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This is your Main Quest and is bound to collect more entries as you progress through the
story.
(Note: you can safely explore and complete both quest lines without having to
choose one, just get done with everything before entering Shadow-Cursed Lands)
Infiltrate Moonrise Towers (Act 2)
Seek Protection from the Shadow Curse
(Ruined Battlefield, Shadow-Cursed Lands)
Links :
https://www.gamespot.com/articles/baldurs-gate-3-shadow-curse-protection-guide/11
00-6516504/
Free Lae'zel
(Nautiloid)
Recruit Lae'zel.
Save Arabella
(Druid's Chamber, Emerald Grove)
Prevent Kagha from killing Arabella.
(Note: you'll find Wyll training in the middle of the Grove)
Rescue Volo
(Goblin Camp)
Help Volo escape the goblins and recruit him in your camp.
Links : https://www.ign.com/wikis/baldurs-gate-3/Rescue_Volo
Investigate Kagha
Find Kagha's hidden chest (don't get caught) and start an investigation.
(Note: you must find her chest BEFORE freeing Halsin or taking an Emerald Grove
decision)
Links : https://www.ign.com/wikis/baldurs-gate-3/Investigate_Kagha
Kill Kagha
After checking in with Zevlor, decide to remove Kagha from the picture.
Links :
https://dotesports.com/baldurs-gate/news/baldurs-gate-3-what-happens-if-you-kill-ka
gha
Save Mayrina
(Riverside Teahouse, Sunlit Wetlands)
Investigate Auntie Ethel and help Mayrina escape from her.
Links : https://www.ign.com/wikis/baldurs-gate-3/Save_Mayrina
Underdark (Act 1)
The Underdark is one of the two paths you can pursue in order to reach Act 2; most
of the quests find closure within Act 1.
Rescue Wulbren
(Start: Grymforge, Underdark - keeps going in Act 2)
Speak to the just released gnomes to get the quest.
(Note: you get this quest only if you sided with the gnomes)
Links : https://www.ign.com/wikis/baldurs-gate-3/Rescue_Wulbren
Rescue Wulbren
(Starts in Act 1, Underdark)
Links : https://www.ign.com/wikis/baldurs-gate-3/Rescue_Wulbren
Punish the Wicked
(North east of Shadowed Battlefield waypoint)
Speak to He Who Was to get the quest.
Links : https://www.ign.com/wikis/baldurs-gate-3/Punish_the_Wicked
Find Zevlor
(Between Masons Guild and House of Healing)
Speak to Arabella and she will ask you to find Zevlor.
Links : https://screenrant.com/how-to-find-rescue-zevlor-baldurs-gate-3/
Find Mol
(Last Light Inn, after the ambush)
Speak to the kids at the Last Light Inn to get the quest.
(Note: I did as much, but I didn't get any quests. I'm not sure why)
Links : https://www.ign.com/wikis/baldurs-gate-3/Find_Mol
Find Rolan in the Shadows
(Last Light Inn)
Speak to Rolan's siblings to get the quest.
(Note: I must have skipped it by mistake; you gotta get it before the Moonrise Towers
events)
Links :
https://www.thegamer.com/baldurs-gate-3-bg3-find-rolan-in-the-shadows-quest-walkt
hrough-save-guide/
Scratch (Act 1)
(North east of Blighted Village, above the bridge)
Befriending Scratch the Dog allows you to recruit him and add him to your camp.
Links : https://www.thegamer.com/baldurs-gate-3-scratch-dog-guide-tips/
Oliver (Act 2)
(North east of Shadowed Battlefield waypoint, Shadow-Cursed Lands)
Winning Oliver's mini games rewards you with a useful amulet.
Links : https://gamerant.com/baldurs-gate-3-bg3-hide-and-seek-with-oliver-guide/
Mig (Act 2)
(Moonrise Towers)
Speaking to Mig the Orch will graint you a marker on your map about a suspicious
sound in the walls. Nothing big, but still.
Links :
https://www.thegamer.com/baldurs-gate-3-bg3-suspicious-sounds-moonrise-towers-location-
consequences-guide/