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The Screaming Wall of Tiberius

A Location for Mausritter


By Juan Carlos Hernández
Created for the Rittermarch Jam

“[...] unknown what the Titans


built these monoliths for, or
why they left them. All that is
know is that since Tiberius
found them and awoke them,
they’ve served as the guardians
of his lair, eternally screaming,
as if begging to be put out of
their agony”
-Corleth the Cartographer
in “Fantastical locations of the
mouse Kingdoms”

The lair of Tiberius, the enigmatic deaf Wall effects


snake, is set inside of a deep indentation on Every turn the players spend on the front
the face of a cliff wall. Its entrance is blocke side of the wall, roll 1d4 to see the effect of
by the Screaming Wall, a structure the wall’s noise.
composed of four strange monoliths that
continually emit loud, strange, horrifying d6 Effect
sounds. No mouse has ever seen Tiberius 1 DEX save or be knocked to the ground
up close, but there are some who claim to 2 WIL save or get Dizzy
have seen him lurking around near the 3 STR save or get Tinnitus
ruins left by the titans of old, or returning to 4 DEX save or 1d6 hp damage
its lair carrying strange Titan artifacts. 5 WIL save or get Nauseous
There are rumors of its strange mechanical 6 STR save or get Deafened
servants occasionally wandering though the
streets of nearby settlements at night. Credits
When the players approach the lair, roll for Writing, Layout and
the location of Tiberius. Illustrations by Juan Carlos
Hernández.

d4 Location The Screaming Wall of


Tiberius is an independent
production by Juan Carlos
1 Resting in his quarters Hernández and is not
2 Building more servants in his affiliated with Losing
Games. It is published
workshop under the Mausritter Third
3 Working on Maschinenmaus Party Licence.

4 Out on an expedition (will return in Mausritter is copyright


1d4 turns) Losing Games.
Map of The Lair Beyond the Screaming Wall
1 - The Wall
2 - Secret entrance on the side of the cliff. Concealed
behind large stones. If players don’t use someting to
attempt to move them remotely, they must pass a DEX save
to avoid being rolled over for 1d12 damage.
5
3 - Tiberius’ workshop. Several half-finished mechancial
mice lie onworkbenches. Assortment of parts salvaged from
Titan technology. 9
4 - Tiberius’ quarters. Secret entrance to treasrue room 4
concealed behind tapestry on the wall. If Tiberius is not
inside, it’ll be locked. Tiberius carries the key around his
neck. The key to The Source can be found here. 8
5 - Treasure room. Roll on treasure table as appropriate. 6
6 - The Pile. A gigantic mound of gears, belts, and
countless other pieces of salvaged Titan technology.
7 - The Source. A room with an enormus magical crystal. 3
Cables coming from the Wall pass under the locked door
and are haphazardly connected to the crystal. Unless they 7
use something else to avoid directly touching them directly,
players trying to manipualte these cables will have to pass a
DEX save or be electrocuted for 1d6 damage.
8 - Maschninenmaus, a gigantic mouse automaton which
can be commanded by a mouse inside of it. It is unfinished 2
1
and lacks a power source, but players can power it on by
connecting it to the crystal.
9 - Servants quarters. A room containing 4d6 mechanical
mosue servants. It contains cleaning implements, and a
small kitchenwhere Tiberius’ meals are prepared. Players
can find Olga here.

Creatures Maschinenmaus
Warband scale,
Tiberius 15hp, STR 16, DEX 4, WIL same as pilot, Armor 3
10hp, STR 14, DEX 7, WIL 12, Armor 3 Attack: d6 punch, d8 tail whip.
Attack: d8 tail
Critcal damage: Electric bite - player must succeed A gigantic mechanical mouse that Tiberius plans
STR save or be paralyzed for the next round on using to conquer neighboring settlements
Completely deaf. If it hasn’t seen the players yet, when it’s finished. Can be turned on by hooking
any attempt to sneak past him will be rolled with it up to the crystal, but actually finishing might
advantage. be more tricky.
On closer inspection, when beaten, or when Olga
caught in his quarters, Tiberius will be revealed A mouse who has infiltrated the lair and disguised
to be an old deaf mouse piloting a mechanical herself as a mechanical servant. She will offer the
snake. players help in defeating Tiberius. However, she
Mechanical mouse just wants the chance to use Tiberius’ tech to start
her own campaing of conquest. If Tiberius is
6hp, STR12, DEX 6, WIL 5, Armor 2 defeated without damaging the snake suit, she’ll
Attack: d6 punch
use it to impersonate him and start commanding
Tiberius’ servants. They can be seen cleaning, his servants. If the players choose to power on
cooking, or performing other menial tasks. Maschinenmaus, she’ll be VERY insistent on
Will ignore players if they use scrap to disguise being the pilot and, if given control of it, she’ll
themselves as mechanical mice. turn on the players as soon as Tiberius is defeated.

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