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- refers to the bouncing off of light rays when it hits a surface like a plane
mirror.
-
Incident Ray
Reflected Ray
- The ray of light leaves the mirror and is represented by an arrow pointing
away from the mirror
Normal line
- The FIRST law of reflection states that the angle of incidence is equal to the
angle of reflection.
TYPES OF REFLECTION
1. Specular/Regular
- Reflection on light on smooth surfaces
(mirrors/calm body of water)
2. Diffuse/Irregular
- Reflection of light on rough surfaces (clothing,
paper, wavy water, asphalt roadway)
TYPES OF IMAGES
---REAL VS VIRTUAL----
Real Image
- Inverted
- Formed infront of mirror
- Size depends on the location of the object with
respect to the mirror
Virtual Image
- Upright
- Formed at the back of the mirror
- Size depends on the used of the mirror
Types of mirror
1. Plane mirror
- The reflecting surface is flat
- Lateral inversion: we experienced is mot caused by the mirror but by our
perception of the mirror image
2. Curved mirror
- The reflecting surface is a section of sphere
3. Concave mirror
- Reflective surface bulges away from the light source
- A.k.a. converging mirror
4. Convex mirror
- Reflective surface bulges towards the light source
- A.k.a. diverging mirror
IMAGES FORMED IN PLANE MIRROR
- Virtual
- Upright
- Formed at the back of mirror
- Same size
- Same distance
- Laterally inverse
- Real
- Inverted
- Formed infront of the mirror
- Size of image is smaller than object
LOCATING IMAGES IN CONCAVE