This document contains codes and procedures for emergency responders. It includes 10 codes for different situations like requesting backup or reporting an injured person. It also provides medical procedures for treating various injuries from shootings, burns, car accidents, and falls. Examples are given for radio communication using 10 codes. Treatment costs and bed rest durations are listed at the end.
This document contains codes and procedures for emergency responders. It includes 10 codes for different situations like requesting backup or reporting an injured person. It also provides medical procedures for treating various injuries from shootings, burns, car accidents, and falls. Examples are given for radio communication using 10 codes. Treatment costs and bed rest durations are listed at the end.
This document contains codes and procedures for emergency responders. It includes 10 codes for different situations like requesting backup or reporting an injured person. It also provides medical procedures for treating various injuries from shootings, burns, car accidents, and falls. Examples are given for radio communication using 10 codes. Treatment costs and bed rest durations are listed at the end.
10-2 LOUD AND CLEAR TREATING INJURIES (For Conscious Px) 10-3 STOP RADIO CHATTER / Flex F9 (Flex muscle CTRL) 10-6 BUSY • Checking blood pressure. 10-7 OUT OF SERVICE • Checking heartbeat. • Need some gauze, bandage, and antibiotic ointment. 10-8 BACK IN SERVICE I'm going to examine the patient. (Flex F6 Treat Serious Injuries) 10-9 REPEAT • Checking the head. 10-12 STANDBY • Checking the injured area. 10-13 POLICE OFFICER DOWN • Checking the body. • Cleaning wounds. 10-14 MEDIC DOWN • Putting some antibiotic ointment. 10-20 LOCATION • Checking the legs and arms. • Applying gauze and bandage. 10-23 AT THE SCENE • Treatment Done. 10-29 INFORMATION CHECK 10-41 ON DUTY (Flex F6 Check Vitals) TREATING LARGE INJURY 10-42 OFF DUTY /e mechanic 10-47 INJURED PERSON - Checking patient condition 10-50 VEHICULAR ACCIDENT I'm going to start the operation. - Sterilizing hurt area 10-52 DISTRESS - Applying first aid “Need some blood, anesthesia and IV fluids.” 10-74 NEGATIVE - Applying bandage “Preparing tools: scalpel, forceps, thread, and needle” 10-76 ENROUTE 10-77 NEED BACKUP (NON-EMERGENCY) • Need some IV fluids, adrenaline, and an oxygen mask. 10-78 NEED BACKUP (EMERGENCY) • Putting oxygen mask 10-90 CRIME IN PROGRESS • Injecting anesthesia • Cleaning wounds Examples • Injecting adrenaline "Dispatch. This is Head Doctor Chantal going 10-41(duty). Over." "Dispatch. This is Head Doctor Chantal going 10-7(out of (Flex F6 Revive Player) service). Over." "Dispatch. This is Head Doctor Chantal going 10-42(off duty). • Time to revive. Over." • Clearing the area "Dispatch. This is Head Doctor Chantal 10-76(going) to the latest • Positioning patient 10-90(crime in progress). Over." • Listening for breath sounds "Dispatch. This is Head Doctor Chantal, 10-78(need backup, • Breath sounds are absent. emergency) on the latest 10-20 Over." • Commencing CPR "Dispatch. This is Head Doctor Chantal going to the latest 10- 52(distress). Over." "Dispatch. This is Head Doctor Chantal heading back to hp. (plus one) SHOOTOUT BURN PATIENTS /e mechanic /e mechanic • Checking blood pressure. • Checking blood pressure. • Checking heartbeat. • Checking heartbeat. I'm going to examine the patient. I'm going to examine the patient. • Checking the head. • Checking the head. • Checking the body. • Checking the body. • Checking the legs and arms. • Checking the legs and arms. (Flex F6 Check Vitals) (Flex F6 Check Vitals) /e mechanic /e mechanic I'm going to start the operation. I'm going to start the operation. • Need some blood, anesthesia and IV fluids. • Preparing tools: scalpel, forceps, thread, and needle • Removing patient's clothing • Cleaning wounds • Cooling burnt areas. • Administering IV fluids • Assessing amount of skin burned • Injecting anesthesia • Applying wet clean cloth over burned area • Removing bullets • Injecting painkillers • Blood transfusion • Covering burned area with Gauze • Suturing wounds Cancel emote by flexing muscle “Z” • Applying gauze • Inserting Tranquilizer (applicable for robbers down) (Flex F6 Revive Player) • Surgery successful • Time to revive. Cancel emote by flexing muscle “Z” • Clearing the area • Positioning patient (Flex F6 Revive Player) • Listening for breath sounds • Time to revive. • Breath sounds are absent. • Clearing the area • Commencing CPR • Positioning patient • Listening for breath sounds • Breath sounds are absent. • Commencing CPR CAR ACCIDENT / FALLEN FROM HEIGHTS BILLS /e mechanic Revive (Within the city) = 20,000 • Checking for absence of Breathing Revive (Outside the city) = 30,000 • Checking of pupils if responding to light. • Checking of patient’s pulse. Treatment = 7,000 Treatment (Outside the city)= 12,000 (Flex F6 Check Vitals) Retoke = 150,000 /e mechanic Medical Clearance = 75,000 I'm going to start the operation.
• Need some blood, anesthesia and IV fluids. BEDTIME DURATION
• Preparing tools: scalpel, forceps, thread, and needle • Cleaning wounds CITIZENS • Assessing the body for bone fracture 7 DAYS HEAD • Administering IV fluids 5 DAYS BODY • Injecting anesthesia 3 DAYS LEGS/ARMS • Correcting bone placement • Suturing wounds POLICE OFFICERS • Applying gauze ON-DUTY WEARING PROPER UNIFORM • Putting metal brace 5 DAYS HEAD • Surgery successful 2 DAYS BODY 2 DAYS LEGS/ARMS Cancel emote by flexing muscle “Z” (Flex F6 Revive Player) ACTIVE CRIME SCENE (ROBBERS) 7 DAYS HEAD • Time to revive. 5 DAYS BODY • Clearing the area 3 DAYS LEGS/ARMS • Positioning patient • Listening for breath sounds UNCONSCIOUS PATIENT • Breath sounds are absent. ► Check death cause • Commencing CPR ► Check vitals ► Proceed to morgue if patient has 0 / 0 BP - HEAD ► Proceed treatment if patient has 0 / 0 BP - BODY / LEGS / ARMS