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Eons A SPECIAL MESSAGE FROM CAPCOM ‘hark yeu for selecting Street Fightor™ Il TURBO, the atest ask tion ic CAPCOM Arcade Sovoc. Following euch hts as Final Fight ord Street Fighter™ Il, Street Fighter™ Il: TURBO Continues the raion of action packed Games forthe Supe Nintendo, Entertanment System, ‘Street Fighter™ Il; TURBO features 20 Megs of state-of heat high resoluten graphics ard steren scund. We at CAPCOM are proud te bring you te excng new action ta your video game torary. eae Movi camel ee WaT: uxt READ THEENCLOSED CONSUMER HTHATON ‘AND PRECAUTIONS BOOKLET CAREFULLY BEFORE USING YOUR. ‘SUPER NINTENDO: HARDWARE SYSTEM OR GAME PAK. TaBle OF CONTENTS ——$—— A Special Message from Capcom 2 Getting Started 4 Controting your Fighter 5 ‘The Tournament Begins 10 Using the V.S. Battle " Using the Option Mode 12 ‘The World Wariors 14 ‘Warranty information 28 GETING STARTED —_ EEE ALLE DE TE ET ON ANTS 1. Check the poner snitch on your Super Nintendo System, Make sure itis OFF before inserting or rernowing the game pak 2, Insert your Street Fighter Il: Turbo game p2k into your Super Nintendo System and turn the power ON. 3. When the tle screen appears, press the START bution and the following three options wil appear: TURBO Used to play Street Fighter Il with TURBO tues and moves, Set the game speed for the TUREO game by pressing the contrcl pad lat or Fight to select from 0-4 staro. Four stars ie tho fastest moving game while a game with ne stars will move at normel speed. Used to play Street Fightor Il wth Champlon Edition rules and moves. OPTION Used to change various options in the game, Moye the merker nest to the type of game you wish to play and press the START Lutton. (For an oxplanation of the OPTION modi Using The Option Mode in this manual.) 4. Tho roxt coroon has two optione: GAME START and V.S. MODE. Use the control pad to move the marker next GAME START and press the START button, (For an explanation ofthe V.S. Batlle, plaase read Using tho VS. Batilo section in thie manuel. ) 5. Once you begin the gamo, you wil be acked to selact your ‘charactor. Prose the control pad in eny direction to highight the character you wish to use and press ony button. 6. To.ond the game at any timo, simply tur the poner OFF on your Super Nintendo System and eject your cartidge. a NORMAL please read the GONTROLUNG Your FIGHTER, Basie Moverents ‘The controls for STREET FIGHTER Ils TURBO tako full ‘edvantege of the capablities of the CAPCOM FIGHTER POWER STICK and the Super Nintendo controller. The dagram below shows the eight base control pad postions that are used in the game Dates ~| ) = Ferme Deferne rec terive Coxe Important Note: The diagram shows the control pad positions fora player facing to the rghit. The controls are Feversed when facing to the left FORWARD Used to walk forward FORWARD FLIP Used to iump forward, JUMP Used to jump atreight up BACKWARD FLIP BACK DEFENSE Used to jump boctsnard. Used to block high attacks by your opponent, DEFENSIVE CROUCH ——_Ucod to block low attacks by your opponent. cRoUCH Used to crouch or duck OFFENSIVE CROUCH Used to make low attacks a ConmRowunig Your FIGHTER CONT. _§_ LE LAL TET OTERO OTE Punretés an Kices: There are throe bavie punches in STREET FIGHTER I: TURBO TYPE OF PUNCH DESCRIPTION Light Punch Press the ¥ button GAB) The jab (5 very quick, but does litle camage Medium Punch Press the X button (STRONG) The strong punch does a fair ‘amount of damage Hard Punch Pras the L button (FIERCED The fierce punch doos a large amount of damage, but is slow: There are three basic kicks in STREET FIGHTER Ik TURBO: TYPE OF KICK DESCRIPTION Light Kick Press the B bution (sHORD The short kick is very quick, but doce vary litle damage. Medium Kick ross the A button (FORWARD) The fonwerd kick ie strong and is Paiky quick. Hard Kick ress the R button (ROUNDHOUSE) Thie roundhouee kiok fe powerful, but very slow. a ConmRouniG Your FAiGHTER CONT. $$$ Important Note: The buticn configuration can be changed by plating tho OPTION modo on the tile oorecn or by hosing ddonn the SELECT button after you Frich a match, Ploace road Using the Option Mode fr more formation pe fumds Lute CONTROLUNG YOUR FIGHTER. CONT. ALLEL TE Chose Arracs lose attacks are special techniques which can only he used ‘when twa fighters are right next to aach other. Thase tachniquas fall into two besic categories: THROWS and HOLDS, THROWS allow you to greb an opponent and toss them across the room, Some fighters can even do throws in mid-air For Example: [ts possible for Ayu to grab Ken and throw him ver his shoulder. To do the Shoulder Throw, Ryu must push forward against Ken and then ‘you must push the Hard Punch erve) button (on your contre! pad HOLDS allow you to grab an opponent and then hit or bt them again and again Fer Example: It is possible for Blanka to bite Guile on the hhoad. Te do the Heed Bite, Blanka muet push forward egainet Gule and thon you must puch the Hard Punch Perce) button on your control pad. Practice with your favorite character to discover which throws or fralds he or she has CONTROLUNG YOUR. FIGHTER CONT. TT SpeciaL Moves Each character has developed his or her own special moves for se in combet. All the special moves for each character are Ast edin The World Warriors eecton of the manual, There are also descriptions toling you how to do those spocial moves. Below is an example of the diagram for Chun Li's Fireball. The arrows in the diagram indicate the necescery movements on the control pad. Please refer to the movement diagram on page If you are unsure af what the arrows meen. Example: Chun Li'e Frebell Using the control pad, prose =+14» none continuous ‘motion and press ery punch button. Using the control pa, press (back defense), (defensive crouch Cerouch), (ffenave erouch), forward) in one continuous motion ‘and pross any punch button) Special moves are very dificult to leam, 20 keep practicing them until you get it ight. Tee Tournament Becnis nein “Twelve fighters from ecrass the globe have came together to face one another to 90 which of thom has the strongta, skil and ‘courage to be crowned champion. Each fighter has mastered different okils andl epecial moveo, but it wil take more than brut strength to defeat the others and earn the tile of Grend Master. Choose GAME START on the thle soreen and you wil be able to select yur champion for the tournamant. As the tourrament kegins, your fighter will ‘rave the globo to most ono of tho twelve other challengers, (fa friend wishes to challenge you during the tournament, he can press the START Lutton on bis controle to interrupt your ‘game \Whon the match bogine, you must ues your punches, kicks and pedial moves to knock your opponent fat on his back. Each ‘eme you Hit him, his energy meter wil decreage. Once your Copporents ereray meter i totally ed, he'll be Gov for the ‘count, Win two Out of three rounds and you wil be declared the ‘yanner and earn the right to face the next challenger. Using THe V.S. BaTie Move $$ The V.S. Battle alows tvo players to have @ STREET FIGHTER Il competition When the title seraen appears. push the ‘eentrel pad UP or DOWN to move the pointer next to V.S. BATTLE and proce the START button. When the next screen eopears, each player chooses the cheracter they wish to use end presses any button to Continue to the next screen (On the next screen, there are two options, HANDICAP end STAGE SELECT. Player One can press the SELECT bution to highlight either the HANDICAP or STAGE SELECT option HANDICAP * When the HANDICAP option is hightghted, both playars can press left or right on the ‘contrat pad to increase or decrease the amount of stars. The number of stars Showing determines the amcunt of damage player's punches and tecks will do. The higher the number of stars, the greater the ‘amount of demage the punches and kicks will do, Tis option allows two players of diferent skil levels to have an even match STAGE SELECT When the STAGE SELECT option is high lighted, Player One can select the location af the match by pressing the control pad in any drection. This option allows you to ‘aciect the location of your fight ‘tor all the choices have boen made, Player One can begin the ‘match by pressing the START button. a Using THe Option Move | ARRAS RSET NEA 12 Option Mode allows you to change certain agpects of the ame. When the ttle screen appears, push the contra! pad UP Br DOWN ta move the marker next to OPTION and press the START button. Whan tha next soveen appears, push tha ean, tral pad UP or DOWN to highlight the option you wish to change, DIFFICULTY TIME LIMIT CONFIGURE Thio option changes the dioulty of the computer opponent. Push the control pad left or right to highlight the number of stars. The more sters you highlight, the mere aiffcult the opponents wil be to defeat This option alows you to turn an or off the Time Limt.. Push the conteol pad left or right to highlight ether YES ar NO. Ifyou select YES, the fighters will have 90 soc. nds to kneok each other out. Ifyou elect NO, the fight will continue untl one player ie knocked out Thie option allows you to change the button configuration for your fighter's punches and kicks. Highlight the punch or kick you wish (o change and thes press the busten you wish to use for that punch or kick Ifyou are using # CAPCOM FIGHTER, POWER STICK. simply highlght SET and press any button. The game will automat aly configure the butions to the optimum vonliguration. yd Using THE OPTION MODE CONT. ——$—$—— ‘STEREO ‘This option allows you to switch between 'STERED or MONAURAL sound. Press the control pad lat or right to highight your cheiee. MUSIC TEST This option allows you to har the various piooee of music usad in the game, Prose the A.B, ¥ end X buttons to change the music. Press the Rutten to hear the S.E. TEST ‘This option allows you to hear the various sound effects used in the game. Press the A.B. ¥ and X butions to change the effect. Press the R button to hear the sound effect To leave the OPTION MODE with your new settings, simply press the START bution on your control pad Height, 5'10" Weight: 150 Ibs. Blood Type: O Nationality: Japanese Fighting Style: Shotokan Karate ‘Astctant of Shotokan school of karat, Ry has developed toa ppre warier He hes devotedhs entre feo the pericetion oF ns feyning skits and has forsaken averytnng else n hse. Ry has no home. no fiends and no famly. stead he wench the globe seek- tng 10 tes Ns sks aganss other fers. Probably the strongest al-erourd fighter, yu claimed the tile of «grand chempion aff he nertow dofeat of Sagat. Cool anc Caloueting, Ryu i very paentin combat. Avaye secking to ‘maimizo io abt, yu haa improved tho gpoed of hie frobal ‘nd uses it to pound his opponents into @ comer. ‘Speco Moves Fireball ~ By summoning al o his . ‘il and channeling it tieough his hands, yu can ermate an energy wave or HA.OO.KEN". This tue, geming Dall = cf energy epecce towards any opponent ‘and delvers quite an impact.

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