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TimFromPerth@gmail.com
Table of contents
1. INTRODUCTION........................................................................................................... 2
Version Control
1.0 16 Mar 2019 Initial draft
1.1 16 Mar 2019 Correct minor formatting errors.
Copyright
©2019 TimFromPerth
TimFromPerth@gmail.com
Document last modified on 16 March, 2019.
(This license lets you remix, tweak, and build upon this work non-commercially, as long as you credit me
and license your new creations under identical terms. I’d also appreciate a copy sent to the email
address above. Thanks.)
creativecommons.org/licenses/
This will open your web browser and display Daz’s introductory tutorial.
Cheers,
Tim N.
1. Run Daz Studio. If it’s already running, from the File menu select New…. This will create a new,
empty scene.
2. Insert the default Genesis 3 Female character. (From the Content Library tab, navigate to People
> Genesis 3 Female.)
3. Insert a second Genesis 3 Female, and position them side by side like so:
4. In the Scene tab rename them to G3F Left and G3F Right so it’s clear which is which.
5. Apply any simple lighting to the scene that doesn’t introduce a colour cast.0.
The lighting in this tutorial is provided by an HDRI map. No other lighting is used. I’ve used a lovely,
free HDRI map called Butterfly. It’s available as part of a free pack of HDRI maps by Second Circle here:
www.deviantart.com/second-circle/art/SC-Free-HDRi-Lights-for-Daz-Studio-646475146
Now we’re going to convert all of the character’s surfaces for use with NVIDIA Iray.
1. From the Content Library tab navigate to Shader Presets > Iray > Daz Uber.
For the remainder of the tutorial, we’ll be limiting ourselves to modifying the skin, lip and nail
surfaces.
3. Press Accept.0.
1. Scroll down the list of properties and change Translucency Weight to 0.30. This lightens the skin.
2. Change Base Color Effect to Scatter & Transmit This will change the colour of the skin a little.
More importantly, though, it will reveal several previously hidden properties.
3. Hold down the Control key and click on Translucency Color. Change the Red, Green and Blue
values to:
While there are many other changes you can make, your
skin should be looking very good at this point.
4. Press Accept for the Materials Preset Save Options window that appears, and you’re done.0.
That’s it. Your character just got fantastic skin with only a few clicks.