This document summarizes the log from loading and initializing a Ren'Py game on an Android device. It provides details on the device model, Android version, screen size, and load times for various parts of the initialization process, including loading the script, saves, and preparing screens. The log also shows initialization of the graphics renderer and testing of texture sizes.
This document summarizes the log from loading and initializing a Ren'Py game on an Android device. It provides details on the device model, Android version, screen size, and load times for various parts of the initialization process, including loading the script, saves, and preparing screens. The log also shows initialization of the graphics renderer and testing of texture sizes.
This document summarizes the log from loading and initializing a Ren'Py game on an Android device. It provides details on the device model, Android version, screen size, and load times for various parts of the initialization process, including loading the script, saves, and preparing screens. The log also shows initialization of the graphics renderer and testing of texture sizes.
Version: Ren'Py 7.6.3.23091805 Early init. took 0.32s Early init. took 0.32s Attempting to sync your saves to/from stock ANDROID_PUBLIC location... Android search paths: /storage/emulated/0/Android/data/com.estrada777.badbobbysaga/files/../../../../ Documents/RenPy_Saves/com.estrada777.badbobbysaga/game /data/user/0/com.estrada777.badbobbysaga/files/game Loader init. took 1.00s Loader init. took 1.00s Loading error handling. took 0.65s Loading error handling. took 0.65s Loading script. took 15.80s Loading script. took 15.80s Saving to /storage/emulated/0/Android/data/com.estrada777.badbobbysaga/files/../../../../ Documents/RenPy_Saves/com.estrada777.badbobbysaga Loading save slot metadata. took 1.28s Loading save slot metadata. took 1.28s Loading persistent. took 0.03s Loading persistent. took 0.03s Set script version to: (8, 1, 3) - Init at 00images.rpyc:55 took 1.39899 s. Running init code. took 2.89s Running init code. took 2.89s Loading analysis data. took 0.89s Loading analysis data. took 0.89s Analyze and compile ATL. took 2.26s Analyze and compile ATL. took 2.26s Reloading save slot metadata. took 5.91s Reloading save slot metadata. took 5.91s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache. took 0.00s Cleaning cache. took 0.00s Making clean stores. took 0.00s Making clean stores. took 0.00s Initial gc. took 2.09s Initial gc. took 2.09s DPI scale factor: 1.000000 Creating interface object. took 0.05s Creating interface object. took 0.05s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 2.14s Init translation took 2.14s Build styles took 0.03s Build styles took 0.03s Load screen analysis took 0.41s Load screen analysis took 0.41s Analyze screens took 0.01s Analyze screens took 0.01s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 1.21s Prepare screens took 1.21s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.03s Running _start took 0.03s Interface start. took 2.80s Interface start. took 2.80s
Initializing gles renderer:
primary display bounds: (0, 0, 1406, 664) swap interval: 1 frames Fullscreen mode. Vendor: 'Qualcomm' Renderer: 'Adreno (TM) 505' Version: 'OpenGL ES 3.2 V@0502.0 (GIT@03dd3ba, I13854cb805, 1603903465) (Date:10/28/20)' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16384 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1280, 720) physical=(1490, 720) drawable=(1490, 720) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 40.3656129837s. Hid presplash. Screen sizes: virtual=(1280, 720) physical=(1406, 664) drawable=(1406, 664) Root FBO is: 0 FBO Maximum Texture Size: 2048