Professional Documents
Culture Documents
Earthbook - New
Earthbook - New
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Table of Content
1.0 THREE RELATIONSHIPS
1.1 Point/Line/Plane
1.2 Mass
1.3 Frame & Infill
4.0 REFLECTION
5.0 BIBLIOGRAPHY.
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1.0 THREE RELATIONSHIPS
The first three excercises which includes: Point/ Line/ Plane, Mass, and Frame/Infill exploration of forms, and initial excercise for the final project.
each excercise includes the process of design thinking and expression of the ideas in both intellectual and pragmatic aporach in designing. The
purpose of these excercise is to explore the form of above, on, and under the ground in which are to be expressed in the final project.
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1.1 POINT / LINE / PLANE
IDEAS:
-Experience
-Eploration
The first techtonic excercise explores the possibilities between the relationship
Figure 1. Church of Light, Ibaraki, Japan, by Tadao Ando
of points, lines, and planes and how this relation could create an experience
for the users. The model also plays with shadows, how each elements cast
shadows to create an interesting aesthetic, inspired by Tadao Ando’s Church
of Light
The point line plane model is more of an pragmatic approach to explore the
relationship between the three elements. it is also to explore an individuality
of experience on how one might see, feel, and relate to the model through
various on foot perspective
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1.2 MASS
IDEAS:
-Experience
-Dark x Light
-Quantity massing
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1.3 FRAME/INFILL
IDEAS:
-Symbolism
-Exploration
The last excercise explores the relationship between the previous 2 excercises.
It employs more of a narrative rather than intellectual, and serves and idea of
Figure 5. Melbourne Hoddle Grid
symbolism of permanence and transcience. THe precedents taken are the
Eamses house and the Melbourne Hoddle Grid, in which both are examples
of static and dynamic Frame/Infill idea.
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2.0 Collage
IDEAS:
- Clusterring
- Fracturing
The collage serves a purpose to explore more about the idea of mass. Since
the original idea is about clusterring, the drawing is copied and then cut into
small triangular pieces, and then attached to the original mass drawing in a
clustered and chaotic way. the composition of the white papers of the other
drawings fused well with the original image to create a new whole visual
efect, but still serving the purpose of expressing heaviness. The composition of
light and dark is now different than the previous one, in which the composition
of the negative space is increased, creating a chaotic expression without
any focal point, differ from the original image.
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3.0 HERRING ISLAND. SOMETHING LIKE A PAVILION
Brief:
-To create a 200 years time capsule
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Built Forms Empty Land Pathways Veg
Vegetation
g Noise Sun Diagram Dock Entrance
The Island has a bowl shape structure. Therefore, users of the island have
already felt alienated and isolated from the urban structure of Melbourne and
its feeling, in addition to the distance of the island from the CBD. Therefore,
it could be said that the island itself is already a secret. Should a place of
keeping secrets is placed within the island, it would be a place of secret,
within the place of secrets.
The chosen site is at the picnic area, since it has the biggest potential of using
the building. moreover, the picnic area has no restroom, therefore, building
the pavilion here would provide such services and a sculptural structure.
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3.2 CONCEPT AND SKETCH DESIGN
Figure 4. Research Institute of Experimental Medicine, Berlin, Germany The precedents are taken from an idea of a burden, emotionally in an abstract
manner, and in a manner of something real and concrete. Moreover, as
the purpose of these excercises is to explore the relationship of space with
the ground (above/on/under the ground), the mass that is to be explored is
above and under the ground. As such, the precedents that are taken are
the Berlin research institute, which communicates the mass, concretely, and
the Viet cong spike trap, that expresses the burden underground emotionally
through pain.
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3.3 DESIGN DEVELOPMENT
The idea of mass is taken as the main idea. The first design sketches are
to express the idea of the conceptacle, burden and burial. The plan
developed from and abstract form into a more rational one, inspired by
Herzog and Demeuron’s Serpentine Pavilion, in a collaboration with Ai Wei
Wei. the pavilion involves and underground structure and a single planar
roof. After a few sketching, contextualization and research on brutalist
architecture, the form of the plan evolves from an abstract form into a more
rational grid-based form.
The grid provides the proportion of the mass, and to provide putting
another elements of the frame/infill and PLP into the plan/elevation. In the
footsteps of the modernist to find a golden ratio, the grid provides a perfect
proportion of the plan and elevation.
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Spatial Label
1. Chair Storage
2. Male Toilet
3. Female Toilet
4. Disabled Toilet
5. Open Space
Floor Plan 1:100@A3 6. Stone Mass
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3.4 FINAL DESIGN DRAWINGS
The image on the left shows the placement of the walls and columns according
to the grid. Some walls are thicker than another is because of structural issue.
One of the conclusions made while researching is that heaviness is expressed
the most when there is a structural stability and a logical support, in which it
expresses the sense of gravity and mass on the supported structure.
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South Elevation, 1:100@A3
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South Section, 1:100@A3
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West Elevation, 1:100@A3
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West Section, 1:100@A3
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3.4.1 Elevation-Section Diagram
The overall mass form of the section and the elevation has the same proportion
and grid with the plan. Deliberately designed this way to stand firm on the
rationality of mass through the modernists use of grids.
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3.5 FINAL DESIGN MODEL
The final model visualizes the abstract idea, into something real. It expresses the
proportion of the space, the lighting, and texture. Texture is also considered
as it is one aspect of architecture, in which Peter Zumthor has once said,
that architecture is not just about form, but is about texture, composition,
ambience, lighting and shadow, etcetera. The rigid structure is to emphasize
the property of concrete, in this case, through the use of shotcrete. The rest
of the structure is made using smooth concrete to hold the idea of simple
massive form.
Chairs and table are provided for guests, since it’s a picnic area, one might
find comfortable in an introverted space such as this pavilion.
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In the Solid Mass of concrete block, there is a hole for one hand. Guests can
be intrigued to put inside their hand to the whole to search the secret of the
mass, concealed within a chamber inside the block.
The chamber is fill with a secret. Unknown to the outside. One may say that
its empty, another said its a statue, or a random object. The hole is deep
enough for a human hand to reach the top of the chamber, therefore, the
guests have to use their speculate what is in the chamber.
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In Search for Identity
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4.0 REFLECTION
It has been a good project, fun otherwise. I learn the relationship between above, on, and under the ground of a structure, because as an architect,
these are the spaces that is to be considered in my work field, and i will encounter these situation very often in my professional career. Moreover, I had
a chance to practice again the design process, exploration of ideas, making models, and knowing the possibilities that I can make. I also learn on how
I would design a space, my style, my identity and language in architecture, although I am still practice and develop my skills and still searching of my
language.
I also learn about what a building is, especially a pavilion. After further researches on serpentine pavilions throughout the years, I realized that a pavilion,
is the simplest architectural language, expressed by a particular architect. Moreover, Pavilion is also a very small scale “building experimentation” on
structure, construction, materials, texture, aesthetic, lighting, and robotics capability. From this knowledge, I can re-make this project on and on in a
means of searching my architectural language, developing and practice again and again to prepare myself for the professional year.
I have to be honest, since this is my first big design studio, I have made a few mistakes, for example, I did not make a good site analysis, in which at
the latter stage, I found that designing my building was to be difficult. Different from designing environments, I was lost a bit in the studio midst of the
semester and almost could not go back to the right track. Furthermore, I realized that the whole design process is important in each stage because all
of it relates to the final design, therefore this has to be taken account to my future design.
But in overall, I am really happy to be able to remake this project, even though it’s not perfect, and I am really grateful with my bad report mark,
although I was sad about it, but I realized that I had made a mistake, and therefore I have to learn from that mistake again. Upon remaking this project,
I still find difficult to design, because of my biggest mistake, which is a lack of information in site analysis.
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5.0 BIBLIOGRAPHY
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