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h>
#include <stdlib.h>
//https://codeshare.io/RbPY9o
typedef struct {
float x;
float y;
float z;
struct point_3d_t *next; //per collegare...
} point_3d_t;
while(item_p != NULL){
printf("%f %f %f\n", item_p->x, item_p->y, item_p->z);
item_p = item_p->next;
}
return;
}