This document contains log information from running Ren'Py on an Android device with model M2007J20CG and Android version 12. It details loading and initializing the game script, interfaces, and screens over the course of 37.59 seconds. It also notes entering and exiting the background/foreground states a few times.
This document contains log information from running Ren'Py on an Android device with model M2007J20CG and Android version 12. It details loading and initializing the game script, interfaces, and screens over the course of 37.59 seconds. It also notes entering and exiting the background/foreground states a few times.
This document contains log information from running Ren'Py on an Android device with model M2007J20CG and Android version 12. It details loading and initializing the game script, interfaces, and screens over the course of 37.59 seconds. It also notes entering and exiting the background/foreground states a few times.
Version: Ren'Py 8.1.3.23091805 Early init. took 0.09s Early init. took 0.09s Attempting to sync your saves to/from stock ANDROID_PUBLIC location... Android search paths: /storage/emulated/0/Android/data/com.zimon.championofrealms/files/../../../../ Documents/Zimon/com.zimon.championofrealms/game /data/user/0/com.zimon.championofrealms/files/game Loader init. took 0.53s Loader init. took 0.53s Loading error handling. took 0.41s Loading error handling. took 0.41s Loading script. took 26.60s Loading script. took 26.60s Saving to /storage/emulated/0/Android/data/com.zimon.championofrealms/files/../../../../ Documents/Zimon/com.zimon.championofrealms Loading save slot metadata. took 0.54s Loading save slot metadata. took 0.54s Loading persistent. took 0.02s Loading persistent. took 0.02s Set script version to: (8, 1, 3) Running init code. took 3.12s Running init code. took 3.12s Loading analysis data. took 0.37s Loading analysis data. took 0.37s Analyze and compile ATL. took 0.16s Analyze and compile ATL. took 0.16s Reloading save slot metadata. took 0.33s Reloading save slot metadata. took 0.33s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache. took 0.00s Cleaning cache. took 0.00s Making clean stores. took 0.00s Making clean stores. took 0.00s Initial gc. took 1.05s Initial gc. took 1.05s DPI scale factor: 1.000000 Creating interface object. took 0.00s Creating interface object. took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 1.05s Init translation took 1.05s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.33s Load screen analysis took 0.33s Analyze screens took 0.01s Analyze screens took 0.01s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 1.17s Prepare screens took 1.17s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.01s Running _start took 0.01s Interface start. took 1.33s Interface start. took 1.33s
Initializing gles2 renderer:
primary display bounds: (0, 0, 2309, 945) swap interval: 1 frames Fullscreen mode. Vendor: "b'Qualcomm'" Renderer: b'Adreno (TM) 618' Version: b'OpenGL ES 3.2 V@0502.0 (GIT@820d4a4028, I5580630f49, 1636016339) (Date:11/04/21)' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(2309, 1080) drawable=(2309, 1080) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Total time until interface ready: 37.592012882232666s. Hid presplash. Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(2309, 1080) drawable=(2309, 1080) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(2309, 945) drawable=(2309, 945) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(2309, 1080) drawable=(2309, 1080) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096