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Name: Seraphina Emberheart

Class: Sorcerer (Level 20)


Race: Elf
Alignment: Chaotic Evil

Ability Scores:

Strength (STR): 10
Dexterity (DEX): 14
Constitution (CON): 14
Intelligence (INT): 12
Wisdom (WIS): 10
Charisma (CHA): 24
Hit Points (HP): 113

Armor Class (AC): 26

Base: 10
Dexterity: +2
Armor Bonus: +4
Deflection Bonus: +2
Natural Armor Bonus: +2
Shield Bonus: +2
Other: +4 (Robe of the Archmagi)
Initiative: +8

Dexterity: +2
Improved Initiative: +4
Trait Bonus: +2
Base Attack Bonus (BAB): +10

Combat Maneuver Bonus (CMB): +10

Strength Modifier: +0
Combat Maneuver Defense (CMD): 22

Base: 10
Strength Modifier: +0
Dexterity Modifier: +2
Special Modifiers: [Any special modifiers based on feats, abilities, or items]
Saves:

Fortitude: +9
Reflex: +9
Will: +16
Skills:

Acrobatics: +4
Bluff: +19
Diplomacy: +20
Arcana: +35
Perception: +9
Spellcraft: +35
[Other skills: Add skill points and modifiers based on class and choices]
Feats:

[List of feats based on class and character choices]


Traits:
Magical Knack: Your caster level is considered 2 levels higher when determining the
effects of one of your class features.
Reactionary: You gain a +2 trait bonus on Initiative checks.
Equipment:

Headband of Charisma +6
Robe of the Archmagi
Ring of Spell Turning
Staff of Power
Rod of Maximize Metamagic
Dagger of Spell Storing
Handy Haversack
Amulet of Natural Armor
Gloves of Dexterity +4
Cloak of Resistance +2
Ring of Protection +2
[Other equipment: List additional items, consumables, etc.]
Currency:

Gold Pieces: 40000


Silver Pieces: 10000
Copper Pieces: 5000
Spell Save DC:

1st-level spells: 18
2nd-level spells: 19
3rd-level spells: 20
4th-level spells: 21
5th-level spells: 22
6th-level spells: 23
7th-level spells: 24
8th-level spells: 25
9th-level spells: 26
Spell Slots (Per Day):

1st-level spells: 11
2nd-level spells: 11
3rd-level spells: 11
4th-level spells: 11
5th-level spells: 11
6th-level spells: 11
7th-level spells: 11
8th-level spells: 11
9th-level spells: 11
Spell Known:

Cantrips: Detect Magic, Mage Hand, Acid Splash, Ray of Frost


1st-level Spells: Magic Missile, Shield, Mage Armor, Invisibility
2nd-level Spells: Mirror Image, Haste
3rd-level Spells: Fireball, Greater Invisibility, Dominate Person
4th-level Spells: Dimension Door, Greater Spell Penetration, Prismatic Spray
5th-level Spells: Teleport, Chain Lightning, Limited Wish
6th-level Spells: True Seeing, Moment of Prescience, Maze
7th-level Spells: Prismatic Spray, Limited Wish, Time Stop
8th-level Spells: Moment of Prescience, Maze, Wish
9th-level Spells: Wish, Time Stop, Meteor Swarm

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