORPION EATERS
• Failing in an attempt to cleanse spiritual The Petals of Virtue claim that Scorpion Eaters are
corruption. “The Hungry Dead are creatures of enlightenment.” barely-sapient monsters, who infest cities and turn
The Cerulean Veils practice all manner of powers, • Staying for too long in a place where the spirit them into orgies of cannibalism and rampant chaos.
but the key to their presence, whenever they appear world is healthy and thriving. It’s a pretty lie, but that doesn’t make it true. But the truth is that the anti-dharmic movement
in numbers, is that ritual and propriety to the • Refusing to share helpful information, even to was organized and driven enough to take down the
invisible world flourishes. The pervasive control of an enemy. Certainly, the Dharmas wish it was the truth – that Five August Courts of China – using the dark powers
mortals that usually accompanies a Hungry Dead • Refusing the formal request of a powerful spirit without them, the Hungry Dead would be lost to of the Demon Arts, yes, but most of all with sheer
56 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION
CHAPTERN3: CHARACTER CREATION AND SYSTEMS
AME 57

determination. Even among Scorpion Eaters who imperialists have long been staked for the sun, you’ve
are not interested in active revolution, there is that found yourself at a loss in the new order: too violent
same fierce streak of independence and unwillingness for polite society, too idealistic for the realpolitik
to bend the knee in all of them. rising stars. If they don’t need you anymore, you’ve
been thinking of heading west to find something
Concepts: new.

Deprogrammer - Your parents were new agers, the Tenets:


kind who got roped into various pyramid schemes
and left you holding the bag. So when you came You are Hungry Dead.
back from Hell and were told to obey the “Devil-Tiger” That’s it. Good luck.
and call him “Great Sage,” you knew exactly what
this was. You got out with the help of your new
friends, learning the truth and earning your place
as a talented inquisitor: You take young captives
under your wing, the most zealously devoted ones,
and you slowly earn their trust, all the better to put
cracks in their Dharma – then, at the right time, to
shatter them.

The Vampire Lestat - You died and came back just


as your career was taking off, and you’d rather be
damned again than go back to busking in subway
stations. You know you’re not a normal rockstar,
and sometimes being around so many thumping
hearts makes you want to crack ribs and rip at entrails
– But another one of the Hungry Dead taught you
how to lean into the monstrosity, how to live with
it inside you. And as it turns out, when you tell
everyone you’re a vampire and refuse to do daytime
shows, the fans love it.

Old Revolutionary - Things were easier when you


had an enemy. You fought foreign invaders as a
mortal, then after you became Hungry Dead, you
joined an anti-dharmic society to fight the regime
that ruled your country at night. But now that the

GOT ANY MORE?


What you see here are just the broad strokes of enlightenment in the night world. A few variant Dharmas
have been covered in this chapter, and there are two additional Dharmas waiting to be described in later
pages (the heretical Ebon Masks in Chapter 6, and the Sikhi Dharma of the Lion in Appendix I). Also, rules
for creating Dharmic sects – which reinterpret and focus the Dharma according to specific themes – can be
found in Chapter 5.

But obviously, the night world is vast and full of potential for much more. Gaming groups are encouraged
to adapt tenets or create new ones in the interest of local flavor or representation. Remember that tenets
largely determine the flavor of what earns dharmic experience or mitigates Suffering (see Systems in Chapter
3), while triggers for Suffering are open to interpretation and reflect each character’s perspective on their
Dharma (see Theme and Mood in Chapter 5).
58 KINDRED OF THE EAST: THE RELENTLESS AGE SCECTION
HAPTERN3: CHARACTER CREATION AND SYSTEMS
AME 59

In Kindred of the East: The Relentless Age, you play as of the next time the character looks at themselves Costs and Considerations:
one of the Hungry Dead at the end of the 20th in the mirror and realizes how much they’ve
century, one of the most dynamic times in the history grown and changed. What does that look like? Demon Arts cost one dot per level, much like Cainite
of the night world. Disciplines.
(System-wise, note that a Storyteller can choose
At the precipice of the foretold Age of Sorrows, your to replenish all of a character’s Willpower once Characters obtain a new piece of Demon Regalia (a
THE DHARMAS: characters will go on globe-trotting adventures,
looking for artifacts and clues to forestall the
per story, in the event that the character either
takes a significant action toward the fulfillment
demon weapon or demonic feature) automatically
at levels 1, 3, 5, 7, and 9 of each of the three Demon
A SUMMARY ascension of the Demon Emperor. They will engage
in bloody shadow warfare on the neon-lit streets of
of their Destiny, or accepts a major setback that
resists an unwanted Destiny.)
Arts – Unlike other traits, the trait limit for Demon
Arts is always 10.
Asia’s cities, against mortal gangsters and government
The Petals of Virtue agents, as well as going blade to blade with monsters • Finally, consider the concepts and destinies of Soul Art techniques are acquired on an individual
just like themselves. They will dive into Hell itself the other player characters. Discuss the roles basis (i.e. not sequentially) and can be bought using
• Bone Flowers - Protect the silent and invisible; to save their loved ones – or they will destroy every you will play, and whether or not to pool relevant a number of dots equal to the technique’s level.
tend diligently to the great garden of death. mortal dream they ever had, as the price paid for Backgrounds. Techniques can only be purchased up to the dots
enlightenment. of the character’s Virtue ratings – for example,
• Devil-Tigers - Become a perfect demon, worthy Steps Two and Three: Select Wickedness 2 means you can only buy 1- or 2-dot
Whatever they end up doing, the lives of the Hungry Devil Art techniques.
of ruling a new hell.
Dead never fail to be interesting. Attributes and Abilities
• Follow V20 rules for assigning ratings to Attributes Godbody Arts cost two dots per level, and are
• Resplendent Cranes - Follow the way of harmony;
bring glory and order to a corrupt world. CHARACTER CREATION GUIDE (7/5/3 dots, split between the categories of
Physical, Social, and Mental).
purchased sequentially like Demon Arts. The character
must have a matching or higher level in Dharma.
• Thrashing Dragons - Become the lightning and Below is a step-by-step guide to build one of the Step Five: Finishing Touches
Hungry Dead. This section is intended to be used • Follow V20 rules for assigning ratings to Abilities
the laughing rainbow; embed yourself in the (13/9/5 dots, split between the categories of
pulse of life. alongside the character creation section of Vampire: • Dharma begins at a rating of 1. Note: Scorpion
the Masquerade 20th Anniversary Edition. Talents, Skills, and Knowledges). Eaters can never go higher than Dharma 1.
The Mirror and the Wheel Step One: Character Concept Step Four: Select Advantages • Set starting Willpower equal to the character’s
• Follow V20 rules for assigning Backgrounds (5 highest Virtue. Use the Virtue ratings before
• Diamond Serpents - Cultivate your humanity; dots). freebies are spent.
bring enlightenment to the whole of the mortal • Write the character’s name, your name, and the
chronicle title, if any.
world. Available V20 Backgrounds for the Hungry Dead: • Starting Suffering is always zero.
• Answer the following questions:
• Rootless Trees - Live and die a thousand lives, Allies, Alternate Identity, Contacts, Domain, Fame, • Finally, spend 15 freebie points.
and learn from each and every one. How did you die? Haven, Herd, Influence, Mentor, Resources, Retainers,
Status. Freebie Point Costs
The Independents Why did you go to hell?
New Backgrounds: Attributes: 5 freebie points/dot
Who are you now? Abilities: 2 freebie points/dot
• Celestial Tribe - Rise to the godhood and worship Ability Specialties: 1 freebie point/dot
that is your right. Talisman - a sacred object, which naturally generates
• Use your answers to these questions to inform Chi and may possess supernatural powers. Demon and Soul Arts: 6 freebie points/dot
your character’s Concept. Godbody Arts: 12 freebie points/dot
• Ram-Hearted - Honor God the All-Merciful; Dragon’s Nest - ownership of a small sacred space Backgrounds: 1 freebie point/dot
defend the community of faith. that generates Chi; alternatively, possessing usage Dharma: 4 freebie points/dot
• Choose Nature: the core of who your character
is. rights of a larger shared space. Virtues: 2 freebie points/dot
• Mayaparisatya - Dive into the truth of emptiness; Willpower: 1 freebie point/dot
shatter the world-illusion. • Choose Demeanor: the face your character Rituals - social and spiritual rites of the Hungry
presents to the world. Dead and of the night world. • Set starting Chi points equal to the result of
The Outsiders one rolled die, plus one for each dot in Domain
• Choose Dharma: the road your character currently • Assign Virtue ratings: All four Virtues and/or Herd. Consult the following chart to
• Cerulean Veils - Wander the world and honor walks– see left chart. (Renunciation, Righteousness, Vitality, and determine your character’s maximum Chi pool.
the spirits. Wickedness) start with a baseline of 1 dot. Assign
• If you already have an idea, write the name of 7 more dots as desired. Experience Costs
• Scorpion Eaters - Be proud and sure of what the character’s Master.
• Choose Arts: Select one Demon Art at Level 1, Use experience points to represent growth in play,
you are. Reject the bullshit. along with one piece of Demon Regalia. Select or to have more powerful starting characters.
• Write your character’s Destiny: Similar to
Concept, this is a short phrase that embodies three more dots of Arts as desired; see Chapter Experience costs for most traits are exactly the same
who they will be in the not-so-distant future. 4 for descriptions of all of the Arts. as V20, with the following additions:
For a general guideline for what to write, think
60 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION
CHAPTERN3: CHARACTER CREATION AND SYSTEMS
AME 61

DHARMA AND ASSOCIATED TRAITS New Experience Point Costs DHAMPYR AND HALF-DEVIL PCS
Demon Art: New rating x 5
Soul Art: Technique rating x 6 Dhampyrs and Half-Devils follow standard mortal
Godbody Art: New rating x 8 rules for character creation as outlined in Vampire
Trait Chi 20th Anniversary Edition – This includes Attributes,
Dharma Max Chi Pool Godbody Max Dharma: New rating x 2 (dharmic experience points
Maximum Per Turn only) Abilities, Backgrounds, and Virtues (which are the
mortal Virtues of Conscience, Self-Control, and
Courage). However, as folk bound to the night
Alternative Option: Linear world, the Golden Children and demon-blooded
1 5 10 1 1 dot Experience are not true mortals. Additional considerations for
player characters are outlined below:
For those who wish to avoid the pitfalls of using two
different systems for initial character builds versus Dhampyr Characters
experience over time (In a nutshell, the issue is that
2 5 11 1 2 dots this creates a system of “optimal builds” for character Humanity:
creation, essentially punishing the later effectiveness Just like mortals, Dhampyrs use Humanity. Note
of characters who aren’t optimized right out of the that whenever they suffer Humanity loss, Dhampyrs
gate), the Storyteller may instead opt for a simple develop a craving for bloody violence that inflicts
equivalency: Every 2 experience points equals one -2 to all dice pools until sunrise, sunset, or whenever
3 5 12 1 3 dots freebie point, which can then be used to purchase the hunger is satisfied. Satisfying this craving requires
traits in the same way as during character creation. either inflicting three points of lethal damage upon
Or they may simplify even further and grant a freebie a single human being using bare hands and teeth,
point per session, though this will amplify the or otherwise eating one health level of human flesh.
significance and rarity of any “dharmic freebie points”
4 5 13 1 4 dots obtained in play. Arts:
A Dhampyr may buy a one-dot Soul Art technique
for 10 freebie points, or for 20 experience points
during play. Each Soul Art requires 1 Chi to activate
1 mastery, all
5 5 15 2
others 4 dots

2 masteries, all
6 6 20 3
others 4 dots

3 masteries, all
7 7 25 4
others 4 dots

4 masteries, all
8 8 30 6
others 4 dots

5 masteries, all
9 9 40 8
others 4 dots

10 10 50 10 No Limit
62 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION
CHAPTERN3: CHARACTER CREATION AND SYSTEMS
AME 63

for the scene. Note that Dhampyrs do not have of Demon Regalia until it is satisfied. from the Talisman. Dragon’s Nest
access to Demon or Godbody Arts, unless they gain Dragon’s Nests are natural wellsprings of Chi in
Demon Regalia by becoming Half-Devils – Also, Soul Imbalance: ••••• Your Talisman can generate up to 5 points either the physical or spirit worlds, where raw energy
Dhampyrs cannot learn the Awakened Chi techniques Half-Devils do not suffer soul imbalance in the same of Chi, and possesses exceptional supernatural power: flows much more easily. The Nest could take the
taught by the Demon Hunter Families (see Appendix way at the Hungry Dead, but their devil halves may Purchase 5 dots of Soul Art Techniques, which can form of a small sacred space that you own entirely,
II). However, they can sell their souls to the Yama take over the body for the scene if the human half all be activated for a scene by using 1 Chi from the or it could be an enormous complex brimming with
Kings for power, just like any mortal (see the sidebar is ever incapacitated, suppressed, or in a Talisman. Talismans at this level of power also Chi, for which the Background merely represents
after Hellweaving, in Chapter 4). circumstance of extreme peril and stress. typically involve stipulations or curses, which harm your share of usage rights.
the bearer if they are met.
Chi: A Note on Resilience Each dot in the Dragon’s Nest Background represents
Dhampyrs have a Chi pool of 4, which replenishes Note that Talismans do not exactly replicate specific the number of Chi points generated by the location
at a rate of 1 per sunset. They can also use Talismans Both Dhampyrs and Half-Devils, as supernaturals, Soul Art techniques; rather, the techniques should each night, which can only be absorbed through
or Dragon’s Nests, though such valuable resources can soak lethal and take aggravated damage. be purchased as a general guideline for what the active rest. One Chi point is given per scene, which
are uncommon for Dhampyrs (and should thus have Talisman can do. a visitor can absorb directly into their Chi pool or
a compelling backstory). Chi may be used by
Dhampyrs to heal injuries in a manner similar to NEW TRAITS AND SYSTEMS Example Talisman: Pearl Magatama (•••)
into a drained Talisman.
their parents, though Dhampyrs cannot feed on An ancient bead, shaped like a rounded number 9, which Note that Dragon’s Nests are typically a shared
blood or flesh to replenish their Chi pool. Backgrounds is made of rainbow mother-of-pearl. In the Shinto Background, and that Dragon’s Nests above 2 points
conception of the universe, the dividing line between “kami” are high-value locations, which one can expect will
Luck: Talisman and “ghost” is tenuous at best; this talisman, once wielded have different parties vying for ownership and control.
Every Dhampyr is exceptionally lucky. Characters Talismans are treasures from the gods, or sarira left by a holy woman from the original days of the Yamato
possess a pool of “Luck” equal to their Humanity behind by ascended Dharmic masters, or dangerous clan, has the power to draw both to the wielder. • The Dragon’s Nest is small, or you have a small
dots. These luck points can be spent one-for-one to weapons forged by the blacksmiths serving the Yama share of it – You and one other can receive 1 Chi
add dice to rolls, or to cancel levels of lethal damage Kings. Whatever their origin, these are valuable Chi Pool: 3 per night.
before they occur (alternately, one level of aggravated receptacles of Chi, which are used as bargaining Related Special Abilities: At the Gates of Wind and •• A larger and more bountiful Dragon’s Nest –4
damage per every 3 points), as coincidences help tokens or as favors for treasured students. At higher Water (Beast Art •, calling Rank 0 kami), Beacon Chi per night, which can be distributed between
the Dhampyr f loat through even extremely levels, Talismans also possess unique supernatural of Longing (Ghost Art ••, calling ancestor-spirit you and any guests as desired (no more than 2 Chi
dangerous situations. Luck replenishes at a rate of powers. kami) each).
1 per sunrise, or the Dhampyr may spend 1 Chi to ••• A powerful Dragon’s Nest, often a
instantly replenish half their pool, rounded up. To “drink” the stored Chi, the owner simply needs Example Talisman: Wooden Kukri (••) marker of great status – 9 Chi per night,
to touch the Talisman and concentrate for a turn, The great Diamond Serpent guru Arya, who attained the which can be distributed between you and any
Half-Devil Characters gaining one Chi point per turn. Talismans regenerate Hundred Clouds in the 19th century, was once a mortal guests as desired (no more than 3 Chi each).
Chi at a rate of one every sunrise. Empty Talismans boy who loved to play with wood weapons, imagining •••• One of the greatest of Dragon’s Nests,
Arts: can also be manually refilled from a Hungry One’s himself a great hero of the epics. When the enlightened inevitably the subject of bitter disputes – 16 Chi per
Half-Devils do not have access to any Arts or the personal Chi pool, if necessary – By dripping blood one ascended beyond the Great Wheel, his last remaining night, which can be distributed between you and
special techniques of Demon Hunters, unless they upon it, or breathing upon it to transfer energy. childhood toy was one of the relics he left behind. any guests as desired (no more than 4 Chi each).
are Dhampyr or have sold their souls for power. ••••• A legendary Dragon’s Nest – 16 Chi per
Instead, a Half-Devil may buy Demon Regalia Taking this background represents the owning of a Chi Pool: 2 night, which can be distributed between you and
features for 5 freebie points each, or for 10 experience single Talisman, which can be any object small Related Special Abilities: The Touch of Ghost-Metal any guests as desired (no more than 5 Chi each).
points during play. Unlike Hungry Dead characters, enough to be held by one hand. Note that Talismans (Ghost Art ••, able to harm any spirits that visibly
Half-Devils cannot buy Demon Regalia in the form above 2 dots represent powerful and coveted objects, manifest themselves in the mortal world) Example Dragon’s Nest:
of separate weaponry; they must be attached bodily which ideally play a role in the story itself. Glade of the Great Grass Sea (•••)
mutations. Furthermore, demonic features must For other example Talismans, see the “Mark of To this day, the Mongolian steppes remain a huge expanse
either be fully displayed, or they can be hidden with • Your Talisman can generate up to 1 point of Chi. Excellence” (•, California) and “Good Wife’s Nail” of grass and blue sky, dotted by the occasional pool of
either a Stamina roll for the scene (Difficulty 7) or (•••••, Malaysia) in Chapter 6. For special water. This is one such place, a remote watering-hole for
for a full day and night with 1 Willpower point – •• Your Talisman can generate up to 2 points of Talismans specific to mortal Demon Hunters, see the native fauna, which is also a favorite hiding-place for
but by default, features are always considered “on.” Chi, and may possess a minor supernatural ability: Appendix II. the Cerulean Veils to meet and tell their tales.
Purchase 2 dots of Soul Arts, which can all be
Humanity: activated for a scene by using 1 Chi from the Talisman. Max Chi: 9 per night (no more than 3 Chi per
Every Demon Regalia feature reduces a Half-Devil’s person).
maximum Humanity by 1. Furthermore, if Demon ••• Your Talisman can generate up to 3 points of Note: This Dragon’s Nest is located in the mortal
Regalia is used a number of times per night – i.e. Chi, and possesses a supernatural ability: Purchase world, and as it is quite remote, the Gauntlet rating
in a dramatic dice roll – exceeding the allowed 3 dots of Soul Arts, which can all be activated for related to all realms is low (5 during the day, 4 at
amount (10 minus the Half-Devil’s current a scene by using 1 Chi from the Talisman. night). For the purpose of entering the Spirit Wilds
Humanity), the character will be compelled to take at night, there is effectively no Gauntlet to worry
an action thematic to its bonded demon that triggers •••• Your Talisman can generate up to 4 points about.
a Humanity check – for example, gorging on a dead of Chi, and possesses a potent supernatural ability
person’s blood, or starting a fight that ends with or set of abilities: Purchase 4 dots of Soul Arts,
terrible violence. This urge prevents the further use which can all be activated for a scene by using 1 Chi
64 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION NAME 65

Example Dragon’s Nest: Djinn Clubhouse (••) of masters having sworn oaths to each other in centuries
The great cities of the djinn are said to only be accessible
to those with proper maps guiding them through the spirit
past, with a bond that endures and is informally passed
down to their students. In some cases, these bonds even GAUNTLET RATINGS
worlds. But there are certain outposts in the Lower Heavens, cross the clans of the night world, with beast-folk or wizards Hungry Dead characters will want to factor in the Gauntlet when they’re using certain Soul Arts, or
houses and grottos where the creatures of smokeless fire pledging friendship to the Hungry Dead. If anything can when they wish to cross over into one of the spirit realms. Use the following chart as a quick guideline
hold court, so they may be near the endless fascinations be said to be universal in the night world, it is the rich for the Gauntlet in the general area, bearing in mind that Gauntlet ratings may vary in the same place
of the mortal world in Indonesia and South Asia. tradition of sworn love and camaraderie among the according to which realm you’re focused on.
unlikeliest of monsters.
Max Chi: 4 per night (no more than 2 Chi per
person). System: Every participant in the ritual must contribute
Note: This Dragon’s Nest is located in the Lower one point of Chi, which can take the form of a
Heavens, and as such can only be accessed by crossing variety of symbolic actions. Some regions share a Gauntlet Rating Description
the Gauntlet. cup of blood-spiked wine in a tradition similar to
the Sabbat’s Vaulderie, while others cut their hands
For other example Dragon’s Nests (including a and join palms together in a circle as they recite
tainted version that gives poisoned Chi), see the oaths of brotherhood. The rite master spends one These ratings are reserved for actual gateways into the
sections on Singapore and Thailand in Chapter 6. point of Willpower to complete the ritual, after
which the participants are considered to be part of spirit worlds – The low Gauntlet rating applies only
Rituals a night family. once certain keys or passphrases have been met. A ra-
Rituals are the backbone of Hungry Dead society, 3 or below ting of 2 means mortals may knowingly cross by spen-
the means by which they build and maintain the Once per night, a member of the night family can ding 1 Willpower; a rating of 1 means anyone can
night world. A circle of Hungry Dead usually has contribute a point of Willpower so that another cross, even accidentally.
one member who serves as the designated rite master, member may achieve success in a task, for which
but anyone can learn these rituals with the right both family members must be in immediate proximity
teacher. to each other. In addition, members of the night
family have +1 die at all times when rolling to try
This background mainly covers knowledge of major and find the other family members. This applies
regardless of physical distance or location in the A spiritually charged place, such as a temple or shrine
rituals, which are applicable in the night world
regardless of one’s home country or Dharma. When Great Wheel, though crossing the Gauntlet to find that has been lovingly maintained. A Dragon’s Nest
it comes to minor, more local social rituals, a a captured comrade will require the use of Soul Arts. 4-5 located in the mortal world may score at 4 at certain
character with the Rituals background may add their times of the day or year.
Background rating once per session to an applicable Also, note that night families are usually bound
Etiquette, Expression, Empathy, or other roll that together by a shared ideal, or an oath to perform a
involves maneuvering around supernatural social certain task together, such as “resist the Tremere
niceties. occupation of Hong Kong,” or “search for and
redeem all the ghosts from the 1997 typhoon.” The average rating in the night world. A quiet city street
(Notably, this bonus can apply whether the character Whenever two or more members of the night family after dark, or a natural area not often frequented,
is among beast-folk, Little Gods, her fellow Hungry are actively working together to pursue that sworn 6-7
Dead, or others, as there is an assumption that the goal, they get +1 die to all actions related to the goal. may score at 6.
night world has certain expectations in common.
It does not, however, apply when dealing with Finally: The bond of the night family may be broken
outsiders visiting for the first time.) by any individual simply by declaring it to the others
and spending 1 Willpower. Once that occurs, the The average rating in the busier world of daylight, with
• You know 1 major ritual. bond is broken for everyone. people and cars and buildings all around. A very pu-
•• You know 2 major rituals. 8-9
••• You know 3 major rituals. Contain Suffering blic, very non-spiritual place (like a city licensing offi-
•••• You know 4 major rituals. Rites of castigation – of mortifying the flesh in pursuit of ce) may score at 9
•••••(+) You know 5 or more major rituals. purity – exist all over the world. The Hungry Dead adapt
local customs of pain when performing this ritual, which
inflicts grievous wounds in exchange for removing a Hungry A deliberately or magically thickened Gauntlet, such as a
Major Rituals One’s Suffering. This, ironically, is considered to be the 10 warded laboratory maintained by the Technocratic
easy way out, a last resort for when the curse has swelled Society.
The following are rituals that exist throughout the beyond what the night world can tolerate.
night world. Below is a brief description of each
ritual’s function, followed by specific systems. System: The ritual is as long or brief as the rite master
wishes, but it costs 1 Willpower point to begin the
Bond of the Night Family process each time. Typically, the practice involves
Contrary to what one may expect, the Hungry Dead are reciting a list of the Hungry One’s afflictions: the
encouraged to co-mingle with fellow Celebrants and Demon Arts they have used and how, the ways in
Aspirants of the different Dharmas. This is often the result which they failed to live up to their dharmic ideals,
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and so on. The recipient, for her part, will be bound The Forked Road Obeisance to the Great Masters When the rite master is finished, he ritually destroys
hand and foot, surrounded by candles or torches, Young Celebrants are not punished for changing their In this age of double-crossings and hidden identities, a the paper and spends 1 point of Willpower. For the
and her only role is to confirm – or deny – her sins. Dharma; it is an expected risk in this early part of the ritual to announce who you are and where you come from remainder of the night, all Hungry Dead or other
journey. It is only once one reaches the rank of Aspirant, seems almost quaint– Critics of the Obeisance ritual point persons of noteworthy rank in the night world will
The rite master then rolls Willpower+Dharma at having sworn oaths to a master, that moving to a new out that it is still perfectly possible to lie about who you have an instinctual understanding that the new
Difficulty 7. If the recipient of the ritual is unwilling, path poses some social difficulties. Still, with this ritual, are. But in a night world where strangers are immediately visitors have properly announced themselves, and
then there is a contested Willpower+Dharma roll it is possible to change in the course of a single night – In suspect, where intruders are often dispatched with extreme that they have come for a purpose. Those who roll
instead. Whatever successes the rite master obtains the hard-luck world of the Hungry Dead, such ease is a prejudice, a simple gesture of good faith and tradition, Perception+Awareness and achieve a success at
equals the number of Suffering points that can be rare gift. backed up with the mysterious power of this ritual, can Difficulty 7 will also know each guest’s name and
potentially wiped away, provided the recipient takes be all the difference between a good night and a bad one. have a sense of their lineage.
1 health level of aggravated damage for each point System: The rite master spends one Willpower, and
of Suffering… Then all the torch-flames, whips, and at the end of the night a Hungry One may change System: Hungry Dead who are new to a particular Peace of Monsters
other tools in the room are used to fulfill this their current Dharma to a new Dharma at level 1, city, or even visiting a new haven, can perform this A simple but important ritual, the Peace of Monsters
transaction. without the need to go down to zero and relearn ritual, which costs the donation of one point of Chi features prominently whenever warring factions of the
everything from scratch. If, however, the Hungry from all parties who wish to formally announce night world sit down to parlay. Those sitting down who
For obvious reasons, this rarely removes all Suffering One’s former Dharma was higher than 1, he loses themselves. On a piece of ceremonial paper, the rite swear to peace will find that any violence saps their mental
from a target. But it can dull the edge enough that those additional levels as if he had sacrificed them master puts down the name and two levels of energy and leaves them less capable – Not an
the remainder is manageable through retreat and to wipe away Suffering – The lost levels convert into master-student lineage of each individual, which insurmountable difficulty, but enough to maintain shows
meditation, either by choice or by force. their equivalent value in experience points, half takes at least one full scene to finish – for example, of good faith among all parties.
being dharmic experience and half being regular. one person alone would be announced as: “Sakamoto
Enlightenment’s Artery Yuri, student of Master Ono Tadaharu, student of System: Every person in the scene contributes two
This ritual is the basis for the dharmic cults and schools Infant Devil Godmother Jinnai, 29th head of the Black Snow Devil-Tiger points of Willpower, which is collected by passing
that are the default social arrangement in the night world. This ritual is one of the specialties of the Devil-Tigers, who School of Sapporo and recognized Grandmaster of around a symbolic object – a cup or bowl, an effigy,
With this ritual, a Hungry Dead master and student see rescue and fosterage as one of their sacred duties. the Wheel of the Law.” The ink used by the rite a line of the sutras brushed on a piece of paper, and
mutually grow through a tutelary relationship, leaving Anyone can know this ritual, but it is the rare Devil-Tiger master contains the blood or charged breath of each so on – and placing a personal item inside or upon
them stronger together than they would have been who doesn’t have it in their toolkit. In lands without a individual announcing themselves.
separately. Typically, as the ritual’s name implies, the strong night world, the lack of this ritual is one of the
ceremony involves a bloodletting and a sharing of Chi, major reasons Hungry Dead are a much rarer sight, as it
symbolizing their commitment to let wisdom and life flow becomes far more unlikely that a newborn from Hell will
between them. survive those first chaotic nights – Not impossible, but
extremely difficult.
System: Those who swear an oath to follow a dharmic
master do not need to love or even like their teacher, System: The rite master spends one point of Willpower
but both master and student must consent at the and touches the Larva. For the rest of the night, the
time of the oath by each spending 1 point of new Hungry One has control of her Virtues and
Willpower. From then on, the master gains one experiences balance as if at Dharma 1, though falling
point of dharmic experience for every level of Dharma into Soul Imbalance will require the ritual to be
that the student obtains under the master’s tutelage. performed again.
The student also benefits: Every point of dharmic
experience he gains directly from the instruction of Note that the first time this ritual is performed for
his master comes with a bonus regular point of a new Larva is especially charged with symbolism
experience, and he permanently gains the Status and portent: As long as the Larva spends one point
Background at one dot when dealing with the of Willpower over the course of the night to obtain
master’s other students (both former and current). an automatic success on a dramatic roll, she obtains
one point of dharmic experience that night, as she
The master-student bond lasts until either party begins to understand her condition. This dharmic
breaks their bond by announcing its end and spending experience is considered universal – Even if the
a point of Willpower, or at the moment when the ritual is performed by a Devil-Tiger who then passes
student reaches a level of Dharma that equals the the Larva on to a Bone Flower, they still only need
master’s. Note that this ritual does not preclude the 1 more dharmic experience to reach the first level
possibility of informal master-student relationships in the Bone Flower Dharma.
– and also note that no one in-universe possesses a
perfect “Dharm-o-meter” to determine whether This ritual can only be performed in its full form
someone is truly of the elder ranks. However, a once for every Larva. After that, doing the ritual
Hungry Dead character may only take one formal again can help them regain soul balance each time,
student at a time at Dharma 1-4, with one additional but they must obtain dharmic experience the slow
student possible for each level beyond 4. way, by experiencing new things or reaching new
internal insights.
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AME 69

it. Those donated points of Willpower may not be contribute to the creation effort with rolls of their Ram-Hearted, or sowing distrust among allies psychological, or cosmetic in nature. For example:
used for the rest of the scene. If the scene of dialogue own, but the key requirement of everyone participating as a Resplendent Crane). The player rolls a dice
passes without incident, then all Willpower is in the ritual is the donation of 1 Chi point. pool of 10 minus their Dharma rating at Difficulty • A God-Imbalanced character attracts glorious
restored, minus one point for the rite master’s 8; success means nothing happens, failure means and terrible spirits who are eager to punish.
contribution. If, however, any significant violent Mortal offerings to spirits tend to offer only 1 point gaining a point of Suffering, while a botch means
action is taken (i.e. initiates systems for combat), of Chi, which goes to the first spirit who takes it. gaining two. • A character in Ghost Imbalance finds himself
then the object breaks, and all the donated An offering by a Hungry One using Spirit Banquet, surrounded by shadows, decay and the cries of
Willpower points are lost for everyone. however, contains 3 points of Chi, plus any points • When indulging in heinous and exceptionally desperate wraiths.
donated by other participants. This is a gift, and any callous actions, such as casual murder or mass
Punishment of Heaven’s Eye attempt to harm or feed on the spirit-guests breaks destruction. This can trigger a check for Suffering • A character in Beast Imbalance causes local
Legend says that this was once a Soul Art technique, the ritual and negates the donated Chi. Spirits at even for Dharmas that place value on inflicting wildlife and nature-spirits to turn suddenly
exclusive to the Hungry Dead alone, until a mortal Rank 1 or 2 who feed at the banquet should be pain (such as Devil Tigers), or who don’t follow hostile.
alchemist cracked the code and shared the ritual with considered to be favorably disposed to all of the any particular moral code (such as Scorpion
everyone – And what a fine mess that became. It is still ritual participants for one lunar month, similar to Eaters). No Dharma allows for a total free-for-all. • A Devil-Imbalanced character inflicts disturbing,
the premier method of punishment, used when a Hungry a level-1 Blood Bond (see V20 rules for Blood unwanted visions and dreams upon the psychically
One has committed crimes worthy of nothing less than Bonding). Spirits at Rank 3 will only be affected for A Hungry Dead character sheds one or more points sensitive.
the Final Void. But in the modern nights, it is just as a night and a day, while those at Rank 4 or higher of Suffering:
often wielded by a rival master’s Dhampyr son, or by a will bestow a favor at their discretion. Mortal bystanders in the area suffer a similar
demon hunter with a relentless grudge. • Upon successful performance of the ritual imbalance to the Hungry Dead in their own thoughts
“Contain Suffering” (see Rituals Background). and actions, which can quickly turn a crowd into
System: The Hungry Dead, unlike their vampire Backgrounds and the Spirit World an unruly mob. In the worst eruptions (Suffering
cousins, are normally immune to wooden stakes • When performing a significant action (i.e. 3), the physical world may subtly fall apart,
and other such wounds to the heart – They will be Note that unlike the default assumptions of Vampire: requiring a dice roll to determine success or endangering old or shoddy infrastructure and
damaged as in a normal attack, but they will not the Masquerade, the Hungry Dead have easy access failure) in accordance with their Dharmic tenets. inflicting one bashing damage on everyone in the
experience the total paralysis that Cainites do. to the spirit worlds. There are multiple methods to Only one point per night can be shed this way. scene.
However, those who have this ritual can bless any see various types of spirits, and communication Note that Scorpion Eaters have no access to this
appropriate implement (which takes approximately across the Gauntlet needs only a 1-dot Soul Art or option. At Suffering 4-6, the Hungry One possesses a
thirty seconds, or five turns in combat) and spend an equivalent Talisman. Furthermore, the Hungry darkened aura and a twisted fate, which is plainly
one point of Willpower, whereupon the tool has Dead also have innate abilities that allow them to • By resting at a Dragon’s Nest for a scene, which visible to anyone with the proper paranormal senses
the ability to paralyze a Hungry One and hold them find hidden gateways into the spirit world. removes one point per night. Doing this bars – In Cainite territories, it is often mistaken for the
in place for 24 hours. the character from absorbing any Chi from the telltale mark of diablerie. When this level of Suffering
Hence, characters can very easily have spirit allies, Dragon’s Nest for that night, and the 1 point is unleashed, the immediate scene around the
Unlike vampires, the range of tools that can be spirit contacts, even havens in the spirit world or of Chi he would have absorbed is lost. character warps, twists, and transforms, as the mortal
blessed this way has a wider variety: Both wooden herds of spirits for feeding. Use the same rules for world is intruded upon by pieces of the Thousand
or metal stakes, even plastic ones can be blessed this spirit Backgrounds as you would for regular ones, • After one full night without accruing any Suffering, Hells:
way, as well as prayer strips that can paralyze if including shared Backgrounds. For example, what upon the end of the night at sunrise.
securely attached (with a hammered nail or a piece the original edition of Kindred of the East called the • A Hungry One who has visited the Hell of
of duct tape) directly to a Hungry One’s forehead. “Nushi” or Totem background would here be • By sacrificing a point of Dharma, which clears Burrowing Maggots will leave bystanders wounded,
Use V20’s staking rules for blessed stakes to the considered a shared Allies or Mentor background, the entire Suffering track (see systems for left with dark trails and other evidence of
heart, and use a contested Dexterity+Athletics or representing a powerful spirit backer. Dharma, below). flesh-burrowing parasites – one lethal damage
Brawl roll when a character tries to attach a blessed for everyone in the scene, plus severe illness for
prayer strip in the heat of the moment. The effect SUFFERING Aside from those options, the only way the Hungry any mortals.
fades once 24 hours is up, unless the rite master Dead can lose their accumulated Suffering is by
takes the time to bless the implements again. Suffering is the curse of the Hungry Dead, carried botching either a Willpower roll or a Virtue check • Another one of the Hungry Dead, who escaped
over from the Thousand Hells. On the character to resist Soul Imbalance. The resulting state is called the Hell of Upside-Down Sinners, will briefly
Spirit Banquet sheet, Suffering is a temporary track similar to an eruption of Suffering. turn an office building into a maze-like
Spirits love Chi as much as the Hungry Dead – But Willpower points, tracked from zero to ten. Characters nightmare, where no door leads where it should
depending on local customs, feeding the spirits blood straight begin with Suffering 0 and raise or lower the rating Eruptions of Suffering: and the inhabitants can’t help but blurt out
from one’s veins ranges from “unsettling” to “completely over the course of the story. Systems their most antisocial desires – and act upon
unspeakable.” The Hungry Dead use the Spirit Banquet them, in an eruption of Suffering 5 or 6.
ritual to honor the spirits in a manner that befits their Gaining and Losing Suffering; When Suffering erupts, the character clears their
world, preparing a grand meal for a visiting god, or leaving Suffering track, returning their rating to zero. In mature night societies, Hungry Dead are detained
a token of appreciation for the house-spirits and their work. Systems However, the harmful effects that take place for the and forced to undergo purification when they are
A Hungry Dead character gains one point of Suffering: scene range from unsettling to catastrophic. found at this level. When left alone, the resulting
System: The rite master spends at least half an hour, chaos and attention of demonic entities can damage
spends one point of Willpower, and rolls Intelligence • Each time they activate a Demon Art or its At Suffering 1-3, the Hungry One is still acceptable the night world of an entire town for months.
+ Crafts for the gift they wish to create for the spirits: advanced power. to the night world at large, though the reek of
a literal banquet table, a plate of delicate snacks, corruption becomes more noticeable the more At Suffering 7+, the Hungry One’s entire being
paper dolls and stacks of hell money, or whatever • When performing an action that is antithetical Suffering they hold. When Suffering erupts at this pulses with horrific potential. The sight of them fills
else makes sense for the locality. Others present may to their Dharma (e.g. withholding charity as a level, most of the negative effects are spiritual, even mundane witnesses with a sense of anxiety and
70 KINDRED OF THE EAST: THE RELENTLESS AGE SCECTION
HAPTERN3: CHARACTER CREATION AND SYSTEMS
AME 71

foreboding, like looking upon a bomb ticking down 6 to drain their spiritual energy, Difficulty 7 if Using Virtues: Systems for
to its final seconds. When the night world fails to they are unwilling. Each Chi point taken requires
capture or kill such a cursed Hungry One, and their a full turn and affects the living just like having Cultivation
Suffering is unleashed, this terrible potential is their blood taken (i.e. taking more than two
realized: Few can hope to outrun the nightmares points can seriously harm or even kill them). The Hungry Dead can spend 1 Chi (or roll the
that sprout from the earth, or the demons that This process is physically invisible, but appears Virtue rating at Difficulty 7) to access cultivation:
appear with shackles in hand – Without exceptional in the spirit realm like a transfer of pale vapor. a supercharged soul-state that grants special benefits,
power to resist, one can only curl into a ball and as well as granting access to the Soul Arts.
hope to survive. • At 7 or higher, the character can feed on the
world itself: They must be in a quiet environment, Note that only one Virtue can be empowered this
For a chart that can randomly generate an eruption with at least five minutes to concentrate. Roll way at a time. Attempting to move from one soul
to another in the same scene imposes a cumulative
of Suffering, see Chapter 5, Storytelling. Dharma at the Difficulty of the area’s Gauntlet
rating to siphon energy. Taking more than two -1 penalty per shift for the rest of the scene, as the THE LESSER DEATH
CHI points at a time will invariably damage the local
spirit world, which inflicts a point of Suffering
Hungry One reels from the energetic flux.

upon the feeder. The benefits of cultivation last for an entire scene:
Chi is the energy of life, stolen by the Hungry Dead.
On the character sheet, Chi is a temporary track The length of a Lesser Death, in which the Hungry
typically going from zero to ten, though higher Using Chi: Systems Renunciation Dead are in a vulnerable state of deep slumber, can
The Hungry Dead slips into the quiet of the grave, vary depending on the circumstances:
Dharma ratings will raise the upper limit beyond Most starting characters may spend 1 Chi per turn, becoming something like a half-ghost. She is forgotten
that amount (see the Dharma chart in Character which increases with further enlightenment (see within minutes by mortal passersby who leave her
Creation). Like Blood Pool in V20, the rating rises Dharma chart for the rate of Chi points that can be presence, and is difficult to spot (+2 Difficulty) unless If they fall into Lesser Death due to filling all their
and falls over the course of play, though the closer spent per turn). The Hungry Dead have many someone is actively looking for her. Like a ghost, health levels with lethal damage, the Hungry One
it comes to zero, the emptier and more desperate different ways to spend Chi, but three basics apply she can also perceive signs of decay in the world, is “dead” for one scene, after which she may rise
the character is. to all of them: such as illness or an approaching death, which look and use her Chi to heal.
to the cultivator like an enhancement of existing
At zero Chi, the character spends the remainder of Awakening - The Hungry Dead can instinctively flaws and blemishes – cracks are bigger, wrinkles If they fall into Lesser Death due to being at zero
the night careening from Soul Imbalance to Soul sense nightfall, spending 1 Chi every evening to and liver spots are darker, shadows are fuller and Chi for a whole night – or all their health levels fill
Imbalance, willing to do anything to obtain even a reanimate their bodies and rise. Like their western deeper. Finally, she gains the ability to look directly
tiny amount of precious Chi, up to and including with lethal damage and there is no Chi left to heal
vampire cousins, there is no way for the Hungry into the Shadowlands and find its gateways, although
massive abuse of the Demon Arts. If that night ends Dead to avoid this tithe, which applies whether or them – then the Hungry One stays in their suspended
speaking with ghosts or interacting across the Shroud state indefinitely, until they are given Chi or have
with still nothing gained, the character falls into the not they actually do anything for the night. For the without a gate requires the use of Soul Arts.
Lesser Death – an emergency state of deep slumber, rare Hungry Dead who must stay awake through an opportunity to take it. Those who stay in Lesser
in which only an infusion of Chi will save their the daytime, they will also spend 1 Chi to remain Death for days, months, or even years eventually
(Gain 1 Willpower in this state when you successfully
minds from the blackness of non-existence. active from sunrise to sunset. offer comfort to the pained and grieving.) take on a mummified appearance, but this is
superficial; if a suitable source of food is nearby,
Obtaining Chi: Systems Healing - With just a moment’s concentration, a Righteousness then the Hungry One may roll Willpower at
Hungry One can circulate their energy through cuts The Hungry One swells with the beauty, grandeur Difficulty 8 to rise and take one turn’s worth of
To gain Chi, characters have no choice but to take and broken limbs, restoring the corpse-body from
it. Without access to rare and special resources, for and authority of Heaven. Lesser creatures, such as action.
even the most horrific wounds. 1 Chi restores a level mortals with low Willpower (3 or less), are more
most starting characters this means: of bashing or lethal damage, while 5 Chi (plus 1 inclined to fawn and be agreeable to her wishes, Unlike the often-vivid dreams and nightmares of
Willpower point) restores one aggravated level. while even powerful beings will give some regard to daysleep, Hungry Dead who survive the Lesser Death
• Dharma 1+: Drinking the blood of the living,
which follows V20 rules for feeding. the cultivator. Like a god, she can also see marks of report an absolute nothingness, which leaves those
Cultivation - With time and practice, the Hungry divine favor, creativity, and destiny, which take the
Dead can channel Chi through their Virtues to gain left in it for too long (a year or longer) in a state of
• Dharma 0+: Eating flesh. If the victim is alive, form of poetic and dreamlike overlays upon the terrified madness upon awakening, which lasts for
access to spiritual abilities, which the Hungry Dead mortal world – however, understanding specific
every point of aggravated damage (lethal for call cultivation. For rules on cultivation, see “Virtues,” at least one lunar month. Finally, those who are
mortals) gives 1 Chi – If recently slain within details and their meanings without logical leaping
below. requires the use of Soul Arts. Finally, she gains the attacked in Lesser Death, or who are exposed to
the last hour, then the Hungry Dead may eat as sunlight or fire, are doomed to the Final Void once
much as they want to, up to 7 points. ability to look into the Lesser Heavens and find its
VIRTUES gateways, and with the proper Soul Art techniques all their health levels are filled with aggravated
• With the practice of certain Soul Arts or access can cross the Gauntlet to interact with the realm of damage.
to a gateway, the Hungry Dead can also eat Virtues are the four souls of the Hungry Dead, the gods and dreams.
spirits in the same way they eat flesh. measure of their spiritual and psychological balance.
On the character sheet, each of the four Virtues is (Gain 1 Willpower in this state when you respond
Characters with higher Dharma ratings unlock the rated from 1-5 for starting characters, though it can to mortal subservience with an appropriately godlike
following options: go to 6 and beyond for those with the equivalent generosity.)
Dharma rating. A Hungry One’s rating in the Virtue
• At 4 or higher, the character can feed on “breath”: represents the potency of that soul within them, as Vitality
They must be either touching a target, or close well as their insight and understanding of the The Hungry One blooms to life, restoring her
enough to kiss them. Roll Dharma at Difficulty principle behind that soul and its associated realm. heartbeat, her breath, the sweat on her palms. For
72 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION NAME 73

the time being, she is indistinguishable from a living Virtue rating represents not just the intensity and
human, even under intense medical scrutiny. Like power of the soul, but the level of control and mastery
a beast of the natural world, her physical senses that the Hungry One has over that soul as well.)
become sharper and more expansive, gaining an
exceptional degree of perception (-2 Difficulty to Beast Imbalance NEW MERIT: SOUL VIRTUOSO (3 POINTS)
perception rolls) – She may even operate in total For the scene, the Hungry Dead has given in to their
darkness, as other senses become more than powerful animal instincts: feeding gluttonously, wildly attacking The Hungry Dead can only cultivate one Virtue at a time (with the exception of Hellweaving and the
enough to compensate. Finally, she gains the ability perceived threats, or fleeing at any cost.
to look into the Mirrorlands of the Spirit Wilds and perceptive powers of the Dragon Tear – see Chapter 4), and switching between different Virtues in the same
locate spirit gateways, although directly speaking to Example Conditions (roll Vitality to resist): scene is a fraught process, as described earlier. However, characters with this merit have a brief grace period:
spirits and interacting across the Gauntlet without Each scene, they may switch from one Virtue to another, one time, without incurring the -1 dice penalty.
a gate requires the use of Arts. • Eating human flesh. This benefit only occurs the first time they switch cultivations, after which any subsequent switches in the
same scene will incur the penalty as normal.
(Gain 1 Willpower in this state when you successfully • Feeding when extremely hungry, at a Chi pool
encourage others to give in to the joy of life and its of 3 or less. (+1 Difficulty)
pleasures.)
• Filling all the way to the Crippled health
Wickedness level, or taking 2 or more damage from fire resist): Talisman.
The cultivator releases the devil within. Mortals or sunlight. (+2 Difficulty)
with a conscience (Conscience 3 or higher) are struck • Having your authority challenged by an immoral If they have trained under the Way of the Scorpion
with fear and shame that makes them halting and Devil Imbalance or unworthy person. Eater and intend to stay there, then the first level
hesitant before the Hungry One, while creatures of For the scene, the Hungry Dead is interested only in of their Dharma is the last such purchase they will
powerful wickedness (such as bane spirits, spectres, exercising pain and suffering upon others, which can be • Looking upon a singular work of beauty that make – Otherwise, follow the rules for increasing
or even humans of Humanity 3 or lower) recognize openly vicious or deceptively subtle. the Hungry One has worked hard to make real. and decreasing Dharma through dharmic experience,
the aura of a peer and are friendlier as a result (-2 (+1 Difficulty) below.
Difficulty to social interactions). The cultivator also Example Conditions (roll Wickedness to
gains the ability to sense the presence of spiritual resist): • Successfully bringing down a perceived evildoer, Gaining Dharma
corruption, such as gateways to the Thousand Hells only to find that you were wrong or that things
have become worse. (+2 Difficulty) To represent moments of enlightenment, profundity,
or nearby Half-Devils. She can also sense minds that • Using a Demon Art to cause harm to an innocent. and insight, characters have a second, separate track
are being influenced or constrained by outside
powers, including her own – but by exactly what, • Witnessing an immoral or harmful plot come DHARMA of experience points, called “dharmic experience.”
While this experience is usually used to increase
whether mundane or supernatural, requires the use to glorious fruition. (+1 Difficulty) Dharma, even Scorpion Eaters can use it.
of Soul Arts. Dharma the enlightenment of the Hungry Dead,
• Following your Dharmic principles with great the means by which they grow in power and Note that “enlightenment” does not mean such
(Gain 1 Willpower in this state when you confront sacrifice, only to have them lead you to failure potentially transcend their curse. On the character moments must be exceptionally mystic or inscrutable
others in a way that challenges their self-perception.) or humiliation. (+2 Difficulty) sheet, Dharma is a dot rating from from zero to ten, to gain dharmic experience. A character botching a
which represents the character’s enlightenment. roll at a critical moment (or succeeding beyond their
Soul Imbalance: Systems Ghost Imbalance This rating will rise and fall during the course of wildest dreams), or learning something that profoundly
For the scene, the Hungry Dead becomes cold, clinical long-term play. changes what they thought they knew about a
The Hungry Dead are creatures of peerless discipline, and morbidly obsessed with the dying/dead, or they become
balancing the ebb and flow of their Virtues with Freshly Risen: situation, is an example of the kind of granular
completely corpse-like and catatonic. insight that grows Dharma.
great skill… until suddenly, something out of control New Hungry Dead
happens, and all the spinning plates come crashing Example Conditions (roll Renunciation to
down. That chaos is the state of one soul dominating System: A completely new Hungry Dead character System: Dharma cannot be purchased through
resist): regular experience, only dharmic experience.
over all the others, a condition called Soul Imbalance. (right from the moment of their Second Breath)
suffers from the following drawbacks until they have Dharmic experience can used to raise Dharma,
• Resting in a shrine for the honored dead or a Virtues, or Willpower, and these points are obtained
When faced with a dramatically appropriate condition graveyard for more than a week. obtained sufficient experience points to buy the first
to enter Soul Imbalance, the player rolls the Virtue level of a Dharma: each time that a character experiences something
rating associated with the condition, with a default unique or dramatic that could be considered
• Being rejected by the living for your dead state. enlightening. For starting-level characters, awarding
difficulty of 6 – Some especially dramatic conditions (+1 Difficulty) • +1 Difficulty to resist Soul Imbalance, which
may impose higher difficulties, as listed below. they must check for at the beginning of every one point every other session or so is not unlikely,
Success on the roll means maintaining control, new scene as their Virtues jostle for dominance though characters should be actively searching for
• Killing someone from your old mortal life. (+2 new insights in order to earn their dharmic experience.
failure means falling into Soul Imbalance for the Difficulty) (select any Virtue at random).
scene, and a botch means both Soul Imbalance and Losing Dharma
an eruption of any stored Suffering (see rules for Heavenly Imbalance • No ability to drink blood, unless it is from a
Suffering, above) For the scene, the Hungry Dead brings heaven to earth: Hungry Dead teacher. Moments of spiritual blindness, when a character
order, authority, grandeur, and the vicious correction of acts contrary to their Dharma, can easily result in
(Note: Unlike Cainites and their rules for those deemed morally weak and unrighteous. • A check for Beast Imbalance every time they a point of Suffering each time they occur. When
Frenzy/Rotschreck, the Hungry Dead roll the Virtue feed, unless it comes from resting at a Dragon’s enough Suffering accumulates, a character may need
itself to resist its imbalance, not its “opposite” – The Example Conditions (roll Righteousness to Nest or absorbing Chi from an appropriate to harm their own enlightenment simply to survive.
74 KINDRED OF THE EAST: THE RELENTLESS AGE SCECTION
HAPTERN3: CHARACTER CREATION AND SYSTEMS
AME 75

System: When the Storyteller believes the character


has encountered a Suffering Trigger (see Chapter 2
Cainite Paths ACHIEVING ENLIGHTENMENT
for a detailed description of the Dharmas and their The Hungry Dead are a worldwide phenomenon,
triggers), the player rolls a dice pool equal to 10 with an unlucky few rising far from the night world The possibility truly begins to whisper to the Hungry
minus the character’s Dharma rating, at Difficulty of Asia or its outposts. These Hungry Dead – if they Dead, once they have made the first breakthrough
8. A success means nothing happens, failure means are not immediately killed by happenstance – most into drinking living breath:
gaining a point of Suffering, while a botch means often get picked up by the Children of Caine, who
gaining two. Suffering may also be automatically
accrued, when there is a particularly severe and
believe they have found one of their own kind. Given
the violent first feedings of so many neonates, the
Enlightenment is possible.
WHAT ABOUT
blatant transgression against Dharma. fleshy appetites of the Hungry Dead are often
overlooked by Sabbat packs. Their wild, inhuman
The Rite of the Hundred Clouds:
Systems for Ascension
COMBAT? OR WHAT
At any time, a player may opt to wipe away all of the
character's Suffering, or stop it from erupting, in
natures even appear to make them excellent candidates
to learn the Paths of Enlightenment. Starting at Dharma 4, a Hungry One starts to see ABOUT. . .?
exchange for losing one level of Dharma. Whether the contours of the Hundred Clouds, though they
or not the character consciously makes the choice, System: A Hungry Dead character who has been cannot yet understand it in full. Like the story of
their enlightened nature reaches out and contains tamed and taught a Cainite Path of Enlightenment the Buddha resting in the shade of the bodhi tree, Every effort has been taken to address concerns
the backlash of hell within the Hungry Dead, obtains the ability to drink blood and does not they recognize that some kind of action will be unique to the Hungry Dead, but general rules for
becoming diminished and damaged as it averts progress above a Path rating of 1, much like a Scorpion necessary – At this point, the character gains a bonus combat, environmental situations like electrocution
disaster. As part of that loss, the player receives back Eater. point of Dharmic experience every time she meditates or falling, and other such scenarios are left for those
the experience point value of the lost level of Dharma on an unfamiliar Talisman or other artifact of interested to reference in Vampire: the Masquerade
(for example, moving from Dharma 3 to 2 will earn But unlike a Scorpion Eater, followers of Paths do someone’s past ascension. 20th Anniversary Edition.
6 experience points), half of which is dharmic not lose the +1 Difficulty to resist Soul Imbalance,
experience while the other half becomes regular. as they lack the necessary self-knowledge to truly Once per story, starting at the moment they obtain Some things to keep in mind:
control themselves. If there is one benefit to this Dharma 5, the Hungry One rolls Dharma at Difficulty
If a character is unwise or unlucky enough to reach difficult unlife, it’s that the would-be Cainite’s Path 7. A botch means accumulating a point of Suffering,
10 Suffering, their next point of Suffering is either rating is very difficult to get to zero, as only the most while a failure means they get nothing. Only obtaining • Hungry Dead are vulnerable to sunlight and fire
a karmic explosion of hell-energy, or they heinous and antithetical acts will force a roll against a number of successes equal to 10 minus the in exactly the same way as Cainites, including
automatically lose one point of Dharma to wipe the Path loss at level 1. However, if it ever occurs, the character’s Dharma rating (minimum 1 success daytime penalties.
slate clean, following the rules as above – Ultimately, character rolls their lowest Virtue. required) will grant them insight into a component
this choice belongs to the player. of the final ritual they will need to ascend. Masters • Also like Cainites, Hungry Dead halve all bashing
Humanity of the Godbodies may also roll for insight each time damage before it is applied on their health track.
they activate the true Godbody, which follows the
Woe betide a Hungry One found by the Camarilla. same rules. • Hungry Dead do not experience vitae addiction
Hungry Dead who have survived after some time or the Blood Bond, though their children and
on Humanity describe it as walking on a world of The ritual components will differ from person to retainers still can.
eggshells, in which the slightest wrong move makes person -- a specific person, a specific object or location,
the floor fall out from under them. For this reason, a time or day, and so on. Eventually, with enough • Hungry Dead also do not have the raw ability
new Hungry Dead who are taken in by the Camarilla insight, the Hungry One can intuit a general picture
of what they must do, though the total picture can to increase Physical Attributes by pumping blood
or Anarchs don’t last very long. points, relying instead on their Demon Arts,
sometimes be disturbing (such as knowing that one
needs a ritual with an explosion, hundreds of mortal Regalia, and the more oblique powers of
System: A Hungry Dead character on Humanity
gains no benefit whatsoever unless they are lucky deaths, and an hour to meditate in a circle made of cultivation.
enough to start at Humanity 8 or higher, in which human ash).
case they are treated the same as the follower of a • Stakes to the heart don’t work on Hungry Dead,
Path of Enlightenment for however long they can From Dharma 6 onwards, the Hungry One can unless those stakes have been blessed with the
make it last. The character rolls their lowest Virtue actually attempt the rite with what they know. At Punishment of Heaven’s Eye Ritual. Per the
rating to make any Humanity checks, and the the conclusion of the rite, the player rolls the ritual, the Hungry Dead are also vulnerable to
moment they fall to Humanity 7, they lose the ability character's Dharma rating, with the following prayer strips in a way that Cainites are not.
to drink blood entirely – which usually leads to a stipulations:
breathtaking race to the bottom. • Lastly, decapitation still does exactly what you’d
• Dharma 6: Difficulty 10, 9 successes needed (1
success removed per ritual component used – expect, regardless of who it is (unless one has
As an optional rule, Hungry Dead who come to the Godbody of Flesh active – see next chapter).
understand what they really are and the nature of minimum number of successes needed is 1)
their curse can use dharmic experience to synthesize
their Humanity rating into the Dharma of the • Dharma 7: Difficulty 9, 8 successes needed Otherwise, when a situation is in doubt, please use
Diamond Serpent at level one. However, trying to the guidelines established in V20.
reach the status of Dedicant will require a Master • Dharma 8: Difficulty 8, 7 successes needed
to teach them the deeper truths.
• Dharma 9: Difficulty 7, 6 successes needed
76 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION
CHAPTERN4:
AME
ARTS 77

• Dharma 10: Difficulty 6, 5 successes needed and gets: 9, 10, 7, 5, 3, 2… 8, and 8 again. A cloud
descends from Heaven to take Mari to the abode of the
A botch means disaster: a return to zero Dharma, pure immortals, and her last bloody footprints on earth
from which the character is unlikely to recover unless crystallize into a Talisman in the form of a garnet, shaped
a new road is taken. Failure is a moment of blindness, like a singing sparrow.
inflicting four points of Suffering from the pain of
having enlightenment so near, only to be taken away
– after which the rite cannot be attempted again for
at least another year.

Success, however, completes the journey of the


Hungry Dead. They reenter the Great Wheel to
re-entwine themselves or to rise beyond it, rewriting
time and space in a fashion of their choosing: a
living immortal who smiles in the daylight; a new
Yama King presiding over a better, purer Hell; a true
god at last, ready to make war with heaven... or
simply gone, ascended to fates unknown.

Meeting the required number of successes means


the Hungry One leaves nothing behind in the mortal
world. Each additional success beyond the minimum
means that she will leave behind a sarira, an artifact
of enlightenment: Create a Talisman or multiple
Talismans, with a total dot level equal to the number
of successes obtained. More than five additional
successes is in the realm of the truly miraculous,
such as the Marks of Excellence left behind by Jiejie
Li (see California in Chapter 6).

Otherwise, note that this ends the game, as the tale


of at least one of the Hungry Dead has concluded
on a note of eternal hope. If you reach this point
over the course of much roleplaying, then
congratulations on a job well done.

Example Rite of the Hundred Clouds


Mari of the Blue Dawn, a Great Sage of the Resplendent
Cranes (Dharma 8), is prepared to pursue the final mysteries
of internal alchemy. She has received several visions: once
when she was a Master forced to wander China as a
penitent (Dharma 5), again when she activated the full
Godbody of Storms to defeat a powerful demon (Dharma
6), and yet again as a Grandmaster aiding one of her
student’s students (Dharma 7). Her latest, fourth vision,
obtained at the foothills of Mount Kailash, has convinced
her that she can now make the final leap.

The ritual implements are: A sword forged by hand and


hammer, quenched in the blood of a holy man; a great
storm that wipes a village and its inhabitants from the
earth; a battle with a tiger-striped opponent worthy of
Mari’s strength; and a thunderbolt, received through the
head, at the moment the battle is won.

At the climax of the ritual, the player rolls a dice pool


equal to Dharma (8) at Difficulty 8. Because Mari has
implemented an ascension ritual with the four pieces she
has obtained over her long journey as Hungry Dead, she
needs 3 successes to attain enlightenment. The player rolls
78 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION
CHAPTERN4: ARTS
AME 79

The Hungry Dead have existed for thousands of be waived one time if the character already has Black
years, and in that time they have accrued libraries DEMON ARTS: Black Wind
Wind, Devil Fist, or Iron Mountain active for the
A blur, then a geyser of blood– You move like a snapped
of strange and awe-inspiring abilities, which are
collectively called the Arts. While many young
THE INFERNAL PANOPLY wire, a killing viper. In your dance of violence, not a single
night, but activating multiple Demon Arts at the
same time bestows no additional discount.
Celebrants enjoy having supernatural powers to lord movement is wasted.
Every Hungry Dead character begins with at least
over the human herd, older Hungry Dead come to one dot in a Demon Art, and it’s almost guaranteed Advanced: Infernal Glory
understand that the Arts are not auxiliary to the Accumulate 1 Suffering to reflexively add your Black (no limit)
that they will learn more before their story ends with Wind rating to Dexterity for the night. This includes
journey of enlightenment – They are, in fact, enlightenment or the Final Void. This is because Add 1 Suffering to activate the full Demon Regalia,
essential to it. considerations like initiative and movement speed, or multiple pieces of it, for the scene.
the Demon Arts are: as well as rolls to attack in all forms of combat. When Add 2 Suffering to turn one attack using Demon
Overview Black Wind is first activated, the character may use Regalia into aggravated damage. This can be decided
Easy to Learn and Use - For the Hungry Dead, these the advanced power once in the same turn for free.
are by far the easiest powers to obtain, making them after the damage roll is complete.
The Arts of the Hungry Dead fall into one of three
a favorite of Scorpion Eaters and others low on the Advanced: Infernal Speed
categories:
Dharmic ladder. They require no mentor or special (limit per scene equal to dots in Black Wind)
Example Demon Regalia
The Demon Arts are innate, almost instinctual text; simply meditate on the hell within to find While Black Wind is active, add 1 Suffering when Demon Regalia takes the form of either monstrous
expressions of Suffering. They are easy to learn, cost everything you need. Furthermore, using Demon attempting a hand-to-hand attack. That roll is now mutations or supernatural weaponry, reflecting the
no effort or Chi, and they are limitless in terms of Arts is reflexive, and the Demon Arts are also the perfect, meaning every die equals one success. This Thousand Hells from which the power springs. Take
potential mastery – though their power is not without one exception to trait limits; if you can buy them, success pool can be split into two or more attacks note that while the following features are grouped
consequence. they can go up to 10 dots if you wish. on separate targets (disregarding the normal rules thematically by Hell, Hungry Dead are not barred
for multiple actions), provided all of them are within from specific features based on where they escaped
The Soul Arts are extended cultivations of the four Destructive - These are not powers for the subtle or close enough range. from. Indeed, as they grow in power, and their karmic
Virtues and the channeling of Chi. Their potential meek. When using a Demon Art, the intent is debt becomes simultaneously clearer to them and
is limited by one’s Virtue ratings – i.e. you need unmistakably one of inf licting harm, often Iron Mountain more complex, the Hungry Dead take on features
Wickedness of at least 2 before you can learn a level-2 spectacularly and with much violence. Letting the that far surpass the tortures they once experienced.
energies of hell bloom in this way is a one-way track You endure the flame, the fist, the sword, with skin as
technique connected to the Devil Soul, and so on unyielding as steel. When the rain of attacks finally sputters
for other techniques. to accumulating Suffering, but for many it's a worthy (There is even an argument to be made that the
trade. and ends, you smile; now it’s your turn. Hungry Dead are each a new seed of their very own
The Godbodies or Godbody Arts are iconic symbols hell, a line of reasoning that pleases Devil-Tigers
Powerful, For a Price - Similar to the Godbodies, Accumulate 1 Suffering to reflexively add your Iron and certain Godlings – But for the purposes of
of enlightenment, which can only be developed by Mountain dot rating to Stamina for the night. This
growing in Dharma. A Hungry Dead character’s the Demon Arts have a basic application and a more violence, that’s neither here nor there.)
potent version of the power, which has a greater cost includes rolls to soak bashing and lethal damage.
maximum rating in any Godbody is limited by their Iron Mountain can also be rolled by itself, when
Dharma rating; in addition, they can only master in accumulated Suffering. Using the advanced Half-Devils, due to their nature as a fusion of human
powers more than once in a scene is an invitation active, to soak aggravated damage. When Iron and hell-spirit, are naturally more circumscribed in
one Godbody at Dharma 5, two at Dharma 6, and Mountain is first activated, the character may use
so on. to disaster – but under the right circumstances, it’s how their Demon Regalia manifests, obviously
also tempting. the advanced power once in the same turn for free. reflecting their realm of origin. Even so, players
should be encouraged to cosmetically adapt any
All of the Hungry Dead possess at least one dot of Advanced: Infernal Fortitude demonic features to suit what they want in play.
the following Demon Arts, plus Demon Regalia. (limit per scene equal to dots in Iron Mountain):
While Iron Mountain is active, add 1 Suffering The Hell of Being Skinned Alive
Devil Fist when attempting to soak a single attack. The soak
roll is now perfect, meaning every die is a success. Barbed Hide - Your skin is visibly covered in hooks,
Your muscles bulge; your knuckles become like stones. You This upgrade also allows the character to automatically thorns and harsh textures. Inflict lethal damage by
will beat your enemies into red mist, breaking the weak soak levels of aggravated damage equal to Iron tackling or grappling opponents, and anyone who
against your knee like a dry branch. Mountain against one attack. touches you suffers -2 dice to their next move as they
get caught on your skin.
Accumulate 1 Suffering to reflexively add your Devil Demon Regalia
Fist dot rating to Strength for the night. This includes Razor Claws or Horns - Your nails harden and
rolls to determine damage in hand-to-hand combat. Hideous yet beautiful; deadly yet glorious. Wicked one,
wear your crown and sword with pride. extend to deadly points, or the entire hand becomes
When Devil Fist is first activated, the character may an elongated reptilian gauntlet – Alternatively,
use the advanced power once in the same turn for war-worthy spikes sprout from your forehead. +2
free. The Demon Regalia is not a true Demon Art on its
own, but is universally tied to them: Hungry Dead lethal damage dice when attacking in hand-to-hand
characters automatically obtain a new demonic combat.
Advanced: Infernal Might feature or demon weapon upon learning Levels 1,
(limit per scene equal to dots in Devil Fist) Demon Weapon: Skinner - A heavy club (+2 lethal
While Devil Fist is active, add 1 Suffering after a 3, 5, 7, and 9 of any Demon Art, which represents
a deepening of their hellish nature. Demon Regalia damage dice), either made of broken obsidian or
successful hand-to-hand attack. The damage on that gray stone, covered in shards of razor metal and
roll is now perfect, meaning every die is one success. stays latent until activated.
glass. If attacking unprotected skin, damage becomes
Note that the one must wield an appropriate weapon +3 dice instead.
in order to inflict lethal or aggravated damage. Accumulate 1 Suffering to summon one piece of
Demon Regalia for the scene. This basic cost may
80 KINDRED OF THE EAST: THE RELENTLESS AGE SCECTION
HAPTERN4: ARTS
AME 81

The Hell of Boiling Oil Demon Weapon: Whip of Many Paths - A large, Attributes +1 for lethal damage.
punishing whip (+2 lethal damage), whose end-barb
Burning Secretions - Your blood and spit take on exists everywhere and nowhere. Treat all attacks with Demon Weapon: Razor-Salt Knuckles - Heavy
the texture and heat of pressurized tar. Anyone who this weapon as surprise attacks unless the opponent knuckle guards made of crystalline white and gray
inflicts close-range damage upon you risks taking has some form of supernatural perception active. salt, full of jagged edges. Inflicts +2 lethal damage
damage as if shot (4 lethal dice), as sizzling droplets dice, and any successful hand-to-hand attack is
fly everywhere. Lanka, the Demon City extremely painful, giving the target -1 die to all
actions until the damage is healed or the scene ends.
PLAYING A Caustic Stench - You reek of humans in the fryer,
of burning flesh and hair and worse. Those within
Extra Arms - You have fully functional limbs coming
from either your back or sides. Gain +2 dice to all The Wicked City
HALF-DEVIL arm’s reach of you suffer -2 dice to their actions,
and those with a gag reflex must roll Stamina once
physical actions, representing the ease afforded by
literally having an extra pair of hands available. EMP Aura - You emit a constant pulse that breaks
electronics and scrambles signals within your sight
at Difficulty 7 to avoid losing a turn to retching
(lower difficulty if they came from the Hell of Boiling Monstrous Maw - Your mouth distends, jaw widening range. For those within arm’s reach, the pulse is so
As mentioned in Chapter 3, Half-Devils have access Oil). to fill with razor teeth. +2 lethal damage dice to bite, strong that they suffer -2 dice to their actions, as
to a special form of Demon Regalia. Unlike Hungry and you gain the ability to eat anything that can fit their bones and guts twist to the vibrations.
Dead, it represents the total sum of their power, Demon Weapon: Oil Bomb - A sticky, pulsating inside your mouth.
aside from those demon-blooded who take the dip bundle of indeterminate flesh, roughly the size of Chameleon Skin - Your body is covered in metallic
into selling what’s left of their souls. Most new a hand grenade. Can detonate remotely (distance Demon Weapon: Loyal Chakram - A fine circular diodes that emit subtle light patterns, allowing you
of a large courtyard) with just a thought, causing 3 blade, which is always stained with fresh blood. Treat to blend into your surroundings. Others suffer -2
Half-Devils begin their strange lives possessing one as a short sword (Strength+2) in hand-to-hand dice to aim or otherwise locate you – In a dense
levels of lethal damage to anyone standing nearby
demonic feature, with additional features from the scalding fat and flames. Only one oil bomb combat, and like a crossbow (5 damage dice) when urban environment, this becomes -3 dice.
accumulating over time (10 experience points each, can be active at a time. thrown with a Dex+Athletics roll, after which it
or 5 freebie points to start play as a more seasoned automatically returns to the hand. Demon Weapon: Embedded Chainsaw - Exactly
Half-Devil). The Hell of the Burning Seas what it sounds like. Your replaced arm – or leg, or
The Night Kingdom chainsaw sprouting from your forehead – is equivalent
The inhuman features of Half-Devils are always Giant Form - Pressure and the smell of the open to an ax (+3 lethal damage dice, unconcealable) and
active and visible, unless the character either rolls ocean fills the air, as you grow twice your size. Gain Chilling Touch - Your body blisters with frost-flowers, suffers no penalties to attempt dismemberment or
Stamina (Difficulty 7) to hide them for a scene, or +1 Strength and two -0 health levels, which disappear and a freezing pain accompanies your every blow. decapitation.
a Willpower point for a full day and night. A lucky at the end of the scene along with any damage in You benefit from +2 dice to all actions against a
few can obscure their true nature with clothing or those levels (except for aggravated damage, which particular target when standing near them, unless Building Your Own Regalia
clever use of cosmetics, but as the Half-Devil rises stays and moves downward). they have a means to resist the cold.
in power and develops a larger set of hellish features, You may have noticed that most demonic mutations
Toughened Hide - A rough, hard layer of calluses Eyes of Darkness - Your eyes, both the whites and deal in straightforward +/-2 dice effects or two related
this quickly becomes futile. Also, while Half-Devils and barnacles covers your body, equivalent to Class pupils, turn midnight black – So black, in fact, that
don’t deal with Suffering like the Hungry Dead, benefits, and that demon weaponry, whenever
2 Armor (see V20, page 280), but without the in the next turn they suck all the light from the possible, defaults to existing weapons rules. If you
their power has a longer and subtler price: Every associated movement penalties. room. Only you and others who are able to see in
feature they possess limits their maximum Humanity wish to try building your own Demon Regalia (and
the dark can move effectively while your eyes are not simply reskinning the aesthetics of an existing
rating by 1. Demon Weapon: Leech Garrote - A slimy, eel-like open, with all others suffering -2 dice to their actions. feature), use those elements as a general guideline.
worm, with no eyes but many razor-filled suckers
Finally, whenever a Half-Devil actively uses her along its length. It will wrap around targets on its Demon Weapon: Weighted Shackles - A thick chain Bear in mind that mutations are built into the body,
features (i.e. as part of a rolled action), the player or own and try to strangle them (6 dice to act and which, when thrown, wraps around a target and while demon weapons are potentially powerful but
Storyteller should keep a tally. If Demon Regalia is inflict bashing damage), and any direct contact leaves weighs them down as if they are carrying hundreds can be disarmed, making them useless until the
used more times per night than 10 minus the 1 lethal damage per scene as the mouths suckle for of pounds. Reduce a target’s Strength and Dexterity character gets them back or the scene ends. All
character’s Humanity, he will be overcome with blood. by 2 when the chain successfully hits a target. effects do bashing or lethal damage – As noted above,
terrible urges from his darker half. One whose demon aggravated damage is an upgrade that requires the
The Hell of Upside-Down Sinners The Pit of Salt and Iron accumulation of another point of Suffering.
hails from the Hell of Boiling Oil might only be
satisfied with a belly full of meat and grease, while Inhuman Movement - Your ligaments, fine Parched Embrace - Your bare skin becomes dry and
one with ties to the Demon City of Lanka will
demand dancing, intoxicants and eager lovers all at
musculature and inner sense of balance allow you hideously cracked. Any mortal grabbed while this
feature is active suffers -2 dice to their actions, as
SOUL ARTS:
to leap and skitter like an insect, along ledges and
hand. The Half-Devil will not be able to benefit even up walls. The difficulty for all Dexterity-based they lose moisture and become overwhelmed by ADVANCED CULTIVATION
from its Demon Regalia again until such urges are rolls (such as combat moves) lowers to 5, and you thirst.
fully satisfied, which will trigger a Humanity check. may attack from any position with no penalties. Four Virtues blaze inside the Hungry Dead: four
Long Tongue or Tail - A prehensile and exceptionally sacred states of immortality, four separate souls, or
Glider Wings - You sprout leathery flaps from your long tongue extends from your mouth like a four realms of the Vedic cosmos ever-blooming
arms, or extensions from your back, which allow rope-dart, or a tail formed from dried and salted within the corpse-body, depending on who you ask.
you to jump three times your normal distance and body parts. Gain the ability to grab anything within When triggered by violence and hatred, the Virtues
to glide from high positions – indefinitely, if the air the length of a large auditorium, with the ability to can become imbalanced and painful – but when
is good. attack or lift equivalent to your own Physical
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they are properly cultivated, the Soul Arts lead the Renunciation: The Ghost Arts the Cainite Beast, a door that can be broken by
Hungry Dead to the very heights of freedom and striking its hinges, or any variety of other frailties.
mystic insight. The Hungry Dead cultivator can choose to charge The cultivator will not always be able to act immediately
her Ghost Soul for the scene, bringing herself closer on what she finds, but this knowledge can be tucked
Unique compared to the sequential Demon Arts to the nature of honored ancestors and the dearly away for the future.
and Godbodies, the Soul Arts are: departed in the Underworld. Once this state has
been achieved, she may also have the following Like a Wisp (••)
Individual - The techniques of the Soul Arts are
purchased individually, with the only limit being a
techniques at her disposal. The cultivator spreads an inklike layer of Chi over
her entire body, becoming truly invisible to mortal
CULTIVATION FOR
Hungry One’s Virtue rating. A cultivator with Vitality
3, for example, might have just a single level-3
Ghost Mask (•)
The Hungry One moves spectral Chi over her face and
eyes. MORTALS
technique to his name, or several level-2 techniques, body, giving her the ability to look deeper into the Underworld System: The player must declare the use of
or he can purchase a level-1 technique after a level-4. and speak to its residents as if she is there with them. this power and spend one turn activating it.
Only those with special senses (such as when The Soul Arts of the Hungry Dead bear some
Refined - These powers represent extensions of soul cultivating or using the Auspex Discipline), or similarities to real-world practices that fall under
System: The cultivator can already look into the
cultivation, which is an ability innate to all Hungry Shadowlands, but this power allows her to look who directly shine a bright light upon her to the broad term “cultivation”: martial arts, qigong
Dead. Aside from the most advanced techniques, deeper, such as into the Tempest or the darkness of make a shadow, can potentially look for the and yoga, techniques of mystical and psychological
which feature a surcharge to use, all Soul Art the Labyrinth. To do so, roll Perception+Renuncia- Hungry One using their standard perception discipline, even some areas traditionally associated
techniques can be used with no additional cost for tion (also adding Occult, if the character has it) at dice pools. In addition, while the power is ac- with geomancy and fortune-reading. This is deliberate,
the scene once the proper soul state has been the difficulty of the local Shroud, adding +1 tive, she may add Renunciation as dice to any as the four Virtues and Chi are the primary means
activated (either by spending 1 Chi or rolling the Difficulty when attempting to look into the Labyrinth. Stealth rolls to stay hidden from detection, (outside of Dharma) by which the Hungry Dead
Virtue at Difficulty 7). The Hungry One can also create an illusory body which includes dampening other cues such as may achieve a form of spiritual excellence akin to
in the underworld, which allows her to speak with footprints or loud noises. Chinese internal alchemy.
Adventurous - Besides Dragon’s Nests and other the dead – though they will immediately recognize
places of spiritual power, the Soul Arts are the that she is not one of them, and this body Beacon of Longing (••) Of course, at the mid- to upper levels of the Soul
primary means by which the Hungry Dead maintain has no actual presence– ironically, it is ghost-like The Hungry One’s Chi lights her up like a white
relations with spirit beings and the invisible realms. bonfire – invisible to the living, but alluring to the Arts, things start going into a realm of fantasy that
to them. no mortal, besides a fictional kung-fu master, is
For those interested in pursuing enlightenment, dead.
deep journeys into the world of the gods is to be (Notes: Virtue Variation – see “At the Gates capable of. For the purposes of playing in The Relentless
expected. of Wind and Water” for an equivalent using System: Roll Charisma+Renunciation, as well as Age, mortal practitioners of cultivation-type
Vitality) Expression if the character has it, at a base difficulty traditions fall under the quick rules for
How to Read These Powers of the local Shroud. The character may use this light building other supernaturals, generally at Rank
Crippling Sorrows (•) to attract every ghost in the vicinity, or all of a 0 or 1 (see Appendix I). The Hungry Dead,
Every technique has a name, a dot level (i.e. cost to One who looks upon the cultivator is reminded, particular type of ghost (such as spectres, or the as well as their Dhampyr children, should
buy), a brief description, and the systems for effects. all at once, of everything they’ve lost. royal guard of the ghost-emperor Yu Huang – use the systems for Soul Arts to represent
In addition, most techniques have notes under them Add +1 to Difficulty in those cases).
in parentheses, which indicate the following: what they know in this field.
System: Once per scene, the Hungry One The beacon is visible and a tempting
chooses one target, who must be able to see
• Techniques noted with “Special Resistance” can
be either resisted or broken by special individuals,
him for this technique to work. The player
then rolls Charisma+Renunciation (also
VISUAL EFFECTS
such as supernaturals or trained Demon Hunters. adding Empathy, if the character has it) at a
This is done through a contested Willpower roll difficulty of the target’s Willpower. Success Many Soul Art techniques contain descriptions of
at difficulty 7, which replaces any roll described means that the target’s next action is hobbled glowing light, dripping blood, golden fire, and
for the technique. If either party also possesses by an immediate dice penalty equal to the number other flashy effects. It should be assumed that only
the relevant Virtue or Aspect for the Soul Art of successes that the Hungry One achieved on his
(see spirit rules, Appendix I), they can add this denizens of the night world with a connection to
roll. the various spirit realms can see these effects in their
trait to the contested roll as well. Lastly, if a
character has a Dharma rating higher than their full glory. Aside from exceptionally sensitive mortals,
(Notes: Special Resistance) most mundane people might think they see something
Willpower rating, they can roll Dharma+Virtue
instead. for a split second – but then it’s gone, like a dream.
Death Lines (•)
The cultivator can unveil the fragility of existence, how
• Techniques noted with “Virtue Variation” means easily things can break and die.
that it is possible to obtain or develop an
equivalent technique, with a similar core effect, System: The player may roll Perception+Renunciation
across one or more other Virtues. Bear in mind at the Difficulty of the local Shroud (also adding
that the thematic strengths and limitations of Awareness, if the character has it) when looking
each Virtue (e.g. silence for Renunciation, beauty upon a target, and the cultivator will spot a single
for Righteousness, health for Vitality, freedom one of the target’s immediate weaknesses that could,
for Wickedness) will often add secondary effects with the right leverage and props, end their life that
to these techniques as well. scene–an arthritic knee, a mind made unstable from
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lure to ghosts in the vicinity of a large town, though Wolves” and “Mantle of Living Prayers” for unique it in will forget everything they experience for the in range, meaning that Renunciation 5 can merge
ghosts who don’t wish to be called may resist. equivalents in Vitality and Righteousness) rest of the scene. In addition, the Hungry One the underworld and mortal world in a radius
inflicts a penalty for the scene: -1 die, plus any equivalent to a neighborhood, while elder-level traits
(Notes: Virtue Variation, Special Resistance) Making Love to Ghosts (•••) successes from a Renunciation roll at Difficulty 7. (6 dots+) can potentially engulf an entire town.
The folktales are true: To be intimate with the dead is to Only supernaturals or special mortals may attempt While this effect is active, ghosts and mortals are
The Touch of Ghost-Metal (••) eventually join them. The Hungry One releases a spectral to resist – They can roll only once, but one success equally present and physically real to each other.
The metal of the underworld is cursed, causing grievous black venom, either directly sprayed from her mouth or as removes the memory-altering effects, while each Electronics immediately fail, any mundane mortals
injury to its native inhabitants. This technique turns any a mist from her pores. success after that removes the dice penalty present will forget once the Shroud reappears, and
earthly metal into the same substance. one-for-one. even ghosts will suffer afterwards from a dreamy
System: This technique can be activated once per fugue state (-2 to all rolls), which takes until the next
System: By spending a turn to “charge” a handheld scene. Anyone who touches the poison or breathes Finally, a warning: Mortals targeted more times in night to fully shake off.
metal object (such as a crowbar or blade, but even a lunar month than their Stamina rating are fated
a spoon will do), a Hungry One can deal aggravated to wither away and die within the year. (Notes: Virtue Variation – see “Spirited Away” for
damage to ghosts, as well as lethal damage in the a unique equivalent using Vitality)
physical world, if the object doesn’t do so already. (Notes: Special Resistance)
If the ghost is possessing a human, then the object Death Punch (•••••)
can solely do aggravated damage to the ghost inside Haunter’s Rage (••••) With a single blow, the cultivator separates flesh and
the body – and bashing damage to the human host Ghosts are creatures of passionate extremes, which the spirit, potentially forever.
– at the cultivator’s discretion. She may roll cultivator emulates by channeling spectral pandemonium.
Renunciation at Difficulty 8 to activate this effect System: Spend 1 additional Chi and 1 Willpower
on other objects that are not made of metal, but System: The Hungry One spends 1 additional Chi point before the character inflicts a successful strike
anything made of mundane, non-supernatural while on the Underworld side of the Shroud, and upon a target. If the target is mortal (or if they are
materials will be destroyed at the end of the scene. for the rest of the scene she may behave as an angry supernatural and fail a resistance check), this instantly
poltergeist, grabbing objects in the mortal world pushes the soul out of the body, killing the target
(Notes: Virtue Variation) and throwing or otherwise destroying them with and turning them into a ghost or Langsuir (see
her regular Attributes. She may also roll Renunciation Chapter 6) in the Shadowlands. They have until
World of Quiet (•••) (Difficulty of the local Shroud) to produce haunting sunrise to undo this effect, either by begging for
When the cultivator needs to meet in privacy, this technique and phantasmagoric effects, such as walls dripping mercy from the cultivator (who can restore them
drops a shroud over her and her comrades – or her unwitting blood, threats spontaneously carved into mirrors, instantly), by sacrificing a Willpower dot to force
victims. or swarms of phantom rats and insects. reconnection at the end of the scene, or by resolving
a major life regret using whatever ghost powers and
System: By spending a turn rearranging the spectral Curse of Ashes (••••) allies they can gather for the night – after which the
energies of the immediate area – no larger than a The Hungry One touches their target of choice, leaving character can attempt to reconnect to their body
small house – the Hungry One dampens sound and them completely unable to satiate themselves. Hunger, with a successful Willpower roll at Difficulty 7.
encourages anyone outside the area to overlook it thirst and lust all become unbearable, but no amount of
and walk away, no matter what may be occurring food or pleasure helps. (Notes: Special Resistance)
inside. She may include a number of guests equal
to dots in Renunciation, and only supernaturals System: Spend 1 additional Chi and choose one Itaewon Necromancy
actively searching for the cultivator or her guests victim. A target touched this way is unable to use (Special, • to •••••)
may attempt to resist the effect. or gain Willpower for the rest of the scene, and even The True Bones of Itaewon, Seoul, have learned an unusual
supernaturals find that they cannot reach within to set of techniques from their Nagaraja friends (see the
(Notes: Special Resistance) spend Blood Points, Rage Points, or the like. The section on South Korea in Chapter 6). The megacity of
hunger, thirst and general emptiness that victims Seoul and the southern provincial city of Jinhae offer a
Through the Spider-Lily Gate (•••) feel will trigger a reaction such as Beast Imbalance wealth of necromantic rituals from the west – and more
With this technique, the whole of the underworld is open or Frenzy, and mundane targets will gorge – sometimes still may be found in places such as Siem Reap in
to the cultivator, if one is willing to walk. to death, if they fail a Willpower check at Difficulty Cambodia, Nagasaki in Japan, and in the city of Hong
7. Only supernatural targets can attempt to resist. Kong.
System: The cultivator transforms her flesh into
ghostly plasm and instantly crosses the Shroud, (Notes: Special Resistance) System: Like a Ghost Art technique, Necromancy
which can take her into the Shadowlands, the is directly linked to a cultivator’s Renunciation, but
Tempest, the Dark Kingdoms and beyond. For the Graveyard Song (•••••) unlike other Soul Arts, Necromancy is purchased
first scene upon crossing into the underworld, the The cultivator finds a quiet place resonant with the dead sequentially. Each level of Necromancy unlocks one
cultivator’s dice pools never go lower than her and sings a sweet, echoing tune – a dirge or a sad love free ritual at that level (see Necromancy rituals, V20),
Renunciation score – From the next scene onwards, song, it’s hard to tell. Old lovers reunite, dead family after which the Hungry One may purchase additional
the player rolls for actions as normal. To return to members share their secrets, and for a fleeting moment, rituals at that level or lower, just like a Cainite
the land of the living, the character must roll the living and the dead are like one. character.
Renunciation (Difficulty equal to Shroud rating) or
spend 1 Chi to activate this power in reverse. System: Spend 1 additional Chi and 1 Willpower
point to negate the Shroud in the area – Each level
(Notes: Virtue Variation – See “Running with the of Renunciation is equivalent to a small courtyard
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Righteousness: System: Anyone marked in this fashion will suffer (Notes: Special Resistance) (Notes: Virtue Variation – see “Through the
a +2 Difficulty to all their Social rolls, which manifests Spider-Lily Gate” and “Running with the Wolves”
The Heavenly Arts as being ignored and mistreated by everyone around Mantle of Living Prayer (•••) for unique equivalent techniques using
A Hungry Dead cultivator can choose to use her them. Supernaturals can attempt to break the brand You can cross into the Lower Heavens, but the creatures Renunciation and Vitality)
Heavenly Soul for the scene, becoming more like once per scene, but it otherwise lasts for a number there only trust their own – and with this technique, you
the upright and glorious divinities who live in the of back-to-back scenes equal to the cultivator’s can fool them well enough. Beloved Champion (•••)
highest realms of heaven – See the section on Righteousness rating. Only one person can be given The cultivator designates someone as her personal champion,
cultivation under Virtues, in Chapter 3. Once this a brand per scene. System: The cultivator transforms her flesh into the touching their forehead with a bloody smear that glows a
state has been achieved, she may also have the golden material of gods and dreams, crossing the vivid, unmistakable gold in the spirit worlds.
following techniques at her disposal: (Notes: Special Resistance) Gauntlet into the Lower Heavens. For the remainder
of that scene, she also has the fantastical appearance System: This technique can be activated by the
Mortal Perfection (•) Read Destiny (••) of one of the native dream-beings, preventing any cultivator once per scene. The recipient must be a
The Hungry One emits divine Chi, which appears to the The cultivator looks upon the flow of energy in the Lower alarm at the sudden arrival of the Hungry Dead – social subordinate to the Hungry One (such as a
spiritually sensitive like wafts of glowing pollen from her Heavens, watching carefully where it whorls and pools. add Righteousness to any dice pools for the scene bodyguard), and for the rest of the scene, the target
skin. She is ever-prepared and ever-elegant. to charm and deceive Little Gods and living prayers. feels a powerful and obedient love for the cultivator
System: The player rolls Righteousness, Difficulty like a child toward their parents. As part of the deal,
System: The player must first declare their use of 7, to obtain one sentence of direct guidance regarding the Hungry One bestows upon their champion a
this technique for the scene – Then, so long as the a complicated or mysterious situation. The Storyteller pool of automatic successes equal to her Righteousness
cultivator does not take any supernatural actions must describe this guidance in terms of a vision of dots. These automatic successes can be used one at
beyond cultivating her Heavenly Soul, she will not the near future, the interpretation of which will a time, or they can be combined for one major roll.
botch any of her rolls, and a number of failed rolls require some logical leaps and guesses on the part
in the scene equal to her Righteousness can be of the character. For example, being told “You see Fate of One (•••)
automatically rerolled one time. Using any other yourself facing a gate made of rusted metal and dried The cultivator creates a lucky sign, which blesses – or
supernatural abilities while this is active will human body parts, and on the other side lies the curses – those in his presence.
deactivate this technique and bar her from using it Pit of Salt and Iron” does not immediately tell a
again until the next scene. character investigating a murder what really happened System: The player rolls Righteousness at Difficulty
– But they can glean from this vision that demons 7, and the character decides on benediction or
The Scent of Heaven’s Favor (•) are involved. malediction. If the roll is successful, the Hungry
The Hungry One takes a deep breath, sniffing out the One may name a single item, color, time of day, or
finer notes of creativity and destiny like a master perfumer. Each additional success beyond the first allows the other portent, such as “fresh blood,” “the color
player to ask one question that clarifies the initial blue,” “Tadamasu’s face of drunken anger,” and so
System: Once per scene, when the character vision, e.g. “Did someone lead me to this gate? Is on. For the rest of the scene, whoever uses this sign
encounters something that appears interesting to there anyone standing there with me? Am I as part of a dramatic roll either gains the cultivator’s
her Heavenly Soul senses, the player may ask the wounded?” But destiny, it should be noted, is never successes as a one-time bonus to their dice pool, or
Storyteller a number of questions equal to successes set in stone; the Storyteller draws out a vision of they get the equivalent in dice taken away in the
on a Righteousness roll to get clarification. Example what may pass and what dangers lie ahead (ideally, case of a curse.
questions may be “Who is this person?” “Why is based on what they’ve already planned for the story),
this place covered in threads of destiny?” or “Is but events have already begun to shift through the The Gods Are Correct (•••)
anyone here someone I should be afraid of?” simple fact of the character’s foreknowledge. Reading Wearing a golden halo that is visible to the spiritually
destiny on a regular basis is a process of constant sensitive, the cultivator asserts her authority and declares
Any answers the Storyteller gives will be limited by reinterpretation and course-correction, as the Hungry a truth that she herself believes – and the world follows.
the character’s breadth of knowledge and deductive One’s fate changes with each step forward.
abilities (e.g. “That man is prepared, right now, to System: The player rolls Righteousness and can make
perform an act of great heroism and sacrifice” or Throat-Cage of Heaven (••) a number of statements for the scene equal to
“this hostess bar is full of magical protection, and The cultivator lets out a deep hum, or sings while successes. These can be anything that the character
what feels like deliberately-nurtured creative spirit”). channeling her upper chakras. Those who hear the herself believes, from “human weaklings should shut
Note that anything significantly weaker than the song will freeze in place, bound by spiritual golden up and do what I say,” to “feeding on women and
Hungry One herself, such as a mundane mortal or tethers. children is shameful.” Everyone in the scene who
a Ghoul, will generally go ignored – a series of is unable to resist supernatural powers with a
unworthy blips, little more. System: The Hungry One can tether a number of Willpower check will agree and act accordingly:
targets equal to her Righteousness rating – This Security keys will be happily handed over, vampires
(Notes: Virtue Variation – see “Tears of Hell” for a applies to anyone she chooses in earshot, regardless doing routine feedings will suffer waves of guilt and
unique equivalent using Wickedness and its thematic of whether they’re flesh or spirit, and she does not Humanity checks, and so on. Physically harmful
associations) actually need to see them in order to ensnare them. consequences, such as being ordered to step into
They are unable to move for as long as the sound traffic for the greater good, can be resisted by anyone,
Wayward’s Brand (••) continues, though the Hungry One herself has a -2 not just supernaturals.
The Hungry One touches someone, marking them as a dice penalty to do anything other than hum or sing
person despised by the gods. People instinctively recoil from for the scene. Those with the supernatural means (Notes: Special Resistance, Virtue Variation – See
and shun them, leaving them confused and desperate. to do so may attempt to resist, but only after they’ve “Jeweled Eyes” for a different take on this power
lost one turn to being tethered. that uses Wickedness)
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Dance of the Kinnara (••••) System: The cultivator spends 1 additional Chi and At the Gates of Wind and Water (•) emerges in the apparent form of a powerful wildling: a
A Hungry One transforms herself for the scene into a 1 Willpower, rolling Righteousness at Difficulty 7. The Hungry One’s eyes swirl pale blue as he resonates hulking road spirit, or a giant-winged vulture spirit, or
beautiful, golden-winged hybrid of a bird and human. This For each success, in an area equivalent to a city with the Realm of Beasts, with the smallest wildlings what-have-you.
form is spiritual, but brims with such glowing potency that block, the Hungry One may name a single item, drawing near to him like a cloud of fireflies.
even mundane humans will catch momentary glimpses of color, time of day, or other portent – just like the System: The player must declare use of this power,
the truth. technique “Fate of One,” except that he may name System: The cultivator can already look into the and the type of spirit-form that the character takes
multiple signs at once, some as lucky and others Spirit Wilds, but this power allows him to take on on – The character will be able to see and speak to
System: Spend 1 additional Chi. While in this form, unlucky. For the next scene, whenever any of these an illusory spirit body, which can speak to and be spirits of that type for the scene, even if he does not
the cultivator automatically succeeds on any signs is used as part of a dramatic dice roll, the dice recognized by the natives. In addition, the lesser, possess the technique “At the Gates of Wind and
non-contested rolls for Alertness, Awareness, Athletics, pool immediately obtains the cultivator’s successes barely-sentient wildlings (Rank 0) come to him and Water.” The cultivator's Vitality rating functions as
Empathy, Expression, and Performance, and has as a dice bonus – Multiple portents can be stacked move where he beckons, which grants a small boost his Status rating when dealing with said spirits.
automatic successes equal to Righteousness when (resulting in some truly impressive dice pools), and of luck similar to feng shui: Roll Charisma+Vitality Attuning to a specific wildling type costs one turn,
these rolls are contested. In addition, those who the same portent may be used by multiple people to bestow a specific location with a floating pool of as does dropping an existing attunement.
look upon or hear the cultivator suffer a dice penalty at once. Conversely, dice can be taken away if someone bonus dice equal to successes, which add +1 die to
equal to the cultivator’s Righteousness when stumbles onto an unlucky sign. significant actions in the location until the pool is (Notes: Virtue Variation)
attempting to harm her in any way – Only those gone.
who have sufficiently blinded and deafened themselves Each scene thereafter, one of the portents becomes Summon Wildling Spirit (•••)
are immune. inert and no longer offers a bonus or penalty, unless (Notes: Virtue Variation – see “Ghost Mask” for The cultivator makes a call to a named spirit, which is
an additional Chi point is donated to maintain it. the equivalent technique using Renunciation) irresistible to its ears.
I Am Your Doom (••••) And here, the cultivator has access to an additional
An enemy of the gods does not live long – They are named trick: He may designate a person, family, Talisman Healing Sleep (••) System: The Hungry One must have the spirit’s
by the cultivator, and fate moves accordingly. or Dragon’s Nest to donate the Chi for him, even With a touch, the cultivator bestows the restful hibernation name and an object associated with its Domain (see
if the cultivator himself is gone. This can only be of winter turning to spring. systems for building spirits in Appendix I), such as
System: The Hungry One spends 1 additional Chi done at time of activation, after the Hungry One a wooden carving of the spirit or a representation
and names a target in their direct sight. For the rest has already paid the initial Chi and Willpower cost. System: The Hungry One may touch a target and of its elemental body. Roll Vitality at a Difficulty of
of the scene, the cultivator can convert a number put them instantly in a state of sleep for the scene. the local Gauntlet to summon the specific spirit,
of the target’s rolls into botches, with a limit per Mortal donors don’t need to be aware that they are Supernatural targets may resist, though this resistance which the spirit may attempt to resist.
scene equal to the cultivator’s Righteousness rating. giving up their own lifeforce. In downtime situations, only lasts for a number of turns equal to the number
A supernatural target can attempt one contested it should be assumed that they are only giving up 3 of net successes if the cultivator is still touching This power theoretically works to call a spirit from
Willpower roll to fight this effect, negating one botch Chi per day, which is taken at random if there are them. Once the target has fallen asleep, they are anywhere in the world – distances are not quite the
for each success beyond a tie. Note that the Hungry multiple donors. The only requirement is that at unconscious unless attacked – And once they awaken, same in the Spirit Wilds as they are in physical reality
One’s player must declare before a roll is actually least one donor stays in the designated area, and living beings heal one bashing damage and gain one – but in a dramatic scenario, the wildling spirit must
made that they want the roll to botch. Additionally, that no one else attempts to use or feed upon even Willpower point, while vampires and similar creatures be able to come to the Hungry One within the length
this does not work to force eruptions of Suffering. a single donor while they are in the area (which only regain Willpower. Vampires, it should be noted, of the scene for this power to work.
triggers a contested roll, per Special Resistance); are not forced to spend blood to reawaken.
(Notes: Special Resistance) otherwise, the effect will unravel as normal. (Notes: Special Resistance, Virtue Variation – Note
(Notes: Special Resistance) that this technique can be purchased as a Devil Art
Divinity Key (•••••) Vitality: The Beast Arts to summon a demon of the Thousand Hells, but
The realms of the Great Wheel open to the master. What Goblin Cat (••) that only the art of Hellweaving can enforce
surprises most who achieve this technique is that it actually A Hungry One can choose to cultivate her Beast The cultivator can turn any animal into his familiar for automatic obedience)
manifests as a golden key, which shines with an internal Soul for the scene, bringing herself closer to the the night – or an army of them, if his Beast Soul is grand
light. nature of the wildling creatures who live in the Spirit enough. Junkyard Menagerie (•••)
Wilds. Once this state has been achieved, she may The Hungry One takes a turn to blow a cloud of pale
System: The Hungry One spends 1 additional Chi also have the following techniques at her disposal: System: A number of times per scene equal to blue chi from her palm, which settles like dust and awakens
and 1 Willpower, and all existing gateways to the Vitality, the player may roll Intelligence + Vitality the wildling spirits of inanimate objects.
spirit worlds – whether to the Spirit Wilds, the Tea with Beasts (•) (plus Animal Ken, if the character has it) to awaken
Underworld, or even the higher heavenly planes The speech of animals, from the lowest ant to the greatest the wildling spirit of a small to medium-sized animal, System: The cultivator spends one turn on activation,
themselves – will open for her on command. Any whale, is nothing to the Hungry Dead. such as a street dog or a raven. This grants the then he may issue a number of simple commands
required passwords, rituals, or offerings no longer creature exceptional intelligence, toughness, and equal to Vitality, such as "grab that boy," "trip the
apply to cross these gates, and she may take a number System: There is no roll; the character can simply the ability to follow and convey complex information men following me,” or “tighten around the man’s
of guests with her equal to her Righteousness. As talk to animals whenever his Beast Soul is active. (+1 to all Attributes). The animal possesses the kind neck – but do it slowly.” Objects in the area will
long as the cultivator continues to feed 1 Chi per The cultivator’s ability to glean information from a of loyalty that will put it in harm's way for its master, move like animals and obey within their limitations
scene into the golden key, she has the protection of creature is limited by its area of interest (generally though this intensity only lasts for the first scene. – a person's clothes and shoes will tangle and catch,
the gods, which has a deceptively simple stipulation: terrain, threats, or the presence of food), but animals The spirit gradually subsides afterwards, losing the power lines will unravel, cars will fail to start or will
So long as she and her guests cause no physical harm will be well-inclined and willing to share what they bonus from one Attribute of the player's choice every veer while in motion.
whatsoever, no harm will come to them. know. With a roll of Charisma+Vitality (plus Animal hour, until it returns to normal at sunrise.
Ken, if they have it), he may send out a call to draw Running with the Wolves (•••)
Fate of Houses (•••••) animals near for a chat. Duke of the Wild (••) The beasts of the earth often ignore the Gauntlet in ways
The master of Righteousness pulls destiny in a particular To those with spiritual senses, the Beast Soul cultivator humans cannot, criss-crossing between trails both physical
direction, shaping the future of a specific location. appears to be consumed by blue-white fire, after which he and spiritual.
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System: The Hungry One must be running to use number of features equal to his Vitality rating – into the body with a contested roll so that it can do work perfectly. To build a stone lion, assign a Rank
this technique, and preferably in the midst of a chase Features must be those found in the animal world, more complex work. Keeping the body running equivalent to half the cultivator’s Vitality (rounded
-- whether he's the chaser or the chased doesn't but they can be mixed and matched, such as an requires 1 Chi per additional scene, administered up) and build according to the spirit rules in Appendix
matter. Double the character's speed, and ignore all elephant’s massiveness combined with a tiger’s lethal through touch. Note that this technique does not I. The stone lion’s primary Aspect is Vitality, and
mundane barriers between him and his destination. claws. No single feature bestows more than a +2 work on human ghosts unless they have changed unlike other spirits, it is already physically present
He can stop his chase in either the physical world bonus to a particular type of action, such as +2 for beyond recognition in the Spirit Wilds, but this in the mortal world at no cost, using its secondary
or Spirit Wilds, but crossing from one to the other stalking and attacking while tiger-like in form, but technique may be used to initiate the Second Breath Aspect to take actions. Finally, the cultivator must
while standing in the same location will cost either special benefits like flight or crawling through narrow when dealing with a Langsuir (see the section on feed the stone lion 1 Chi per scene to stay active.
1 Chi or a Vitality roll (Difficulty equal to the local spaces may also be granted. Finally, players should Malaysia in Chapter 6).
Gauntlet rating). consider a total shapeshift into an animal form (such
as turning into a falcon) to be equivalent to taking (Notes: Special Resistance, Virtue Variation – an Wickedness: The Devil Arts
(Notes: Virtue Variation – See “Through the on four features. equivalent technique using Wickedness will force A Hungry Dead cultivator can choose to cultivate
Spider-Lily Gate” and “Mantle of Living Prayers” life in a way similar to Vitality, but the spirit that her Devil Soul for the scene, becoming closer to a
for equivalent techniques using Vitality and (Notes: Virtue Variation) uses the body will be… unpleasant) demon of hell: a creature of fury, terror and audacity,
Righteousness) erasing the line between torture and insight.
One Night’s Revival (••••) Spirited Away (•••••)
God of the Glen (••••) The irony of this technique isn’t lost on the horror-savvy. On festival nights and full moons, humans may stumble Cultivators of Wickedness are quick to distinguish
Hungry Dead traveling the spirit worlds are typically For a small donation of life-energy, a Hungry One may into the otherworld… and sometimes a cultivator will force their study of the Devil Soul from Suffering and the
limited to an approximation of their physical forms, but vivify a recently dead human or animal corpse, knitting the issue, bringing them together into a massive spirit current state of the Thousand Hells – Those things
not a Beast Soul cultivator. muscle and bone and skin and forcing the spark of life. storm. are interlinked, they say, but they are not one and
the same. To be an enlightened devil is not to revel
System: For additional 1 Chi per scene while in the System: Spend 1 additional Chi. The body brought System: For the cost of 1 additional Chi and 1 in monstrosity, but to rule wisely over pain for a
Spirit Wilds, the Hungry One can perform a one-time to life can either be soulless, capable of only Willpower point, there is no Gauntlet where the greater purpose.
shape change that lasts until he returns to the mortal performing the most physical of labor and guard Hungry One stands – Each level of the cultivator’s
world. This means that the cultivator can take on a duties, or the cultivator can force a wildling spirit Vitality translates to roughly half a city block. Once Once the cultivated state has been achieved, a Hungry
the scene is over, this will result in a one-dot Dragon’s One may have the following techniques at her
Nest attuned to the Spirit Wilds, which must be disposal:
actively maintained with nightly spirit offerings for
one year before it becomes permanent. But for the Ogre’s Bearing (•)
scene itself, this technique causes hurricane-like The cultivator releases an aura of burning Chi, appearing
destruction, triggering hysterical amnesia in any to the spiritually sensitive like a terrifying, fire-wreathed
mortals present. devil – but everyone, sensitive or not, feels the fear.
For the duration of the storm, bystanders are in System: This is a supercharged version of the basic
danger of being attacked by spirits, and they may be fear created through cultivation of Wickedness,
trapped in the Spirit Wilds when it ends. If they except now the character may use terror as a cudgel
are, and it comes to the point where they must take against anyone. Mechanics are similar to Presence
spirit food and water to survive, they will slowly ••, “Dread Gaze” (V20, Disciplines), except that
transform into spirits themselves. Note that humans the maximum dice penalty that can be inflicted per
who aren’t rescued after a full lunar month, or who target, per scene with this fear is equal to the
willingly give up their human form in exchange for cultivator’s Wickedness rating.
a spirit’s power – perhaps to save a family member
trapped with them, or to survive in a brutal mountain Read the Inner Darkness (•)
court – will become spirits permanently. The cultivator looks into someone’s eyes and sees something
they would rather keep hidden.
(Notes: Virtue Variation – see “Graveyard Song” for
an equivalent technique that uses Renunciation) System: Once per scene, by locking eyes with a single
target (or an equivalent, for those with no eyes), the
Stone Lion (•••••) Hungry One may roll Wickedness at a Difficulty
The guardian beasts of temples and shrines come alive at equal to the target’s Willpower. Success means that
the Hungry One’s will. the cultivator gains insight into one of the target’s
fears, or a clue regarding one of the worst harms
System: Spend 1 additional Chi and one Willpower they have inflicted upon another person in the past.
to awaken and empower the spirit of an object, to Alternatively, the cultivator may learn one fact or
the point where the object itself can physically move phrase that will cause the target great emotional
with intention and sapience. The object brought to pain, such as “Your daughter still remembers what
life is limited to roughly car-size or smaller, and it you did.” When the Hungry One speaks aloud what
must be shaped like something that could move on they know, the target suffers a penalty to their next
its own; a giant stone cube couldn’t do much, for roll equal to the number of successes the Hungry
example, whereas a temple guardian statue would
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One obtained on the original Wickedness roll. successes on a one-for-one basis. If the shadow is attacked, it has a number of health time – taking the results even if they far exceed what
levels equal to the cultivator’s Wickedness. Filling benefits him – and then he can’t use the technique
(Notes: Special Resistance) Killing Shriek (•••) all health levels, even with bashing damage, forces again until the successes from that particular blow
The Hungry One’s voice howls with the torments of hell. the shadow to ripcord back to the Hungry One and have been used up. Lastly, successes fade at a rate
Tears of Hell (•) causes one health level of lethal damage, after which of three per scene, as destiny shifts and the future
The Hungry One fills her eyes and ears with blood-red System: The cultivator spends a turn and screams it cannot be reactivated for the rest of the night. changes; any successes still unused by sunrise vanish.
chi, which overflows and drips. Anything marked by at a single target, and the player rolls Wickedness;
corruption or cruelty is now as clear to her as fireflies in each success converts into either a level of lethal (Notes: Virtue Variation – Any Virtue can Bear in mind that actually dying and falling into
the night: tormented spirits, Hungry Dead with Suffering, damage or a single turn that the target spends theoretically be used this way, not just the Devil the Lesser Death (see systems in Chapter 3) takes
hidden gates to hell, and more. stunned, deafened and unable to move. The player Soul) the character out of action for the remainder of the
may choose to mix and match between levels of scene. After this, they can heal and use the remainder
System: Once per scene, when the character damage and turns spent paralyzed. This technique Bloody Foresight (••••) of their hard-earned luck.
encounters something that appears noteworthy to can be blocked by those who can see it coming (e.g. The cultivator slits his own throat, falls on spikes, faces
her Devil Soul senses, the player may ask the Storyteller those with higher initiative) and know to cover their the barrel of a gun – and the future is revealed with Joyful Spark of Union (••••)
a number of questions equal to successes on a ears, or if supernatural they may attempt to reflexively earth-shattering clarity. The Demon Arts are a curse, and Suffering a punishment…
Wickedness roll to get clarification. Example questions resist. But in cultivation, there is hope.
may be “Who is the pale man?” “Why is that person System: There is no Chi cost for this technique.
drowning in curses?” or “Is anyone here someone I (Notes: Special Resistance) Instead, for every point of lethal damage that the System: Spend 1 additional Chi to activate all of
should be afraid of?” Hungry One deliberately inflicts on himself in a the character’s basic Demon Arts for the scene. This
Jeweled Eyes (•••) single blow, he can obtain a pool of three automatic includes one of the character’s demonic features,
Any answers the Storyteller gives will be limited by The rakshasa can be as beautiful as they are brutal, if successes, which can be marked on the character which will take on a nobler appearance whenever
the character’s breadth of knowledge and deductive they choose. The Hungry Dead cultivator exudes a spiritual sheet and used for the rest of the night. These possible (a rocky, blood-crusted Skinner becomes a
abilities (e.g. “It’s human, barely, but it’s hopelessly cloud of pink-and-crimson charm, to the point where anyone successes are functionally the same as a Dhampyr’s sleek metal club with a bladed end, for example).
addicted to the blood of its masters,” or “we are who looks into his eyes will believe his every word and do pool of Luck, except that they take the form of Accessing the advanced powers, however, is not
standing at the gateway to a dark and hungry maze”). anything for him. prophetic visions, in which the cultivator sees what possible with this technique. The moment the
Note that this technique does not see goodness, would happen if they failed and then chooses Hungry One gains Suffering, by choice or otherwise,
light, or the potential for redemption. System: Note that to use this power, the character differently. this effect ends and cannot be accessed again for
must lie, exaggerate, and otherwise violate the truth the rest of the scene.
(Notes: Virtue Variation – see “The Scent of every time they speak. After a turn to activate, the There are three limitations to this technique: First,
Heaven’s Favor” for a unique equivalent technique cultivator will be believed and obeyed by anyone the cultivator can only benefit from damaging himself Agony Liberation (••••)
using Righteousness) close by. For small things – e.g. being allowed into this way with a number of health levels equal to his The enlightened devil will unchain you with pain – But
a VIP club, being perceived as a victim of a violent Wickedness rating (for example, to use all seven you must be willing to die.
Wrathful Ajna (••) robbery – no roll is necessary. For stories that health levels requires Wickedness 7 and produces
With this technique, the Hungry One’s forehead cracks effectively rewrite a witness’s memory, or requests the maximum possible pool of 21 successes); System: After spending 1 additional Chi and inflicting
open to reveal a smoldering vermillion eye, visible to the that are dangerous, humiliating, and/or secondly, the cultivator can wound himself only one near-lethal torments upon a target – traditionally
spiritually sensitive. The eye produces black smoke in the self-destructive, the Hungry One must win a
presence of lies – and burns the liars who look upon it. contested roll. Only those with the training or innate
capacity to resist supernatural illusions may
System: The player must declare their intent to open automatically do so against this technique.
the burning eye, which takes one turn. When it is
active, if the cultivator touches someone while that (Notes: Special Resistance, Virtue Variation – see
person is speaking lies, that person will experience “The Gods Are Correct” for a thematically flipped
extreme pain as if being burned, inflicting total technique using Righteousness)
immobility until the cultivator pulls away – Mortals
will pass out after a number of successive turns Shadow Self (•••)
beyond their Stamina, while supernaturals and The Hungry One gives life to her Devil Soul, using chi to
special mortals can choose to resist each turn so that animate her shadow into a servant.
they can break the hold.
System: The cultivator spends a turn to activate the
(Notes: Special Resistance) technique, turning her shadow into a shade-creature
for the rest of the scene. She may use the
Chainbreaker Meditation (••) shade-creature to take actions from a distance,
The cultivator crushes her own inner demons with pleasure. grabbing objects or attacking people from anywhere
within sight range as if directly present (notably, the
System: The Hungry One in Devil Soul can identify Demon Arts can extend through the shadow-creature,
when she has been subject to any supernatural but no other powers). Alternately, she may use her
attempts to control or hijack her mind (such as shadow to spy on others or stand guard for a scene
Dominate programming or the effects of the Puppetry – In this case, the shadow has no physical substance,
Arcanos). If the effect is still active, then she may but all five senses and the ability to show its master
roll Wickedness once per scene to negate the effect’s the scene.
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The Final Diadem (•••••) feels reasonable for a given dot level. Below are some The earliest record of the Dragon Tear can be found,
The Devil master breaks the groundrock of the Thousand additional considerations you may want to keep in ironically, in the Book of Nod: Saulot, beloved
Hells, constructing a palace worthy of an infernal prince. mind: grandchild of the First Murderer, returns from the
east bearing strange powers and a third eye… and
System: The character spends 1 additional Chi and • 1-dot techniques generally deepen perceptions according to the Chinese and Korean translations,
1 Willpower and takes a piece of hell, no larger than or have mortal-level blessings: we can all imagine he is followed by an angry army of demons baying
half a kilometer all around, for her personal use. someone in normal life who floats through every for his blood.
The realm is empty, and her control over it extends challenge as with “Mortal Perfection,” or who
mainly to its appearance, but for the rest of the can threaten and intimidate until someone is a The oral history of the Celestial Tribe in Gujarat,
scene, the Hungry Dead cultivator is in essence a sobbing wreck as with “Ogre’s Bearing.” India, bears a similar story: Veerabhadra, an avatar
Yama King: She is the highest authority, and she of the god Shiva, defeats a blood-drinking beast and
cannot be commanded or cowed while in her domain. • 2-dot techniques bring some aspect of the drags him to Mount Kailash for a proper education,
If she leaves the domain to travel to other hells, she associated realm’s powers into the mortal world, at the summit of which the creature is tamed and
is afforded the respect not of an escapee, but of but in a broad and diffuse way (like “Beacon of enlightened – For this reason, the Dragon Tear in
fellow royalty – gaining Status (Yama Kings) equal Longing”) or targeted very specifically (like the subcontinent is often called the “Eye of Shiva.”
to Wickedness minus 4. Once the scene ends, the “Goblin Cat”). Powers that directly affect the
hell disappears and she returns to the mortal world… mortal world are still somewhat limited, though In China, the Petals of Virtue are familiar with Zao
or the Hungry One can maintain this hell, either spirit-only powers and powers that affect only the Wanderer: a vicious antihero who, in the
by continuously paying the cost or by taking living oneself (like “Chainbreaker Meditation”) have Eightfold Lotus Sutra, competes with the immortal
humans and trapping them there to die, which greater flexibility. Marquis of Xue to take the pearl of a heavenly
extends the hell for a week. After one year of dragon.
maintenance, the hell will choose its nature and • 3- to 4-dot techniques are where the full range
begin to draw souls on its own. of the associated realm can come into play, both Contrary to what some Cainite scholars believe,
in the spirit worlds and in the mortal world. 3 these are not stories excoriating barbarian foreigners
Crack the Tortoise-Shell (•••••) dots is notably where a cultivator can actually and their thieving ways (though certainly, some
A favorite of Scorpion Eaters, this master technique allows cross the Gauntlet, and you can imagine 4 dots Hungry Dead have their opinions). Saulot, Zao the
the Devil Soul cultivator to shake the very foundation of as being able to bring something of the realm Wanderer, Veerabhadra’s apprentice: these are tales
a Hungry One’s existence. back with you (e.g. an object, a concept, a spirit) of the Dragon Tear’s generosity and greatness, which
to the mortal world. the Hungry Dead must learn with humility. The
System: The character spends 1 additional Chi and potential for true excellence lies within all beings,
1 Willpower, and poses a question to their target. • Master-level techniques are admittedly trickier even blood-gods and beasts – If they are willing to
The question can be as profound or innocuous as to put together. If a technique allows one to play rise and make the effort.
they wish, but it triggers a check for Suffering in the around with assumptions of the setting (such as
target – which can be resisted, but if the cultivator “Crack the Tortoise-Shell” dealing with Suffering, General Systems
wins the Willpower challenge, then every success or “Divinity Key” allowing access to the locked A prospective student of the Dragon Tear must first
he obtained will take away from the target’s dice higher realms of Heaven), or if the effect goes learn a 1-dot and 2-dot technique from all four
pool for the Suffering check, making a failure or well beyond what should be physically possible Virtues. Doing this, then swearing loyalty to a Dragon
botch all the more likely. Characters can only be in the mortal world (such as giving statues life, Tear Master, will result in a vivid mark manifesting
torture, but a beatdown to Incapacitated will do just targeted by this technique once per night. minds and the ability to move with “Stone Lion”), on the Hungry One’s forehead: a circular or
as well – the cultivator can strike a final blow and it should be safe to consider it a 5-dot technique. tear-shaped tilaka, which is visible in every realm.
roll Wickedness. The target is then allowed to roll Note that this is not a power of corruption, but
their Willpower, plus extra dice equal to the about questioning one’s deepest articles of faith. Finally, bear in mind that the Soul Arts in this book Dragon Tear techniques are bought sequentually.
cultivator’s successes, to attempt to break free of Against mortals or other supernaturals, this produces have been built as much as possible to become more A student must have all her Virtue ratings at the
their spiritual chains. A botch means death, while as equivalent an effect as possible: Cainites and powerful with higher refinement in the Virtues, as same level as the technique’s dot rating, and she
failure leaves most mortal targets dying. However, mortals suffer Humanity or Path checks, beast-folk a way to measure the power of elder characters. must also know one Soul Art technique from each
each success heals one level of damage inflicted by weaken in their spiritual power, and so on. Hence, make sure to have powers rely on dice pools Virtue at the same level – For example, learning
the cultivator (even aggravated), and in addition is that involve the Virtue, or that otherwise grant an Perfect Eye of Heaven requires learning 3-dot powers
profoundly purifying. (Notes: Special Resistance) effect according to the Virtue rating. from Renunciation, Righteousness, Vitality, and
Wickedness.
One success allows the target to view even their most Building Your Own Soul Arts The King of Soul Arts:
entrenched personal habits – violence, callousness, From the moment she understands Perfect Eye of
greed – with compassion, regret, perspective, and a Obviously, the above Soul Art techniques are not The Dragon Tear Heaven, her forehead chakra transforms into a
commitment to change. Two successes removes the entirety of what is possible. Innovation happens In the world of the Hungry Dead, there is easy fully-formed eye, which becomes progressively more
addictions and unhealthy attachments, to people in the night world all the time, and players at the respect given to practitioners of the Godbodies, who jewel-like and entrancing on the path to mastery,
and institutions as well as substances. Three or four table may come up with some truly interesting have distinguished themselves through massive and which pulses with spiritual power even when
successes can erode a Blood Bond, long-term requests. transformation. But among students of cultivation, closed.
Puppetry grooming, or Wyrm taint, while five there is equal reverence for masters of the Soul Arts,
successes can break even the most deeply embedded In truth, designing new Soul Art techniques is more especially those who have achieved the ultimate Finally, note that because the Dragon Tear is linked
programming What the person does after they are art than science. When in doubt, consult the existing excellence: the Dragon Tear, which balances mastery to all four Virtues, she may use these techniques
free is up to them. list of techniques, or V20’s Disciplines, to see what of all four Virtues at once. while cultivating any of her four souls.
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Perfect Eye of Heaven (•••) And lastly, something of a side effect: If the cultivator deeper and mysterious transformation can be a recipe for disaster.
The cultivator looks upon all the realms of the Great spends Chi at any point while the third eye is open, obtained:
Wheel with the eyes of a king. she taps into the eternal web of reality and allows General Systems
its essence to flow through her. This takes the form The soul can rearrange the dots within its Attributes, To prepare for the teachings of Hellweaving, a student
System: Once the Hungry One has activated the of vivid but dreamlike visions of the past and future, Abilities, and even its Soul Arts, dot for dot, as the must first have at least three Demon Regalia, and
sight of one Virtue, she may choose to activate all which the cultivator must interpret and act upon cosmic root purifies the soul into a greater version must have experienced at least one significant
of them at the same time, for free, by opening her with her own judgment. of itself. In addition, Hungry Dead characters can unleashing of Suffering (from a minimum of 4
third eye – which is plainly visible in the mortal have their Dharma change to a completely different accumulated points). Anyone, at any level of Dharma,
world, and blazing and unmistakable as anything Dragon Medicine (••••) one at the same level, or they can be brought back can learn Hellweaving techniques in the order they
other than the Dragon Tear in the spirit worlds. The cultivator becomes a healer of wounds… or an to Dharma 1 if they reached zero in the last lunar wish.
instrument of torment, if she wishes. month (the cultivator herself needs no dharmic
In addition, once per scene while the third eye is knowledge, for this is the work of destiny itself – in Unlike other Soul Arts, Hellweaving is not linked
open, she can spend 1 additional Chi to raise a System: Spend 1 Chi, open the eye, and touch a game terms, any new Dharma is of the player’s choice to the four Virtues – Instead, if a Hungry One wishes
powerful warding circle against a single type of being, single patient – up to a number of patients per for a PC, Storyteller’s choice for an NPC). to use the techniques she has learned, she must
which can extend at will up to an area equivalent night equal to her lowest Virtue rating. For the rest maintain a number of Suffering points equal to the
to a large temple complex. The warding circle of the night, the cultivator can instantly calm (or Cainites exposed to the cosmic root generally revert dots of the highest-level technique being used (for
emanates from the cultivator's third eye and lasts induce) Soul Imbalance, or the frenzy of vampires to human Virtues and emerge with Humanity 10 – example, a minimum of 3 Suffering is needed to
until the end of the scene, unless she wishes to end and werewolves. though it is also possible for a vampire to change use Flowing Canal of Hell, or 5 Suffering to use
it earlier. Anyone attempting to trespass against the from a corrupted Path to a more virtuous one, which both Infernal Road and Wax Seal of the Demon
warding circle must engage in an extended Willpower Mortals, too, can have their inner spirit manipulated they will then need to study in order to maintain. King at the same time). In addition, each technique
contest – one roll every five turns at Difficulty 7– this way, becoming unhinged or sedated on Half-Devils, most notably, can have their demonic has a specific condition required for its use, without
and obtain more successes than the cultivator’s command. The cultivator can also supercharge or sides permanently suppressed and their humanity which the technique is inaccessible or far less useful.
relevant Virtue rating: e.g. Renunciation against diminish healing, halving (or doubling) the target’s maximums restored, provided they never again
ghosts, Vitality against werewolves and fae, normal healing times – Hungry Dead or vampires choose to use their Demon Regalia. Flowing Canal of Hell (•••)
Righteousness against most humans, or Wickedness can treat aggravated damage as lethal for the scene No Hungry One goes for long without experiencing the
against corrupted or demonic beings. when attempting to heal, or their lethal damage can Other supernatural types can change in similar ways, drawbacks of Suffering, and all have wished at some point
become aggravated and effectively unhealable until though the particulars are too numerous to list: In that they could control the outbursts of demonic power
the scene ends. Any psychological damage from the short, even the most wayward monster, after the that arise. This technique does not completely prevent
night (such as Humanity loss) can be rerolled to third night is over, can emerge completely redeemed chaos and destruction – no matter what, the energies of
overwrite the loss – or rerolled to induce an additional and set to rights. hell must come forth. However, a clever Hungry Dead can
loss. mitigate or redirect the flow in useful ways.
If they wish to harm, the cultivator can simply
Only supernaturals or special mortals have the ability consume the soul outright. See the next page sidebar, System: The Hungry One rolls a dice pool equal to
to break this influence, but it is an uphill battle: “Eating Souls," for how this is done. her current Suffering (plus Dharma, for Ebon Mask
They must engage in an extended Willpower roll, characters) to take control of an unleashing of
one roll per scene at Difficulty 8, and achieve more The Forbidden Art: Suffering, which can be either her own or that of a
successes than the Hungry One’s highest Virtue Hungry One in her presence. A failed roll means
rating. Hellweaving nothing happens, while a botch means that the
The text known as The Iron Book of the Red Bridge explosion of Suffering should be scaled up by two
Soul Nursery (•••••) was once banned in the courts of the Quincunx. points (see rules for Suffering in Chapter 3). After
The most feared technique in the night world, this allows Penned by a night scholar of the Tang Dynasty, the the Storyteller describes what happens, each success
the master of the Dragon Tear to pluck a soul like a ripe first half of the Iron Book contains an exceptionally obtained on the roll allows the player to change one
fruit, taking it within herself to either transform or consume. thorough travelogue of the realms of hell, detailing word or phrase of the description – "rain of broken
over a thousand different fiefdoms and their petty glass" becomes "rain of blood," or "everyone in the
System: The cultivator spends 1 Chi and 1 Willpower kings. But the second half is what earned its area" becomes "everyone in the area who isn't human."
point, opens the eye, and takes the subject’s soul – prohibition – for in these pages, the author details This can change who is harmed by the collateral
instantly if they’re willing, but only after a contested a heretical style of soul cultivation, one that eschews damage, or what specific form the corruption or
Willpower (or Dharma, whichever is higher) roll if mastering the God, Devil, Beast and Ghost Souls disfigurement takes.
not. The cultivator must then choose: in favor of the “fifth Virtue” of Suffering.
Conditions: Must be in the presence of an unleashing
If they wish to heal, the cultivator introduces the Since the 1970s, the secrets of the Iron Book have of Suffering. Someone or something must be harmed;
soul to the root of the cosmos, holding it there to traveled far and wide, and the Hellweavers who this is unavoidable.
be transformed. A single night is merely palliative, practice its techniques are not as reviled and hunted
canceling 3 points of Suffering from Hungry Dead, down as they might have been under the great empire (Note: If using the optional random Suffering
restoring one lost Humanity dot for Cainites, or – As a matter of fact, the powers of Hellweaving, generator in Chapter 5, then one success can be
removing similar forms of taint (such as a wizard’s now that they are better known, are rightfully tempting used to allow the player to change the row of the
baleful resonance, or the accumulated hatred and to young and ambitious Hungry Dead. But those effect, while two successes can be used to allow the
angst of a ghost). But if the cultivator holds the soul who revile the art say that it is playing with fire, and player to move the effect down by one column – but
for three full nights past this point – paying 1 Chi that deliberately cultivating Suffering is inevitably they cannot negate effects entirely.)
and 1 Willpower upon each sunset – then an even
98 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION NAME 99

EATING SOULS
When an unwilling victim has lost their contested roll and has had their soul taken by a master of the Dragon
AWAKENING MORTALS
Tear, the body immediately falls comatose. It is healthy, but vulnerable, and a soul that has had its body
destroyed will have nothing to return to, even if it frees itself – The soul becomes Langsuir if Hungry Dead At the Storyteller’s discretion, mortals who have been cleansed by the Dragon Tear’s master technique may
(see Malaysia in Chapter 6), or a ghost or wild spirit otherwise. emerge as a Rank 0 supernatural, representing the mystic insight they have gained from touching the cosmic
root. They may develop from there into a full-fledged mortal sorcerer, at Rank 1 and beyond.
For the remainder of the first scene, the soul is in shock from the trauma of separation, leaving the cultivator
free to act as they wish. It is only once the next scene has begun that an unwilling soul begins its battle against For full rules on modeling other supernatural denizens of the night world, see the section in Appendix I.
the bearer of the Dragon Tear. Note that when roleplaying a Dragon Tear user trying to heal others, the
following resistance process can be skipped at a Storyteller’s discretion, provided the character stays in a
Dragon’s Nest or other holy site:

Every turn, the stolen soul spends a Willpower point as it attempts to escape, triggering a contested roll.
The cultivator can spend a point of either Chi or Willpower to veto the contest, further chaining the soul
inside them – or if the cultivator is either overconfident or exhausted, they can allow the roll to proceed. Wax Seal of the Demon King (•••) technique even while cultivating a different Virtue
(Note that characters with Dharma ratings higher than their Willpower may use the higher trait, as the spirit Quality help is hard to come by, especially for Hungry normally, which allows the simultaneous use of Soul
of enlightenment adds a force of its own.) If the soul succeeds, it escapes and has the rest of the night to Dead who don’t have the luxury of time to raise Dhampyr Arts from two Virtues – However, if he possesses
return to its body before the body expires; if the soul fails, the countdown to its final fate continues. While children. Hence, the popularity of this technique: The Dark Cultivation for multiple Virtues, the Hungry
this is going on, the bearer of the Dragon Tear can do little else, suffering a -5 dice penalty to do anything hellweaver can summon a demon and have its complete One can only use one Dark Cultivation at a time
loyalty. Even if the demon thereafter possesses a human and must take a turn to switch between them, though
that isn’t meditation and spiritual battle. and becomes a Half-Devil, the same loyalty applies. there are no other penalties.
However, if the Hungry One's Suffering should ever dip
Once an unwilling soul has spent its final Willpower point, the bearer of the Dragon Tear can begin the below a certain threshold, they will have to rely on other Conditions: Any botched rolls while the technique
process of healing and reshaping the soul as they wish, according to the rules of “Soul Nursery” – Or, at carrots and sticks to maintain the demon’s service is in use – even those unrelated to cultivation – will
long last, the feasting can begin. afterwards, and it cannot be banished back to hell. automatically trigger an unleashing of Suffering.
Each turn thereafter, the cultivator is allowed to take one piece of the soul in exchange for one point of System: The Hungry Dead hellweaver rolls a dice Infernal Road (•••••)
Suffering: an Attribute (including Physical Attributes), an Ability, a piece of Demon Regalia, a Demon Art pool equal to her current Suffering (plus Dharma, With this technique, the hellweaver uses the old pathways
(without Regalia), or an individual technique from the Soul Arts. If the Attribute, Ability or Demon Art is for Ebon Mask characters) to summon a single loyal of hell to travel anywhere in the world, twisting through
at the same or lower rating than the cultivator’s, this does nothing but grant the cultivator access to specific and obedient demon from the Thousand Hells. A distance and time on a flaming chariot and arriving in
memories and secrets; if they have higher ratings, then the cultivator gains one dot in the appropriate stat, failed roll means nothing happens, while a botch seconds. The caveat is that the time that gets skipped in
plus the aforementioned memories and secrets. Soul Art techniques and pieces of Demon Regalia are triggers an unleashing of Suffering. Each success the mortal world very much unfolds normally in hell, with
translates directly to the spirit’s Rank, which the Hungry One unable to leave the chariot until the
transferred over in their entirety. Bear in mind, however, that the Godbodies cannot be consumed. determines broadly how powerful they are – Rank journey is complete. Depending on how long it takes for
1 demons are only about as strong as newborn ghosts, a team of demon horses to cross the distance, the hellweaver
(Note: When eating the soul of a different supernatural, such as a vampire, wizard or shapeshifter, the while Rank 3 can reach the upper limits of human may need to have several bribes ready for hell’s officials,
cultivator can choose to eat things like Disciplines, Gifts and Rotes, which grants knowledge, memory and intelligence and strength, with one or two as well as some pre-prepared “travel meals.”
insight, but no practical applications – But they can serve as a teacher for the things they stole, if anyone supernatural powers besides.
should ever find out.) System: The hellweaver spends a turn opening the
Conditions: Only one new demon can be summoned gateway to hell and stepping through it. This
This process is, obviously, horrific. A greedy Dragon Tear master can rapidly accumulate enough Suffering per night. Cannot allow Suffering to go below 3 technique is not very useful for multiple bursts of
to automatically trigger either Dharma loss or explosive infernal backlash (see the section on “Suffering” in while active; otherwise, control and loyalty is lost. short-distance teleportation, since there is an official
Chapter 3). Meanwhile, the soul that has had parts of itself consumed will lose those things permanently, who must be bribed on the other side of the gate –
even if it manages to escape midway: Attributes go down to 1, Abilities and other ratings down to zero, and Dark Cultivation (•••••) 1 Chi, or an equivalent such as a richly prepared
anything lost must be regained through experience points in the regular fashion. Using Soul Arts normally requires patience and forethought: meal, an elaborate preparation of funeral paper
The masters say it is impossible to cultivate more than sculptures, and so on. The chariot travels at the
one soul at a time, and everyone knows that only the most speed of a slow car through the torture-gardens of
However, the soul can still fight to the bitter end: In exchange for a Willpower dot, it can block the cultivator talented cultivators can quickly move between the four hell, and there is one official on the road per night
from stealing one thing – barring them from ever taking it, unless the cultivator spends a Willpower dot in souls without becoming exhausted. This technique, by of travel, which necessitates another bribe. The
turn to overrule the soul’s defense. But this is a risky gambit, as the soul can also spend Willpower dots to simulating cultivation through Suffering, can allow a Hungry One must also spend Chi to stay active
attempt to gain freedom once again (which, in a stroke of unfairness, can be vetoed by the cultivator with hellweaver to break those rules with stunning ease. through each “day” and “night,” meaning each 24
just 1 Chi or 1 Willpower point, like before). hours of traveling requires 2-3 Chi at a minimum.
System: This technique must be purchased once for
Once the feast has ended – either due to an overabundance of Suffering or a total lack of resources on the each of the four Virtues. At any time, the Hungry Conditions: At least one bribe is required, equivalent
part of the cultivator – the stolen soul can demand a final contest: a contested roll using whatever Willpower One may activate this technique and enjoy the to 1 point of Chi, plus a real-time cost in Chi to stay
the soul has left, which the cultivator cannot deny. If the soul wins, it is wounded but free; if it loses, the benefits of cultivating that Virtue, including the use active. Must maintain Suffering at 5 points or higher
soul dissolves and is gone. If the latter happens, the cultivator can choose to refill their Chi and Willpower of any Soul Arts they know, without rolling or or be trapped in hell until it is regained.
points, or they can gain a dot of Willpower instead, if the soul they ate came from a being of Dharma. After spending Chi to enter cultivation. He may use this
that, there’s nothing left.
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CHAPTERN4: ARTS
AME 101

Breaking the Dragon’s Neck (•••••••) Dharma 3 for three dots, and so on. Furthermore, Additionally, the student also has a number of soak
There is only one reason, barring insanity or spiritual true mastery (what is actually called the “Godbody”; dice equal to Ash/Flame solely for protection from
obsession, to corrupt a Dragon’s Nest and turn it into a all prior techniques are “preparations” for the fire, which can stack with Iron Mountain or the use
tiny slice of hell on earth: because you want to have it all Godbody) is only possible for one Godbody at of Demon Regalia.
to yourself. Rumors of a lost "companion volume" to the Dharma 5, for two Godbodies at Dharma 6, and so
Iron Book, which details a version of this technique on a on. For 1 Chi, the Hungry One may instantly create a
much grander scale, have greatly intensified since the blood-based elixir which, when consumed by his
unveiling of the Wicked City. Transcendent - Every time a character activates the allies (one ally for every dot in Dharma), grants the
master technique of a Godbody, they roll Dharma same benefits to them for the scene.
System: The Hungry One chooses an existing Dragon’s to see if enlightenment beckons: A simple success
Nest. If anyone is responsible for protecting it, the means the Godbody activates with no issues, and Second Preparation: Dance of Embers (••)
hellweaver must kill and consume them while simple failure means that the Hungry One will spend Initiates of Ash and Flame are made to walk through a
maintaining a minimum of 7 Suffering. Once the the scene after the Godbody in a dreamlike state, labyrinth constructed from numerous bonfires and torches.
last heart has been drained and eaten, the Hungry suffering -3 to all dice pools as they recover from At any moment, the flames can take human form and
One unleashes her Suffering, which results in a touching the edge of existence – A botch, meanwhile, embrace the Hungry One (or outright attack, in the case
massive spirit storm that corrupts the Dragon’s Nest. means that the Godbody fails to activate and inflicts of Flame), shaped by a watchful adept or master. The
From then on, only the hellweaver, her close allies, 1 Suffering. But if the Dharma roll obtains successes Demon Art of Iron Mountain is forbidden here; if you
and other creatures of hell can use the nest without equal to the total of 10 minus the character’s Dharma, burn, you burn.
consequence – Everyone else pays for taking Chi the character experiences the insight necessary to
from the area, either in the form of 1 lost Willpower pursue their final enlightenment (see systems for System: An initiate can move, ward away, or completely
point per point of Chi, 1 Suffering per point of Chi, the Hundred Clouds in Chapter 3). extinguish an existing flame the size of a small
or an equivalent spiritual corruption that applies to campfire (capable of inflicting 1 aggravated damage
other supernatural types (such as Wyrm taint or The Godbody of Ash per turn of exposure). A Hungry One can thus
rolling Humanity). and Flame protect himself and possibly one other person in a
burning building, or take a fistful of fire in that
Conditions: Must unleash Suffering after eating the To the Petals of Virtue, the Godbody of Flame is a same building and throw it at a hated enemy.
Dragon Nest’s guardian(s). The hellweaver is now prized art, descended from the “Celestial Form of Without fuel, any fire quickly goes out – but finding
the designated guardian. Fire” that once embodied the fearlessness and passion things to burn is not so difficult, ultimately.
of heaven’s champions. By mastering the Hungry
THE GODBODIES: Dead bane of fire, Demon Immortals who study
Flame aim to approach the glory of their legendary
For 1 Chi per scene, the Hungry One may manipulate
a number of concurrent fires equal to his dots in
FORMULAS FOR ENLIGHTENMENT predecessors, to find joy and enlightenment as the Dharma, or can manipulate a larger flame as follows:
enemies of righteousness are turned to charcoal.
The Godbodies represent the pinnacle of Hungry 3 dots - Bonfire (2 damage per turn)
Dead potential. At the height of the Quincunx, But there is a different story among the Diamond 4 dots - Great Pyre (3 damage per turn)
many of the Godbodies were reserved exclusively Serpents and the Rootless Trees, who have little 5+ dots - Inferno (4 damage per turn)
for Hungry Dead of high political status – But after patience for the Petals’ myth-worship: They instead
the Scorpion Eaters burned down the empire of the claim that the Godbody of Ash, a sacred art of Third Preparation: Beautiful Spark (•••)
night and scattered its libraries to the winds, the purification and sacrifice, was smuggled from the Students no longer spend long meditations in the Night
techniques became available to all. Tonight, there subcontinent by one of the many warring courts Kingdom, trying to summon warming fire with fingers
are many students of the Godbodies in the night that predated the Quincunx. While the violent frozen solid – Lord Enma, it seems, will no longer tolerate
world, and it is common for the Hungry Dead to application of Ash is sometimes necessary for the visitors. The alternative was once freezing caves and
learn several at the same time. greater good, the Human Dharmas grind their teeth glaciers, but the modern advent of industrial freezers has
at the burning, graceless thing that their demon been a blessing.
The Godbodies are: cousins have made.
System: The apprentice of Ash and Flame can create
Transformative - To learn a Godbody is to change The preparations for the Godbody of Ash and Flame a small, palm-sized flame at any time, which can
from the baseline state of the Hungry Dead into are: then be allowed to burn naturally, or it can float
something new. Each Godbody’s four preparations like a will-o-the-wisp in arm’s reach (or burn over
represent permanent transformations to the body First Preparation: Fearless Fire (•) the apprentice’s eyes and mouth, giving them a
and mind of a Hungry Dead student. In addition Teachers of Ash and Flame make use of a special weapon, fearsome mask of fire). Directly attacking with this
to being always on (called the “passive” ability), these a long staff tipped on both ends with torch-fire. Students flame, if the attack is successful, converts one point
abilities can be supercharged with an infusion of of Ash master their fear of flame by learning to dance of damage into aggravated, but apprentices can also
Chi, becoming deadlier and more effective through the teacher’s thrusts and swings; students of Flame manipulate the flame into all manner of delightful
permutations for the scene (called the “active” ability). go fire for fire, wielding their own burning staves in deadly and enchanting shapes.
sparring matches.
Exclusive - Godbodies are linked to Dharma, and For 1 Chi, the apprentice can create and shape a
the Hungry Dead cannot reach a Godbody's true System: The lay student of Ash and Flame does not number of concurrent small fires equal to dots in
secrets without having Dharma to match – They risk Soul Imbalance merely from the presence of Dharma, or a larger fire according to dots in Dharma
must have Dharma 2 to have two dots in any Godbody, fire alone, no matter how large or close by. (per the second preparation). This fire is real, does
102 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION NAME 103

not need additional fuel, and can be used to either


harm or defend – Students of Flame inflict
both Godbodies, but it is not impossible – The first
four dots do not need to be purchased again, but SELLING YOUR SOUL
straightforward fire damage, while students of Ash the fifth dot must be purchased twice to access both
prefer protective applications, with levels of armor permutations. It is a very short distance between Hellweaving and outright selling oneself to the Yama Kings. The
equal to dots in Ash/Flame. forbidden books that contain the rituals of one contain tantalizing fragments of the other, and the
The Godbody of Blood desperation that leads a person to take shortcuts in the first place can fork in either direction.
Fourth Preparation:
Fire-Tempered Soul (••••) The first of the four classic pillars learned by the Every first-time petitioner -- mortal, Hungry Dead, or other -- who successfully constructs a ritual from
The “Daylight Meditation” is exactly what it sounds like: Petals of Virtue, the Godbody of Blood is said to forbidden materials and calls upon an agent of the Yama Kings will possess at least one point of
The student of Ash sits before the horizon, staying for as be descended from an art of the heavenly immortals dharmic potential, representing the power of their destiny and their spiritual refinement. Most indi-
long as he dares. Among students of Flame, the Meditation called the Celestial Form of Water. Like water itself
– which, in the Chinese elemental schema, represents viduals have 1-2, while enlightened individuals have 3-4, and 5+ is the domain of legendary holy folk.
is a battle with blades at sunrise, in which neither is
allowed to stop until one shames himself by calling for coldness, wisdom and agility of mind – students of
Blood learn to see their bodies and selves not as a The petitioner can trade each point of their dharmic potential in exchange for one of the following:
mercy.
fixed physical presence, but as something always
System: The adept of Ash and Flame does not suffer shifting and reacting to the world. • Rebuild Life: Removes Flaws -- e.g. severe illnesses, lost limbs, and other debilitating conditions --
Soul Imbalance from simply being in the sun, though by converting existing traits into Freebie Points to buy them off. This can also be used to rearrange
taking damage from it will still trigger Beast The preparations for the Godbody of Blood are: other traits as desired. (There is no net gain. Everything obtained has come at the cost of losing
Imbalance. Additionally, the Hungry One also has something else, and the world rewrites itself to accommodate the loss of various talents, heirlooms
a number of soak dice equal to Ash/Flame solely First Preparation: Eyes in the Blood (•) and friends. Only the petitioner can remember the way things used to be.)
for protection from sunlight, which can stack with A lay student of Blood will have his eyes, nose and tongue
Iron Mountain or the use of Demon Regalia. ripped out until he realizes the truth – that he doesn’t • Return of Beloved: Returns a family member, friend or lover to life, exactly as they were remem-
actually need them anymore. Every sense, every qualia of bered. (It is the person's body, personality and memories, but rarely their actual soul. When the
For 1 Chi, the adept reduces all damage from fire existence can be experienced entirely through his blood.
dearly departed can't be found in the Thousand Hells, an infernal spirit is used in its place, which
or sunlight by one level for the scene – For example, will inevitably change the person over time to resemble the demon. Even a genuinely recovered
blazing infernos or full direct sunlight are usually System: The lay student spills a tiny amount of his
own blood, which has no cost in Chi – he may also soul will eventually show signs of where they came from.)
three health levels of damage per turn, but when
this power is active, they inflict two per turn. Small use blood that he has already spilled in the scene –
fires or dim/indirect sunlight can be ignored entirely and gains total perception of his immediate • Infernal Infusion: Grants the character 21 Freebie Points to use as they wish. This notably allows
when this is in effect. surroundings, omnipresent up to the area of a large the purchase of Soul Arts past one's Virtue ratings, as well as Godbodies beyond the limits of
warehouse. This includes sensory details that human Dharma. (This power is false and destructive. Any points gained this way should be marked with
The Godbody of Ash/ eyes would easily miss or can’t even see, such as an "X." Whenever they are used, any botches will result in accidents of exceptional freakishness
The Godbody of Flame (•••••) spirits or people using supernatural powers to hide and tragedy.)
The master is a burning god, wreathed instantly in heat – Add dots in Blood to any Perception dice pools
and destructive power… Or else he becomes as close as the to see the invisible or obscured. Hungry Dead who follow a Dharma will sell levels of their Dharma instead – However, note that mak-
Hungry Dead can come to a human being, able to walk ing this deal will cripple their potential and prevent them from ever growing past the level they sacri-
in the sun without fear. For 1 Chi, the Hungry One can extend his
blood-senses for the scene across several miles, ficed, unless the deal is undone.
System: Spend 3 Chi and 1 Willpower to activate looking through droplets left as far away as the
opposite end of a city, provided the blood in question The main problem is that the deal only happens once. After an exchange has been made, the Yama
the Godbody for the scene. Any damage taken from King’s agent will withdraw and not respond to further calls. The only way to get another chance, or to
fire becomes lethal instead of aggravated, and the was placed on the scene within the same night. Only
prior four preparations (both the passive and 1-Chi one location can be witnessed this way at a time, undo a deal, is to either receive a task from the Yama King and perform it precisely, to the letter and
powers) are available for free. Typically, Hungry but now he may add dots in Dharma to any Perception to their satisfaction... or to call upon a different Yama King, perform a task for them instead, and
Dead only learn one variation of the final Godbody: dice pools. hope that you're clever enough to leverage their ancient rivalries. And if the petitioner is looking for a
second deal, they must also have the dharmic potential to spare -- Otherwise, they will need to trick a
The Godbody of Flame turns the body into an Second Preparation: Flow Like Blood (••) sacrifice into giving up their own spark.
inferno– Barehanded attacks inflict aggravated An initiate of Blood will sit, bound and mummified, across
damage, burning anything nearby and warping metal from a tall vase filled with his own fluids, until he can
weapons that come too close for too long, and people draw every last drop back into his body. From this, he
within arm’s reach suffer one aggravated damage begins to break the illusion of his physical body,
per turn that they remain so close. comprehending that his true existence is far more fluid.

If one learns the Godbody of Ash, the flame appears System: Once per turn, the initiate can reflexively
dessicate himself to slip out of handcuffs or squeeze
“If I’m going to go to hell,
for an instant, then vanishes – For the rest of the
scene, there are no penalties for daytime action. Any
damage taken from sunlight is lethal instead of
through tight spaces, or bloat his body to brush off
blunt force (adding dots in Blood to bashing soak
I don’t want to go alone.”
aggravated, and even strong noontime sun will only dice). This brings his Appearance to 0 and lasts
until he decides to turn off the effect.
― Gen Urobuchi
manage to inflict one health level every two turns.

Note that it is unheard of for Hungry Dead to learn With one full turn of touch to a physical target, he
104 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION
CHAPTERN4: ARTS
AME 105

can also change the flow of someone else’s blood, The Godbody of Blood (•••••) Second Preparation: Punishing Bone (••) with Ebisu, the boneless leech-child of myth and one of
with potentially deadly consequences: Roll Blood A master of the Godbody of Blood understands that there Younger Hungry Dead who watch movies are sometimes the Seven Gods of Fortune.
to kill a mundane human, or inflict 1 lethal damage is no true “body” at all, no “self”; there is only blood. He tickled to know that Bone initiates really do train by
per success otherwise. For vampires and other undead, dissolves into a sloshing pool of blood, or violently explodes punching rocks and metal walls with their bare knuckles. System: An apprentice of Bone can shape her own
it is instead a -1 die penalty in the next turn for each and showers the room with red, and he remains this way Less amusing is the common practice of burying students bones into any tool she wishes, within certain bounds
success, as the character’s fluids make them for the rest of the scene. alive, preferably by triggering a rockslide or under a prepared of practicality and time: It takes one turn to create
unbearably dizzy. Supernatural targets may roll their tonnage of iron ore. There the student of Bone will remain, a key from a fingertip, or to create cosmetic changes
Stamina to resist damage, or to negate the penalty, System: Spend 3 Chi and 1 Willpower. While in until she either obtains the insight and strength to smash by changing one’s bone structure. It takes two turns
whichever is most appropriate. this state, the master of Blood may communicate her way out, or she makes her final peace in the darkness for claws similar to those given by the Discipline of
telepathically with anyone who touches his blood, of metal. Protean, and three turns to craft a short sword or
For 1 Chi, the Hungry One makes his body even and he can even feed from them to replenish his shield from one’s forearm, which is the upper limit
more like a flowing current, automatically gaining essence (roll dots in Dharma for each full turn that System: An initiate of Bone has bone-shattering in terms of size. Any weaponry inflicts aggravated
his full dodge pool against a number of attacks – a victim is exposed to his blood, resisted by Stamina strength, automatically adding +1 health level to any damage, and has a damage or defensive dice bonus
anticipated or otherwise – equal to dots in Dharma. for supernaturals only; each success is a point of damage after soak when fighting with bare hands equal to the character’s dots in Bone. Note that
This may be activated multiple times in a scene, Chi gained as if through regular feeding). He has or claws. When lifting or striking objects, add dots anything crafted from bone reverts back to normal
provided the initiate is willing to pay the cost. full access to his Attributes, Abilities and health in Bone to her base Strength (see Feats of Strength, at the end of the scene.
levels, forming tentacles and weaponry or flowing V20 page 411).
Third Preparation: Lash of Blood (•••) unnaturally wherever he wishes, and he can only be For 1 Chi, the Hungry One may render her bones
An apprentice of the higher mysteries of Blood must damaged by fire or other means of physically destroying For 1 Chi, any damage successfully inflicted from instantly into a single tool or weapon that she has
meditate in a pile of his own severed body parts, detaching his blood. He can also make full use of the prior barehanded combat becomes lethal and adds +2 crafted in the past, or she can extend the time limit
and reattaching them with intense concentration, until four preparations without the need to spend more health levels of damage after soak, as bones crack of a single tool or weapon so that it lasts until sunrise.
insight is finally achieved. Chi. and splinter to the touch. In addition, the Hungry Any damage or defensive dice bonus is now equal
One now multiplies her Strength rating by Dharma+1 to dots in Dharma.
System: The apprentice negates all dice penalties The Godbody of Bone for the purpose of Feats of Strength.
from injury up to his Blood rating, as his blood Fourth Preparation:
holds torn flesh and shattered limbs together. In surviving ancient texts – buried in libraries once Third Preparation: Bone Obedience (•••) Garden of Bones (••••)
considered far-flung and provincial, such as in Lhasa To become an apprentice of the higher mysteries of Bone, At the gateway to mastery, an adept of Bone turns her
For 1 Chi, the Hungry One can further solidify his and Ulaanbaatar – it is stated that the Godbody of the student subjects herself to the ministrations of a master, knowledge outward, experimenting with skeletons both
blood into any simple tool or weapon of his choice, Bone, the second of the immortal corpse-pillars, allowing her bones to be warped and twisted in painful living and dead. Unlike prior trainings, to obtain this
with an aggravated damage dice pool (when was once a legendary art called the “Celestial Form and puzzling configurations. Then it is simply a matter technique requires a different kind of relentlessness: a quiet
thrown/shot) or dice bonus (when handheld) that of Metal.” To embody the element of integrity, force, of sitting in meditation until she reaches sufficient insight and studious drive to twist, break, mend, and repeat, over
is equal to Dharma. and ambition, students of Bone have learned to to break herself back into the proper shape, and from there and over, through the screams of the Hungry One’s various
become both the immovable object and the to go beyond. In eastern Japan they associate this training test subjects – until, at last, understanding comes.
Fourth Preparation: Bloodwalk (••••) unstoppable force, which they inflict upon themselves
In ancient nights, students of Blood would test their mettle and the world with punishing exactitude.
by emptying their veins down riverways and into the path
of typhoons. Wherever the water would take them, so The preparations for the Godbody of Bone are:
would they go, no matter how far and painful the destination.
First Preparation: Relentless Bone (•)
System: At this level of understanding, the Hungry In ancient times, lay students of Bone were once allowed
One can travel short distances (about 50 feet, or 15 to visit various hells as honored guests, to have the flesh
meters) using his blood – To an observer, he lets his stripped from their bones as they dragged boulders and
blood flow beneath a locked door, or flicks it in a climbed their way up howling mountains. Modern Hungry
messy arc behind an attacker, upon which his body Dead tend to prefer simulations over the old way, but the
appears to dissolve and reform wherever the spilled outcome is the same.
blood goes. It takes one turn to let the blood flow,
but the actual movement to the destination is instant. System: A student of Bone gains one extra Bruised
health level, and can also add Bone as a dice bonus
For 1 Chi and donating one health level’s worth of to resist attempts to change one’s body or mind,
blood (marked temporarily as lethal damage), the whether it comes from a supernatural effect, mundane
apprentice can send himself one time to wherever persuasion, or a stabbing.
that blood gets transported during the night,
effectively teleporting. At his destination, the Hungry For 1 Chi, the Hungry One names a single goal for
One regains his lost health level, but the transit the scene, such as “kill this man before me,” or “hold
inflicts one aggravated health level of damage per up the temple pillars until everyone escapes.” For
mile of distance traversed – plus five turns spent any actions related to achieving this goal, all dice
reforming his body from the token of blood, during penalties from injury can be ignored, and the lay
which he is vulnerable and open to attack. student of Bone can continue to take actions until
the scene ends, even past what would normally bring
the Final Void.
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System: The adept of Bone can now use Bone polished shine, as though her entire body has become this art, the Godlings reify their divine nature, raising distance as if driving a very fast sports car with zero
Obedience on others. In most cases, this is not a ossified. Bodhisattvas of the Bone Flowers and other mortals to behold the glory of the deva. obstructions.
quick endeavor: A mortal or supernatural target ancient Hungry Dead may instead have bodies of pure
must be immobilized at least for the duration that black metal, so dark that it sucks away the light around To learn the Godbody of Devotion, the Hungry Third Preparation:
the student of Bone needs to make her changes, it. Dead must first have followers: mortals who partake Touch of the Asura (•••)
plus three turns in the beginning for her to touch in a chosen sacrament and worship her as a god. In theory, a god is never required to answer prayers; it is
and assess the skeleton she’ll be working with. The System: Spend 3 Chi and 1 Willpower. For the rest One act of worship makes the mortal a follower only their will and divine vision that leads a Godling to
student may also use inert bones – such as a bead of the scene, the master ignores all bashing damage, until the next full moon, after which they must fulfill their followers’ desires. In practice, though, Godlings
necklace made of ox knuckles, or a random severed and automatically halves lethal damage as though perform another act of worship or let their faith tend to enjoy having legions of followers, and they are
leg – which she can shape just as quickly as if working it were bashing – only aggravated damage follows lapse – This can be coerced through fear just as easily quickly taught how to keep the mortals happy and obedient.
with her own bones. the usual rules. In addition, the master can use both as love, as worshippers of the more terrifying gods
the passive and active powers of the prior four can attest. System: Once per scene, the Godling can grant a
Unlike changes she makes on herself, changes done preparations with no additional cost. small wish or inflict a minor curse upon a number
on objects or people are permanent, unless the target To attain the Godbody of Devotion, a Godling must of followers equal to his dots in Devotion. This is
has a supernatural capacity to heal. Bear in mind The Godbody of Devotion first learn the following steps: represented as a pool of automatic successes or a
that supernatural targets will normally trigger a pool of negated successes for each follower, each
contested roll of the student’s Strength+Bone versus Gods don’t need the worship of humans; they deserve First Preparation: The Flow of Worship (•) pool being equal to his dots in Devotion. Most
the target’s Stamina (plus supernatural trait if it. This is an important distinction, which is lost on Unlike other Godbodies, the first stage of the Godbody of mundane twists of fortune, lasting for a few nights
applicable). Subjects usually survive all but the most the ignorant. Devotion is as natural as opening a door. A fledgling at most, are possible for the Godling to bestow in
extreme modifications – If she wishes, however, the Godling rarely believes in their own divinity right from this way.
student of Bone can use this ability to make a Outsiders to the Celestial Tribe call their signature the start; they must be convinced through experience. But
bone-warping attack, dealing Strength+Bone dice art “Prayer-Eating” – a deadly insult, as it implies once the Godling knows the truth and obtains their first For 1 Chi, the Godling can impose a significant
in lethal damage. that the begging of humans is the only thing that follower, the whispers quickly begin. change on a number of followers equal to his dots
sustains their grandeur. In ancient nights, when in Dharma. This is represented through their
For 1 Chi, the student of Bone can enact instant mortals made sacrifices by firelight and drank from System: The Godling hears the thoughts and prayers Backgrounds, Merits and Flaws– The number of
changes on objects or people, as in Bone Obedience. bowls of sacred soma, humans held no such illusions of his followers as a constant whisper, which he can points that can be added or taken away for each
of their own power; by worshiping the gods, they choose to listen to simply by focusing. This includes person is equal to the Godling’s dots in Devotion.
The Godbody of Bone (•••••) were reaching out to beings who had existed long even unconscious, dark and humiliating thoughts, Examples include turning a sickly person into the
The master of Bone does not bend to the world; she cuts before them, and who would endure for long after. which the follower can resist sharing with a Difficulty model of health (adding a Merit), granting monetary
through it like a knife through sinew and fat. When 8 Willpower roll (Though the Godling will know transformation (adding or taking away Resources),
activated, the Godbody gives the Hungry One a pale and The Godbody of Devotion affirms this truth: With what happened; this cannot be hidden). or twisting a beautiful person with horrific ugliness
and infirmity (inflicting a Flaw). The gift or curse
For 1 Chi, the Godling can speak directly to his is still at a mortal scale, but is life-changing for those
chosen followers for the scene, transmitting words at the receiving end.
directly into their minds. He may only speak to one
follower at a time, but this works anywhere in the At the Storyteller’s discretion, these followers may
world, and can only be blocked by supernatural even be granted some form of supernatural insight,
powers. represented as Rank 0 in the system for representing
other supernaturals (see Appendix I). This can make
Second Preparation: them more effective servants of the Godling, able
Your God Beckons (••) to maneuver through the night world as few mortals
Unlike the heavenly gods, the Godlings cannot be everywhere can.
or see everything their followers do. However, it does not
take long striding through the Lower Heavens, rewarding Fourth Preparation: Festival Night (••••)
and punishing followers as one sees fit, before destiny and The signature power of the Godlings, and the source of
space begin to kowtow to the Godling – as they ought. the insulting name of “Prayer-Eating,” a Hungry One
comes to understand their direct connection to the flow
System: At any time, the Godling can call a follower of spirituality and worship in the mortal world. This
or group of followers to come to him. The world normally comes after the Godling enjoys their first true
may passively assist where it can – e.g. a run of green festival in their honor.
lights, an expert taxi driver – but the follower
otherwise uses whatever means and ability they have, System: Once per night, the Godling may transform
and aside from knowing they have been summoned an area into a temporary Dragon’s Nest for the scene,
and where to go, there is no special compulsion. provided they are in the midst of public or semi-public
religious celebrations – Level 2 if it is a festival
For 1 Chi, the Godling can instead come to a follower, honoring the Godling, Level 1 if it is a god with
weaving through fortuitous shortcuts and shallow whom the Godling claims close kinship. Like any
spirit-roads to reach them. The Godling must be Dragon’s Nest, the Godling can absorb Chi by resting
unencumbered to use this power, but assuming they there and partaking in celebrations. The local
are free and able, they can move across the physical Gauntlet is also lowered, and the sudden presence
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of an empowered god draws in curious spirits. In parts of Southeast Asia, this training facilitates the System: The initiate of Flesh can make unique and Chi to sculpt instantly and perfectly into a form he
time-honored practice of separating one's upper and lower horrific changes to his body. The process is slow has taken before.
For 1 Chi, the celebration becomes equivalent to a body when going out to hunt – a reminder to the Hungry (ten minutes to craft one new feature), but the
Level 3 Dragon’s Nest, and everyone actively partaking Dead, among other things, that there is a time to act possibilities are endless: He can make a set of working Fourth Preparation:
in the festivities gains a floating pool of bonus dice human and a time to be honest. eyes in his back, for example, or craft an insect-like A Thousand Forms of Flesh (••••)
equal to the Godling’s dots in Dharma, which they pelesit from a finger detached using Excellent Corpse. There are stories of the heavenly immortals spending time
can draw upon anytime during the festival. The Chi System: The lay student of Flesh has near-complete If his own flesh does not have enough mass, the as elegant stallions, or as monkeys in the mountains. In
absorbed in this context is flavorful, energizing, and control over the superficial state of his body. No initiate must consume at least 1 Chi worth of modern nights, a student of Flesh is brought to this
utterly intoxicating, appearing in the form of a sticky matter how many health levels he has marked, he “donated” flesh to provide more raw material. enlightenment when a master transforms him into a
golden nectar that coats the fingers and lips of appears perfectly healthy and whole; conversely, he sparrow or other small creature, and themselves into an
Godlings and mortals alike, as they slip together may elect to look disemboweled, drowned, burned As a rule, any functional features should only augment apex predator. The student is not allowed to return to
into divine ecstasy. to a crisp, etc. These death-features manifest instantly one or two Abilities or a single Attribute, with a human form until he is as fluid and protean as the
and will remain for as long as the Hungry One wants. unique benefit and a dice bonus equal to the student’s immortals of legend – or until the master, in
The Godbody of Devotion (•••••) However, without the use of Chi, he must maintain dots in Flesh: Extra eyes will add to Perception and disappointment, twists the student into a horror and locks
The Godbody of Devotion, when activated at full mastery, bodily integrity – He cannot pretend to get chopped prevent surprise attacks, a limb turned into a pelesit him away to meditate on his failures.
brings the Godling’s mortal followers into complete up and fed to fish in the harbor. can act independently all night and have a dice pool
communion with her, body and soul. equal to Flesh, extra arms can add to Brawl and System: The student can now use Flesh Sculpture
For 1 Chi, the lay student can now detach and Performance and remove the dice penalty for two to take the forms of human infants or the forms of
System: Spend 3 Chi and 1 Willpower. For the reattach limbs, torso, and even his head for the concurrent actions, and so on. The student may animals, which can exist in reality or be grounded
length of the scene, all the Godling’s followers across scene. This allows for even more creative deaths – have a number of active flesh creations equal to his versions of mythological beasts (such as a qilin or
the world have a wordless, intuitive understanding but more importantly, the Hungry One still has dots in Flesh, and they last until sunrise. an imugi). Transformations can be as small as a
of what the Godling wants and needs at any given control over his limbs, which can crawl or float in mouse or as large as an elephant, but health levels
moment, and they enjoy automatic successes equal the air at running speed so long as they remain For 1 Chi, any single change can be made to last for and Attributes remain the same as one’s human
to half the Godling’s dots in Dharma (rounded within half a football field from the head. Each a lunar month, or the Hungry One may spend 1 form – Though it is worth noting that a clawed
down) for any actions performed explicitly and detached body part possesses one or more of the Chi to instantly sculpt a feature that he has made animal will inflict lethal damage, and that a bird
openly in the name of their god. This includes the Hungry One’s health levels (which he chooses at in the past, even features that require a great deal can obviously fly.
edge of what is possible for a mortal, such as resisting the moment of detachment), and will fall of extra flesh. Features built by spending Chi still
supernatural mind control, or continuing to remain limp if taken out of range. have the same time limit, but now the potential dice For 1 Chi, a transformation can be made to last for
conscious and active past their final health level. bonus is equal to the student’s dots in Dharma. a lunar month. Alternately, the Hungry One may
(Note that performing separate, spend 1 Chi to sculpt himself instantly, either into
It is also impossible for her followers to intentionally concurrent actions with various limbs Third Preparation: Human Sculpture (•••) a single familiar form (as in Flesh Sculpture) or into
harm her or work against her while the Godbody is falls under rules for multiple actions.) To take pleasure in one’s own flesh is one thing; to a swarm of smaller creatures, with each one
active, while any non-followers in the Godling’s painstakingly mimic every blink and twitch of a living representing a single health level (as in Excellent
presence must succeed in a contested Willpower or Second Preparation: human being is quite another. Like a student of the visual Corpse) – In the latter case, one creature in the
Dharma roll (whichever is higher) if they wish to do Flowers of Flesh (••) arts, the apprentice of the higher mysteries of Flesh studies swarm represents the head, and another the heart.
so. Finally, note that the Godling has access to all The traditional practice of ritually form, figure and motion with single-minded intensity,
four prior preparations for free, though wherever decapitating a student and burying his graduating only when he has chosen a target and copied The Godbody of Flesh (•••••)
she is must be made into a sufficiently worthy festival head in a garden, so he may reform them to perfection – sometimes to the point where the Unlike the other corpse-pillars of the Demon Immortals,
before she may use Festival Night. himself from the remains of other buried original is singled out as an “imposter” and summarily the Godbody of Flesh is difficult to describe as a specific
corpses and learn the transitive nature dealt with by those he loved and trusted. form: The master, in his perfected state, becomes a vector
The Godbody of Flesh of flesh, has become less common over of pure change. All forms are available to him, and all
time – Among some Hungry Dead, it’s System: The apprentice of Flesh can mimic any flesh he touches is like raw clay for the sculpting.
Wood is the element of creativity, sensuality and even considered a bit rustic. human form ranging from pubescence to old age.
growth – and the Godbody of Flesh is nothing if This does not alter Attributes or health levels, only System: Spend 3 Chi and 1 Willpower. The Hungry
not endlessly creative, capable of horrors to assault the outward appearance, unless Flowers of Flesh is Dead master can use the prior four preparations for
all the senses. Just as the ancient “Celestial Form of also being used at the same time. If the Hungry the scene at no additional cost, and can now use
Wood” was said to blur the line between the heavenly Dead student has tasted the target’s blood in the these techniques on others (except that death-features
immortals and the natural world, so too does the last lunar month, or has studied them for a full night inflicted on others can become very real, and most
ego dissolve in the beauty of Flesh, reinventing in the same period of time, the change can be done targets can't do anything special with a detached
tendon, bone and viscera in ways that would make in ten seconds, with no prior preparation. limb or head). Changes done to others are
the daylight world blanch. Otherwise, it requires one hour of dedicated sculpting, permanent, for however long they can live in such
and even those without supernatural perceptions a state – unless the target is supernatural, in which
The preparations for the Godbody of Flesh are: may roll Perception + Alertness to gain an inkling case they can roll Stamina plus an applicable
that they are talking to a lookalike. This supernatural trait to both resist and undo any
First Preparation: Excellent Corpse (•) transformation lasts until sunrise, or whenever the changes.
Many creative deaths await the lay student of Flesh: Hungry One chooses during the night, whereupon
hanged, sawed in half, crushed in a compactor... Eventually, he instantly reverts to his original form.
the Hungry One comes to understand that there is an art
to dying, that even a corpse contains infinite possibilities For 1 Chi, a transformation can be made to last for
of expression. a lunar month, or the Hungry One may spend 1
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The Godbody of Illusion For 1 Chi, the illusion is perfect – vocal tics, body Fourth Preparation: Rakshasa Blade (••••) them.
odor, supernatural features, even spiritual aura and Again and again, the master reminds the student: They
The Godbody of Illusion is the crown of Mayaparisatya, destiny will take on the qualities that the Hungry are not imposing illusions upon the real world – There is To attain the Godbody of Jade, the Hungry Dead
the sacred tool by which they point at the truth of One wishes for. However, these traits are superficial no real world. A so-called illusion is no different from student first learns the following steps:
the universe and laugh. This Godbody also one of (e.g. the appearance of a tiger does not translate to so-called truth. This technique goes a long way toward
the rare instances in which the blood clans of India real claws or strength), and supernaturals can attempt demonstrating this Dharmic principle, but sometimes an First Preparation: Smiling at Thunder (•)
can teach their Hungry Dead cousins a thing or two: to see the truth by engaging in a contested Willpower adept must lose a finger or foot before it sinks in. The stereotypical first training in Jade is an exercise in
A master of Chimerstry (5+) who follows the Eastern or Dharma roll, as above. melodrama: a thunderstorm, a jagged cliffside with a long
Path of Paradox can teach the Godbody of Illusion System: Once per scene, the adept can conjure a fall and crushing surf below, both master and student
to Hungry Dead up to the third level, though the Third Preparation: “real” handheld object out of the realm of illusion. barefoot on a slippery path, armed with only fists or knives.
upper echelons are still reserved for tutelage under Glittering Paradise (•••) Such items are physically present and usable for The fight does not end until the master says it’s over.
one’s own kind. Once the student of Illusion understands the basics, they their basic function (such as car keys, spare change,
usually pursue illusion-craft with wild abandon. The jump or a pen), and can even be given to others – but they System: The lay student of Jade is unencumbered
To attain the Godbody of Illusion, the Hungry Dead from initiate to apprentice occurs when the student are brittle, crumbling into nothing at the end of the by even the most extreme environmental conditions,
must first learn the following steps: experiences an enormous failure, suffering the consequences scene, or when someone tries to damage them. though she can still take damage from fire and heat.
of an illusion that falls apart. Then they must sit in the She is fully rooted where she is; no wind or slippery
First Preparation: The Root of Illusion (•) wreckage, whatever it may be, and rebuild. For 1 Chi, the object in question is as real as real surfaces will hinder her, and even walking on a
Desire is the root of illusion; this is the first lesson all can be for a scene. This ability can still make any tightrope or being underwater won’t pose any
followers learn. A master forces the lay student of Illusion System: Once per scene when fully concentrating, handheld object, but adepts are most known for the penalties to her movements – though actively being
to recognize the hollowness of his attachments, even his the apprentice can weave a complex, multisensory titular weapon: a fine curved sword of black metal, imprisoned or immobilized is a different matter.
deepest and most defining loves – But it is not the master’s illusion that encompasses his immediate which inflicts Strength+Illusion aggravated damage.
job to twist and destroy these connections; the student environment – a gilded ballroom full of dancers, For 1 Chi, the student’s intuitive connection to the
should do such things himself. for example, or a cliff’s edge by the roaring sea. The Godbody of Illusion (•••••) environment becomes more expansive for the scene.
The Godbody of Illusion is an illusion-world so complete She may touch any surface – the earth, a tree, a
System: The Hungry One can roll dots in Illusion For 1 Chi, the illusion functions without the need that the “real” world bends entirely to its will, for however pond, the side of a building – and sense the presence
(Diff. 7) to unveil a single unspoken desire per to concentrate, and it lasts for the scene or until it brief a time. of any beings nearby within an area equivalent to a
success, which can come from anyone in the is dispelled. Again, supernaturals can attempt to see large temple complex, even individuals who are
immediate vicinity. Once per scene, he may choose the truth by engaging in a contested Willpower or System: Spend 3 Chi and 1 Willpower. When the trying to hide. Those who are specifically trying to
to enhance one of those desires, making it irresistible Dharma roll. Hungry One activates this power at full mastery, the escape the notice of the student of Jade will trigger
unless the target spends a Willpower point to world around her becomes completely malleable. a contested Willpower roll, replacing Willpower
overcome it (supernaturals may choose a Willpower Scenery, objects and people can appear or disappear, with Dharma if it is higher.
roll at Difficulty 8, spending a point if they fail). no matter how extreme or fantastical, according to
the Hungry One’s whim. For the duration of the Second Preparation:
For 1 Chi, the lay student can wrap a target so scene, everything that happens is real: Only Tread the Dragon’s Tail (••)
completely in desire for the scene that they are pulled individuals who succeed in a contested Willpower Many treatises have been written about the proper
into a distracting delusion: one where perhaps a or Dharma roll can break the illusion, while everyone movements and postures necessary to achieve understanding
long-dead child has lived, or where a soul-crushed else (aside from the master) is trapped and suffers of Jade. They are not entirely unhelpful, but there is no
addict finally feels fulfilled. Only physical harm can virtual damage when harmed – For the weak-willed, substitute for direct experience – The initiate who wishes
end this effect prematurely. This effect can be resisted such psychic trauma can be accidentally lethal. to master this technique must eventually take a literal
by supernaturals with a contested Willpower roll, leap of faith.
but many do not wish to do so – In fact, the despair When the scene ends, all damage vanishes, and
when this effect ends can be unbearable. nothing of the illusion-world remains, save for exactly System: The initiate becomes as light as a feather,
one thing of the master’s choice: an item, a change, able to run up walls and on water and leaping
Second Preparation: Non-Self (••) or a death. If the Hungry One who activated the incredible distances. Multiply her jumping distance
A master of Illusion can weave an illusion so complete Godbody can be reminded of the universal illusion by dots in Jade, which also multiplies her safe falling
that those within it believe they are what the master says before sunrise (e.g. she experiences a genuine surprise, distance by the same amount. The character also
they are: a humble postman, a sultry lover, a serial killer, or a moment of insight, due to other characters’ gains dots in Jade as a floating pool of bonus dice,
a beggar. And when the dream fades, and the student of actions), then even that effect can be undone. refreshing each scene, which she can use for actions
Illusion wakes up to what they really are, where else can Otherwise, it is permanent. that involve actively using or interacting with the
that lead but enlightenment? physical environment around her.
The Godbody of Jade
System: The initiate can weave a personal illusion For 1 Chi, she may increase her personal benefit
once per scene, taking on the appearance of any According to the Petals of Virtue, jade is earth for the scene by dots in Dharma instead of Jade –
mundane person, thing or animal that they wish. infused with the principle of enlightenment – Why Alternatively, she may reach into a target's energetic
Most mundane humans will be fooled, but any else would the precious talismans left behind by flow via touch and inflict a penalty equal to dots in
serious incongruities or the use of supernatural ascended Conquerors be made of jade more than Jade for the scene, as the target becomes sluggish
senses can easily pierce the illusion (with a contested anything else? The Islamic Ram-Hearted don’t find and spiritually bound to the earth. This can be
Willpower roll, replacing Willpower with Dharma this bit of lore particularly relevant, but they practice resisted by supernaturals using a contested Willpower
if it is higher) the “Blessed Form of Earth” nonetheless, viewing or Dharma roll, whichever is higher.
it as a virtuous connection to the world around
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Third Preparation: Earth’s Embrace (•••) moving its parts as if she has hands and eyes subordinate, the fever god Jvarasura, the Godbody
The Hell of Being Buried Alive is a minor hell-realm, everywhere, and she is able to act using her normal of Poxes is one of the premier postures of divinity,
reserved for those who killed others in this very fashion. It Attributes and Abilities – a stone throws itself, or embracing the terrifying moment when mortal life
is a quiet, grassy field, dotted with a handful of young tree branches sway and creak into new shapes. brushes with the beyond.
trees and nothing more – But if you listen to the wind However, she is still only able to focus and act on
very carefully, you may be able to hear the muffled screams one thing at a time (unless using multiple action To attain the Godbody of Poxes, the Hungry Dead
of promising students. rules), even though her "body" now has incredible must learn the following steps:
reach.
System: With a turn of concentration, the apprentice First Preparation:
may sink into the earth when she pleases, to hide Furthermore, the master can choose to form a single Touch of the Stranger (•)
or rest in the soil beneath the ground. See the rules avatar of her body at will, taking five turns to either There is no shortage of the sick and dying in this world.
for Protean 3, “Earth Meld” (see Disciplines in V20), create or dissolve it. The avatar has her exact The compassionate lay student lives among them, learning
with the additional stipulation that the Hungry One appearance and has the benefits of all four prior to bestow a healing touch – or, at times, letting the
can move past barriers like concrete or brick as well preparations for free – but her true heart is buried inevitable take hold with less delay. But not every student
– They part for her, then seamlessly return to form. somewhere in the soil, without which she cannot of Poxes is so kind.
Reemerging also takes a turn, and she comes back be harmed short of burning the entire place to the
in exactly the same place she sank into. ground. Someone who wishes to defeat the master System: With just a touch, the Hungry One can
may try to find the heart with a Perception+Awareness alleviate or worsen the illnesses of mortals– the
For 1 Chi, the Hungry One may move within the roll, and can use a blessed stake or fire once it has change occurs slowly, over the course of the night.
earth or inside stone walls at a jogging speed, been located and unburied. If the heart is successfully If used to alleviate, any illness will go into remission
reemerging anywhere she wishes before the scene is attacked, the effect instantly ends and the fleshly for a number of weeks equal to the student’s dots
out. Moving in and out more than once requires body reforms itself. in Poxes. If used to make illnesses worse, progress
additional expenditure of Chi. the illness using dots in Poxes as a guideline – The
The Godbody of Poxes illness appears or becomes persistent at Poxes 1,
Fourth Preparation: The gods of poxes and other illnesses were once
moves to a worse stage at Poxes 2, develops into a
Catching the Wind (••••) preeminent in mortal worship. The shamanic Veils
severe illness at Poxes 3, and becomes a terminal
To fly like a celestial maiden, one may study for years and version at Poxes 4. This also lasts for a number of
decades, or one may journey to the gates of the higher of Korea hold that there are still hundreds, even weeks equal to the student’s dots in Poxes, or until
Heavens, petitioning the glorious spirits to teach a lowly thousands of pox-gods still active in the world, the victim dies.
Hungry One their ways… Or one can find a celestial euphemistically referred to as “the guests.” Among
maiden exiled to earth, feed on her divine blood, and the Godlings of the Celestial Tribe who align For 1 Chi, the student can alleviate or worsen mortal
meditate on the beauty that has been forever lost. themselves with the healer-devi Shitala or her illness instantly and permanently, according to dots rest of the scene, they take either 1 bashing damage
in Poxes. Alternatively, the student may touch a or lose 1 Chi. Only supernatural targets may attempt
System: The adept catches the delicate flow of Chi supernatural target and simulate the effects of any to roll Willpower and break the effect, but they must
in the air, allowing her to fly at jogging speed after illness for one night, inflicting a persistent penalty obtain more successes than the Hungry One’s dots
a turn of concentration. She can only carry objects equal to dots in Poxes. This can only be resisted with in Dharma, and every roll after the first costs 1
or people according to what her Strength allows, an extended Willpower challenge (one roll per scene) WIllpower point.
beyond which she is unable to obtain sufficient lift. that must beat the Hungry One’s dots in Dharma.
While in the air, the Hungry One can attack Third Preparation: Fever’s Purity (•••)
unprepared foes, enjoying the benefits of a surprise Second Preparation: The apprentice of Poxes accepts a crushing fever, granted
attack. Hemorrhagic Strike (••) by a master or by a powerful spirit – perhaps one of the
The initiate of Poxes must swallow a parasite demon, pox-gods still wandering the Korean peninsula, or a sickly
For 1 Chi, she may move at astonishing speeds once traditionally taken from the Hell of Burrowing Maggots. functionary of the Wicked City who carries a box of
high in flight, equivalent to the pace of a bullet train This creature coils around the Hungry One’s dead organs dubious syringes. Unfortunately, it takes far more than
for the scene. Note that she will naturally avoid and sups at her stolen blood, as the student meditates in one bout of fever to understand its purifying powers.
collision with birds or planes, but that she is not silent agony. Eventually, the body absorbs and destroys
automatically immune to damage from a deliberate the demon– But the memory of pain has taught its lesson. System: The Hungry One can reflexively roll
impact to her flight course – treat this similarly to Stamina+Poxes (plus Medicine, if the apprentice has
damage from being hit by a vehicle. System: The Hungry One can inflict barehanded it) at Difficulty 8 to initiate a fever – She is sweating,
lethal damage, which manifests as painful internal trembling and glassy-eyed, suffering -3 to all dice
The Godbody of Jade (•••••) bleeding. With just a casual touch, he may also inflict rolls for at approximately half the night, or several
The Godbody of Jade turns the Hungry Dead into divinities 1 health level of lethal damage, which continues hours.
of the earth. The ground, sky, and corpse-body are like and grows every three turns (approximately ten
one, for however long the master can make it last. seconds) of unbroken contact. Supernaturals who However, once the illness passes, she will be free of
have the ability to soak lethal damage may do so all mind control and supernatural bonds, and she
System: Spend 3 Chi and 1 Willpower. For the when faced with this power. regains a point of Willpower as she sees the world
duration of the scene, the master’s body dissolves with beautiful, fever-broken clarity. Furthemore, the
into the land, making an area the size of a large For 1 Chi and a successful attack (even if all damage Storyteller provides one clue about a situation that
temple complex into an extension of herself: She is soaked), the initiate can inflict a terrible blow: currently troubles her, which takes the form of a
can control and observe the physical environment, Every time the victim takes a physical action for the
114 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION
CHAPTERN4:
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vision of the future, or a voice from an unseen guide Hells, or knowing exactly where a desired target is intelligence and great magic. A student of Storms, with Fourth Preparation:
speaking to her in the fever’s heat. hiding in the city). Like illness itself, this gift is or without a master, seeks out these beings and petitions Chamber-Bed of Clouds (••••)
unpredictable – but it is most powerful at the moment them for wisdom. Water, air, the invisible charge of power: All the necessary
For 1 Chi, she may bestow this fever on others, when the sickness strikes, fading quickly once the ingredients are in place, and the adept of Storms
which can kill a mortal who fails a Stamina check scene ends and disappearing at sunrise. Use the System: The Hungry One now controls any water traditionally spends years understanding the craft necessary
at Difficulty 8. Soul Arts as a guideline for these powers, assigning she touches, extending her senses and will in a to forge them into the magic of weather. In this age of
dots equal to dots in Dharma and taking away one limited fashion: She can sense the presence of devilish prodigies, however, a Hungry One may learn to
Fourth Preparation: power per scene. someone sneaking across a wet floor or through a wield the rain in much less time than before.
Wild-Eyed Bulwark (••••) misty rain, for example, or she can shift the sea’s
It is said that the higher mysteries of the Godbody of Poxes Finally, the master has full access to all four prior currents to keep a swimmer’s face just below water System: This strange power allows the Hungry One
were in a text stolen from the Mistress of Pestilence herself, preparations for no additional cost. as they try to surface for breath. to summon dark rain clouds, which are able to pour
smuggled out of the Thousand Hells by having each word anything from a light sprinkle (indefinitely) to heavy
transformed into an illness. Those illnesses still appear in The Godbody of Storms For 1 Chi, she can actively control a body of water flood rains (one scene per night).
the world, waiting for careful and watchful adepts to find, for the scene like an extension of herself, up to the
assemble and interpret them. Millions live on the coastlines of Asia – millions size of an Olympic swimming pool. Alternately, in For 1 Chi, the Hungry One can pull herself and up
who give their prayers to the gods of sea and sky, the absence of a water source, she can move in close to three companions into one of these storm clouds,
System: Once per scene, the Hungry One can declare who wake up at certain times of the year to watch with her fists, inflicting lethal damage (plus dots in riding incognito for as far as the winds will take
use of this power and automatically downgrade the the weather forecast with trepidation. They are simply Godbody of Storms) on objects or people, which them in a night. They fly comfortably as if in the
damage from a single attack roll before the damage aware of a sobering truth, which is that there’s only manifests as severe water damage or drowning. eye of a hurricane, and are able to see – or possibly
dice are rolled – Aggravated levels become lethal, a hair’s breadth between life-giving rains and deadly att ack – t argets below with a successful
lethal becomes bashing (and is halved accordingly), floods, between crisp winds and the kinds of Third Preparation: Perception+Alertness roll.
while bashing damage remains unchanged. The whipping gales that can destroy towns. The Hungry Thunderbolt’s Kiss (•••)
maximum health levels that can be altered this way Dead may disagree on exactly how they came to Finding a lightning bolt to be struck by is still quite difficult The Godbody of Storms (•••••)
is equal to the adept’s dots in Poxes. Whenever this harness and codify such thundering power, but none in the age of electricity. A ripped power line will not do, The full power of the Godbody of Storms is the raw,
power is activated, the Hungry One suffers -2 to all can deny that the Godbody of Storms is an and not even a building-sized generator gone amok is unadulterated devastation of nature – But it can be
Social rolls for the rest of the scene, as sores, yellow awe-inspiring symbol, both of enlightenment and enough; it must be a true, natural thunderbolt from the controlled, if one is very careful.
skin, bloody gums and other symptoms appear on of pure destruction. sky, not summoned or created, but drawn directly to the
his body. hand – and of course, it must then be survived. System: Spend 3 Chi and 1 Willpower. When the
To attain the Godbody of Storms, a student must Godbody of Storms is unleashed at full mastery,
For 1 Chi, this power can be extended to a number first learn the following steps: System: Once per scene, the apprentice’s touch black clouds completely blot out the sky, allowing
of damage rolls equal to Dharma. When this happens, becomes literally charged with electricity. If a target vampires and other creatures to operate during the
reduce the adept’s Appearance to zero and penalize First Preparation: Breath of the Sky (•) touches the Hungry One’s bare hands or takes a hit day unimpeded. But this is no blessing, for the
Social rolls by -3. A lay student of Storms watches the air above and studies from an all-metal weapon, they will be stunned and Hungry Dead master has just birthed a localized
its movements, meditating under hail and rain as well as frozen in place for several turns (6 minus Stamina, Category 5 typhoon; now she must either use its
The Godbody of Poxes (•••••) starlit skies. More bestial or impatient students will drink minimum 1) as their body is run through by energy. power or lose control of it.
The Godbody of Poxes, when activated at full mastery, is the spirit-essence of sylphs, or strap themselves into silken
the raw power of sickness – and feverish insight – given kites to more directly meditate on the power of wind. For 1 Chi, the Hungry One can instead call down For the rest of the scene, the master rules over rain,
form. a bolt of lightning, which requires either a turn to wind, lightning and tide, able to direct the raw force
System: The wind is at the Hungry One’s command. aim or a Perception+Wits roll to strike instantly, of the elements against any target in sight range.
System: Spend 3 Chi and 1 Willpower. For the Not only is she immune to natural sources of wind, causing six dice of aggravated damage. Individuals When attacking, use a dice pool of Dharma+Godbody
duration of the scene, all who approach within sight but she can summon and control brief gusts of air who know and have seen this effect before can of Storms, with aggravated damage set at a dice pool
range of the Hungry One must succeed in a roll for various purposes: to obtain distant sounds and attempt a Dexterity+Athletics roll to dodge: Difficulty of 5 plus any successes. Every turn, the Hungry One
(higher of Stamina or Dharma, Difficulty 8) or be smells (or muffle them out), to blow documents out 8 if the Hungry One is spending time on aim, must choose a specific target to attack – If she
struck by bleeding sores, fevers, and other debilitating of someone’s hands and into her own, to throw up Difficulty 9 (supernaturals only) otherwise. hesitates or is knocked out of concentration for even
afflictions, which penalize their actions as if they dust from the ground for a quick escape, and so on. a single turn, she can still direct the storm for the
have reached the Crippled stage on their health remainder of the scene, but it will not dissipate
levels (-5 dice to all actions). Only supernaturals For 1 Chi, the Hungry Dead student can call upon afterwards. Instead, the typhoon will continue
have the option of ignoring the penalty once imposed, much stronger winds for the scene, enough to throw unabated, to wreak whatever devastation it will.
which they can do by spending one Willpower point a man off the edge of a building if taken by surprise
per action. Supernaturals who botch during this – or to overwhelm a human’s lungs or eardrums,
time will become incapacitated, while most mortals rendering them incapacitated upon a successful
who botch will die. strike to the relevant area. When the wind is
specifically directed at a target, that person must
Even the master’s comrades will sicken if they are roll the lower of Strength or Dexterity, Difficulty 8,
in range, making this Godbody an especially to stay upright.
dangerous and frowned-upon art. However, there
is an odd silver lining for victims that the Hungry Second Preparation: Arms of the Sea (••)
Dead calls friends: As a result of the illness, at least There are mermaids and gods of the sea – not just the
one ally will gain a powerful psychic gift (such as Mother of the Depths and her silver-scaled children, but
being able to peer directly into one of the Thousand true beings of the earth’s waters, possessed of sagely
116 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION
CHAPTERN4:
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• A savvy Godling can use The Flow of Worship System: The cultivator uses the passive power of
COMBINING ARTS (Devotion •) with The Scent of Heaven’s Favor Chamber-Bed of Clouds while cultivating her Ghost
(Righteousness •) to detect which prayers have Soul, and then spends 1 Chi. The rain is both
Demon Arts may be used reflexively anytime, unless the mark of good fortune upon them. physical and spiritual, falling upon the Shadowlands
specifically prohibited or constrained (as in the Soul with a healing touch – Roll Renunciation, Difficulty
Art technique “Joyful Spark of Union”). Soul Arts • A gifted Demon Immortal, possessing the first 7, with successes equaling the number of Chi points
can also be used at any time, subject to whichever four preparations of Bone and two of Flesh, can restored to any ghosts who stand under the rain.
Virtue is currently being cultivated. And Godbody craft complex servants made of wolf bones and Mortals standing in the physical rain, however, suffer
preparations may be used whenever the Hungry held together by pieces of his sinew, which are greatly; the number of successes instead equals their
One wishes, even if other effects are active – The capable of moving on their own. dice penalty for all rolls for the rest of the scene, as
only hard limitation is the Godbody itself, which is their strength is sapped away and returns only
an icon of enlightenment and cannot be active with It should also come as no surprise that the Hungry gradually (1 die restored per subsequent scene).
other Godbodies (though preparations are fine). Dead have developed certain Soul Art techniques
Hence, combining most Arts is simply a matter of
using them together. For example, one of the
to work in conjunction with Godbodies, in order
to enhance or diversify their standard effects. These
Note: There must be at least one ghost in the rain,
and there must be at least one mortal. Beyond that, THE POWER OF
Ram-Hearted would be remiss not to use both Tread
the Dragon’s Tail (Jade ••) with the Demon Arts
techniques are often secret, passed down through
master-student relationships as a marker of their
it doesn’t matter who or how many.
DHARMA:
Clarity Comes Before the End
and Demon Regalia in a battle with evil. But
combinations of the Soul Arts and Godbodies, or
lineage.

The following are a few instances of such power as


(Vitality ••••, requires Godbody of Poxes •)
Among the True Bones of Gangnam, there is a complex
A DESIGN NOTE
two Godbodies together, can also lead to some they may exist across the night world, and creative curse that they enjoy particularly for its irony: to burn
interesting permutations: Some care has been taken to avoid circumstances
players and Storytellers are encouraged to create with life and energy, until it all snuffs out at once. where Dharma is automatically added to dice pools
more: or provides automatic bonuses, so that Dharma
• To attack a ghost with a blood-weapon made System: The cultivator uses the active power of Touch
from Lash of Blood (Blood •••), one simply Example Conjunctive Arts of the Stranger (spending 1 Chi) while cultivating ratings are rarely a factor in powers that are not
has to charge the blood-weapon using The Touch his Beast Soul, then touches a mortal target. The Godbodies or their preparations. Dharma can replace
of Ghost-Metal (Renunciation ••). Ghost Rain target will then enjoy a bonus to all of their dice Willpower in a roll if it is higher, but there should
(Renunciation ••••, pools which is equal to the Hungry One’s Vitality, be almost no instances of rolling both Willpower
• To bestow a crawling pelesit made from Flowers requires Godbody of Storms ••••) lasting for a number of weeks equal to the mortal’s and Dharma together, for example. This was a
of Flesh (Flesh ••) with some sapience and The adept of Storms, trained by the Bone Flower librarians Stamina. They will report feeling on top of the world, deliberate choice – Masters, Grandmasters, and
critical thinking ability, a cultivator could use of Shigatse, Tibet, can summon waters that feed and like they can do anything, like they’re unstoppable… Great Sages have immense power available to them,
One Night’s Revival (Vitality ••••) to knit a restore the departed ancestors – for a small price. and then they will rapidly deteriorate, suffering one
wildling spirit to the corpse-servant. but Dharma is a spiritual key to open the way to
point of bashing damage for every roll they made such powers, not the measure of power in itself.
while in their “high” state. For unscrupulous Hungry Those who wish to customize and build new powers,
Ones, who want someone disposable yet useful for such as through Conjunctive Arts, should keep this
however long they have them, this is one way to principle in mind.
accomplish what they want.

Dream-Being
(Righteousness •••,
requires Godbody of Illusion ••••)
No realm is truly real, not flesh and not spirit. The adept
of illusion, trained by the southern Mayaparisatya in
Bangalore, demonstrates this by populating the Lower
Heavens with pure desire given form.

System: The adept uses the active form of Rakshasa


Blade (spending 1 Chi) while cultivating his Heavenly
Soul, then spends 1 additional Chi. The Hungry
One may instantly create a brand-new spirit in the
Lower Heavens with a Rank equal to half his
Righteousness score, rounded up. For the rest of
the scene, the spirit is loyal to the cultivator and
follows his commands; after that, it is a free creature
and can think for itself, for good or ill. Also, unless
the cultivator sacrifices a dot of Willpower or the
spirit latches onto a powerful source of Chi, it will
gradually fade, losing one dot of Aspects per scene.
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The God of Being Crushed to Death


(Wickedness •••••,
requires Godbody of Bone ••••)
With a name and a suitable sacrifice, cultivators of the
Night-Temple use this trick to mete out a spectacularly
gory justice.

System: The Hungry One first spends 1 additional


Chi and 1 Willpower while cultivating the Devil
Soul, and then speaks the name of a single target.
The additional Chi and Willpower cost may be
waived if the cultivator gets a mortal sacrifice to
speak the name instead, though this human will die
painfully the moment the effect does its work.

If the target is mortal, they can now be manipulated


using Garden of Bone for the rest of the scene, no
matter where they are in the world. They can be
twisted however the cultivator pleases – Or the
cultivator can simply spend 1 more Chi and make
a change instantly, such as the Night-Temple’s favored
method of squashing their victims’ skeletons into
pizza.

Note that if the target is supernatural or a special


mortal, there are stipulations: The cultivator may
only inflict levels of aggravated damage in a scene
equal to her net successes on a contested
Willpower+Virtue roll, must be physically in the
same city to attempt this technique, and cannot try
again for a lunar month if the attempt fails or falls
short.

(Notes: Special Resistance)

“Isn't it a pleasure
to study and practice
what you have learned?”
― Kong Fuzi
120 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION
CHAPTERN5: STORYTELLING IN THE RELENTLESS AGE
AME 121

You’ve learned of the Hungry Dead and how they • Where do the characters’ Demon Arts and accommodate the Hungry Dead – Are there
work, the powers they have at their disposal, and Demon Regalia come from? Did they steal those business motels with blackout curtains? A surplus
how to build a character. In the next chapters over, powers to escape, earn them afterwards, or were of alleyways? Do wildlings and Little Gods know
you’ll find overviews of regions, example characters, they forced upon them as part of their Hell’s never to go there?
and story hooks. Soon, if you have some receptive tortures?
people around you, it will be time to put it all together • Are there lines the characters won’t cross to get
and play. • If the player is interested in more Demon Regalia, their fix of Chi – people they never wish to use
do they have an end goal in mind – a “perfect” for food? Are there other victims they might feel
With that in mind, this chapter contains some brief demon form? Does the character actually want sorry for, but will justify attacking when the need
advice that may be helpful as you make your own this – and if so, what do they have in mind for is enough?
stories of the Hungry Dead and the night world. its use?
• Have the characters ever killed anyone for Chi?
PLAYING WITH THEME AND MOOD • Who is one person (or type of person) that the
character hates, that they would love to see suffer
Do they remember what happened, and who
their victims were? Did they try to make amends,
There are five defining thematic elements of Kindred and experience pain? Would they admit this to or was that never a problem?
of the East: The Relentless Age. Not only do they set anyone? To themselves?
the tone and mood of the setting, but they also Optional Tool: The Golden Affliction
create expectations as far as what kinds of stories (See pages 122-123 for an optional tool.) The golden blood of the Little Gods is the one
one can most easily tell among the Hungry Dead source of addiction that the Hungry Dead are still
and the night world. Hunger vulnerable to. Nothing else compares – not street
drugs, not the world’s most elaborate orgy; nothing
Hell The smell of a hundred different food stalls operating on even comes close. If a character, knowing this, decides
one street – and nearby, the hollow, swishing sound of a to feed on a heavenly being anyway, this is what will
Violence, so quick and merciless that no one is prepared beggar’s bowl, held out by nearly skeletal hands. But don’t happen to them.
for it: a broken nose, the wet snap of an arm bending too give anything, the people insist; the poor will eat you alive
far backwards, a keening scream. Along the walls, candlelit if you let them. System: Mark any points of “Golden Chi” gained
statues of the gods watch the blood flow, silent and uncaring from feeding on a Little God with an X. The Hungry
of what happens next. An illegal party, a gathering in a dockside warehouse. One can choose between using regular Chi or Golden
Candy-colored party drugs on the tips of tongues; the reek Chi at any given time. Just one point of Golden Chi
Memorials for the dead on the side of roads and in dusty of sweat and alcohol, along with more intimate smells. allows the Hungry One to rise for five consecutive
corners – they are long abandoned, even broken and Bodies pressed together, strobe lights making them look nights without needing to spend additional Chi.
vandalized, with profanities written on the stones. Those like ancient paintings of lust. During this time, he can also cultivate Righteousness
who pass by them look away, a feeling of shame and without having to spend Chi or roll, and switching
embarrassment curdling their hearts. The overwhelming noises and music of a pachinko parlor, to different Virtues in the same scene incurs no
which almost distracts from the hollow-eyed desperation penalties (though 1 Chi or a Virtue roll is still
A kabuki oni mask, tusked and snarling, worn by a passing that clings to every gambler. Unexpectedly, someone wins; required to cultivate the other Virtues, albeit at -2
child at a festival. The child is laughing, the sound of it they celebrate, bathed in the glare of a hundred hateful Difficulty to roll activation).
piercing and seeming somehow hateful: Is he laughing at eyes.
something funny? Is that little bastard laughing at you? If there is any drawback, it is only that the Hungry
Hunger is need; it is craving. Hunger is an emptiness One suffers a +1 Difficulty to resist Beast Imbalance
Hell is fear. Hell is rage poisoning your world, that can never be filled, a void so painful you’ll do when in the presence of a vulnerable, isolated Little
siphoning away everything you love. Hell is anything to make it go away. God. However, the player or Storyteller should keep
blasphemy and taking pleasure in the darkening age. a tally. Once ten points of Golden Chi have been
Chi drains from the Hungry Dead with each passing obtained and spent, the degradation begins.
The infernal curse of Suffering builds up inside the night, even if the characters do nothing at all.
Hungry Dead, as slow and deadly as quicksand – or Eventually, they must always face their hunger, doing First, the character no longer derives quality sustenance
perhaps very quickly, if your character enjoys the terrible things to sate it. The main sources of Chi from regular blood or breath – He must drain twice
Demon Arts. In a violent world filled with afflictions, that do not require violence – Talismans and the Chi from a victim to refill every point of regular
there are vanishingly few options to mitigate Dragon’s Nests – are viciously fought over and Chi in his pool. This effect remains until the character
Suffering that don't involve some kind of sacrifice… hoarded by what seems like every being in the abstains from Golden Chi for at least a lunar month,
and at the same time, there are so many temptations universe. but it returns in full force every time he feeds on
to give in and just inflict pain. the precious drug again.
Storytellers wishing to emphasize Hunger should
Storytellers wishing to emphasize Hell should work think about the constant need for Chi, and the Even worse: In the next set of ten Golden Chi points,
with the details of Suffering, in particular how it desperate environments Hungry Dead find themselves the Hungry One can only enjoy the benefits of each
rises and becomes a curse-laden eruption. Consider in to get it. Consider the following questions for point for four consecutive nights. In the next set of
the following questions for your players and their your players and their characters: ten, it becomes three nights. In the set of ten after
characters: that, it becomes two nights… When it finally reaches
• Where is the most common place in the city to only 1 night per point, the Difficulty to resist Beast
feed? How much does its environment twist to Imbalance in the presence of any Little God becomes
122 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION NAME 123

+2. If the god is weak and ripe for the taking, it Storytellers wishing to emphasize Enlightenment
becomes +3. should work on a granular level with Dharma and Roll One Roll: Two Rolls: Three Rolls: Four Rolls:
dharmic experience, and with the community of Result Suffering 1-3 Suffering 4-6 Suffering 7-9 Suffering 10
Those who have fallen to this level of addiction to enlightenment that is the PCs and their Masters.
Golden Chi can lower their tolerance to it again, Consider the following questions for your players
but they must forswear the sacred blood for at least and their characters: Rain of a harmful
Hot, blood-like rain Devastating rain of
one lunar month, which rebuilds the benefits from substance, such as aci- Exotic and deadly
or black hail (1 bas- incurable poisons (3
1 night per point to 2 nights per point, and so on • How do the characters interpret the tenets of 1 hing damage to all ex-
dic blood rain (2 aggravated da-
aggravated damage to
for each month of abstinence. Note, however, that their Dharma? Which is the most sacred to them (1 lethal damage to mage to all exposed)
posed) all exposed)
they can never again obtain the perfect high of their – Is it the final one (i.e. “above all”), or does a all exposed)
first few experiences, with the regained bonus stalling different tenet best define their Dharma in their Spirits nearby beco-
An entire circle of The vassal soul of a
at 3 nights per point of Golden Chi. Addicts also eyes? Incursion of hostile
me hell-tainted and
warrior demons cros- Yama King and its lo-
never lose the +1 Difficulty to resist Beast Imbalance 2 spirits (Rank 1, 3 dice
enraged (Rank 2, 5
ses the Gauntlet yal retainers arrives
around a Little God, which jumps back to +3 the • What doctrinal differences are there between for actions)
dice for actions)
(Rank 3-4, 7 dice for (Rank 5, 9-12 dice for
minute they start actively partaking again. the characters, and are any of them potentially actions) actions)
insurmountable? In addition, are there any quiet
rivalries (or open shadow wars) between any of Bloody wounds, pa- Flower-like warping
Enlightenment the characters’ Masters?
Bruises and cuts (1
rasitic infections, and of muscle and bones
A garden of flesh and
3 bashing damage to all agony (3 aggravated
The hypnotic sound of a monk chanting sutras; the clear in area)
painful sores (1 lethal (2 aggravated damage
damage to all in area)
ringing of a brass bell in an otherwise-silent hall. Others • How much built-up Suffering would it take for damage to all in area) to all in area)
sit all around you, but your eyes are closed; your heart is a given character to sacrifice a point of Dharma Fla�ened buildings;
still. It is time to begin. to get a clean slate? Would they ever do it, or Serious damage akin
ground cracked with
would they refuse, even if the result was mayhem Corrosion and cracks A wave of damage; to an earthquake,
deadly vents of su-
The intense smell of incense, coupled with the eye-drying 4 in ground and nearby unreinforced or dere- with serious injury
perheated or poiso-
smoke and glowing embers in the dark. Rose and musk Optional Tool: Dharmic Sects structures lict buildings collapse possible from falling
ned gas (3 aggravated
means worship; the scent of sandalwood means death. Those wishing to incorporate some diversity among objects and buildings
damage)
Here, both of them mingle together. members of the same Dharmas can introduce the Lingering madness
idea of Dharmic sects, which are highly specialized Wave of psychologi- Antisocial impulses
A wave of violent
(as previous effect,
Fresh garlands of orange flowers. A dust-cloud of rainbow religious orders and social clubs based around a cal disturbance (+1 and desires, made ni-
madness – automatic
plus inflict +3 Difficul-
paint, which falls upon a multitude of statues and smiling specific interpretation of their Dharma. In some 5 Difficulty to Virtue ro- gh-irresistible (+3 Di-
Soul Imbalance, fren-
ty to Virtue rolls that
faces at dawn. cases, the sect can even cross between more than lls) fficulty to Virtue rolls)
zy, or mortal depravi-
fades at a rate of -1
one Dharma, as they find an intense mutual ty for the scene
per 24 hours)
Enlightenment is a duty to awaken. Enlightenment commonality that binds them. A burst of fire in the Flames that seem to
is clear-eyed; it sees the patterns of the world and Flammable objects ca-
area, accompanied by come alive and follow An unquenchable in-
acts upon them. Enlightenment is joy and divine To build a sect, choose a theme and select one tenet tch fire (1 lethal/agg
ecstasy. of your chosen Dharma. Then craft an interpretive 6 damage only if tou-
searing hot winds (1 people to burn them ferno (3 aggravated
aggravated damage to (2 aggravated damage damage to all in area)
statement, which frames the tenet according to the ched)
all in area) to all in area)
Dharma, for the Hungry Dead, is a constant process sect’s theme – Once per night, members of the sect
of doing. Characters are rewarded for going out into Overwhelming, cu- An open gateway to
get to wipe away two points of Suffering at the Powerful winds (Roll
the world, for taking on novel experiences, in the �ing winds (Roll the Hell of Being
moment they undergo a dramatic roll in relation to Dex+Athletics at Di- Winds of torture (2
form of dharmic experience points. Those who strive Dex+Athletics at Di- Skinned Alive (3
that tenet, instead of the standard one per night for 7 fficulty 6 to stay upri- aggravated damage to
and sacrifice to follow their Dharma are also rewarded fficulty 8 to stay upri- aggravated damage to
other Hungry Dead following their Dharma. ght; 1 bashing dama- all exposed)
with small mitigations of Suffering: a mere taste of ght; 1 lethal damage anyone not under the
ge to all exposed)
the light, but light nonetheless. to all exposed) earth)
To join a sect, Hungry Dead are either recruited by
Total darkness and si-
Shroud of darkness Overwhelming night
Deep and suffocating lence; absolute isola-
and disorienting spa- (as previous effect,
night (-3 dice to all tion (as previous
Optional Tool: Suffering Eruption Generator 8 ce (-1 die to percep-
perception rolls invol-
but all caught in it
effect, but all caught
tion rolls unless able lose 1 Willpower
Eruptions of Suffering are a great opportunity to explore a Hungry Dead character’s time in Hell, as well as to see in the dark)
ving sight or sound)
point)
in it lose 3 Willpower
their deepest fears and insecurities. But when a Storyteller is running out of steam and needs a little guidance points)
– or isn’t particularly interested in Suffering as psychodrama – feel free to use the following chart instead. Crippling depression
Near-total catatonia
Exuberant, joyful de-
Visual effects can be changed as appropriate; if a Storyteller is inspired to introduce nightmarish, bone-crushing Apathy (-1 die to rolls for all present (every
(-3 dice to rolls to sire to die – all mor-
twists in space instead of flesh-cutting winds, they are welcome to do this and more. 9 to move or otherwise
move or otherwise
action requires a Will-
tals roll Willpower at
take action) power roll at Difficul-
take action) Difficulty 9 to resist
ty 8)
Each column header indicates the total number of rolls required to produce a Suffering eruption’s effects,
moving leftward with each roll – For example, a character who experiences an eruption at Suffering 8 must Large swarm of stin- Giant swarm of locus- A legendary swarm
roll once for the “Suffering 7-9” column, once for the “Suffering 4-6” column, then once more for the ging, biting insects (1 ts or giant wasps (2 of hellish insects (3
“Suffering 1-3” column, combining all the results together into one big storm of curses. Note that results 0 Swarm of flies
lethal damage to an- aggravated damage to aggravated damage to
from the same row should be rerolled when effects are redundant, or the eruption can be treated as spreading yone exposed) anyone exposed) anyone exposed)
to a wider area, with the weaker effect occurring in the outer edges.
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masters who wish to teach them, or peers who wish Resplendent Cranes’ “for the perfection of Heaven, in senseless violence may also trigger a check for Fate is the inevitability of events long set in motion.
for them to join the cause. For the former, the be relentless,” creating fanatical warriors who believe Suffering, making this sect one that walks the razor’s Destiny is the grand arc of beginnings and endings,
relationship is sealed through the ritual of that anything other than what can help fight the edge. which is often only understood after the fact. Together,
Enlightenment’s Artery, while peers join through Yama Kings must be burned to ash. When pursuing fate and destiny form the story of all humankind.
the Bond of the Night Family (see the Rituals this goal (and destroying things that hinder the goal), The Thousand-Faced Thunders
Background in Chapter 3). Players are free to have members of the Searing Wind can cleanse two points (Thrashing Dragons and Cerulean Veils) Related to enlightenment, but distinct enough to
characters join or leave any dharmic sects they wish, of Suffering at once. In the recent past, the Thrashing Dragon tenet merit discussion of its own, fate and destiny are
but they can only have the Suffering-alleviating “foster the spirits and help them thrive” synergized infused in the setting of The Relentless Age. Every
benefits of one at a time. The Righteous Earth-Prison Smiting Fist with the Cerulean Veils’ “knowledge and wisdom character has a future Destiny on their character
(Bone Flowers) are to be shared freely,” creating a sect focused on sheet, and access to powers of insight and prophecy
A selection of sects are detailed below as examples: An insurgency group that operates in the Underworld, the growing breed of technology and information is almost trivial for the Hungry Dead – Plus, at
trying to arm and train peasant ghosts to resist the spirits. Members of this sect study and aid not just Dharma 5 and above, characters receive visions of
Example Sects so-called Emperor Yu Huang. “Eternal Death to the computer and other machine wildlings, but Artificer their ultimate destiny: the way that they may achieve
Tyrant Ying Zheng” is a common banner refrain in Wraiths, Little Gods who can channel electrical the Hundred Clouds.
The Electric Money Wickedness Club (Devil-Tigers) their circles. For them, the tenet “tend diligently to power – even rogue demons of the Wicked City, if
A group focused on using modern finance and death and its beauty” specifically refers to the polity they can prove they’re trustworthy. Members who Storytellers wishing to emphasize Fate and Destiny
computer technology to fight against the Yama Kings of the dead, and encourages the creation of a better work hard in this capacity may cleanse two points should be prepared, of course, to think of the overall
and prevent the Age of Sorrows. Everything runs society that helps the Underworld thrive. When of Suffering at once. story they’ve prepared and how one might get from
on money, they say, so taking it away from your pursuing the goal of destroying the tyrant or building point A to point B. But much like the Soul Arts
enemies and increasing your own stores is a critical strong bonds in the local ghost society, members Fate and Destiny that deal in destiny and augury, Storytellers can also
way of waging war against the future Demon Emperor. can cleanse two points of Suffering at once. A woman who smiles at you from a crowd. You could use the power of memorable signs to enhance
The Wickedness Club interprets “cultivate the swear you remember her, that you once had a connection destiny-as-mood. Consider the following questions
brightest embers into roaring flames” in the context The Passion Bloodflowers (Thrashing Dragons) that meant the world. But what was it? You can’t for your game:
of the vast potential of financial globalization – This A cult within southern China and Southeast Asia remember, and she’s already gone.
allows them to cleanse two points of Suffering instead that takes “feast charitably and without shame” to • What noteworthy items, people, animals, or
of one when they pursue an enemy of the Immortal incredible heights of expression, their depravity That rarest of moments, when you look around at where other symbols were present when the characters
Dharmas using finance and digital technology. often falling just short of accumulating Suffering in you are – a bonfire, a midnight train as the lights go out, first took the Second Breath, or when they
itself. They value communal feeding and artistic the blood-covered scene of a crime – and realize that you’re earned their first point of Dharmic experience?
The Searing Wind methods to prepare mortal vessels to be fed upon – going to remember this night for the rest of your life. And What would it mean for these symbols to show
(Devil-Tigers and Resplendent Cranes) poses, artful flaying of flesh and arrangements of maybe you actually will. up again – would they ignore them, or follow
An apocalyptic death cult that was suppressed by blood, and more. When pursuing a new creation them as clues?
the Quincunx, but which has now made a comeback. for an exceptional feeding experience, the Passion A spinning prayer wheel; a mandala of brightly colored
The Devil-Tiger tenet “embody the flash of light and Bloodflowers may cleanse two points of Suffering sand; a crying child held in the arms of a dying old monk. • If the characters received an omen that everything
the darkness that follows” was synergized with the at once – but bear in mind that acts that go too far Incarnations come and go, but the cycle is eternal. they wanted was about to happen, would they
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believe it? Would they sit back and enjoy the maybe you’re Filipino or Cambodian and wishing marginalization.
movements of fate, or would they still try to to play a game set in Japan.
make sure it happens with 100% certainty? (And if you’re not factoring in said marginalization
As mentioned in the sidebar in Chapter 1, Kindred in any significant way, then what’s really the point?
• Have the players imagined their characters’ of the East: The Relentless Age is open to all. With Play a bullied, impoverished character who isn’t
futures in detail? Do they believe their characters that said, here are some things to keep in mind: from a historically buraku or Zainichi Korean or
will obtain enlightenment if they’re given the Indian Dalit family; there are plenty of bad formative
chance, or do they think they’ve made Hungry Remember that people are just experiences to go around in this world.)
Dead destined for the Final Void in five, ten, a people
hundred years? Whatever the outcome, when The same goes for playing yakuza, a member of the
do they think it will happen, and how? A college student stays up to ridiculous hours, eats Triads, or an adjacent shadow-organization such as
junk food for breakfast, might study hard, or might a country’s secret police. Even if crime and
Optional Tool: Icons of Fate obsess over friend drama and love problems. A punishment is a universal part of the human
The trick to roleplaying fate and destiny is to make nightclub’s security guy is an ex-cop who quit after condition, the nitty-gritty of the criminal element
things feel like they’re “falling into place” without seeing one too many terrible crimes, but he doesn’t can get into areas that other people don’t want to
the dreaded specter of railroading. Storytellers who know how to do much other than being a guard – explore, whether because it disturbs them or because
wish to make fate and destiny more meaningful for or, he was a teenage troublemaker who never got a it leads to events they don’t find enjoyable – e.g.
the group can consider incorporating the following second chance, so now he’s a bitter adult who makes shootouts, torture-filled interrogations, being on
system, which incentivizes players to think in terms ends meet however he can. the run, etc.
of signs and portents without forcing them to do
one thing or the other: Do these people live in Osaka, Phuket, or Minneapolis? Note that this advice is not saying “you should not
How much does it matter? play ___.” You should, if you really want to. But
At the beginning of a major chapter of your story, certain subjects involve deep dives into the details
have the players draw slips of paper from a cup or Ultimately, the things that move people are not hard of history, especially when it involves oppression
hat. Written on each slip should be the name of an to understand: Maybe you know the pressure of and the things people under said oppression are
object or place, a particular phrase, or anything else growing up in a rule-bound religious family, or you’ve forced to do to survive. If you’re bringing it to the
that you feel might be important for the mood of felt the intensity of a religious experience yourself table, you have a responsibility to do your homework,
the game – examples could include “a stone marked – these are experiences many folks have in common and more importantly, to make sure everyone else
with a good man’s blood,” or “a character who says around the world, not restricted to just Hindu is on board to have the play experience you’re looking
‘this is the greatest day of my life.’” Or the slips could households, Catholics, or any other group in for.
be as simple as “a green jade gateway,” “a streak of particular. And whether you're from a Confucian
purple,” and so on. background in urban Taiwan, or you’re a devout Have a continual discussion, and
Baptist or a follower of Asatru from rural Montana, be willing to pivot
Before the chapter begins, everyone shares what’s you may share an understanding of how complex
written on their slips, and these are incorporated and difficult it feels to have an abusive parent who We live in an age where communication tools for
into descriptions of their daylight dreams for the has grown old and helpless. You, personally, can be respectful, productive roleplaying are widely
rest of the chapter. familiar with what drives people everywhere to crime, discussed. “Session zero,” where the Storyteller sets
even if you’ve never once met a yakuza member (as the tone and goals of the game and discusses any
When the group manages to encounter one of these far as you know). no-go topics, is a great idea for all tables. Debriefing
signs or portents, the Storyteller then gives the player after sessions, where players can bring up with the
who drew that sign a choice: The next dramatic roll Cultural details are not unimportant, of course; group where they want the game to go and any issues
could be a perfect success, giving everyone a point Kindred of the East is inspired by Asian spirituality, they ran into, is another good practice. “X cards,”
of experience (plus a point of dharmic experience mythology and pop culture, much like other World which players can use to pivot a story away from
for the player who drew that sign)... or the next of Darkness games stem from a blend of influences. something they don’t wish to play out, are also worth
dramatic roll could be an abysmal, game-changing But humanity is humanity – how you personally looking into, for groups who think they can use
botch, giving everyone two points of experience (plus build your character concepts and play out your them.
one dharmic experience for both the player who stories should reflect those emotional truths first.
drew the sign and whoever suffered the most from The most important factor, though, is the willingness
the botch). Once everything plays out, the sign Minority and special groups are to change the details of a game when necessary, and
should be crossed out, and it no longer appears a challenge to play well to do it with a minimum of grumbling or
again. recriminations. A Storyteller should be prepared to
Do you want to make a character who is a Rohingya retcon things that are egregiously incorrect, to change
P L AY I N G W I T H D IFFERENT Muslim in Burma, a descendant of the buraku
families or Zainichi Koreans in Japan, or a person
the story they had prepared if someone they trust
tells them it won’t work, and to generally keep
CULTURES: SOME ADVICE TO START designated as so-called “untouchable” in India?
Nobody’s banned from such concepts in principle,
problems or resentments from boiling over and
ruining the experience. To put it plainly, even a
Many readers may like what they see, but they feel but remember that you’re trying to play out a story hundred X-cards are worthless if the Storyteller only
nervous due to not being of the right ethnicity or of magic vampires – And you’re playing with one pays lip service to their friendships at the table.
cultural background. For instance, perhaps you’re or more other people, some of whom might not be
a white or black American rather than Asian, or looking for a heavy exploration of unjust
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Enjoy the process of discovery


Unlike 1998, today we have incredible access to
resources and information – a true multimedia
smorgasbord. You can use Google Earth to walk
through the streets of a small town in Japan, and
you can find videos on YouTube of nighttime street
vendors in New Delhi. You can listen to free lectures
on the finer points of Theravada Buddhism or the
practices of tantra yoga. And if you’re willing to
spend money, you can go to an online vendor and
buy Chinese joss paper, or try out a Japanese City
Pop record.

To some degree, access to all this information can


be overwhelming; it may feel as though you need to
know everything before you can even begin. But
having just a little knowledge is not such a dangerous
thing, at least on this scale. Don’t forget that you’re
sharing an experience with 2 to 5 people, who will
likely have gaps of knowledge just like your own –
and that the process of play is itself a process of
discovery. Through the course of your character’s
journey, you may discover things you love about
another culture that you’d never even thought of
before.

Ultimately. . .
This book encourages all readers, regardless of
cultural background, to create characters and to play
in settings that speak to them and excite them.
Missteps are always possible, but so is changing
course to something better. When in doubt, consider
this: How can we build a better world if we don’t
take a risk once in a while, daring to put ourselves
in others’ shoes?

“To enjoy a grander sight,


climb higher.”
― Chinese proverb
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The night world is vast, and the ability to describe The Quincunx lost control first of its client territories
every region in the detail it deserves is beyond the
abilities of this book. However, in the interest of
in Southeast Asia and Korea, then of the cities of
the mainland itself. After the rebellion came to an
WHATʼS IN A NAME?
providing players and Storytellers with tools to run end in 1979, the empire was gone, its glories turned
their own games in the setting of The Relentless Age, to ash. After careful consideration, The Relentless Age has
this chapter aims to provide a handful of hooks that taken special pains not to definitively name what
can be of use. Modern China, encompassing the separate countries the Hungry Dead call themselves in various regional
of the mainland and Taiwan, as well as the former languages. The sheer number of languages in Asia
The following writeups are intended as a jumping-off colonial territories of Macau and Hong Kong, is a makes maintaining authenticity a challenge, and
point for stories. Care has been taken to try and place where warlords, charismatic cults, and outside there are other ways to make a setting feel detailed
accurately represent the people and cultures of Asia powers have filled the vacuum of empire, and are and alive than the potentially incorrect use of native
in 1998, using select details to spin an interesting now engaged in a deadly struggle for dominance. It terms.
supernatural angle. However, bear in mind that is a region where the Hungry Dead are fighting to
these writeups deliberately focus more on reclaim what they’ve lost, trying to win back the With that said, for those who are interested, below
A NOTE FROM supernatural happenings than on the sometimes
difficult details of real world history.
Mandate of Heaven – as well as every scrap of power
and prestige they can find along the way. is a selection of some terms that may be usable or
evocative for games involving the Hungry Dead in
THE AUTHOR As mentioned in the prior chapter, players and The Mainland those regions.
Storytellers who wish to set their games in these

Readers may notice that the material in this chapter


locales are encouraged to look up the details that
interest them and give it their best shot, using the
EBON MASKS: • Burmese: belu (a demon similar to the Hindu
rakshasa)
is fairly heavy on China, Japan, and the immediate wealth of resources that the Internet now makes THE TEN THOUSAND SCREAMS
sinosphere, with a bit less material when it comes available to everyone. • Cambodian: ahp (equivalent to the Malay
to elsewhere. As the sole writer for this book, I did In the northwest, the Ram-Hearted who watch over penanggallan)
my best to branch out with appropriate research and CHINA AND ITS INHERITORS the Hui people have been witness to a disturbing
consultations, but even so, my cultural comfort rise in infernalism. In the wake of the Quincunx’s • Hindi: betaal (adaptation of the Sanskrit “vetala,”
zones are what they are. China has long been the center of the night world. fall, cults of demon-worshipers have been discovered a demon that possesses corpses, which is
It was the birthplace of the Immortal Dharmas, in the cities, often inflicting irreparable damage to applicable to other Indian languages as well)
home to an advanced supernatural society that still the local spirit world before they’re brought down.
If you would like to do a detailed writeup of your has never been surpassed among the Hungry Dead.
home country or culture using the rules and basic Under interrogation, these Hungry Dead claim to • Korean: yacha (adaptation of the Sanskrit
For the longest time, regardless of where you took be followers of the one true Dharma, a heretical
setting as detailed in The Relentless Age, please know the Second Breath, China was where you went to “yaksha,” a spirit/demon of the earth), gwishin
path that they call the Ten Thousand Screams. (a broad category of monstrous ghosts)
that you are absolutely welcome to do so. If you’d reach the pinnacle of your potential.
even like to do your own take on Japan (without the Like the followers of Mayaparisatya, the “Ebon
Great Clans and Night-Temple and history with the Now, the night world has become hopelessly corrupt Masks” (a coded reference from their holy text, The • Japanese: yorunoke (an invented term meaning
tsuchigumo), or what-have-you, go right ahead – – and China is still at its center, an example of what Broken-Winged Crane) believe that the world is a vast “mystery of the night,” derived from mononoke),
This product was made in the spirit of creativity, has gone so terribly wrong. illusion that traps all sentient beings. But unlike the kijin (a straightforward reading of the Chinese
and nothing would please me more than to see it Pure Illusion-Truth, the Masks hold hell to be the characters for “demon person”)
continue. Whether it’s made free online or as a For five hundred years, the Quincunx was master ultimate and sublime reality. The unrepentant sinners
supplement for sale on the Storyteller’s Vault, all I of the Asian continent, an empire of the Hungry of the world are simply those who are one step closer • Laotian: kasu (equivalent to the Malay
ask is for credit to be given to this book. Dead founded on the dominance of a sinocentric to the truth – which is that morality, conscience, penanggallan)
interpretation of the Immortal Dharmas. Their and avoidance of suffering are mechanisms of control,
courtiers lurked in the shadow of several dynasties, to be resisted and destroyed. To free the world, one • Malay: penanggallan (a vampire depicted as a
Thank you for your interest, and happy writing. with exclusive access to the levers of power in the must bring hell to earth. floating head with entrails), pontianak (a type
mortal world. At its zenith, the nighttime bureaucracy
of the Quincunx ensured the orderly behavior of Death and Rebirth: of female ghost or demon)
all the night world in common, with disruptors and
heretics brought to heel almost as soon as they rose At first glance, the antinomian outlook of the Ebon • Mandarin Chinese: yuan hun (“wronged ghost”),
up. Masks would seem to appeal to misfits and ne’er-do-wells, jian ren (an invented term meaning “people
those who took pleasure in their living days from between,” also invoking “people of hell”)
But as happens to all empires with time, the resentment hurting others and indulging themselves. And indeed,
of the repressed simmered and grew, until it eventually many of the youth who follow the Ten Thousand • Tagalog: manananggal (a type of vampire or
exploded. In the late 19th century, reports emerged Screams are exactly what other Hungry Dead expect shapeshifter from folklore), aswang (a similar
of anti-dharmic secret societies: groups who were them to be: openly cruel and blasphemous, term)
opposed not just to the Quincunx, but to the very possessing a deep and practical knowledge of mayhem.
dharmic system that benefited from the empire’s • Thai: krasue (female vampire, equivalent to the
existence. The so-called “Scorpion Eaters” rose up But they are not merely a demon cult, no matter
in revolution with the fall of the Qing, initiating a what their enemies say: The Ebon Masks are a Malay penanggallan), krahang (male vampire)
decades-long battle known as the Century Rebellion. Dharma, with all of the spiritual power and
• Vietnamese: ma cà rồng (vampire)
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responsibility that entails. A mature follower of the happy to share. Tonight, there are no fewer than three books
Ten Thousand Screams embraces patience and purporting to be the real Broken-Winged Crane: One
precision in all things, which can mean aping the Tenets: copy is in the vault of the Jinhae Earth-Prison, South
morality of the deluded for as long as it takes. An Korea; one copy, presumed lost, is hidden in the
act of decades or centuries is sometimes necessary Hell is the only true reality. bathroom of an American-Chinese restaurant called
to achieve a greater goal – and the Ebon Masks want Break the world-prison and liberate humankind. the Lucky Bat; and one is in a quiet temple in rural
nothing less than to crack the world like an egg. Pain and suffering is the compass to freedom. Thailand, heavily guarded by a cadre of bird-monsters
Time is an illusion; be patient. who swear service to the Maitreya Deva. Each copy
In truth, the Masks are closer to their goal than ever. Above all: Show compassion and love to the ignorant; is cursed and powerful in its own right, able to warp
In 1895, a number of them witnessed the defeat of prepare them for the truth. the Dharmic paths of even seasoned masters who
China by the guns and metal boats of Imperial Japan. read the infernal verses.
Where other Hungry Dead saw a dark turning of Example Suffering Triggers:
the age, the collective of Ten Thousand Screams saw • Acting out of impatience or the perception of Seers among the Hungry Dead are beginning to
a grand opportunity: Hidden in urban modernity a deadline. have visions of a fourth copy of The Broken-Winged
and industrialism were the seeds of a new hell, one • Becoming overly attached; risking oneself for Crane, which will be written in the summer of 1999.
that could inflict a lethal wound on the great illusion. someone or something not of the Thousand Unlike the others, this one will be penned by the
They maneuvered through the Japanese colonies in Hells. hand of an innocent, and it will be perfect – For
Manchuria, Sakhalin and Korea, laying the groundwork • Killing anyone without giving them a chance to the first time, the world will look upon the full and
for a master coup. choose Hell. complete Crane, which will usher in the Age of
• Allowing the concerns of a particular demon or Sorrows.
And half a century later, in 1953, their dread star Yama King to override a greater plan.
was born, more beautiful than anyone could have The Emperor Yu Huang, first ruler of China and
imagined: The Wicked City, the King and the Realm dictator of the underworld, has made it his mission
as one. The Fourth and Perfect Crane to be the owner of the perfected Crane, sending his
The Broken-Winged Crane has not yet been written. spies to read the skein of destiny and stalk the most
Concepts: It is said that its creation is a disaster that will crater promising candidates in the mortal world. If he
itself in the bedrock of time, leaving seismic ripples comes to believe that one person in particular will
Midwife - You’re no common slasher; when you in both the past and the future. This is why, be the author foretold, it will not matter who loves
murder, it is with resolute purpose. The liberation paradoxically, the book has always existed – and why or protects that mortal. Yu Huang will not hesitate
of the world requires many more hands, and that’s the book will always exist, even if every scrap of every to kill them and bring their soul into his labyrinth
how you give service to truth: You stalk the most sutra is found tomorrow and burned to ash. of delights, to await the composition of his treasured
promising mortals, the ones who could return from book.
hell with the right amount of torture and spiritual The Broken-Winged Crane is everywhere. Hints of its
prodding. You ruin their lives and inflict agonies existence emerge from freak printing errors and the The Heaven-and-Hell Legion
with surgical precision – and when you’re rewarded glossolalia of the mad, half-verses found etched in There was once an empire of the dead, righteous
with a newborn Hungry Dead, eyes wide-open and the cracked human parchment that flutters in the and pure.
ready for training, you give your thanks to hell. Hell of Being Skinned Alive. Some Hungry Dead
– infernalists, thrill-seekers, unhealthy collectors – At its height, the August Courts of the Quincunx
Friendly Shopkeeper - When people ask where you dedicate entire lifetimes to collecting authentic held authority from Kashmir to the Korean peninsula,
got such good stuff, you tell them you made a deal verses. from the upper reaches of Mongolia down to
with the devil. It usually gets a chuckle – and you Cambodia and Vietnam. Their society was unparalleled,
really do love hearing people laugh. You’re the helpful For those who seek pieces of The Broken-Winged Crane their five ruling courts (Beijing, Shanghai, Chang’an,
informant, the black market digger who can find to root out hell’s corruption, the book is not an Chongqing and Guangzhou) considered the crown
anything your clients need. You’re so well-liked and artifact, but a demon in its own right, a dark jewels of the night world. But by 1979, all was lost
trusted by the community that when you occasionally meta-intelligence that permeates reality, like a mockery – the libraries burned, the learned courtiers dragged
share a juicy rumor, or you give a pretty talisman to of the buddha-nature. The devotees of The out and staked for the sun. The Century Rebellion,
a favorite customer, no one bats an eye. By the time Broken-Winged Crane would agree: The book is nothing led by the fanatical and revolutionary Scorpion Eater
everything goes horribly, hideously wrong, you’re less than the future Demon Emperor himself, societies, brought a violent end to five centuries of
already gone. speaking his own existence into being. Quincunx rule.
The Talented One - When the world burns down, The very first collection of Crane writings, gathered In the southern territories around Shenzhen, the
the best part is that you can become anyone you nearly five thousand years ago in northeast China, remnants of the Quincunx are ungracious in defeat,
want. The respectable Bone Flower whose identity gave rise to a dread empire – the Hundred Demon as they rage against their usurpers. How could a
you stole died during the Century Rebellion – After Kingdoms, which lasted for nearly a millennium of crowd of no-dharma children rise up against their
you ate her soul and took her possessions, you were blood and torment before the forebears of the Petals betters – and win? Even with help from enemies
able to slide into her life with no one the wiser. Of of Virtue finally crushed them. The Ten Thousand that had an ax to grind with the August Courts, the
all the faces you’ve worn, this one is the best, with Screams Dharma was decisively wiped from the survivors of the fall insist that the Scorpion Eaters
the most power and influence you’ve ever wielded. world, making way for the Xia Dynasty and the rest simply shouldn’t have been able to succeed as they
The Petals call you “honored elder” now, looking of Chinese history. But the Crane has lived on, did. The elders of the former Quincunx, many of
for your guidance and wisdom. You’re more than reappearing through the ages in various collections. them uncomfortable in the foreign south, now
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soothe themselves by lording over new Hungry Dead, and defeat. Ma Hai-Lan fully intends to be that has declared herself the protector of Yuzhong. She
as well as rooting out any hint of the western influence champion, building an army to take cities one by claims the rivers of China as her domain, with
that they blame for their loss. one. Yuzhong’s position between the Yangtze and Jialing
waterways making it her exclusive tributary. Officially,
To Ma Hai-Lan, Grandmaster of the rising association There was once an empire of the dead, righteous the leaders of the Dhampyr disavow her help… But
known as the Heaven-and-Hell Legion, it’s and pure… and now China is ready for the next one. among the younger golden children, the Mother is
disappointing, but not surprising. When she joined gaining an eager and pliable audience.
the Hungry Dead six hundred years ago, falling in Yuzhong, the Town of Golden Children
with the warrior Cranes who would eventually found The problem of revolution, more often than not, Once upon a time, the Scorpion Eaters and their
the charter cities of the Quincunx, she’d heard more lies in what comes afterwards – Once lit, even the allies had offered a tantalizing future of freedom
than her share of whining and bitching – always most righteous fire can move in unexpected directions. and equality. The golden children of the Quincunx
from the most unworthy immortals, bamboo princes were considered an eternal underclass, like house
who acted like they deserved the world. To “General Chongqing, formerly known as the Venerable Bone servants – Even the eldest of the Dhampyr, who
Ma,” a proud and militant believer in the Eightfold
Lotus Path, the truth is simple: You take what you
Court of the Quincunx, is one such example.
Nicknamed the “home of the revolution,” Chongqing
could surpass the power of a young Demon Immortal,
enjoyed none of the rights or privileges of the courts.
THE ASPIRATIONS
deserve with bloody, battered hands, and only then
can you say you’ve earned it.
was the first city to be liberated by the Scorpion
Eaters, sparking the Century Rebellion that would
After centuries of indignity, the notion of a China
controlled not by a mystical ruling class, but by all
OF A YAMA KING
ultimately collapse the old order. But now, in the the night world in common, was just too good for
According to her, the folly of the Quincunx was that waterside district of Yuzhong, an even more radical them to ignore. The Yama Kings are not looking for more souls to
it became a reactive state, trying to isolate itself from experiment is underway, frowned upon by even add to their personal collection. Frankly, most of
western influence and concerning itself only with staunch revolutionaries – for the streets here are But after victory was declared, what emerged was them don't even care about souls -- They rule the
the Hungry Dead – until everyone looked around ruled not by the Hungry Dead, but by their not the revolutionary government that had been Thousand Hells, and thus are already swimming in
one night and found the Qing Dynasty rotting half-mortal children. It is a town made for the promised. The Scorpion Eaters, as it turned out, souls of the damned. So what are they really looking
around their ears. And now, apparently, the Dhampyr. were excellent fighters and saboteurs, but the ones for?
Quincunx elders who survived the Century Rebellion who had survived the war were utterly unprepared
are turning their attention to Hong Kong, eager to The half-damned of Yuzhong have spurned their to govern. Instead, the old system based around The real answer is influence. The Yama Kings are
slaughter the city’s Cainites and to take control of dead parents, declaring their territory off-limits to Masters, Grandmasters and their students, which gods in their own realms, but their ability to effect
the island. The remnants of the old imperial regime all but their own kind. The night world has shunned the Quincunx had formerly suppressed as change in the mortal world is circumspect, bound
see the former British colony as their prime chance them in response, uneager to upset the Hungry disharmonious, quickly blossomed anew and began by ancient agreements not to directly interfere in
at reviving the dream of the Quincunx. Dead of greater Chongqing. Despite this, the golden to fight for dominance. Within a few short years, other realms. Those who are making a bid to become
children have managed to survive through sheer the once-unified China became a dangerous
At this, General Ma scoffs. More folly and luck and stubbornness, as well as their ability to patchwork of warlords, feuding clans, and cults of Demon Emperor – The Mother of the Depths, the
shortsightedness. maneuver during the day. personality – To the Dhampyr, it was a cosmic entity called "Mikaboshi," the Iron Queen – are
punishment for their disloyalty. playing a great game in the mortal world, trying to
The world, you see, moves faster than it once did: To complicate matters, twist destiny to take the throne when the age turns.
Hong Kong was a backwater port two hundred years since 1990, the eldest Which was why, when the Mother of the Depths
ago, and yet it was transformed in the blink of an and most enigmatic of emerged from the Yangtze River eight years ago, a The only way to win this game is to make deals with
eye into the jewel of the British Empire. And now, the Yama Kings – called fish-eyed goddess resplendent in barnacles and black exceptional creatures, to make them into chess pieces
as China opens to the world and to global money, the Mother of the pearls, the elder Dhampyr of Chongqing felt a that can shake the world in your favor. This is why
it’s only a matter of time before the mainland gets Depths and the Silver complicated dread. To accept her patronage, the they like making deals with the Hungry Dead (see
its own version of Hong Kong – perhaps even two Princess of Pearls, protection of a Yama King, would be an utter betrayal the sidebar next to Hellweaving in Chapter 4), but
or three stellar cities within this generation. The regnant of of the world they had once known. But would a deal they can also make deals with other supernatural
Legion has operations in the most promising the Hell of with her be any worse than the one that had already
candidates: Shenzhen, Shanghai, Beijing, and more. types – in particular, the Hungry Dead’s strange
Burning burned them – their first betrayal, which had
Seas – ultimately been for nothing? half-mortal children.
As General Ma sees it, the night world of mainland
China has reverted to the banditry and lawlessness Tonight, the situation is tense. To the west, the
of ancient times – which, to her, represents the Scorpion Eaters are looking at a war of conquest to
returned opportunities of her misty youth. China take back Yuzhong. To the north, a large gathering
is ripe for the taking once again, if there are Hungry of Rootless Trees has settled in neighboring Yubei
Dead willing to follow her. district, holding their once-in-a-century retreats –
They care not a whit for recent history, but their
There is no room for bitterness. The old August reputation for stirring up chaos in the name of art
Courts may have lost, but so what? They’d lost precedes them. And in Yuzhong itself, among the
heaven’s favor, grown fat and indolent in a beautiful Dhampyr, the cult of the Mother quietly grows.
world that they thought would last forever. The
Scorpion Eaters and their allies in the heretical sects The youngest see her as the parent they never had,
are not the inheritors of heaven; they have not built her priestesses appearing on the banks of the Jialing
a polity from the chaos they sowed. They are merely and Yangtze: kindly, loving women, arms full of
a test, which the next worthy champions must face beautiful gifts.
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Hong Kong being that money no longer interests them much. – rival families that specialized in the arts of
They may feast and fight and make merry like mortal demon-hunting and assassination. Faced with what
Kowloon Dream City men, but what drives them now are strange secrets they saw as untold danger in the colonies, they put
Kowloon Walled City is gone. Where the most and rarities, which they hoard without reason or aside their past grudges, recruiting talented psychics
densely populated place on earth once stood four rhyme: heirloom pottery, the cheaply-locked journals and scholars from across the empire to act as the
years ago, there is now a public park and flower of teenagers, horrible confessions spoken and sealed eyes and ears of the motherland.
garden. The Walled City, which is remembered into glass jars. What they’ve nearly forgotten, in all
fondly by its residents – and more ambivalently by these mad years, is their search for the ultimate After the Japanese left Taiwan in 1945, the Society
Chinese authorities – is destined to pass into history: secret: How to break their curse and finally go home. (now called the “ Taipei Society for Rare
fifty thousand souls, who lived and worked in a legal Understanding”) shrank considerably, left with only
no-man’s land-turned-concrete jungle, now forced Draculaland the membership native to the island. Still, it
to move on. For them, it was a few decades of anarchic It should surprise no one that Kowloon Walled City continued operations, diligently keeping records of
urban glory and nothing more. was once infested with vampires. The city of Hong Taiwan’s Hungry Dead and spirit-creatures. In 1947,
Kong itself was under strict Camarilla control, which when a flood of Chinese nationals entered Taiwan
But in the spirit lands of the World of Darkness, left the misfits – Hungry Dead, Sabbat operatives, during the Communist Revolution, the Society was
memory endures, and Kowloon Walled City still Tremere conducting unsanctioned experiments – suddenly faced with a whole new problem: a large
lives. To the denizens of Hong Kong’s night world, to skulk in the shadows of ungoverned territory. number of demon hunters from the mainland. They
it is called the Dream City, and it is a unique nexus The vampires of the Walled City eventually reached were evidently from an ancient and powerful tradition
of umbral pathways: Whether you’re in the Spirit a rough peace, which lasted for a few years before – itinerant warrior-monks, many of whom had ties
Wilds, the Shadowlands, or on the bright shores of the city was demolished. But the horrific outbreaks, to the criminal underworld of Shanghai, and who
the Dreaming, go to the city and you’ll find its gates turf wars, and other excesses of the first decades left preferred the exercise of violence over careful study.
waiting for you. The Dream City is the Walled City, their mark on the mortal dreams of Kowloon. The The warrior-monks, for their part, were contemptuous
amplified in the wake of the original’s destruction worst of it lingers still in the spirit world, in the of Taipei’s “Japanese occultists,” who they saw as
– The buildings are more, the neon lights and wild darkest parts of the Dream City, where strange weak and borderline monster-apologists.
electrical wiring are more, the shadows and smells monsters hold court: not true vampires, but the idea
and noises are all more. And spirits of all kinds await of vampires. Draculaland is infested with vaguely If it weren’t for a timely explosion in the Hungry
in its borders, ruling the urban wilds. European blood-nobles who hang from the windows Dead population, this tension might have eventually
like bats, and who take delight in torturing and turned into war… But explode the population did,
Here are a few things that travelers to Kowloon eating “unruly natives.” and survival in Taiwan suddenly became a team
Dream City might find: effort. The warriors rapidly came to understand the
Taiwan value of carefully gathered intelligence – and the
The Infinity Pavilion scholars, for their part, learned to appreciate having
Turn onto an alleyway marked with the symbols of The Taipei Chapter House some swords on their side. They reached an accord
the five elements, and follow the path through the The city of Taipei is home to East Asia’s largest by the end of the 1950s, rebranding at last (at the
sizzling copper sparks and cooking smoke. You’ll chapter of the Arcanum. The global Arcanum’s advice of their strategists) as the Taipei chapter house
find yourself emerging in an impossible place, a more radical wing – those who believe that they of the worldwide Arcanum.
shade-dappled cityscape with no sky and no ground: should use their knowledge to fight the supernatural,
just endless urban growth, with concrete buildings rather than just study it – are watching the entire Today, the Society has its hands quite full. Along
that stretch upward and downward seemingly forever. country with great interest.This is because the Taipei with obser ving the Magpie Court – a
Some of the best occult suppliers are here in the chapter house, unique in the Arcanum, is evenly Quincunx-inheritor which rules over the Hungry
far-above and far-below, along with a city’s worth of split between regular Arcanists and “Executioners,” Dead of Taiwan – Arcanists can be found advising
hermits and fugitives. Rickety wooden walkways, whose sole purpose is to seek out and kill monsters. the local Beast Court and trying to smooth over the
trash-filled netting, and criss-crossing bridges block They work in teams with their scholarly brethren, many spirit conflicts in the countryside. They also
the sky above – but it’s said that if you can find the together taking responsibility for the peace of host Arcanum visitors from all over the world, most
hidden elevators and stairs, or if you can grab the Taiwan’s night world. recently the rising star Sandeep D’Souza, Chancellor
ropes and windowsills and climb inch by inch, you’ll of the New Delhi chapter house. In the wake of his
eventually find your way to Heaven. On the other It’s proof of a concept near and dear to the radical visit, D’Souza has been singing the praises of Taipei,
hand, going down to the Thousand Hells is wing, which the old fossils in England still refuse to making plans for a cell of Executioners in India.
comparatively easy: Just step out into the air and let accept: That the Arcanum can be a hunting
yourself fall. organization, maybe even the best in the world, if There are other, less welcome guests: In 1989,
they would just be allowed to use their talents. emissaries from the Okamoto clan returned to
The Lost Triad Taiwan, bearing gifts of mystic artifacts and cutting-edge
They were ten of the best gangsters in the 14K Triad... The Taipei chapter house was formally recognized technology. The Yanagi were defeated, they claimed,
Or was it some other group? After more than a by the Arcanum in 1965, but its history goes back every last son and daughter drained of blood and
decade, they’re no longer quite sure. They appear much further. Its first iteration, the “Taihoku Subtle their souls eaten like sugar-glass. In response, the
to be young men dressed in peak 1970s fashion, Research Society,” begun in 1899 by rogue elements Okamoto regrouped and modernized, transforming
along with a mix of anachronistic souvenirs and of the Japanese Imperial Army, had as its founding themselves into a security contractor. Taipei was the
keepsakes. If you’re looking for someone in the mission the total mastery of East Asia’s supernatural natural location for their first overseas branch office
Dream City, or if you need some legs broken, they realm. Among the Society’s founding officers were – But thus far, the Arcanists of Taipei look askance
are the best help money can buy – the only problem members of the secretive Yanagi and Okamoto clans at the friendly overtures of “Strike Force Zero.” Near
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as they can tell, the Okamoto clan of old is gone;


THE EDGE OF THE PACIFIC:
these Japanese agents are little better than thugs,
just with nice suits and cars to hide their viciousness. KOREA AND JAPAN THE ONES WHO SURVIVE
It won’t be long, they fear, before the masks come
off and blood flows. From a payphone outside of Ehime, Japan:
Two countries share the easternmost reaches of Asia.
In the world of daylight, Japan and South Korea “The Okamoto betrayed us. When the Half-Devils targeted our houses and breached our most secure compounds – when
have a long history of cultural ties, which endures they aimed their claws and teeth at our youngest heirs, like they had been told who to look for – we knew, and we cursed
despite the bitter legacy of Japanese colonialism. In them.
the night world, however, the countries couldn’t be
more different.
“So we went to ground, as we always do when the tide turns against us. We erased our identities, we fled to old mountain
Korea is a land much changed by the 20th century shrines, we saved who we could – the elderly who were overlooked by the Okamoto’s spies, the children young enough to
and the turning of the age. What was once an be spirited away before the Half-Devils noticed. And we waited.
extension of the courtly grandeur of the Quincunx
has become a sharply divided land: To the north, “It has been nearly twenty years. Twenty years of hard lessons, of adapting our methods to the changing world. The
the spirit worlds lie in ruins, the result of a terrible Okamoto have new toys, but our old ones are better than ever. They have money and a new name – But we have twenty
experiment in the powers of Hell. To the south, the years of pure spite, and unlike them, we haven’t forgotten who we are.
world’s few veins of naturally occurring talismanic
jade have turned the country into a prize for all the “We are the Yanagi, and we will have our vengeance.”
night world, forcing the native Hungry Dead to
become ruthless protectionists.

The “True Bone Societies” that rule Korea’s cities Japan the forests outside Yasaka Shrine, where he said that
care little about the finer points of Dharma; they he was retiring to pray. When his companions went
relegate enlightened hermits and Great Sages to Amakusa Vaulderie
The Amakusa Islands, off the coast of western looking for him several nights later, they found no
remote villages, all the better to be ignored. sign of him. Instead, they discovered a copper bowl
Descended from the Chinese-style bureaucracy that Kyushu, have been a sanctuary for Japan’s native
vampires for nearly a hundred years. They almost at the base of an enormous wisteria tree, its sides
defined the (now fallen) Green Court of Kaesong, melted into indelible prints of his hands.
each True Bone Society is a cartel organization that didn’t make it there: During the last sacred hunt at
rules the crime and resources of their city – and in the end of the Meiji period, the few remaining
tsuchigumo fled southward, the Hungry Dead close In the modern nights, the vampires of Amakusa are
the case of the great capital of Seoul, True Bones a force to be reckoned with. They came out of hiding
battle viciously to control even individual at their heels.
in the post-bubble years of the 1980s, as the Hungry
neighborhoods and streets. Dead of Tokyo and other major cities scrambled to
It was with their backs to the sea, faced with certain
doom, that the native vampires found succor from hang onto their suddenly-diminished influence over
Meanwhile, across the eastern sea, Japan is a bastion the mortal world. Claiming the islands as a “vampire
of tradition faced with a massive challenge. Like an unexpected source: a foreigner, one of the original
Portuguese sailors who’d found their way to Japan free state” in 1993, the last native vampires of Japan
Korea, the upper reaches of dharmic enlightenment declared that they were not afraid, and that they
are seen as the domain of a rare and dedicated few. several centuries ago. His name was Tomas – Tomas
the Great Friend, as he would be known later – and would not be called tsuchigumo – They were the
Instead, the extended mortal and undead families Amakusa Blood Tribe, and they would have their
known as the Great Clans have ruled the Japanese he was Hungry Dead.
due.
night for millennia, marrying their power to that of
the Grandmasters of the Petals of Virtue – which Tomas had taken the Second Breath in Nagasaki,
learning of his true nature from the Demon What helps the Blood Tribe survive is the web of
are known in Japan as an (outwardly) unified monastic alliances they have forged with outsiders in
order, called the Wheel of the Law or the Immortals in the Chinese trade settlement. His had
been a long and difficult road, he said, but he was neighboring Nagasaki. The Camarilla and Sabbat
Night-Temple. are both watching Amakusa with great interest,
very nearly there. God had spoken to him for this
final mission, directing him to guide the native parlaying with their Japanese cousins and providing
However, the Hungry Dead of Japan are also not valuable knowledge of the Cainite world outside
alone. Native vampires – once called “tsuchigumo,” vampires to a land where they would be safe.
Asia. As for the Great Clans of the Hungry Dead,
after the clan that lost against the Yamato in ancient as well as the priests of the Night-Temple, the former
myth and legend – have risen up, taking the islands He led the tsuchigumo to the territory of Amakusa,
where he helped them hide from the ruthless hunters tsuchigumo hold nothing but contempt, along with
of Amakusa as their own since 1993. Long oppressed a desire to bring them to their knees.
by the Hungry Dead as pests and monsters, the of the Great Clans. As it turned out, help was already
former tsuchigumo have declared kinship and waiting for them: The refugees were met by Amakusa’s
own native vampires, an ancient, three-eyed bloodline What also helps them is the fierce loyalty that the
alliance with the Clans of Caine – whose envoys Amakusa Blood Tribe has to its members, a willingness
can hardly hold back their enthusiasm as they that had long hidden itself among the mortal
Christians. This was proof that God had preserved to die and kill for each other – which comes not just
encourage a campaign of revenge. from a shared history of suffering, but a shared
the tsuchigumo for a purpose, said Tomas – and in
this, as in all other things, his faith was absolute. sacrament.

The last sighting of Tomas the Great Friend was in Each night, in a well-hidden ad-hoc church that
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changes locations, the Blood Tribe partakes in the in an otherwise sleepy and remote region of Japan. himself. When the first wave of fire engulfs the
final gift of Tomas the Great Friend: Up to seven Locals have long known the beautiful, treacherous screaming acolytes, some report that they see this
members pour their own blood into the copper relic peak as a gathering-place of the gods, and Daisen’s creature in the flames – sometimes in the form of
bowl that had been found at Yasaka Shrine, along main shrine is famed as the home of a smiling boy with vermillion eyes and hair, sometimes
with a draught of red wine. After a brief reading of Kagutsuchi-no-mikoto, the ancient god of fire who a terrible dragon with white-hot rubies for scales.
biblical scripture (normally the most righteous and burned his primordial mother, Izanami, to death. The fire emerges seemingly from nothing, but it is
invigorating parts), the members share a drink from In ages past, Daisen was also the training ground no illusion; most of the Hungry Dead will quickly

“THIS MAKES NO the mixed blood, letting each other’s vitae mingle
with their own.
for mortal ascetic monks, who ascended the foothills
alone to either find the wisdom of the Buddha or
perish. And for nearly as long as the Night-Temple
join the ashes in which they stand, burnt into
charcoal within minutes.

SENSE!” For security reasons, only a few vampires are allowed


to partake in the ceremony at any given time. But
has existed, it has maintained its own training
grounds on Daisen.
However, not everyone dies. Everyone is burnt, yes;
the “graduates” of Daisen are always marked by scars,
among the Blood Tribe, there is no shortage of which they often wear proudly as proof of what they
volunteers, as the feeling of trust and communion The acolytes who have been given a last chance must have endured. But of the five or so Hungry Dead
Readers may be wondering how the Hungry Dead that they gain is like nothing else. When they drink climb the mountain and find the temple on their who come every year for their last chance, occasionally
and the night world did not understand the existence the mixture of blood and wine, the vampires say own, which must be no later than three nights after one (two or three, in an exceptionally good year)
of a separate race of vampires, all while the tsuchigumo that it tastes like something they have earned. the mortal world concludes its springtime festival. will be found worthy by the god-fire, which burns
were right there in Japan as a target of ire and Those who fail are sent back to face their final away everything but heaven’s favor. When the pit
persecution. Why didn’t information about the System: Drinking from the sacred bowl is functionally rejection. Those who succeed, however, will find settles into smoke and ash and falling petals, those
Cainite curse spread prior to the twentieth century? similar to participating in the Vaulderie Rite of the themselves in a beautiful white grove of plum found moaning in pain but still alive will be unbound
Sabbat. At the conclusion of the rite, any existing blossom trees, where a trio of demon-masked nuns and sent to the temple. Then the training will
Japan’s long history of self-imposed isolation blood bonds are replaced by a Vinculum rating, will direct them to stand in the large circle of ash at continue.
which starts at Vinculum 1 for first-time participants. the center of the grounds.
notwithstanding, it’s important to remember that The rating thereafter will rise or fall with time, The Pearl Court of Hiroshima
the Hungry Dead don’t have copies of Vampire: the depending on how often the character repeats the It is a fire pit, they explain, after the last person In much of Japan, there is a tradition of the gods
Masquerade or Kindred of the East to view things on ritual – See V20 for full rules on gaining or losing enters and is tied securely to an iron stake – and “giving assent” to govern the mortal world. Once
a global level. The Great Clans and the Night-Temple Vinculum. In addition, characters with Vinculum this marks the beginning of their training. upon a time, when the heavenly kami roamed the
understood well that the tsuchigumo were a different 3 or higher gain +1 to dice pools to locate other isles, this assent was a real delegation of authority.
type of monster, but they would have had no reason Blood Tribe members in the vicinity, as well as to Those who survive the Rite of the Fire God will But in the modern nights, it’s become purely symbolic
to connect this information to what little they knew fight on the Blood Tribe’s behalf. learn that the Hungry Dead of Daisen share their – The Hungry Dead of the Great Clans find a
of the Mongolian Anda, the Chinese Wu Zao, or temple with a curious being: a creature of pure living Cerulean Veil (or really anyone), designate them
the Indian Ravnos, let alone the Cainite clans further The Daisen Rite of the Fire God fire, who calls himself the vassal soul of Kagutsuchi “seneschal of the gods,” and then proceed to ignore
west. The Wheel of the Law has no tolerance for fools.
The organization known as the Night-Temple was
Of course, a theoretical scholar who knew of all founded over a millennium ago, started by young
Hungry Dead who’d learned the ways of the Chinese
these bloodlines, who perhaps also had some Petals of Virtue. By forsaking the ruling Great Clans
knowledge of the night world in Europe, might still of Japan – rejecting the primacy of their familial
have been able to connect the dots. But the other relations, both living and undead – the monks began
point to keep in mind is that most Hungry Dead a bloody conflict that lasted for centuries. The Great
simply did not care. They were the unquestioned Clans and the Night-Temple have reconciled since
rulers of the night world, living in an advanced and then, and have even formed into sister institutions
cosmopolitan civilization, with plenty to occupy – but the lingering memory of war has made the
them. Why would they devote their energy to random Night-Temple into a harsh taskmaster, which continues
night-creatures, or to the goings-on in distant lands into the modern nights.
that, to them, were in the middle of nowhere?
New Hungry Dead in the Night-Temple have only
This doesn’t mean that you can’t play a historical a short time to prove themselves. Those who fail to
grasp the deeper aspects of Dharma are either expelled
game where Cainites and Hungry Dead interact and pressed into lowly service for the Great Clans
heavily. As mentioned in Chapter 1, there were – or, if it seems to be a lost cause, then the Hungry
plenty of individuals with their own stories, which One will simply be destroyed. But when a master
only coalesced into a greater understanding once priest still sees a spark of potential in a wayward
industrialization and global empire had a role to acolyte who has failed at everything else, there yet
play. remains a trial of last resort, which opens every
spring: A one-year training on the great mountain
of Daisen, beginning with the notorious Rite of the
Fire God.

Daisen, on the western coast, is a famous mountain


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the spirit courts except during festivals, when they manner in which the Pearl Court maintains its rule. night from out of the shadows, with jagged minorities that suffer the prejudice of the other
need something, or when there’s a problem. The Lower Heavens of Hiroshima are a bustling, piranha-mouths and an appetite for flesh worse than Societies. Itaewon’s Hungry Dead are on top of the
joyous world filled with ghostly markets, shrines any newborn Hungry Dead. They told the Itaewon world, playing host to the foreign Cainites who come
The city of Hiroshima was once a typical example: humming with the echoes of answered prayers, and crew that they were natives of the underworld, mystics to Korea’s shores. The Club is even beginning to
Ruled by the Hungry Dead of the pedigreed Asano even bathhouses where the Little Gods can get a who had foreseen the destruction of their home and branch out from Necromancy, learning much stranger
family, they would sometimes go years without a soak and observe the human world… But there is who were seeking a safe harbor before the inevitable. secrets, and they are developing a cataloging system
seneschal. The Little Gods grumbled that they at all times a feeling of control over the city, which They saw promise in Korea, they said – and they that is making their library a rival for the one in
deserved a servant, that it was only proper – but is rumored to be maintained by an army of secret, were willing to trade their knowledge for a chance Jinhae.
kowtowing to fairies and goblins was never considered merciless enforcers. at a new beginning.
a high priority, and there were enough masters of If there’s anything currently bothering the Club, it
the spirit-arts to put rabble-rousers in their place. The truth is that there are darker places in Hiroshima. As it turned out, the Idorans – who also called is that some members have noticed more Idorans,
As far as the Hungry Dead were concerned, things In hidden corners, accessible only to senior members themselves “Nagaraja” – had powerful, dark new ones, coming from the city of the underworld.
were perfectly fine. of the court, there are wells of Chi still poisoned by knowledge. They had Necromancy. In fact, there are more Cainite expatriates coming
the bomb. These pools are now deliberately to Itaewon than ever, a significant portion of them
This changed on August 6, 1945, the day that an maintained, fed with a stream of human “volunteers.” Park Jaewon, who runs several nightclubs in the with powers of prophecy, who seem in a hurry to
atomic bomb detonated over the city. Everything The things that emerge from the pools are abominable neighborhood, claims that he was the guy who shook receive protection... But surely, it’s nothing to worry
was obliterated, on both sides of the Gauntlet: creatures, short-lived Half-Devils riddled with hideous the Idorans’ clammy, clawed hands and started the about right now. Things are good.
Dragon’s Nests boiled away, spirit pathways warped curses – but they are loyal to the Pearl Court, and seed of the Black Magic Club. He shares this dubious
like metal wires thrown into a furnace, and countless they are very quiet in their work. claim with Min Yuna, who currently heads the Club’s Note: Rules for Itaewon Necromancy are detailed
spirits joined the horrific flood of mortal souls who martial arm. Regardless of the truth, the Hungry in Chapter 4.
met their end. South Korea Dead of Itaewon – who were never given a strong
foundation in the Godbody or Soul Arts – took to The Jinhae Earth-Prison
When the Little Gods emerged from the wreckage The Itaewon Black Magic Club Necromancy with headlong obsession. Within a few In the southern industrial city of Jinhae, bounded
to find their home a hellscape, they frantically sought Officially, they are the “True Bone Society of Central years, the Black Magic Club became powerful enough by mountains on one side and the sea on the other,
a return to order, looking for the Hungry Dead and Yongsan,” though it’s often spoken dryly – and that’s in its shadow arts, and feared enough, to demand you’ll find a gray office building some distance from
the beastfolk to help them save as much of the city in the best of cases. More often, the Societies speak their seat at the table with other True Bones. the port. It’s one of many just like it – perfectly
as possible. But they found no one; the shapechangers of them with undisguised venom, supposedly justified nondescript, at least to the mortals who buzz around
were dead or dying, and worst of all, the Hungry by a litany of sins: that they like the company of In 1998, it is now the Black Magic Club who protects during the daytime. Casual visitors will believe the
Dead court of Hiroshima had already departed – foreign Draculas more than their own kind; that the Ram-Hearted in Seoul, along with other place to be a rundown chiropractic clinic, or perhaps
The Asanos, it seemed, had many powerful augurs they harbor dissidents and criminals from all over an acupuncturist. But those who know what they’re
in their ranks. the world; that they are trucking with powers that looking for can find the hidden back room with the
will someday turn Seoul into a graveyard. elevator, the one which only has a button to go
The gods had been abandoned. down.
All grains of truth, to a degree. But the members of
Tonight, Hiroshima is a thriving port city, filled to the Itaewon Black Magic Club see the disdain of The first few basement floors contain a privately
the brim with humans and spirits alike. Old fears their rivals for what it really is: Confucian elitism, run prison. Each cell is occupied by an unfortunate
that the city would become an eternal graveyard, plus a healthy helping of racism and xenophobia – soul who was unlucky enough to make enemies with
overflowing with radiation and poisoned Chi, and frankly, some good old-fashioned jealousy. someone rich, well-connected and amoral enough
ultimately never came to pass – The city struggled According to the Black Magic Club, they were the to use this place. Prisoners get a television, a toilet,
for a few years, and reckoning with the worst of war ones who took a gamble on the future and won, a cot, and two meals a day – but there are no windows,
is now ingrained into Hiroshima’s identity. But the and now everyone’s just pissed that they didn’t get nor is there any access to the outside. No one beyond
roads were rebuilt, as were the spirit worlds, and the to it first. the prison walls even knows the prisoners are still
Pearl Court of Hiroshima is now a mecca for the alive, and very rarely does a prisoner understand
Little Gods. Among the True Bone Societies that rose from the why they were kidnapped one day and put there.
fall of Kaesong, the Black Magic Club was originally The guards are trained to be silent and nearly
There are just two inconveniences, as far as the the least of them all: an informal, nameless group invisible, no matter how much prisoners scream and
Hungry Dead are concerned: composed of all the hard-luck petty criminals, cry in their cells.
prostitutes, and abandoned mixed-race children that
First is their status. The Hungry Dead are tolerated made up the undercaste of the Itaewon neighborhood Descend even further, and you’ll find floors of a
as guests, but since 1945, they have not been allowed of Seoul. The only thing that kept them from being more bizarre sort:
to hold power in the city. According to the Pearl wiped out by other Hungry Dead, in the first couple
Court, the Hungry Dead lost the assent of the gods decades, was the protection and generosity of the Entire hallways covered in mystic calligraphy, lit with
when they abandoned Hiroshima and its people to few Ram-Hearted who had decided to make the hundreds of red candles that expire and relight like
the bomb – and any attempt to gain a foothold has Seoul Central Mosque their home. Even after the fireflies.
been met with vicious retribution. Banned from the bigger True Bone Societies decided Itaewon wasn’t
city itself, the disgraced Asano clan now lurks in the worth their time, the Hungry Dead there struggled Empty cells lined with beams of black steel, which
outer suburbs, seething and plotting their return as to survive. subtly contort and moan with pain when you touch
the Night-Temple silently observes. them.
This changed in the late summer of 1988, with the
The second concern, and the more insidious, is the arrival of the Idorans: three vampires who came one A whole floor with just one set of padlocked doors,
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sealed with glyphs of pure silver on the floor and land of the dead to save the king and queen who In their pride and quiet fear, they reject the majority
ceiling – and whatever is behind the door is banging rejected her. In the end, she becomes the first of Cerulean Veils as superstitious kooks, ignoring
with full strength at all hours. shaman, and the patron goddess of all shamans. their warnings that the corruption that created the
Wicked City is still sustaining it, spreading slowly
There are over a hundred floors like this, each The Princess Bari has long been venerated by Korea’s through Korea’s spirit network like fungus through
descent stranger and more perilous than the last. Cerulean Veils, who see in her the ultimate purpose a rotting log. The Hands of the Princess receive little
of the Hungry Dead. The village gods of old Korea help from their fellow Hungry Dead, as they diagnose
This, too, is a prison; it is the real prison. may have grown into mighty city gods, and the the spread of hell’s influence and attempt to cut off
guardian tigers now only prowl through mountains Mikaboshi’s corruption wherever it can be found.
The Jinhae Earth-Prison holds the night world’s unseen by human eyes, but the “Hands of the
worst criminals: the ghost-princes who were never Princess” still diligently serve as caretakers of the But it’s just as well. They call out to their goddess,
truly born, and thus can never be killed; the captured great threshold. Tonight, they are a militant and and in fevered daylight dreams the Princess Bari
demon generals of the Yama Kings; the smiling organized group, on a level that few Cerulean Veils answers: They are abandoned, but not without
Hungry Dead who worship the darkness outside are elsewhere. This is because, alone among the dignity – and the Veils will save their ungrateful kin,
the Great Wheel, who can corrode your mind just Hungry Dead of Korea, the Hands of the Princess whatever it takes.
by looking into your eyes. If a permanent death is struggle to save their homeland from an invasion of
inconvenient or impossible – and if there’s someone hell. System: If using the optional Dharmic sect system
who can pay the handsome processing fees – then (see Chapter 5), the Hands of the Princess have
Jinhae is your destination for a permanent solution. There have always been a thousand hells, but they reinterpreted the tenet “Help the spirits who have
haven’t always been the same. The Hell of Spiked strayed from their true nature” to refer to battling
The warden of the Earth-Prison, a Devil-Tiger named Chains, which once ruled the Siberian steppes, has the growth of the Wicked City in the land of Korea.
Kim Bora, is young and thoroughly unenlightened long vanished from memory. Conversely, the frozen Whenever they save a spirit from becoming a
in the ways of her Dharma. But the lady nicknamed wastes of the Night Kingdom are said to have taken mechanical slave to Mikaboshi, or they beat back
“Miss Yeomra” by her subordinates is a brilliant their current form only by the mid-19th century. the urban hellscape to restore a natural glade, these
administrator, with a near-supernatural talent for Turmoil in the lands of Yomi is ultimately nothing Veils have the potential to wipe away 2 Suffering
confiscation and forfeiture. Simply for the treasures new… But what happened in Korea in 1953 was per night instead of the standard 1.
she seizes, the Greater Changwon True Bone Society something entirely different, unprecedented in its
tolerates her bossing around a sizable contingent of audacity: the deliberate, planned creation of a new
its members. The armory of Jinhae is filled to the hell.
brim with incredible artifacts, including a nearly
complete copy of The Broken-Winged Crane – a fact Its hideous birth started when the first spike was
which Bora unwisely brags about to important hammered into the earth at the 38th Parallel, the
visitors. beginning of the Korean Demilitarized Zone. In the
mortal world, it was done by a random engineer,
What the warden doesn’t know, however, is that nothing special – But that day, the spirits of Korea
there is about to be a jailbreak. screamed in agony as the peninsula’s Dragon’s Nests
were forcefully redirected, drained like severed arteries
The upper-level prisoners are taken for granted, as by a massive geomantic spell. The new hell-realm
a source of cash and sometimes chi – They’re mortals that emerged from the diverted energy was ingenious
who got on someone’s bad side; what else is there and cutting-edge, a vision of horrors to come: an
to say? But they cry themselves to sleep, as mortals endless urban nightmare, where all humanity and
do, and in their dreams they hear the call of the meaning would be ground into dust.
prisoner on the bottom floor: the very first prisoner,
sealed in 1955 at the 108th level, where even the Once the demon city was fully formed, obscene in
elevator can’t directly reach. She is a bodhisattva, its concrete and neon splendor, it is said that a new
she says, an enlightened being who was cruelly Yama King named "Mikaboshi" ascended the throne
chained underground, just like them. in triumph – Then the world snapped like an
overstretched rubber band, unleashing a spirit storm
She teaches them wisdom and magic, and she tells in Korea that raged for several nights. In its wake,
them to escape – not upward, but down. She is the the remaining Hungry Dead emerged to find the
reason the Earth-Prison exists, and one way or northern half of the country in shambles, its spirit
another, she will be free. lands treacherous and run through with poisonous
chi. Many of the old masters were dead or insane,
Those Who Serve the Goddess and the Old Green Court of Kaesong, that shining
Shamanism is only a marginal practice in Korea, beacon of the Quincunx in the hinterlands, was no
the result of hundreds of years of state suppression. more.
Still, the tale of the Princess Bari is about as well
known in Korean culture as any ancient shamanic The True Bone Societies believe that they have
song can be: the story of an abandoned princess, survived and thrived, that they have risen from the
the seventh of seven daughters, who journeys to the infernal devastation that nearly ruined Korea forever.
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It is the followers of the Pure Illusion-Truth, fittingly, asura-beasts, or simply asura – which not only refers Obviously, not every group survives. It requires not
INDIA AND THE TIBETAN PLATEAU who point to an apocalypse on the horizon: A demon to the demigods of Hindu legend, but is also an just teamwork and raw mastery of one’s powers, but
Unlike the night world further east, the Hungry will rise in a year’s time, a blood god who will lay ancient catch-all term for things spiritual and also an excellent sense of timing: Take too long, and
Dead position in the subcontinent is not absolute waste to the night world and sit on the throne as powerful, both healing and destructive. the fields of Bhuvar become a deadly patchwork of
– In fact, it can be downright precarious. It is only Demon Emperor… But so far, no one is listening. clouds and spectral sunshine, which weakens the
once one is firmly in the territory of Tibet and Unlike human ghosts, who must struggle to influence asura but also spells certain doom for the Hungry
western China that things shift decisively in favor The night world here is desperately in search of the mortal world at great cost, the asura-beasts leave Dead. If they do manage to take it down, the surviving
of the Hungry Dead: In Pakistan, the vampires of common ground: between rival Dharmas, between massive ripples in the land of the living simply by Godlings stanch their wounds, gathering around
the Ashirra hold unquestioned dominance, with Hungry Dead and other supernaturals, between existing. When allowed to roam at will, their gathering the dying beast to drink together from its heart’s
the presence of the Hungry Dead limited to the warring projects of enlightenment. No one has to heralds catastrophe: not just the expected storm blood. The sticky, black substance they sup upon is
Ram-Hearted and the odd ancient Godling. And stand apart, and history proves that working together floods, illnesses, and violence, but also strange runs amrita, the elixir of immortality, the same as the
in Nepal and India, things are far more mixed, where will produce wonders – It is only a question of of extreme luck and tragedy that turn into mass blood and prayers of the mortal cults they will one
the blood-drinking cousins of the night must rub whether anyone is willing to take the first step before hysteria. For this reason, the Hungry Dead of night raise – but here, tonight, there is the added
elbows more often than many of them would like. disaster comes at last. Andhra-Pradesh do what they can to steer the beasts sweetness of victory.
away from cities and villages, though specific
This region is the cradle of enlightenment and India approaches differ – The Ram-Hearted, for example, Note: For an example of an asura-beast, see the
dharma, both for the mortal world and for the prefer to fight the asura only when they pose an spirits detailed in Appendix I.
Hungry Dead – and for Cainites, as well. For while
The Asura-Beasts of Bhuvar active threat to mortal Muslims, just as a shepherd
the vampires of Clan Ravnos war viciously with
There are glorious, maddening beasts in the land wards off threats to the flock. The Bearers of Varahi
of the dead. Varahi is a boar-headed goddess of night, known as
Godlings, Demon Immortals, and other deluded
monsters among the Hungry Dead, they have also Meanwhile, the Celestial Tribe of Tirumala holds a bloodthirsty warrior and marshal of the heavenly
In Tirumala, a temple city in the southern state of to a more proactive, extreme method. The mythology armies. Given such a fearsome namesake, what
long recognized that there are Hungry Dead who Andhra-Pradesh, the Celestial Tribe is intimately
understand the truth of the universal illusion, those of India, after all, is rife with devi engaging in single surprises those who meet the Bearers of Varahi is
familiar with the megafauna that roam the combat with giants and demon armies – While the that they seem a decidedly… un-bloodthirsty bunch.
whom the Ravnos can call brothers and sisters. ghost-world of Bhuvar (known in the western world
Together, they claim to have forged the original greatest battlefields are yet to come, say the Godlings, Yes, many of them are quite wealthy, and they have
as the Shadowlands). In other parts of India, these they can still reenact the glory of the gods by choosing no qualms about showing it off: Jeweled cufflinks,
Dharma and Road of Enlightenment: the great way creatures are sometimes called the “Children of
of Mayaparisatya, from which all the other Dharmas the greatest of fights, facing the most fearsome of thousand-dollar shoes, and imported luxury cars
Kali,” but in Andhra-Pradesh they are referred to as enemies. are not uncommon. But unlike other Hungry Dead
and Paths are offshoots.
in India who claim to do battle with demons and
Over centuries, it has become an initiation ritual of monsters, the Bearers of Varahi are oddly unhostile,
sorts, most commonly taking place during the suspiciously unarmed – and perhaps it's the desire
multi-night festival of Diwali: Young Hungry Dead to show off their perfect teeth, but they smile so
new to the Celestial Tribe (often two or three much. Many come away thinking the name must be
Godlings, but sometimes only one) will be led by some kind of ironic joke.
their elders to the rural edges of Andhra-Pradesh.
There, they are stripped to the essentials and ritually It is not, and the Bearers of Varahi are deadly serious
anointed with special paints made of medicinal when it comes to their mission of crippling the
formulas – which bestow focus and energy, and beasts who prey on humankind. They simply go
which also glow in Bhuvar like multicolored embers. about it in a more efficient way than most, by targeting
Each Godling is allowed to choose a weapon, usually the financial assets of the Celestial Tribe, demon
from an ancient selection of three: a kathari (punch princes, and other beings that they oppose. After
knife), chakram (circular blade), or vajramu (mace). all, it's much harder to pretend at godhood and
other delusions of grandeur when you're flat-broke
Then they cross the Shroud and stand in the great in a world that runs on money – And that's exactly
ruins of Bhuvar, in the vast and empty fields of the how the Bearers like to see their enemies: their
dead, and they wait. It never takes very long. financial kneecaps broken, rendered utterly
powerless, before they're finally struck down. And
At their grandest, an asura-beast can be the height if the Bearers of Varahi and their families get to
and width of a multi-story building. They are economically benefit from the fallout, isn't that a
gestalt-monsters of shadows and hundreds of eyes, perfectly just reward?
a multitude of claws and whipping tails. The beasts
rarely vocalize, but when they do, the noise is a India was the birthplace of modern finance in Asia,
deafening boom that can be heard in the Shadowlands with the continent's first stock exchange founded
for miles; it is so loud, in fact, that echoes can be in Mumbai (then Bombay) in 1875. Almost
heard in the darkest corners of the living world. immediately after, the first of the Diamond Serpents
When the beast appears on the horizon – and it moved their daytime proxies into the organization,
always does, predicted by divinatory rituals and looking to continue the excitement and furious
special arts – the elders withdraw, leaving the glowing, wealth-building of their living days. They were a
minimally armed Godlings to face their battle alone. young and small circle in those early nights, calling
themselves "Lakshmi's Men" after the great goddess
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of wealth, power and prosperity – as well as a wink reinterpreted the tenet “Reach out to the world with ancient loyalties or rivalries, held great appeal. the relevant Virtue at Difficulty 7, each success
to her other role as goddess of Maya, the great human hands” to refer to their work with finance, representing one promising person nearby – The
illusion. particularly in relation to the tenet “Protect the hope Ultimately, though, an Anglo-style vampire hierarchy Devil Art encourages one to meet people who will
of enlightenment.” Whenever a Serpent in this club didn’t suit local tastes. In the wake of the British challenge them and make their lives more interesting,
But it wasn't long before the hidden Serpents found strikes a blow to an enemy using financial means, colonial seat moving to New Delhi, attempts to while the Heavenly version brings the Hungry One
others hiding right alongside them. Not only was they have the potential to wipe away 2 Suffering per maintain an official Princedom and institutions in closer to people who will be helpful and reflective
the stock exchange filled with blood addicts serving night instead of the standard 1. Calcutta were met with violent disdain, which only of their own values.
British masters, but Lakshmi's Men were horrified became fiercer after India’s independence. In a
to discover a radically modernized strain of the Midnight Adda melting-pot city of Cainites both foreign and Indian, Nepal
Celestial Tribe, who were making bold moves to Every night in Calcutta, you can count on someone as well as Hungry Dead of every possible Dharma,
seize capitalist power – After all, what was finance holding a Midnight Adda. In cha shops, markets there was simply no appetite for an overlord. The Kailash Parikrama
to the Godlings but the exercise of pure divinity, and private parlors, the night people of the megacity Mount Kailash lies near the crossroads of Tibet,
shackling the ghosts of gold and silver to one's will? engage in their most cherished of customs: a Instead, the warrior collective who had driven the India, and Nepal, and it is sacred to the religions of
The Diamond Serpents saw that if left to its own temporary, quickly-established social club, where Camarilla from Calcutta – devoted followers of all three countries. It is said to be the home of the
devices, commerce in the subcontinent – perhaps anyone can drop by and converse with their fellows. Mayaparisatya, both Hungry Dead and vampires – gods Shiva and Parvati, as well as the site where the
all of Asia and the world – would be subsumed by Violence is strictly forbidden in a Midnight Adda, decided on a different approach to the city’s rule: enlightened Rishabanatha and the tantric master
the inhuman and profane. The common man would but anything short of it is not – and arguments here They took Calcuttans’ notorious love of lengthy, Guru Rinpoche achieved their legendary insights.
be held in thrall to kings they could not even see, can often reach a stunning level of passion. impromptu conversations (or adda) and they ran To some, Kailash is even the true location of Mount
and any hope of the world’s enlightenment would with it, adapting Elysium into an institution better Meru: the grounding center of the cosmos, around
surely perish. Like many idiosyncrasies of Calcutta, the tradition suited for their people. Instead of a city prince who which everything else in the universe revolves.
of Midnight Adda hails from the nights of British enforces the peace, the powerful of Calcutta call
The die was cast at the dawn of the new century, in control. Foreign rule of India’s night world was Midnight Adda to discuss goings-on, to work out To several Dharmas of the Hungry Dead, Kailash
a midnight ritual honoring the warrior devi Varahi: always tenuous at best, and it was ultimately solutions (both savory and unsavory) and delegate is also a sacred destination for pilgrimage. To some
a sister-goddess to Lakshmi, sometimes called a dark short-lived. But much like colonialism left its mark enforcers amongst themselves. strains of the Petals of Virtue, Kailash is the former
aspect of Lakshmi herself. The Diamond Serpents in mortal society, the brief reign of the Camarilla home of the heavenly immortals (other, more
who had found their way into the Bombay Exchange left some of its ideas behind. The most popular of Adda is also the tool of choice in the lower levels of sinocentric schools claim the Wudan Mountains of
were no longer young, no longer consumed with these was Elysium: In a city where almost everyone the night world, all the way down to the Ghouls China). Meanwhile, Indian and Nepalese Rootless
simply gathering wealth for its own sake. They had hailed from some other part of India, the notion of and Dhampyrs. The “Fleeting Elysium” is the premier Trees believe that their Dharma’s forebears received
awakened to a new purpose, and they took on an a sanctioned, enforced peace, without regard for domain of diplomacy and business… But just as the Secret Wheel of Joy after attempting the
appropriately humbled name to reflect their often, supernaturals will call an open Midnight treacherous journey to Kailash’s peak. Others in the
transformation – for it was said that Varahi often Adda to talk with anyone, which surprises outsiders night world, hearing of the mystical properties of
rides forth into battle astride a walking corpse. to the city. Why would you expose yourself to attack braving a view of Kailash at sunrise, simply go in
or the Final Void, they say, just to satisfy a desire to the hopes of finding something useful.
In the decades since, the Bearers of Varahi have chat?
become strong: Diamond Serpents remain only a Much like mortal visitors who wish to take parikrama
minority of India’s Hungry Dead, but the Bearers But the Calcuttans simply shrug; if you know, you – a sacred walk – around the base of Mount Kailash,
make up much of the Serpents’ power, as an organized know. An open Midnight Adda is the secret to the Hungry Dead find an easier time going through the
syndicate that has little problem drawing new city’s peace, an invitation to the universe to allow mountain ranges of Nepal. Entry through India or
members – and not just men, in these modern nights dialogue and the blooming of unlikely friendships. Tibet involves passing through a gauntlet of several
– to its ranks. To find an open Midnight Adda, walk through the guardians, from Hungry Dead to wizards and spirits;
city of Calcutta and just keep your senses open. some of them are genuine, while others are just
With the recent computerization of stock exchanges You’ll feel the pinging invitation in the back of your looking for easy targets. Meanwhile, in Nepal, some
around the world, the Bearers find themselves up mind: a tug that pulls you past fried fish and sweets Godlings style themselves “gods of the holy journey”
against all-new challenges: Far to the east, a group stalls, past the smell of boiled ginger and cardamom, and will take the Hungry Dead to see the best view
of Devil-Tigers called the Electric Money Wickedness through alleyways and hidden corners. Your intuition of Kailash – for a modest fee, of course.
Club thwarts attempts by the Bearers to expand will guide you to just the right spot – if you’re willing
their influence in Asia – for it is only the Wickedness to move where it pulls you. The peak of Mount Kailash is a total mystery to the
Club, they claim, who properly fights Hell; all others Hungry Dead, as none who have attempted the
are fools and pawns of the Yama Kings. To the west, System: A “closed” Midnight Adda (such as a private ascent have returned. Some say that in the sky above
the money-makers in Clan Giovanni have watched meeting between Ravnos elders and their Hungry Mount Kailash is a direct gateway to the highest of
the industrialization of India with interest, and their Dead counterparts) is a regular social engagement, heavenly realms, and that the purity of it burns with
ghost-slaves have begun to appear in the stock with no additional systems involved. An “open” an invisible light more powerful than any sun.
exchanges with increasing regularity. Midnight Adda, however, is an invitation to destiny.
It involves the use of a Level-1 Heavenly or Devil System: Once per lunar month, a Hungry One who
In this new, faster-paced world, the Bearers will need Art (called Midnight Adda), which can also be taught sees the peak of Mount Kailash from a distance, at
all the boldness and savvy they can muster if they to Cainites as a Level-1 Non-Clan Discipline. sunrise, finds himself refreshed and renewed: His
are to survive. Chi track is filled to maximum, as is his Willpower;
By activating this power, the player can ask the all Suffering is wiped away – And if it is his first
System: If using the optional Dharmic sect system Storyteller to bring them to a scene where there are time viewing the peak, he also gains a point of
(see Chapter 5), the Bearers of Varahi have other supernaturals who want to meet and talk. Roll dharmic experience. Subsequent viewings within
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the same month offer only non-tangible benefits, That’s a simple fiction, which obscures a greater and that in less than a year, his attacks have devastated
and the cost of being exposed at sunrise means that more difficult truth: The native demons of the SOUTHEAST ASIA Yangon and Mandalay, leaving the Hungry Dead in
only the most prepared – such as masters of the Thousand Hells are not independent and separate Southeast Asia is a rich kaleidoscope of religious chaos. The stories from survivors are chilling: foreign
Godbody of Ash – can do it without risking the beings, but infernal emanations – shards both of beliefs, from the majority-Muslim Indonesia to the vampires turning up as piles of ash; Dhampyrs and
their realm and their Yama King. mostly-Catholic Philippines, from the Theravada servants drowned, with prayer-strips and heavy
Tibet weights tied around their ankles; newborn Hungry
Buddhism of Thailand to the Mahayana Buddhism
The rulers of hell are so spiritually vast, it is said, of Vietnam, all the way to the syncretic secularism Dead chained together, doused in kerosene before
On the Enlightenment of Half-Devils their souls swollen by the turning of the age, that a human monk steps up and lights a match.
Most Hungry Dead don’t bother wondering why of the city-state of Singapore. Some countries, like
they cannot help spilling over into the Wheel of Vietnam and Malaysia, had to struggle out from
Half-Devils exist. They are pests, hopeless corruptions, Reincarnation. They incarnate pieces of themselves For U Chan, all is well, for he seeks nothing less
things to be used or exterminated, as they have under the yoke of foreign colonialism, while others
in the forms of wicked spirits, which then seek out like Thailand have been fiercely independent for than the death of all monsters in Burma.
always been. The fact that more of them are appearing humans, to make deals and to merge. Half-Devils,
now is a sign of the coming Age of Sorrows, like their entire history. And some, like the Philippines,
in other words, are each a human incarnation of a achieved democracy after unseating dictators, while Decades ago, U Chan was known as Johnny Myint,
pox-marks on an old man dying of disease – There’s Yama King. a Burmese student in Scotland. A budding talent
nothing else to be said, and trying to talk to the others like Burma have yet to reach such precious
stability. for the occult earned him attention from mysterious
Half-Devils to get rhyme or reason out of them is a Like the legends of the Buddha, who it is said can benefactors, who offered funding in exchange for
fool’s errand. occupy multiple beings at the same time, every one favors: a spirit summoning here, an odd translation
They may share the greater region and the seas, but
of the demon-blooded is the tiniest of fractal branches, the cultures of Southeast Asia are each unique. If there, a few cloak-and-dagger trades of artifacts. With
The Bone Flower monks of Shigatse – who maintain a piece of royal glory that also embodies the whole. each success, Johnny’s patrons became increasingly
a secret library beneath the outer foothills of Everest, there is one commonality to the night world here,
The Shigatse library is currently split over whether it is that very abundance of uniqueness, and the generous, until the night that they revealed themselves
and who make it their business to know dangerous this represents a loophole – a way for the Yama Kings and extended an invitation.
things – are hence considered very odd, when it need to balance the presence of an overwhelming
to sidestep their ancient prohibition and interfere mix of supernaturals and their interests. All of the
comes to what they do about the demon-blooded: directly in the mortal world – or if it is instead an He had passed all their tests, they said, and their
Every few years, they leave Shigatse, moving first to Dharmas are fully present here, along with the Beast
opportunity, supposing that the enlightenment of Courts, Little Gods, Half-Devils and demons, even secret society – the Edinburgh Chantry – was where
Lhasa, then out to the rest of the continent, on the a half-devil can reverberate through the very soul of he could finally learn real magic. Once he was one
hunt for new half-devils. They’re seeking the most centuries of Cainite presence – and with a few
the Yama King who birthed it. notable exceptions, none of them can claim absolute of them, all the power, wealth and time he could
promising fiends, the ones who have the strongest ever want would be in the palm of his hand.
whiff of hell and destiny. The ones they find are dominance.
Redeeming the Thousand Hells is a task almost
given a choice: a swift death, or a chance to live on beyond comprehension, and strengthening the All Johnny had to do, they said, was let them drink
in the library’s meditation chambers. It is a region of both camaraderie and civil war, the
spiritual power of the most powerful half-devils to projects of dictators and demagogues along with the his blood.
achieve it is incredibly dangerous. But with the undying dream of liberation. Here, perhaps more
To the Tibetan Hungry Dead, half-devils are not coming end of the current world, they are willing
simply spiritual accidents or products of cruelty. than anywhere else, is where the age to come will
to try anything. be forged and set, whether it is a thousand-year Age
of Sorrows or an age of blossoming hope.

Burma/Myanmar
The Burmese Massasa War
In ancient days, the Hungry Dead and the wizards
of Burma enjoyed, if not friendship, at least a sense
of collegiality. The mystic weikza and the night-dwellers
were said to sometimes seek enlightenment together,
and to assist each other when there was danger in
common – In one noteworthy tale, a group of wizards
and Hungry Dead once stole the throne of the
Demon Emperor from its resting-place in Lanka,
taking great risk to dismantle the cursed palin in
Burma and forestall the Age of Sorrows.

The greatest of the weikza are long gone – either


killed, ascended, or deep in hiding, as Burma struggles
through half a century of civil war. And now a young
wizard currently poses the single greatest threat to
the night world: a zealot by the name of U Chan
Myint.

His devout Buddhist followers say that he is weikza


through and through – but whether U Chan truly
has magic at his command or not, what is true is
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To U Chan’s followers, his refusal to become a Cambodia torment those around them, but they have no chance
vampire, the subsequent escape from Britain, and of escaping, let alone challenging Grandmother
the long journey back to Burma has become legend. The Hell of Wretched Magic Witch’s power. But every once in a while, one of
Johnny resumed his Burmese name and discovered In the ghost-markets of Siem Reap, there is a healthy them shows exceptional potential, even managing
many things in his travels: the truth behind magic, market for dead books. Many of the recently deceased to rattle the real bars of the prison. Such individuals
the monsters who wielded its power through human from the 1970s are former students and intellectuals, are either invited to the palace to be further groomed,
blood – and worst of all, the stranglehold that the
monsters had over humankind, ruling the world
whose status as Wraiths or Hungry Dead has not
diminished their desire to learn – Indeed, the fire
or they are simply allowed to escape and take the
Second Breath.
THE REAL
from the shadows. When he finally arrived in Burma
to find more of the same – the creatures in his
burns even brighter in death, with the bitter knowledge
that they were murdered by the Khmer Rouge simply In truth, Grandmother Witch is a contender to the
SOUTHEAST ASIA
homeland calling themselves “Hungry Dead,” dressing for having an education. After nightfall, when the throne of the Demon Emperor – perhaps the most
like monks and feigning respect for the sangha, all spectral colored lanterns emerge to light up the serious of them all, though few are yet aware of her. In the original run of Kindred of the East, its
while gorging on misery – U Chan’s disgust crystallized Shadowlands, the bookhounds of Cambodia cross Whereas the Wicked City has hitched its wagon descriptions of the countries of Southeast Asia were
into intention and purpose. the Shroud and eagerly head to the streets of Psar entirely upon the horrors of urbanism and modernity, particularly unfortunate. There is a stereotype of
Leu to find something new. Grandmother Witch has a different theory about the region as being a wonderland of vices and/or a
For the past year, the night world has vacillated the Age of Sorrows: It will be the most powerful age hotbed of crime, and the game line at the time didn’t
between indignant rage and fear, looking for the For the especially clued-in, there’s much more to be of magic ever seen, albeit not a form of magic that do much to try and change minds.
hunters among the mortals. Even their long-standing found here than beloved textbooks or journals of the current world will survive. To that end, she sends
taboo against feeding on monks and nuns, once poetry. Countless arcane texts were burned in her agents all over the world to collect cursed artifacts, So, here are a few points that a group who knows
non-negotiable, has been violated several times over, southern China, both during the Century Rebellion to recruit talented infernalists and warlocks, and to
as young Hungry Dead become paranoid and shore up her claim to the throne with as much absolutely nothing about Southeast Asia may want
and as a casualty of the Cultural Revolution, and to know, to get them started on a journey of discovery:
desperate. the ghosts of these books and scrolls have trickled forbidden sorcery as she can find.
down to buyers in Southeast Asia. Siem Reap, which
As for the elders, they have ensured their own safety. borders the ancient ruins of Angkor, has become Hence, the ghost-markets are a perfect honey trap • In Southeast Asia, religion and history are like
They lie asleep in the Dragon’s Nests of ancient the prime destination if you want to find the best – a way to capture the occult addicts and risk-takers, an onion: The remnants of ancient Hinduism
Bagan and elsewhere, quietly biding their time. The stuff: epics of the heavenly immortals, formulas for who are willing to make a deal with Hell to get what interplay in lively ways with folk animism,
Hungry Dead still active in Burma are the ones too advanced cultivation, topographical maps of the they want. But the location of the booksellers also Buddhism, Islam, Chinese Taoism, and more.
weak to flee or to claim a Dragon’s Nest, too Hell of Boiling Oil’s seafloor. points to a vulnerability, which Grandmother Witch There are Thai Buddhists who don’t eat beef,
unenlightened to avoid the need for blood, too is either unable or unwilling to hide completely: and there are Catholics in the Philippines who
young and poor to hide within a human herd. For And if you are exceptionally talented, powerful, or that she was once a mortal among the Khmer, many consider visiting the occasional ghost doctor to
all intents and purposes, they have been left behind destined, the reasons for Siem Reap’s occult riches centuries ago, and that old Angkor was her home. be a no-brainer.
as a sacrifice for the wizard and his lackeys. might become clear to you on a moonlit night: As Among the many piles of dead books in Siem Reap,
you turn a corner and see that the ghost-market is someone who knows what they’re looking for could
In the meantime, Burma has become an increasingly piece together the life of the woman who would • There is color and life to be found everywhere,
suddenly empty, you may find yourself facing a short, most famously among outdoor markets and
strange, dangerous, and hell-tainted world. Demonic elderly woman, arms and torso adorned with rings become a Yama King, to uncover her secrets and
spirits, Half-Devils, and other beings are filling in and buckles of hammered gold. Her palms and the challenge her bid to rule the Age of Sorrows. street vendors, and in the cities it’s at all hours
the gaps that the more powerful Hungry Dead left bottoms of her feet will be dyed bright red, a distinction – But many regular people actually lean on the
empty in Burma – And with each passing night, it once reserved only for the kings of Angkor – and Indonesia conservative side, and you won’t find them
has become increasingly clear that U Chan, for all there’s no mistaking her regal bearing, as she extends anywhere near the drinking and party zones
his fanaticism, is unprepared to face a growing army a hand in offering. The woman has many names, The Godbody of Smoke where foreign travelers end up.
of things much stranger than blood drinkers. but here she is called Grandmother Witch, and she If there is one surprising thing to know about
rules the Hell of Wretched Magic. Indonesia, it is that the country is a smoker’s paradise, • People in the region sometimes have a reputation
Hungry Dead with a knack for prophecy can see even for a time when smoking is still massively with outsiders for following their own timetables
even worse things in store: visions of a dark god Each one of the Thousand Hells claims a particular prevalent in the world. The smell of cigarettes, and for being relaxed about most things, for
crossing the border from Bangladesh, slaking his flavor of sinner: The Pit of Salt and Iron takes especially the clove smell of kreteks, is an ever-present better or worse. But that doesn’t mean they’ll
thirst on every creature in his path, taking back his traitors, the Wicked City claims those who die of feature of life in the republic, from the poorest parts
long-stolen throne. shy away from a righteous fight, as the many
overwork and corporate anomie, and so on. The of society to the city mosques and rich enclaves.
struggles against unjust rule show in just the last
Hell of Wretched Magic takes victims of sorcery,
The thousand-year reign of the Demon Emperor is both those brutalized by cruel magic and those It is for this reason, perhaps, that young Hungry few years of the 1990s.
going to begin, they warn, and this time won’t be corrupted by it – which, since the night world rarely Dead who struggle to find their voice have been
like the legends – The Hungry Ones are diminished has innocents, is usually one and the same. The learning the forbidden techniques that they call the As mentioned in Chapter 5, setting a game in Laos,
and profane, the greatest weikza an unworthy tortures of this hell-realm are almost purely devised "Godbody of Smoke" – officially proscribed, by their Cambodia, Malaysia, or any other country of Southeast
pretender and demagogue. Surely, it’s said, they will by its prisoners, as damned souls scramble to regain elders, as the "False Godbody of Poison." Asia is an opportunity to use the abundance of
never come together as they once did, to save the the powers they’ve lost in death and, once obtained, resources we now have, to enrich one’s understanding
mortal world and protect the flame of enlightenment. to exercise them with impunity. Every Godbody is a unique piece of enlightenment, of a place that too often is ignored or buried under
and there are as many stories of how they come to shallow assumptions. There is much beauty and
Grandmother Witch watches the darwinian free-for-all be as there are Godbodies. Some, like the corpse-pillars depth to be discovered in this part of the world, if
from her palace, carefully assessing. The magical of Blood, Bone, Flesh and Jade, are said to be one is willing.
powers used by her prisoners are mere facsimiles, descended from the arts of the heavenly immortals.
of course; they can twist their own environment and Others, like the Godbodies of Devotion and Illusion,
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are believed by their adherents to have always existed, unifying purity of smoke. Laos
pure and perfect since the beginning of time.
System: The Godbody of Smoke has not yet been The Helldivers of Vientiane
On the other hand, there are those who believe that attained; its final form is still unknown. The most Laos is a land blessed by the naga. In the Shadowlands,
the Godbodies are simply techniques like any other, unusual feature of this Art is that it can be learned ghost-monks who practice the purifying art of
developed through trial and error and the slow pace by both Hungry Dead and Cainites, similar to the Castigate wear silks woven in elaborate diamond
of mastery. They point to the oddity that is the Godbody of Illusion. Cainites must buy each dot patterns, bringing to mind the scales of the legendary
Dragon Tear, or to the forbidden techniques of twice, at the cost of an out-of-clan Discipline. healer-serpents. The Hungry Dead, who run the
Hellweaving, as evidence of Godbodies straining gamut from Demon Immortals, Godlings, the human
from within the Soul Arts to reach their final form For those beginning to walk the road to mastery, dharmas and everything in between, share a basic
– Or, if they are familiar with Indonesia in the these are the steps that have been found and shared: respect for the Godbody of Storms – for the naga,
modern nights, they will point toward the restless when pushed to fury, are said to be able to call down
youth of Jakarta, and the way they weave cigarette The First Preparation: Smokeshow (•) monsoon rains and hurricane wind. And along the
smoke like magic. The Hungry One can manipulate existing smoke, banks of the Mekong River, the shape-changers of
expanding its volume up to the area of a large the Beast Courts prefer to be led by the snake-folk,
The elders of Indonesia's Hungry Dead rule the warehouse, as well as forming it into all manner of for it is they who are believed to have the closest
night, and they are as powerful as they are diverse: delightful or horrific shapes. connection to the river and its sacred guardians.
Godlings who arose during the Majapahit; ancient
Petals of Virtue who lord over parts of Sumatra; For 1 Chi, the student can generate smoke from any The greatest of the naga is said to reside in the capital
Cerulean Veils who have tended to the spirits of the orifice or from their hands, which is thick, city of Vientiane: a giant, seven-headed king serpent,
Krakatoa islands for centuries; Diamond Serpents sweet-smelling, heady, and potentially poisonous to which once shielded the Buddha himself from harm,
who wandered the ports of Surabaya before the mortals who experience heavy exposure (roll Stamina and which now protects the city and its people. But
Dutch were even a dream. at the end of a scene to attempt to soak five levels for nearly half a century, Vientiane has been closed
of bashing damage – or immediately, in situations to the night world, its portion of the great river
These ancients coexist in constant simmering tension, such as a smoke-filled kiss). closed and silent. Only a rare few who accidentally
jealously hoarding young Hungry Dead and found their way inside and lived – kinfolk and
maneuvering for dominance. If there is just one The Second Preparation: Dhampyr children, ironically escaping notice by
thing that has kept them from openly going to war, A Smoker Has Eyes in the Back of the Head being too weak and insignificant – have witnessed
it is the strong and heavy hand of the Eastern Road (••) the terrible truth: that Vientiane is ruled by a cabal
of Heaven, whose Rams aggressively keep the peace Once per scene, when the initiate of Smoke is of monstrous Hungry Dead, who have stolen the
in this Muslim-dominant country. attacked (but before damage or soak is rolled), they power of the naga king for themselves.
may reflexively turn part of their body into smoke,
But tonight, Indonesia is a land in turmoil, in both taking just 1 bashing level of damage instead. This Back during the turn of the century, most of the
the night world and the day. The effects of the Asian is not a fully conscious action, meaning the player hidden Dharma of Ten Thousand Screams threw
Financial Crisis have buffeted the mortal world like can choose to apply this power even when the their lot in with the burgeoning Empire of Japan,
a hurricane, leading to civil discontent and rising character is taken by surprise. making plans for a new realm of hell. But a schism
ethnic tensions. Before the year is out, three decades in the south, enamored by the ancient history of
of authoritarian rule will finally come to a head, For 1 Chi, this can be done an additional number the Hundred Demon Kingdoms, instead decided
leading to riots and violence that will leave deep of times in the scene equal to dots in Godbody of on a bid to revive their former rulership – starting
scars on the county and its people. Smoke. with an artery of spiritual power on the Mekong
River, which had been long protected by the Beast
In the chaos and uncertainty of the nights to come, The Third Preparation: Courts of Laos.
blades will be drawn and old grudges will be settled Reach of Smoke (•••)
– And the young know that it is they who will suffer By concentrating and taking no other action, the The night community, already battered by years of
most, if they don't bring their backs together and Hungry One may give a single column of smoke the war and unrest, was utterly unprepared for the ritual
knives out first. solidity and reach of a long tentacle, giving them that was performed at the banks of the Mekong in
the ability to take physical actions from sight distance 1951, which bound the legendary naga king to a set
So they gather in secret, inexperienced Demon (including combat) as if directly present. of new overlords.
Immortals, Godlings, and others. They train together
in warehouses and abandoned fields, teaching each For 1 Chi, the apprentice of Smoke can instead Tonight, the four Ebon Masks who rule the city have
other what they know, forming a community that enliven a number of smoke-arms equal to dots in complete control of its environment, like masters
would make their elders furious – even welcoming Godbody of Smoke, though how quickly each arm of the Godbody of Jade several times over: Vines
Indonesia’s Cainites, the Gangrel Mariners and can react on its own is limited by the character’s and cables strangle the limbs of people who try to
mountain-dwelling Nosferatu, who have long been single initiative roll. The character is also now free flee them, streets circle around and don’t go where
pushed into the shadows and prevented from having to take mental or social actions, such as negotiation. they should, vehicles and even animals will move as
a voice by those in power. if remotely controlled. Worst of all, the Ebon Masks
appear to be unkillable by normal means, as the
When the shit hits the fan – and it inevitably will power binding them to the naga king has protected
– they plan to stick together, the young against the them through decades of mortal turmoil and
old, the myriad powers of the ancients versus the supernatural assassination plots.
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But all is not lost. As of 1998, the night world of accurate, minus a few cosmetic details. There are of the night, either the Langsuir is reborn as a true always on when the nail has been hammered into
Laos has made a breakthrough discovery, albeit an powerful, malevolent spirits, often women, who Hungry Dead, or they are considered to be beyond a corpse’s neck, making the Chi Pool no longer
unpleasant one: People who enter Vientiane directly terrorize and feast upon the mortal world of Malaysia, hope. accessible for anything other than the effect. However,
from the Thousand Hells are cloaked in its energies, much like the Hungry Dead. This is because they any time the enslaved party experiences an exceptional
making them effectively invisible to the Ebon Masks are Hungry Dead in their most embryonic and System: A Langsuir has a pool of 9 points of Chi, (5+) success, they can push out the nail with a basic
until sunrise. At nightfall on the Lunar New Year, cursed form. When a human escapes from the of which it uses one per night. When it is down to Willpower roll, allowing them to take their revenge.
a group of freedom fighters – fera mostly, but some Thousand Hells and is unable to re-enter their body, the final point, the Langsuir instead gains points of
Hungry Dead, perhaps even a wizard or witch – will a Langsuir is the unfortunate – and dangerous – Suffering – This Suffering is not tracked, but The Philippines
choose to take this most dangerous of routes, armed result. immediately disperses, causing deleterious effects
with a ritual that they hope will restore the naga wherever the Langsuir goes. In addition, while the The Florentine Heresy
king and break the immortality of the seven Ebon Even the spiritually dull and blind will know the Langsuir is in this starved state, every point of On paper, the Society of Leopold has long protected
Masks, freeing Vientiane at last. presence of a Langsuir by the sudden darkening of Willpower it spends and every strong (3+) success the Philippines from the forces of Satan. Its officers
a room and breath-frost on the windows, by the counts as another point of Suffering, which enhances report to the Inquisitor-General, telling the
They will have two choices: stench of corpses mingled with wisteria, the laughing existing effects. This cloud of corruption only stops leadership of their daring hunts for monsters, and
of unseen children. Without a physical body infused when the Langsuir replenishes its Chi – which it of the demonic talismans that they uncover and
The Iron Queen, regnant of the Hell of Being with Chi to provide a measure of containment, the can only do by killing and eating the flesh of the destroy in the name of the Lord. To date, this has
Skinned Alive, has offered the corridors of her realm Suffering of a Langsuir permeates the world with living, or through the blood of very young children. much pleased the upper echelons. But the tales are
to those brave enough to use them. Travelers will abandon, twisting the environment around it with only half-truths, which carefully obscure the real
find themselves in a screaming dune of burning infernal energy. Langsuir are spirits wracked by For a Langsuir to complete the Second Breath, the relationship between the hunters and the night-brood
sands and endless howling winds, where even one hatred, agony, and a sense of incompleteness, which normal process of waiting for them to do it on their – For if Rome were ever to find out the whole truth
step off the black-pebble path will tear one’s flesh can only be calmed for a time by glutting themselves own is not quite enough. Unlike other places, where of the Philippines, it would invite nothing less than
to shreds – The only way to survive, if you are pushed on Chi – Which, since they are Hungry Dead with the escaped soul simply needs to be led to its body’s a bloody, all-out purge.
or thrown off, is to shout your worst memories and access to the Demon Arts, results in exactly the resting place, in Malaysia the ritemaster must engage
darkest secrets, to “skin yourself” and reveal who carnage one might expect. in an extended challenge with the Langsuir, with To the Inquisition, working with witches, shapeshifters
you really are. If it pleases the Iron Queen, the winds Willpower as the dice pools and Willpower points and revenants is unacceptable. Friendship with such
will still themselves for a precious few seconds, no All across the night world of Asia, there are escapees as health levels. Assistants to the ritual will add one creatures is unfathomable. And yet, the inquisitors
more. from hell who fail to find their bodies, or who don’t die for the ritemaster per assistant; bringing a mortal of the Philippines count among their allies psychics,
have the strength to reconstitute their corpses from tied to the Langsuir to the ritual will add three; and spirit-healers, ghosts, fairies, beast-people – and most
The Mother of the Depths has also offered safe pyre-ash and grave dust. Some of these unfortunates ritually killing that mortal will add five automatic damning of all, vampires and the Hungry Dead. All
passage through the infinite seas of her world – settle for any corpse at all, resulting in an unusual successes to the next roll. of them work together, sharing information, even
though “safe” is a relative term, when dealing with rebirth where the soul doesn’t match its original fighting together, for the sake of a greater peace.
a goddess of shark-teeth and rainbow eyes of abalone. body (not necessarily a tragedy, for those who were When the Langsuir is down to 1 Willpower point,
Outside of a very narrow channel of calm waters, not comfortable with what they were before). Most they can be forced into the corpse, whereupon the For those who know their Society history, they might
the stormy seas will destroy even the hardiest of of the time, however, the escapees who cannot Second Breath proceeds. see echoes of the Florentine Heresy that once
ships, leaving its occupants vulnerable to complete the Second Breath are simply killed and threatened to split the order. And they would be
monster-sharks and tentacled beasts from out of consumed by more powerful beings, bringing a tragic Flaw: Reformed Langsuir (3 points) right: In 1658, when Inquisitor Raffaele Renzi was
nightmare. The only way back, if your vessel loses end to their journey. You spent some time as a tormented, bodiless spirit, sentenced to death for consorting with the enemy,
its way or is forced off-course, is to offer something and you needed help to take the Second Breath – not all evidence of his heretical beliefs – that monsters
you love to the depths: Drop it into the ocean, lose The mystery of Malaysia is why the corpse-less are Either in your own body or someone else’s. Any were capable of redemption, and that the Society
it forever, and the Silver Princess of Pearls may send so much more common than elsewhere, and why time you fall into torpor, you must roll Dharma itself needed to make room for God’s grace – was
a friendly current to save you. so many are women. Some Hungry Dead point to (Difficulty 7) to avoid losing your grip on the body destroyed. Renzi’s compatriots were forced to recant
the unusual ley lines of the islands, or to an old you have and becoming Langsuir once again. On their beliefs on pain of the torture rack, but a
Note: For an example of one of the naga, see the story in which Ravana, King of the Demon City of the plus side, you get +1 die in interactions with handful, unable to relinquish their convictions,
rules for other supernaturals in Appendix I. Lanka, cursed the Hungry Dead of the archipelago spirit beings or the various spirit worlds. chose instead to flee. The fugitives went eastward
for rejecting a political marriage. Regardless of why to Asia, settling in the Spanish colonies – a fateful
Malaysia it happens, Malaysia’s Hungry Dead courts are built Talisman: The Good Wife's Nail (•••••) decision, they discovered, for the night world here
to accommodate this nightly reality: Certain cells Hammer this nail into the back of a corpse’s neck. If the was unlike any other.
Langsuir of Hungry Dead are skilled “Kingfishers,” dealing corpse is occupied by a supernatural entity of spirit (such
In Malay myths and legends, the langsuir is a female with the Langsuir by either helping them complete as a Langsuir, Risen, or even a Hungry One), you now In the Philippines, kapwa – meaning “fellowship”
ghost – Sometimes it is said to be a woman who the Second Breath, or by destroying them when have total control – Any commands you give must be or “communion” – is the rule of the night.
died while pregnant, while other legends specify a necessary. obeyed by the bearer of the nail to the best of their ability, Supernaturals of the islands have coexisted for as
woman who died from the heartbreak of a stillbirth. even self-destructive ones. long as anyone can remember, and the lines of
Adorned with a white or green dress, fine fingernails, Accordingly, fostering the newly-risen has reached camaraderie run deep. Even now, as mortal believers
and flowing black hair, the langsuir drinks the blood the level of an art form in Malaysia: A Kingfisher Chi Pool: 5 pray after sunset in the plaza of the Black Nazarene,
of young children and feasts on the fresh entrails of uses fate-reading arts to track a Langsuir (often using Related Special Abilities: Jeweled Eyes (Devil Arts one of the Hungry Dead might do business there
men it meets at night. techniques borrowed from the masters in Singapore), •••, commanding obedience), Throat-Cage of with a fey duwende, a werewolf, and a Cainite from
then captures them using special artifacts. The rite Heaven (Heavenly Arts ••, controlling the spirit’s the Spanish Kastilla, with none of them so much
The Hungry Dead of Malaysia hear such legends requires the Langsuir themselves, a bowl of incense, ability to leave) as batting an eye at the confluence. In principle, at
and nod their agreement, however soberly: This is and a corpse – which can be their original, a close least, no one has to be enemies. In other words, the
one of the few times when mortal stories are fairly match, or one they might like instead. At the end Note: The Talisman’s special abilities are considered Florentine heretics had accidentally found themselves
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in the best of all worlds. Singapore special to offer the powers that be, they are simply unseen through the night world of Singapore and
disposed of. its many spies, and to at last pursue their own goals.
Tonight, the inquisitors of the Philippines – no The Disobedient Devils The ultimate endgame – to gouge out the eyes of
longer a few rogue Europeans, but native islanders The night world of Singapore is a haruspicracy: a But by whom, one may ask? In this country where every oracle, to break down the haruspicracy all the
one and all – carefully maintain their secret, sending society ruled through the power of augury and the mortal world is so efficient and spotless, where way to the rumored bureau of destiny–grows closer
creative reports to Rome while continuing to practice fortune-reading. With the use of powerful oracular the Cranes and their lackeys congratulate themselves by the night.
their forbidden brand of inquisition: peace and arts, problems are studiously predicted and avoided, for ruling over a perfectly harmonious and
cooperation with the best of the night world, balanced crimes and unrest visited early and nipped in the well-controlled system, who does all the dirty work? Tainted Dragon’s Nest:
occasionally by a hunter’s stake and blade against bud. In a secret upper floor of one of Downtown The Paper Hell City of Haw Par Villa (••••)
the worst. Until now, it has been a grand success. Core’s many skyscrapers, a veritable bureau of destiny Nearly every new Hungry Dead who rises in Singapore Haw Par Villa, a theme park in Singapore, is infamous
even pulls fate’s strings and stays always one step is taken to the city’s oracles, to have their horoscopes for its “Hell’s Museum,” where the tortures of Chinese-style
But as the millennium draws to a close, two problems ahead, shifting the world in favor of the Hungry read and their destinies proclaimed. Those with hells are rendered in glorious, life-size sculptures. It doesn’t
now loom before them: Dead and the Golden Lion Court. For this reason, leading potential are placed among the Cranes, those cost much to get in, and the gory simulacra provides only
the Resplendent Cranes count the court as one of with other gifts are given to the Flowers and Dragons, brief entertainment – but there is an area that lies behind
The first is one of faith – not their own, but that of their greatest successes, a city that unquestionably and the remainder are simply registered and told to a locked room, where a designer for the villa left a miniature
the Hungry Dead. Despite a majority of Filipinos holds heaven’s favor. stay out of trouble. But every few years, one or two city made entirely out of “hell money,” slips of paper
being Catholic, as well as the major presence of the fledglings are set aside, their name and existence intended to be burned as offerings. It is said that the
Eastern Road of Heaven, the most that Catholicism The truth, however, is that the night world on these wiped from the record. It is because their destiny designer was later found dead, his eyes inside his stomach.
has managed to penetrate the Dharmas is in the islands is a highly stratified society, ruled by the shows as an empty, featureless void, which can only
iconography of the Cranes and Veils. But a massive Heaven and Earth Society – an alliance of largely mean the worst possible fate – hence, the only future It is a beautiful, maddeningly precise diorama. The
change is at hand: In Quezon City, a group of Hungry Malay Thrashing Dragons, Bone Flowers from India, that remains for them is to become an enforcer. Devil-Tiger rebels who meet in Hell’s Museum at night,
Dead have rediscovered an ancient text, a vampire and Chinese Resplendent Cranes, with the last who have discovered the paper city, say that it looks quite
holy book called The Gospel of Laodice. The leader group standing as first among equals. Members of The enforcers are the Golden Lion Court’s open familiar.
of the group, a former nun named Sofia Alcantara, all other Dharmas, from the most bombastic Godling secret: A secret police of Devil-Tigers, ruthlessly
has been transformed by the book, shedding her to the quietest serpent, are closely watched and trained by a handful of ancient masters. Aside from Max Chi: 16 per night (no more than 4 Chi per
old Thrashing Dragon beliefs and rocketing toward controlled as “troublemaking elements.” When these masters, who count themselves among the person). Note that this Chi is tainted and inflicts 1
a new and mysterious mastery. accused of wrongdoing, there are neither rights nor upper echelons of Singapore’s night world, the point of accrued Suffering per point of Chi, or
room for appeal; unless the accused has something Devil-Tigers don’t have an official presence in the equivalent corruption for other supernatural beings.
But, to the dismay of the inquisitors, those who city at all. It’s the enforcers who do fate’s dirty work, Note: This Dragon’s Nest is located in the mortal
follow Sofia are nothing like their cousins among removing those who have been deemed criminals world, in an area that receives occasional visits but
the Islamic Ram-Hearted, who value cooperation and spying on the comings and goings of all the is otherwise isolated. As such, the Gauntlet rating
and generosity: These “Crusaders” are fiery, vicious, lesser Dharmas. They have no real names, no status is normally 7, lowering to 5 when there are no
self-obsessed, and completely uninterested in to speak of – Given the brutality of their training, mortals present. Note that this Dragon’s Nest, being
partnerships with unbelievers. When the Western many can scarcely even remember who they were. tainted, only allows those who cross the Gauntlet
Road of Heaven grows enough to start claiming to arrive in the neon-and-smog streets of the Wicked
territory in Metro Manila, it is clear that other Lately, however, there is a wrench in the gears: The City.
Hungry Dead will have to join them – or burn. Pure Illusion-Truth has secretly followed mortal
Indians to the Lion City, cloaking themselves from Thailand
The second problem is the bigger one, at least for the all-seeing eyes of Singapore’s augurs. The
the inquisitors themselves: The Society of Leopold followers of Mayaparisatya have discovered the secret The Penitence of Alms
– the true Society, which believes that it destroyed of the enforcers, and they see the servitude of Bangkok, the capital and largest city of Thailand,
the Florentine Heresy ages ago – has become a strong, Singapore’s Devil-Tigers as an affront to everything was once a city of glorious canals. Some parts of it
global force, and the leaders have turned their they are supposed to be. How can beings who rose still are, though the traditional waterways have
attention at last to reorganizing their hinterlands. from hell itself be content to spend an eternity become greatly diminished, paved over by construction
The first-ever Provincial of Southeast Asia, a young skulking in the shadows, nameless and unknown? and polluted by modern industry.
and tech-savvy man, is turning out to be a suspicious What, indeed, happens to the enforcers who grow
and careful auditor, who with every passing day too much in their Dharma and threaten their Bangkok is also a city of temples, which, unlike the
appears to be inching closer to the truth. masters? No, they say; this cannot be their true canals, have only proliferated with time. The
purpose. thousands of temples, shrines and spirit-houses in
Barring divine intervention, the careful secrecy of Thailand provide easy access to cross the Gauntlet.
the shared night world is about to come to an end. Fomenting a rebellion takes time, but the great And in both the Realm of Ghosts and Realm of
The response from on high, when it comes, promises sibling-rivals of the Ravnos know how to entrench Beasts, the old canals still cut strongly through the
to be swift and painfully thorough. themselves. They have made overtures to promising city, the crisp, colorful ghost-waters providing valuable
enforcers, looking to offer a friendly hand and a transit and riverside commerce.
Note: The tenets of the Western Road of Heaven different perspective. The propaganda of the Cranes
can be found in Chapter 2. is strong and difficult to break – but a precious few When you wander the banks of the spirit worlds
have done so, young Devil-Tigers looking around after dark, you may run into someone by the water
and finally realizing that they live in a gilded prison. with their head shaved, dressed in the traditional
The Pure Illusion-Truth teaches these new friends robes of a monk. They have no possessions, save for
how to hide themselves from destiny, how to move prayer beads and a small metal bowl; by all appearances
160 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION
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AME 161

they are just like human monks, going through the Bangkok is ruled by an ancient prince who straddles of Bangkok and the rest of Thailand, present in many
traditional rounds to receive whatever food the the lines of several Dharmas: a Diamond Serpent, street corners and near prominent buildings. While not
community will offer – an ancient and honored with deep friendships among the Chinese Petals of every spirit house is actually charged with Chi, many that
practice, even in the biggest city in the country. But Virtue, he is also said by Thailand’s Godlings to be are tended to by the night world serve as convenient
this is not the world of daylight, and these are not an emanation of the god Ganesha. Though he no gateways.
mortal mendicants; this is the night world, and they longer strolls the streets and canals as he once did,
are the Hungry Dead. the Prince’s longtime allies and royal guard, the Max Chi: 2 per night, which can be shared with one
bird-like creatures called khrut, still soar the skies other person or creature.
The Penitence of Alms is a long-standing institution of the Lower Heavens as a sign that he is favored to Note: This Dragon’s Nest is typically located in the
among the Hungry Dead of Thailand, adapted from rule. mortal world, normally in places with at least some
the customs of Theravada philosophy. While it may human foot traffic. As such, the Gauntlet rating is
once have been a practice for spiritual betterment, The khrut may or may not be the monster-birds of normally 7, lowering to 5 when there are no mortals
in these latter nights it is often a form of punishment Buddhist legend – and they certainly don’t talk present.
– a rough cudgel wielded by older Hungry Dead, much either way – but they are bound by ancient
against young ones whom they judge to be making agreements inside the city, their loyalty to which is Vietnam
trouble. absolute. When a Hungry One who has been judged
by his dharmic betters is caught flouting the Penitence The Rite of Joined Lives (Major Ritual)
A Hungry One who’s been summarily judged by of Alms, the khrut swoop down without mercy – The Hungry Dead of Vietnam are well known for
her masters will have her possessions confiscated, inflicting grievous wounds at the first infraction, this unique ritual, which defies easy categorization.
handed the beggar’s bowl, and she is thenceforth and carrying the Hungry One into the sky upon the A slow ritual unique to the region's Rootless Trees
forbidden to feed. For the duration of the Penitence, second, after which the perpetrator is never seen – who are so common in Vietnam that their masters
which can last for a fortnight or more, they are only again. take leadership roles, forming the closest thing in
allowed to take Chi that has been given to them as the night world to a Rootless Tree court – it takes
charity. In 1998, there are more Hungry Dead being years to activate the Rite of Joined Lives in its entirety.
punished with the Penitence than ever. Masters and But once it is done, two people will live a single,
Anyone of the night world can offer alms, if they so Grandmasters, even Great Sages who have long glorious life: the mortal during the day, and the
choose: It can be fellow Hungry Dead, or it can be withdrawn from nightly affairs, have become suddenly Hungry Dead during the night.
sympathetic wraiths learned in the Arcanos of Usury, mad for punishment, eager to force the robes for
human spirit doctors, and so on. Custom dictates even the slightest disrespect. Rumors abound of the System: Spend 1 Willpower while in the presence
that no one has to give, and that if they do, they Prince of Bangkok having risen at last to the Hundred of both a human baby and one of the Hungry Dead.
only offer the absolute minimum: dribs and drabs Clouds – or, in hushed whispers, it is said that his The Hungry One can be either the wielder of the
of blood, tiny offerings of spirit food. The begging councilors have stabbed him in the back and sent Rite, or one who wishes to receive the Rite’s effects.
bowl must be able to hold these offerings, which him to the Final Void, and now they feel they have From that point on, until the mortal child is ready
grant one or two points of Chi at the end of the license to remake the city however they wish. (typically adolescence to adulthood, but at least ten
night – never more. years), the Hungry Dead recipient must visit the
The long-standing detente in Bangkok between the child for at least half the nights of every lunar month.
Much like the mortals of Bangkok with mendicant Human Dharmas, the Godlings, and the Petals of
monks, there are some supernaturals who give a Virtue was largely due to the Prince, who masterfully Visits can be as simple and unobtrusive as watching
little bit of whatever they can spare as a matter of balanced the worlds of all three groups. Without the child sleep, but each visit must be no less than
habit. However, direct associates of the Hungry Dead him, it is anyone’s guess who will rise to power, and one hour – If the Hungry Dead ever fails in this
are forbidden from generosity, or to harbor the who will be driven to extinction in the aftermath. requirement, the Rite is ruined and must be
Hungry Dead in their homes. Even temporary attempted again with a new infant.
housing is provided: cramped, uncomfortable Those who believe that Bangkok is about to enter
dwellings near the banks of the spirit canals, which a time of chaos look to the skies expectantly, Once the mortal has reached the proper age, the
are nonetheless safe from daylight. Those who survive wondering what the khrut have seen, what they Hungry One changes his body and face to match
the experience are invariably humbled. know, and wondering how to get their attention. A that of the mortal, with the help of either specialized
brave few are prepared to do crime for the greater Talismans or a master of the Godbody of Flesh.
Foreign vampires visiting Thailand are often horrified good: to take on the monk’s robes, take blood under Then, in the presence of the rite master, the Hungry
and fascinated by the Penitence of Alms, which in an open sky, and await a dangerous parley under Dead recipient spends one permanent Willpower
turn alienates the Hungry Dead. While the Hungry the flapping of wings. dot, and the Rite is complete: The mortal and the
Dead have a general understanding of vitae’s addictive Hungry Dead will share the same appearance,
properties, the abject fear that Cainites have of Note: For an example of a khrut and their ancient mannerisms, basic capabilities, and memories,
humbly asking for blood still strikes Thais as childish enemies, the naga, see the spirits and supernaturals growing together for the rest of the mortal’s life.
and self-obsessed. Is it really so terrifying, they say, detailed in Appendix I.
to be reminded that you rely on others to survive Obviously, this bond is grossly unequal.
the night? Dragon’s Nest: Spirit House (•)
Above all, Thailand is a place defined by both Buddhist The Hungry Dead doppelganger has perfect recall
Lately, however, a system based on tradition and faith and belief in the spirits. Spirit houses – small raised of the mortal’s waking hours, as if they had lived
spiritual purity is showing signs of strain. effigies of homes or temples, laden with offerings and those hours themselves. If both are ever awake at
complete with figurines of people and items – are a fixture the same time, the Hungry Dead can simply spend
162 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION
CHAPTERN6: MANY PLACES TO MAKE TROUBLE
AME 163
a turn to know exactly where the mortal is and what heritage and to explain her parting gift to her The Eastern Mariners Hawaii. Feeding from the laborers who were journeying
they are doing at that moment. daughter. Few young members of the bloodline know what to the sugarcane fields, their boat full of corpses and
they were really called, in the time before the princes invalids was quarantined at the harbor of Guam,
The mortal, however, has nightmarish, fragmented The Hungry Dead of Southern California, in truth, of the Camarilla dubbed them the “Eastern Mariners.” which forced them to board another vessel. That
recollections of what the Hungry One does at night, are a mixed lot. Unlike the established Dharmic Those princes are long gone, but the name lives on: ship eventually arrived at the Port of Los Angeles,
and can only sense the location of their double with schools that are said to exist further north, here you an obscure reference to an offshoot of Clan Gangrel, where the Japanese vampires were shocked to discover
a Perception+Awareness roll at Difficulty 8, which find all the misfits: Godlings who were kicked out aquatic monstrosities who are said to haunt the seas. a completely different world – a world where their
they can only do if they know the truth. And what’s of their bond-circles, trigger-happy True Bones trying Like their namesake, the Eastern Mariners have an kind ruled the night, where everything was different.
worse, the mortal experiences extreme drowsiness to stop the smuggling of Korean talismanic jade, unsettling curse: Over time, their inhumanity A land where they would be allowed to thrive.
whenever the Hungry Dead is active, suffering a -2 renegade immortals on the run with pages of The manifests as shiny scales and razor-sharp fins, bulging
penalty to all rolls until they give in to sleep. Broken-Winged Crane, utterly bewildered Diamond eyes and the hard, permanent frowns of sharks. But And thrive they have: From the original four refugees,
Serpents who struggle to protect their families in the Eastern Mariners are not kin to the legendary the Eastern Mariners have become a force within
There are two blessings for the mortal: First is a this strange land. But if there’s one thing that unites Mariner Gangrel. Indeed, they aren’t really Gangrel the Anarch Free States. While its members often
Luck pool of 4 (like Dhampyr PCs – see Chapter all the Hungry Dead, it is the need to stay fed in a at all. hail from Asian descent, the modern bloodline has
3), which passively protects the Hungry One’s dangerous world. And the Lucky Bat just happens vampires of every race and ethnicity, in high society
“investment.” The second blessing is that wounds to be an incredibly potent Dragon’s Nest, one of On the darkened coasts of Japan, they were once and low. The youngest take the success of their
are not shared; if the mortal wises up to what has the most plentiful sources of free chi for miles and known as tsuchigumo. It was not the name of a Clan bloodline for granted, jockeying for influence and
happened to them, they may find freedom if they miles. or bloodline, if they ever had such things – This was power like any other Cainite punk – It is the formative
can somehow manage to destroy their other half. an exonym, an ancient title, which designated their group, the original tsuchigumo and their childer,
For now, the Lucky Bat is a de facto Hungry Dead kind as eternal enemies of the Hungry Dead. The who understand how far they have come, and just
When the mortal dies, the Rootless Tree will spend Elysium, where the night people go to rest and tsuchigumo were despised, their ability to create how much they could lose.
time in meditation, sometimes ritually mutilating convene with their kind. There is a simple peace more of their kind shunned by the night world as
themselves to be rid of the old identity as they reflect that rules here, enforced by Tiffany and the other a pestilence. Among the many indignities they And of the original four vampires, there are now
on what they learned. Then they will decide which patrons: If you make trouble, no Chi for you. suffered, the tsuchigumo were subjected to regular only three: One of them, the eldest, was lost to an
life they wish to live next, and they will move on. purges by their Hungry Dead lords, who ritualized unexpected frenzy and Final Death. It occurred after
Four things currently have the potential to break brutal hunts as a means to purify the land. she caught sight of one of the Hungry Dead, who
FURTHER AFIELD this peace, turning the Lucky Bat into the site of a
future bloodbath or worse: The original Eastern Mariners were escapees from
was freely walking the streets of her city.

The world outside of Asia is a harsh one for the one such purge, stowing away on a ship bound for The hidden war of the Eastern Mariners is not
Hungry Dead, with support and resources few and The first thing is the ghosts and shapeshifters – not
far between (though they do exist – see Appendix because they covet the Lucky Bat, but because they
I). But there is one shining exception, a land that fearfully avoid it, and tell everyone else to do the
has hosted the Hungry Dead for nearly a century same. They warn Tiffany that every bit of chi drained
and a half, and whose night world is now stronger is like a tiny mosquito bite upon a sleeping god.
than ever – though it is not a place without great And if the creature that’s bound here were ever to
awaken, they say, it would be a catastrophe on the
California level of “Gorool”... whatever that is.

The Lucky Bat Restaurant and The second thing is the Tremere antitribu, who are
Banquet Hall beginning to appear in Southern California with
At the end of a block of strip malls and aging greater and greater frequency. From what anyone
apartment buildings, there is a two-story building can tell, they seem to be answering some kind of
with red Chinese-style roofing, most notable for the summons that is taking them south of the border
granite haetae statues that flank either side of its – but along the way, more than a few of their kind
front doors. Go in, and you’ll find the interior is have sensed the spiritual potential of this “shitty
exactly what one expects from a Korean-Chinese Chinese joint,” and have expressed their confidence
restaurant of Greater LA: ancient posters for Hite in taking it.
Beer and Tsingtao, ceramic teacups so sturdy they
could kill a man, large family tables with lazy Susans The third thing is the Anarch Free States of Greater
and ornate privacy screens. Smells of spice, seafood, LA, who rule the territory that the Lucky Bat sits
fry oil and jasmine tea dominate – And at the end on. Thus far, they have been content to ignore the
of your meal, you will, in fact, get a fortune cookie tiny, insignificant presence of the “Kindred of the
with your bill. East.” But now that these Asians are gathering in
numbers and appear to have a leader – a mere ghoul,
The current owner of the Lucky Bat is Francis Jin, if the reports are true – the calculus of their tolerance
a widower who immigrated from Yanbian and bought has abruptly changed.
the restaurant at the advice of his late wife. Francis’s
only daughter, Tiffany, is Dhampyr – a child of the The fourth calamity, and the least known, is Tiffany
Hungry Dead. After her mother faked her own Jin herself: how much she misses her mother, and
death, she visited Tiffany one night, to reveal her the things she will do in order to see her again.
CHAPTER 6: MANY PLACES TO MAKE TROUBLE 165

sanctioned by the leadership of the Free States, nor status, identifies you as a most fearsome being, a has made inroads into Silicon Valley, riding the
is it much known. The three remaining tsuchigumo legendary immortal of the Golden State. popular wave of transformational self-help. In Thai
have largely kept to themselves, which they now use and Cambodian enclaves to the south, the words
to their advantage as they quietly recruit their Like many time-honored traditions, it was utterly of the Thunderbolt Triune have been heard on the
grandchilder and great-grandchilder to hunt down unplanned. lips of young Hungry Dead, copies of The Mirror of
and exterminate the Hungry Dead in California. the World appearing in translation from Pali. And
PLAYING AS Overwhelmed by past trauma and the paranoia of
age, they see this campaign as a sacred mission, a
In the wake of the California Gold Rush, when
Chinese Petals of Virtue came to rescue the newly-risen
all across the state, the werewolves are suddenly
struggling with defiant spirit courts, empowered by
NON-ASIAN battle to keep their adopted home free from the
torments of old.
who were far from home, they quickly came to
understand that they had made a terrible
mysterious spirit roads and guerilla shines that had
not existed just a few years ago.

HUNGRY DEAD For young neonates, however, the battle and its
stakes are far less understood. What’s more, they
miscalculation: The mission to the west, composed
of all four Dharmas, had expected to find an empty,
wild land. What they found instead was a violent
Interesting times have come to California, say the
elders of the Society – and all who bear a Mark of
are at the front lines of an evolving situation that frontier, where brutal beastfolk guarded the Dragon’s Excellence must be ready.
There are certain things to keep in mind if you want their grandsires don’t understand, making decisions Nests, and where parasitic blood tribes exterminated
to play a non-Asian member of the Hungry Dead: that would make their elders furious. It’s all well all threats to their power – a world, truly, where the
and good to take down bloodthirsty demons from Hungry Dead were not welcome.
1) Your game is probably set in urban California. With the old country, who threaten their ghouls or their
a few exceptions, the Hungry Dead don't have a feeding grounds – But what happens when the The “New Promise Righteousness Society" quietly
society or culture native to Europe or the Americas. demon isn’t very bloodthirsty, or even from the old established itself in Chinatown, succeeding in its
The world west of India is a Cainite world, and the country? What happens when he says he’s from San mission to find the just-risen Hungry Dead and train
Hungry Dead who rise within it have a very strong Francisco or San Diego, and not Tokyo? And what them in secret. But in just a few short decades, their
incentive to see themselves as Caitiff or as tragically happens when it’s a mortal you used to know, own success grew to be a problem, as the
abandoned Sabbat shovelheads. Only places where huddled in your cheap haven, who alternates between American-born chafed at staying in the confines of
gibbering about his escape from hell and begging Chinatown. Every time they left the city to feed was
the Dharmas have made inroads, like California you, begging you, for help? an opportunity to be discovered and destroyed. Still,
(and to a much lesser extent in London and New this was not China, and the Righteousness Society
York, under the heavy shadow of the Camarilla), Nicknames: Fishheads – but never to their face. was not the Quincunx. They could not hope to
are where the Hungry Dead have a greater chance Among the elders of the bloodline, the term “soto control everything – even so, something would
to be found and taught what they really are. no mono,” or “the ones outside,” sees internal use. eventually have to give.

2) Your character is very likely to have ties to an East Disciplines: Protean, Fortitude, Presence A solution finally came from tragedy: In the chaotic
Asian, Southeast Asian, or South Asian culture. While nights following the Great Earthquake of 1906, a
a wandering Ravnos can teach your character the Bloodline Weakness: The Eastern Mariners are not Sabbat war party attempted a hostile takeover of
Pure Illusion-Truth, or your character could get markedly different from Clan Gangrel in their flaw, San Francisco. Among those who sacrificed their
tangled up with a Celestial Tribe cult or some other than their animalistic features almost always lives to defend Chinatown and the secret of the
Scorpion Eaters hiding out in Mexicali, it's a bit being aquatic in nature. The bloodline also suffers Hungry Dead was an elder Resplendent Crane
+1 Difficulty to resist frenzy or rotshreck in the named Jiejie Li – At the end of a long battle, she
harder to simply luck one's way into the Dharmas. presence of the Hungry Dead. sat down to meditate with her fatal wounds, clutching
In California, the Petals of Virtue are deeply tatters of flesh to her body as she faced the sun. At
embedded in Chinese-American culture, while the Mark of Excellence the moment she would meet the Final Void, Li’s
Ram-Hearted are among the Pakistani and Indian (Talisman •, tied to Status) body dissolved into a thousand perfect beads of
Muslim community, just to name two examples. A Mark of Excellence is a small, spherical gem, pearl, amber and jade.
Rather than a prohibition, this is simply an invitation sometimes made of red amber or pearl, but usually
to think deeply about your characters connections from jade. The Demon Immortals who call Northern The Marks of Excellence are those remnants. Each
and what matters to them. California home have developed a range of fashions bead is a store of emergency chi, as well as a badge
to wear these talismans as jewelry: sometimes for fellow immortals to recognize each other across
3) You're unusual, but you're not unique. The reach of embedded in a ring or medallion, or set as a bead the state. Over time, the Marks became a fruitful
Hungry Dead civilization has at times extended into in a forearm-wrapping mala. Younger immortals – tool, ensuring the safety of far-flung students and
Russia and into the Central Asian steppes, through the kind who square up against rival Anarchs fist enabling the creation of a Dharma network outside
to fist – often wear their Mark in the form of an San Francisco. After the New Promise Righteousness
the lands of eastern Persia and into the edges of eyebrow stud or cartilage piercing. Society came out of hiding in the early 1990s,
Europe. Other characters are sure to note that you're declaring Chinatown and its Hungry Dead to be an
different from the usual mold -- But by default, there To possess a single gem is to show the world that equal player among the Free States of California,
is no assumption that you will be seen as a unicorn you are a member of one of the great Immortal the Marks of Excellence have become a symbol of
or an abomination, unless you specifically want to Dharmas, trained by the New Promise Righteousness their success, as well as a reminder of what they have
tell stories with those kinds of problems. Society of San Francisco. Possessing two gems is a sacrificed.
sign that you have advanced the cause of
enlightenment and have been rewarded by your In the modern nights, the Righteousness Society is
elders. Three or more Marks of Excellence, a rare far from the only game in town: The Celestial Tribe
166 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION
A NAME
PPENDICES 167

“Real things in the darkness


seem no realer than dreams.”
― Murasaki Shikibu
168 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION
A NAME
PPENDICES 169

Rules for Spirit Combat and Health


APPENDIX I: SPECIAL RULES AND EXAMPLE CHARACTERS When a spirit decides to fight, the Aspect it is
The night world can be a very full place. The main • Rank 0: Primary Aspect 1, Chi and Willpower currently using becomes the universal trait for
purpose of the following appendix is to provide rules 1, 1 health level everything: Add Aspect plus the result of one die
for spirits, as well as for the various supernaturals to determine initiative, roll Aspect to attack, dodge,
that share the night world with the Hungry Dead. • Rank 1: Primary Aspect 2, Chi and Willpower or soak, and roll successes to determine damage. If
Also included are a sampling of example characters, 2, 2 health levels, 1 Thematic Action the spirit spends 1 Chi to add another Aspect for
from Hungry Dead and vampires to a few stranger the scene, the additional Aspect gets added to the
beings. • Rank 2: Primary Aspect 3, Secondary Aspect 1, initiative total and to attack, dodge, and soak rolls
Chi and Willpower 3, 4 health levels, 2 Thematic (not damage rolls).
RULES FOR SPIRITS Actions
As mentioned above, Spirits can manifest to mortal
“Spirit,” in this context, refers to the wildlings of • Rank 3: Primary Aspect 4, Secondary Aspect 2, beings by crossing the Gauntlet for 1 Willpower per
the Spirit Wilds, the Little Gods of the Lower Chi 4 and Willpower 5 (or Chi 5 and Willpower scene. But aside from potentially looking scary or
Heavens (when they aren’t occupying a mortal 4), 6 health levels, 3 Thematic Actions, 1 Taboo alluring, they can only attack and harm other spirit
anchor), ghosts and other entities of the Underworld, beings, unless the spirit possesses a Thematic Action
and demons of the Thousand Hells. All of the • Rank 4: Primary Aspect 5, Secondary Aspect 3, that indicates that they can ignore this restriction.
Hungry Dead have the ability to see spirits with Tertiary Aspect 1, Chi 5 and Willpower 6 (or
minimal effort, and to interact with them by learning Chi 6 and Willpower 5), 8 health levels, 4 Spirits take aggravated and non-aggravated damage
some basic techniques. Thematic Actions, 1 Taboo only. Non-aggravated damage is healed at a rate of
1 Chi per health level, while aggravated damage is
The following rules are intended to help you build • Rank 5: Primary Aspect 6, Secondary Aspect 4, healed at a rate of 5 Chi and 1 Willpower point per
interesting and flavorful spirits to populate your Tertiary Aspect 2, Chi 6 and Willpower 7 (or health level. When resting in a Dragon’s Nest, the
night world. Chi 7 and Willpower 6), 10 health levels, 5 spirit heals damage in a human-like fashion, removing
Thematic Actions, 2 Taboos non-aggravated levels as if they were bashing damage
and removing aggravated levels as if they were lethal.
Building a Spirit
General Rules for Spirit Actions When a spirit fills all its health levels with non-aggravated
Every spirit has a Rank, most being somewhere
between 0 and 5. Above Rank 5 is the domain of Only spirits of Rank 3 or higher can take a variety damage, or a mix of aggravated and non-aggravated,
powerful beings who defy easy categorization: Wildling of different actions in a similar fashion to mortals. then the spirit discorporates, becoming an invisible
gods like Luna or Helios, the Yama Kings, or Rank 0, 1, or 2 spirits are limited to the overall area mote that can’t do anything for the rest of the scene.
fully-vested Ministers of Heaven. of their thematic actions, which are listed in each Then it either reincorporates and begins to heal (if
spirit’s description. it has Chi), or it floats in this halfway-state until it
A spirit’s Rank determines its Aspects, which function gathers at least 1 point’s worth of Chi. Spirits whose
like Attributes and Abilities rolled into one. Like Whenever the Storyteller has a spirit take an action, health levels fill entirely with aggravated damage
the Virtues of the Hungry Dead, these Aspects are roll the spirit’s primary Aspect if they are in their suffer permanent death.
Renunciation, Righteousness, Vitality, and native realm, or choose a secondary Aspect to roll
Wickedness, each reflecting the properties of its if they are taking an action in the mortal world. For Example Spirits
realm in the Great Wheel. 1 Chi, the spirit may add another Aspect’s rating as
a dice bonus to all Aspect rolls for the scene (which Wildling: Sparks of the Forest
Only the most powerful spirits (above Rank 5) have can stack – so Rank 5 characters who spend 2 Chi These spirits grow rarer and rarer with the passage of time,
all four Aspects available to them. All other spirits can roll the total of three Aspects at once). as pristine forest gives way to corralled nature and manmade
have a primary Aspect that corresponds to their structures. When they are plentifu l– like crackling fireflies
power within their realm, as well as one or two For 1 Willpower point, the spirit may cross the – in the Mirrorlands, it means that the physical wilderness
additional Aspects that they use to cross the Gauntlet Gauntlet in either direction and manifest a form is healthy and feeding into its spiritual reflection. When
and interact with beings in other realms, including visible to mortals. They can also spend Willpower they are few, or even absent, then there is a growing sickness
the mortal world. to add an automatic success to their roll just like in the world.
other characters. Note that no matter the Rank,
Each level of Rank also bestows a Thematic Action, spirits can only spend 1 Chi or 1 Willpower per Concept: Kodama
which adds to a spirit’s flavor and can bestow special turn. Rank: 0
abilities (such as the ability to affect the minds of Aspects: Vitality 1
mortals, or to inflict damage on physical beings). The Aspects in use heavily color how the spirit Willpower: 1
At Ranks 3 and above, a spirit possesses at least one appears to mortals and other visitors – Spirits using Chi: 1
Taboo: a condition which, when met, renders the Wickedness will be fearsome and demonic; spirits
spirit powerless in some way. using Renunciation will appear wispy, shadowed Domain: Sparks of the Forest, like many Rank 0
and unnerving; spirits using Vitality will radiate spirits, have no intelligence understandable to us;
The basic breakdown for spirit NPCs is as follows: physical energy and presence; and spirits using they simply are. They gain both Willpower and Chi
Righteousness will be colorful, shining, and emotionally on a regular basis when the forest they call home is
magnetic. healthy and unmolested; they starve, wither and die
170 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION
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PPENDICES 171

once the trees come down and the wilderness is cut Little God: Door God world, which only stops if he crosses the Gauntlet per turn) and setting fire to vulnerable objects.
through with roads and houses. Rituals to appease the gods of the threshold are not as into the Lower Heavens. If he loses all his Chi and
common as they once were. But in China and Taiwan, Willpower in this naked state, the Door God unravels • Beast of Magic - To represent the wide variety
Ghost: The Knocking Harbinger there are still numerous figures that grace homes and and is lost forever. of magical tricks learned over the fox’s lifetime,
The Philippines are teeming with ghosts, from dead soldiers important buildings, painted in bright colors on poster she may roll once per scene to determine one
covered in bandages – who unravel themselves with alarming paper or on carved peachwood. And sometimes, when Wildling: The Thousand-Year Fox secret, one weakness, or one clue to something
speed as they chase you down abandoned bridges – to those figures are given their proper due, they will have a It is said that when a fox lives for a hundred years, it she currently faces.
strange demons with razor tongues, who sneak into houses life of their own. becomes a “bulyeo,” a fire fox, capable of human thought
to feed on unborn fetuses. This spirit is one of the less and attaining the secrets of magic. When a fox lives for a Taboo: The Thousand-Year Fox always has a tell:
disruptive examples of its kind in the night world, but it This particular spirit happens to receive regular blessings thousand years, then it is a formidable beast indeed – it Amber-colored eyes, or whiskers, or a red and white
is no less frightening to one who receives a knock at the of liquor and beer, spilled upon its door by careless college loses its physical shell and becomes very near a god, though tail sprouting from the lower back. This also applies
door. students – He was once the doorway god of a minor not a kindly or generous one. After all, a thousand years to foxes who have bonded with the vampires of
official’s house, now converted into student housing for a of survival breeds a thousand dirty tricks, a thousand Korea, possessing tells that manifest even in the
Concept: Kumakatok local university. His quiet life, however, has taken a turn, inhuman tastes. physical world. When a human being locates the
Rank: 1 as the god has noticed nocturnal visits by creatures that tell and guesses what the gumiho really is, she loses
Aspects: Renunciation 2 feed on the helpless students. This is a relatively younger example of its type, a fox lurking all access to her Chi and Willpower for the rest of
Willpower: 2 in eastern China and Korea, who loves occult secrets and the scene.
Chi: 2 Concept: Menshen/Munshin feeding on the organs of unwary travelers. For many
Rank: 2 centuries, her clan has also enjoyed an on-again, off-again Note: When the gumiho bonds with one of the
Domain: The Knocking Harbinger is a predictor of Aspects: Righteousness 3 (primary), Vitality 1 partnership with the Korean vampires who live deep in mountain vampires, they are like one being, with
coming death. When a knock at the door causes Willpower: 3 the mountains, hiding from both western Cainite agents access to both Cainite Disciplines (the physical
terror and a change in someone’s behavior, the spirit Chi: 3 and the True Bone Societies. They bond together for a Disciplines of Potence, Celerity, and Fortitude) and
regains 1 Willpower. If it eventually results in an while, becoming peerless creatures of blood and magic. It the spirit’s Thematic Actions. If the vampire ever
actual death, the Harbinger instantly replenishes all Domain: Door Gods are responsible for the will soon be time for this one to make such a bond herself. falls into torpor or Final Death, the bond is broken
Chi. protection and good fortune of the buildings they and the gumiho must move on.
oversee, and in particular the people who live within. Concept: Gumiho/Huli Jing
Thematic Actions: As a Rank 1 spirit, the Knocking This spirit receives Willpower whenever alcohol is Rank: 3 Demon: The Slit-Mouthed Lady
Harbinger is utterly single-minded, having lost most spilled or consumed directly in its presence, and it Aspects: Vitality 4 (primary), Wickedness 3 “Am I beautiful? I see… How about now?”
of its once-human personality. It does and says very regains Chi at a rate of one per day, provided that Willpower: 4
little other than predicting deaths in the mortal a majority of the inhabitants of its building feel safe Chi: 6 On a moonless night, in an otherwise-empty street, she’ll
world – and in small, subtle ways, also making them and secure – If not, then it regains Chi at one per appear: a white-clad woman in a medical mask, hiding
come to pass: lunar month, so long as the building still stands. Domain: The Thousand-Year Fox has reached her something behind her back as she asks an innocent question.
status by stealing secrets from gods and men alike. If you agree and tell her she’s beautiful, she’ll take off her
• You Are Going To Die - The kumakatok isn’t Thematic Actions: As a Rank 2 spirit, the Munshin This spirit regains 1 point of Willpower whenever mask, revealing a bloody smile slit from ear to ear… And
perfect, but it does seem to have some precognitive is somewhat one-directional in its thinking, she learns – or shares – some interesting pieces of if you tell her she isn’t, she’ll show you the scissors she was
ability, choosing to knock only when the chances concerned mainly with the goings-on of the building, information that lead to insight or transformation. hiding in her hand.
are good. If persuaded with a bribe, it may even its residents, and immediate threats and intruders. As an animal at heart, the fox regains Chi by eating
talk about some of the promising deaths it It will take some convincing for the spirit to go the internal organs of victims – 1 point for several She isn’t a ghost; not quite. In fact, there was never a time
foresees. beyond the following possibilities, but it can be animals, 3 points for a human’s, and her full Chi when the Slit-Mouthed Lady was a human girl. Instead,
clever when cornered: pool for the liver of a human who is pure and morally urban legends of a vengeful spirit – a murdered woman
upright (Humanity 8+). who’d had her face sliced nearly in half— merged with the
• Luck of the House - If he likes you and you infernal energy that bubbles from cracks in the underworld.
make an appropriate offering, the Door God Thematic Actions: As a Rank 3 spirit, the In the shadows between the Tokyo Necropolis and the
can roll to add an extra die per success to your Thousand-Year Fox is sharp, cunning, and charming, Thousand Hells, a demon of fear was born, and it has
next endeavor, such as wooing a new lover or and she only grows more so by the day – As only grown more powerful in the decades since.
winning a drinking contest. He may also take represented through the slightly higher trait ratings,
dice away from your next roll, if he finds you to it won’t be long before this fox is Rank 4. Below is Concept: Kuchisake-onna
be a bad guest. a selection of the actions this spirit most commonly Rank: 3
indulges in: Aspects: Wickedness 4 (primary), Renunciation 2
• Apparition - The Door God is a skilled mimic, Willpower: 4
and has a vague sense of the memories of those • Nine-Tailed Woman - The Thousand-Year Fox Chi: 5
who live in his building. He can easily take the may take any beautiful human form it wishes
form of a long-dead grandmother, for example, for the scene, though it must still cross the Domain: The Slit-Mouthed Lady is closely aligned
or a beloved cat that leads an intoxicated student Gauntlet (or be bonded to a suitable host, such with battered women, as well as anyone subjected
away from a Hungry Dead predator. as a mountain vampire) to be visible to mortals. – willingly or unwillingly – to disfiguration and
mutilation. She regains Willpower from being in
Note: As a Little God, the Door God suffers greatly • Fire Fox - One of her oldest tricks is still the the presence of their desire for revenge, as well as
if his anchor – the wooden threshold of the building most useful in a pinch. The Gumiho may summon from the fear of mortals who possess an abusive
itself – is destroyed. Without that protection, he a gout of flame at will, which inflicts aggravated streak. She regains Chi from going dormant in the
loses 1 Chi and 1 Willpower per scene in the mortal damage equivalent to a bonfire (2 health levels dark corners of the underworld, at a rate of one
172 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION
A NAME
PPENDICES 173

every three nights. and enemies of injustice in all forms. This spirit Variant Little God: Royal Garuda wood. They simply appear on the horizon from
regains Willpower whenever she successfully strikes The grand kings and queens of the khrut are rarely seen, out of nowhere, and then they are upon a
Thematic Actions: As a Rank 3 spirit, the down evil, or when she is witness to another being’s but they are feared in all the realms of the universe. Necropolis in minutes.
Slit-Mouthed Lady is intelligent and cunning to a moment of insight. As consummate hunters, who
humanlike degree, and the use of her Aspects is not merge humanlike physical perfection with the features Rank: 5 • Titanic Size - The creature can be surprisingly
limited to specific actions. However, as the of a bird of prey, the khrut regain Chi by hunting Aspects: Righteousness 6 (primary), Vitality 4, nimble, when it chooses to be – But when it
embodiment of a strange and complicated fear, she or scavenging for fresh kills – normally spirits, but Renunciation 2 wants to be heavy, it has a weight and power to
tends to favor the following: occasionally beings of flesh and blood. Willpower: 6 more than match its building-like size.
Chi: 7
• Surgical Scissors - They are thin, long, and very, Thematic Actions: As a Rank 4 spirit, this garuda • Razor-Whip Tentacles - Every asura-beast has a
very sharp, appearing in her hand as she wishes. has an expansive mind, at turns stunningly human Modified and New Thematic Actions: different appearance and arsenal of horrors –
If she manifests in the mortal world by spending and occasionally showing that it is much more than • Endless Flight - The royal can fly through the this one in particular has many long and pointed
1 Willpower, she may attack with them, inflicting mortal. She is not at all limited to the following Underworld and Spirit Wilds as easily as the arms, like an enormous stinging jellyfish. The
gruesome lethal wounds. actions, but they are emblematic of the god-birds as Lower Heavens and mortal world, and can lead arms only inflict lethal damage, but limbs stung
a whole: other khrut through these realms for no additional by them suffer -4 to all actions using that limb
• Blink of an Eye - The Slit-Mouthed Lady often Willpower cost. for the scene, as a spectral poison renders them
moves like a spider or disjointed doll when she • Endless Flight - So long as the khrut has her all but useless.
gives chase, but that’s only to heighten the fear wings, she never has to stop flying. She can cross • Horn of Battle - The royal can blow on a massive
of her victims. When she really intends to go between the night skies of the mortal world and ox-horn instrument, which emits a booming call • Corona of Eyes - Not all such creatures can see
somewhere, she simply appears – behind the Lower Heavens without even pausing to flap to other khrut for miles around. in every direction, but this one is studded with
someone’s back, or just around a shadowed her wings, though she is invisible to human eyes eyes of every type and description: human eyes,
corner. until she wishes to be seen – often at the moment New Taboo: A Royal Garuda cannot kill another insect eyes, goat and lizard eyes, tormented ghost
of the kill. of its kind, even one that has committed crimes eyes. There is simply no way to take it by surprise
• Twisted Desire - She is indeed beautiful, to the against enlightenment. One who does so accidentally in a way that involves vision.
point where otherwise-intelligent people will • Wicked Talons - The khrut are masters of will suffer the same death as the khrut it has slain.
overlook the fact that they’re alone with a strange weaponry, but none are quite as powerful as • God-Voice - When it senses that it is in real peril,
woman in the dark. Even the grotesque truth of their own hands and feet. When attacking targets Ghost (?): Asura-Beast the asura-beast can choose to unleash the power
her true face has a unique allure, to those who in the mortal or spirit worlds, this spirit inflicts There are maddening beasts in India’s land of the dead, of its voice to make the world quake. All present
want to throw their lives away. aggravated damage. If she wishes, the khrut may and this is one of them. must roll Dexterity+Athletics at Difficulty 8 to
also pick up a target up to twice a full-grown stay upright, and any white jade buildings nearby
Taboo: Answer yes or no, but the kuchisake-onna human's weight. Concept: Child of Kali are liable to crack and fall apart.
cannot stand to be ignored. Those who successfully Rank: 5
act as if she isn't there for a number of turns equal • Scent of the Penitent - The khrut are naturals Aspects: Renunciation 6 (primary), Wickedness 4, Taboos: Each asura-beast has a unique weakness,
to the spirit's Rank will trigger her banishment from at detecting the rot of evil. The spirit can roll to Vitality 2 which can be discovered through divinatory Talismans
the area for the remainder of the scene. gauge a Hungry One’s Suffering and other forms Willpower: 7 or the Soul Arts. This one is weak to weapons made
of corruption – and in Bangkok specifically, Chi: 6 of petrified wood, which must be properly prepared
Little God: Raptor of Enlightenment whether or not a target has been bound to the by an artisan to resemble the real thing and blessed
The god-birds go by many titles: Carriers of Vishnu, Penitence of Alms. Domain: Asura-beasts, not being talkative, are by an individual with True Faith. With this, and
Defenders of Dharma, Enemy of All Serpents. In Thailand, defined by what they do – and what they do is only this, the asura-beast will suffer aggravated damage
the khrut are steadfast allies of the ancient Godling who • Godly Glory - Lesser creatures quake in the endlessly consume. They passively regain Chi at a and can be killed.
rules Bangkok, who has withdrawn in recent years – presence of the khrut. The spirit may roll at any rate of 1 point every five turns, represented through
putting the city in a quiet state of chaos, as less righteous time for the purposes of intimidation or the things they are constantly eating: bricks of white Secondly, anyone reciting prayers to the gods in the
Hungry Dead have risen to rule the city in his place. Still, browbeating, especially to extract the truth. jade or soulsteel, hapless spectres and wraiths, relic presence of the asura-beast becomes invisible and
the khrut maintain their duty to patrol the skies, to eat ghost-objects… everything goes into their maws and mute to the ghost’s eyes and ears. The asura-beast
demons, and to punish the wayward. Taboo: If the khrut can be shown that she has vanishes. If there is any hint of a human nature in can only track such people through secondary
wrongfully harmed an innocent, all her Aspects them, it is that they regain a point of Willpower evidence, such as footprints or snapping twigs.
Below is a typical “ideal” warrior, balanced in both sagacity diminish to 1 for the scene. whenever they successfully crush something that
and viciousness. Her feathers and armor are flawless, her
knowledge of the Buddha’s wisdom impeccable – and most Note: As an unbound Little God, the khrut is
actively tries to fight or resist them. RULES FOR OTHER SUPERNATURALS
importantly, her skill at dealing death from the sky is extremely vulnerable to corruption. She loses 1 point Thematic Actions: As a Rank 5 spirit, this creature
utterly perfect. each of Chi and Willpower for each scene she is in goes beyond any conception of a human ghost and As mentioned in Chapter 1, the mortal world is full
the mortal world, until she unravels completely and edges upon being a force of nature. As any Godling of creatures beyond the Hungry Dead. In the night
Concept: Garuda/Khrut is lost or she crosses into the Lower Heavens to of Tirumala will attest, the asura-beasts have tricks world of Asia, which includes some of the most
Rank: 4 recuperate. The garuda are very choosy about who up their sleeve that will surprise and dismay even densely populated places on earth, it is almost
Aspects: Righteousness 5 (primary), Vitality 3, or what they choose to bind with, and would rather the most prepared warrior in the Shadowlands, these inevitable that Hungry Dead characters will run into
Renunciation 1 play with fire than have an unworthy anchor. five just being the most unavoidable of them: their fellows of the night.
Willpower: 6
Chi: 5 • Arrival of Doom - An asura-beast cannot be The following are rules intended to quickly model
hunted or tracked, as it moves through all the other supernatural creatures for use in The Relentless
Domain: The khrut are upholders of enlightenment layers of the Underworld like a termite through Age. Those who are interested in higher fidelity may
174 KINDRED OF THE EAST: THE RELENTLESS AGE SAECTION NAME
PPENDICES 175
use Werewolf: the Apocalypse, Mage: the Ascension, Lastly, bear in mind that in this arrangement, a Domain: The master works in a language of auspicious
and the many other World of Darkness games, but character equivalent to your average starting Hungry portents and the flows and dams of qi, and he
bear in mind that those systems were built separately One is Rank 2 or 3. Rank 1 is closer to a Dhampyr, possesses an encyclopedic knowledge of signs. He
and may not interact as elegantly with your game of Half-Devil, or mortal folk magician, Rank 4 is a gains 1 point of Chi after he has rested for at least
the Hungry Dead. Dedicant-level character, and Rank 5 represents one scene in an area where he has spent the previous
someone even more powerful still, in the range of scene properly arranging the correct elements (rolling
For ease of play, supernatural characters who are a Master. Intelligence + Occult or Awareness, difficulty of the
not Hungry Dead (or closely related types, such as local Gauntlet rating), or in a place where those
Cainites, Dhampyrs and Half-Devils) should be built Example Supernaturals elements have already been properly prepared. As
using mortal and spirit character creation rules, a hedge sorcerer, he must have his tools and the
which are combined as follows: Hedge Sorcerer
After determining mortal traits – Attributes, Abilities,
Minor sorcerers and practitioners of magic exist all across
the night world; not just legendary wizards and witches
proper amount of time in order to access his Thematic
Action. MORTAL NUMINA
Backgrounds, Mortal Virtues, Humanity, and who can crater the earth with every spell, but regular ghost Thematic Actions: A hedge sorcerer or psychic at
Willpower – assign the character a Rank, including doctors and keepers of folk ways, who represent the spiritual Rank 0 would be considered barely on the edge of Some groups may wish to represent the rules for
a Chi rating and Aspects appropriate to their lifeblood of the common people. what might be “supernatural” at all. This master, at folk geomancy, feng shui, and other magical practices
supernatural nature. Similar to spirits, the character’s Rank 1, has the training and experience to edge into with more granularity. Detailed rules for mortal
Domain covers the type of supernatural being they Below is one such person, who considers himself not a a level of power that is more impressive – and sorcerers, for those interested, are available in the
are (including how they regain Chi), and their “magician” so much as someone who just knows what to potentially recognizable as magic, which is not always Onyx Path sourcebook M20 Sorcerer, including effects
Thematic Actions cover their key powers. If necessary, look for, who sees what is lucky and what is not. He uses a good thing. that encompass the abilities of a feng shui master
they should also have a Taboo, representing any the traditional tools of Taoist religious practices to cleanse like the one above.
weaknesses. homes and help people – and occasionally, to delve into • Positive Horoscope - The feng shui master may
the darkness of the night world. always add Righteousness as dice to his Occult
Unlike spirits, supernatural characters are naturally and Awareness rolls, but his real specialty is in
of the mortal world and must instead use Willpower Concept: Feng Shui Master arranging the world for the benefit of others.
if they wish to cross into the spirit realms. Also Rank: 1 Once per scene, he may add his Aspect rating
unlike spirits, supernatural characters in a pinch Aspects: Righteousness 2 as bonus dice for up to five rolls related to a
may use Willpower points in the absence of Chi, Chi: 2 specific endeavor, such as delivering a perfect
with a direct value of one Willpower for one Chi. dinner service, or preparing for an exam – This
endeavor must take place in his immediate
presence, or in a space that he has just prepared
(within the last hour) for luck and good fortune.
For 1 Chi, he may double this bonus for the
scene, or he may place the standard bonus upon
a home for one lunar month.

Mortal-Bound Little God cross fully into the Lower Heavens by spending 1
The types of mortal vessels chosen by the Little Gods are Willpower. This particular tanuki enjoys fulfilling
as wide and varied as the heavenly ones themselves. For small dreams; she regains 1 Chi when she’s directly
every sacred vessel groomed from birth to be an appropriate in the presence of a spoken prayer, and she regains
carrier of the gods, there is a sickly, bed-bound child who her full Chi pool when she helps a mortal surpass
just happened to meet a trickster spirit at exactly the right their self-imposed limitations.
time.
Thematic Actions: At Rank 2, this human-tanuki
This child has grown into a young woman now – and hybrid is no slouch, but she’s not the strongest of
she’s blessedly healthy, made strong by the racoon-dog spirit her kind, either. The wide variety of magic tricks
that sleeps and dreams inside her soul. Those who are available to her elders – a wild found family of
clued-in to the realm of gods and dreams will see a tell-tale Inari-gitsune, kappas, and other beasties – are not
mask pattern on her face, as well as black hands and an yet within her grasp. But what she does have, she’s
unmistakable tail. creative with:
Concept: Tanuki • Racoon-Dog Magic - The tanuki are master
Rank: 2 shapeshifters. As a Little God bound to a mortal,
Aspects: Righteousness 3 (primary), Vitality 1 this character can take any human form by rolling
Chi: 3 Manipulation + Subterfuge. (Those wishing to
pierce the disguise must achieve more successes
Domain: The Little Gods are creatures of heaven on their perception roll than the tanuki’s
and of mortal dreams, whose bodies live partially Righteousness.) For 1 Chi, she can take real,
in the Lower Heavens at all times. Every one of their functional animal forms for the duration of the
kind, mortal-bound or otherwise, has the ability to
176 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION
A NAME
PPENDICES 177

scene – but never a large or threatening animal, secretive and paranoid. Regardless, the Hungry Dead are secrecy to access their most potent spells. When (see example spirits), this shapeshifter has access
except as a harmless illusion to scare off attackers. everywhere, and from time to time they have reason to witnessed by mundane human eyes, their magic to a shocking level of experience and insight.
cross paths and swords with real wizards. unravels and becomes inert, or they must hide it She may roll Wickedness at any time, Difficulty
• Treading the Earth - This racoon-dog-girl is behind tricks and fakery – Why this is the case is a 7, to recall one secret, one weakness, or one clue
naturally fast and dextrous – and when she needs This one is an itinerant monk, living on the charity of the mystery to the Hungry Dead. about the situation before her. For 1 Chi, she
to be, she can be very strong, too. Add Vitality communities he passes through and helping solve their can automatically have as many secrets as dots
to all of her physical dice rolls; for 1 Chi, she problems before he leaves. He abhors violence, and takes Beast Courtier in Wickedness.
may also add Righteousness to her physical rolls pains to only move against people as much as he needs to The Beast Courts of Korea have not done well with the
for the scene. in order to make them calm and ready to talk… But when turning of the age. Where they once had to deal only with • Summon the Eight-Legged - The beast-folk are
it can’t be done, it can’t be done. a few fox-vampires in the mountains and the Hungry Dead capable of calling animals and wildling spirits
Taboo: Binding to an anchor protects the Little in the Green Court of Kaesong, now they must contend of like kind to their side. Roll Vitality at a
Gods from corruption, but it isn’t perfect. If the Concept: Akashayana Monk with a hundred different “True Bone Societies,” along Difficulty of the local Gauntlet, with each success
tanuki is forced to be in the presence of hell’s power Rank: 3 with endless threats to Korea’s precious stores of talismanic representing one creature who is willing to fight
– or its mortal reflections, such as misery, tyranny, Aspects: Renunciation 4, Vitality 2 jade. for the Ananasi elder. For 1 Chi, each success
hatred, and other forms of spiritual darkness – then Chi: 4 instead represents five creatures.
she will lose one Chi per scene, and once that’s This spider-woman is an elder of the largest Beast Court
drained, she will start losing Willpower points. This Domain: The true wizards of the night world are outside of Seoul. Styling herself in the manner of mountain • Spider’s Lair - Particular to the Ananasi is an
loss is stymied as long as she makes an effort to exceptionally powerful, but a part of them remains shamans, she is now in the position of advising young ones ability to create a small pocket realm, neither
improve the situation she’s in, but if she is unable as fragile as any mortal. Without the training and fighting the good fight, a scary grandmother who has fully in the Spirit Wilds or in the mortal world.
to do anything about it, then she will continue to preparation to resist lethal wounds, they die; without wisdom to share. To Hungry Dead and other tainted She may roll Vitality at any time, at a Difficulty
wither. Once everything is gone, she will fall into a spells or magical items, they cannot contend with creatures, she has learned that it is better to be simply of the local Gauntlet, to cross into her lair from
coma and awaken with no memory of her heavenly the spirit realms or arm themselves to fight against terrifying. wherever she is. For 1 Chi, she may cross without
self, unless someone knowingly gives her an offering the other denizens of the night world, such as the rolling, and she can take a number of additional
of Chi. Hungry Dead. They, more than any other supernatural Concept: Ananasi “guests” with her equal to her dots in Wickedness.
being, rely on Dragon’s Nests both for their Chi Rank: 4
Mystic Warrior and their magic, and thus guard them with fanatical Aspects: Vitality 5 (primary), Wickedness 3, Taboo: The beast-folk are weak against silver; touching
For whatever reason, humans with true mystic power tend dedication. Righteousness 1 silver objects brings them great discomfort, and they
to shy away from their fellows of the night – perhaps the Chi: 5 suffer aggravated damage if they are ever struck by
nature of gathering their knowledge tends to make them Thematic Actions: At Rank 3, this monk of the a silver weapon.
Akashic Sangha is one of the more accomplished Domain: The beast-folk are creatures of both spirit
sorcerers on the streets. Like most of his mystic kind, and flesh, and can cross into the Spirit Wilds by Prince of Serpents
he has a set of moves that he has trained to perfection, spending 1 Willpower, which becomes no-cost if The naga are particularly venerated in Laos and Thailand,
but he is bright and capable of great creativity beyond they can walk “into” a mirrored surface. Like the but the whole of Southeast Asia recognizes these fierce
these as well: Hungry Dead, members of the Beast Courts make and (mostly) benevolent beings. Even as far away as Tibet
use of Dragon’s Nests and Talismans unique to their and Korea, people know tales of the giant serpents, who
• No Desire - The monk has been trained to keep kind to regain Chi, but when pressed can hunt exist for three great purposes: to call down life-giving rains,
his mind still and resistant to the dread powers spirits – or people – for more. In the case of to dispense the wisdom of the ages, and to mercilessly hunt
of monsters. He may roll Willpower to resist spider-folk, any hunting of mortals means drinking evil.
mind control or pierce illusions like other blood; use the rules for feeding as detailed in V20.
supernaturals, and for 1 Chi, he may add his This creature is one of the greater examples of its kind still
Renunciation rating to such rolls for the scene Thematic Actions: At Rank 4, this Ananasi is quite active before the Age of Sorrows. Not a spirit and not one
as well. powerful and possessed of many magical secrets. of the beast-folk, he is a true-born naga, naturally half-serpent
These four Thematic Actions are not necessarily the and half-man, though he can disguise himself among
• No Suffering - Like the Buddha and his legendary limit of what she can do, but they indicate what she mortals when he must. No other being is as dedicated to
periods of deprivation, the monk has trained favors and what one may expect from an average fighting against the wave of darkness that threatens to
his body to ignore the most hostile environments. encounter: consume the world -- except perhaps the garuda, but you'll
He adds his Vitality rating to all Physical rolls never tell that to a naga if you want to keep your head.
– and by spending 1 Chi, he can roll to soak • A Thousand Forms - The beast-folk sorceress is
lethal and even aggravated damage with a dice capable, at any time, of shifting into the form Concept: Phaya Naga
pool of Stamina+Vitality. of a large, palm-sized spider. She can roll Vitality Rank: 5
at Difficulty 6 to change into this form and back Aspects: Vitality 6 (primary), Righteousness 4,
• No Existence - The monk’s ability to disappear instantly, or she can spend three turns to avoid Wickedness 2
is legendary. Roll his Wits+Renunciation, a roll altogether; alternately, she may roll Vitality Chi: 7
Difficulty 6, to allow the monk to vanish from at Difficulty 8 to change into different animals.
a scene where no one is watching him, For 1 Chi, she may shapeshift for the scene into Domain: Like the garuda, the naga are guardians
reappearing in a nearby area of his choice. If he a giant, spider-like war form, which adds Vitality of enlightenment and defenders of the land, though
spends 1 Chi, he also clouds the memories of to all her attack and defense rolls, as well as the god-serpents are perhaps more indulgent when
anyone looking for him for the scene. Wickedness to all her damage rolls. it comes to earthly pleasures. This prince regains
Willpower by striking down evil, by bringing wisdom
Taboo: Wizards of exceptional power seem to require • Dark Secrets - Much like the Thousand-Year Fox to the ignorant, and by successfully encouraging
178 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION
A NAME
PPENDICES 179

others to enjoy love, community and companionship. are granted a reprieve from the naga prince Attributes She took the Second Breath outside of Mumbai, where
As a hunting creature at heart, the naga regain Chi himself. Physical: Strength ••• / Dexterity ••• / she was rescued and fostered by a member of the Pure
by killing for it, though they will rarely hunt a mortal Stamina •••• Illusion-Truth. But as the nights go on, she is finding her
human for sustenance alone. Taboos: Despite his great power, the naga prince is Social: Charisma •• / Manipulation ••• / teacher increasingly alien in outlook, with beliefs that she
vulnerable in manmade and polluted places, especially Appearance • privately finds absurd, whenever she has a moment to turn
Thematic Actions: Perhaps a true nagaraja, such as polluted water. When he cannot escape such an Mental: Perception •• / Intelligence ••• / them around and around in her head.
the guardian naga of Vientiane (see Laos in Chapter environment, the naga gradually loses power in a Wits •••
6) would be akin to a true god at Rank 6 or higher. manner similar to Little Gods around spiritual But what choice does she have otherwise? What path can
But at Rank 5, the naga prince is still second to very corruption, with Chi or Willpower fading at a rate Abilities Hardipa follow that is true to her heart?
few beings when it comes to the clarity of his thought of one per scene. Talents: Alertness • / Athletics ••• / Brawl ••••
and the potency of his powers. Below is a selection / Intimidation ••• / Streetwise • / Subterfuge • Concept: Burgeoning Lioness
of some things he can do: The naga are also the sworn enemies of the garuda, Skills: Drive •• / Larceny •• / Melee •• / Nature: Visionary
the great raptors of enlightenment (see example Performance (Showboating Fights) •• / Stealth • Demeanor: Judge
• Lordly Bearing - Whether he is in his true form spirits, above). When faced with an opportunity to Knowledges: Academics •• / Medicine •• / Dharma: Mayaparisatya (for now)
or in a mortal disguise, the naga prince never chase and fight one of the khrut, the naga prince Occult • Master: Jaswinder Singh
skimps on impressing others, adding his must roll Willpower at Difficulty 7 to avoid falling Destiny: Founder and sage of the Dharma of the
Righteousness rating to all social dice pools. For into a frenzied lust for battle, dropping everything Backgrounds Lion
1 Chi, any creatures at a Rank (or approximate else to pick up his sword. Status •
equivalent) lower than his Righteousness must Contacts • (Various lesser spirits of Chinatown) Attributes
speak the truth, and any creatures at a Rank
lower than his Wickedness must obey him
EXAMPLE CHARACTERS Mentor • (A disciple of Jade living in Oakland)
Talisman • (Mark of Excellence)
Physical: Strength •• / Dexterity •• /
Stamina ••
unquestioningly. Retainer • (A mortal son, now grown into a Social: Charisma ••• / Manipulation ••• /
Hungry Dead and Vampires college-aged adult) Appearance ••
• Fecund Waters - The rains brought by the naga Mental: Perception ••• / Intelligence •••• /
are profoundly restorative and healing – Anyone Artie Huang, Fortune’s Deputy Advantages Wits •••
touched by the first few seconds of a shower that Arthur is one of the growing number of “ABCs” who have Virtues: Righteousness ••• / Vitality ••• /
he calls down will gain a floating dice bonus taken the Second Breath on the west coast. A former boxer Renunciation •• / Wickedness ••• Abilities
equal to the naga’s Vitality, which can be used who never gave the old country a second thought, “Artie Willpower: •••• Talents: Alertness •• / Athletics • /
to add to any physical efforts or to speed healing the Artist” saw the light after a brutal beatdown by an Chi: 10 Empathy ••••/ Streetwise • / Subterfuge •
until the bonus is used up. For 1 Chi, the benefit apprentice of Jade, which brought him to the door of the Dharma: 1 Skills: Etiquette •• / Leadership ••• / Melee •
is doubled. New Promise Righteousness Society. / Stealth •
Arts Knowledges: Academics •••• / Finance • /
• Storm of Rage - A naga inspired to rage can also As a celebrant of the Resplendent Cranes, he pays for his Devil Fist • Investigation • / Medicine ••• / Occult •• /
call the weather to harm, summoning winds and lessons by working for the Society’s ruling Minister of Black Wind • Politics ••
unseasonal frosts at will – Add Wickedness to Fortune. Between collecting tribute money, training in the Iron Mountain •
the naga’s damage dice pool when such effects Godbody, cracking the skulls of Anarch saboteurs, and Demon Regalia: Giant Form, Toughened Hide, Backgrounds
are used in combat. For 1 Chi, the naga prince keeping the spirits and ley lines happy, Artie is beginning Extra Arms Allies •• (A mortal couple, two Sikhs of Mumbai,
can call lightning, heavy hail, or similar harmful to wish there were more hours in the night. Beast Arts: At the Gates of Wind and Water • who – dangerously – are fully aware of what she is)
effects, using a dice pool of Vitality+Wickedness Godbody of Jade • Mentor •• (A master of the Godbody of Illusion)
to determine damage. Concept: Bareknuckle Bureaucrat Talisman •• (A bronze blade once wielded by her
Nature: Gallant Roleplaying Hints: You appear to be a thug, a surly master’s master, now ascended)
• Sagacity of Serpents - To represent the depths Demeanor: Bravo clenched fist for the powers that stole Chinatown
of an ancient and enlightened mind, the naga Dharma: Resplendent Cranes from the Anarchs of the Bay – And you have no Advantages
prince may roll Righteousness once per scene Master: Han Yue, The Minister of Fortune problem playing up the ugly bit. But the truth is Virtues: Righteousness •••• / Vitality ••• /
to determine one deliberately held secret, one Destiny: Leader of a breakaway Dharmic sect in that you want to be the best at whatever you put Renunciation •• / Wickedness ••
as-yet-unknown truth, or one clue to something Oakland your heart into, and nothing gets you going like the Willpower: ••••
he currently faces, and he does not need to roll purity of unarmed combat. Even so, you respect Chi: 10
to sense spiritual presences. For 1 Chi, the naga people who fight in their own way. Sometimes you Dharma: 1
can look upon any spirits in the area and hunt even think you’re beginning to understand all the
them for the scene as if they were physical beings. “harmony of heaven” stuff they’re always yammering Arts
about. Iron Mountain •
• Giant Snake - At the end of the night, the “half Demon Regalia: Loyal Chakram
giant snake” part of being naga is perfectly Hardipa Kaur, Questioner Heavenly Arts: The Scent of Heaven’s Favor •, Read
serviceable. In his natural form, the naga prince Hardipa grew up a Sikhi in Punjab. She fled from the Destiny ••
adds Vitality to all physical rolls. For 1 Chi per strictness of her parents’ home as soon as she came of age, Godbody of Illusion •
scene, his venom inf licts a dice pool of after which she was murdered by a jealous lover and
Vitality+Wickedness in aggravated damage upon plunged into the jungles of Lanka – a planned sacrifice Roleplaying Hints: Many Hungry Dead pick the
first bite – which, for mortals and other living to the demon of the temple, from whom she only barely wrong Dharma at the start of their long journey,
creatures who cannot regenerate like beast-folk, escaped. and in that respect you’re nothing special. But you
gets rerolled every scene until they either die or are gradually returning to the faith of your childhood,
180 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION
A NAME
PPENDICES 181

to the sacred teachings of the gurus – and if your Contacts ••••• (a network of well-fed ghosts who
destiny goes a certain way, you’re going to stick with act as spies for the Grandmaster)
it through your eternal night. You’re catching whiffs Retainers ••••• (a small army of Dhampyr children,
of other Sikhi in the past who took the Second some of them hers)
Breath, who may have been so successful that they’ve Advantages
already ascended. Or maybe not. Either way, you’re Virtues: Righteousness •••• / Vitality ••••• /
going to find out. Renunciation ••• / Wickedness ••••••
Willpower: •••••••
Lin Xiao, Warlord of the North Chi: 20 (3 Chi per turn)
Grandmaster Lin is power personified. She tells many Dharma: 6
tales of her mortal days, most of them definite falsehoods
– She was a dancer in the court of the first Han emperor; Arts
she disguised herself as a man and was a leader in the Devil Fist ••••••
Yellow Turban Rebellion; she was a skilled groom of the Black Wind •••••
Great Khan's horses, who liked China so much she decided
to stay. No one knows the truth.
Demon Regalia: Horns, Skinner, Monstrous Maw,
Extra Arms, Inhuman Dexterity, Eyes of Darkness THE DHARMA OF
What people do know, however, is that Grandmaster Lin
Beast Arts: At the Gates of Wind and Water (•),
Healing Sleep (••), Junkyard Menagerie (•••), THE LION
rules the city of Beijing with absolute control, only keeping Running with the Wolves (•••), Stone Lion
counsel with her circle of students, now all Masters (•••••) When Hardipa – or one of her Sikhi predecessors
themselves. She believes that she is the sole Demon Immortal Devil Arts: Tears of Hell (•), Wrathful Ajna (••), in the night world– forges a Dharma based on the
fit to rule the new China – of this, she and her students Joyful Spark of Union (••••), The God of Being teachings of the gurus, its tenets and triggers for
have no doubt whatsoever. Crushed to Death (•••••) Suffering will be as follows:
Ghost Arts: Ghost Mask (•), Like a Wisp (••),
Concept: Deadly, Smiling Conqueror Through the Spider-Lily Gate (•••) Tenets
Nature: Autocrat Heavenly Arts: The Scent of Heaven’s Favor (•), Breathe, and be with God in every breath.
Demeanor: Bon Vivant Wayward’s Brand (••), Fate of One (•••) Lust, anger, greed, attachment, ego – These are the
Dharma: Devil-Tigers The Dragon Tear: Perfect Eye of Heaven (•••) five thieves; resist them.
Master: Old Li of the Yellow Dunes (now ascended) Hellweaving: Flowing Canal of Hell (•••), Wax
Destiny: Dead at the hands of General Ma Hai-Lan Seal of the Demon King (•••) Compassion, truth, humility, contentment, love –
in single combat Godbody of Flame ••••• These are the five treasures; cherish them.
Godbody of Bone ••••• Share what you have with those in need.
Attributes Godbody of Blood •••• Above all: Earn your existence with honest labor.
Physical: Strength •••••• / Dexterity •••••• Godbody of Flesh •••
/ Stamina ••••• Example Suffering Triggers:
Social: Charisma ••••• / Manipulation ••• / Roleplaying Hints: You were actually no one amazing • Using an inhuman appearance or monstrous
Appearance •• in your mortal life, an unwanted daughter who failed behavior beyond what is needed in order to
Mental: Perception ••• / Intelligence ••••• / to marry and who died from having your parents protect.
Wits ••••• drown you during an ancient famine. It was the • Turning away from someone in need when you
Second Breath that gave you power and purpose, are able to help.
Abilities and it is the night world that you seek to thank for • Lying, especially in order to achieve a goal that
Talents: Alertness •••••• / Awareness •••• / the beauty that is your immortality – by ruling over
Athletics ••••• / Empathy ••/ Streetwise ••• China as its new empress regnant, of course. You harms someone.
/ Subterfuge •••• have seen the agents of Ma Hai-Lan’s “Heaven-and-Hell • Benefitting from someone else’s labor without
Skills: Brawl ••••• / Etiquette •••• / Legion,” but you have no fear. They are mere ants offering anything in return.
Leadership ••••• / Melee ••••• / trying to chip away at your power, nothing more.
Stealth ••••
Knowledges: Academics •••• / Investigation ••• Tamaki Sui, Amakusa Ninja
/ Medicine ••• / Occult •••• / Politics ••••• Sui is a fervent believer in the Blood Tribe. A half-Chinese
woman, originally from Okinawa and transplanted to
Backgrounds Kyushu, she was well-acquainted with what it took to be
Dragon’s Nest ••• (a personal grotto under the an outsider: a good scowl, a take-no-shit attitude, and a
largest building in Beijing) willingness to hit first. After dropping out of high school
Dragon’s Nest •• (a secondary location, found at and drifting for years, she was embraced by one of the
the end of a road in the Spirit WIlds) tsuchigumo, who was one of the first people to show her
Talisman ••••• (a ceremonial shield depicting unconditional kindness and compassion.
the five realms of the Great Wheel, which allows
her to cross into any realm she wishes) Under her sister-sire’s tutelage, Sui learned to still her
Allies ••••• (her students, powerful and raging heart, to wear a convincing smile, to embrace the
independent but fiercely loyal) peace and mystery of silence – and now, as an agent for
APPENDICES 183

the Blood Tribe, she has found purpose and belonging of similar skills but higher seniority) or mercy, it’s not necessarily going to change your Attributes
at last. Generation • mind about anything… at least not right away. Physical: Strength • / Dexterity •• / Stamina •••
Contacts • (Camarilla operatives in Nagasaki) Social: Charisma •• / Manipulation •• /
Concept: Modern-Day Kunoichi Resources • Dhampyrs, Half-Devils, and Demon Appearance •••
Nature: Anarchist Status • (Amakusa Blood Tribe) Mental: Perception ••• / Intelligence ••• /
Demeanor: Child Hunters Wits •••
Clan: Caitiff (Amakusa Blood Tribe) Advantages Tiffany Jin, Keeper of Elysium
Generation: 12th Virtues: Conscience ••• / Self-Control •••• / Tiffany grew up doing homework in the steaming kitchens Abilities
Destiny (optional): Entangled with a lover from the Courage •••• of the Lucky Bat, which has survived gang wars, obtuse Talents: Alertness •• / Awareness •• / Empathy
Scorpion Eaters Willpower: ••••• city health officials, and more than its fair share of rowdy ••• / Leadership •• / Streetwise • /
Blood Pool: 11 drunks. Her father’s been a walking shadow ever since Subterfuge •
Attributes Humanity: 7 Mom disappeared, but someone needs to step up to serve
Physical: Strength •• / Dexterity ••• / Vinculum: 7 to her sister-sire, Midori the crazy night crowd – So, she figures, it may as well be Skills: Crafts (Yanbian-style Chinese cuisine) • /
Stamina •• her. Drive • / Etiquette • / Performance (Zither) • /
Social: Charisma •• / Manipulation ••• / Disciplines Stealth •
Appearance ••• Valeren (Path of the Healer) •• As the de facto head of Southern California’s number one Knowledges: Investigation •• / Medicine • / Politics
Mental: Perception •••• / Intelligence ••• / Celerity • spot for the Hungry Dead, Tiffany is beloved and protected • / Occult •••
Wits ••• Obfuscate • by a motley assortment of night-monsters. In secret, she is
also learning that the fruit of her parents’ love – both the Backgrounds
Abilities Roleplaying Hints: The truth, beneath whatever restaurant and herself – is far more interesting than anyone Allies •• (Major allies: 1 - a curmudgeonly Devil-Tiger
Talents: Alertness •••• / Athletics ••• / disguise or refined manners you put on, is that you could have imagined. who was in love with Tiffany’s mother; 2 - a
Intimidation •• / Streetwise •• / despise bullies and take great pleasure in seeing recently-deceased cousin who is now a powerful
Subterfuge •••• them knocked down. You view the Hungry Dead, Concept: Beloved Local Waitress ghost)
Skills: Drive • / Etiquette •• / Firearms •• / both the Great Clans and the Night-Temple, as the Nature: Idealist
Larceny ••• / Melee •• / Stealth ••• ultimate tormentors, privileged and seemingly secure Demeanor: Survivor Contacts ••• (Major contacts: an Anarch
Knowledges: Investigation •••/ in the big cities of Tokyo and Osaka. Hence, you’re Parent’s Dharma: Rootless Trees powerbroker from Long Beach; a representative from
Medicine (poisons) •• happy to take orders from your sister-sire, wearing Destiny: Dread Messiah of the Neverborn the New Promise Righteousness Society of San
a variety of disguises and identities, doing whatever Francisco; a respected elder of the Diamond Serpents
Backgrounds dirty work is necessary to take back Japan from the in greater Los Angeles)
Mentor • (Her sister-sire in the Blood Tribe, possessed real monsters. If your enemies show you kindness

THE INEVITABLE COMPARISON


In a white room fight between a Cainite and one of the Hungry Dead, who would win?

There’s no avoiding the fact that the Hungry Dead are individually powerful in combat. All of them have a
built-in potential to deal aggravated damage through Demon Regalia, and having Regalia also means that
they are effectively never unarmed. In addition, a majority of them have some means to deal truly grievous
wounds through the advanced applications of Black Wind or Devil Fist. If a player decides to optimize in
character creation for combat – by, say, purchasing a Demon Art to 6, which also comes with three pieces
of Demon Regalia – then it’s fully possible that they could turn the average Camarilla neonate into blood
paste, provided they’re willing to accumulate the cost in Suffering. And that’s not even considering the
possibilities of the Soul Arts.

Bear in mind, however, that a game is rarely just a single white room fight, and that Cainites as a whole have
thrived in a world filled with Lupines, archmasters of the Technocracy, and other, much stranger things. In
the actual world of the setting, Hungry Dead characters are aware and careful about the buildup in their
Suffering – which happens astonishingly quickly, when one wants to guarantee the outcome of a fight. And
rare is the character who won’t have some kind of personal connection that can be exploited by a careful
vampire, able to make their own personal army of Renfields, using the resources of the Camarilla at their
disposal.

This book endeavors not to shame those who want to simulate combat; those can be very fun. But hopefully
a one-on-one fight between a Child of Caine and a Demon Immortal is a dramatic event in play, with both
an interesting road that led to it and an interesting road of consequences.
184 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION
A NAME
PPENDICES 185

Dragon’s Nest ••••• (The Lucky Bat Restaurant Empathy •• / Intimidation • / Streetwise • / Physical: Strength •• / Dexterity •• / Executioners on their missions. As she’s grown older and
and Banquet Hall, also known as the bound resting Subterfuge •• Stamina •• made friends among the Arcanists, however, she has begun
place of Eater-of-Eyes, ancient god and son-husband Social: Charisma ••• / Manipulation ••• / to spend more and more time at the library, growing
to the Labyrinthine Neverborn) Skills: Animal Ken •• / Etiquette •• / Stealth • Appearance •• interests she’d never imagined before.
Knowledges: Academics • / Computer • / Mental: Perception ••• / Intelligence •••• /
Advantages Investigation •• / Medicine • / Occult •• Wits ••• Concept: Arcanum Intern
Virtues: Conscience •••• / Self-Control ••• / Nature: Conniver
Courage •••• Backgrounds Abilities Demeanor: Dabbler
Willpower: ••••• Allies •• (Another Half-Devil, a friend of your devil Talents: Alertness •• / Awareness ••• / Empathy Destiny: Author of the second Kindred of the East
Humanity: 7 half – but not you) ••• / Subterfuge •• memorandum, the "Analects of the Damned" papers
Contacts •• (a Demon Hunter in training, who is Skills: Animal Ken • / Crafts (metalworking) •••
Dhampyr Advantages a boy from a neighboring school) / Etiquette ••• / Melee • / Stealth • Attributes
Ghost Arts: Ghost Mask • Resources • Knowledges: Academics •••• / Investigation ••• Physical: Strength •• / Dexterity ••• /
Chi: 4 Luck: 7 / Occult •••• / Technology •• Stamina ••
Advantages Social: Charisma ••• / Manipulation •• /
Roleplaying Hints: Beneath your friendly waitressing Virtues: Conscience •••• / Self-Control ••• / Backgrounds Appearance ••
skills, people find you to be eminently practical and Courage •••• Resources •• Mental: Perception ••• / Intelligence ••• /
no-nonsense, which is exactly how you want to come Willpower: ••••• Allies •• (a duo of Strike Force Zero field agents – Wits •••
across. You’re a little too young to be trying to keep Humanity: 7 (max 8) both cousins and childhood friends)
it all together, which you hide by championing your Hunter’s Talisman ••• (a tanto short sword with Abilities
community – both local Chinese-Americans and Half-Devil Advantages a handle wrapped in an ancient invocation to the Talents: Alertness •• / Awareness •• /
the night people – with everything you’ve got. Demon Regalia: Razor Claws, Glider Wings goddess Amaterasu-no-mikoto – when activated, it Empathy •• / Intimidation •• / Streetwise •••
Secretly, you miss your mom terribly, and any evidence emits a flash of blinding light with each successful / Subterfuge •
of her greater plan for you will lead you to make Roleplaying Hints: The truth is that you’re afraid: blow, inflicting Strength+1 dice in aggravated damage Skills: Animal Ken • / Brawl •• / Etiquette • /
rash and unwise decisions. afraid of the demon inside you, afraid of telling upon vampires and Hungry Dead) Melee •• / Stealth •
anyone – because they wouldn’t understand, and Knowledges: Academics • / Investigation •• /
Fujimoto Asahi, The Unlucky One frankly, why would anyone have a reason to care Advantages Occult •••
Asahi was a loner growing up, and she’s still a loner now: about you now? Ironically, the desperate situation Virtues: Conscience ••• / Self-Control •••• /
a bitter wallflower, thinking snide thoughts at the happy you’re in seems to make your devil half your only Courage •••• Backgrounds
people around her going about their happy little lives. An real friend. But you can tell she’s starting to get Willpower: ••••• Mentor •• (The vice-chancellor of the Taipei chapter
orphaned childhood, going from unwelcome home to frustrated with your lack of development, and more Humanity: 7 house)
unwelcome home, has left her soul closed off and dark – and more often you’re waking up from nightmares Contacts •• (various junior Arcanists)
Perhaps a perfect candidate to join the Hungry Dead, if with strange instructions, ritual components… The Demon Hunter Advantages: Hunter’s Talisman • (a crystal pendant that acts as
the demon hadn’t found her instead. things needed to call on your devil half’s boss back Chi: 1 a lens, showing spiritual corruption)
home.
Yoru-no-hana is Asahi’s dark passenger, seeing what she Roleplaying Hints: You’re a folklore geek, a scrawny Advantages
sees and whispering in her mind at all hours. A devil of Okamoto Risa, Oddball Occultist ne’er-do-well, trying to make your way in a clan of Virtues: Conscience •••• / Self-Control ••• /
the Thousand Hells, it took advantage of a moment of Strike Force Zero R&D was not Risa’s first choice of career. too-cool-for-school Demon Hunters in suits and Courage ••••
peril in Asahi’s life, and now the girl is merged with the But she needed to do something in the family, and the mirrorshades. But damn it, those agents in the field Willpower: •••••
demon forever. “She” is now “they,” and they have big rapid modernization of the Okamoto clan’s business under who look down on you would be D-E-A-D without Humanity: 7
plans in store for the mortal world. the new family head has opened up job pathways that – your gear, and that keeps you going. You just wish
thankfully– don’t require her to carry a sword and kill they’d treat your creations better… Also, you keep Demon Hunter Advantages:
Concept: In Over Her Head bloodsucking demons. telling the higher-ups that you think someone’s Chi: 1
Nature: Curmudgeon following you, that someone is carving graffiti that Battle Arts: Mastery of Wounds (Self-Control)
Demeanor: Chameleon Risa is making good use of her master’s degree in folklore, says “vengeance” and “traitor” in places where you
Demon: Yoru-no-hana, Rank 4, Demon of Perfect not to mention her hobbyist’s interest in metalworking can see – but nobody’s listening to you about that, Roleplaying Hints: You currently stand at a major
Peace (i.e. of All-Out War) from the Hell of and welding. Nobody in the clan likes the folks who toil either. It’s your safety on the line, so what’s the harm crossroads in your life. In one destiny, you will be a
Upside-Down Sinners in the workshop, but everybody needs the tools. Sometimes in taking your work home with you? superb Executioner, one of the best in a generation
Destiny: Gold-hearted friend of new Half-Devils she even leaves little signatures on company weapons that – and like all Executioners, you will eventually die
she’s especially proud of, which she regrets whenever she’s Josephine Chan, Promising Apprentice or retire after a crippling injury, and that will be the
Attributes drinking alone at night and she hears something in an Josephine was born to be an Executioner, at least on paper. end of it. In another destiny, you go to the other
Physical: Strength • / Dexterity ••• / alleyway. An American-born troublemaker transplanted to the city side of the Taipei Arcanum, to the bookish Arcanists
Stamina ••• of her parents, she broke her way into the Taipei Arcanum’s and their ways of careful study and critique. There,
Social: Charisma • / Manipulation •• / Concept: Nerdy Weapon-Maker chapter house thinking she could find something good to like most Arcanists, you will likely slide into obscurity
Appearance ••• Nature: Artisan sell. And when she got caught up in an ugly incident and scholarly minutiae… or perhaps something
Mental: Perception ••• / Intelligence ••• / Demeanor: Loner involving a captured vampire, she put up enough of a fight grand and intriguing waits for you in this future,
Wits ••• Destiny: Excommunicated from her family, on the that the head Executioner was impressed. too.
run with a Yanagi clan assassin
Abilities She’s late to the way of the Demon Hunter, but she’s more
Talents: Alertness ••• / Awareness •• / Attributes than made up for lost time, shadowing more experienced
186 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION
A NAME
PPENDICES 187

Assorted Secrets Virtues: Righteousness •• / Vitality ••• / Demeanor: Penitent in the Demon Art allows a character to add the
Renunciation ••• / Wickedness ••• Dharma: Western Road of Heaven (see the variant following features at one per dot, which the character
Marissa Reyes, Lost Lamb Willpower: ••••• tenets under The Eastern Road of Heaven: The can accrue 1 additional Suffering to activate all at
Marissa began her unlife in a mass grave outside Oklahoma Chi: 10 Ram-Hearted, in Chapter 2) the same time for the scene:
City. Her packmates still share the story of how she literally Path: 1 (Power and the Inner Voice; no special Master: Pyotr Astakhov, a Russian Mhachkay, now
chewed her way out, leaving nothing but shreds of the Suffering triggers. Marissa will only lose this dot if deceased • Razor Beak: +2 lethal damage to bite (Aggravated
unfortunates who were buried with her – evidence, to she violates the worst of the Path's sins, or if she Destiny: The true last of the Mhachkay, dead at the damage for +1 Suffering)
them, that she was destined for greatness. abandons the Path to pursue Dharma.) hands of an ancient vampire • Razor Talons: +2 lethal damage to claw and
scratch (Aggravated damage for +1 Suffering)
In just a few years, Marissa has established herself as an Arts Attributes • God-Given Strength: Double Strength for the
exemplary member of the Sabbat, currently acting as scout (Note: Marissa knows none of the true foundations Physical: Strength •••• / Dexterity ••• / Stamina purpose of lifting others while still maintaining
for a major war party that is making its way west. But of the Hungry Dead Arts. She uses the following •••• flight
she’s beginning to feel unsettled, as the evidence of her powers intuitively, believing that they are the same Social: Charisma ••• / Manipulation •• / • Spirit Flight: Cross the Gauntlet at will, back
existence builds toward a conclusion that no one around Disciplines that her peers possess. However, she Appearance •• and forth, for the scene
her is equipped to understand: Marissa Reyes is not actually hides that she can summon a Monstrous Maw from Mental: Perception ••• / Intelligence ••• / Wits • Astounding Speed: When flying high in the sky,
a Cainite. all but her closest packmates.) •••• move at the speed of a bullet train for travel and
maneuvering purposes (i.e. no special bonuses
Concept: Confused and Hungry Dead Black Wind ••• Abilities for attack)
Nature: Critic Demon Regalia: Inhuman Movement, Monstrous Talents: Alertness •••• / Athletics ••• / • Wings of the Evil Eye: -2 dice for all actions,
Demeanor: Fanatic Maw Awareness ••• / Brawl •••• / inflicted upon non-Mhachkay who look upon
Dharma: None – Clan-wise, she is known as a Devil Arts: Tears of Hell • Intimidation •• / Subterfuge •• the character’s spread wings for as long as they
Pander, and believes she is actually a Toreador; both Skills: Drive • / Firearms • / Larceny ••• / Melee can see them
of these are wrong Roleplaying Hints: You feel ill-fitting and out of ••• / Stealth •••
Master: None place, which you compensate for by throwing yourself Knowledges: Investigation ••• / Occult ••• Armin can return to human form at any time he
Destiny: Lay student of the Godbody of Flesh, into service for the Sword of Caine. The dreams wishes, but bear in mind that each transformation
Celebrant of the Devil-Tigers you have of escaping a dark, hellish place before Backgrounds into the demon bird form requires gaining another
your “Embrace” are disturbing, and you’ve just Allies •• (two young Mhachkay under his care, point of Suffering.)
Attributes experienced your first major eruption of Suffering, inexperienced but loyal)
Physical: Strength •• / Dexterity •• / which is freaking you out quite a bit. As a free-ranging Armory • (stakes, knives, ropes, a few guns) Roleplaying Hints: You were not a good Christian
Stamina •• scout, you have a few options ahead: go north to Contacts • (a handful of penitent ghosts in the boy growing up, and you’ve been trying to make up
Social: Charisma ••• / Manipulation ••• / San Francisco, to take advantage of the chaos you’ve Shadowlands) for it ever since – too late for your earthbound soul,
Appearance •• heard is taking place in Chinatown; go down to the Haven ••• but at least you can ensure no one else makes your
Mental: Perception •••• / Intelligence ••• / South Bay to initiate secret talks with the elders of mistakes. Your teacher is long dead, and you’re
Wits •••• the Eastern Mariner bloodline; or go even further Advantages almost certain that your group is the last of the Owls
south to Mexico, where you’ve received an odd tip (Note: The Mhachkay do not recognize the four remaining in the world, which is perhaps a good
Abilities just as the Sabbat Tremere are converging for a souls of the Hungry Dead. Instead, they see the thing… though there are so many demons these
Talents: Alertness •••• / Athletics ••• / Brawl gathering. imbalances specifically as four inner demons: The nights, it’s hard to say your kind is no longer needed
•• / Intimidation •• / Streetwise •• / Subterfuge Vainglorious Demon, the Beastly Demon, the Slothful to serve God. To lead by example, you’ve long
•• Armin Aghajanian, Owl of God Most High Demon, and the Wrathful Demon.) endeavored to subsist solely on the evil spirits you
Skills: Drive • / Firearms •• / Larceny ••• / In the lands formerly claimed by the Ottomans, at the Virtues: Righteousness ••• / Vitality ••• / dispatch, not even feeding on human criminals and
Melee •• / Stealth ••• beginning and the end of the Silk Road, the Mhachkay Renunciation •••• / Wickedness ••• low-lifes. But you have early memories of feasting
Knowledges: Academics •/ Investigation •••/ take flight after dark. Willpower: •••••• on flesh and blood, and the pleasure it gave you still
Technology • Chi: 10 haunts your daylight dreams.
The Mhachkay see themselves as kin to no one, not Cainites Dharma: 3
Backgrounds or the Hungry Dead. Instead, they believe that they were Cassius Green, Confused Tremere
Allies • (an odd friend who calls her from payphones humans uniquely cursed with two souls: one ascending to Arts Among the apocryphal tales of Saulot’s many experiments,
all over the country – in reality, the ghost of her old heaven after death, the other pulled down into a deep, Form of the Owl •••••• it is said that a handful of his childer were charged with
boyfriend from her mortal days, recently deceased) dark labyrinth filled with demons, from which only the (Astounding Speed, Razor Beak, Razor Talons, Spirit finding and fostering the Hungry Dead. This small, select
Armory • (standard-issue fare for a Sabbat scout in mercy of God allowed them to escape. Now the second Flight, Wings of the Evil Eye) group of vampires maintained houses across the continent,
enemy territory: guns, knives, stakes, etc.) soul needs to find its way to heaven's grace -- albeit under Devil Arts: Killing Shriek ••• in a time span stretching from ancient nights all the way
Contacts • (ghoul and vampire plants operating in much harsher conditions. to the early medieval era.
California) (System: Form of the Owl is a Demon Art unique
Resources • Armin is considered a seasoned elder of the Mhachkay, to the Mhachkay. At one dot, the character can The Salubri Keepers spent their time studying the undead
Status • (Sabbat) an experienced demon hunter. He leads a small clutch of transform into a large black raptor for the night for condition in all its forms, particularly to rehabilitate the
fellow “Owls,” possibly the last of their kind, soaring the the cost of 1 accumulated Suffering. Armin cannot newly risen. Their secret houses were places of great learning,
Advantages skies across the Anatolian peninsula in a never-ending speak to humans in this form, but he can fly and where the Hungry Dead of Europe could study their unique
(Note: As one of the Hungry Dead following a search for redemption. retains all his Attributes, plus whatever Abilities are state and possibly prepare for a pilgrimage to the lands of
Cainite Path of Enlightenment, Marissa suffers +1 reasonable for a bird to use. Any damage he inflicts Dharma.
difficulty to all rolls to resist Soul Imbalance, and Concept: Hungry Dead of the West in this form is lethal – or aggravated, for one
her Path rating can never go above 1.) Nature: Autocrat additional Suffering per attack. Each additional dot With the rise of the Tremere and the extinction of the
188 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION
A NAME
PPENDICES 189
Three-Eyed Clan, this history has been eradicated, and Thaumaturgy Rituals: Blood Contract, Blood Mastery
knowledge of the bloodline lost. But some young Tremere
in the modern nights are guided by strange visions in their
Auspex •• APPENDIX II: THE WAY OF THE DEMON HUNTER
daysleep: nightmares of their grandsires diablerizing Roleplaying Hints: You’re really not sure what you’re Demon hunters are fully mortal characters. Their If the Chi is bound, it activates a power indefinitely,
three-eyed monsters, of corpses rising from the earth and doing. Playing by ear has been working so far: studying Virtues are the mortal Virtues of Conscience, but the Chi cannot be used for anything else until
eating flesh. Slowly and in secret, they have begun to the infamous recent “Kindred of the East” Self-Control, and Courage, and their dot spread is the binding is released. If the Chi is spent, then it
rediscover the former resting places and texts of the old memorandum, sneaking into chantry libraries to no different from other V20 mortals (Attributes replenishes upon the next sunrise, or can otherwise
Keepers. find techniques with funky names like “Eye of Shiva” 6/4/3, Abilities 11/7/4). The one difference is that be regained through use of a (rare) Talisman or
and “Infernal Road,” listening very carefully to the they have trained in secret, sometimes for their entire Dragon’s Nest. Unlike the Hungry Dead or Dhampyrs,
This is one such Tremere, an inquisitive and ever-skeptical odd reports coming out of San Francisco. But there lives, to fight toe-to-toe with monsters. demon hunters cannot use Chi to heal themselves
member of the clan operating from the Chantry of Five was always something missing, some piece that was without a special power to do so.
Boroughs, New York City. As they continue following the needed to bring everything together into a cohesive Their lives are brutal and short, and they rarely win
trail of clues, each night brings apprentices like Cassius picture – And now you’ve found it, in the form of against the renegades of the night world – But In a crisis, a Demon Hunter may choose to unlock
closer to apostasy from the Pyramid, and to the strange a newly-risen Hungry One from Queens. You have sometimes, just sometimes, they do. For those who a second point of Chi (either to refill a spent Chi
truth of the Hungry Dead. so many questions, and so many things you want to wish to use these characters as supporting cast or point or to make two points available at the same
do… but the first priority is to get a handle on his antagonists, this book recommends using the quick time). This inflicts two levels of lethal damage, which
Concept: Reluctant Mentor craving for flesh before Regent Sturbridge finds out. rules for other supernaturals in Appendix I. cannot be soaked and must heal at the normal mortal
Nature: Competitor rate. Unlocking a third point of Chi is theoretically
Demeanor: Pedagogue For those who wish to represent Demon Hunters possible, and it can be done by taking three more
Clan: Tremere in more detail, or who wish to play as one of these points of lethal damage. But it is almost always a
Generation: 10th characters, more detailed rules are below. death sentence – Even if the demon hunter doesn't
Destiny (optional): Salubri Keeper in both name die at the end of the scene, only prompt and masterful
and spirit Awakened Chi: Systems medical attention will save them.
Attributes The intense training undergone by the Demon Awakened Chi Abilities
Physical: Strength •• / Dexterity •• / Stamina Hunter Families makes 1 point of Chi available to
•• characters for free. This point can either be bound The training process of awakening Chi allows demon
Social: Charisma •• / Manipulation ••• / or spent to use special powers. hunters to resist the natural memory-erasing and
Appearance ••• fear effects of supernaturals (e.g. Delirium, Paradox,
Mental: Perception •••• / Intelligence •••• / the Mists). When faced with an appropriate situation,
Wits ••• they may roll Willpower at Difficulty 8 to overcome
the normal mortal response. This is a dramatic roll,
Abilities so an experienced demon hunter need not perform
Talents: Alertness •••• / Empathy ••• / Streetwise the check unless they’re facing something new or
•• / Subterfuge •••• particularly horrific.
Skills: Etiquette •• / Firearms •• / Stealth ••
Knowledges: Academics •••• / Investigation ••• The special powers of demon hunters must be
/ Law • / Occult (Hungry Dead) •••• purchased for 10 freebie points, or 20 experience
points each. Note: Only pure mortals, untouched
Backgrounds by any supernatural bloodline or influence, can buy
Mentor • (Regent of the Chantry of Five Boroughs: and use these techniques. Ghouls, Kinfolk,
Aisling Sturbridge, a distant but sometimes helpful Dhampyrs, and Kinain can be demon hunters – just
– and potentially dangerous – superior) not demon hunters with these powers. Finally, if a
Generation ••• demon hunter is changed against their will to a
Contacts • (Ghoul spies among the Ventrue and Ghoul or Enchanted or the like, they lose their
Toreador) powers until they can revert back, if it is possible to
Resources •• revert.
Retainer • (Mattias Cho, Hungry Dead trainee and
baby bird in the palm) The Battle Arts of Conscience
Status • (Tremere)
To see the truth, and to prevent evil from taking hold.
Advantages
Virtues: Conscience •••• / Self-Control •••• Deny Sustenance
/ Courage ••• • Bind 1 Chi to provide a target with a “False Chi”
Willpower: •••• pool equal to Conscience. False Chi acts like
Blood Pool: 13 Chi, but the target is unharmed by having it
Humanity: 8 taken from them, and the “Chi” disappears after
one night (or when the binding ends).
Disciplines • Spend 1 Chi and strike a target to make them
Thaumaturgy (Path of Blood) •• unable to feed from any humans, which lasts for
190 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION
A NAME
PPENDICES 191

the rest of the night or until you are killed. • Spend 1 Chi to heal all normal damage (not These kinds of special items are represented through Effect: For the cost of 1 Chi, the Azure-Wave Sword
counting any damage taken to unlock Chi) and a variation of the Talisman background, though it will inflict Strength+3 dice in aggravated damage
Ensnare Evil to ignore wound penalties until the end of the functions differently for mortals compared to the for the next ten turns. Those who the sword-wielder
• Bind 1 Chi to penalize attempts to remove a scene. Hungry Dead. Taking the background represents declares will be struck down are unable to use special
snare you’ve put around your target – remove the owning of a single Hunter’s Talisman, and powers to hide, and they must win a contested
your Conscience in dice from their dice pool. Mastery of Might multiple Hunter’s Talismans means taking the Willpower roll in order to flee.
• Spend 1 Chi to make your snare come alive and • Bind 1 Chi to add your Self-Control in dice to background multiple times.
seek its target, moving around obstacles and all Physical actions.
only stopping when destroyed. After it takes • Spend 1 Chi to convert your entire dice pool to Note that unlike regular backgrounds, a single dot
hold, the snare is unremovable by anyone except successes (including your Self-Control rating) in Hunter’s Talisman costs 5 Background points or
you for one scene. for a single action. 5 freebie points, and 10 experience points per dot
to obtain the background during play.
Resist Illusions Mastery of Movement
• Bind 1 Chi to add your Conscience in dice to • Bind 1 Chi to add your Self-Control to Initiative, • Useful: Your Hunter’s Talisman possesses a single
any rolls to overcome mind control or illusions and to multiply speed by Self-Control (minimum power equivalent to a 1-dot Soul Art Technique. A
being used against you. This includes piercing x2) for the purposes of a chase or travel on foot. Chi point must be bound to use the power.
supernatural obfuscation effects. • Spend 1 Chi to effectively enjoy the benefits of •• Powerful: Your Hunter’s Talisman possesses a
• Spend 1 Chi to break a mind control effect for the passive (zero Chi) second preparation of the single power equivalent to a 2-dot Soul Art
up to three people in the area for one scene. Godbody of Jade, “Tread the Dragon Tail,” for Technique. A Chi point must be bound to use the
one scene, including vastly increased jumping power.
distances. ••• Renowned: Your Hunter’s Talisman possesses
The Battle Arts of Self-Control up to two separate powers, equivalent to 3 dots in
To surpass the normal limits of body and mind. The Battle Arts of Courage Soul Arts. A Chi point must be bound to use any
of the powers.
To confront monsters, and to defeat them. •••• Legendary: Your Hunter’s Talisman possesses
Mastery of Wounds
• Bind 1 Chi to lower your bashing and lethal up to two separate powers, equivalent to 4 dots in
healing times by your Self-Control: Self-Control
The Killing Art Soul Arts. A Chi point must be spent, after which
• Bind 1 Chi to increase the dice pool for inflicting all powers of the Talisman are available for eight
2 is one-half the time, 3 is one-third, and so on. any damage by dots in Courage.
(Demon hunters, as mortals, do not take turns.
• Spend 1 Chi to bless a weapon to inflict aggravated ••••• One of a Kind: Your Hunter’s Talisman
aggravated damage.) damage for a scene. possesses up to three separate powers, equivalent to
5 dots in Soul Arts. A Chi point must be spent,
The Purity of Fire after which all powers of the Talisman are available
• Bind 1 Chi to make your barehanded strikes for ten turns.
f lammable: Convert one damage in any
successful blow to aggravated, and roll Courage Example Hunter’s Talisman:
to set objects on fire. Electroshock Gloves (••)
• Spend 1 Chi to ignite a target with roaring A thick set of gloves with circular beads of shiny metal on
flames, which inflicts 4 dice of aggravated each knuckle. The beads were melted down from an amulet
damage per turn until the fire is put out normally. depicting Raijin, the Shinto god of lightning and thunder.
Enhanced with threaded metal wiring and grounding
Spirit Sight protection for the wearer, now Raijin’s power is being put
• Bind 1 Chi to see and speak to spirits in the to practical use.
mortal world, with a Social dice bonus for
negotiating and intimidation equal to Courage. Effect: Against regular mortals, these gloves have
• Spend 1 Chi to bless a weapon to fight a wicked no special effect. Against vampires and Hungry
spirit as if it were a physical creature, which lasts Dead, however, being successfully struck by the
for one scene. electroshock gloves inflicts +1 lethal damage and
stuns them for three turns.
New Background:
Hunterʼs Talisman Example Hunter’s Talisman:
Azure-Wave Sword (•••••)
Some Demon Hunter Families have special tools An exceptionally crafted straight sword from China, its
that have been passed down for generations: a blade etched with a stylized wave pattern and the
magical sword or dagger, an ancient jug that ferments scratched-out name of the swordsmith. It is said that the
rice beer into a holy substance. In the case of Japan’s smith, through a miracle of the gods, placed the soul of
Strike Force Zero, entire teams of agents are dedicated his dying son in this blade, and that the sword still howls
to tracking down magical items and retooling them with rage when it strikes particularly well.
into modern, practical accessories for the field.
192 KINDRED OF THE EAST: THE RELENTLESS AGE SECTION
A NAME
PPENDICES 193

APPENDIX ???: THE THIRTEENTH GENERATION


The Camarilla has long banned the practice of Noddist The turn of each Generation has come with a loss, a
augury, which was the province of the now-destroyed Clan diminishment or chaos-making for their kind, and they
of Time-Keepers. And yet every vampire in the modern have come faster and faster with each turn. The Twelfth
nights seems to know the truth: We are now, at last, in Generation, the twilight age, has been longer than expected,
the prophesied Thirteenth Generation – the final generation lasting for nearly two hundred years… But now that it has
before the end of days. ended, the Children of Caine tremble at the signs of
darkness to come.
Caine’s fate marked the world’s First Generation, when
God took the blood of gentle Abel and marked his For those who wish to reskin the preceding systems
brother-murderer with an indelible curse: No sunlight to run an “alternative” game of Vampire: the Masquerade
would warm him, no food or water would sustain him, – running the Paths as Dharmas, giving Cainites
and he would walk the darkened desert forever. the Demon Arts, Soul Arts and Godbody Arts, and
so on – you certainly can.
It was when Caine, in his wanderings, discovered the
realms of spirit and the gateway to the realm of demons,
“You are my Childer: that the world turned toward the signs of the Second
Here are some assorted pointers for a smooth
conversion:
Generation. Three damned souls he rescued from the
alone among the rest of existence, darkness of hell, restoring them to their dead bodies and
teaching them the secrets of Aunt-Mother Lilith’s
• The Rite of the Embrace is a major ritual (see
Rituals background, Chapter 3), which outwardly
you are my only companions, blood-magic, all to soothe his wretched loneliness. functions exactly as it does in Vampire: the
Masquerade: A mortal is chosen, drained to the
And it was when Caine’s three acolytes, in their resentment
forever will we be locked in the and spite, devised a rite of dark magic to send others to
point of death, and then they are fed the vitae
of their “sire” to give them a lifeline back from
hell and bring them back, to force them into undying Hell. This recreates the familial structures of the
way that fathers are bonded to their corpse-bodies just like them, that the world at last lurched
toward the Third Generation. That blighted ritual, the
Clans as they exist in the original game, albeit
without reinforcement from the Blood Bond.
sons and sons to their fathers.” Rite of the Embrace, has cursed the world with the Children
of Caine ever since. • Optionally, the Blood Bond or Vaulderie may
be reintroduced as a major ritual unique to
Thirteen clans now rule the world of night, variously certain clans, such as the Tremere or the clans
― The Book of Nod descended from those who first received the Rite of the of the Sabbat. In that case, the rules as outlined
Embrace in the lands of Nod. Without a clan, the Thirteen in V20 can be used as-is whenever one possesses
say, you are nothing: You cannot rise above your bestial the ritual.
state; you are doomed to eat flesh and not indulge in the
purity of blood; you are Caitiff, a non-person. • The main benefit of the Rite of the Embrace,
aside from lineage and political power, is as
And yet, in these modern nights, there are more vampires follows: The rules for Hungry Dead on Humanity
than ever who rise outside the Rite of the Embrace, who are the same as in The Relentless Age, except that
see and reject the clan system and its millennia of elitism. Hungry Dead who were born into or adopted
These “Anarchs” are mocked in the Elysiums of the into a Clan can have Humanity as low as 6
Camarilla – and secretly, they are also feared, for they are without losing the ability to drink blood.
a sign of the final age. Otherwise, they must eat flesh starting at
Humanity 7.
Generations have passed since the momentous darkness
of the Third, each passing marked by inauspicious signs: • Those who rise without the Embrace are the
clanless. The Rite of the Embrace can also be
At the end of the Seventh Generation in the early medieval performed on one of these individuals – They
age, a clan of healers was cruelly slain, their mystical don’t go back to Hell, but the conclusion of the
secrets consumed by a cabal of sorcerers who’d stolen the rite gives them a lineage and confers the benefits
Rite of the Embrace through torture and trickery. of being in a Clan. This, for the Anarchs (who
stay clanless for political reasons), is what it
At the dawn of the Tenth Generation, several clans rose means to “sell out.”
up and slew their antediluvian founders, forming the
fanatical Sabbat through this act of symbolic • The existing rules for Hungry Dead and Paths
chain-breaking. of Enlightenment can be discarded, and Paths
of Enlightenment can instead be treated like
194 KINDRED OF THE EAST: THE RELENTLESS AGE ERRATA 195

Dharmas: Roll 10 minus the Path rating when


committing a Path “sin,” bestow 1 point of
Suffering for failure (2 for a botch), and require
ERRATA AND CLARIFICATIONS
“Path experience” to raise one’s Path rating. To the fullest extent possible, corrections and rewrites engage in Luck-Binding once per night, and may
have been directly added to the text itself, without only do so when their Luck pool is full. However,
• Much like the original setting, Paths are likely altering the original layout. The following are characters can choose to instantly release an existing
to be frowned upon in the Camarilla, if they are clarifications and expansions that needed more text binding whenever they want, freeing up Luck points
known at all. Both Sabbat and Anarchs are likely than was possible with only judicious rewording. to be used as normal.
to pick them up in lieu of having a Clan, in
order to avoid the difficulties of being clanless Demon Arts: Activation Times Godbodies: Duration
on Humanity. Accumulating Suffering to activate Demon Arts is All Godbody Preparations – both passive and active
reflexive, just like spending Chi on other Arts. But effects – last for one scene by default, except in
• The Arts and Virtues may or may not require unlike Chi, Suffering has no brakes. If you wish, for specific cases (such as the first part of the Godbody
aesthetic retooling to match the Masquerade example, you may accumulate three points of of Illusion •, which involves a single roll for
atmosphere, such as reframing the Godbody Suffering all at once to activate Black Wind, Devil information).
Arts as highly prized, mystical Clan Disciplines Fist, and your full Demon Regalia at the same time.
or secrets of the Paths (also, see the Mhachkay Godbody of Flame: Battling With Flame
in Appendix I for a quick example of Note that doing this also grants you an attack action When using the passive version of Beautiful Spark
“western-style Virtues”). Otherwise, these in the same turn that guarantees a hit at the fullest (•••), the palm-sized flame can be wrapped around
elements of The Relentless Age can be used as-is. possible damage – And if you’re willing to accumulate a fist, wreathed around a crowbar, or any other
five points of Suffering, then that perfect attack also creative application, but bear in mind that it only
• Since Generation is a prophetic marker of time inflicts aggravated damage on top of everything else. causes 1 aggravated damage, with the rest being
rather than a literal bloodline, what defines a Again, there is no waiting or concentration time whatever damage type is normal for the attack.
Clan is murkier, and immediate lineage (of who involved; all of this happens instantly, so long as the
gave the Embrace to whom) is far more important. character is willing to accept the heavy cost. When using the active versions of Beautiful Spark
Antediluvians still exist, and the Tremere still or Dance of Embers (••), the student of Flame may
ate Saulot’s soul, but it was the work of eradicating This is a fully intentional part of the design for control or create any fires in her line of sight, within
the Salubri and legitimizing themselves to their Demon Arts. Enjoy. the limitations of her dots in Flame. She is allowed
peers that turned them into a Clan, same with to hold multiple fires in their current positions
the Giovanni and Cappadocians. Dhampyr: Luck-Binding without penalty, but she may only focus on actively
Character creation rules for Dhampyr PCs (see manipulating one fire at a time – Otherwise, the
• In a setting where raw power is no longer defined Chapter 3) were rewritten to more closely recreate student must roll Wits+Flame at Difficulty 6 for
by one’s literal descent from the first vampire, the children of the Hungry Dead as detailed in the each additional fire being manipulated, following
there is likely to be a history of people rising original supplement Half-Damned: Dhampyr. Dhampyrs the rules for multiple actions. Attempting to take
meteorically, founding “Clans” (which may even can soak lethal damage, and they now have a standing normal actions while controlling fire also falls under
be widely accepted as legitimate for a while), Luck pool, which both regenerates slowly or can be the rules for multiple actions.
then their lineages quickly fall apart and fall into replenished quickly for a cost in Chi. For those who
obscurity. Even more so than in the classic wish to also recreate the advanced power of “joss A blaze that has been created and left to its own
Masquerade setting, the present-day Thirteen binding,” see below: devices, of course, becomes an environmental hazard
Clans being descended from the biblical age is and follows the normal rules for fire.
something of a fiction. System: Luck-Binding is purchased by Dhampyr at
the same rate as a Soul Art Technique – 10 freebie Godbody of Illusion: The Grand Stage
• Lastly, converting the Yama Kings and Thousand points at character creation, or 20 experience points It bears mentioning that the student of Illusion is
Hells into a western-style Hell would benefit during play. both immune to his own creations and a perfect
greatly from intertwining the setting with the player in whatever phantasmagoria he creates. When
details outlined in Demon: the Fallen – which A Dhampyr who knows Luck-Binding may bind creating a scenic illusion with Glittering Paradise
happens to make the Fallen returning to the points to specific Abilities (e.g. Drive, Melee, Finance), (•••), for example, the student cannot change the
mortal world all the more meaningful, as a plus. granting those Abilities a semi-permanent boost. ballroom he’s made into a torture chamber, but he
When points are bound in this way, the character’s can appear to be a waiter at one moment, and an
maximum Luck pool is diminished for as long as alluring green-gowned dancer at the next.
the binding lasts – For example, a Dhampyr with
Luck 7 who binds four points to Drive will now only When activating the full Godbody, then any manner
have 3 points available to protect himself from of nightmares can be made or unmade from moment
That’s it. Good luck. damage or to boost other rolls. to moment. As a guideline, the master may roll
Dharma at Difficulty 8 to shape one feature of the
Bonuses from Luck-Binding can exceed normal illusion at a time, Difficulty 7 if the change directly
mortal maximums; its effects manifest as exceptionally relates to the target’s dreams or fears. Whatever the
lucky maneuvers or benificent coincidences, just illusion is at the end of the scene defines what the
like spending Luck. Note that characters may only permanent change to the world will be.
196 KINDRED OF THE EAST: THE RELENTLESS AGE

Soul Arts: Rooting Spirits in the World System: The Hungry One’s new pet must receive 1
When using effects such as the Conjunctional Art Chi every 24 hours, which can come from any source
“Dream-Being,” or the Beast Arts “Goblin Cat” or – Being ordered to stay near a Dragon’s Nest is one
“Stone Lion,” one creates or awakens a spirit to way, or being directly fed blood from the cultivator’s
temporarily act as a servitor. As written, these are veins is another. Spirits with sufficient power can
temporary effects that create short-term spirit beings: also be set loose to hunt other spirits (or physical
A stone lion reverts to stone once it stops receiving beings) for sustenance. If it ever goes a day and a
1 Chi per scene; a goblin cat will return to being a night without spending its required 1 point of Chi,
normal animal in the morning; a dream-being not the spirit unravels or is otherwise lost. If, however,
gifted with a dot of Willpower from its creator will the spirit persists for a full lunar month, then it
gradually degrade and disappear, even if it is deep becomes a permanent part of the world and follows
in the spirit worlds. But it is also possible for such normal rules for spirits, choosing a Domain by which
a creature to gradually earn its way to permanency. it can regain Chi and Willpower without the need
to hunt or plunder.

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