Professional Documents
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University of Cabuyao
(Pamantasan ng Cabuyao)
College of Education
Katapatan Mutual Homes, Brgy. Banay-banay, City of Cabuyao, Laguna, Phillippines 4025
Learning Objectives:
1. To demonstrate an understanding of the foundations and importance of E-commerce.
2. To analyze the impact of E-commerce on business models and strategy.
3. To describe Internet trading relationships including Business to Consumer, Business-to-Business etc.
4. To identify the major categories and trends of e-commerce applications.
5. To identify the essential processes of an e-commerce system; and
6. To recognize and discuss global E-commerce issues.
Electronic commerce applications started in the early 1970’s, with such innovation as
electronic fund transfers (EFT). However, only significant firms, financial institutions, and a few brave
Republic of the Philippines
University of Cabuyao
(Pamantasan ng Cabuyao)
College of Education
Katapatan Mutual Homes, Brgy. Banay-banay, City of Cabuyao, Laguna, Phillippines 4025
small businesses were included in the applications. Then came EDI, which broadened the scope of
transaction processing from financial to other types and increased the number of participating
businesses from financial institutions to manufacturers, merchants, and services, among others. Then
came a ton of more uses, like stock trading and reservation systems for vacation. The phrase
"electronic commerce" was established with the early 1990s commercialization of the Internet and its
quick expansion to millions of prospective consumers. C applications also grew quickly at this time. The
creation of networks, protocols, software, and standards was one factor in the technology's quick
development. The rise in competition and other commercial pressures is the additional factor.
Ubiquity - Internet/Web technology is accessible anywhere, anytime, via mobile devices, including
at work, at home, and elsewhere. The boundaries of the market are no longer applicable, and it is
no longer restricted by time or place. There is now a "marketspace" where people may shop. Both
customer convenience and shopping prices are improved.
Global Reach - The technology is applicable everywhere on Earth, spanning national borders. Cross-
cultural and cross-national commerce is possible without hindrance or change. Potentially billions
of clients and millions of companies are included in the term "marketspace" globally
Universal Standards – There is just one set of technological norms, and those are the Internet
norms. Around the world, there is just one set of technical media standards.
Richness – It is possible to send text, audio, and video communications. Each of them is
incorporated into a single marketing message and consumer experience.
Interactivity – Through user contact, the technology functions. Customers participate in a
conversation that dynamically adapts the experience to each person and involves them in the
process of getting products to market.
Information Density - The technology improves information quality while lowering information
expenses. Costs associated with information processing, storage, and communication significantly
decrease, but the currency, accuracy, and timeliness significantly increase. Information becomes
accessible, affordable, and reliable.
Personalization/customization - The technology enables the delivery of tailored communications to
both groups and individuals. Based on individual traits, products and services are customized and
marketing messages are personalized.
Advantages of B2B:
Lower:
o purchasing costs
o sales costs
o marketing costs
Reduced inventory
Efficient logistics
Lower cycle time
Better customer support
o motor vehicles
o petrochemicals
o utilities
Services
o financial
o professional
Republic of the Philippines
University of Cabuyao
(Pamantasan ng Cabuyao)
College of Education
Katapatan Mutual Homes, Brgy. Banay-banay, City of Cabuyao, Laguna, Phillippines 4025
o administration
o travel
o telecom
Consumer-to-Consumer (C2C) is a sort of e-commerce where users sell to other customers directly.
Examples include people advertising in classified advertisements on websites like
www.buyandsell.com.ph and selling homes, vehicles, cell phones, and other items. Another example of
C2C is selling knowledge and skills and marketing personal services online. To promote goods for sale
or services, some auction sites operate intranets and other corporate internal networks.
Benefits of C2C:
increased liquidity (products, services, advice)
reduced search costs
Peer-to-Peer (P2P) is a kind of online commerce that connects people and enables them to share data
and resources without the usage of a central server. The difficulty with P2P companies is creating
workable, ethical business structures. P2P networks like Kazaa and Groove are examples.
Mobile Commerce is a subset of e-commerce that utilizes mobile phones and Palm devices for
transactions. This has mostly gained popularity in Japan and Europe, where it uses new wireless
technology to supplement established online business models. Phone-based 3G, Wi-Fi, and Bluetooth
are the main technologies utilized in mobile commerce. Even if this technology is a letdown in the US, it
is always improving.
Sources:
https://www.youtube.com/watch?v=yLH4rD9Zum4
https://www.youtube.com/watch?v=xKZ3vrAoXbU
E-commerce seen driving PH internet economy to $28 billion by 2025: Google | ANC
https://www.youtube.com/watch?v=k1eiyh8WB_c
Republic of the Philippines
University of Cabuyao
(Pamantasan ng Cabuyao)
College of Education
Katapatan Mutual Homes, Brgy. Banay-banay, City of Cabuyao, Laguna, Phillippines 4025