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A wave of thunder sweeps out from you. Each creature in a One creature that you can see within range must make a Wisdom
15-foot cube originating from you must make a Constitution saving throw. On a failed save, the creature has disadvantage on
saving throw. On a failed save, the creature takes 2d8 thunder attack rolls against creatures other than you, and must make a
damage and is pushed 10 feet away from you. On a successful Wisdom saving throw each time it attempts to move to a space more
save, the creature takes half damage and isn’t pushed. than 30 feet away from you; if it succeeds on this saving throw, this
Unsecured objects completely within the area of effect are spell doesn’t restrict the target’s movement for that turn.
pushed 10 feet away from you by the spell’s effect, and the spell
emits a thunderous boom audible out to 300 feet. The spell ends if you attack or cast a harmful spell against any other
Damage increases by 1d8 for each slot level above 1st. creature, if a creature friendly to you damages the target or casts a
harmful spell on it, or if you end your turn more than 30 feet away
from the target.