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-- da hood private silent aim

local Aiming =
loadstring(game:HttpGet("https://raw.githubusercontent.com/strongprime/discord.gg-
silentaim/main/gg/silentaim",true))()
Aiming.TeamCheck(false)

local Workspace = game:GetService("Workspace")


local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")

local LocalPlayer = Players.LocalPlayer


local Mouse = LocalPlayer:GetMouse()
local CurrentCamera = Workspace.CurrentCamera

local DaHoodSettings = {
SilentAim = true,
AimLock = false,
Prediction = 0.14,
AimLockKeybind = Enum.KeyCode.E
}
getgenv().DaHoodSettings = DaHoodSettings

function Aiming.Check()
if not (Aiming.Enabled == true and Aiming.Selected ~= LocalPlayer and
Aiming.SelectedPart ~= nil) then
return false
end

local Character = Aiming.Character(Aiming.Selected)


local KOd = Character:WaitForChild("BodyEffects")["K.O"].Value
local Grabbed = Character:FindFirstChild("GRABBING_CONSTRAINT") ~= nil

if (KOd or Grabbed) then


return false
end

return true
end

local __index
__index = hookmetamethod(game, "__index", function(t, k)
if (t:IsA("Mouse") and (k == "Hit" or k == "Target") and Aiming.Check()) then
local SelectedPart = Aiming.SelectedPart

if (DaHoodSettings.SilentAim and (k == "Hit" or k == "Target")) then


local Hit = SelectedPart.CFrame + (SelectedPart.Velocity *
DaHoodSettings.Prediction)

return (k == "Hit" and Hit or SelectedPart)


end
end

return __index(t, k)
end)

RunService:BindToRenderStep("AimLock", 0, function()
if (DaHoodSettings.AimLock and Aiming.Check() and
UserInputService:IsKeyDown(DaHoodSettings.AimLockKeybind)) then
local SelectedPart = Aiming.SelectedPart

local Hit = SelectedPart.CFrame + (SelectedPart.Velocity *


DaHoodSettings.Prediction)

CurrentCamera.CFrame = CFrame.lookAt(CurrentCamera.CFrame.Position,
Hit.Position)
end
end)

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