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concept of "objects," which can contain data in the form of fields (attributes or
properties), and code, in the form of procedures (methods or functions). The
primary aim of OOP is to structure code in a way that mimics real-world entities and
relationships, making it easier to understand, maintain, and modify.
Key concepts in OOP include:
1. Classes and Objects: A class is a blueprint or template for creating objects.
Objects are instances of classes, representing specific entities with their own
unique data and behavior.