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Warband Name: Carnivores Adamantine

Battle Cry: “Devorantes carnem et chalybe”

Colors: Gun Metal, Hazard Stripes, brass, and red

Gene Seed: Iron Warriors Derived Chimeric

Loyalties: Chaos Undivided

Banner:

“His angels are but our prey” – Asena Khan

Background

The Carnivores Adamantine are a monstrous chaos warband of growing power.


Currently their forces number ~1000 marines backed by the two million strong
army of baseline humans who form the Martyr regiments. They rove from system
to system bleeding world after world. Commanded by the sinister Asena Khan
The Beast of Malathas-7. The Carnivores Adamantine are an elite warband,
their doctrine relies heavily on the precise application of overwhelming
force, combined arms, a flexible command structure, and last but not least
the extensive use of weapons of mass destruction.

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Tankers and tank hunters without compare, technology is critical to the
Carnivores Adamantine way of war. The warband is constantly seeking out new
weapons so that they may establish dominion over the masses of mankind.
Overwhelming firepower and rapid assaults is the modus operandi of the
warband.

The Carnivores Adamantine were formed in M38 when the Heresy veteran
Argos the Lord of Chrome assembled an elite formation of warriors. This
warband slowly expanded over the centuries.The warband became infamous
following an assault on the Forge World of Halcyon. Halcyon’s formidable
mechanized forces were brought low in hideous urban combat by tank hunting
squads. This marked the day that the Lord of Chrome and his men would turn
their force from a ragtag band into an expansionist pocket empire. The
victory on Halcyon was important as the planet contained extensive gene seed
stocks from loyalist Astartes allowing the survivors of the battle to rapidly
expand their numbers through the work of High Vivisector Nahmaa. From the
depths of Halcyon too originated Asena Khan the current warlord of the
Carnivores Adamantine.

The Carnivores Adamantine are led by an inner circle of marines and


their chaotic thralls known as The Conclave of Razor Wire. The Conclaves
members include Warlord Asena Khan, the Dreadnaught Rex Proelium, High
Vivisector Naamah the Mother of Demons, Terminator Captain Ravenna , Field
Marshal Thrax, and Chief Precog Psi-Delta-6.

The Carnivores Adamantine are followers of Chaos undivided, for these


Iron Warriors Chaos is a potent force who cannot be ignored. To describe the
Carnivores Adamantine as worshipers of Chaos would not be fully accurate,
they lack faith in their gods, understanding them as beings of unmatched
power worthy of respect. For all their use of chaos the majority of the
Carnivores see bending the knee to any higher power as an indignity and a
betrayal of Perterabos and rebellion against his father. The exception to
this rule are the Geist Rebis whose nature places them dangerously close to
becoming possessed. The human Martyr regiments, unlike their Astartes
masters, are fervent worshipers of Chaos, a worship the Carnivores encourage,
seeing it as a useful tool to motivate and control their thrall armies.

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Wherever the banner of the Carnivores Adamantine is flown death is sure
to follow. The three headed Gene Hound and the chaos star are ill omens and
herald destruction on a colossal scale.

Military Doctrine

“Man and machine alike we will devour them” – Asena Khan

As a warband the Carnivores Adamantine combine savage combat


capabilities with technological genius and a developed command of warp born
witchcraft. They see the old 4th legion as rigid and uncreative in its
approach to war and have adopted a flexible and aggressive military strategy.
The opening phase of the warbands attacks are conducted by the Wolf Pack, the
elite commandos and super heavy hunters of Asena Khan. With key sites of
resistance left reeling the mechanized hammer of the Carnivores Adamantine
makes planetfall. These monsters of flesh metal are fearsome masters of
mechanized tank warfare, and tank hunting. The Carnivores Adamantine have a
preference for thunder run tactics. Fast moving tank formations backed by
APC’s serve as the spear tip of the warbands force. These formations bypass
sites of heavy resistance, punching through enemy lines, overwhelming the
rear. Such aggressive utilization of armor has undone more than one imperial
defense line. To maintain the rapidly advancing armored forces of the Jaws of
hate the Genocraft Coven’s Helot Barge slowly follows the advance. This
mobile fortress and medical outpost serves important support capabilities.

Following behind the Chaos marine tank force are the two million
members of the Martyr regiments. While the Marines continue their rapid
armored strikes pushing well beyond the front lines, the tanks and motorized
troops of the chaotic regiments exploit openings and crack those holdouts
bypassed by the marines.

The Carnivores Adamantine warfighting approach is ultimately not


without flaw. The warbands hyper aggressive strategy has led them to be
overextended and flanked. Even when deployed successfully the Carnivores'

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Adamantine tactics are incredibly resource intensive; more than one assault
by the Carnivores has been undone by floundering supply lines.

The petulance of Perturabo is very much alive in the Carnivores


Adamantine who in their frustration have been known to unleash atomics
turning potential victory spoils into glass out of spite.

The Carnivores Adamantine are ultimately a force whose victories rely


on rapidly crushing their foes through overwhelming firepower and dynamic
maneuver. While the Iron Warriors were renowned attritional siegemaster the
warband of Asena Khan can not afford unending wars. The weakness of their
fleet means an enemy must be crushed in the opening conflagration or risk
making war against an Imperium that survives through pure inertia.

Gene Seed

The Genocraft coven experimented heavily with captured and extracted Gene
seed. While primarily derived from Iron Warriors stock, the Carnivores
Adamantines modified geneseed has been noted for producing genetic
eccentricities due to its recombinant nature. The following mutations prove
common among those implanted with the Gene seed of the Carnivores Adamantine.

1. The development of metallic fanged teeth.


2. An underdeveloped betchers gland able to aid in digestion but incapable
of offensive use.
3. An abnormally high tolerance for bionics.

Formations

Wolf Pack:

Strength: 90

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Commanded personally by Asena the Wolf Pack are tank hunters without peer;
they form the heavy weapons branch of the Carnivores Adamantine. The wolf
pack specializes in commando operations. They have developed something of a
knack for bringing down super heavy war engines, through massed fire power,
clever traps, and precise application of force. Staying mobile these armor
hunters are able to evade retaliatory fire power. Even god engine princeps
must utilize care when confronting this jump pack enabled force. Atomics,
biological, and chemical weapons strikes are part and parcel for the fearsome
Wolf Pack. The Wolf Pack favor missile launchers, multi-meltas, and
chainguns.

The Wolf Pack are the first planet side entering system aboard the clipper
ship the Herald of the Apocalypse. The Wolf Pack use their signature extreme
firepower and mobility to cause disproportionate damage, clearing key
strongpoints before the wider fleet arrives.

Banner:

Jaws of Hate:

Strength: 825

“Harrey the enemy, wear them down, and then tear out their jugular in a
final strike” – Asena Khan

The Jaws of Hate are the thunder runners of the Carnivores Adamantine. Rare
among an astartes force chaotic or loyalist the Carnivores adamantine are an
almost entirely mechanized force with the infantry contingent carried by

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APC’s ranging from Land Raiders and Rhinos to more jury rigged transports
based on civilian designs. The Jaws of Hate are the mobile armored fist of
the warband. The Jaws of Hate utilize an extensive motor-pool of ancient
patterns of Tanks and APCs. Dreadnaughts and cultists form a screen around
the rapidly advancing armored force. The Jaws of Hate work closely with the
elite Wolf Pack and form the core of any assault by the Carnivores
Adamantine. Commanding the Jaws of hate is the superdreadnought Rex Proelium.

Banner:

Midnight Teams:

Strength: 10

Midnight teams are former Wolf Pack members who are surgically grafted to
specialy crafted suits of power armor. These warriors are those who have
proven stalwart embodiments of duty but who through endless exposure to the
psychic emanations of the war are degenerating into chaos spawn. The most
skilled of these damned warriors are chosen for the midnight team. Each
degenerating warrior is bionicly fused with a fail-deadly multi megaton
nuclear weapon. Kept in stasis pods before deployment the Midnight Teams are
venerated as warband martyrs. The Midnight Teams are forlorn hopes damned to
the warp. Deployed often after centuries in cryosleep, a Midnight Team is
armed with every manner of weapon possibly needed to complete an operation
and then sent directly via drop-pod, teleportation, or thunderhawk into the
enemy's center of gravity. Midnight Teams fight through or bypass any defense
encountered inflicting maximum carnage before their nuclear device is
detonated, either voluntarily or on death. When Midnight Teams are unleashed,

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their engrams are encoded with one mission maximum casualties. Among the
currently cryo stasis preserved Midnight Team is of Argos the Lord of Chrome
former warlord of the Carnivores Adamantine.

Banner:

The Genocraft Coven:

Strength: 50

Strength:

Sorcerous of genetic science and master of fleshcraft, the Genocraft Coven


represents the fallen apothecaries/warpsmiths/and librarians of Carnivores
Adamantine. These engineers of horror are constantly tinkering with gene seed
to produce warriors with expanded capabilities. Master of the Genocraft Coven
is the High Vivisector Nahmaa Mother of Demons. The Genocraft coven are
warpsmiths and apothecaries merged into a single role, they maintain the
cybernetics of the Carnivores Adamanities, forge demon engines, and maintain
the semi-living motor-pool of the warband. The Coven are the truly
responsible for the Carnivores Adamantine’s success for all the skill of the
Wolf Pack and fanaticism of the midnight teams war in the 41st millenium is a
game of industrial attrition.

In planetary battle the Genocraft Coven operate from the Helot Barge, a
mobile rlic antigravity fortress. From the Helot Barg the Coven serves as a
medical force bringing crippled marines back to the feild in hours through

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bionic implantation. New specimens and stocks for experimentation are
collected from those crushed sites of resistance.

Banner:

Geist Revis

“Their is only one constant in the universe change, and we are the heralds
of a new age of warfare”-Captian Ravenna

Strength: 25 but growing slowly

The Geist Revis are the final triumph of the High Vivisector, the pinnacle of
dark science. They are the terminator elite of the Carnivores assembled in
the aftermath of the battle of Malathas-7.

They are astartes bioenhancement pushed beyond its limits through


experimentation with the extraordinary pure gene seed of the decimated
Paladins-Invincible. They are the result of an entirely artificial
engineering process, one so complex that the supermajority of attempts at
their creation prove unviable. The Geist Rebis are vat grown under
meticulously maintained conditions using female zygotes due to improved
stability of XX chromosomes. This stability is needed to allow for an
unprecedented degree of genetic alchemy and pre birth integration of bionics.
Like sharks the strongest of these zygotes devore one another in their
incubation vat. The hardiest of these vat spawn are removed to undergo
immediate brutal live trial exercises, flash indoctrination, and further
bionic integration.The few asperients who survive the 95% attrition rate of

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the training regime are given the weapon that grants the moniker of symbiote.
They are granted the Abyssal Carapace , a demon engine and suit of terminator
warplate wrapped into one.

When the Paladins Invincible were crushed at the battle of Malathas-7


Their terminator company was tortured to death within their suits allowing
Tzeentchian daemons to infect the armor at a metaphysical level. The
Adamantine and cerimite transformed into a demonic shape shifting mimetic
polyalloy. This material behaves much like the living metal necrodermis
albeit with an seemingly innate hostility to life. The Geist Rebis are able
to seamlessly transmute flesh and metal, more than one imperial navy ship has
found itself beset by super soldiers emerging from walls of solid steel. The
members of the Geist Rebis have a close relationship with the Tzeentch
daemons who infest their armor often conversing with their warplate.

The Geist Rebis are paragons among supermen that resemble more the
lineage of the noble Sanguinus than the footsloggers of Perturabo. The
appearance of these monsters should not deceive just beneath the surface are
obliterator infected monsters, beings designed with the express intent of
being incapable of empathy.

The Geist Rebis are a rising force within the Carnivores Adamantine. The
bodyguards of the Genocraft Coven are increasingly viewed as a threat by many
older members of the warband whose disdain may be philosophical rejection of
their embrace of chaos, driven by fear, or the result of the pigheadedness
seemingly innate to the descendants of the IV legion.

Banner:

The Helitirix Martyr Regiments:

Strength: Over 2 million nominally baseline humans

“Autogun ammo is spent, formations decimated, Imperial pigs closing, but


they underestimate our faith. Their god is a cripple confined to a throne,

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ours are among us. Men prepare to fix bayonets, arm phospex vests, now over
the top” – Fieldmarshal Thrax 1st Martyr Regiment

The chaos cultists of Carnivores Adamantine are a well drilled and well
equipped force following the Carnivores Adamantine. The Martyr Regiments
worship the Carnivores Adamantine as living war gods. During any invasion of
Imperial Space by the Carnivores Adamantine The Helitrix Regiments compose
the super majority of the invasion force. Primarily a mechanized force the
Martyr regiments operate from vehicles. The Martyr Regiments are heavily
indoctrinated willingly committing to suicide charges should their astartes
masters demand it. Brutal live fire exercises, fear, propaganda, and
psycho-conditioning have produced a force that will fight on well after the
last auto-gun bullet has been spent.

Like their Astartes masters in the Jaws of Hate formation the Helitirix
Martyr Regiments have achieved near total motorization of their infantry
contingent. Their tank and APC forces serve to rapidly exploit the
breakthroughs created by the Jaws of Hate’s armored rampages.

Banner:

The Helitrix System

The Red Moon: A crescent shaped orbital plate of titanic scale hangs above
the world Helitrix Secundus. The Red Moon Serves as a star port and is home
to innumerable space elevators. The Fortress plate houses the space forces of
the Carnivores Adamantine. Bristling with defensive batteries the Red Moon
serves as the first line of defense for the Carnivores Adamantine.

Helitrix Secundus: A desolate blasted world of rogue silica animus, demons,


and mutants. Corruption runs rampant on the planet with warp energy,
radioactive contamination, and chemical mutagens saturating the very soil of
the world. The Apex predators of Helitrix Secundus are the giant Tindalon
hounds, monstrous pack hunters capable of teleporting through the warp to
close with their prey.

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The world's human population worship their Iron warriors masters as war
deities and avatars of the chaos gods. Living in vast subterranean geo
fronts, the heavily indoctrinated and policed populace serve as disposable
workers, cannon fodder, and food for the Carnivores. Every resident of
Helitrix undergoes basic training and the entire population is mobilized for
war either working in the hell forges or as soldiers. The barbarous
Helitrixian populace offers vast blood sacrifices to the chaos gods and their
avatars the Carnivores. Those killed often do so eagerly ready to demonstrate
their devotion to the dark gods of the warp.

Fortress Monastery Amarok’s Den: is a massive subterranean pre-imperial


geofront of stupendous scale. An underground bunker complex of adamantine,
ferrocrete, and plasteel. The bunkers reach into the bowels of the planet.
Redundant systems are uncountable allowing sections of the defensive
structure to survive independently. Layers of void shields and point defenses
make Amaroks Den virtually un-seigable. Tzeenchian sorcerery makes the
labyrinthian tunnels of the bunker ever shifting and unnavigable to all but
the greatest trackers. The Carnivores boast that even should the world of
Helitrix be shattered, resistance might continue from the world spanning
subterranean redoubt.

Fleet:

Behemoth: A fearsome battle barge commanded by Ravenna Cindertide. Once the


Battle barge of the noble Paladins Invincible the Behemoth it was captured
during the battle of Malathas-7. Heavily armored even by battle barge
standards the Behemoth’s primary mission is the delivery of armored
companies so that the Carnivores may hunt. While possessing respectable fire
power the true strength of Behemoth is an highly advanced communication
system composed of the decapitated heads of a hundred psykers, the Behemoth
serves as the flagship of the Carnivores Adamantine and is a critical command
and control node.

Firewall: A Universe Class mass conveyor captured from the Imperium, the ship
has been converted into an assault barge capable of unleashing a hellish
barrage of missile fire into a planet. The entire cargo bay of the Firewall

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has been loaded with downward facing missile batteries granting the vessel
apocalyptic firepower. This crude but well armed arsenal ship is incapable of
sustained engagement. The full focus on bombardment capability has made the
ship vulnerable in orbital engagements.

Herald of Armageddon: A fast clipper modified to carry the drop pods of the
wolf pack, the Herald is a small craft that lacks the firepower to ever be a
threat to an enemy warship. The Herald’s name may seem undeserved until one
realizes its mission. Using its extreme speed to evade defenses the Herald
drops into orbit and unloads its drop pods. When the Wolf Pack make planet
side they do what they do best, causing disproportionate damage paving the
way for the wider invasion.

The Basalt Claw: An Iconoclast Class Destroyer captured from a cannibalized


chaos warband.

Hate’s Scalpel: An Iconoclast Class Destroyer

Allies:

The Iron Architects

Characters

Asena Khan The Beast of Malathas-7:

The commander of the Carnivores Adimantium Asena Khan is always accompanied


in battle by her colossal Tindalon hound Ferrum Lupus the Warwolf. Ferrum
Lupus is a monstrous apex predator who has been enhanced with bionics and
gene engineering. Charismatic, and utterly psychopathic Asena is a warrior
scholar beloved and feared by her men. A colossus even for a space marine, a
conglomeration of astartes biology, warp power, and bionics. In battle she
wields the demon thunder hammer Ukonvasara and the psionic weapon known as
the Daemonium Foetus. The Beast of Malathas-7 leads from the front taking to
the field in the Wolf Pack's first assaults.

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Asena was once a servitor sold to the mechanicus by her impoverished family
on the world of Halcyon Prime. The lobotomized Child slaved in munitions
factories for years, but the mechanicus were never quite able to crush a
spark of independence. That rebellion that broke free in a wrathful rampage
during a chaos assault on Halcyon. The industrial servitor was said to have
joined the Iron Warriors in their slaughter of the Halcyon population. It was
said the then leader of the Carnivores Adamantine Argos lord of Chrome saw
potential in the unshackeled servitor when he observed the crude cyborg
butcher an astonishing number fleeing civilians and members of the cult
mechanicus using an industrial plasma welder and freight manipulator limb.

What followed next is unknown but in the years that followed a Chaos
Marine initiate with a distinctive integrated visor rapidly rose through the
ranks. Soon Argos allowed Asena to join The Conclave of Razor Wire.
Asena earned the moniker of the Beast Malathas-7. She and her Tindalon
hound engaged in the wholesale slaughter of the Paladins Invincible Astartes
chapter. Asena and the Iron wolf stalked miles of trenches surrounding the
fortress monastery of the Paladins massacring the station's armored sentinels
one by one. Every squad sent to stop the pair were found dead ripped apart,
gene seed eaten by the Iron Warrior and her monstrous pet.

Following the Battle of Malathas-7 Argos the Lord of Chrome did


something few chaos lords have done; he resigned his position. Chaotic
mutation had claimed him and he knew his fate would soon be spawndom. Instead
of such an ignoble death Argos took on the mantle of the Midnight team and
was sealed in cryostasis for the day that he might once again serve his
comrades. There was no question as to who would succeed that old Olympian
veteran.

Wargear:

Wolfpak System: a work of bionic archeotech that allows Asena to contact,


coordinate and control her warband. A com system, butchers nails, and command

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and control network wrapped into one, the Wolfpak System is a work of Iron
Warriors Genius.

Thunder Hammer Ukonvasara: The mastercrafted demonic thunder hammer said to


have been forged in the darkest days of the Horus Heresy the weapon was
acquired by Asena when she and her warwolf braved the warp seeking new
heights to their power. During their spiritual battle through the heart of
nuclear chaos the pair encountered a mighty space hulk, aboard in the hands
of a space marine terminator dead for 10,000 years was Ukonvasara.

Daemonium Foetus: A gene edited psyker fetus kept preserved in cerebrospinal


fluid drained from the Cardinal of Malathas-7. Its psionic power modulated
and directed by way of warpborn technomancy. The Daemonium Foetus is one of
the crowning achievements of biomancy by the High Vivisector Naamah and her
coven. When the blackstone shutters of the life support canister are opened
the power of the immaterium is unleashed upon the foes of the Beast of
Malathas.

High Vivisector Naamah the Mother of Demons:

Naahma is the High Vivisector of the Carnivores Adamantine. She serves as


both apothecary and warpsmith of the warband maintaining cybernetics,
experimenting with geneseed, and designing new war engines of hideous power.

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Naamah was the Right hand of Argos the Lord of chrome indeed it was the
meeting of two geniuses one military and the other scientific that saw the
proliferation of the Carnivores Adamantine.

The High Vivisector often takes to the field believing that to truly
understand each new generation of biomechanical weapon she produces she must
observe them first hand. The Mother of Demons styles herself as some
archetypal gunslinger of old earth. A theatrical bellicosity seems to
overtake the normally cool and reserved marine.

The High Vivisector and Asena often find themselves at an impasse with
Asena something of a highly competent maverick butcher and Naamah a more
cautious and methodical logistician. The two ultimately hold a kinship formed
during their days as the agents of Argos Lord of Chrome.

Wargear:

Crippler: A bespoke Reductor pistol firing bespoke flechette rounds.

Bellicosity: A mastercrafted plasma pistol permanently overcharged.

Rex Proelium the Tungsten Devil:

A fallen warrior who leads the Jaws of Hate Rex Proelium is steadfast in his
loathing of the Chaos Gods yet is perhaps closer to apotheosis than any other
in the Carnivores Adamantine. His apotheosis is material for this veteran of

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the long war is entombed in the ultimate conclusion of dreadnought design
logic. When the industrial world of Halcyon fell to the Carnivores a treasure
trove of war machinery was secured. From these spoils was constructed a new
housing for Rex Prelium’s sarcophagus: a baneblade hull was mated to the
upper half of a Dominus Pattern knight creating the Tungsten Devil.

The Tungsten Devil is the Hammer to Asena’s scalpel. The cost of this
behemoth's immense power is the logistical nightmare of keeping the iron
nightmare stocked with ammunition and its machine spirits soothed.

Wargear:

Death Strike Missile with atomic fusion warheads

Knight scale power talon

Vuclan Megabolter

Captain Ravenna :

“These gifts I bestow upon you, these glorious new forms untroubled by the
fragility of flesh, may you prove worthy of these gifts”- Captain Ravenna
before condemning a dozon prisoners to spawndom

First Captain of Geist Revis Ravenna and her demon bound armor the Qezhund
Steel Screamer are the first created abominations of the Geist Revis. A titan
even among her king Ravenna is a paragon, visibly she displays no marks of
chaotic corruption but just beneath the skin lies a monstrous being of warp
sourcery and living metal. The Captians physical power is matched and indeed
superseded by a post-human intellect and potent psionic capabilities granted
by her bonding with Qezhund.

The demon Qezhund Steel Screamer bound to Ravenna is a bellicous


entity that takes great pleasure in mutating its foes. Mortals and their
machines have an unfortunate tendency to flow together in the presence of

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Qezhund. The meer passing presence of this agent of carnal-metallic merger
has left innumerable warriors of mankind fused to their armored vehicles or
wrent apart as their bodies transmute themselves in to multitoidinous new
forms.

Leading 25 strong terminator force of the Carnivores Adamantine.


Captain Ravenna has rapidly gained prominence within the warband. Her other
half Qezhund grants her esoteric knowledge that seems to allow her to
effortlessly outmanuver any enemy. Ambitious and dissatisfied with her
sidlining in the Carnivores command process she has been noted for rebuking
orders and pursuing independent action well beyond what would be permitted by
any other member of the warband. The High Vivisector of the Genocraft Coven
has successfully pushed for her creation to join The Conclave of Razor Wire.
Ostensibly this was done in honor of Ravenna ’s prestigious battlefield
record, the grunts' old Iron Warrior infantrymen whisper in private that the
High Vivisector seems afraid of her creations.

Wargear:

Qezhund Steel Screamer: Terminator armor composed of chaos blessed mimetic


poly alloy and bonded to a powerful demon of Tzeentch from whom it gains its
name. This paracausal armor is forever bound to its wearer, the two entities
fighting as one.

Heart of Darkness: A bespoke neural shredder blessed by the changer of ways.


Those who do not succumb to cerebral hemorrhage and seizures have their
engrams bombarded with sensory input from the unknowable Crystal Labyrinth of
Tzeentch. The result for all but the most shielded mind is a cannibalistic
madness. Those souls who fall under the esoteric disruption field of the
Heart of Darkness are fated to tear their comrades to shreds or paste
themselves against those bulwarks they cannot breach with limbs of flesh and
bone.

Argos the Lord of Chrome: An old grunt with 10,000 years of battlefield
experience. Argos was one of the unthanked thousands of Iron Warriors who lay
siege to terra were he served as a recon marine. He formed the Carnivores

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Adamantine in M38 with a core of warriors he had served with for innumerable
human lifetimes. Making themselves gods to the deathworld inhabitants of
Helitirix these long war veterans drew their plans. Under Argo’s leadership
the Carnivores grew from a ragtag band of warriors and their disposable
cultist fanatics to a force numbering in the hundreds. Argos helped perfect
the Wolf Pack tactics that won the sons of Perterabo the day at Halcyon. When
the forge world fell its industrial spoils gave Argos the tools to begin
establishing his empire.

When at the Battle of Malathas-7 Argos’s armies crippled imperial


forces Argos was delivered grim news by his ally the High Vivisector.
Excessive warp exposure had pushed the veteran to the edge of spawndom.
Rapidly degenerating Argos resigned his position and joined his kin in the
Midnight Team.

Argos remains frozen to this day preserved at the cusp of chaos


spawndom and surgically grafted to a multi-megaton nuclear weapon. One day
the old soldier will walk again, and in his steadfast defiance of the God
Emperor of Mankind and the dark intelligences of the immaterium he shall
cheat fate and smite at that enemies he has fought for thousands upon
thousands of years.

Fieldmarshal Thrax High Commander of the Martyr Regiments:

A fiery commander more than willing to throw thousands of mens to their death
so long as it means an objective is secured. Thrax is a veteran commander and
was instrumental in crushing the Imperial Guard at Malathas-7. The Field
Marshal is never seen without his unnamed and enigmatic bodyguard.

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Chief Precog Psi-Delta-6:

Psi-Delta-6 is an extraordinarily powerful vat grown Psyker and close advisor


to the inner circle of the warband. At Malathas-7 he was responsible for
saving the Carnivores ships from a heroic fleet action made by loyalist
forces when his prophetic visions gave insight into the movements of
reinforcements from Malathas-5. The Firewall normally illfit for orbital
combat was able to manuver into an intercept and let fly its entire payload
of torpedoes crippling a sizable chunk of the Imperium’s rescue force.

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Bespoke Arsenal/and Relics
Small arms:

Stiletto Pattern Bolter: The Carnivores Adamantine wield the high velocity
Stiletto Pattern Bolter. This bolter fires narrow high velocity darts with
superior penetrating power.

Vehicles:

Coven Helot Barge: The Coven Helot Barge is a cyclopean antigrav mobile
laboritorium strongpoint that follows behind the rapid advance of the Jaws of
hate. The base houses extensive medical facilities, machine shops and
laboratories. While the Helot Barge is held behind the initial advance of the
Jaws of Hate it is able to provide a crawling artillery barrage and
Anti-Aircraft umbrella to nearby forces.

Bulwark Pattern Rhino: A scaled up and up armored pattern of the Rhino


transport.

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