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compute_vector_relational.

hpp
#pragma once

//#include "compute_common.hpp"
#include "setup.hpp"
#include <limits>

namespace glm{
namespace detail
{
template <typename T, bool isFloat>
struct compute_equal
{
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static bool call(T a, T b)
{
return a == b;
}
};
/*
template <typename T>
struct compute_equal<T, true>
{
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static bool call(T a, T b)
{
return detail::compute_abs<T,
std::numeric_limits<T>::is_signed>::call(b - a) <= static_cast<T>(0);
//return std::memcmp(&a, &b, sizeof(T)) == 0;
}
};
*/
}//namespace detail
}//namespace glm

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