Professional Documents
Culture Documents
Development
2022
• Background on the nature of institutions
• Need for the theory of institutional analysis
• The need to go beyond existing economic
theories to improve performance
Introduction
Cooperate 3, 3 1, 4
Defect 4, 1 2,2
• If red cooperate blue want to defect because 4>3
• If red defect blue want to defect because 2>1
• Therefore, defect is the dominant strategy for blue
• According to Mancur Olson, many theoreticians had implicitly and explicitly accepted the
view that groups of individuals with common interests usually attempt to further those
common interests, stemmed from a logical deduction of the premise of rational, self-
interested individuals’ behavior.
• However, Olson rejects this argument, saying:
• it is not in fact true that the idea that groups will act in their self-interest follows logically from the
premise of rational and self-interested behavior.
• Unless the number of individuals in a group is quite small, or unless there is coercion or some other
special device to make individuals act in their common interest, rational, self-interested individuals
will not act to achieve their common or group interests.
• In other words, even if all of the individuals in a large group are rational and self-interested, and
would gain if, as a group, they acted to achieve their common inters or objective, they will still not
voluntarily act to achieve that common or group interest.
• Furthermore, such large groups will not form organizations in order to achieve their common goals
in the absence of coercion of separate (from future achievement) incentives. What makes this
situation worse is the fact that even in the case of unanimous agreement in a group about the
common good and the methods to achieve this, collective action will not take place to further the
common goal.
The social trap is closed…
…how to get out?
• Thus we reached such a social trap or a collective action problem, where the
interests of the individual and the community are in contrast to each other,
because in a case where everybody takes into account only their own, short-
term self-interests, and in addition, the contribution of the individual is
negligible, the production of the public good is pretty doubtful.
• Such a social trap in its broader sense is the general election, for instance,
where the vote of each individual is lost in the multitude and "does not
have any influence", so it is unnecessary to go to the polls, but if everybody
thinks in this way, then after all, nobody (or just few people) go to the polls
in a local or governmental elections, and a tiny part of the community
decide the fate of the whole finally.
• So the question is given: how can we get out of this social trap?
Solutions to the problem
• Robert Axelrod has demonstrated in a computer tournament that the so-called “tit-for-
tat” strategy (cooperating in the first round then doing whatever the other player did on
the previous move) in repeated games was the best strategy that lead to a Pareto-optimal
solution.
• It was the winner because it was the simplest and the "nicest", meaning never being the
first to defect. See his argument, in a nutshell:
• the pre-condition for the evolution of cooperation is that the players have a sufficiently large
chance for future interaction.
• If this is met then cooperation can evolve. According to Axelrod, under certain conditions the
actors of the “game” can learn to cooperate.
• When people recognize that they have objectively common interests and there is a high
probability of future association cooperation will more likely occur, as in the First World War
trenches, the so-called “live and let live” type of cooperation.
• In another computer simulation model scientists found that in a population with a local
interaction structure, where individuals interact with their neighbors and learning is by way
of imitating a successful neighbor, cooperation is proved to be a stable strategy that cannot
be easily eliminated from the population.
External (or institutionalized) solutions
• External (or institutionalized) solutions are those, where the “rules of the
game” are changed, meaning peoples’ possibilities, attitudes and beliefs
are changed (but not necessarily from outside of the group).
• External solution can either be centralized or decentralized depending on
to what extent the initiative for the changes is dispersed amongst the
members of the group.
• A centralized solution, for example, if it is concentrated in the hands of
only a few members of the group, as in the case of “the state”. In Thomas
Hobbes’s Leviathan can be found the first full expression of the
justification for the existence of the state Leviathan, as a metaphor,
constituting laws and order, necessarily do play a primary role in resolving
social dilemmas (discussed later).
• However, this is not the only way!
„Governing the Commons„ in communities
• Some theoretical questions, which cut to the core of an unsettled debate among social
scientists: What are the sources of trust and trustworthiness? If social norms are part of
the reason for the presence of trust, how can it be manufactured? How can trust be
introduced into an antagonistic situation?
• Can cooperation come about independently of trust?
• Can trust be a result rather than a pre-condition of cooperation?
• How can trustworthiness be acquired?
• Some say that “apart from teaching children the capacity to trust others (largely
being trustworthy to them), there is little point in cultivating trust ”, because “law
and political institutions are used on behalf of trust, they should be used to cultivate
trustworthiness and to block the kinds of actions that would most severely abuse
trust”
• However others claim that normal social relations require a background or
atmosphere of normative commitments to be honest and to keep promises namely
an atmosphere of trustworthiness.
• To make and maintain such an atmosphere, however, one needs laws and institutions
that safeguard against the “abusers”.
Trust and cooperation,
a „chicken-egg” problem?
• Game theory suggests the so-called “tit-for-tat” strategy in repeated games under certain
conditions can lead to a Pareto-optimal, cooperative solution of the PD. What is essential is to
avoid the use of “defect all” strategy by announcing to play a "nice tit-for-tat” in the very first
round, that is to cooperate.
• Nevertheless just announcing is not enough, something more is needed to take it seriously.
There should be an initial, mutual trust between the playing partners and a credible
commitment from the side of the starter to keep his word.
• Diego Gambetta doubts that the “Axelrodian” spontaneous evolution of cooperative behavior
can evolve without trust. He argues that the tit-for-tat strategy is “inconceivable in relation to
humans without at least a predisposition to trust: when the game has no history a
cooperative first move is essential to set it on the right track, and unconditional distrust could
never be conceived as conducive to this.”
• What is more, some have reservations that cooperation could be associated with trust at all,
because in this game theoretic case, cooperation results rather from continuous calculation of
self-interest than a mutually recognized suspension of such calculation. One could rather
speak about a modus vivendi than trust.
Studied trust
• Yet another approach suggests that in close communities, with strong norms, and/or
common history and cultural heritage one can find the basis of trust. The City of London
or the community of diamond merchants provide good examples of this. Nonetheless
the same problem arises as before: how was the initial trust created? Trust is a by-
product of events which, to the extent they are planned at all, did not have the creation
of trust as their goal”.
• Then how to solve this fundamental problem of creating trust? Charles Sabel tries to
provide us with an explanation based on the notion of the “reflexive self”. In contrast to
the neo-classical and neo-liberal accounts of the self from which stems the pessimism
about the possibility of trust, Sabel contends that there is nothing mysterious – at least
in principle – about the creation of trust.
• “The reflexive self, which on this account is the one we actually have, can entertain and act on the idea of
creating or extending common values regarding loyalty and forbearance in the face of vulnerability
precisely because it knows that other selves can entertain and act on the same idea. Whether and under
what conditions such a change is likely to occur is an empirical question… Mutual dependence is the
precondition of both individuality and sociability, is in some sense known to be such” .
Trust is a “thick and thin” human relation
• These reflexive selves form a community, which by definition is prudent and other regarding,
where a “trusting world” is imaginable for all.
• Moreover, this belief is constantly tested and encouraged by the help of different devices that
are the part of a continuous process of collective self-definition in a mutually dependent
world.
• Trust is a “thick and thin” human relation, because people deliberately make themselves
vulnerable to others and are also capable of doing so, but due to their deliberation, they can
place trust anywhere they want.
• Therefore “blind trust” and “undying loyalty” are rather deformation of this kind of human
relation where making and breaking trust are inevitable phenomena. Present cooperative
relations do not presuppose future obligations because there is always the possibility of
placing trust elsewhere.
• Continuous self-definition and reinterpretation allow room both for debates and their
resolution, thus seemingly – and sometimes really – throat cutting feuds (or just
misunderstandings) can be settled. This kind of “genesis amnesia” can provide an answer to
the presence of the strong social cohesion of some communities (like in “close communities”
mentioned before).
• This process can either be called a “negotiated loyalty”, “studied consensus” or “studied trust”.
By the help of this “process of studied trust ”the pitfalls of both the game theoretic and the
historical/cultural explanations can be avoided.
Learning by monitoring