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D&D Character Sheet: Barken the Lumberjack

This document provides character details for Charles Barken, a level 6 lumberjack. Key details include: Charles is a neutral good barken (race) with 15 strength, 16 constitution, and proficiency with axes and land vehicles. He has 65 hit points and proficiency in nature and survival skills. His equipment includes a shovel, greataxe, explorer's pack, and herbalism kit.
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0% found this document useful (0 votes)
214 views3 pages

D&D Character Sheet: Barken the Lumberjack

This document provides character details for Charles Barken, a level 6 lumberjack. Key details include: Charles is a neutral good barken (race) with 15 strength, 16 constitution, and proficiency with axes and land vehicles. He has 65 hit points and proficiency in nature and survival skills. His equipment includes a shovel, greataxe, explorer's pack, and herbalism kit.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Lumberjack 6 Farmer

CLASS & LEVEL BACKGROUND PLAYER NAME


Charles
Barken Neutral Good
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH When work needs doing, I
15 +2 30 do the work.
+3 +3 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

16 PERSONALITY TRAITS

Hit Point Maximum 65


● +6 Strength
DEXTERITY +2 Dexterity
If it ain't broke, don't fix it!

+2 ● +6

+0
Constitution
Intelligence
CURRENT HIT POINTS IDEALS

14 +0 Wisdom
Some day, I'll be the lord of my own
+0 Charisma land.
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

+3
+2 Acrobatics (Dex) Total 6d12 SUCCESSES I can be lazy and sleepy, sneaking
17 ● +3 Animal Handling (Wis) off to take naps when work can wait.
FAILURES
+0 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE +6 Athletics (Str)

+0 +0

+0
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
Darkvision 30ft
Bite +3 1d4
10 +0 Insight (Wis) Poison Advantage
+0 Intimidation (Cha) Greataxe +6 1d12+3 Canine Strength
WISDOM +0 Investigation (Int) Strength in Numbers
+0 Medicine (Wis) Unarmored Defense
+0 ● +3 Nature (Int) Fighting Style:Great Weapon
10
+0 Perception (Wis) Fighting
+0 Performance (Cha) Endurable: 3dmg
CHARISMA
+0 Persuasion (Cha) Enhanced Metabolism
+0 Religion (Int) Axe Veteran
+0 +2 Sleight of Hand (Dex) Path of the Woodsmen:
+2 Stealth (Dex) Savage
10 +3 Survival (Wis) -Savagery
SKILLS ATTACKS & SPELLCASTING
-Unyielding Body
Extra Attack
13 PASSIVE WISDOM (PERCEPTION)
Shovel, Greataxe Rough Traveler
CP
Explorer's Pack
Common,Barken. SP 375 Herbalism Kit
Tool Proficiencies: Land Vehicles, A Bag of Holding
Farm Implements, Herbalism Kit EP
Armor: Light armor
Weapons: Simple weapons, martial
weapons
GP 1140
PP

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

A set of common clothes, a wide brimmed hat, a sack containing


5 gp worth of trade goods.Two handaxes, battleaxe.Potion of
Heroism, Potion of Gaseous Form.

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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