Professional Documents
Culture Documents
Context: Toys
A
Identifying Issues/Solutions in the real world 2. Space in toy Storage Units 5. The popularity of devices
Storage Units exist but there The popularity of gadgets itself is a major real world issue in the toy market. The
aren’t any storage units specifically Appeal of things such as smartphones, laptops and video games has decreased
made for toys. For example, the toy the demand for toys such as dolls and cars. This also has a negative impact on
We can apply the issues that were stated previously into a real world scenario which will help us The wellbeing of children as these gadgets put a strain on their eyes, affect their
to identify any possible flaws in products that I could work on or any possible solutions which I storage unit on the right doesn’t have any
space for mini figures or toy cars to put on brains and give them sleeping issues
could implement into my own design
These issues will touch upon the 5 issues I identified earlier which were Durability, Safety, Losing display.
interest quickly, Storage and the popularity of gadgets
However the toy storage unit on the right does indeed have
space for mini figures and cars but it doesn’t have space for
books or large dolls. There is no optimum space for children
to keep all of their toys which leads to them creating a big
mess on the floor which can injure people
A
A die cast McLaren 720s
Client Interview
This interview was of a 9 year old girl, a close friend of my sister’s.This interview touched upon many aspects that concerned my research. It also helped meto understand the consumer of these toys
closer and based upon this information, I could possibly implement these ideas into my design.
A
Mood Board Work Of Others
In 1968, Elliot Handler, co-founder of Mattel, decided to produce a line of die-cast toy cars for boys. He
named these toy cars “Hot-Wheels.” This turned out to be a huge success.
Fidget spinners became trending toys in 2017, although similar devices had been invented as early as 1993. Catherine Hettinger is
often credited as the inventor of fidget spinners. She came out with the idea for the spinning toy back in 1993, but her original
prototype was rejected by Hasbro.
A
Existing Product Analysis
Aesthetics - The board, cards and tokens
look appealing to children because they
tend to be characters or items that Aesthetics - The laminated wood and
children are attracted to alongside having white plastic make it seem very
bright colours to allure children further minimalist and clean. It looks very
organised and will hopefully encourage
Materials - The board is made from children to tidy up
paper and/or cloth fibres. The game Materials - The wooden support is
pieces are made from plastic. The made from MDF with a wood grain
money and the property cards are also finish. The storage bins are made
made from paper from plastic
Cost - This particular Disney
variant of the game costs £34.99
from Disney. However this price
can vary with other retailers. Cost - This storage unit costs £45
Generally, this is expensive for a at Dunelm making it quite price
toy. friendly for a storage unit
A
Design Brief and Design Specification
Design Brief D
esi
From my client interview, I can gn
see that most children, Sp
including me have many issues ec
with the storage of toys and ifi
figuring out where to keep
them. According to my user ca
analysis, I can also see that 80% tio
of adults with 2 or more n
children have problems with
storing their toys in a neat, safe
and organised place.
There are many problems that
are linked to the storage of toys
especially for small
households with minimal space
for storage of their children’s
toys.
Therefore, I will design a
storage unit dedicated for
different types of toys. This
product must be compact,
durable and organised, which
is the main aim. It must also
allow easy access to toys
especially for little children
with short heights and hand
sizes. The product consumer are
parents aiming to encourage
their children to be tidy. The
users of this product will be
children aged 4-10 because this
is the age group that generally
plays and utilises toys the most
B
C
oTh
is
nsli
de
csh
This design is based on a dollhouse to
allure children to organise and tidy up
their toys
eo
ws
pth
e
tini
tia
Il
1 co
dnc
eep design has the feature of dedicated storage
This
t uses speakers to remind children to clean up 2
and
aid
often This design is essentially a play table that also
4
ea has dedicated storage for books, cars , dolls etc.
ssI 3 This is a rotating storage unit that swivels for
ha easy access to children
ve
ge
ne
rat
ed
wi
th
so
m
e
5 so
rt 6 8
ofThis design is based on a truck with I found this design rather interesting as this is a large
evdifferent compartments in order to allure car with storage for small cars. It has a removable This is a design I am really fond of. It is essentially a stool with
body for access to the storage compartments. It is storage underneath it. It has a lid you can take off and when the
alchildren to tidy up also portable. lid is on, you can use it as a stool
ua
tio 7
n
de This design is a car based storage unit with storage in the
sc This design was based on lego and it is a compartment for legos. You bonnet and storage in the boot to make it more realistic and
can also connect these compartments with other compartments and interesting for children
rib join them together
in
g
th
e
9 pr
od
C
uc
t. I
D
e
After having generated 9 concept ideas, I then chose 4 to progress further in development and analyse the Aesthetics, Function and innovation
v
e
l
o
p
e
d
C
o
n
c
e
p
t
I
d
e
a
s